diff options
author | rdivacky <rdivacky@FreeBSD.org> | 2009-10-14 17:57:32 +0000 |
---|---|---|
committer | rdivacky <rdivacky@FreeBSD.org> | 2009-10-14 17:57:32 +0000 |
commit | cd749a9c07f1de2fb8affde90537efa4bc3e7c54 (patch) | |
tree | b21f6de4e08b89bb7931806bab798fc2a5e3a686 /test/CodeGen/X86/2009-08-14-Win64MemoryIndirectArg.ll | |
parent | 72621d11de5b873f1695f391eb95f0b336c3d2d4 (diff) | |
download | FreeBSD-src-cd749a9c07f1de2fb8affde90537efa4bc3e7c54.zip FreeBSD-src-cd749a9c07f1de2fb8affde90537efa4bc3e7c54.tar.gz |
Update llvm to r84119.
Diffstat (limited to 'test/CodeGen/X86/2009-08-14-Win64MemoryIndirectArg.ll')
-rw-r--r-- | test/CodeGen/X86/2009-08-14-Win64MemoryIndirectArg.ll | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/test/CodeGen/X86/2009-08-14-Win64MemoryIndirectArg.ll b/test/CodeGen/X86/2009-08-14-Win64MemoryIndirectArg.ll new file mode 100644 index 0000000..6b0d6d9 --- /dev/null +++ b/test/CodeGen/X86/2009-08-14-Win64MemoryIndirectArg.ll @@ -0,0 +1,57 @@ +; RUN: llc < %s +target triple = "x86_64-mingw" + +; ModuleID = 'mm.bc' + type opaque ; type %0 + type opaque ; type %1 + +define internal fastcc float @computeMipmappingRho(%0* %shaderExecutionStatePtr, i32 %index, <4 x float> %texCoord, <4 x float> %texCoordDX, <4 x float> %texCoordDY) readonly { +indexCheckBlock: + %indexCmp = icmp ugt i32 %index, 16 ; <i1> [#uses=1] + br i1 %indexCmp, label %zeroReturnBlock, label %primitiveTextureFetchBlock + +primitiveTextureFetchBlock: ; preds = %indexCheckBlock + %pointerArithmeticTmp = bitcast %0* %shaderExecutionStatePtr to i8* ; <i8*> [#uses=1] + %pointerArithmeticTmp1 = getelementptr i8* %pointerArithmeticTmp, i64 1808 ; <i8*> [#uses=1] + %pointerArithmeticTmp2 = bitcast i8* %pointerArithmeticTmp1 to %1** ; <%1**> [#uses=1] + %primitivePtr = load %1** %pointerArithmeticTmp2 ; <%1*> [#uses=1] + %pointerArithmeticTmp3 = bitcast %1* %primitivePtr to i8* ; <i8*> [#uses=1] + %pointerArithmeticTmp4 = getelementptr i8* %pointerArithmeticTmp3, i64 19408 ; <i8*> [#uses=1] + %pointerArithmeticTmp5 = bitcast i8* %pointerArithmeticTmp4 to %1** ; <%1**> [#uses=1] + %primitiveTexturePtr = getelementptr %1** %pointerArithmeticTmp5, i32 %index ; <%1**> [#uses=1] + %primitiveTexturePtr6 = load %1** %primitiveTexturePtr ; <%1*> [#uses=2] + br label %textureCheckBlock + +textureCheckBlock: ; preds = %primitiveTextureFetchBlock + %texturePtrInt = ptrtoint %1* %primitiveTexturePtr6 to i64 ; <i64> [#uses=1] + %testTextureNULL = icmp eq i64 %texturePtrInt, 0 ; <i1> [#uses=1] + br i1 %testTextureNULL, label %zeroReturnBlock, label %rhoCalculateBlock + +rhoCalculateBlock: ; preds = %textureCheckBlock + %pointerArithmeticTmp7 = bitcast %1* %primitiveTexturePtr6 to i8* ; <i8*> [#uses=1] + %pointerArithmeticTmp8 = getelementptr i8* %pointerArithmeticTmp7, i64 640 ; <i8*> [#uses=1] + %pointerArithmeticTmp9 = bitcast i8* %pointerArithmeticTmp8 to <4 x float>* ; <<4 x float>*> [#uses=1] + %dimensionsPtr = load <4 x float>* %pointerArithmeticTmp9, align 1 ; <<4 x float>> [#uses=2] + %texDiffDX = fsub <4 x float> %texCoordDX, %texCoord ; <<4 x float>> [#uses=1] + %texDiffDY = fsub <4 x float> %texCoordDY, %texCoord ; <<4 x float>> [#uses=1] + %ddx = fmul <4 x float> %texDiffDX, %dimensionsPtr ; <<4 x float>> [#uses=2] + %ddx10 = fmul <4 x float> %texDiffDY, %dimensionsPtr ; <<4 x float>> [#uses=2] + %ddxSquared = fmul <4 x float> %ddx, %ddx ; <<4 x float>> [#uses=3] + %0 = shufflevector <4 x float> %ddxSquared, <4 x float> %ddxSquared, <4 x i32> <i32 1, i32 0, i32 0, i32 0> ; <<4 x float>> [#uses=1] + %dxSquared = fadd <4 x float> %ddxSquared, %0 ; <<4 x float>> [#uses=1] + %1 = call <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float> %dxSquared) ; <<4 x float>> [#uses=1] + %ddySquared = fmul <4 x float> %ddx10, %ddx10 ; <<4 x float>> [#uses=3] + %2 = shufflevector <4 x float> %ddySquared, <4 x float> %ddySquared, <4 x i32> <i32 1, i32 0, i32 0, i32 0> ; <<4 x float>> [#uses=1] + %dySquared = fadd <4 x float> %ddySquared, %2 ; <<4 x float>> [#uses=1] + %3 = call <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float> %dySquared) ; <<4 x float>> [#uses=1] + %4 = call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %1, <4 x float> %3) ; <<4 x float>> [#uses=1] + %rho = extractelement <4 x float> %4, i32 0 ; <float> [#uses=1] + ret float %rho + +zeroReturnBlock: ; preds = %textureCheckBlock, %indexCheckBlock + ret float 0.000000e+00 +} + +declare <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float>) nounwind readnone + +declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) nounwind readnone |