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authorpeter <peter@FreeBSD.org>1997-07-01 20:44:10 +0000
committerpeter <peter@FreeBSD.org>1997-07-01 20:44:10 +0000
commit87c1696b92a3f849fe7793a676228df4eeae1e4d (patch)
tree88e905c81fb3cfcd22a1cc4a4758cc82689adc9f /sys
parent9bb985006b244a538fc2d52b13cd2269b29561af (diff)
downloadFreeBSD-src-87c1696b92a3f849fe7793a676228df4eeae1e4d.zip
FreeBSD-src-87c1696b92a3f849fe7793a676228df4eeae1e4d.tar.gz
Initial revision
Diffstat (limited to 'sys')
-rw-r--r--sys/net/ppp_deflate.c665
-rw-r--r--sys/net/zlib.c4636
-rw-r--r--sys/net/zlib.h643
3 files changed, 5944 insertions, 0 deletions
diff --git a/sys/net/ppp_deflate.c b/sys/net/ppp_deflate.c
new file mode 100644
index 0000000..697cac6
--- /dev/null
+++ b/sys/net/ppp_deflate.c
@@ -0,0 +1,665 @@
+/* $Id: ppp-deflate.c,v 1.6 1997/04/30 05:47:23 paulus Exp $ */
+
+/*
+ * ppp_deflate.c - interface the zlib procedures for Deflate compression
+ * and decompression (as used by gzip) to the PPP code.
+ * This version is for use with mbufs on BSD-derived systems.
+ *
+ * Copyright (c) 1994 The Australian National University.
+ * All rights reserved.
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation is hereby granted, provided that the above copyright
+ * notice appears in all copies. This software is provided without any
+ * warranty, express or implied. The Australian National University
+ * makes no representations about the suitability of this software for
+ * any purpose.
+ *
+ * IN NO EVENT SHALL THE AUSTRALIAN NATIONAL UNIVERSITY BE LIABLE TO ANY
+ * PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
+ * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF
+ * THE AUSTRALIAN NATIONAL UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY
+ * OF SUCH DAMAGE.
+ *
+ * THE AUSTRALIAN NATIONAL UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES,
+ * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
+ * AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
+ * ON AN "AS IS" BASIS, AND THE AUSTRALIAN NATIONAL UNIVERSITY HAS NO
+ * OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS,
+ * OR MODIFICATIONS.
+ */
+
+#include <sys/param.h>
+#include <sys/types.h>
+#include <sys/systm.h>
+#include <sys/mbuf.h>
+#include <net/ppp_defs.h>
+#include <net/zlib.h>
+
+#define PACKETPTR struct mbuf *
+#include <net/ppp-comp.h>
+
+#if DO_DEFLATE
+
+#define DEFLATE_DEBUG 1
+
+/*
+ * State for a Deflate (de)compressor.
+ */
+struct deflate_state {
+ int seqno;
+ int w_size;
+ int unit;
+ int hdrlen;
+ int mru;
+ int debug;
+ z_stream strm;
+ struct compstat stats;
+};
+
+#define DEFLATE_OVHD 2 /* Deflate overhead/packet */
+
+static void *zalloc __P((void *, u_int items, u_int size));
+static void zfree __P((void *, void *ptr, u_int nb));
+static void *z_comp_alloc __P((u_char *options, int opt_len));
+static void *z_decomp_alloc __P((u_char *options, int opt_len));
+static void z_comp_free __P((void *state));
+static void z_decomp_free __P((void *state));
+static int z_comp_init __P((void *state, u_char *options, int opt_len,
+ int unit, int hdrlen, int debug));
+static int z_decomp_init __P((void *state, u_char *options, int opt_len,
+ int unit, int hdrlen, int mru, int debug));
+static int z_compress __P((void *state, struct mbuf **mret,
+ struct mbuf *mp, int slen, int maxolen));
+static void z_incomp __P((void *state, struct mbuf *dmsg));
+static int z_decompress __P((void *state, struct mbuf *cmp,
+ struct mbuf **dmpp));
+static void z_comp_reset __P((void *state));
+static void z_decomp_reset __P((void *state));
+static void z_comp_stats __P((void *state, struct compstat *stats));
+
+/*
+ * Procedures exported to if_ppp.c.
+ */
+struct compressor ppp_deflate = {
+ CI_DEFLATE, /* compress_proto */
+ z_comp_alloc, /* comp_alloc */
+ z_comp_free, /* comp_free */
+ z_comp_init, /* comp_init */
+ z_comp_reset, /* comp_reset */
+ z_compress, /* compress */
+ z_comp_stats, /* comp_stat */
+ z_decomp_alloc, /* decomp_alloc */
+ z_decomp_free, /* decomp_free */
+ z_decomp_init, /* decomp_init */
+ z_decomp_reset, /* decomp_reset */
+ z_decompress, /* decompress */
+ z_incomp, /* incomp */
+ z_comp_stats, /* decomp_stat */
+};
+
+/*
+ * Space allocation and freeing routines for use by zlib routines.
+ */
+void *
+zalloc(notused, items, size)
+ void *notused;
+ u_int items, size;
+{
+ void *ptr;
+
+ MALLOC(ptr, void *, items * size, M_DEVBUF, M_NOWAIT);
+ return ptr;
+}
+
+void
+zfree(notused, ptr, nbytes)
+ void *notused;
+ void *ptr;
+ u_int nbytes;
+{
+ FREE(ptr, M_DEVBUF);
+}
+
+/*
+ * Allocate space for a compressor.
+ */
+static void *
+z_comp_alloc(options, opt_len)
+ u_char *options;
+ int opt_len;
+{
+ struct deflate_state *state;
+ int w_size;
+
+ if (opt_len != CILEN_DEFLATE || options[0] != CI_DEFLATE
+ || options[1] != CILEN_DEFLATE
+ || DEFLATE_METHOD(options[2]) != DEFLATE_METHOD_VAL
+ || options[3] != DEFLATE_CHK_SEQUENCE)
+ return NULL;
+ w_size = DEFLATE_SIZE(options[2]);
+ if (w_size < DEFLATE_MIN_SIZE || w_size > DEFLATE_MAX_SIZE)
+ return NULL;
+
+ MALLOC(state, struct deflate_state *, sizeof(struct deflate_state),
+ M_DEVBUF, M_NOWAIT);
+ if (state == NULL)
+ return NULL;
+
+ state->strm.next_in = NULL;
+ state->strm.zalloc = zalloc;
+ state->strm.zalloc_init = zalloc;
+ state->strm.zfree = zfree;
+ if (deflateInit2(&state->strm, Z_DEFAULT_COMPRESSION, DEFLATE_METHOD_VAL,
+ -w_size, 8, Z_DEFAULT_STRATEGY, DEFLATE_OVHD+2) != Z_OK) {
+ FREE(state, M_DEVBUF);
+ return NULL;
+ }
+
+ state->w_size = w_size;
+ bzero(&state->stats, sizeof(state->stats));
+ return (void *) state;
+}
+
+static void
+z_comp_free(arg)
+ void *arg;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+
+ deflateEnd(&state->strm);
+ FREE(state, M_DEVBUF);
+}
+
+static int
+z_comp_init(arg, options, opt_len, unit, hdrlen, debug)
+ void *arg;
+ u_char *options;
+ int opt_len, unit, hdrlen, debug;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+
+ if (opt_len < CILEN_DEFLATE || options[0] != CI_DEFLATE
+ || options[1] != CILEN_DEFLATE
+ || DEFLATE_METHOD(options[2]) != DEFLATE_METHOD_VAL
+ || DEFLATE_SIZE(options[2]) != state->w_size
+ || options[3] != DEFLATE_CHK_SEQUENCE)
+ return 0;
+
+ state->seqno = 0;
+ state->unit = unit;
+ state->hdrlen = hdrlen;
+ state->debug = debug;
+
+ deflateReset(&state->strm);
+
+ return 1;
+}
+
+static void
+z_comp_reset(arg)
+ void *arg;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+
+ state->seqno = 0;
+ deflateReset(&state->strm);
+}
+
+int
+z_compress(arg, mret, mp, orig_len, maxolen)
+ void *arg;
+ struct mbuf **mret; /* compressed packet (out) */
+ struct mbuf *mp; /* uncompressed packet (in) */
+ int orig_len, maxolen;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+ u_char *rptr, *wptr;
+ int proto, olen, wspace, r, flush;
+ struct mbuf *m;
+
+ /*
+ * Check that the protocol is in the range we handle.
+ */
+ rptr = mtod(mp, u_char *);
+ proto = PPP_PROTOCOL(rptr);
+ if (proto > 0x3fff || proto == 0xfd || proto == 0xfb) {
+ *mret = NULL;
+ return orig_len;
+ }
+
+ /* Allocate one mbuf initially. */
+ if (maxolen > orig_len)
+ maxolen = orig_len;
+ MGET(m, M_DONTWAIT, MT_DATA);
+ *mret = m;
+ if (m != NULL) {
+ m->m_len = 0;
+ if (maxolen + state->hdrlen > MLEN)
+ MCLGET(m, M_DONTWAIT);
+ wspace = M_TRAILINGSPACE(m);
+ if (state->hdrlen + PPP_HDRLEN + 2 < wspace) {
+ m->m_data += state->hdrlen;
+ wspace -= state->hdrlen;
+ }
+ wptr = mtod(m, u_char *);
+
+ /*
+ * Copy over the PPP header and store the 2-byte sequence number.
+ */
+ wptr[0] = PPP_ADDRESS(rptr);
+ wptr[1] = PPP_CONTROL(rptr);
+ wptr[2] = PPP_COMP >> 8;
+ wptr[3] = PPP_COMP;
+ wptr += PPP_HDRLEN;
+ wptr[0] = state->seqno >> 8;
+ wptr[1] = state->seqno;
+ wptr += 2;
+ state->strm.next_out = wptr;
+ state->strm.avail_out = wspace - (PPP_HDRLEN + 2);
+ } else {
+ state->strm.next_out = NULL;
+ state->strm.avail_out = 1000000;
+ wptr = NULL;
+ wspace = 0;
+ }
+ ++state->seqno;
+
+ rptr += (proto > 0xff)? 2: 3; /* skip 1st proto byte if 0 */
+ state->strm.next_in = rptr;
+ state->strm.avail_in = mtod(mp, u_char *) + mp->m_len - rptr;
+ mp = mp->m_next;
+ flush = (mp == NULL)? Z_PACKET_FLUSH: Z_NO_FLUSH;
+ olen = 0;
+ for (;;) {
+ r = deflate(&state->strm, flush);
+ if (r != Z_OK) {
+ printf("z_compress: deflate returned %d (%s)\n",
+ r, (state->strm.msg? state->strm.msg: ""));
+ break;
+ }
+ if (flush != Z_NO_FLUSH && state->strm.avail_out != 0)
+ break; /* all done */
+ if (state->strm.avail_in == 0 && mp != NULL) {
+ state->strm.next_in = mtod(mp, u_char *);
+ state->strm.avail_in = mp->m_len;
+ mp = mp->m_next;
+ if (mp == NULL)
+ flush = Z_PACKET_FLUSH;
+ }
+ if (state->strm.avail_out == 0) {
+ if (m != NULL) {
+ m->m_len = wspace;
+ olen += wspace;
+ MGET(m->m_next, M_DONTWAIT, MT_DATA);
+ m = m->m_next;
+ if (m != NULL) {
+ m->m_len = 0;
+ if (maxolen - olen > MLEN)
+ MCLGET(m, M_DONTWAIT);
+ state->strm.next_out = mtod(m, u_char *);
+ state->strm.avail_out = wspace = M_TRAILINGSPACE(m);
+ }
+ }
+ if (m == NULL) {
+ state->strm.next_out = NULL;
+ state->strm.avail_out = 1000000;
+ }
+ }
+ }
+ if (m != NULL)
+ olen += (m->m_len = wspace - state->strm.avail_out);
+
+ /*
+ * See if we managed to reduce the size of the packet.
+ * If the compressor just gave us a single zero byte, it means
+ * the packet was incompressible.
+ */
+ if (m != NULL && olen < orig_len
+ && !(olen == PPP_HDRLEN + 3 && *wptr == 0)) {
+ state->stats.comp_bytes += olen;
+ state->stats.comp_packets++;
+ } else {
+ if (*mret != NULL) {
+ m_freem(*mret);
+ *mret = NULL;
+ }
+ state->stats.inc_bytes += orig_len;
+ state->stats.inc_packets++;
+ olen = orig_len;
+ }
+ state->stats.unc_bytes += orig_len;
+ state->stats.unc_packets++;
+
+ return olen;
+}
+
+static void
+z_comp_stats(arg, stats)
+ void *arg;
+ struct compstat *stats;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+ u_int out;
+
+ *stats = state->stats;
+ stats->ratio = stats->unc_bytes;
+ out = stats->comp_bytes + stats->inc_bytes;
+ if (stats->ratio <= 0x7ffffff)
+ stats->ratio <<= 8;
+ else
+ out >>= 8;
+ if (out != 0)
+ stats->ratio /= out;
+}
+
+/*
+ * Allocate space for a decompressor.
+ */
+static void *
+z_decomp_alloc(options, opt_len)
+ u_char *options;
+ int opt_len;
+{
+ struct deflate_state *state;
+ int w_size;
+
+ if (opt_len != CILEN_DEFLATE || options[0] != CI_DEFLATE
+ || options[1] != CILEN_DEFLATE
+ || DEFLATE_METHOD(options[2]) != DEFLATE_METHOD_VAL
+ || options[3] != DEFLATE_CHK_SEQUENCE)
+ return NULL;
+ w_size = DEFLATE_SIZE(options[2]);
+ if (w_size < DEFLATE_MIN_SIZE || w_size > DEFLATE_MAX_SIZE)
+ return NULL;
+
+ MALLOC(state, struct deflate_state *, sizeof(struct deflate_state),
+ M_DEVBUF, M_NOWAIT);
+ if (state == NULL)
+ return NULL;
+
+ state->strm.next_out = NULL;
+ state->strm.zalloc = zalloc;
+ state->strm.zalloc_init = zalloc;
+ state->strm.zfree = zfree;
+ if (inflateInit2(&state->strm, -w_size) != Z_OK) {
+ FREE(state, M_DEVBUF);
+ return NULL;
+ }
+
+ state->w_size = w_size;
+ bzero(&state->stats, sizeof(state->stats));
+ return (void *) state;
+}
+
+static void
+z_decomp_free(arg)
+ void *arg;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+
+ inflateEnd(&state->strm);
+ FREE(state, M_DEVBUF);
+}
+
+static int
+z_decomp_init(arg, options, opt_len, unit, hdrlen, mru, debug)
+ void *arg;
+ u_char *options;
+ int opt_len, unit, hdrlen, mru, debug;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+
+ if (opt_len < CILEN_DEFLATE || options[0] != CI_DEFLATE
+ || options[1] != CILEN_DEFLATE
+ || DEFLATE_METHOD(options[2]) != DEFLATE_METHOD_VAL
+ || DEFLATE_SIZE(options[2]) != state->w_size
+ || options[3] != DEFLATE_CHK_SEQUENCE)
+ return 0;
+
+ state->seqno = 0;
+ state->unit = unit;
+ state->hdrlen = hdrlen;
+ state->debug = debug;
+ state->mru = mru;
+
+ inflateReset(&state->strm);
+
+ return 1;
+}
+
+static void
+z_decomp_reset(arg)
+ void *arg;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+
+ state->seqno = 0;
+ inflateReset(&state->strm);
+}
+
+/*
+ * Decompress a Deflate-compressed packet.
+ *
+ * Because of patent problems, we return DECOMP_ERROR for errors
+ * found by inspecting the input data and for system problems, but
+ * DECOMP_FATALERROR for any errors which could possibly be said to
+ * be being detected "after" decompression. For DECOMP_ERROR,
+ * we can issue a CCP reset-request; for DECOMP_FATALERROR, we may be
+ * infringing a patent of Motorola's if we do, so we take CCP down
+ * instead.
+ *
+ * Given that the frame has the correct sequence number and a good FCS,
+ * errors such as invalid codes in the input most likely indicate a
+ * bug, so we return DECOMP_FATALERROR for them in order to turn off
+ * compression, even though they are detected by inspecting the input.
+ */
+int
+z_decompress(arg, mi, mop)
+ void *arg;
+ struct mbuf *mi, **mop;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+ struct mbuf *mo, *mo_head;
+ u_char *rptr, *wptr;
+ int rlen, olen, ospace;
+ int seq, i, flush, r, decode_proto;
+ u_char hdr[PPP_HDRLEN + DEFLATE_OVHD];
+
+ *mop = NULL;
+ rptr = mtod(mi, u_char *);
+ rlen = mi->m_len;
+ for (i = 0; i < PPP_HDRLEN + DEFLATE_OVHD; ++i) {
+ while (rlen <= 0) {
+ mi = mi->m_next;
+ if (mi == NULL)
+ return DECOMP_ERROR;
+ rptr = mtod(mi, u_char *);
+ rlen = mi->m_len;
+ }
+ hdr[i] = *rptr++;
+ --rlen;
+ }
+
+ /* Check the sequence number. */
+ seq = (hdr[PPP_HDRLEN] << 8) + hdr[PPP_HDRLEN+1];
+ if (seq != state->seqno) {
+ if (state->debug)
+ printf("z_decompress%d: bad seq # %d, expected %d\n",
+ state->unit, seq, state->seqno);
+ return DECOMP_ERROR;
+ }
+ ++state->seqno;
+
+ /* Allocate an output mbuf. */
+ MGETHDR(mo, M_DONTWAIT, MT_DATA);
+ if (mo == NULL)
+ return DECOMP_ERROR;
+ mo_head = mo;
+ mo->m_len = 0;
+ mo->m_next = NULL;
+ MCLGET(mo, M_DONTWAIT);
+ ospace = M_TRAILINGSPACE(mo);
+ if (state->hdrlen + PPP_HDRLEN < ospace) {
+ mo->m_data += state->hdrlen;
+ ospace -= state->hdrlen;
+ }
+
+ /*
+ * Fill in the first part of the PPP header. The protocol field
+ * comes from the decompressed data.
+ */
+ wptr = mtod(mo, u_char *);
+ wptr[0] = PPP_ADDRESS(hdr);
+ wptr[1] = PPP_CONTROL(hdr);
+ wptr[2] = 0;
+
+ /*
+ * Set up to call inflate. We set avail_out to 1 initially so we can
+ * look at the first byte of the output and decide whether we have
+ * a 1-byte or 2-byte protocol field.
+ */
+ state->strm.next_in = rptr;
+ state->strm.avail_in = rlen;
+ mi = mi->m_next;
+ flush = (mi == NULL)? Z_PACKET_FLUSH: Z_NO_FLUSH;
+ rlen += PPP_HDRLEN + DEFLATE_OVHD;
+ state->strm.next_out = wptr + 3;
+ state->strm.avail_out = 1;
+ decode_proto = 1;
+ olen = PPP_HDRLEN;
+
+ /*
+ * Call inflate, supplying more input or output as needed.
+ */
+ for (;;) {
+ r = inflate(&state->strm, flush);
+ if (r != Z_OK) {
+#if !DEFLATE_DEBUG
+ if (state->debug)
+#endif
+ printf("z_decompress%d: inflate returned %d (%s)\n",
+ state->unit, r, (state->strm.msg? state->strm.msg: ""));
+ m_freem(mo_head);
+ return DECOMP_FATALERROR;
+ }
+ if (flush != Z_NO_FLUSH && state->strm.avail_out != 0)
+ break; /* all done */
+ if (state->strm.avail_in == 0 && mi != NULL) {
+ state->strm.next_in = mtod(mi, u_char *);
+ state->strm.avail_in = mi->m_len;
+ rlen += mi->m_len;
+ mi = mi->m_next;
+ if (mi == NULL)
+ flush = Z_PACKET_FLUSH;
+ }
+ if (state->strm.avail_out == 0) {
+ if (decode_proto) {
+ state->strm.avail_out = ospace - PPP_HDRLEN;
+ if ((wptr[3] & 1) == 0) {
+ /* 2-byte protocol field */
+ wptr[2] = wptr[3];
+ --state->strm.next_out;
+ ++state->strm.avail_out;
+ --olen;
+ }
+ decode_proto = 0;
+ } else {
+ mo->m_len = ospace;
+ olen += ospace;
+ MGET(mo->m_next, M_DONTWAIT, MT_DATA);
+ mo = mo->m_next;
+ if (mo == NULL) {
+ m_freem(mo_head);
+ return DECOMP_ERROR;
+ }
+ MCLGET(mo, M_DONTWAIT);
+ state->strm.next_out = mtod(mo, u_char *);
+ state->strm.avail_out = ospace = M_TRAILINGSPACE(mo);
+ }
+ }
+ }
+ if (decode_proto) {
+ m_freem(mo_head);
+ return DECOMP_ERROR;
+ }
+ olen += (mo->m_len = ospace - state->strm.avail_out);
+#if DEFLATE_DEBUG
+ if (olen > state->mru + PPP_HDRLEN)
+ printf("ppp_deflate%d: exceeded mru (%d > %d)\n",
+ state->unit, olen, state->mru + PPP_HDRLEN);
+#endif
+
+ state->stats.unc_bytes += olen;
+ state->stats.unc_packets++;
+ state->stats.comp_bytes += rlen;
+ state->stats.comp_packets++;
+
+ *mop = mo_head;
+ return DECOMP_OK;
+}
+
+/*
+ * Incompressible data has arrived - add it to the history.
+ */
+static void
+z_incomp(arg, mi)
+ void *arg;
+ struct mbuf *mi;
+{
+ struct deflate_state *state = (struct deflate_state *) arg;
+ u_char *rptr;
+ int rlen, proto, r;
+
+ /*
+ * Check that the protocol is one we handle.
+ */
+ rptr = mtod(mi, u_char *);
+ proto = PPP_PROTOCOL(rptr);
+ if (proto > 0x3fff || proto == 0xfd || proto == 0xfb)
+ return;
+
+ ++state->seqno;
+
+ /*
+ * Iterate through the mbufs, adding the characters in them
+ * to the decompressor's history. For the first mbuf, we start
+ * at the either the 1st or 2nd byte of the protocol field,
+ * depending on whether the protocol value is compressible.
+ */
+ rlen = mi->m_len;
+ state->strm.next_in = rptr + 3;
+ state->strm.avail_in = rlen - 3;
+ if (proto > 0xff) {
+ --state->strm.next_in;
+ ++state->strm.avail_in;
+ }
+ for (;;) {
+ r = inflateIncomp(&state->strm);
+ if (r != Z_OK) {
+ /* gak! */
+#if !DEFLATE_DEBUG
+ if (state->debug)
+#endif
+ printf("z_incomp%d: inflateIncomp returned %d (%s)\n",
+ state->unit, r, (state->strm.msg? state->strm.msg: ""));
+ return;
+ }
+ mi = mi->m_next;
+ if (mi == NULL)
+ break;
+ state->strm.next_in = mtod(mi, u_char *);
+ state->strm.avail_in = mi->m_len;
+ rlen += mi->m_len;
+ }
+
+ /*
+ * Update stats.
+ */
+ state->stats.inc_bytes += rlen;
+ state->stats.inc_packets++;
+ state->stats.unc_bytes += rlen;
+ state->stats.unc_packets++;
+}
+
+#endif /* DO_DEFLATE */
diff --git a/sys/net/zlib.c b/sys/net/zlib.c
new file mode 100644
index 0000000..b9da5f9
--- /dev/null
+++ b/sys/net/zlib.c
@@ -0,0 +1,4636 @@
+/*
+ * This file is derived from various .h and .c files from the zlib-0.95
+ * distribution by Jean-loup Gailly and Mark Adler, with some additions
+ * by Paul Mackerras to aid in implementing Deflate compression and
+ * decompression for PPP packets. See zlib.h for conditions of
+ * distribution and use.
+ *
+ * Changes that have been made include:
+ * - changed functions not used outside this file to "local"
+ * - added minCompression parameter to deflateInit2
+ * - added Z_PACKET_FLUSH (see zlib.h for details)
+ * - added inflateIncomp
+ *
+ * $Id: zlib.c,v 1.7 1997/05/22 06:44:39 paulus Exp $
+ */
+
+/*
+ * ==FILEVERSION 970501==
+ *
+ * This marker is used by the Linux installation script to determine
+ * whether an up-to-date version of this file is already installed.
+ */
+
+/*+++++*/
+/* zutil.h -- internal interface and configuration of the compression library
+ * Copyright (C) 1995 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* From: zutil.h,v 1.9 1995/05/03 17:27:12 jloup Exp */
+
+#define _Z_UTIL_H
+
+#include "zlib.h"
+
+#ifndef local
+# define local static
+#endif
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+#define FAR
+
+typedef unsigned char uch;
+typedef uch FAR uchf;
+typedef unsigned short ush;
+typedef ush FAR ushf;
+typedef unsigned long ulg;
+
+extern char *z_errmsg[]; /* indexed by 1-zlib_error */
+
+#define ERR_RETURN(strm,err) return (strm->msg=z_errmsg[1-err], err)
+/* To be used only when the state is known to be valid */
+
+#ifndef NULL
+#define NULL ((void *) 0)
+#endif
+
+ /* common constants */
+
+#define DEFLATED 8
+
+#ifndef DEF_WBITS
+# define DEF_WBITS MAX_WBITS
+#endif
+/* default windowBits for decompression. MAX_WBITS is for compression only */
+
+#if MAX_MEM_LEVEL >= 8
+# define DEF_MEM_LEVEL 8
+#else
+# define DEF_MEM_LEVEL MAX_MEM_LEVEL
+#endif
+/* default memLevel */
+
+#define STORED_BLOCK 0
+#define STATIC_TREES 1
+#define DYN_TREES 2
+/* The three kinds of block type */
+
+#define MIN_MATCH 3
+#define MAX_MATCH 258
+/* The minimum and maximum match lengths */
+
+ /* functions */
+
+#if defined(KERNEL) || defined(_KERNEL)
+#include <sys/types.h>
+#include <sys/time.h>
+#include <sys/systm.h>
+# define zmemcpy(d, s, n) bcopy((s), (d), (n))
+# define zmemzero bzero
+
+#else
+#if defined(__KERNEL__)
+/* Assume this is Linux */
+#include <linux/string.h>
+#define zmemcpy memcpy
+#define zmemzero(dest, len) memset(dest, 0, len)
+
+#else /* not kernel */
+#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
+# define HAVE_MEMCPY
+#endif
+#ifdef HAVE_MEMCPY
+# define zmemcpy memcpy
+# define zmemzero(dest, len) memset(dest, 0, len)
+#else
+ extern void zmemcpy OF((Bytef* dest, Bytef* source, uInt len));
+ extern void zmemzero OF((Bytef* dest, uInt len));
+#endif
+#endif /* __KERNEL__ */
+#endif /* KERNEL */
+
+/* Diagnostic functions */
+#ifdef DEBUG_ZLIB
+# include <stdio.h>
+# ifndef verbose
+# define verbose 0
+# endif
+# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
+# define Trace(x) fprintf x
+# define Tracev(x) {if (verbose) fprintf x ;}
+# define Tracevv(x) {if (verbose>1) fprintf x ;}
+# define Tracec(c,x) {if (verbose && (c)) fprintf x ;}
+# define Tracecv(c,x) {if (verbose>1 && (c)) fprintf x ;}
+#else
+# define Assert(cond,msg)
+# define Trace(x)
+# define Tracev(x)
+# define Tracevv(x)
+# define Tracec(c,x)
+# define Tracecv(c,x)
+#endif
+
+
+typedef uLong (*check_func) OF((uLong check, Bytef *buf, uInt len));
+
+/* voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size)); */
+/* void zcfree OF((voidpf opaque, voidpf ptr)); */
+
+#define ZALLOC(strm, items, size) \
+ (*((strm)->zalloc))((strm)->opaque, (items), (size))
+#define ZALLOC_INIT(strm, items, size) \
+ (*((strm)->zalloc_init))((strm)->opaque, (items), (size))
+#define ZFREE(strm, addr, size) \
+ (*((strm)->zfree))((strm)->opaque, (voidpf)(addr), (size))
+#define TRY_FREE(s, p, n) {if (p) ZFREE(s, p, n);}
+
+/* deflate.h -- internal compression state
+ * Copyright (C) 1995 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+
+/*+++++*/
+/* From: deflate.h,v 1.5 1995/05/03 17:27:09 jloup Exp */
+
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+/* Data type */
+#define Z_BINARY 0
+#define ASCII 1
+#define UNKNOWN 2
+
+#define LENGTH_CODES 29
+/* number of length codes, not counting the special END_BLOCK code */
+
+#define LITERALS 256
+/* number of literal bytes 0..255 */
+
+#define L_CODES (LITERALS+1+LENGTH_CODES)
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+#define D_CODES 30
+/* number of distance codes */
+
+#define BL_CODES 19
+/* number of codes used to transfer the bit lengths */
+
+#define HEAP_SIZE (2*L_CODES+1)
+/* maximum heap size */
+
+#define MAX_BITS 15
+/* All codes must not exceed MAX_BITS bits */
+
+#define INIT_STATE 42
+#define BUSY_STATE 113
+#define FLUSH_STATE 124
+#define FINISH_STATE 666
+/* Stream status */
+
+
+/* Data structure describing a single value and its code string. */
+typedef struct ct_data_s {
+ union {
+ ush freq; /* frequency count */
+ ush code; /* bit string */
+ } fc;
+ union {
+ ush dad; /* father node in Huffman tree */
+ ush len; /* length of bit string */
+ } dl;
+} FAR ct_data;
+
+#define Freq fc.freq
+#define Code fc.code
+#define Dad dl.dad
+#define Len dl.len
+
+typedef struct static_tree_desc_s static_tree_desc;
+
+typedef struct tree_desc_s {
+ ct_data *dyn_tree; /* the dynamic tree */
+ int max_code; /* largest code with non zero frequency */
+ static_tree_desc *stat_desc; /* the corresponding static tree */
+} FAR tree_desc;
+
+typedef ush Pos;
+typedef Pos FAR Posf;
+typedef unsigned IPos;
+
+/* A Pos is an index in the character window. We use short instead of int to
+ * save space in the various tables. IPos is used only for parameter passing.
+ */
+
+typedef struct deflate_state {
+ z_stream *strm; /* pointer back to this zlib stream */
+ int status; /* as the name implies */
+ Bytef *pending_buf; /* output still pending */
+ Bytef *pending_out; /* next pending byte to output to the stream */
+ int pending; /* nb of bytes in the pending buffer */
+ uLong adler; /* adler32 of uncompressed data */
+ int noheader; /* suppress zlib header and adler32 */
+ Byte data_type; /* UNKNOWN, Z_BINARY or ASCII */
+ Byte method; /* STORED (for zip only) or DEFLATED */
+ int minCompr; /* min size decrease for Z_FLUSH_NOSTORE */
+
+ /* used by deflate.c: */
+
+ uInt w_size; /* LZ77 window size (32K by default) */
+ uInt w_bits; /* log2(w_size) (8..16) */
+ uInt w_mask; /* w_size - 1 */
+
+ Bytef *window;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size. Also, it limits
+ * the window size to 64K, which is quite useful on MSDOS.
+ * To do: use the user input buffer as sliding window.
+ */
+
+ ulg window_size;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ Posf *prev;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ Posf *head; /* Heads of the hash chains or NIL. */
+
+ uInt ins_h; /* hash index of string to be inserted */
+ uInt hash_size; /* number of elements in hash table */
+ uInt hash_bits; /* log2(hash_size) */
+ uInt hash_mask; /* hash_size-1 */
+
+ uInt hash_shift;
+ /* Number of bits by which ins_h must be shifted at each input
+ * step. It must be such that after MIN_MATCH steps, the oldest
+ * byte no longer takes part in the hash key, that is:
+ * hash_shift * MIN_MATCH >= hash_bits
+ */
+
+ long block_start;
+ /* Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
+
+ uInt match_length; /* length of best match */
+ IPos prev_match; /* previous match */
+ int match_available; /* set if previous match exists */
+ uInt strstart; /* start of string to insert */
+ uInt match_start; /* start of matching string */
+ uInt lookahead; /* number of valid bytes ahead in window */
+
+ uInt prev_length;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ uInt max_chain_length;
+ /* To speed up deflation, hash chains are never searched beyond this
+ * length. A higher limit improves compression ratio but degrades the
+ * speed.
+ */
+
+ uInt max_lazy_match;
+ /* Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
+# define max_insert_length max_lazy_match
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
+
+ int level; /* compression level (1..9) */
+ int strategy; /* favor or force Huffman coding*/
+
+ uInt good_match;
+ /* Use a faster search when the previous match is longer than this */
+
+ int nice_match; /* Stop searching when current match exceeds this */
+
+ /* used by trees.c: */
+ /* Didn't use ct_data typedef below to supress compiler warning */
+ struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ struct tree_desc_s l_desc; /* desc. for literal tree */
+ struct tree_desc_s d_desc; /* desc. for distance tree */
+ struct tree_desc_s bl_desc; /* desc. for bit length tree */
+
+ ush bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ int heap_len; /* number of elements in the heap */
+ int heap_max; /* element of largest frequency */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ uch depth[2*L_CODES+1];
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ uchf *l_buf; /* buffer for literals or lengths */
+
+ uInt lit_bufsize;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+ uInt last_lit; /* running index in l_buf */
+
+ ushf *d_buf;
+ /* Buffer for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
+
+ ulg opt_len; /* bit length of current block with optimal trees */
+ ulg static_len; /* bit length of current block with static trees */
+ ulg compressed_len; /* total bit length of compressed file */
+ uInt matches; /* number of string matches in current block */
+ int last_eob_len; /* bit length of EOB code for last block */
+
+#ifdef DEBUG_ZLIB
+ ulg bits_sent; /* bit length of the compressed data */
+#endif
+
+ ush bi_buf;
+ /* Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
+ int bi_valid;
+ /* Number of valid bits in bi_buf. All bits above the last valid bit
+ * are always zero.
+ */
+
+ uInt blocks_in_packet;
+ /* Number of blocks produced since the last time Z_PACKET_FLUSH
+ * was used.
+ */
+
+} FAR deflate_state;
+
+/* Output a byte on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
+
+
+#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the MIN_MATCH+1.
+ */
+
+#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
+/* In order to simplify the code, particularly on 16 bit machines, match
+ * distances are limited to MAX_DIST instead of WSIZE.
+ */
+
+ /* in trees.c */
+local void ct_init OF((deflate_state *s));
+local int ct_tally OF((deflate_state *s, int dist, int lc));
+local ulg ct_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
+ int flush));
+local void ct_align OF((deflate_state *s));
+local void ct_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
+ int eof));
+local void ct_stored_type_only OF((deflate_state *s));
+
+
+/*+++++*/
+/* deflate.c -- compress data using the deflation algorithm
+ * Copyright (C) 1995 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * ALGORITHM
+ *
+ * The "deflation" process depends on being able to identify portions
+ * of the input text which are identical to earlier input (within a
+ * sliding window trailing behind the input currently being processed).
+ *
+ * The most straightforward technique turns out to be the fastest for
+ * most input files: try all possible matches and select the longest.
+ * The key feature of this algorithm is that insertions into the string
+ * dictionary are very simple and thus fast, and deletions are avoided
+ * completely. Insertions are performed at each input character, whereas
+ * string matches are performed only when the previous match ends. So it
+ * is preferable to spend more time in matches to allow very fast string
+ * insertions and avoid deletions. The matching algorithm for small
+ * strings is inspired from that of Rabin & Karp. A brute force approach
+ * is used to find longer strings when a small match has been found.
+ * A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
+ * (by Leonid Broukhis).
+ * A previous version of this file used a more sophisticated algorithm
+ * (by Fiala and Greene) which is guaranteed to run in linear amortized
+ * time, but has a larger average cost, uses more memory and is patented.
+ * However the F&G algorithm may be faster for some highly redundant
+ * files if the parameter max_chain_length (described below) is too large.
+ *
+ * ACKNOWLEDGEMENTS
+ *
+ * The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
+ * I found it in 'freeze' written by Leonid Broukhis.
+ * Thanks to many people for bug reports and testing.
+ *
+ * REFERENCES
+ *
+ * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
+ * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
+ *
+ * A description of the Rabin and Karp algorithm is given in the book
+ * "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
+ *
+ * Fiala,E.R., and Greene,D.H.
+ * Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
+ *
+ */
+
+/* From: deflate.c,v 1.8 1995/05/03 17:27:08 jloup Exp */
+
+local char zlib_copyright[] = " deflate Copyright 1995 Jean-loup Gailly ";
+/*
+ If you use the zlib library in a product, an acknowledgment is welcome
+ in the documentation of your product. If for some reason you cannot
+ include such an acknowledgment, I would appreciate that you keep this
+ copyright string in the executable of your product.
+ */
+
+#define NIL 0
+/* Tail of hash chains */
+
+#ifndef TOO_FAR
+# define TOO_FAR 4096
+#endif
+/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
+
+#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the MIN_MATCH+1.
+ */
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+
+typedef struct config_s {
+ ush good_length; /* reduce lazy search above this match length */
+ ush max_lazy; /* do not perform lazy search above this match length */
+ ush nice_length; /* quit search above this match length */
+ ush max_chain;
+} config;
+
+local config configuration_table[10] = {
+/* good lazy nice chain */
+/* 0 */ {0, 0, 0, 0}, /* store only */
+/* 1 */ {4, 4, 8, 4}, /* maximum speed, no lazy matches */
+/* 2 */ {4, 5, 16, 8},
+/* 3 */ {4, 6, 32, 32},
+
+/* 4 */ {4, 4, 16, 16}, /* lazy matches */
+/* 5 */ {8, 16, 32, 32},
+/* 6 */ {8, 16, 128, 128},
+/* 7 */ {8, 32, 128, 256},
+/* 8 */ {32, 128, 258, 1024},
+/* 9 */ {32, 258, 258, 4096}}; /* maximum compression */
+
+/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
+ * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
+ * meaning.
+ */
+
+#define EQUAL 0
+/* result of memcmp for equal strings */
+
+/* ===========================================================================
+ * Prototypes for local functions.
+ */
+
+local void fill_window OF((deflate_state *s));
+local int deflate_fast OF((deflate_state *s, int flush));
+local int deflate_slow OF((deflate_state *s, int flush));
+local void lm_init OF((deflate_state *s));
+local int longest_match OF((deflate_state *s, IPos cur_match));
+local void putShortMSB OF((deflate_state *s, uInt b));
+local void flush_pending OF((z_stream *strm));
+local int read_buf OF((z_stream *strm, charf *buf, unsigned size));
+#ifdef ASMV
+ void match_init OF((void)); /* asm code initialization */
+#endif
+
+#ifdef DEBUG_ZLIB
+local void check_match OF((deflate_state *s, IPos start, IPos match,
+ int length));
+#endif
+
+
+/* ===========================================================================
+ * Update a hash value with the given input byte
+ * IN assertion: all calls to to UPDATE_HASH are made with consecutive
+ * input characters, so that a running hash key can be computed from the
+ * previous key instead of complete recalculation each time.
+ */
+#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
+
+
+/* ===========================================================================
+ * Insert string str in the dictionary and set match_head to the previous head
+ * of the hash chain (the most recent string with same hash key). Return
+ * the previous length of the hash chain.
+ * IN assertion: all calls to to INSERT_STRING are made with consecutive
+ * input characters and the first MIN_MATCH bytes of str are valid
+ * (except for the last MIN_MATCH-1 bytes of the input file).
+ */
+#define INSERT_STRING(s, str, match_head) \
+ (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+ s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \
+ s->head[s->ins_h] = (str))
+
+/* ===========================================================================
+ * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
+ * prev[] will be initialized on the fly.
+ */
+#define CLEAR_HASH(s) \
+ s->head[s->hash_size-1] = NIL; \
+ zmemzero((charf *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
+
+/* ========================================================================= */
+int deflateInit (strm, level)
+ z_stream *strm;
+ int level;
+{
+ return deflateInit2 (strm, level, DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
+ 0, 0);
+ /* To do: ignore strm->next_in if we use it as window */
+}
+
+/* ========================================================================= */
+int deflateInit2 (strm, level, method, windowBits, memLevel,
+ strategy, minCompression)
+ z_stream *strm;
+ int level;
+ int method;
+ int windowBits;
+ int memLevel;
+ int strategy;
+ int minCompression;
+{
+ deflate_state *s;
+ int noheader = 0;
+
+ if (strm == Z_NULL) return Z_STREAM_ERROR;
+
+ strm->msg = Z_NULL;
+/* if (strm->zalloc == Z_NULL) strm->zalloc = zcalloc; */
+/* if (strm->zfree == Z_NULL) strm->zfree = zcfree; */
+
+ if (level == Z_DEFAULT_COMPRESSION) level = 6;
+
+ if (windowBits < 0) { /* undocumented feature: suppress zlib header */
+ noheader = 1;
+ windowBits = -windowBits;
+ }
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != DEFLATED ||
+ windowBits < 8 || windowBits > 15 || level < 1 || level > 9) {
+ return Z_STREAM_ERROR;
+ }
+ s = (deflate_state *) ZALLOC_INIT(strm, 1, sizeof(deflate_state));
+ if (s == Z_NULL) return Z_MEM_ERROR;
+ strm->state = (struct internal_state FAR *)s;
+ s->strm = strm;
+
+ s->noheader = noheader;
+ s->w_bits = windowBits;
+ s->w_size = 1 << s->w_bits;
+ s->w_mask = s->w_size - 1;
+
+ s->hash_bits = memLevel + 7;
+ s->hash_size = 1 << s->hash_bits;
+ s->hash_mask = s->hash_size - 1;
+ s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
+
+ s->window = (Bytef *) ZALLOC_INIT(strm, s->w_size, 2*sizeof(Byte));
+ s->prev = (Posf *) ZALLOC_INIT(strm, s->w_size, sizeof(Pos));
+ s->head = (Posf *) ZALLOC_INIT(strm, s->hash_size, sizeof(Pos));
+
+ s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+ s->pending_buf = (uchf *) ZALLOC_INIT(strm, s->lit_bufsize, 2*sizeof(ush));
+
+ if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
+ s->pending_buf == Z_NULL) {
+ strm->msg = z_errmsg[1-Z_MEM_ERROR];
+ deflateEnd (strm);
+ return Z_MEM_ERROR;
+ }
+ s->d_buf = (ushf *) &(s->pending_buf[s->lit_bufsize]);
+ s->l_buf = (uchf *) &(s->pending_buf[3*s->lit_bufsize]);
+ /* We overlay pending_buf and d_buf+l_buf. This works since the average
+ * output size for (length,distance) codes is <= 32 bits (worst case
+ * is 15+15+13=33).
+ */
+
+ s->level = level;
+ s->strategy = strategy;
+ s->method = (Byte)method;
+ s->minCompr = minCompression;
+ s->blocks_in_packet = 0;
+
+ return deflateReset(strm);
+}
+
+/* ========================================================================= */
+int deflateReset (strm)
+ z_stream *strm;
+{
+ deflate_state *s;
+
+ if (strm == Z_NULL || strm->state == Z_NULL ||
+ strm->zalloc == Z_NULL || strm->zfree == Z_NULL ||
+ strm->zalloc_init == Z_NULL) return Z_STREAM_ERROR;
+
+ strm->total_in = strm->total_out = 0;
+ strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
+ strm->data_type = Z_UNKNOWN;
+
+ s = (deflate_state *)strm->state;
+ s->pending = 0;
+ s->pending_out = s->pending_buf;
+
+ if (s->noheader < 0) {
+ s->noheader = 0; /* was set to -1 by deflate(..., Z_FINISH); */
+ }
+ s->status = s->noheader ? BUSY_STATE : INIT_STATE;
+ s->adler = 1;
+
+ ct_init(s);
+ lm_init(s);
+
+ return Z_OK;
+}
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+local void putShortMSB (s, b)
+ deflate_state *s;
+ uInt b;
+{
+ put_byte(s, (Byte)(b >> 8));
+ put_byte(s, (Byte)(b & 0xff));
+}
+
+/* =========================================================================
+ * Flush as much pending output as possible.
+ */
+local void flush_pending(strm)
+ z_stream *strm;
+{
+ deflate_state *state = (deflate_state *) strm->state;
+ unsigned len = state->pending;
+
+ if (len > strm->avail_out) len = strm->avail_out;
+ if (len == 0) return;
+
+ if (strm->next_out != NULL) {
+ zmemcpy(strm->next_out, state->pending_out, len);
+ strm->next_out += len;
+ }
+ state->pending_out += len;
+ strm->total_out += len;
+ strm->avail_out -= len;
+ state->pending -= len;
+ if (state->pending == 0) {
+ state->pending_out = state->pending_buf;
+ }
+}
+
+/* ========================================================================= */
+int deflate (strm, flush)
+ z_stream *strm;
+ int flush;
+{
+ deflate_state *state = (deflate_state *) strm->state;
+
+ if (strm == Z_NULL || state == Z_NULL) return Z_STREAM_ERROR;
+
+ if (strm->next_in == Z_NULL && strm->avail_in != 0) {
+ ERR_RETURN(strm, Z_STREAM_ERROR);
+ }
+ if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
+
+ state->strm = strm; /* just in case */
+
+ /* Write the zlib header */
+ if (state->status == INIT_STATE) {
+
+ uInt header = (DEFLATED + ((state->w_bits-8)<<4)) << 8;
+ uInt level_flags = (state->level-1) >> 1;
+
+ if (level_flags > 3) level_flags = 3;
+ header |= (level_flags << 6);
+ header += 31 - (header % 31);
+
+ state->status = BUSY_STATE;
+ putShortMSB(state, header);
+ }
+
+ /* Flush as much pending output as possible */
+ if (state->pending != 0) {
+ flush_pending(strm);
+ if (strm->avail_out == 0) return Z_OK;
+ }
+
+ /* If we came back in here to get the last output from
+ * a previous flush, we're done for now.
+ */
+ if (state->status == FLUSH_STATE) {
+ state->status = BUSY_STATE;
+ if (flush != Z_NO_FLUSH && flush != Z_FINISH)
+ return Z_OK;
+ }
+
+ /* User must not provide more input after the first FINISH: */
+ if (state->status == FINISH_STATE && strm->avail_in != 0) {
+ ERR_RETURN(strm, Z_BUF_ERROR);
+ }
+
+ /* Start a new block or continue the current one.
+ */
+ if (strm->avail_in != 0 || state->lookahead != 0 ||
+ (flush == Z_FINISH && state->status != FINISH_STATE)) {
+ int quit;
+
+ if (flush == Z_FINISH) {
+ state->status = FINISH_STATE;
+ }
+ if (state->level <= 3) {
+ quit = deflate_fast(state, flush);
+ } else {
+ quit = deflate_slow(state, flush);
+ }
+ if (quit || strm->avail_out == 0)
+ return Z_OK;
+ /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+ * of deflate should use the same flush parameter to make sure
+ * that the flush is complete. So we don't have to output an
+ * empty block here, this will be done at next call. This also
+ * ensures that for a very small output buffer, we emit at most
+ * one empty block.
+ */
+ }
+
+ /* If a flush was requested, we have a little more to output now. */
+ if (flush != Z_NO_FLUSH && flush != Z_FINISH
+ && state->status != FINISH_STATE) {
+ switch (flush) {
+ case Z_PARTIAL_FLUSH:
+ ct_align(state);
+ break;
+ case Z_PACKET_FLUSH:
+ /* Output just the 3-bit `stored' block type value,
+ but not a zero length. */
+ ct_stored_type_only(state);
+ break;
+ default:
+ ct_stored_block(state, (char*)0, 0L, 0);
+ /* For a full flush, this empty block will be recognized
+ * as a special marker by inflate_sync().
+ */
+ if (flush == Z_FULL_FLUSH) {
+ CLEAR_HASH(state); /* forget history */
+ }
+ }
+ flush_pending(strm);
+ if (strm->avail_out == 0) {
+ /* We'll have to come back to get the rest of the output;
+ * this ensures we don't output a second zero-length stored
+ * block (or whatever).
+ */
+ state->status = FLUSH_STATE;
+ return Z_OK;
+ }
+ }
+
+ Assert(strm->avail_out > 0, "bug2");
+
+ if (flush != Z_FINISH) return Z_OK;
+ if (state->noheader) return Z_STREAM_END;
+
+ /* Write the zlib trailer (adler32) */
+ putShortMSB(state, (uInt)(state->adler >> 16));
+ putShortMSB(state, (uInt)(state->adler & 0xffff));
+ flush_pending(strm);
+ /* If avail_out is zero, the application will call deflate again
+ * to flush the rest.
+ */
+ state->noheader = -1; /* write the trailer only once! */
+ return state->pending != 0 ? Z_OK : Z_STREAM_END;
+}
+
+/* ========================================================================= */
+int deflateEnd (strm)
+ z_stream *strm;
+{
+ deflate_state *state = (deflate_state *) strm->state;
+
+ if (strm == Z_NULL || state == Z_NULL) return Z_STREAM_ERROR;
+
+ TRY_FREE(strm, state->window, state->w_size * 2 * sizeof(Byte));
+ TRY_FREE(strm, state->prev, state->w_size * sizeof(Pos));
+ TRY_FREE(strm, state->head, state->hash_size * sizeof(Pos));
+ TRY_FREE(strm, state->pending_buf, state->lit_bufsize * 2 * sizeof(ush));
+
+ ZFREE(strm, state, sizeof(deflate_state));
+ strm->state = Z_NULL;
+
+ return Z_OK;
+}
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read.
+ */
+local int read_buf(strm, buf, size)
+ z_stream *strm;
+ charf *buf;
+ unsigned size;
+{
+ unsigned len = strm->avail_in;
+ deflate_state *state = (deflate_state *) strm->state;
+
+ if (len > size) len = size;
+ if (len == 0) return 0;
+
+ strm->avail_in -= len;
+
+ if (!state->noheader) {
+ state->adler = adler32(state->adler, strm->next_in, len);
+ }
+ zmemcpy(buf, strm->next_in, len);
+ strm->next_in += len;
+ strm->total_in += len;
+
+ return (int)len;
+}
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+local void lm_init (s)
+ deflate_state *s;
+{
+ s->window_size = (ulg)2L*s->w_size;
+
+ CLEAR_HASH(s);
+
+ /* Set the default configuration parameters:
+ */
+ s->max_lazy_match = configuration_table[s->level].max_lazy;
+ s->good_match = configuration_table[s->level].good_length;
+ s->nice_match = configuration_table[s->level].nice_length;
+ s->max_chain_length = configuration_table[s->level].max_chain;
+
+ s->strstart = 0;
+ s->block_start = 0L;
+ s->lookahead = 0;
+ s->match_length = MIN_MATCH-1;
+ s->match_available = 0;
+ s->ins_h = 0;
+#ifdef ASMV
+ match_init(); /* initialize the asm code */
+#endif
+}
+
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ */
+#ifndef ASMV
+/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
+ * match.S. The code will be functionally equivalent.
+ */
+local int longest_match(s, cur_match)
+ deflate_state *s;
+ IPos cur_match; /* current match */
+{
+ unsigned chain_length = s->max_chain_length;/* max hash chain length */
+ register Bytef *scan = s->window + s->strstart; /* current string */
+ register Bytef *match; /* matched string */
+ register int len; /* length of current match */
+ int best_len = s->prev_length; /* best match length so far */
+ IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
+ s->strstart - (IPos)MAX_DIST(s) : NIL;
+ /* Stop when cur_match becomes <= limit. To simplify the code,
+ * we prevent matches with the string of window index 0.
+ */
+ Posf *prev = s->prev;
+ uInt wmask = s->w_mask;
+
+#ifdef UNALIGNED_OK
+ /* Compare two bytes at a time. Note: this is not always beneficial.
+ * Try with and without -DUNALIGNED_OK to check.
+ */
+ register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
+ register ush scan_start = *(ushf*)scan;
+ register ush scan_end = *(ushf*)(scan+best_len-1);
+#else
+ register Bytef *strend = s->window + s->strstart + MAX_MATCH;
+ register Byte scan_end1 = scan[best_len-1];
+ register Byte scan_end = scan[best_len];
+#endif
+
+ /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+ * It is easy to get rid of this optimization if necessary.
+ */
+ Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+ /* Do not waste too much time if we already have a good match: */
+ if (s->prev_length >= s->good_match) {
+ chain_length >>= 2;
+ }
+ Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+ do {
+ Assert(cur_match < s->strstart, "no future");
+ match = s->window + cur_match;
+
+ /* Skip to next match if the match length cannot increase
+ * or if the match length is less than 2:
+ */
+#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
+ /* This code assumes sizeof(unsigned short) == 2. Do not use
+ * UNALIGNED_OK if your compiler uses a different size.
+ */
+ if (*(ushf*)(match+best_len-1) != scan_end ||
+ *(ushf*)match != scan_start) continue;
+
+ /* It is not necessary to compare scan[2] and match[2] since they are
+ * always equal when the other bytes match, given that the hash keys
+ * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
+ * strstart+3, +5, ... up to strstart+257. We check for insufficient
+ * lookahead only every 4th comparison; the 128th check will be made
+ * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
+ * necessary to put more guard bytes at the end of the window, or
+ * to check more often for insufficient lookahead.
+ */
+ Assert(scan[2] == match[2], "scan[2]?");
+ scan++, match++;
+ do {
+ } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+ *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+ *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+ *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+ scan < strend);
+ /* The funny "do {}" generates better code on most compilers */
+
+ /* Here, scan <= window+strstart+257 */
+ Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+ if (*scan == *match) scan++;
+
+ len = (MAX_MATCH - 1) - (int)(strend-scan);
+ scan = strend - (MAX_MATCH-1);
+
+#else /* UNALIGNED_OK */
+
+ if (match[best_len] != scan_end ||
+ match[best_len-1] != scan_end1 ||
+ *match != *scan ||
+ *++match != scan[1]) continue;
+
+ /* The check at best_len-1 can be removed because it will be made
+ * again later. (This heuristic is not always a win.)
+ * It is not necessary to compare scan[2] and match[2] since they
+ * are always equal when the other bytes match, given that
+ * the hash keys are equal and that HASH_BITS >= 8.
+ */
+ scan += 2, match++;
+ Assert(*scan == *match, "match[2]?");
+
+ /* We check for insufficient lookahead only every 8th comparison;
+ * the 256th check will be made at strstart+258.
+ */
+ do {
+ } while (*++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ scan < strend);
+
+ Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+ len = MAX_MATCH - (int)(strend - scan);
+ scan = strend - MAX_MATCH;
+
+#endif /* UNALIGNED_OK */
+
+ if (len > best_len) {
+ s->match_start = cur_match;
+ best_len = len;
+ if (len >= s->nice_match) break;
+#ifdef UNALIGNED_OK
+ scan_end = *(ushf*)(scan+best_len-1);
+#else
+ scan_end1 = scan[best_len-1];
+ scan_end = scan[best_len];
+#endif
+ }
+ } while ((cur_match = prev[cur_match & wmask]) > limit
+ && --chain_length != 0);
+
+ return best_len;
+}
+#endif /* ASMV */
+
+#ifdef DEBUG_ZLIB
+/* ===========================================================================
+ * Check that the match at match_start is indeed a match.
+ */
+local void check_match(s, start, match, length)
+ deflate_state *s;
+ IPos start, match;
+ int length;
+{
+ /* check that the match is indeed a match */
+ if (memcmp((charf *)s->window + match,
+ (charf *)s->window + start, length) != EQUAL) {
+ fprintf(stderr,
+ " start %u, match %u, length %d\n",
+ start, match, length);
+ do { fprintf(stderr, "%c%c", s->window[match++],
+ s->window[start++]); } while (--length != 0);
+ z_error("invalid match");
+ }
+ if (verbose > 1) {
+ fprintf(stderr,"\\[%d,%d]", start-match, length);
+ do { putc(s->window[start++], stderr); } while (--length != 0);
+ }
+}
+#else
+# define check_match(s, start, match, length)
+#endif
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ * At least one byte has been read, or avail_in == 0; reads are
+ * performed for at least two bytes (required for the zip translate_eol
+ * option -- not supported here).
+ */
+local void fill_window(s)
+ deflate_state *s;
+{
+ register unsigned n, m;
+ register Posf *p;
+ unsigned more; /* Amount of free space at the end of the window. */
+ uInt wsize = s->w_size;
+
+ do {
+ more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
+
+ /* Deal with !@#$% 64K limit: */
+ if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+ more = wsize;
+ } else if (more == (unsigned)(-1)) {
+ /* Very unlikely, but possible on 16 bit machine if strstart == 0
+ * and lookahead == 1 (input done one byte at time)
+ */
+ more--;
+
+ /* If the window is almost full and there is insufficient lookahead,
+ * move the upper half to the lower one to make room in the upper half.
+ */
+ } else if (s->strstart >= wsize+MAX_DIST(s)) {
+
+ /* By the IN assertion, the window is not empty so we can't confuse
+ * more == 0 with more == 64K on a 16 bit machine.
+ */
+ zmemcpy((charf *)s->window, (charf *)s->window+wsize,
+ (unsigned)wsize);
+ s->match_start -= wsize;
+ s->strstart -= wsize; /* we now have strstart >= MAX_DIST */
+
+ s->block_start -= (long) wsize;
+
+ /* Slide the hash table (could be avoided with 32 bit values
+ at the expense of memory usage):
+ */
+ n = s->hash_size;
+ p = &s->head[n];
+ do {
+ m = *--p;
+ *p = (Pos)(m >= wsize ? m-wsize : NIL);
+ } while (--n);
+
+ n = wsize;
+ p = &s->prev[n];
+ do {
+ m = *--p;
+ *p = (Pos)(m >= wsize ? m-wsize : NIL);
+ /* If n is not on any hash chain, prev[n] is garbage but
+ * its value will never be used.
+ */
+ } while (--n);
+
+ more += wsize;
+ }
+ if (s->strm->avail_in == 0) return;
+
+ /* If there was no sliding:
+ * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+ * more == window_size - lookahead - strstart
+ * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+ * => more >= window_size - 2*WSIZE + 2
+ * In the BIG_MEM or MMAP case (not yet supported),
+ * window_size == input_size + MIN_LOOKAHEAD &&
+ * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+ * Otherwise, window_size == 2*WSIZE so more >= 2.
+ * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+ */
+ Assert(more >= 2, "more < 2");
+
+ n = read_buf(s->strm, (charf *)s->window + s->strstart + s->lookahead,
+ more);
+ s->lookahead += n;
+
+ /* Initialize the hash value now that we have some input: */
+ if (s->lookahead >= MIN_MATCH) {
+ s->ins_h = s->window[s->strstart];
+ UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
+#if MIN_MATCH != 3
+ Call UPDATE_HASH() MIN_MATCH-3 more times
+#endif
+ }
+ /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+ * but this is not important since only literal bytes will be emitted.
+ */
+
+ } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
+}
+
+/* ===========================================================================
+ * Flush the current block, with given end-of-file flag.
+ * IN assertion: strstart is set to the end of the current match.
+ */
+#define FLUSH_BLOCK_ONLY(s, flush) { \
+ ct_flush_block(s, (s->block_start >= 0L ? \
+ (charf *)&s->window[(unsigned)s->block_start] : \
+ (charf *)Z_NULL), (long)s->strstart - s->block_start, (flush)); \
+ s->block_start = s->strstart; \
+ flush_pending(s->strm); \
+ Tracev((stderr,"[FLUSH]")); \
+}
+
+/* Same but force premature exit if necessary. */
+#define FLUSH_BLOCK(s, flush) { \
+ FLUSH_BLOCK_ONLY(s, flush); \
+ if (s->strm->avail_out == 0) return 1; \
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return true if
+ * processing was terminated prematurely (no more input or output space).
+ * This function does not perform lazy evaluationof matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+local int deflate_fast(s, flush)
+ deflate_state *s;
+ int flush;
+{
+ IPos hash_head = NIL; /* head of the hash chain */
+ int bflush; /* set if current block must be flushed */
+
+ s->prev_length = MIN_MATCH-1;
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s->lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) return 1;
+
+ if (s->lookahead == 0) break; /* flush the current block */
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ if (s->lookahead >= MIN_MATCH) {
+ INSERT_STRING(s, s->strstart, hash_head);
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ * At this point we have always match_length < MIN_MATCH
+ */
+ if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ if (s->strategy != Z_HUFFMAN_ONLY) {
+ s->match_length = longest_match (s, hash_head);
+ }
+ /* longest_match() sets match_start */
+
+ if (s->match_length > s->lookahead) s->match_length = s->lookahead;
+ }
+ if (s->match_length >= MIN_MATCH) {
+ check_match(s, s->strstart, s->match_start, s->match_length);
+
+ bflush = ct_tally(s, s->strstart - s->match_start,
+ s->match_length - MIN_MATCH);
+
+ s->lookahead -= s->match_length;
+
+ /* Insert new strings in the hash table only if the match length
+ * is not too large. This saves time but degrades compression.
+ */
+ if (s->match_length <= s->max_insert_length &&
+ s->lookahead >= MIN_MATCH) {
+ s->match_length--; /* string at strstart already in hash table */
+ do {
+ s->strstart++;
+ INSERT_STRING(s, s->strstart, hash_head);
+ /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+ * always MIN_MATCH bytes ahead.
+ */
+ } while (--s->match_length != 0);
+ s->strstart++;
+ } else {
+ s->strstart += s->match_length;
+ s->match_length = 0;
+ s->ins_h = s->window[s->strstart];
+ UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
+#if MIN_MATCH != 3
+ Call UPDATE_HASH() MIN_MATCH-3 more times
+#endif
+ /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+ * matter since it will be recomputed at next deflate call.
+ */
+ }
+ } else {
+ /* No match, output a literal byte */
+ Tracevv((stderr,"%c", s->window[s->strstart]));
+ bflush = ct_tally (s, 0, s->window[s->strstart]);
+ s->lookahead--;
+ s->strstart++;
+ }
+ if (bflush) FLUSH_BLOCK(s, Z_NO_FLUSH);
+ }
+ FLUSH_BLOCK(s, flush);
+ return 0; /* normal exit */
+}
+
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+local int deflate_slow(s, flush)
+ deflate_state *s;
+ int flush;
+{
+ IPos hash_head = NIL; /* head of hash chain */
+ int bflush; /* set if current block must be flushed */
+
+ /* Process the input block. */
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s->lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) return 1;
+
+ if (s->lookahead == 0) break; /* flush the current block */
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ if (s->lookahead >= MIN_MATCH) {
+ INSERT_STRING(s, s->strstart, hash_head);
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ */
+ s->prev_length = s->match_length, s->prev_match = s->match_start;
+ s->match_length = MIN_MATCH-1;
+
+ if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
+ s->strstart - hash_head <= MAX_DIST(s)) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ if (s->strategy != Z_HUFFMAN_ONLY) {
+ s->match_length = longest_match (s, hash_head);
+ }
+ /* longest_match() sets match_start */
+ if (s->match_length > s->lookahead) s->match_length = s->lookahead;
+
+ if (s->match_length <= 5 && (s->strategy == Z_FILTERED ||
+ (s->match_length == MIN_MATCH &&
+ s->strstart - s->match_start > TOO_FAR))) {
+
+ /* If prev_match is also MIN_MATCH, match_start is garbage
+ * but we will ignore the current match anyway.
+ */
+ s->match_length = MIN_MATCH-1;
+ }
+ }
+ /* If there was a match at the previous step and the current
+ * match is not better, output the previous match:
+ */
+ if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
+ uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
+ /* Do not insert strings in hash table beyond this. */
+
+ check_match(s, s->strstart-1, s->prev_match, s->prev_length);
+
+ bflush = ct_tally(s, s->strstart -1 - s->prev_match,
+ s->prev_length - MIN_MATCH);
+
+ /* Insert in hash table all strings up to the end of the match.
+ * strstart-1 and strstart are already inserted. If there is not
+ * enough lookahead, the last two strings are not inserted in
+ * the hash table.
+ */
+ s->lookahead -= s->prev_length-1;
+ s->prev_length -= 2;
+ do {
+ if (++s->strstart <= max_insert) {
+ INSERT_STRING(s, s->strstart, hash_head);
+ }
+ } while (--s->prev_length != 0);
+ s->match_available = 0;
+ s->match_length = MIN_MATCH-1;
+ s->strstart++;
+
+ if (bflush) FLUSH_BLOCK(s, Z_NO_FLUSH);
+
+ } else if (s->match_available) {
+ /* If there was no match at the previous position, output a
+ * single literal. If there was a match but the current match
+ * is longer, truncate the previous match to a single literal.
+ */
+ Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ if (ct_tally (s, 0, s->window[s->strstart-1])) {
+ FLUSH_BLOCK_ONLY(s, Z_NO_FLUSH);
+ }
+ s->strstart++;
+ s->lookahead--;
+ if (s->strm->avail_out == 0) return 1;
+ } else {
+ /* There is no previous match to compare with, wait for
+ * the next step to decide.
+ */
+ s->match_available = 1;
+ s->strstart++;
+ s->lookahead--;
+ }
+ }
+ Assert (flush != Z_NO_FLUSH, "no flush?");
+ if (s->match_available) {
+ Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ ct_tally (s, 0, s->window[s->strstart-1]);
+ s->match_available = 0;
+ }
+ FLUSH_BLOCK(s, flush);
+ return 0;
+}
+
+
+/*+++++*/
+/* trees.c -- output deflated data using Huffman coding
+ * Copyright (C) 1995 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * ALGORITHM
+ *
+ * The "deflation" process uses several Huffman trees. The more
+ * common source values are represented by shorter bit sequences.
+ *
+ * Each code tree is stored in a compressed form which is itself
+ * a Huffman encoding of the lengths of all the code strings (in
+ * ascending order by source values). The actual code strings are
+ * reconstructed from the lengths in the inflate process, as described
+ * in the deflate specification.
+ *
+ * REFERENCES
+ *
+ * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
+ * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
+ *
+ * Storer, James A.
+ * Data Compression: Methods and Theory, pp. 49-50.
+ * Computer Science Press, 1988. ISBN 0-7167-8156-5.
+ *
+ * Sedgewick, R.
+ * Algorithms, p290.
+ * Addison-Wesley, 1983. ISBN 0-201-06672-6.
+ */
+
+/* From: trees.c,v 1.5 1995/05/03 17:27:12 jloup Exp */
+
+#ifdef DEBUG_ZLIB
+# include <ctype.h>
+#endif
+
+/* ===========================================================================
+ * Constants
+ */
+
+#define MAX_BL_BITS 7
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+#define END_BLOCK 256
+/* end of block literal code */
+
+#define REP_3_6 16
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+#define REPZ_3_10 17
+/* repeat a zero length 3-10 times (3 bits of repeat count) */
+
+#define REPZ_11_138 18
+/* repeat a zero length 11-138 times (7 bits of repeat count) */
+
+local int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
+ = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
+
+local int extra_dbits[D_CODES] /* extra bits for each distance code */
+ = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
+
+local int extra_blbits[BL_CODES]/* extra bits for each bit length code */
+ = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
+
+local uch bl_order[BL_CODES]
+ = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+#define Buf_size (8 * 2*sizeof(char))
+/* Number of bits used within bi_buf. (bi_buf might be implemented on
+ * more than 16 bits on some systems.)
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ * To do: initialize at compile time to be completely reentrant. ???
+ */
+
+local ct_data static_ltree[L_CODES+2];
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see ct_init
+ * below).
+ */
+
+local ct_data static_dtree[D_CODES];
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+local uch dist_code[512];
+/* distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+local uch length_code[MAX_MATCH-MIN_MATCH+1];
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+local int base_length[LENGTH_CODES];
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+local int base_dist[D_CODES];
+/* First normalized distance for each code (0 = distance of 1) */
+
+struct static_tree_desc_s {
+ ct_data *static_tree; /* static tree or NULL */
+ intf *extra_bits; /* extra bits for each code or NULL */
+ int extra_base; /* base index for extra_bits */
+ int elems; /* max number of elements in the tree */
+ int max_length; /* max bit length for the codes */
+};
+
+local static_tree_desc static_l_desc =
+{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
+
+local static_tree_desc static_d_desc =
+{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};
+
+local static_tree_desc static_bl_desc =
+{(ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS};
+
+/* ===========================================================================
+ * Local (static) routines in this file.
+ */
+
+local void ct_static_init OF((void));
+local void init_block OF((deflate_state *s));
+local void pqdownheap OF((deflate_state *s, ct_data *tree, int k));
+local void gen_bitlen OF((deflate_state *s, tree_desc *desc));
+local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count));
+local void build_tree OF((deflate_state *s, tree_desc *desc));
+local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code));
+local void send_tree OF((deflate_state *s, ct_data *tree, int max_code));
+local int build_bl_tree OF((deflate_state *s));
+local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
+ int blcodes));
+local void compress_block OF((deflate_state *s, ct_data *ltree,
+ ct_data *dtree));
+local void set_data_type OF((deflate_state *s));
+local unsigned bi_reverse OF((unsigned value, int length));
+local void bi_windup OF((deflate_state *s));
+local void bi_flush OF((deflate_state *s));
+local void copy_block OF((deflate_state *s, charf *buf, unsigned len,
+ int header));
+
+#ifndef DEBUG_ZLIB
+# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
+ /* Send a code of the given tree. c and tree must not have side effects */
+
+#else /* DEBUG_ZLIB */
+# define send_code(s, c, tree) \
+ { if (verbose>1) fprintf(stderr,"\ncd %3d ",(c)); \
+ send_bits(s, tree[c].Code, tree[c].Len); }
+#endif
+
+#define d_code(dist) \
+ ((dist) < 256 ? dist_code[dist] : dist_code[256+((dist)>>7)])
+/* Mapping from a distance to a distance code. dist is the distance - 1 and
+ * must not have side effects. dist_code[256] and dist_code[257] are never
+ * used.
+ */
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+#define put_short(s, w) { \
+ put_byte(s, (uch)((w) & 0xff)); \
+ put_byte(s, (uch)((ush)(w) >> 8)); \
+}
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+#ifdef DEBUG_ZLIB
+local void send_bits OF((deflate_state *s, int value, int length));
+
+local void send_bits(s, value, length)
+ deflate_state *s;
+ int value; /* value to send */
+ int length; /* number of bits */
+{
+ Tracev((stderr," l %2d v %4x ", length, value));
+ Assert(length > 0 && length <= 15, "invalid length");
+ s->bits_sent += (ulg)length;
+
+ /* If not enough room in bi_buf, use (valid) bits from bi_buf and
+ * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
+ * unused bits in value.
+ */
+ if (s->bi_valid > (int)Buf_size - length) {
+ s->bi_buf |= (value << s->bi_valid);
+ put_short(s, s->bi_buf);
+ s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
+ s->bi_valid += length - Buf_size;
+ } else {
+ s->bi_buf |= value << s->bi_valid;
+ s->bi_valid += length;
+ }
+}
+#else /* !DEBUG_ZLIB */
+
+#define send_bits(s, value, length) \
+{ int len = length;\
+ if (s->bi_valid > (int)Buf_size - len) {\
+ int val = value;\
+ s->bi_buf |= (val << s->bi_valid);\
+ put_short(s, s->bi_buf);\
+ s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
+ s->bi_valid += len - Buf_size;\
+ } else {\
+ s->bi_buf |= (value) << s->bi_valid;\
+ s->bi_valid += len;\
+ }\
+}
+#endif /* DEBUG_ZLIB */
+
+
+#define MAX(a,b) (a >= b ? a : b)
+/* the arguments must not have side effects */
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ * To do: do this at compile time.
+ */
+local void ct_static_init()
+{
+ int n; /* iterates over tree elements */
+ int bits; /* bit counter */
+ int length; /* length value */
+ int code; /* code value */
+ int dist; /* distance index */
+ ush bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ /* Initialize the mapping length (0..255) -> length code (0..28) */
+ length = 0;
+ for (code = 0; code < LENGTH_CODES-1; code++) {
+ base_length[code] = length;
+ for (n = 0; n < (1<<extra_lbits[code]); n++) {
+ length_code[length++] = (uch)code;
+ }
+ }
+ Assert (length == 256, "ct_static_init: length != 256");
+ /* Note that the length 255 (match length 258) can be represented
+ * in two different ways: code 284 + 5 bits or code 285, so we
+ * overwrite length_code[255] to use the best encoding:
+ */
+ length_code[length-1] = (uch)code;
+
+ /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+ dist = 0;
+ for (code = 0 ; code < 16; code++) {
+ base_dist[code] = dist;
+ for (n = 0; n < (1<<extra_dbits[code]); n++) {
+ dist_code[dist++] = (uch)code;
+ }
+ }
+ Assert (dist == 256, "ct_static_init: dist != 256");
+ dist >>= 7; /* from now on, all distances are divided by 128 */
+ for ( ; code < D_CODES; code++) {
+ base_dist[code] = dist << 7;
+ for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
+ dist_code[256 + dist++] = (uch)code;
+ }
+ }
+ Assert (dist == 256, "ct_static_init: 256+dist != 512");
+
+ /* Construct the codes of the static literal tree */
+ for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
+ n = 0;
+ while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
+ while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
+ while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
+ while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
+ /* Codes 286 and 287 do not exist, but we must include them in the
+ * tree construction to get a canonical Huffman tree (longest code
+ * all ones)
+ */
+ gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);
+
+ /* The static distance tree is trivial: */
+ for (n = 0; n < D_CODES; n++) {
+ static_dtree[n].Len = 5;
+ static_dtree[n].Code = bi_reverse(n, 5);
+ }
+}
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+local void ct_init(s)
+ deflate_state *s;
+{
+ if (static_dtree[0].Len == 0) {
+ ct_static_init(); /* To do: at compile time */
+ }
+
+ s->compressed_len = 0L;
+
+ s->l_desc.dyn_tree = s->dyn_ltree;
+ s->l_desc.stat_desc = &static_l_desc;
+
+ s->d_desc.dyn_tree = s->dyn_dtree;
+ s->d_desc.stat_desc = &static_d_desc;
+
+ s->bl_desc.dyn_tree = s->bl_tree;
+ s->bl_desc.stat_desc = &static_bl_desc;
+
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+ s->last_eob_len = 8; /* enough lookahead for inflate */
+#ifdef DEBUG_ZLIB
+ s->bits_sent = 0L;
+#endif
+ s->blocks_in_packet = 0;
+
+ /* Initialize the first block of the first file: */
+ init_block(s);
+}
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+local void init_block(s)
+ deflate_state *s;
+{
+ int n; /* iterates over tree elements */
+
+ /* Initialize the trees. */
+ for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0;
+ for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0;
+ for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;
+
+ s->dyn_ltree[END_BLOCK].Freq = 1;
+ s->opt_len = s->static_len = 0L;
+ s->last_lit = s->matches = 0;
+}
+
+#define SMALLEST 1
+/* Index within the heap array of least frequent node in the Huffman tree */
+
+
+/* ===========================================================================
+ * Remove the smallest element from the heap and recreate the heap with
+ * one less element. Updates heap and heap_len.
+ */
+#define pqremove(s, tree, top) \
+{\
+ top = s->heap[SMALLEST]; \
+ s->heap[SMALLEST] = s->heap[s->heap_len--]; \
+ pqdownheap(s, tree, SMALLEST); \
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+#define smaller(tree, n, m, depth) \
+ (tree[n].Freq < tree[m].Freq || \
+ (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+local void pqdownheap(s, tree, k)
+ deflate_state *s;
+ ct_data *tree; /* the tree to restore */
+ int k; /* node to move down */
+{
+ int v = s->heap[k];
+ int j = k << 1; /* left son of k */
+ while (j <= s->heap_len) {
+ /* Set j to the smallest of the two sons: */
+ if (j < s->heap_len &&
+ smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
+ j++;
+ }
+ /* Exit if v is smaller than both sons */
+ if (smaller(tree, v, s->heap[j], s->depth)) break;
+
+ /* Exchange v with the smallest son */
+ s->heap[k] = s->heap[j]; k = j;
+
+ /* And continue down the tree, setting j to the left son of k */
+ j <<= 1;
+ }
+ s->heap[k] = v;
+}
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ * above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ * array bl_count contains the frequencies for each bit length.
+ * The length opt_len is updated; static_len is also updated if stree is
+ * not null.
+ */
+local void gen_bitlen(s, desc)
+ deflate_state *s;
+ tree_desc *desc; /* the tree descriptor */
+{
+ ct_data *tree = desc->dyn_tree;
+ int max_code = desc->max_code;
+ ct_data *stree = desc->stat_desc->static_tree;
+ intf *extra = desc->stat_desc->extra_bits;
+ int base = desc->stat_desc->extra_base;
+ int max_length = desc->stat_desc->max_length;
+ int h; /* heap index */
+ int n, m; /* iterate over the tree elements */
+ int bits; /* bit length */
+ int xbits; /* extra bits */
+ ush f; /* frequency */
+ int overflow = 0; /* number of elements with bit length too large */
+
+ for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;
+
+ /* In a first pass, compute the optimal bit lengths (which may
+ * overflow in the case of the bit length tree).
+ */
+ tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */
+
+ for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
+ n = s->heap[h];
+ bits = tree[tree[n].Dad].Len + 1;
+ if (bits > max_length) bits = max_length, overflow++;
+ tree[n].Len = (ush)bits;
+ /* We overwrite tree[n].Dad which is no longer needed */
+
+ if (n > max_code) continue; /* not a leaf node */
+
+ s->bl_count[bits]++;
+ xbits = 0;
+ if (n >= base) xbits = extra[n-base];
+ f = tree[n].Freq;
+ s->opt_len += (ulg)f * (bits + xbits);
+ if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
+ }
+ if (overflow == 0) return;
+
+ Trace((stderr,"\nbit length overflow\n"));
+ /* This happens for example on obj2 and pic of the Calgary corpus */
+
+ /* Find the first bit length which could increase: */
+ do {
+ bits = max_length-1;
+ while (s->bl_count[bits] == 0) bits--;
+ s->bl_count[bits]--; /* move one leaf down the tree */
+ s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
+ s->bl_count[max_length]--;
+ /* The brother of the overflow item also moves one step up,
+ * but this does not affect bl_count[max_length]
+ */
+ overflow -= 2;
+ } while (overflow > 0);
+
+ /* Now recompute all bit lengths, scanning in increasing frequency.
+ * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+ * lengths instead of fixing only the wrong ones. This idea is taken
+ * from 'ar' written by Haruhiko Okumura.)
+ */
+ for (bits = max_length; bits != 0; bits--) {
+ n = s->bl_count[bits];
+ while (n != 0) {
+ m = s->heap[--h];
+ if (m > max_code) continue;
+ if (tree[m].Len != (unsigned) bits) {
+ Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+ s->opt_len += ((long)bits - (long)tree[m].Len)
+ *(long)tree[m].Freq;
+ tree[m].Len = (ush)bits;
+ }
+ n--;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ * zero code length.
+ */
+local void gen_codes (tree, max_code, bl_count)
+ ct_data *tree; /* the tree to decorate */
+ int max_code; /* largest code with non zero frequency */
+ ushf *bl_count; /* number of codes at each bit length */
+{
+ ush next_code[MAX_BITS+1]; /* next code value for each bit length */
+ ush code = 0; /* running code value */
+ int bits; /* bit index */
+ int n; /* code index */
+
+ /* The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
+ for (bits = 1; bits <= MAX_BITS; bits++) {
+ next_code[bits] = code = (code + bl_count[bits-1]) << 1;
+ }
+ /* Check that the bit counts in bl_count are consistent. The last code
+ * must be all ones.
+ */
+ Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+ "inconsistent bit counts");
+ Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+ for (n = 0; n <= max_code; n++) {
+ int len = tree[n].Len;
+ if (len == 0) continue;
+ /* Now reverse the bits */
+ tree[n].Code = bi_reverse(next_code[len]++, len);
+
+ Tracec(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+ n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+ }
+}
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ * and corresponding code. The length opt_len is updated; static_len is
+ * also updated if stree is not null. The field max_code is set.
+ */
+local void build_tree(s, desc)
+ deflate_state *s;
+ tree_desc *desc; /* the tree descriptor */
+{
+ ct_data *tree = desc->dyn_tree;
+ ct_data *stree = desc->stat_desc->static_tree;
+ int elems = desc->stat_desc->elems;
+ int n, m; /* iterate over heap elements */
+ int max_code = -1; /* largest code with non zero frequency */
+ int node; /* new node being created */
+
+ /* Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
+ s->heap_len = 0, s->heap_max = HEAP_SIZE;
+
+ for (n = 0; n < elems; n++) {
+ if (tree[n].Freq != 0) {
+ s->heap[++(s->heap_len)] = max_code = n;
+ s->depth[n] = 0;
+ } else {
+ tree[n].Len = 0;
+ }
+ }
+
+ /* The pkzip format requires that at least one distance code exists,
+ * and that at least one bit should be sent even if there is only one
+ * possible code. So to avoid special checks later on we force at least
+ * two codes of non zero frequency.
+ */
+ while (s->heap_len < 2) {
+ node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
+ tree[node].Freq = 1;
+ s->depth[node] = 0;
+ s->opt_len--; if (stree) s->static_len -= stree[node].Len;
+ /* node is 0 or 1 so it does not have extra bits */
+ }
+ desc->max_code = max_code;
+
+ /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
+ for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);
+
+ /* Construct the Huffman tree by repeatedly combining the least two
+ * frequent nodes.
+ */
+ node = elems; /* next internal node of the tree */
+ do {
+ pqremove(s, tree, n); /* n = node of least frequency */
+ m = s->heap[SMALLEST]; /* m = node of next least frequency */
+
+ s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
+ s->heap[--(s->heap_max)] = m;
+
+ /* Create a new node father of n and m */
+ tree[node].Freq = tree[n].Freq + tree[m].Freq;
+ s->depth[node] = (uch) (MAX(s->depth[n], s->depth[m]) + 1);
+ tree[n].Dad = tree[m].Dad = (ush)node;
+#ifdef DUMP_BL_TREE
+ if (tree == s->bl_tree) {
+ fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
+ node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
+ }
+#endif
+ /* and insert the new node in the heap */
+ s->heap[SMALLEST] = node++;
+ pqdownheap(s, tree, SMALLEST);
+
+ } while (s->heap_len >= 2);
+
+ s->heap[--(s->heap_max)] = s->heap[SMALLEST];
+
+ /* At this point, the fields freq and dad are set. We can now
+ * generate the bit lengths.
+ */
+ gen_bitlen(s, (tree_desc *)desc);
+
+ /* The field len is now set, we can generate the bit codes */
+ gen_codes ((ct_data *)tree, max_code, s->bl_count);
+}
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+local void scan_tree (s, tree, max_code)
+ deflate_state *s;
+ ct_data *tree; /* the tree to be scanned */
+ int max_code; /* and its largest code of non zero frequency */
+{
+ int n; /* iterates over all tree elements */
+ int prevlen = -1; /* last emitted length */
+ int curlen; /* length of current code */
+ int nextlen = tree[0].Len; /* length of next code */
+ int count = 0; /* repeat count of the current code */
+ int max_count = 7; /* max repeat count */
+ int min_count = 4; /* min repeat count */
+
+ if (nextlen == 0) max_count = 138, min_count = 3;
+ tree[max_code+1].Len = (ush)0xffff; /* guard */
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen; nextlen = tree[n+1].Len;
+ if (++count < max_count && curlen == nextlen) {
+ continue;
+ } else if (count < min_count) {
+ s->bl_tree[curlen].Freq += count;
+ } else if (curlen != 0) {
+ if (curlen != prevlen) s->bl_tree[curlen].Freq++;
+ s->bl_tree[REP_3_6].Freq++;
+ } else if (count <= 10) {
+ s->bl_tree[REPZ_3_10].Freq++;
+ } else {
+ s->bl_tree[REPZ_11_138].Freq++;
+ }
+ count = 0; prevlen = curlen;
+ if (nextlen == 0) {
+ max_count = 138, min_count = 3;
+ } else if (curlen == nextlen) {
+ max_count = 6, min_count = 3;
+ } else {
+ max_count = 7, min_count = 4;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+local void send_tree (s, tree, max_code)
+ deflate_state *s;
+ ct_data *tree; /* the tree to be scanned */
+ int max_code; /* and its largest code of non zero frequency */
+{
+ int n; /* iterates over all tree elements */
+ int prevlen = -1; /* last emitted length */
+ int curlen; /* length of current code */
+ int nextlen = tree[0].Len; /* length of next code */
+ int count = 0; /* repeat count of the current code */
+ int max_count = 7; /* max repeat count */
+ int min_count = 4; /* min repeat count */
+
+ /* tree[max_code+1].Len = -1; */ /* guard already set */
+ if (nextlen == 0) max_count = 138, min_count = 3;
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen; nextlen = tree[n+1].Len;
+ if (++count < max_count && curlen == nextlen) {
+ continue;
+ } else if (count < min_count) {
+ do { send_code(s, curlen, s->bl_tree); } while (--count != 0);
+
+ } else if (curlen != 0) {
+ if (curlen != prevlen) {
+ send_code(s, curlen, s->bl_tree); count--;
+ }
+ Assert(count >= 3 && count <= 6, " 3_6?");
+ send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);
+
+ } else if (count <= 10) {
+ send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);
+
+ } else {
+ send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
+ }
+ count = 0; prevlen = curlen;
+ if (nextlen == 0) {
+ max_count = 138, min_count = 3;
+ } else if (curlen == nextlen) {
+ max_count = 6, min_count = 3;
+ } else {
+ max_count = 7, min_count = 4;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+local int build_bl_tree(s)
+ deflate_state *s;
+{
+ int max_blindex; /* index of last bit length code of non zero freq */
+
+ /* Determine the bit length frequencies for literal and distance trees */
+ scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
+ scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);
+
+ /* Build the bit length tree: */
+ build_tree(s, (tree_desc *)(&(s->bl_desc)));
+ /* opt_len now includes the length of the tree representations, except
+ * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
+
+ /* Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says
+ * 3 but the actual value used is 4.)
+ */
+ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
+ if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
+ }
+ /* Update opt_len to include the bit length tree and counts */
+ s->opt_len += 3*(max_blindex+1) + 5+5+4;
+ Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+ s->opt_len, s->static_len));
+
+ return max_blindex;
+}
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+local void send_all_trees(s, lcodes, dcodes, blcodes)
+ deflate_state *s;
+ int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+ int rank; /* index in bl_order */
+
+ Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+ Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+ "too many codes");
+ Tracev((stderr, "\nbl counts: "));
+ send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
+ send_bits(s, dcodes-1, 5);
+ send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
+ for (rank = 0; rank < blcodes; rank++) {
+ Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+ send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
+ }
+ Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+ send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
+ Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+ send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
+ Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+/* ===========================================================================
+ * Send a stored block
+ */
+local void ct_stored_block(s, buf, stored_len, eof)
+ deflate_state *s;
+ charf *buf; /* input block */
+ ulg stored_len; /* length of input block */
+ int eof; /* true if this is the last block for a file */
+{
+ send_bits(s, (STORED_BLOCK<<1)+eof, 3); /* send block type */
+ s->compressed_len = (s->compressed_len + 3 + 7) & ~7L;
+ s->compressed_len += (stored_len + 4) << 3;
+
+ copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
+}
+
+/* Send just the `stored block' type code without any length bytes or data.
+ */
+local void ct_stored_type_only(s)
+ deflate_state *s;
+{
+ send_bits(s, (STORED_BLOCK << 1), 3);
+ bi_windup(s);
+ s->compressed_len = (s->compressed_len + 3) & ~7L;
+}
+
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ * The current inflate code requires 9 bits of lookahead. If the EOB
+ * code for the previous block was coded on 5 bits or less, inflate
+ * may have only 5+3 bits of lookahead to decode this EOB.
+ * (There are no problems if the previous block is stored or fixed.)
+ */
+local void ct_align(s)
+ deflate_state *s;
+{
+ send_bits(s, STATIC_TREES<<1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+ s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
+ bi_flush(s);
+ /* Of the 10 bits for the empty block, we have already sent
+ * (10 - bi_valid) bits. The lookahead for the EOB of the previous
+ * block was thus its length plus what we have just sent.
+ */
+ if (s->last_eob_len + 10 - s->bi_valid < 9) {
+ send_bits(s, STATIC_TREES<<1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+ s->compressed_len += 10L;
+ bi_flush(s);
+ }
+ s->last_eob_len = 7;
+}
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file. This function
+ * returns the total compressed length for the file so far.
+ */
+local ulg ct_flush_block(s, buf, stored_len, flush)
+ deflate_state *s;
+ charf *buf; /* input block, or NULL if too old */
+ ulg stored_len; /* length of input block */
+ int flush; /* Z_FINISH if this is the last block for a file */
+{
+ ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+ int max_blindex; /* index of last bit length code of non zero freq */
+ int eof = flush == Z_FINISH;
+
+ ++s->blocks_in_packet;
+
+ /* Check if the file is ascii or binary */
+ if (s->data_type == UNKNOWN) set_data_type(s);
+
+ /* Construct the literal and distance trees */
+ build_tree(s, (tree_desc *)(&(s->l_desc)));
+ Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+ s->static_len));
+
+ build_tree(s, (tree_desc *)(&(s->d_desc)));
+ Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+ s->static_len));
+ /* At this point, opt_len and static_len are the total bit lengths of
+ * the compressed block data, excluding the tree representations.
+ */
+
+ /* Build the bit length tree for the above two trees, and get the index
+ * in bl_order of the last bit length code to send.
+ */
+ max_blindex = build_bl_tree(s);
+
+ /* Determine the best encoding. Compute first the block length in bytes */
+ opt_lenb = (s->opt_len+3+7)>>3;
+ static_lenb = (s->static_len+3+7)>>3;
+
+ Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+ opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+ s->last_lit));
+
+ if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
+
+ /* If compression failed and this is the first and last block,
+ * and if the .zip file can be seeked (to rewrite the local header),
+ * the whole file is transformed into a stored file:
+ */
+#ifdef STORED_FILE_OK
+# ifdef FORCE_STORED_FILE
+ if (eof && compressed_len == 0L) /* force stored file */
+# else
+ if (stored_len <= opt_lenb && eof && s->compressed_len==0L && seekable())
+# endif
+ {
+ /* Since LIT_BUFSIZE <= 2*WSIZE, the input data must be there: */
+ if (buf == (charf*)0) error ("block vanished");
+
+ copy_block(buf, (unsigned)stored_len, 0); /* without header */
+ s->compressed_len = stored_len << 3;
+ s->method = STORED;
+ } else
+#endif /* STORED_FILE_OK */
+
+ /* For Z_PACKET_FLUSH, if we don't achieve the required minimum
+ * compression, and this block contains all the data since the last
+ * time we used Z_PACKET_FLUSH, then just omit this block completely
+ * from the output.
+ */
+ if (flush == Z_PACKET_FLUSH && s->blocks_in_packet == 1
+ && opt_lenb > stored_len - s->minCompr) {
+ s->blocks_in_packet = 0;
+ /* output nothing */
+ } else
+
+#ifdef FORCE_STORED
+ if (buf != (char*)0) /* force stored block */
+#else
+ if (stored_len+4 <= opt_lenb && buf != (char*)0)
+ /* 4: two words for the lengths */
+#endif
+ {
+ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+ * Otherwise we can't have processed more than WSIZE input bytes since
+ * the last block flush, because compression would have been
+ * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+ * transform a block into a stored block.
+ */
+ ct_stored_block(s, buf, stored_len, eof);
+ } else
+
+#ifdef FORCE_STATIC
+ if (static_lenb >= 0) /* force static trees */
+#else
+ if (static_lenb == opt_lenb)
+#endif
+ {
+ send_bits(s, (STATIC_TREES<<1)+eof, 3);
+ compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
+ s->compressed_len += 3 + s->static_len;
+ } else {
+ send_bits(s, (DYN_TREES<<1)+eof, 3);
+ send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
+ max_blindex+1);
+ compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
+ s->compressed_len += 3 + s->opt_len;
+ }
+ Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+ init_block(s);
+
+ if (eof) {
+ bi_windup(s);
+ s->compressed_len += 7; /* align on byte boundary */
+ }
+ Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+ s->compressed_len-7*eof));
+
+ return s->compressed_len >> 3;
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+local int ct_tally (s, dist, lc)
+ deflate_state *s;
+ int dist; /* distance of matched string */
+ int lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+ s->d_buf[s->last_lit] = (ush)dist;
+ s->l_buf[s->last_lit++] = (uch)lc;
+ if (dist == 0) {
+ /* lc is the unmatched char */
+ s->dyn_ltree[lc].Freq++;
+ } else {
+ s->matches++;
+ /* Here, lc is the match length - MIN_MATCH */
+ dist--; /* dist = match distance - 1 */
+ Assert((ush)dist < (ush)MAX_DIST(s) &&
+ (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+ (ush)d_code(dist) < (ush)D_CODES, "ct_tally: bad match");
+
+ s->dyn_ltree[length_code[lc]+LITERALS+1].Freq++;
+ s->dyn_dtree[d_code(dist)].Freq++;
+ }
+
+ /* Try to guess if it is profitable to stop the current block here */
+ if (s->level > 2 && (s->last_lit & 0xfff) == 0) {
+ /* Compute an upper bound for the compressed length */
+ ulg out_length = (ulg)s->last_lit*8L;
+ ulg in_length = (ulg)s->strstart - s->block_start;
+ int dcode;
+ for (dcode = 0; dcode < D_CODES; dcode++) {
+ out_length += (ulg)s->dyn_dtree[dcode].Freq *
+ (5L+extra_dbits[dcode]);
+ }
+ out_length >>= 3;
+ Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+ s->last_lit, in_length, out_length,
+ 100L - out_length*100L/in_length));
+ if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
+ }
+ return (s->last_lit == s->lit_bufsize-1);
+ /* We avoid equality with lit_bufsize because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
+}
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+local void compress_block(s, ltree, dtree)
+ deflate_state *s;
+ ct_data *ltree; /* literal tree */
+ ct_data *dtree; /* distance tree */
+{
+ unsigned dist; /* distance of matched string */
+ int lc; /* match length or unmatched char (if dist == 0) */
+ unsigned lx = 0; /* running index in l_buf */
+ unsigned code; /* the code to send */
+ int extra; /* number of extra bits to send */
+
+ if (s->last_lit != 0) do {
+ dist = s->d_buf[lx];
+ lc = s->l_buf[lx++];
+ if (dist == 0) {
+ send_code(s, lc, ltree); /* send a literal byte */
+ Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+ } else {
+ /* Here, lc is the match length - MIN_MATCH */
+ code = length_code[lc];
+ send_code(s, code+LITERALS+1, ltree); /* send the length code */
+ extra = extra_lbits[code];
+ if (extra != 0) {
+ lc -= base_length[code];
+ send_bits(s, lc, extra); /* send the extra length bits */
+ }
+ dist--; /* dist is now the match distance - 1 */
+ code = d_code(dist);
+ Assert (code < D_CODES, "bad d_code");
+
+ send_code(s, code, dtree); /* send the distance code */
+ extra = extra_dbits[code];
+ if (extra != 0) {
+ dist -= base_dist[code];
+ send_bits(s, dist, extra); /* send the extra distance bits */
+ }
+ } /* literal or match pair ? */
+
+ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+ Assert(s->pending < s->lit_bufsize + 2*lx, "pendingBuf overflow");
+
+ } while (lx < s->last_lit);
+
+ send_code(s, END_BLOCK, ltree);
+ s->last_eob_len = ltree[END_BLOCK].Len;
+}
+
+/* ===========================================================================
+ * Set the data type to ASCII or Z_BINARY, using a crude approximation:
+ * binary if more than 20% of the bytes are <= 6 or >= 128, ascii otherwise.
+ * IN assertion: the fields freq of dyn_ltree are set and the total of all
+ * frequencies does not exceed 64K (to fit in an int on 16 bit machines).
+ */
+local void set_data_type(s)
+ deflate_state *s;
+{
+ int n = 0;
+ unsigned ascii_freq = 0;
+ unsigned bin_freq = 0;
+ while (n < 7) bin_freq += s->dyn_ltree[n++].Freq;
+ while (n < 128) ascii_freq += s->dyn_ltree[n++].Freq;
+ while (n < LITERALS) bin_freq += s->dyn_ltree[n++].Freq;
+ s->data_type = (Byte)(bin_freq > (ascii_freq >> 2) ? Z_BINARY : ASCII);
+}
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+local unsigned bi_reverse(code, len)
+ unsigned code; /* the value to invert */
+ int len; /* its bit length */
+{
+ register unsigned res = 0;
+ do {
+ res |= code & 1;
+ code >>= 1, res <<= 1;
+ } while (--len > 0);
+ return res >> 1;
+}
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+local void bi_flush(s)
+ deflate_state *s;
+{
+ if (s->bi_valid == 16) {
+ put_short(s, s->bi_buf);
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+ } else if (s->bi_valid >= 8) {
+ put_byte(s, (Byte)s->bi_buf);
+ s->bi_buf >>= 8;
+ s->bi_valid -= 8;
+ }
+}
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+local void bi_windup(s)
+ deflate_state *s;
+{
+ if (s->bi_valid > 8) {
+ put_short(s, s->bi_buf);
+ } else if (s->bi_valid > 0) {
+ put_byte(s, (Byte)s->bi_buf);
+ }
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+#ifdef DEBUG_ZLIB
+ s->bits_sent = (s->bits_sent+7) & ~7;
+#endif
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+local void copy_block(s, buf, len, header)
+ deflate_state *s;
+ charf *buf; /* the input data */
+ unsigned len; /* its length */
+ int header; /* true if block header must be written */
+{
+ bi_windup(s); /* align on byte boundary */
+ s->last_eob_len = 8; /* enough lookahead for inflate */
+
+ if (header) {
+ put_short(s, (ush)len);
+ put_short(s, (ush)~len);
+#ifdef DEBUG_ZLIB
+ s->bits_sent += 2*16;
+#endif
+ }
+#ifdef DEBUG_ZLIB
+ s->bits_sent += (ulg)len<<3;
+#endif
+ while (len--) {
+ put_byte(s, *buf++);
+ }
+}
+
+
+/*+++++*/
+/* infblock.h -- header to use infblock.c
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+struct inflate_blocks_state;
+typedef struct inflate_blocks_state FAR inflate_blocks_statef;
+
+local inflate_blocks_statef * inflate_blocks_new OF((
+ z_stream *z,
+ check_func c, /* check function */
+ uInt w)); /* window size */
+
+local int inflate_blocks OF((
+ inflate_blocks_statef *,
+ z_stream *,
+ int)); /* initial return code */
+
+local void inflate_blocks_reset OF((
+ inflate_blocks_statef *,
+ z_stream *,
+ uLongf *)); /* check value on output */
+
+local int inflate_blocks_free OF((
+ inflate_blocks_statef *,
+ z_stream *,
+ uLongf *)); /* check value on output */
+
+local int inflate_addhistory OF((
+ inflate_blocks_statef *,
+ z_stream *));
+
+local int inflate_packet_flush OF((
+ inflate_blocks_statef *));
+
+/*+++++*/
+/* inftrees.h -- header to use inftrees.c
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* Huffman code lookup table entry--this entry is four bytes for machines
+ that have 16-bit pointers (e.g. PC's in the small or medium model). */
+
+typedef struct inflate_huft_s FAR inflate_huft;
+
+struct inflate_huft_s {
+ union {
+ struct {
+ Byte Exop; /* number of extra bits or operation */
+ Byte Bits; /* number of bits in this code or subcode */
+ } what;
+ uInt Nalloc; /* number of these allocated here */
+ Bytef *pad; /* pad structure to a power of 2 (4 bytes for */
+ } word; /* 16-bit, 8 bytes for 32-bit machines) */
+ union {
+ uInt Base; /* literal, length base, or distance base */
+ inflate_huft *Next; /* pointer to next level of table */
+ } more;
+};
+
+#ifdef DEBUG_ZLIB
+ local uInt inflate_hufts;
+#endif
+
+local int inflate_trees_bits OF((
+ uIntf *, /* 19 code lengths */
+ uIntf *, /* bits tree desired/actual depth */
+ inflate_huft * FAR *, /* bits tree result */
+ z_stream *)); /* for zalloc, zfree functions */
+
+local int inflate_trees_dynamic OF((
+ uInt, /* number of literal/length codes */
+ uInt, /* number of distance codes */
+ uIntf *, /* that many (total) code lengths */
+ uIntf *, /* literal desired/actual bit depth */
+ uIntf *, /* distance desired/actual bit depth */
+ inflate_huft * FAR *, /* literal/length tree result */
+ inflate_huft * FAR *, /* distance tree result */
+ z_stream *)); /* for zalloc, zfree functions */
+
+local int inflate_trees_fixed OF((
+ uIntf *, /* literal desired/actual bit depth */
+ uIntf *, /* distance desired/actual bit depth */
+ inflate_huft * FAR *, /* literal/length tree result */
+ inflate_huft * FAR *)); /* distance tree result */
+
+local int inflate_trees_free OF((
+ inflate_huft *, /* tables to free */
+ z_stream *)); /* for zfree function */
+
+
+/*+++++*/
+/* infcodes.h -- header to use infcodes.c
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+struct inflate_codes_state;
+typedef struct inflate_codes_state FAR inflate_codes_statef;
+
+local inflate_codes_statef *inflate_codes_new OF((
+ uInt, uInt,
+ inflate_huft *, inflate_huft *,
+ z_stream *));
+
+local int inflate_codes OF((
+ inflate_blocks_statef *,
+ z_stream *,
+ int));
+
+local void inflate_codes_free OF((
+ inflate_codes_statef *,
+ z_stream *));
+
+
+/*+++++*/
+/* inflate.c -- zlib interface to inflate modules
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* inflate private state */
+struct internal_state {
+
+ /* mode */
+ enum {
+ METHOD, /* waiting for method byte */
+ FLAG, /* waiting for flag byte */
+ BLOCKS, /* decompressing blocks */
+ CHECK4, /* four check bytes to go */
+ CHECK3, /* three check bytes to go */
+ CHECK2, /* two check bytes to go */
+ CHECK1, /* one check byte to go */
+ DONE, /* finished check, done */
+ BAD} /* got an error--stay here */
+ mode; /* current inflate mode */
+
+ /* mode dependent information */
+ union {
+ uInt method; /* if FLAGS, method byte */
+ struct {
+ uLong was; /* computed check value */
+ uLong need; /* stream check value */
+ } check; /* if CHECK, check values to compare */
+ uInt marker; /* if BAD, inflateSync's marker bytes count */
+ } sub; /* submode */
+
+ /* mode independent information */
+ int nowrap; /* flag for no wrapper */
+ uInt wbits; /* log2(window size) (8..15, defaults to 15) */
+ inflate_blocks_statef
+ *blocks; /* current inflate_blocks state */
+
+};
+
+
+int inflateReset(z)
+z_stream *z;
+{
+ uLong c;
+
+ if (z == Z_NULL || z->state == Z_NULL)
+ return Z_STREAM_ERROR;
+ z->total_in = z->total_out = 0;
+ z->msg = Z_NULL;
+ z->state->mode = z->state->nowrap ? BLOCKS : METHOD;
+ inflate_blocks_reset(z->state->blocks, z, &c);
+ Trace((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+
+int inflateEnd(z)
+z_stream *z;
+{
+ uLong c;
+
+ if (z == Z_NULL || z->state == Z_NULL || z->zfree == Z_NULL)
+ return Z_STREAM_ERROR;
+ if (z->state->blocks != Z_NULL)
+ inflate_blocks_free(z->state->blocks, z, &c);
+ ZFREE(z, z->state, sizeof(struct internal_state));
+ z->state = Z_NULL;
+ Trace((stderr, "inflate: end\n"));
+ return Z_OK;
+}
+
+
+int inflateInit2(z, w)
+z_stream *z;
+int w;
+{
+ /* initialize state */
+ if (z == Z_NULL)
+ return Z_STREAM_ERROR;
+/* if (z->zalloc == Z_NULL) z->zalloc = zcalloc; */
+/* if (z->zfree == Z_NULL) z->zfree = zcfree; */
+ if ((z->state = (struct internal_state FAR *)
+ ZALLOC_INIT(z,1,sizeof(struct internal_state))) == Z_NULL)
+ return Z_MEM_ERROR;
+ z->state->blocks = Z_NULL;
+
+ /* handle undocumented nowrap option (no zlib header or check) */
+ z->state->nowrap = 0;
+ if (w < 0)
+ {
+ w = - w;
+ z->state->nowrap = 1;
+ }
+
+ /* set window size */
+ if (w < 8 || w > 15)
+ {
+ inflateEnd(z);
+ return Z_STREAM_ERROR;
+ }
+ z->state->wbits = (uInt)w;
+
+ /* create inflate_blocks state */
+ if ((z->state->blocks =
+ inflate_blocks_new(z, z->state->nowrap ? Z_NULL : adler32, 1 << w))
+ == Z_NULL)
+ {
+ inflateEnd(z);
+ return Z_MEM_ERROR;
+ }
+ Trace((stderr, "inflate: allocated\n"));
+
+ /* reset state */
+ inflateReset(z);
+ return Z_OK;
+}
+
+
+int inflateInit(z)
+z_stream *z;
+{
+ return inflateInit2(z, DEF_WBITS);
+}
+
+
+#define NEEDBYTE {if(z->avail_in==0)goto empty;r=Z_OK;}
+#define NEXTBYTE (z->avail_in--,z->total_in++,*z->next_in++)
+
+int inflate(z, f)
+z_stream *z;
+int f;
+{
+ int r;
+ uInt b;
+
+ if (z == Z_NULL || z->next_in == Z_NULL)
+ return Z_STREAM_ERROR;
+ r = Z_BUF_ERROR;
+ while (1) switch (z->state->mode)
+ {
+ case METHOD:
+ NEEDBYTE
+ if (((z->state->sub.method = NEXTBYTE) & 0xf) != DEFLATED)
+ {
+ z->state->mode = BAD;
+ z->msg = "unknown compression method";
+ z->state->sub.marker = 5; /* can't try inflateSync */
+ break;
+ }
+ if ((z->state->sub.method >> 4) + 8 > z->state->wbits)
+ {
+ z->state->mode = BAD;
+ z->msg = "invalid window size";
+ z->state->sub.marker = 5; /* can't try inflateSync */
+ break;
+ }
+ z->state->mode = FLAG;
+ case FLAG:
+ NEEDBYTE
+ if ((b = NEXTBYTE) & 0x20)
+ {
+ z->state->mode = BAD;
+ z->msg = "invalid reserved bit";
+ z->state->sub.marker = 5; /* can't try inflateSync */
+ break;
+ }
+ if (((z->state->sub.method << 8) + b) % 31)
+ {
+ z->state->mode = BAD;
+ z->msg = "incorrect header check";
+ z->state->sub.marker = 5; /* can't try inflateSync */
+ break;
+ }
+ Trace((stderr, "inflate: zlib header ok\n"));
+ z->state->mode = BLOCKS;
+ case BLOCKS:
+ r = inflate_blocks(z->state->blocks, z, r);
+ if (f == Z_PACKET_FLUSH && z->avail_in == 0 && z->avail_out != 0)
+ r = inflate_packet_flush(z->state->blocks);
+ if (r == Z_DATA_ERROR)
+ {
+ z->state->mode = BAD;
+ z->state->sub.marker = 0; /* can try inflateSync */
+ break;
+ }
+ if (r != Z_STREAM_END)
+ return r;
+ r = Z_OK;
+ inflate_blocks_reset(z->state->blocks, z, &z->state->sub.check.was);
+ if (z->state->nowrap)
+ {
+ z->state->mode = DONE;
+ break;
+ }
+ z->state->mode = CHECK4;
+ case CHECK4:
+ NEEDBYTE
+ z->state->sub.check.need = (uLong)NEXTBYTE << 24;
+ z->state->mode = CHECK3;
+ case CHECK3:
+ NEEDBYTE
+ z->state->sub.check.need += (uLong)NEXTBYTE << 16;
+ z->state->mode = CHECK2;
+ case CHECK2:
+ NEEDBYTE
+ z->state->sub.check.need += (uLong)NEXTBYTE << 8;
+ z->state->mode = CHECK1;
+ case CHECK1:
+ NEEDBYTE
+ z->state->sub.check.need += (uLong)NEXTBYTE;
+
+ if (z->state->sub.check.was != z->state->sub.check.need)
+ {
+ z->state->mode = BAD;
+ z->msg = "incorrect data check";
+ z->state->sub.marker = 5; /* can't try inflateSync */
+ break;
+ }
+ Trace((stderr, "inflate: zlib check ok\n"));
+ z->state->mode = DONE;
+ case DONE:
+ return Z_STREAM_END;
+ case BAD:
+ return Z_DATA_ERROR;
+ default:
+ return Z_STREAM_ERROR;
+ }
+
+ empty:
+ if (f != Z_PACKET_FLUSH)
+ return r;
+ z->state->mode = BAD;
+ z->state->sub.marker = 0; /* can try inflateSync */
+ return Z_DATA_ERROR;
+}
+
+/*
+ * This subroutine adds the data at next_in/avail_in to the output history
+ * without performing any output. The output buffer must be "caught up";
+ * i.e. no pending output (hence s->read equals s->write), and the state must
+ * be BLOCKS (i.e. we should be willing to see the start of a series of
+ * BLOCKS). On exit, the output will also be caught up, and the checksum
+ * will have been updated if need be.
+ */
+
+int inflateIncomp(z)
+z_stream *z;
+{
+ if (z->state->mode != BLOCKS)
+ return Z_DATA_ERROR;
+ return inflate_addhistory(z->state->blocks, z);
+}
+
+
+int inflateSync(z)
+z_stream *z;
+{
+ uInt n; /* number of bytes to look at */
+ Bytef *p; /* pointer to bytes */
+ uInt m; /* number of marker bytes found in a row */
+ uLong r, w; /* temporaries to save total_in and total_out */
+
+ /* set up */
+ if (z == Z_NULL || z->state == Z_NULL)
+ return Z_STREAM_ERROR;
+ if (z->state->mode != BAD)
+ {
+ z->state->mode = BAD;
+ z->state->sub.marker = 0;
+ }
+ if ((n = z->avail_in) == 0)
+ return Z_BUF_ERROR;
+ p = z->next_in;
+ m = z->state->sub.marker;
+
+ /* search */
+ while (n && m < 4)
+ {
+ if (*p == (Byte)(m < 2 ? 0 : 0xff))
+ m++;
+ else if (*p)
+ m = 0;
+ else
+ m = 4 - m;
+ p++, n--;
+ }
+
+ /* restore */
+ z->total_in += p - z->next_in;
+ z->next_in = p;
+ z->avail_in = n;
+ z->state->sub.marker = m;
+
+ /* return no joy or set up to restart on a new block */
+ if (m != 4)
+ return Z_DATA_ERROR;
+ r = z->total_in; w = z->total_out;
+ inflateReset(z);
+ z->total_in = r; z->total_out = w;
+ z->state->mode = BLOCKS;
+ return Z_OK;
+}
+
+#undef NEEDBYTE
+#undef NEXTBYTE
+
+/*+++++*/
+/* infutil.h -- types and macros common to blocks and codes
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* inflate blocks semi-private state */
+struct inflate_blocks_state {
+
+ /* mode */
+ enum {
+ TYPE, /* get type bits (3, including end bit) */
+ LENS, /* get lengths for stored */
+ STORED, /* processing stored block */
+ TABLE, /* get table lengths */
+ BTREE, /* get bit lengths tree for a dynamic block */
+ DTREE, /* get length, distance trees for a dynamic block */
+ CODES, /* processing fixed or dynamic block */
+ DRY, /* output remaining window bytes */
+ DONEB, /* finished last block, done */
+ BADB} /* got a data error--stuck here */
+ mode; /* current inflate_block mode */
+
+ /* mode dependent information */
+ union {
+ uInt left; /* if STORED, bytes left to copy */
+ struct {
+ uInt table; /* table lengths (14 bits) */
+ uInt index; /* index into blens (or border) */
+ uIntf *blens; /* bit lengths of codes */
+ uInt bb; /* bit length tree depth */
+ inflate_huft *tb; /* bit length decoding tree */
+ int nblens; /* # elements allocated at blens */
+ } trees; /* if DTREE, decoding info for trees */
+ struct {
+ inflate_huft *tl, *td; /* trees to free */
+ inflate_codes_statef
+ *codes;
+ } decode; /* if CODES, current state */
+ } sub; /* submode */
+ uInt last; /* true if this block is the last block */
+
+ /* mode independent information */
+ uInt bitk; /* bits in bit buffer */
+ uLong bitb; /* bit buffer */
+ Bytef *window; /* sliding window */
+ Bytef *end; /* one byte after sliding window */
+ Bytef *read; /* window read pointer */
+ Bytef *write; /* window write pointer */
+ check_func checkfn; /* check function */
+ uLong check; /* check on output */
+
+};
+
+
+/* defines for inflate input/output */
+/* update pointers and return */
+#define UPDBITS {s->bitb=b;s->bitk=k;}
+#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
+#define UPDOUT {s->write=q;}
+#define UPDATE {UPDBITS UPDIN UPDOUT}
+#define LEAVE {UPDATE return inflate_flush(s,z,r);}
+/* get bytes and bits */
+#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
+#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
+#define NEXTBYTE (n--,*p++)
+#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
+#define DUMPBITS(j) {b>>=(j);k-=(j);}
+/* output bytes */
+#define WAVAIL (q<s->read?s->read-q-1:s->end-q)
+#define LOADOUT {q=s->write;m=WAVAIL;}
+#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=WAVAIL;}}
+#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
+#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
+#define OUTBYTE(a) {*q++=(Byte)(a);m--;}
+/* load local pointers */
+#define LOAD {LOADIN LOADOUT}
+
+/* And'ing with mask[n] masks the lower n bits */
+local uInt inflate_mask[] = {
+ 0x0000,
+ 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
+ 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
+};
+
+/* copy as much as possible from the sliding window to the output area */
+local int inflate_flush OF((
+ inflate_blocks_statef *,
+ z_stream *,
+ int));
+
+/*+++++*/
+/* inffast.h -- header to use inffast.c
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+local int inflate_fast OF((
+ uInt,
+ uInt,
+ inflate_huft *,
+ inflate_huft *,
+ inflate_blocks_statef *,
+ z_stream *));
+
+
+/*+++++*/
+/* infblock.c -- interpret and process block types to last block
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* Table for deflate from PKZIP's appnote.txt. */
+local uInt border[] = { /* Order of the bit length code lengths */
+ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+/*
+ Notes beyond the 1.93a appnote.txt:
+
+ 1. Distance pointers never point before the beginning of the output
+ stream.
+ 2. Distance pointers can point back across blocks, up to 32k away.
+ 3. There is an implied maximum of 7 bits for the bit length table and
+ 15 bits for the actual data.
+ 4. If only one code exists, then it is encoded using one bit. (Zero
+ would be more efficient, but perhaps a little confusing.) If two
+ codes exist, they are coded using one bit each (0 and 1).
+ 5. There is no way of sending zero distance codes--a dummy must be
+ sent if there are none. (History: a pre 2.0 version of PKZIP would
+ store blocks with no distance codes, but this was discovered to be
+ too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
+ zero distance codes, which is sent as one code of zero bits in
+ length.
+ 6. There are up to 286 literal/length codes. Code 256 represents the
+ end-of-block. Note however that the static length tree defines
+ 288 codes just to fill out the Huffman codes. Codes 286 and 287
+ cannot be used though, since there is no length base or extra bits
+ defined for them. Similarily, there are up to 30 distance codes.
+ However, static trees define 32 codes (all 5 bits) to fill out the
+ Huffman codes, but the last two had better not show up in the data.
+ 7. Unzip can check dynamic Huffman blocks for complete code sets.
+ The exception is that a single code would not be complete (see #4).
+ 8. The five bits following the block type is really the number of
+ literal codes sent minus 257.
+ 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
+ (1+6+6). Therefore, to output three times the length, you output
+ three codes (1+1+1), whereas to output four times the same length,
+ you only need two codes (1+3). Hmm.
+ 10. In the tree reconstruction algorithm, Code = Code + Increment
+ only if BitLength(i) is not zero. (Pretty obvious.)
+ 11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
+ 12. Note: length code 284 can represent 227-258, but length code 285
+ really is 258. The last length deserves its own, short code
+ since it gets used a lot in very redundant files. The length
+ 258 is special since 258 - 3 (the min match length) is 255.
+ 13. The literal/length and distance code bit lengths are read as a
+ single stream of lengths. It is possible (and advantageous) for
+ a repeat code (16, 17, or 18) to go across the boundary between
+ the two sets of lengths.
+ */
+
+
+local void inflate_blocks_reset(s, z, c)
+inflate_blocks_statef *s;
+z_stream *z;
+uLongf *c;
+{
+ if (s->checkfn != Z_NULL)
+ *c = s->check;
+ if (s->mode == BTREE || s->mode == DTREE)
+ ZFREE(z, s->sub.trees.blens, s->sub.trees.nblens * sizeof(uInt));
+ if (s->mode == CODES)
+ {
+ inflate_codes_free(s->sub.decode.codes, z);
+ inflate_trees_free(s->sub.decode.td, z);
+ inflate_trees_free(s->sub.decode.tl, z);
+ }
+ s->mode = TYPE;
+ s->bitk = 0;
+ s->bitb = 0;
+ s->read = s->write = s->window;
+ if (s->checkfn != Z_NULL)
+ s->check = (*s->checkfn)(0L, Z_NULL, 0);
+ Trace((stderr, "inflate: blocks reset\n"));
+}
+
+
+local inflate_blocks_statef *inflate_blocks_new(z, c, w)
+z_stream *z;
+check_func c;
+uInt w;
+{
+ inflate_blocks_statef *s;
+
+ if ((s = (inflate_blocks_statef *)ZALLOC_INIT
+ (z,1,sizeof(struct inflate_blocks_state))) == Z_NULL)
+ return s;
+ if ((s->window = (Bytef *)ZALLOC_INIT(z, 1, w)) == Z_NULL)
+ {
+ ZFREE(z, s, sizeof(struct inflate_blocks_state));
+ return Z_NULL;
+ }
+ s->end = s->window + w;
+ s->checkfn = c;
+ s->mode = TYPE;
+ Trace((stderr, "inflate: blocks allocated\n"));
+ inflate_blocks_reset(s, z, &s->check);
+ return s;
+}
+
+
+local int inflate_blocks(s, z, r)
+inflate_blocks_statef *s;
+z_stream *z;
+int r;
+{
+ uInt t; /* temporary storage */
+ uLong b; /* bit buffer */
+ uInt k; /* bits in bit buffer */
+ Bytef *p; /* input data pointer */
+ uInt n; /* bytes available there */
+ Bytef *q; /* output window write pointer */
+ uInt m; /* bytes to end of window or read pointer */
+
+ /* copy input/output information to locals (UPDATE macro restores) */
+ LOAD
+
+ /* process input based on current state */
+ while (1) switch (s->mode)
+ {
+ case TYPE:
+ NEEDBITS(3)
+ t = (uInt)b & 7;
+ s->last = t & 1;
+ switch (t >> 1)
+ {
+ case 0: /* stored */
+ Trace((stderr, "inflate: stored block%s\n",
+ s->last ? " (last)" : ""));
+ DUMPBITS(3)
+ t = k & 7; /* go to byte boundary */
+ DUMPBITS(t)
+ s->mode = LENS; /* get length of stored block */
+ break;
+ case 1: /* fixed */
+ Trace((stderr, "inflate: fixed codes block%s\n",
+ s->last ? " (last)" : ""));
+ {
+ uInt bl, bd;
+ inflate_huft *tl, *td;
+
+ inflate_trees_fixed(&bl, &bd, &tl, &td);
+ s->sub.decode.codes = inflate_codes_new(bl, bd, tl, td, z);
+ if (s->sub.decode.codes == Z_NULL)
+ {
+ r = Z_MEM_ERROR;
+ LEAVE
+ }
+ s->sub.decode.tl = Z_NULL; /* don't try to free these */
+ s->sub.decode.td = Z_NULL;
+ }
+ DUMPBITS(3)
+ s->mode = CODES;
+ break;
+ case 2: /* dynamic */
+ Trace((stderr, "inflate: dynamic codes block%s\n",
+ s->last ? " (last)" : ""));
+ DUMPBITS(3)
+ s->mode = TABLE;
+ break;
+ case 3: /* illegal */
+ DUMPBITS(3)
+ s->mode = BADB;
+ z->msg = "invalid block type";
+ r = Z_DATA_ERROR;
+ LEAVE
+ }
+ break;
+ case LENS:
+ NEEDBITS(32)
+ if (((~b) >> 16) != (b & 0xffff))
+ {
+ s->mode = BADB;
+ z->msg = "invalid stored block lengths";
+ r = Z_DATA_ERROR;
+ LEAVE
+ }
+ s->sub.left = (uInt)b & 0xffff;
+ b = k = 0; /* dump bits */
+ Tracev((stderr, "inflate: stored length %u\n", s->sub.left));
+ s->mode = s->sub.left ? STORED : TYPE;
+ break;
+ case STORED:
+ if (n == 0)
+ LEAVE
+ NEEDOUT
+ t = s->sub.left;
+ if (t > n) t = n;
+ if (t > m) t = m;
+ zmemcpy(q, p, t);
+ p += t; n -= t;
+ q += t; m -= t;
+ if ((s->sub.left -= t) != 0)
+ break;
+ Tracev((stderr, "inflate: stored end, %lu total out\n",
+ z->total_out + (q >= s->read ? q - s->read :
+ (s->end - s->read) + (q - s->window))));
+ s->mode = s->last ? DRY : TYPE;
+ break;
+ case TABLE:
+ NEEDBITS(14)
+ s->sub.trees.table = t = (uInt)b & 0x3fff;
+#ifndef PKZIP_BUG_WORKAROUND
+ if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
+ {
+ s->mode = BADB;
+ z->msg = "too many length or distance symbols";
+ r = Z_DATA_ERROR;
+ LEAVE
+ }
+#endif
+ t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
+ if (t < 19)
+ t = 19;
+ if ((s->sub.trees.blens = (uIntf*)ZALLOC(z, t, sizeof(uInt))) == Z_NULL)
+ {
+ r = Z_MEM_ERROR;
+ LEAVE
+ }
+ s->sub.trees.nblens = t;
+ DUMPBITS(14)
+ s->sub.trees.index = 0;
+ Tracev((stderr, "inflate: table sizes ok\n"));
+ s->mode = BTREE;
+ case BTREE:
+ while (s->sub.trees.index < 4 + (s->sub.trees.table >> 10))
+ {
+ NEEDBITS(3)
+ s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7;
+ DUMPBITS(3)
+ }
+ while (s->sub.trees.index < 19)
+ s->sub.trees.blens[border[s->sub.trees.index++]] = 0;
+ s->sub.trees.bb = 7;
+ t = inflate_trees_bits(s->sub.trees.blens, &s->sub.trees.bb,
+ &s->sub.trees.tb, z);
+ if (t != Z_OK)
+ {
+ r = t;
+ if (r == Z_DATA_ERROR)
+ s->mode = BADB;
+ LEAVE
+ }
+ s->sub.trees.index = 0;
+ Tracev((stderr, "inflate: bits tree ok\n"));
+ s->mode = DTREE;
+ case DTREE:
+ while (t = s->sub.trees.table,
+ s->sub.trees.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))
+ {
+ inflate_huft *h;
+ uInt i, j, c;
+
+ t = s->sub.trees.bb;
+ NEEDBITS(t)
+ h = s->sub.trees.tb + ((uInt)b & inflate_mask[t]);
+ t = h->word.what.Bits;
+ c = h->more.Base;
+ if (c < 16)
+ {
+ DUMPBITS(t)
+ s->sub.trees.blens[s->sub.trees.index++] = c;
+ }
+ else /* c == 16..18 */
+ {
+ i = c == 18 ? 7 : c - 14;
+ j = c == 18 ? 11 : 3;
+ NEEDBITS(t + i)
+ DUMPBITS(t)
+ j += (uInt)b & inflate_mask[i];
+ DUMPBITS(i)
+ i = s->sub.trees.index;
+ t = s->sub.trees.table;
+ if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) ||
+ (c == 16 && i < 1))
+ {
+ s->mode = BADB;
+ z->msg = "invalid bit length repeat";
+ r = Z_DATA_ERROR;
+ LEAVE
+ }
+ c = c == 16 ? s->sub.trees.blens[i - 1] : 0;
+ do {
+ s->sub.trees.blens[i++] = c;
+ } while (--j);
+ s->sub.trees.index = i;
+ }
+ }
+ inflate_trees_free(s->sub.trees.tb, z);
+ s->sub.trees.tb = Z_NULL;
+ {
+ uInt bl, bd;
+ inflate_huft *tl, *td;
+ inflate_codes_statef *c;
+
+ bl = 9; /* must be <= 9 for lookahead assumptions */
+ bd = 6; /* must be <= 9 for lookahead assumptions */
+ t = s->sub.trees.table;
+ t = inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f),
+ s->sub.trees.blens, &bl, &bd, &tl, &td, z);
+ if (t != Z_OK)
+ {
+ if (t == (uInt)Z_DATA_ERROR)
+ s->mode = BADB;
+ r = t;
+ LEAVE
+ }
+ Tracev((stderr, "inflate: trees ok\n"));
+ if ((c = inflate_codes_new(bl, bd, tl, td, z)) == Z_NULL)
+ {
+ inflate_trees_free(td, z);
+ inflate_trees_free(tl, z);
+ r = Z_MEM_ERROR;
+ LEAVE
+ }
+ ZFREE(z, s->sub.trees.blens, s->sub.trees.nblens * sizeof(uInt));
+ s->sub.decode.codes = c;
+ s->sub.decode.tl = tl;
+ s->sub.decode.td = td;
+ }
+ s->mode = CODES;
+ case CODES:
+ UPDATE
+ if ((r = inflate_codes(s, z, r)) != Z_STREAM_END)
+ return inflate_flush(s, z, r);
+ r = Z_OK;
+ inflate_codes_free(s->sub.decode.codes, z);
+ inflate_trees_free(s->sub.decode.td, z);
+ inflate_trees_free(s->sub.decode.tl, z);
+ LOAD
+ Tracev((stderr, "inflate: codes end, %lu total out\n",
+ z->total_out + (q >= s->read ? q - s->read :
+ (s->end - s->read) + (q - s->window))));
+ if (!s->last)
+ {
+ s->mode = TYPE;
+ break;
+ }
+ if (k > 7) /* return unused byte, if any */
+ {
+ Assert(k < 16, "inflate_codes grabbed too many bytes")
+ k -= 8;
+ n++;
+ p--; /* can always return one */
+ }
+ s->mode = DRY;
+ case DRY:
+ FLUSH
+ if (s->read != s->write)
+ LEAVE
+ s->mode = DONEB;
+ case DONEB:
+ r = Z_STREAM_END;
+ LEAVE
+ case BADB:
+ r = Z_DATA_ERROR;
+ LEAVE
+ default:
+ r = Z_STREAM_ERROR;
+ LEAVE
+ }
+}
+
+
+local int inflate_blocks_free(s, z, c)
+inflate_blocks_statef *s;
+z_stream *z;
+uLongf *c;
+{
+ inflate_blocks_reset(s, z, c);
+ ZFREE(z, s->window, s->end - s->window);
+ ZFREE(z, s, sizeof(struct inflate_blocks_state));
+ Trace((stderr, "inflate: blocks freed\n"));
+ return Z_OK;
+}
+
+/*
+ * This subroutine adds the data at next_in/avail_in to the output history
+ * without performing any output. The output buffer must be "caught up";
+ * i.e. no pending output (hence s->read equals s->write), and the state must
+ * be BLOCKS (i.e. we should be willing to see the start of a series of
+ * BLOCKS). On exit, the output will also be caught up, and the checksum
+ * will have been updated if need be.
+ */
+local int inflate_addhistory(s, z)
+inflate_blocks_statef *s;
+z_stream *z;
+{
+ uLong b; /* bit buffer */ /* NOT USED HERE */
+ uInt k; /* bits in bit buffer */ /* NOT USED HERE */
+ uInt t; /* temporary storage */
+ Bytef *p; /* input data pointer */
+ uInt n; /* bytes available there */
+ Bytef *q; /* output window write pointer */
+ uInt m; /* bytes to end of window or read pointer */
+
+ if (s->read != s->write)
+ return Z_STREAM_ERROR;
+ if (s->mode != TYPE)
+ return Z_DATA_ERROR;
+
+ /* we're ready to rock */
+ LOAD
+ /* while there is input ready, copy to output buffer, moving
+ * pointers as needed.
+ */
+ while (n) {
+ t = n; /* how many to do */
+ /* is there room until end of buffer? */
+ if (t > m) t = m;
+ /* update check information */
+ if (s->checkfn != Z_NULL)
+ s->check = (*s->checkfn)(s->check, q, t);
+ zmemcpy(q, p, t);
+ q += t;
+ p += t;
+ n -= t;
+ z->total_out += t;
+ s->read = q; /* drag read pointer forward */
+/* WRAP */ /* expand WRAP macro by hand to handle s->read */
+ if (q == s->end) {
+ s->read = q = s->window;
+ m = WAVAIL;
+ }
+ }
+ UPDATE
+ return Z_OK;
+}
+
+
+/*
+ * At the end of a Deflate-compressed PPP packet, we expect to have seen
+ * a `stored' block type value but not the (zero) length bytes.
+ */
+local int inflate_packet_flush(s)
+ inflate_blocks_statef *s;
+{
+ if (s->mode != LENS)
+ return Z_DATA_ERROR;
+ s->mode = TYPE;
+ return Z_OK;
+}
+
+
+/*+++++*/
+/* inftrees.c -- generate Huffman trees for efficient decoding
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* simplify the use of the inflate_huft type with some defines */
+#define base more.Base
+#define next more.Next
+#define exop word.what.Exop
+#define bits word.what.Bits
+
+
+local int huft_build OF((
+ uIntf *, /* code lengths in bits */
+ uInt, /* number of codes */
+ uInt, /* number of "simple" codes */
+ uIntf *, /* list of base values for non-simple codes */
+ uIntf *, /* list of extra bits for non-simple codes */
+ inflate_huft * FAR*,/* result: starting table */
+ uIntf *, /* maximum lookup bits (returns actual) */
+ z_stream *)); /* for zalloc function */
+
+local voidpf falloc OF((
+ voidpf, /* opaque pointer (not used) */
+ uInt, /* number of items */
+ uInt)); /* size of item */
+
+local void ffree OF((
+ voidpf q, /* opaque pointer (not used) */
+ voidpf p, /* what to free (not used) */
+ uInt n)); /* number of bytes (not used) */
+
+/* Tables for deflate from PKZIP's appnote.txt. */
+local uInt cplens[] = { /* Copy lengths for literal codes 257..285 */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+ /* actually lengths - 2; also see note #13 above about 258 */
+local uInt cplext[] = { /* Extra bits for literal codes 257..285 */
+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
+ 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 192, 192}; /* 192==invalid */
+local uInt cpdist[] = { /* Copy offsets for distance codes 0..29 */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577};
+local uInt cpdext[] = { /* Extra bits for distance codes */
+ 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
+ 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
+ 12, 12, 13, 13};
+
+/*
+ Huffman code decoding is performed using a multi-level table lookup.
+ The fastest way to decode is to simply build a lookup table whose
+ size is determined by the longest code. However, the time it takes
+ to build this table can also be a factor if the data being decoded
+ is not very long. The most common codes are necessarily the
+ shortest codes, so those codes dominate the decoding time, and hence
+ the speed. The idea is you can have a shorter table that decodes the
+ shorter, more probable codes, and then point to subsidiary tables for
+ the longer codes. The time it costs to decode the longer codes is
+ then traded against the time it takes to make longer tables.
+
+ This results of this trade are in the variables lbits and dbits
+ below. lbits is the number of bits the first level table for literal/
+ length codes can decode in one step, and dbits is the same thing for
+ the distance codes. Subsequent tables are also less than or equal to
+ those sizes. These values may be adjusted either when all of the
+ codes are shorter than that, in which case the longest code length in
+ bits is used, or when the shortest code is *longer* than the requested
+ table size, in which case the length of the shortest code in bits is
+ used.
+
+ There are two different values for the two tables, since they code a
+ different number of possibilities each. The literal/length table
+ codes 286 possible values, or in a flat code, a little over eight
+ bits. The distance table codes 30 possible values, or a little less
+ than five bits, flat. The optimum values for speed end up being
+ about one bit more than those, so lbits is 8+1 and dbits is 5+1.
+ The optimum values may differ though from machine to machine, and
+ possibly even between compilers. Your mileage may vary.
+ */
+
+
+/* If BMAX needs to be larger than 16, then h and x[] should be uLong. */
+#define BMAX 15 /* maximum bit length of any code */
+#define N_MAX 288 /* maximum number of codes in any set */
+
+#ifdef DEBUG_ZLIB
+ uInt inflate_hufts;
+#endif
+
+local int huft_build(b, n, s, d, e, t, m, zs)
+uIntf *b; /* code lengths in bits (all assumed <= BMAX) */
+uInt n; /* number of codes (assumed <= N_MAX) */
+uInt s; /* number of simple-valued codes (0..s-1) */
+uIntf *d; /* list of base values for non-simple codes */
+uIntf *e; /* list of extra bits for non-simple codes */
+inflate_huft * FAR *t; /* result: starting table */
+uIntf *m; /* maximum lookup bits, returns actual */
+z_stream *zs; /* for zalloc function */
+/* Given a list of code lengths and a maximum table size, make a set of
+ tables to decode that set of codes. Return Z_OK on success, Z_BUF_ERROR
+ if the given code set is incomplete (the tables are still built in this
+ case), Z_DATA_ERROR if the input is invalid (all zero length codes or an
+ over-subscribed set of lengths), or Z_MEM_ERROR if not enough memory. */
+{
+
+ uInt a; /* counter for codes of length k */
+ uInt c[BMAX+1]; /* bit length count table */
+ uInt f; /* i repeats in table every f entries */
+ int g; /* maximum code length */
+ int h; /* table level */
+ register uInt i; /* counter, current code */
+ register uInt j; /* counter */
+ register int k; /* number of bits in current code */
+ int l; /* bits per table (returned in m) */
+ register uIntf *p; /* pointer into c[], b[], or v[] */
+ inflate_huft *q; /* points to current table */
+ struct inflate_huft_s r; /* table entry for structure assignment */
+ inflate_huft *u[BMAX]; /* table stack */
+ uInt v[N_MAX]; /* values in order of bit length */
+ register int w; /* bits before this table == (l * h) */
+ uInt x[BMAX+1]; /* bit offsets, then code stack */
+ uIntf *xp; /* pointer into x */
+ int y; /* number of dummy codes added */
+ uInt z; /* number of entries in current table */
+
+
+ /* Generate counts for each bit length */
+ p = c;
+#define C0 *p++ = 0;
+#define C2 C0 C0 C0 C0
+#define C4 C2 C2 C2 C2
+ C4 /* clear c[]--assume BMAX+1 is 16 */
+ p = b; i = n;
+ do {
+ c[*p++]++; /* assume all entries <= BMAX */
+ } while (--i);
+ if (c[0] == n) /* null input--all zero length codes */
+ {
+ *t = (inflate_huft *)Z_NULL;
+ *m = 0;
+ return Z_OK;
+ }
+
+
+ /* Find minimum and maximum length, bound *m by those */
+ l = *m;
+ for (j = 1; j <= BMAX; j++)
+ if (c[j])
+ break;
+ k = j; /* minimum code length */
+ if ((uInt)l < j)
+ l = j;
+ for (i = BMAX; i; i--)
+ if (c[i])
+ break;
+ g = i; /* maximum code length */
+ if ((uInt)l > i)
+ l = i;
+ *m = l;
+
+
+ /* Adjust last length count to fill out codes, if needed */
+ for (y = 1 << j; j < i; j++, y <<= 1)
+ if ((y -= c[j]) < 0)
+ return Z_DATA_ERROR;
+ if ((y -= c[i]) < 0)
+ return Z_DATA_ERROR;
+ c[i] += y;
+
+
+ /* Generate starting offsets into the value table for each length */
+ x[1] = j = 0;
+ p = c + 1; xp = x + 2;
+ while (--i) { /* note that i == g from above */
+ *xp++ = (j += *p++);
+ }
+
+
+ /* Make a table of values in order of bit lengths */
+ p = b; i = 0;
+ do {
+ if ((j = *p++) != 0)
+ v[x[j]++] = i;
+ } while (++i < n);
+
+
+ /* Generate the Huffman codes and for each, make the table entries */
+ x[0] = i = 0; /* first Huffman code is zero */
+ p = v; /* grab values in bit order */
+ h = -1; /* no tables yet--level -1 */
+ w = -l; /* bits decoded == (l * h) */
+ u[0] = (inflate_huft *)Z_NULL; /* just to keep compilers happy */
+ q = (inflate_huft *)Z_NULL; /* ditto */
+ z = 0; /* ditto */
+
+ /* go through the bit lengths (k already is bits in shortest code) */
+ for (; k <= g; k++)
+ {
+ a = c[k];
+ while (a--)
+ {
+ /* here i is the Huffman code of length k bits for value *p */
+ /* make tables up to required level */
+ while (k > w + l)
+ {
+ h++;
+ w += l; /* previous table always l bits */
+
+ /* compute minimum size table less than or equal to l bits */
+ z = (z = g - w) > (uInt)l ? l : z; /* table size upper limit */
+ if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */
+ { /* too few codes for k-w bit table */
+ f -= a + 1; /* deduct codes from patterns left */
+ xp = c + k;
+ if (j < z)
+ while (++j < z) /* try smaller tables up to z bits */
+ {
+ if ((f <<= 1) <= *++xp)
+ break; /* enough codes to use up j bits */
+ f -= *xp; /* else deduct codes from patterns */
+ }
+ }
+ z = 1 << j; /* table entries for j-bit table */
+
+ /* allocate and link in new table */
+ if ((q = (inflate_huft *)ZALLOC
+ (zs,z + 1,sizeof(inflate_huft))) == Z_NULL)
+ {
+ if (h)
+ inflate_trees_free(u[0], zs);
+ return Z_MEM_ERROR; /* not enough memory */
+ }
+ q->word.Nalloc = z + 1;
+#ifdef DEBUG_ZLIB
+ inflate_hufts += z + 1;
+#endif
+ *t = q + 1; /* link to list for huft_free() */
+ *(t = &(q->next)) = Z_NULL;
+ u[h] = ++q; /* table starts after link */
+
+ /* connect to last table, if there is one */
+ if (h)
+ {
+ x[h] = i; /* save pattern for backing up */
+ r.bits = (Byte)l; /* bits to dump before this table */
+ r.exop = (Byte)j; /* bits in this table */
+ r.next = q; /* pointer to this table */
+ j = i >> (w - l); /* (get around Turbo C bug) */
+ u[h-1][j] = r; /* connect to last table */
+ }
+ }
+
+ /* set up table entry in r */
+ r.bits = (Byte)(k - w);
+ if (p >= v + n)
+ r.exop = 128 + 64; /* out of values--invalid code */
+ else if (*p < s)
+ {
+ r.exop = (Byte)(*p < 256 ? 0 : 32 + 64); /* 256 is end-of-block */
+ r.base = *p++; /* simple code is just the value */
+ }
+ else
+ {
+ r.exop = (Byte)e[*p - s] + 16 + 64; /* non-simple--look up in lists */
+ r.base = d[*p++ - s];
+ }
+
+ /* fill code-like entries with r */
+ f = 1 << (k - w);
+ for (j = i >> w; j < z; j += f)
+ q[j] = r;
+
+ /* backwards increment the k-bit code i */
+ for (j = 1 << (k - 1); i & j; j >>= 1)
+ i ^= j;
+ i ^= j;
+
+ /* backup over finished tables */
+ while ((i & ((1 << w) - 1)) != x[h])
+ {
+ h--; /* don't need to update q */
+ w -= l;
+ }
+ }
+ }
+
+
+ /* Return Z_BUF_ERROR if we were given an incomplete table */
+ return y != 0 && g != 1 ? Z_BUF_ERROR : Z_OK;
+}
+
+
+local int inflate_trees_bits(c, bb, tb, z)
+uIntf *c; /* 19 code lengths */
+uIntf *bb; /* bits tree desired/actual depth */
+inflate_huft * FAR *tb; /* bits tree result */
+z_stream *z; /* for zfree function */
+{
+ int r;
+
+ r = huft_build(c, 19, 19, (uIntf*)Z_NULL, (uIntf*)Z_NULL, tb, bb, z);
+ if (r == Z_DATA_ERROR)
+ z->msg = "oversubscribed dynamic bit lengths tree";
+ else if (r == Z_BUF_ERROR)
+ {
+ inflate_trees_free(*tb, z);
+ z->msg = "incomplete dynamic bit lengths tree";
+ r = Z_DATA_ERROR;
+ }
+ return r;
+}
+
+
+local int inflate_trees_dynamic(nl, nd, c, bl, bd, tl, td, z)
+uInt nl; /* number of literal/length codes */
+uInt nd; /* number of distance codes */
+uIntf *c; /* that many (total) code lengths */
+uIntf *bl; /* literal desired/actual bit depth */
+uIntf *bd; /* distance desired/actual bit depth */
+inflate_huft * FAR *tl; /* literal/length tree result */
+inflate_huft * FAR *td; /* distance tree result */
+z_stream *z; /* for zfree function */
+{
+ int r;
+
+ /* build literal/length tree */
+ if ((r = huft_build(c, nl, 257, cplens, cplext, tl, bl, z)) != Z_OK)
+ {
+ if (r == Z_DATA_ERROR)
+ z->msg = "oversubscribed literal/length tree";
+ else if (r == Z_BUF_ERROR)
+ {
+ inflate_trees_free(*tl, z);
+ z->msg = "incomplete literal/length tree";
+ r = Z_DATA_ERROR;
+ }
+ return r;
+ }
+
+ /* build distance tree */
+ if ((r = huft_build(c + nl, nd, 0, cpdist, cpdext, td, bd, z)) != Z_OK)
+ {
+ if (r == Z_DATA_ERROR)
+ z->msg = "oversubscribed literal/length tree";
+ else if (r == Z_BUF_ERROR) {
+#ifdef PKZIP_BUG_WORKAROUND
+ r = Z_OK;
+ }
+#else
+ inflate_trees_free(*td, z);
+ z->msg = "incomplete literal/length tree";
+ r = Z_DATA_ERROR;
+ }
+ inflate_trees_free(*tl, z);
+ return r;
+#endif
+ }
+
+ /* done */
+ return Z_OK;
+}
+
+
+/* build fixed tables only once--keep them here */
+local int fixed_lock = 0;
+local int fixed_built = 0;
+#define FIXEDH 530 /* number of hufts used by fixed tables */
+local uInt fixed_left = FIXEDH;
+local inflate_huft fixed_mem[FIXEDH];
+local uInt fixed_bl;
+local uInt fixed_bd;
+local inflate_huft *fixed_tl;
+local inflate_huft *fixed_td;
+
+
+local voidpf falloc(q, n, s)
+voidpf q; /* opaque pointer (not used) */
+uInt n; /* number of items */
+uInt s; /* size of item */
+{
+ Assert(s == sizeof(inflate_huft) && n <= fixed_left,
+ "inflate_trees falloc overflow");
+ if (q) s++; /* to make some compilers happy */
+ fixed_left -= n;
+ return (voidpf)(fixed_mem + fixed_left);
+}
+
+
+local void ffree(q, p, n)
+voidpf q;
+voidpf p;
+uInt n;
+{
+ Assert(0, "inflate_trees ffree called!");
+ if (q) q = p; /* to make some compilers happy */
+}
+
+
+local int inflate_trees_fixed(bl, bd, tl, td)
+uIntf *bl; /* literal desired/actual bit depth */
+uIntf *bd; /* distance desired/actual bit depth */
+inflate_huft * FAR *tl; /* literal/length tree result */
+inflate_huft * FAR *td; /* distance tree result */
+{
+ /* build fixed tables if not built already--lock out other instances */
+ while (++fixed_lock > 1)
+ fixed_lock--;
+ if (!fixed_built)
+ {
+ int k; /* temporary variable */
+ unsigned c[288]; /* length list for huft_build */
+ z_stream z; /* for falloc function */
+
+ /* set up fake z_stream for memory routines */
+ z.zalloc = falloc;
+ z.zfree = ffree;
+ z.opaque = Z_NULL;
+
+ /* literal table */
+ for (k = 0; k < 144; k++)
+ c[k] = 8;
+ for (; k < 256; k++)
+ c[k] = 9;
+ for (; k < 280; k++)
+ c[k] = 7;
+ for (; k < 288; k++)
+ c[k] = 8;
+ fixed_bl = 7;
+ huft_build(c, 288, 257, cplens, cplext, &fixed_tl, &fixed_bl, &z);
+
+ /* distance table */
+ for (k = 0; k < 30; k++)
+ c[k] = 5;
+ fixed_bd = 5;
+ huft_build(c, 30, 0, cpdist, cpdext, &fixed_td, &fixed_bd, &z);
+
+ /* done */
+ fixed_built = 1;
+ }
+ fixed_lock--;
+ *bl = fixed_bl;
+ *bd = fixed_bd;
+ *tl = fixed_tl;
+ *td = fixed_td;
+ return Z_OK;
+}
+
+
+local int inflate_trees_free(t, z)
+inflate_huft *t; /* table to free */
+z_stream *z; /* for zfree function */
+/* Free the malloc'ed tables built by huft_build(), which makes a linked
+ list of the tables it made, with the links in a dummy first entry of
+ each table. */
+{
+ register inflate_huft *p, *q;
+
+ /* Go through linked list, freeing from the malloced (t[-1]) address. */
+ p = t;
+ while (p != Z_NULL)
+ {
+ q = (--p)->next;
+ ZFREE(z, p, p->word.Nalloc * sizeof(inflate_huft));
+ p = q;
+ }
+ return Z_OK;
+}
+
+/*+++++*/
+/* infcodes.c -- process literals and length/distance pairs
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* simplify the use of the inflate_huft type with some defines */
+#define base more.Base
+#define next more.Next
+#define exop word.what.Exop
+#define bits word.what.Bits
+
+/* inflate codes private state */
+struct inflate_codes_state {
+
+ /* mode */
+ enum { /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
+ START, /* x: set up for LEN */
+ LEN, /* i: get length/literal/eob next */
+ LENEXT, /* i: getting length extra (have base) */
+ DIST, /* i: get distance next */
+ DISTEXT, /* i: getting distance extra */
+ COPY, /* o: copying bytes in window, waiting for space */
+ LIT, /* o: got literal, waiting for output space */
+ WASH, /* o: got eob, possibly still output waiting */
+ END, /* x: got eob and all data flushed */
+ BADCODE} /* x: got error */
+ mode; /* current inflate_codes mode */
+
+ /* mode dependent information */
+ uInt len;
+ union {
+ struct {
+ inflate_huft *tree; /* pointer into tree */
+ uInt need; /* bits needed */
+ } code; /* if LEN or DIST, where in tree */
+ uInt lit; /* if LIT, literal */
+ struct {
+ uInt get; /* bits to get for extra */
+ uInt dist; /* distance back to copy from */
+ } copy; /* if EXT or COPY, where and how much */
+ } sub; /* submode */
+
+ /* mode independent information */
+ Byte lbits; /* ltree bits decoded per branch */
+ Byte dbits; /* dtree bits decoder per branch */
+ inflate_huft *ltree; /* literal/length/eob tree */
+ inflate_huft *dtree; /* distance tree */
+
+};
+
+
+local inflate_codes_statef *inflate_codes_new(bl, bd, tl, td, z)
+uInt bl, bd;
+inflate_huft *tl, *td;
+z_stream *z;
+{
+ inflate_codes_statef *c;
+
+ if ((c = (inflate_codes_statef *)
+ ZALLOC(z,1,sizeof(struct inflate_codes_state))) != Z_NULL)
+ {
+ c->mode = START;
+ c->lbits = (Byte)bl;
+ c->dbits = (Byte)bd;
+ c->ltree = tl;
+ c->dtree = td;
+ Tracev((stderr, "inflate: codes new\n"));
+ }
+ return c;
+}
+
+
+local int inflate_codes(s, z, r)
+inflate_blocks_statef *s;
+z_stream *z;
+int r;
+{
+ uInt j; /* temporary storage */
+ inflate_huft *t; /* temporary pointer */
+ uInt e; /* extra bits or operation */
+ uLong b; /* bit buffer */
+ uInt k; /* bits in bit buffer */
+ Bytef *p; /* input data pointer */
+ uInt n; /* bytes available there */
+ Bytef *q; /* output window write pointer */
+ uInt m; /* bytes to end of window or read pointer */
+ Bytef *f; /* pointer to copy strings from */
+ inflate_codes_statef *c = s->sub.decode.codes; /* codes state */
+
+ /* copy input/output information to locals (UPDATE macro restores) */
+ LOAD
+
+ /* process input and output based on current state */
+ while (1) switch (c->mode)
+ { /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
+ case START: /* x: set up for LEN */
+#ifndef SLOW
+ if (m >= 258 && n >= 10)
+ {
+ UPDATE
+ r = inflate_fast(c->lbits, c->dbits, c->ltree, c->dtree, s, z);
+ LOAD
+ if (r != Z_OK)
+ {
+ c->mode = r == Z_STREAM_END ? WASH : BADCODE;
+ break;
+ }
+ }
+#endif /* !SLOW */
+ c->sub.code.need = c->lbits;
+ c->sub.code.tree = c->ltree;
+ c->mode = LEN;
+ case LEN: /* i: get length/literal/eob next */
+ j = c->sub.code.need;
+ NEEDBITS(j)
+ t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
+ DUMPBITS(t->bits)
+ e = (uInt)(t->exop);
+ if (e == 0) /* literal */
+ {
+ c->sub.lit = t->base;
+ Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", t->base));
+ c->mode = LIT;
+ break;
+ }
+ if (e & 16) /* length */
+ {
+ c->sub.copy.get = e & 15;
+ c->len = t->base;
+ c->mode = LENEXT;
+ break;
+ }
+ if ((e & 64) == 0) /* next table */
+ {
+ c->sub.code.need = e;
+ c->sub.code.tree = t->next;
+ break;
+ }
+ if (e & 32) /* end of block */
+ {
+ Tracevv((stderr, "inflate: end of block\n"));
+ c->mode = WASH;
+ break;
+ }
+ c->mode = BADCODE; /* invalid code */
+ z->msg = "invalid literal/length code";
+ r = Z_DATA_ERROR;
+ LEAVE
+ case LENEXT: /* i: getting length extra (have base) */
+ j = c->sub.copy.get;
+ NEEDBITS(j)
+ c->len += (uInt)b & inflate_mask[j];
+ DUMPBITS(j)
+ c->sub.code.need = c->dbits;
+ c->sub.code.tree = c->dtree;
+ Tracevv((stderr, "inflate: length %u\n", c->len));
+ c->mode = DIST;
+ case DIST: /* i: get distance next */
+ j = c->sub.code.need;
+ NEEDBITS(j)
+ t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
+ DUMPBITS(t->bits)
+ e = (uInt)(t->exop);
+ if (e & 16) /* distance */
+ {
+ c->sub.copy.get = e & 15;
+ c->sub.copy.dist = t->base;
+ c->mode = DISTEXT;
+ break;
+ }
+ if ((e & 64) == 0) /* next table */
+ {
+ c->sub.code.need = e;
+ c->sub.code.tree = t->next;
+ break;
+ }
+ c->mode = BADCODE; /* invalid code */
+ z->msg = "invalid distance code";
+ r = Z_DATA_ERROR;
+ LEAVE
+ case DISTEXT: /* i: getting distance extra */
+ j = c->sub.copy.get;
+ NEEDBITS(j)
+ c->sub.copy.dist += (uInt)b & inflate_mask[j];
+ DUMPBITS(j)
+ Tracevv((stderr, "inflate: distance %u\n", c->sub.copy.dist));
+ c->mode = COPY;
+ case COPY: /* o: copying bytes in window, waiting for space */
+#ifndef __TURBOC__ /* Turbo C bug for following expression */
+ f = (uInt)(q - s->window) < c->sub.copy.dist ?
+ s->end - (c->sub.copy.dist - (q - s->window)) :
+ q - c->sub.copy.dist;
+#else
+ f = q - c->sub.copy.dist;
+ if ((uInt)(q - s->window) < c->sub.copy.dist)
+ f = s->end - (c->sub.copy.dist - (q - s->window));
+#endif
+ while (c->len)
+ {
+ NEEDOUT
+ OUTBYTE(*f++)
+ if (f == s->end)
+ f = s->window;
+ c->len--;
+ }
+ c->mode = START;
+ break;
+ case LIT: /* o: got literal, waiting for output space */
+ NEEDOUT
+ OUTBYTE(c->sub.lit)
+ c->mode = START;
+ break;
+ case WASH: /* o: got eob, possibly more output */
+ FLUSH
+ if (s->read != s->write)
+ LEAVE
+ c->mode = END;
+ case END:
+ r = Z_STREAM_END;
+ LEAVE
+ case BADCODE: /* x: got error */
+ r = Z_DATA_ERROR;
+ LEAVE
+ default:
+ r = Z_STREAM_ERROR;
+ LEAVE
+ }
+}
+
+
+local void inflate_codes_free(c, z)
+inflate_codes_statef *c;
+z_stream *z;
+{
+ ZFREE(z, c, sizeof(struct inflate_codes_state));
+ Tracev((stderr, "inflate: codes free\n"));
+}
+
+/*+++++*/
+/* inflate_util.c -- data and routines common to blocks and codes
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* copy as much as possible from the sliding window to the output area */
+local int inflate_flush(s, z, r)
+inflate_blocks_statef *s;
+z_stream *z;
+int r;
+{
+ uInt n;
+ Bytef *p, *q;
+
+ /* local copies of source and destination pointers */
+ p = z->next_out;
+ q = s->read;
+
+ /* compute number of bytes to copy as far as end of window */
+ n = (uInt)((q <= s->write ? s->write : s->end) - q);
+ if (n > z->avail_out) n = z->avail_out;
+ if (n && r == Z_BUF_ERROR) r = Z_OK;
+
+ /* update counters */
+ z->avail_out -= n;
+ z->total_out += n;
+
+ /* update check information */
+ if (s->checkfn != Z_NULL)
+ s->check = (*s->checkfn)(s->check, q, n);
+
+ /* copy as far as end of window */
+ if (p != NULL) {
+ zmemcpy(p, q, n);
+ p += n;
+ }
+ q += n;
+
+ /* see if more to copy at beginning of window */
+ if (q == s->end)
+ {
+ /* wrap pointers */
+ q = s->window;
+ if (s->write == s->end)
+ s->write = s->window;
+
+ /* compute bytes to copy */
+ n = (uInt)(s->write - q);
+ if (n > z->avail_out) n = z->avail_out;
+ if (n && r == Z_BUF_ERROR) r = Z_OK;
+
+ /* update counters */
+ z->avail_out -= n;
+ z->total_out += n;
+
+ /* update check information */
+ if (s->checkfn != Z_NULL)
+ s->check = (*s->checkfn)(s->check, q, n);
+
+ /* copy */
+ if (p != NULL) {
+ zmemcpy(p, q, n);
+ p += n;
+ }
+ q += n;
+ }
+
+ /* update pointers */
+ z->next_out = p;
+ s->read = q;
+
+ /* done */
+ return r;
+}
+
+
+/*+++++*/
+/* inffast.c -- process literals and length/distance pairs fast
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* simplify the use of the inflate_huft type with some defines */
+#define base more.Base
+#define next more.Next
+#define exop word.what.Exop
+#define bits word.what.Bits
+
+/* macros for bit input with no checking and for returning unused bytes */
+#define GRABBITS(j) {while(k<(j)){b|=((uLong)NEXTBYTE)<<k;k+=8;}}
+#define UNGRAB {n+=(c=k>>3);p-=c;k&=7;}
+
+/* Called with number of bytes left to write in window at least 258
+ (the maximum string length) and number of input bytes available
+ at least ten. The ten bytes are six bytes for the longest length/
+ distance pair plus four bytes for overloading the bit buffer. */
+
+local int inflate_fast(bl, bd, tl, td, s, z)
+uInt bl, bd;
+inflate_huft *tl, *td;
+inflate_blocks_statef *s;
+z_stream *z;
+{
+ inflate_huft *t; /* temporary pointer */
+ uInt e; /* extra bits or operation */
+ uLong b; /* bit buffer */
+ uInt k; /* bits in bit buffer */
+ Bytef *p; /* input data pointer */
+ uInt n; /* bytes available there */
+ Bytef *q; /* output window write pointer */
+ uInt m; /* bytes to end of window or read pointer */
+ uInt ml; /* mask for literal/length tree */
+ uInt md; /* mask for distance tree */
+ uInt c; /* bytes to copy */
+ uInt d; /* distance back to copy from */
+ Bytef *r; /* copy source pointer */
+
+ /* load input, output, bit values */
+ LOAD
+
+ /* initialize masks */
+ ml = inflate_mask[bl];
+ md = inflate_mask[bd];
+
+ /* do until not enough input or output space for fast loop */
+ do { /* assume called with m >= 258 && n >= 10 */
+ /* get literal/length code */
+ GRABBITS(20) /* max bits for literal/length code */
+ if ((e = (t = tl + ((uInt)b & ml))->exop) == 0)
+ {
+ DUMPBITS(t->bits)
+ Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
+ "inflate: * literal '%c'\n" :
+ "inflate: * literal 0x%02x\n", t->base));
+ *q++ = (Byte)t->base;
+ m--;
+ continue;
+ }
+ do {
+ DUMPBITS(t->bits)
+ if (e & 16)
+ {
+ /* get extra bits for length */
+ e &= 15;
+ c = t->base + ((uInt)b & inflate_mask[e]);
+ DUMPBITS(e)
+ Tracevv((stderr, "inflate: * length %u\n", c));
+
+ /* decode distance base of block to copy */
+ GRABBITS(15); /* max bits for distance code */
+ e = (t = td + ((uInt)b & md))->exop;
+ do {
+ DUMPBITS(t->bits)
+ if (e & 16)
+ {
+ /* get extra bits to add to distance base */
+ e &= 15;
+ GRABBITS(e) /* get extra bits (up to 13) */
+ d = t->base + ((uInt)b & inflate_mask[e]);
+ DUMPBITS(e)
+ Tracevv((stderr, "inflate: * distance %u\n", d));
+
+ /* do the copy */
+ m -= c;
+ if ((uInt)(q - s->window) >= d) /* offset before dest */
+ { /* just copy */
+ r = q - d;
+ *q++ = *r++; c--; /* minimum count is three, */
+ *q++ = *r++; c--; /* so unroll loop a little */
+ }
+ else /* else offset after destination */
+ {
+ e = d - (q - s->window); /* bytes from offset to end */
+ r = s->end - e; /* pointer to offset */
+ if (c > e) /* if source crosses, */
+ {
+ c -= e; /* copy to end of window */
+ do {
+ *q++ = *r++;
+ } while (--e);
+ r = s->window; /* copy rest from start of window */
+ }
+ }
+ do { /* copy all or what's left */
+ *q++ = *r++;
+ } while (--c);
+ break;
+ }
+ else if ((e & 64) == 0)
+ e = (t = t->next + ((uInt)b & inflate_mask[e]))->exop;
+ else
+ {
+ z->msg = "invalid distance code";
+ UNGRAB
+ UPDATE
+ return Z_DATA_ERROR;
+ }
+ } while (1);
+ break;
+ }
+ if ((e & 64) == 0)
+ {
+ if ((e = (t = t->next + ((uInt)b & inflate_mask[e]))->exop) == 0)
+ {
+ DUMPBITS(t->bits)
+ Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
+ "inflate: * literal '%c'\n" :
+ "inflate: * literal 0x%02x\n", t->base));
+ *q++ = (Byte)t->base;
+ m--;
+ break;
+ }
+ }
+ else if (e & 32)
+ {
+ Tracevv((stderr, "inflate: * end of block\n"));
+ UNGRAB
+ UPDATE
+ return Z_STREAM_END;
+ }
+ else
+ {
+ z->msg = "invalid literal/length code";
+ UNGRAB
+ UPDATE
+ return Z_DATA_ERROR;
+ }
+ } while (1);
+ } while (m >= 258 && n >= 10);
+
+ /* not enough input or output--restore pointers and return */
+ UNGRAB
+ UPDATE
+ return Z_OK;
+}
+
+
+/*+++++*/
+/* zutil.c -- target dependent utility functions for the compression library
+ * Copyright (C) 1995 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* From: zutil.c,v 1.8 1995/05/03 17:27:12 jloup Exp */
+
+char *zlib_version = ZLIB_VERSION;
+
+char *z_errmsg[] = {
+"stream end", /* Z_STREAM_END 1 */
+"", /* Z_OK 0 */
+"file error", /* Z_ERRNO (-1) */
+"stream error", /* Z_STREAM_ERROR (-2) */
+"data error", /* Z_DATA_ERROR (-3) */
+"insufficient memory", /* Z_MEM_ERROR (-4) */
+"buffer error", /* Z_BUF_ERROR (-5) */
+""};
+
+
+/*+++++*/
+/* adler32.c -- compute the Adler-32 checksum of a data stream
+ * Copyright (C) 1995 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* From: adler32.c,v 1.6 1995/05/03 17:27:08 jloup Exp */
+
+#define BASE 65521L /* largest prime smaller than 65536 */
+#define NMAX 5552
+/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
+
+#define DO1(buf) {s1 += *buf++; s2 += s1;}
+#define DO2(buf) DO1(buf); DO1(buf);
+#define DO4(buf) DO2(buf); DO2(buf);
+#define DO8(buf) DO4(buf); DO4(buf);
+#define DO16(buf) DO8(buf); DO8(buf);
+
+/* ========================================================================= */
+uLong adler32(adler, buf, len)
+ uLong adler;
+ Bytef *buf;
+ uInt len;
+{
+ unsigned long s1 = adler & 0xffff;
+ unsigned long s2 = (adler >> 16) & 0xffff;
+ int k;
+
+ if (buf == Z_NULL) return 1L;
+
+ while (len > 0) {
+ k = len < NMAX ? len : NMAX;
+ len -= k;
+ while (k >= 16) {
+ DO16(buf);
+ k -= 16;
+ }
+ if (k != 0) do {
+ DO1(buf);
+ } while (--k);
+ s1 %= BASE;
+ s2 %= BASE;
+ }
+ return (s2 << 16) | s1;
+}
diff --git a/sys/net/zlib.h b/sys/net/zlib.h
new file mode 100644
index 0000000..864698a
--- /dev/null
+++ b/sys/net/zlib.h
@@ -0,0 +1,643 @@
+/* $Id: zlib.h,v 1.6 1997/05/22 06:44:40 paulus Exp $ */
+
+/*
+ * This file is derived from zlib.h and zconf.h from the zlib-0.95
+ * distribution by Jean-loup Gailly and Mark Adler, with some additions
+ * by Paul Mackerras to aid in implementing Deflate compression and
+ * decompression for PPP packets.
+ */
+
+/*
+ * ==FILEVERSION 970501==
+ *
+ * This marker is used by the Linux installation script to determine
+ * whether an up-to-date version of this file is already installed.
+ */
+
+/* zlib.h -- interface of the 'zlib' general purpose compression library
+ version 0.95, Aug 16th, 1995.
+
+ Copyright (C) 1995 Jean-loup Gailly and Mark Adler
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+
+ Jean-loup Gailly Mark Adler
+ gzip@prep.ai.mit.edu madler@alumni.caltech.edu
+ */
+
+#ifndef _ZLIB_H
+#define _ZLIB_H
+
+/* #include "zconf.h" */ /* included directly here */
+
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* From: zconf.h,v 1.12 1995/05/03 17:27:12 jloup Exp */
+
+/*
+ The library does not install any signal handler. It is recommended to
+ add at least a handler for SIGSEGV when decompressing; the library checks
+ the consistency of the input data whenever possible but may go nuts
+ for some forms of corrupted input.
+ */
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ * Compile with -DUNALIGNED_OK if it is OK to access shorts or ints
+ * at addresses which are not a multiple of their size.
+ * Under DOS, -DFAR=far or -DFAR=__far may be needed.
+ */
+
+#ifndef STDC
+# if defined(MSDOS) || defined(__STDC__) || defined(__cplusplus)
+# define STDC
+# endif
+#endif
+
+#ifdef __MWERKS__ /* Metrowerks CodeWarrior declares fileno() in unix.h */
+# include <unix.h>
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+# ifdef MAXSEG_64K
+# define MAX_MEM_LEVEL 8
+# else
+# define MAX_MEM_LEVEL 9
+# endif
+#endif
+
+#ifndef FAR
+# define FAR
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2 */
+#ifndef MAX_WBITS
+# define MAX_WBITS 15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+ 1 << (windowBits+2) + 1 << (memLevel+9)
+ that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+ make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+ The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+ /* Type declarations */
+
+#ifndef OF /* function prototypes */
+# ifdef STDC
+# define OF(args) args
+# else
+# define OF(args) ()
+# endif
+#endif
+
+typedef unsigned char Byte; /* 8 bits */
+typedef unsigned int uInt; /* 16 bits or more */
+typedef unsigned long uLong; /* 32 bits or more */
+
+typedef Byte FAR Bytef;
+typedef char FAR charf;
+typedef int FAR intf;
+typedef uInt FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+ typedef void FAR *voidpf;
+ typedef void *voidp;
+#else
+ typedef Byte FAR *voidpf;
+ typedef Byte *voidp;
+#endif
+
+/* end of original zconf.h */
+
+#define ZLIB_VERSION "0.95P"
+
+/*
+ The 'zlib' compression library provides in-memory compression and
+ decompression functions, including integrity checks of the uncompressed
+ data. This version of the library supports only one compression method
+ (deflation) but other algorithms may be added later and will have the same
+ stream interface.
+
+ For compression the application must provide the output buffer and
+ may optionally provide the input buffer for optimization. For decompression,
+ the application must provide the input buffer and may optionally provide
+ the output buffer for optimization.
+
+ Compression can be done in a single step if the buffers are large
+ enough (for example if an input file is mmap'ed), or can be done by
+ repeated calls of the compression function. In the latter case, the
+ application must provide more input and/or consume the output
+ (providing more output space) before each call.
+*/
+
+typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
+typedef void (*free_func) OF((voidpf opaque, voidpf address, uInt nbytes));
+
+struct internal_state;
+
+typedef struct z_stream_s {
+ Bytef *next_in; /* next input byte */
+ uInt avail_in; /* number of bytes available at next_in */
+ uLong total_in; /* total nb of input bytes read so far */
+
+ Bytef *next_out; /* next output byte should be put there */
+ uInt avail_out; /* remaining free space at next_out */
+ uLong total_out; /* total nb of bytes output so far */
+
+ char *msg; /* last error message, NULL if no error */
+ struct internal_state FAR *state; /* not visible by applications */
+
+ alloc_func zalloc; /* used to allocate the internal state */
+ alloc_func zalloc_init; /* used to allocate the internal state during initialization */
+ free_func zfree; /* used to free the internal state */
+ voidp opaque; /* private data object passed to zalloc and zfree */
+
+ Byte data_type; /* best guess about the data type: ascii or binary */
+
+} z_stream;
+
+/*
+ The application must update next_in and avail_in when avail_in has
+ dropped to zero. It must update next_out and avail_out when avail_out
+ has dropped to zero. The application must initialize zalloc, zfree and
+ opaque before calling the init function. All other fields are set by the
+ compression library and must not be updated by the application.
+
+ The opaque value provided by the application will be passed as the first
+ parameter for calls of zalloc and zfree. This can be useful for custom
+ memory management. The compression library attaches no meaning to the
+ opaque value.
+
+ zalloc must return Z_NULL if there is not enough memory for the object.
+ On 16-bit systems, the functions zalloc and zfree must be able to allocate
+ exactly 65536 bytes, but will not be required to allocate more than this
+ if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS,
+ pointers returned by zalloc for objects of exactly 65536 bytes *must*
+ have their offset normalized to zero. The default allocation function
+ provided by this library ensures this (see zutil.c). To reduce memory
+ requirements and avoid any allocation of 64K objects, at the expense of
+ compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h).
+
+ The fields total_in and total_out can be used for statistics or
+ progress reports. After compression, total_in holds the total size of
+ the uncompressed data and may be saved for use in the decompressor
+ (particularly if the decompressor wants to decompress everything in
+ a single step).
+*/
+
+ /* constants */
+
+#define Z_NO_FLUSH 0
+#define Z_PARTIAL_FLUSH 1
+#define Z_FULL_FLUSH 2
+#define Z_SYNC_FLUSH 3 /* experimental: partial_flush + byte align */
+#define Z_FINISH 4
+#define Z_PACKET_FLUSH 5
+/* See deflate() below for the usage of these constants */
+
+#define Z_OK 0
+#define Z_STREAM_END 1
+#define Z_ERRNO (-1)
+#define Z_STREAM_ERROR (-2)
+#define Z_DATA_ERROR (-3)
+#define Z_MEM_ERROR (-4)
+#define Z_BUF_ERROR (-5)
+/* error codes for the compression/decompression functions */
+
+#define Z_BEST_SPEED 1
+#define Z_BEST_COMPRESSION 9
+#define Z_DEFAULT_COMPRESSION (-1)
+/* compression levels */
+
+#define Z_FILTERED 1
+#define Z_HUFFMAN_ONLY 2
+#define Z_DEFAULT_STRATEGY 0
+
+#define Z_BINARY 0
+#define Z_ASCII 1
+#define Z_UNKNOWN 2
+/* Used to set the data_type field */
+
+#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
+
+extern char *zlib_version;
+/* The application can compare zlib_version and ZLIB_VERSION for consistency.
+ If the first character differs, the library code actually used is
+ not compatible with the zlib.h header file used by the application.
+ */
+
+ /* basic functions */
+
+extern int deflateInit OF((z_stream *strm, int level));
+/*
+ Initializes the internal stream state for compression. The fields
+ zalloc, zfree and opaque must be initialized before by the caller.
+ If zalloc and zfree are set to Z_NULL, deflateInit updates them to
+ use default allocation functions.
+
+ The compression level must be Z_DEFAULT_COMPRESSION, or between 1 and 9:
+ 1 gives best speed, 9 gives best compression. Z_DEFAULT_COMPRESSION requests
+ a default compromise between speed and compression (currently equivalent
+ to level 6).
+
+ deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if level is not a valid compression level.
+ msg is set to null if there is no error message. deflateInit does not
+ perform any compression: this will be done by deflate().
+*/
+
+
+extern int deflate OF((z_stream *strm, int flush));
+/*
+ Performs one or both of the following actions:
+
+ - Compress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in and avail_in are updated and
+ processing will resume at this point for the next call of deflate().
+
+ - Provide more output starting at next_out and update next_out and avail_out
+ accordingly. This action is forced if the parameter flush is non zero.
+ Forcing flush frequently degrades the compression ratio, so this parameter
+ should be set only when necessary (in interactive applications).
+ Some output may be provided even if flush is not set.
+
+ Before the call of deflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming
+ more output, and updating avail_in or avail_out accordingly; avail_out
+ should never be zero before the call. The application can consume the
+ compressed output when it wants, for example when the output buffer is full
+ (avail_out == 0), or after each call of deflate().
+
+ If the parameter flush is set to Z_PARTIAL_FLUSH, the current compression
+ block is terminated and flushed to the output buffer so that the
+ decompressor can get all input data available so far. For method 9, a future
+ variant on method 8, the current block will be flushed but not terminated.
+ If flush is set to Z_FULL_FLUSH, the compression block is terminated, a
+ special marker is output and the compression dictionary is discarded; this
+ is useful to allow the decompressor to synchronize if one compressed block
+ has been damaged (see inflateSync below). Flushing degrades compression and
+ so should be used only when necessary. Using Z_FULL_FLUSH too often can
+ seriously degrade the compression. If deflate returns with avail_out == 0,
+ this function must be called again with the same value of the flush
+ parameter and more output space (updated avail_out), until the flush is
+ complete (deflate returns with non-zero avail_out).
+
+ If the parameter flush is set to Z_PACKET_FLUSH, the compression
+ block is terminated, and a zero-length stored block is output,
+ omitting the length bytes (the effect of this is that the 3-bit type
+ code 000 for a stored block is output, and the output is then
+ byte-aligned). This is designed for use at the end of a PPP packet.
+ In addition, if the current compression block contains all the data
+ since the last Z_PACKET_FLUSH, it is never output as a stored block.
+ If the current compression block output as a static or dynamic block
+ would not be at least `minCompression' bytes smaller than the
+ original data, then nothing is output for that block. (The type
+ code for the zero-length stored block is still output, resulting in
+ a single zero byte being output for the whole packet.)
+ `MinCompression' is a parameter to deflateInit2, or 0 if deflateInit
+ is used.
+
+ If the parameter flush is set to Z_FINISH, all pending input is processed,
+ all pending output is flushed and deflate returns with Z_STREAM_END if there
+ was enough output space; if deflate returns with Z_OK, this function must be
+ called again with Z_FINISH and more output space (updated avail_out) but no
+ more input data, until it returns with Z_STREAM_END or an error. After
+ deflate has returned Z_STREAM_END, the only possible operations on the
+ stream are deflateReset or deflateEnd.
+
+ Z_FINISH can be used immediately after deflateInit if all the compression
+ is to be done in a single step. In this case, avail_out must be at least
+ 0.1% larger than avail_in plus 12 bytes. If deflate does not return
+ Z_STREAM_END, then it must be called again as described above.
+
+ deflate() may update data_type if it can make a good guess about
+ the input data type (Z_ASCII or Z_BINARY). In doubt, the data is considered
+ binary. This field is only for information purposes and does not affect
+ the compression algorithm in any manner.
+
+ deflate() returns Z_OK if some progress has been made (more input
+ processed or more output produced), Z_STREAM_END if all input has been
+ consumed and all output has been produced (only when flush is set to
+ Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
+ if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible.
+*/
+
+
+extern int deflateEnd OF((z_stream *strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any
+ pending output.
+
+ deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
+ stream state was inconsistent. In the error case, msg may be set
+ but then points to a static string (which must not be deallocated).
+*/
+
+
+extern int inflateInit OF((z_stream *strm));
+/*
+ Initializes the internal stream state for decompression. The fields
+ zalloc and zfree must be initialized before by the caller. If zalloc and
+ zfree are set to Z_NULL, inflateInit updates them to use default allocation
+ functions.
+
+ inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory. msg is set to null if there is no error message.
+ inflateInit does not perform any decompression: this will be done by
+ inflate().
+*/
+
+
+#if defined(__FreeBSD__) && (defined(KERNEL) || defined(_KERNEL))
+#define inflate inflate_ppp /* FreeBSD already has an inflate :-( */
+#endif
+
+extern int inflate OF((z_stream *strm, int flush));
+/*
+ Performs one or both of the following actions:
+
+ - Decompress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in is updated and processing
+ will resume at this point for the next call of inflate().
+
+ - Provide more output starting at next_out and update next_out and avail_out
+ accordingly. inflate() always provides as much output as possible
+ (until there is no more input data or no more space in the output buffer).
+
+ Before the call of inflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming
+ more output, and updating the next_* and avail_* values accordingly.
+ The application can consume the uncompressed output when it wants, for
+ example when the output buffer is full (avail_out == 0), or after each
+ call of inflate().
+
+ If the parameter flush is set to Z_PARTIAL_FLUSH or Z_PACKET_FLUSH,
+ inflate flushes as much output as possible to the output buffer. The
+ flushing behavior of inflate is not specified for values of the flush
+ parameter other than Z_PARTIAL_FLUSH, Z_PACKET_FLUSH or Z_FINISH, but the
+ current implementation actually flushes as much output as possible
+ anyway. For Z_PACKET_FLUSH, inflate checks that once all the input data
+ has been consumed, it is expecting to see the length field of a stored
+ block; if not, it returns Z_DATA_ERROR.
+
+ inflate() should normally be called until it returns Z_STREAM_END or an
+ error. However if all decompression is to be performed in a single step
+ (a single call of inflate), the parameter flush should be set to
+ Z_FINISH. In this case all pending input is processed and all pending
+ output is flushed; avail_out must be large enough to hold all the
+ uncompressed data. (The size of the uncompressed data may have been saved
+ by the compressor for this purpose.) The next operation on this stream must
+ be inflateEnd to deallocate the decompression state. The use of Z_FINISH
+ is never required, but can be used to inform inflate that a faster routine
+ may be used for the single inflate() call.
+
+ inflate() returns Z_OK if some progress has been made (more input
+ processed or more output produced), Z_STREAM_END if the end of the
+ compressed data has been reached and all uncompressed output has been
+ produced, Z_DATA_ERROR if the input data was corrupted, Z_STREAM_ERROR if
+ the stream structure was inconsistent (for example if next_in or next_out
+ was NULL), Z_MEM_ERROR if there was not enough memory, Z_BUF_ERROR if no
+ progress is possible or if there was not enough room in the output buffer
+ when Z_FINISH is used. In the Z_DATA_ERROR case, the application may then
+ call inflateSync to look for a good compression block. */
+
+
+extern int inflateEnd OF((z_stream *strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any
+ pending output.
+
+ inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
+ was inconsistent. In the error case, msg may be set but then points to a
+ static string (which must not be deallocated).
+*/
+
+ /* advanced functions */
+
+/*
+ The following functions are needed only in some special applications.
+*/
+
+extern int deflateInit2 OF((z_stream *strm,
+ int level,
+ int method,
+ int windowBits,
+ int memLevel,
+ int strategy,
+ int minCompression));
+/*
+ This is another version of deflateInit with more compression options. The
+ fields next_in, zalloc and zfree must be initialized before by the caller.
+
+ The method parameter is the compression method. It must be 8 in this
+ version of the library. (Method 9 will allow a 64K history buffer and
+ partial block flushes.)
+
+ The windowBits parameter is the base two logarithm of the window size
+ (the size of the history buffer). It should be in the range 8..15 for this
+ version of the library (the value 16 will be allowed for method 9). Larger
+ values of this parameter result in better compression at the expense of
+ memory usage. The default value is 15 if deflateInit is used instead.
+
+ The memLevel parameter specifies how much memory should be allocated
+ for the internal compression state. memLevel=1 uses minimum memory but
+ is slow and reduces compression ratio; memLevel=9 uses maximum memory
+ for optimal speed. The default value is 8. See zconf.h for total memory
+ usage as a function of windowBits and memLevel.
+
+ The strategy parameter is used to tune the compression algorithm. Use
+ the value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data
+ produced by a filter (or predictor), or Z_HUFFMAN_ONLY to force Huffman
+ encoding only (no string match). Filtered data consists mostly of small
+ values with a somewhat random distribution. In this case, the
+ compression algorithm is tuned to compress them better. The strategy
+ parameter only affects the compression ratio but not the correctness of
+ the compressed output even if it is not set appropriately.
+
+ The minCompression parameter specifies the minimum reduction in size
+ required for a compressed block to be output when Z_PACKET_FLUSH is
+ used (see the description of deflate above).
+
+ If next_in is not null, the library will use this buffer to hold also
+ some history information; the buffer must either hold the entire input
+ data, or have at least 1<<(windowBits+1) bytes and be writable. If next_in
+ is null, the library will allocate its own history buffer (and leave next_in
+ null). next_out need not be provided here but must be provided by the
+ application for the next call of deflate().
+
+ If the history buffer is provided by the application, next_in must
+ must never be changed by the application since the compressor maintains
+ information inside this buffer from call to call; the application
+ must provide more input only by increasing avail_in. next_in is always
+ reset by the library in this case.
+
+ deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was
+ not enough memory, Z_STREAM_ERROR if a parameter is invalid (such as
+ an invalid method). msg is set to null if there is no error message.
+ deflateInit2 does not perform any compression: this will be done by
+ deflate().
+*/
+
+extern int deflateCopy OF((z_stream *dest,
+ z_stream *source));
+/*
+ Sets the destination stream as a complete copy of the source stream. If
+ the source stream is using an application-supplied history buffer, a new
+ buffer is allocated for the destination stream. The compressed output
+ buffer is always application-supplied. It's the responsibility of the
+ application to provide the correct values of next_out and avail_out for the
+ next call of deflate.
+
+ This function is useful when several compression strategies will be
+ tried, for example when there are several ways of pre-processing the input
+ data with a filter. The streams that will be discarded should then be freed
+ by calling deflateEnd. Note that deflateCopy duplicates the internal
+ compression state which can be quite large, so this strategy is slow and
+ can consume lots of memory.
+
+ deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+extern int deflateReset OF((z_stream *strm));
+/*
+ This function is equivalent to deflateEnd followed by deflateInit,
+ but does not free and reallocate all the internal compression state.
+ The stream will keep the same compression level and any other attributes
+ that may have been set by deflateInit2.
+
+ deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being NULL).
+*/
+
+extern int inflateInit2 OF((z_stream *strm,
+ int windowBits));
+/*
+ This is another version of inflateInit with more compression options. The
+ fields next_out, zalloc and zfree must be initialized before by the caller.
+
+ The windowBits parameter is the base two logarithm of the maximum window
+ size (the size of the history buffer). It should be in the range 8..15 for
+ this version of the library (the value 16 will be allowed soon). The
+ default value is 15 if inflateInit is used instead. If a compressed stream
+ with a larger window size is given as input, inflate() will return with
+ the error code Z_DATA_ERROR instead of trying to allocate a larger window.
+
+ If next_out is not null, the library will use this buffer for the history
+ buffer; the buffer must either be large enough to hold the entire output
+ data, or have at least 1<<windowBits bytes. If next_out is null, the
+ library will allocate its own buffer (and leave next_out null). next_in
+ need not be provided here but must be provided by the application for the
+ next call of inflate().
+
+ If the history buffer is provided by the application, next_out must
+ never be changed by the application since the decompressor maintains
+ history information inside this buffer from call to call; the application
+ can only reset next_out to the beginning of the history buffer when
+ avail_out is zero and all output has been consumed.
+
+ inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was
+ not enough memory, Z_STREAM_ERROR if a parameter is invalid (such as
+ windowBits < 8). msg is set to null if there is no error message.
+ inflateInit2 does not perform any decompression: this will be done by
+ inflate().
+*/
+
+extern int inflateSync OF((z_stream *strm));
+/*
+ Skips invalid compressed data until the special marker (see deflate()
+ above) can be found, or until all available input is skipped. No output
+ is provided.
+
+ inflateSync returns Z_OK if the special marker has been found, Z_BUF_ERROR
+ if no more input was provided, Z_DATA_ERROR if no marker has been found,
+ or Z_STREAM_ERROR if the stream structure was inconsistent. In the success
+ case, the application may save the current current value of total_in which
+ indicates where valid compressed data was found. In the error case, the
+ application may repeatedly call inflateSync, providing more input each time,
+ until success or end of the input data.
+*/
+
+extern int inflateReset OF((z_stream *strm));
+/*
+ This function is equivalent to inflateEnd followed by inflateInit,
+ but does not free and reallocate all the internal decompression state.
+ The stream will keep attributes that may have been set by inflateInit2.
+
+ inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being NULL).
+*/
+
+extern int inflateIncomp OF((z_stream *strm));
+/*
+ This function adds the data at next_in (avail_in bytes) to the output
+ history without performing any output. There must be no pending output,
+ and the decompressor must be expecting to see the start of a block.
+ Calling this function is equivalent to decompressing a stored block
+ containing the data at next_in (except that the data is not output).
+*/
+
+ /* checksum functions */
+
+/*
+ This function is not related to compression but is exported
+ anyway because it might be useful in applications using the
+ compression library.
+*/
+
+extern uLong adler32 OF((uLong adler, Bytef *buf, uInt len));
+
+/*
+ Update a running Adler-32 checksum with the bytes buf[0..len-1] and
+ return the updated checksum. If buf is NULL, this function returns
+ the required initial value for the checksum.
+ An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
+ much faster. Usage example:
+
+ uLong adler = adler32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ adler = adler32(adler, buffer, length);
+ }
+ if (adler != original_adler) error();
+*/
+
+#ifndef _Z_UTIL_H
+ struct internal_state {int dummy;}; /* hack for buggy compilers */
+#endif
+
+#endif /* _ZLIB_H */
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