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author | glebius <glebius@FreeBSD.org> | 2012-05-24 18:22:57 +0000 |
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committer | glebius <glebius@FreeBSD.org> | 2012-05-24 18:22:57 +0000 |
commit | 9b587cf418ada5a60db4f592bc3f8cf28bc1ef04 (patch) | |
tree | b30d6dfe0f1bee6d07b7a659a56345efe36d0b58 /sys/netgraph | |
parent | 08333340b6a799d7733bc03232da20693a837595 (diff) | |
download | FreeBSD-src-9b587cf418ada5a60db4f592bc3f8cf28bc1ef04.zip FreeBSD-src-9b587cf418ada5a60db4f592bc3f8cf28bc1ef04.tar.gz |
Revert r220768 for ng_ksocket. This node is special and
when it is cloning, its constructor method may be called
in a context that isn't allowed to sleep.
Noticed by: Vadim Goncharov
Diffstat (limited to 'sys/netgraph')
-rw-r--r-- | sys/netgraph/ng_ksocket.c | 4 | ||||
-rw-r--r-- | sys/netgraph/ng_mppc.c | 39 |
2 files changed, 19 insertions, 24 deletions
diff --git a/sys/netgraph/ng_ksocket.c b/sys/netgraph/ng_ksocket.c index d2e3a26..cacb524 100644 --- a/sys/netgraph/ng_ksocket.c +++ b/sys/netgraph/ng_ksocket.c @@ -524,7 +524,9 @@ ng_ksocket_constructor(node_p node) priv_p priv; /* Allocate private structure */ - priv = malloc(sizeof(*priv), M_NETGRAPH_KSOCKET, M_WAITOK | M_ZERO); + priv = malloc(sizeof(*priv), M_NETGRAPH_KSOCKET, M_NOWAIT | M_ZERO); + if (priv == NULL) + return (ENOMEM); LIST_INIT(&priv->embryos); /* cross link them */ diff --git a/sys/netgraph/ng_mppc.c b/sys/netgraph/ng_mppc.c index 6754be7..20b4bd0 100644 --- a/sys/netgraph/ng_mppc.c +++ b/sys/netgraph/ng_mppc.c @@ -98,15 +98,6 @@ static MALLOC_DEFINE(M_NETGRAPH_MPPC, "netgraph_mppc", "netgraph mppc node"); /* Key length */ #define KEYLEN(b) (((b) & MPPE_128) ? 16 : 8) -/* - * When packets are lost with MPPE, we may have to re-key arbitrarily - * many times to 'catch up' to the new jumped-ahead sequence number. - * Since this can be expensive, we pose a limit on how many re-keyings - * we will do at one time to avoid a possible D.O.S. vulnerability. - * This should instead be a configurable parameter. - */ -#define MPPE_MAX_REKEY 1000 - /* MPPC packet header bits */ #define MPPC_FLAG_FLUSHED 0x8000 /* xmitter reset state */ #define MPPC_FLAG_RESTART 0x4000 /* compress history restart */ @@ -641,20 +632,22 @@ ng_mppc_decompress(node_p node, struct mbuf **datap) #endif #ifdef NETGRAPH_MPPC_ENCRYPTION if ((d->cfg.bits & MPPE_BITS) != 0) { - u_int rekey; - - /* How many times are we going to have to re-key? */ - rekey = ((d->cfg.bits & MPPE_STATELESS) != 0) ? - numLost : (numLost / (MPPE_UPDATE_MASK + 1)); - if (rekey > MPPE_MAX_REKEY) { - log(LOG_ERR, "%s: too many (%d) packets" - " dropped, disabling node %p!", - __func__, numLost, node); - priv->recv.cfg.enable = 0; - goto failed; - } - - /* Re-key as necessary to catch up to peer */ + u_int rekey; + + /* How many times are we going to have to re-key? */ + rekey = ((d->cfg.bits & MPPE_STATELESS) != 0) ? + numLost : (numLost / (MPPE_UPDATE_MASK + 1)); + if (rekey > 1000) + log(LOG_ERR, "%s: %d packets dropped, " + "node [%x]\n", __func__, numLost, + node->nd_ID); + + /* + * When packets are lost or re-ordered with MPPE, + * we may have to re-key up to 0xfff times to 'catch + * up' to the new jumped-ahead sequence number. Yep, + * this is heavy, but what else can we do? + */ while (d->cc != cc) { if ((d->cfg.bits & MPPE_STATELESS) != 0 || (d->cc & MPPE_UPDATE_MASK) |