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authormav <mav@FreeBSD.org>2011-05-09 07:37:47 +0000
committermav <mav@FreeBSD.org>2011-05-09 07:37:47 +0000
commit5fe374103aa85091c762d3691a63d7c02c9c2b01 (patch)
treefa50b5f7078864a3d1c257fbb5f7cfca4e57bd5b /sys/netinet/tcp_subr.c
parentc9be2081e05e10ddab3dcb7fe31efcc981524e18 (diff)
downloadFreeBSD-src-5fe374103aa85091c762d3691a63d7c02c9c2b01.zip
FreeBSD-src-5fe374103aa85091c762d3691a63d7c02c9c2b01.tar.gz
Refactor TCP ISN increment logic. Instead of firing callout at 100Hz to
keep constant ISN growth rate, do the same directly inside tcp_new_isn(), taking into account how much time (ticks) passed since the last call. On my test systems this decreases idle interrupt rate from 140Hz to 70Hz.
Diffstat (limited to 'sys/netinet/tcp_subr.c')
-rw-r--r--sys/netinet/tcp_subr.c41
1 files changed, 9 insertions, 32 deletions
diff --git a/sys/netinet/tcp_subr.c b/sys/netinet/tcp_subr.c
index eafcb3d..2c013be 100644
--- a/sys/netinet/tcp_subr.c
+++ b/sys/netinet/tcp_subr.c
@@ -224,7 +224,6 @@ VNET_DEFINE(uma_zone_t, sack_hole_zone);
VNET_DEFINE(struct hhook_head *, tcp_hhh[HHOOK_TCP_LAST+1]);
static struct inpcb *tcp_notify(struct inpcb *, int);
-static void tcp_isn_tick(void *);
static char * tcp_log_addr(struct in_conninfo *inc, struct tcphdr *th,
void *ip4hdr, const void *ip6hdr);
@@ -255,7 +254,6 @@ static VNET_DEFINE(uma_zone_t, tcpcb_zone);
#define V_tcpcb_zone VNET(tcpcb_zone)
MALLOC_DEFINE(M_TCPLOG, "tcplog", "TCP address and flags print buffers");
-struct callout isn_callout;
static struct mtx isn_mtx;
#define ISN_LOCK_INIT() mtx_init(&isn_mtx, "isn_mtx", NULL, MTX_DEF)
@@ -358,8 +356,6 @@ tcp_init(void)
#undef TCP_MINPROTOHDR
ISN_LOCK_INIT();
- callout_init(&isn_callout, CALLOUT_MPSAFE);
- callout_reset(&isn_callout, hz/100, tcp_isn_tick, NULL);
EVENTHANDLER_REGISTER(shutdown_pre_sync, tcp_fini, NULL,
SHUTDOWN_PRI_DEFAULT);
EVENTHANDLER_REGISTER(maxsockets_change, tcp_zone_change, NULL,
@@ -385,7 +381,6 @@ void
tcp_fini(void *xtp)
{
- callout_stop(&isn_callout);
}
/*
@@ -1571,11 +1566,13 @@ tcp6_ctlinput(int cmd, struct sockaddr *sa, void *d)
#define ISN_RANDOM_INCREMENT (4096 - 1)
static VNET_DEFINE(u_char, isn_secret[32]);
+static VNET_DEFINE(int, isn_last);
static VNET_DEFINE(int, isn_last_reseed);
static VNET_DEFINE(u_int32_t, isn_offset);
static VNET_DEFINE(u_int32_t, isn_offset_old);
#define V_isn_secret VNET(isn_secret)
+#define V_isn_last VNET(isn_last)
#define V_isn_last_reseed VNET(isn_last_reseed)
#define V_isn_offset VNET(isn_offset)
#define V_isn_offset_old VNET(isn_offset_old)
@@ -1586,6 +1583,7 @@ tcp_new_isn(struct tcpcb *tp)
MD5_CTX isn_ctx;
u_int32_t md5_buffer[4];
tcp_seq new_isn;
+ u_int32_t projected_offset;
INP_WLOCK_ASSERT(tp->t_inpcb);
@@ -1621,38 +1619,17 @@ tcp_new_isn(struct tcpcb *tp)
new_isn = (tcp_seq) md5_buffer[0];
V_isn_offset += ISN_STATIC_INCREMENT +
(arc4random() & ISN_RANDOM_INCREMENT);
- new_isn += V_isn_offset;
- ISN_UNLOCK();
- return (new_isn);
-}
-
-/*
- * Increment the offset to the next ISN_BYTES_PER_SECOND / 100 boundary
- * to keep time flowing at a relatively constant rate. If the random
- * increments have already pushed us past the projected offset, do nothing.
- */
-static void
-tcp_isn_tick(void *xtp)
-{
- VNET_ITERATOR_DECL(vnet_iter);
- u_int32_t projected_offset;
-
- VNET_LIST_RLOCK_NOSLEEP();
- ISN_LOCK();
- VNET_FOREACH(vnet_iter) {
- CURVNET_SET(vnet_iter); /* XXX appease INVARIANTS */
- projected_offset =
- V_isn_offset_old + ISN_BYTES_PER_SECOND / 100;
-
+ if (ticks != V_isn_last) {
+ projected_offset = V_isn_offset_old +
+ ISN_BYTES_PER_SECOND / hz * (ticks - V_isn_last);
if (SEQ_GT(projected_offset, V_isn_offset))
V_isn_offset = projected_offset;
-
V_isn_offset_old = V_isn_offset;
- CURVNET_RESTORE();
+ V_isn_last = ticks;
}
+ new_isn += V_isn_offset;
ISN_UNLOCK();
- VNET_LIST_RUNLOCK_NOSLEEP();
- callout_reset(&isn_callout, hz/100, tcp_isn_tick, NULL);
+ return (new_isn);
}
/*
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