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authorjulian <julian@FreeBSD.org>1999-10-21 09:06:11 +0000
committerjulian <julian@FreeBSD.org>1999-10-21 09:06:11 +0000
commitc5c63975d538cf48ceb99ba48c341293676d15c0 (patch)
tree722c03ee4d750dd89ed43b028c35302fbfd03bfd /sys/netgraph/ng_base.c
parent028ec91c46f181b4be2318c3bba8d194b5583f87 (diff)
downloadFreeBSD-src-c5c63975d538cf48ceb99ba48c341293676d15c0.zip
FreeBSD-src-c5c63975d538cf48ceb99ba48c341293676d15c0.tar.gz
Whistle's Netgraph link-layer (sometimes more) networking infrastructure.
Been in production for 3 years now. Gives Instant Frame relay to if_sr and if_ar drivers, and PPPOE support soon. See: ftp://ftp.whistle.com/pub/archie/netgraph/index.html for on-line manual pages. Reviewed by: Doug Rabson (dfr@freebsd.org) Obtained from: Whistle CVS tree
Diffstat (limited to 'sys/netgraph/ng_base.c')
-rw-r--r--sys/netgraph/ng_base.c1633
1 files changed, 1633 insertions, 0 deletions
diff --git a/sys/netgraph/ng_base.c b/sys/netgraph/ng_base.c
new file mode 100644
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--- /dev/null
+++ b/sys/netgraph/ng_base.c
@@ -0,0 +1,1633 @@
+
+/*
+ * ng_base.c
+ *
+ * Copyright (c) 1996-1999 Whistle Communications, Inc.
+ * All rights reserved.
+ *
+ * Subject to the following obligations and disclaimer of warranty, use and
+ * redistribution of this software, in source or object code forms, with or
+ * without modifications are expressly permitted by Whistle Communications;
+ * provided, however, that:
+ * 1. Any and all reproductions of the source or object code must include the
+ * copyright notice above and the following disclaimer of warranties; and
+ * 2. No rights are granted, in any manner or form, to use Whistle
+ * Communications, Inc. trademarks, including the mark "WHISTLE
+ * COMMUNICATIONS" on advertising, endorsements, or otherwise except as
+ * such appears in the above copyright notice or in the software.
+ *
+ * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
+ * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
+ * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
+ * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
+ * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
+ * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
+ * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
+ * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
+ * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
+ * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
+ * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
+ * OF SUCH DAMAGE.
+ *
+ * Authors: Julian Elischer <julian@whistle.com>
+ * Archie Cobbs <archie@whistle.com>
+ *
+ * $FreeBSD$
+ * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $
+ */
+
+/*
+ * This file implements the base netgraph code.
+ */
+
+#include <sys/param.h>
+#include <sys/systm.h>
+#include <sys/errno.h>
+#include <sys/kernel.h>
+#include <sys/malloc.h>
+#include <sys/syslog.h>
+#include <sys/linker.h>
+#include <sys/queue.h>
+#include <sys/mbuf.h>
+#include <sys/socketvar.h>
+
+#include <net/netisr.h>
+
+#include <netgraph/ng_message.h>
+#include <netgraph/netgraph.h>
+
+/* List of all nodes */
+static LIST_HEAD(, ng_node) nodelist;
+
+/* List of installed types */
+static LIST_HEAD(, ng_type) typelist;
+
+/* Internal functions */
+static int ng_add_hook(node_p node, const char *name, hook_p * hookp);
+static int ng_connect(hook_p hook1, hook_p hook2);
+static void ng_disconnect_hook(hook_p hook);
+static int ng_generic_msg(node_p here, struct ng_mesg *msg,
+ const char *retaddr, struct ng_mesg ** resp);
+static node_p ng_decodeidname(const char *name);
+static int ngb_mod_event(module_t mod, int event, void *data);
+static void ngintr(void);
+
+/* Our own netgraph malloc type */
+MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages");
+
+/* Set this to Debugger("X") to catch all errors as they occur */
+#ifndef TRAP_ERROR
+#define TRAP_ERROR
+#endif
+
+/************************************************************************
+ Node routines
+************************************************************************/
+
+/*
+ * Instantiate a node of the requested type
+ */
+int
+ng_make_node(const char *typename, node_p *nodepp)
+{
+ struct ng_type *type;
+
+ /* Check that the type makes sense */
+ if (typename == NULL) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+
+ /* Locate the node type */
+ if ((type = ng_findtype(typename)) == NULL) {
+ char *path, filename[NG_TYPELEN + 4];
+ linker_file_t lf;
+ int error;
+
+ /* Not found, try to load it as a loadable module */
+ snprintf(filename, sizeof(filename), "ng_%s.ko", typename);
+ if ((path = linker_search_path(filename)) == NULL)
+ return (ENXIO);
+ error = linker_load_file(path, &lf);
+ FREE(path, M_LINKER);
+ if (error != 0)
+ return (error);
+ lf->userrefs++; /* pretend loaded by the syscall */
+
+ /* Try again, as now the type should have linked itself in */
+ if ((type = ng_findtype(typename)) == NULL)
+ return (ENXIO);
+ }
+
+ /* Call the constructor */
+ if (type->constructor != NULL)
+ return ((*type->constructor)(nodepp));
+ else
+ return (ng_make_node_common(type, nodepp));
+}
+
+/*
+ * Generic node creation. Called by node constructors.
+ * The returned node has a reference count of 1.
+ */
+int
+ng_make_node_common(struct ng_type *type, node_p *nodepp)
+{
+ node_p node;
+
+ /* Require the node type to have been already installed */
+ if (ng_findtype(type->name) == NULL) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+
+ /* Make a node and try attach it to the type */
+ MALLOC(node, node_p, sizeof(*node), M_NETGRAPH, M_WAITOK);
+ if (node == NULL) {
+ TRAP_ERROR;
+ return (ENOMEM);
+ }
+ bzero(node, sizeof(*node));
+ node->type = type;
+ node->refs++; /* note reference */
+ type->refs++;
+
+ /* Link us into the node linked list */
+ LIST_INSERT_HEAD(&nodelist, node, nodes);
+
+ /* Initialize hook list for new node */
+ LIST_INIT(&node->hooks);
+
+ /* Done */
+ *nodepp = node;
+ return (0);
+}
+
+/*
+ * Forceably start the shutdown process on a node. Either call
+ * it's shutdown method, or do the default shutdown if there is
+ * no type-specific method.
+ *
+ * Persistent nodes must have a type-specific method which
+ * resets the NG_INVALID flag.
+ */
+void
+ng_rmnode(node_p node)
+{
+ /* Check if it's already shutting down */
+ if ((node->flags & NG_INVALID) != 0)
+ return;
+
+ /* Add an extra reference so it doesn't go away during this */
+ node->refs++;
+
+ /* Mark it invalid so any newcomers know not to try use it */
+ node->flags |= NG_INVALID;
+
+ /* Ask the type if it has anything to do in this case */
+ if (node->type && node->type->shutdown)
+ (*node->type->shutdown)(node);
+ else { /* do the default thing */
+ ng_unname(node);
+ ng_cutlinks(node);
+ ng_unref(node);
+ }
+
+ /* Remove extra reference, possibly the last */
+ ng_unref(node);
+}
+
+/*
+ * Called by the destructor to remove any STANDARD external references
+ */
+void
+ng_cutlinks(node_p node)
+{
+ hook_p hook;
+
+ /* Make sure that this is set to stop infinite loops */
+ node->flags |= NG_INVALID;
+
+ /* If we have sleepers, wake them up; they'll see NG_INVALID */
+ if (node->sleepers)
+ wakeup(node);
+
+ /* Notify all remaining connected nodes to disconnect */
+ while ((hook = LIST_FIRST(&node->hooks)) != NULL)
+ ng_destroy_hook(hook);
+}
+
+/*
+ * Remove a reference to the node, possibly the last
+ */
+void
+ng_unref(node_p node)
+{
+ if (--node->refs <= 0) {
+ node->type->refs--;
+ LIST_REMOVE(node, nodes);
+ FREE(node, M_NETGRAPH);
+ }
+}
+
+/*
+ * Wait for a node to come ready. Returns a node with a reference count;
+ * don't forget to drop it when we are done with it using ng_release_node().
+ */
+int
+ng_wait_node(node_p node, char *msg)
+{
+ int s, error = 0;
+
+ if (msg == NULL)
+ msg = "netgraph";
+ s = splnet();
+ node->sleepers++;
+ node->refs++; /* the sleeping process counts as a reference */
+ while ((node->flags & (NG_BUSY | NG_INVALID)) == NG_BUSY)
+ error = tsleep(node, (PZERO + 1) | PCATCH, msg, 0);
+ node->sleepers--;
+ if (node->flags & NG_INVALID) {
+ TRAP_ERROR;
+ error = ENXIO;
+ } else {
+#ifdef DIAGNOSTIC
+ if (node->refs == 1) {
+ panic(__FUNCTION__);
+ error = ENXIO;
+ }
+#endif
+ node->flags |= NG_BUSY;
+ }
+ splx(s);
+
+ /* Release the reference we had on it */
+ if (error != 0)
+ ng_unref(node);
+ return error;
+}
+
+/*
+ * Release a node acquired via ng_wait_node()
+ */
+void
+ng_release_node(node_p node)
+{
+ /* Declare that we don't want it */
+ node->flags &= ~NG_BUSY;
+
+ /* If we have sleepers, then wake them up */
+ if (node->sleepers)
+ wakeup(node);
+
+ /* We also have a reference.. drop it too */
+ ng_unref(node);
+}
+
+/************************************************************************
+ Node name handling
+************************************************************************/
+
+/*
+ * Assign a node a name. Once assigned, the name cannot be changed.
+ */
+int
+ng_name_node(node_p node, const char *name)
+{
+ int i;
+
+ /* Check the name is valid */
+ for (i = 0; i < NG_NODELEN + 1; i++) {
+ if (name[i] == '\0' || name[i] == '.' || name[i] == ':')
+ break;
+ }
+ if (i == 0 || name[i] != '\0') {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+ if (ng_decodeidname(name) != NULL) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+
+ /* Check the node isn't already named */
+ if (node->name != NULL) {
+ TRAP_ERROR;
+ return (EISCONN);
+ }
+
+ /* Check the name isn't already being used */
+ if (ng_findname(node, name) != NULL) {
+ TRAP_ERROR;
+ return (EADDRINUSE);
+ }
+
+ /* Allocate space and copy it */
+ MALLOC(node->name, char *, strlen(name) + 1, M_NETGRAPH, M_WAITOK);
+ if (node->name == NULL) {
+ TRAP_ERROR;
+ return (ENOMEM);
+ }
+ strcpy(node->name, name);
+
+ /* The name counts as a reference */
+ node->refs++;
+ return (0);
+}
+
+/*
+ * Find a node by absolute name. The name should NOT end with ':'
+ * The name "." means "this node" and "[xxx]" means "the node
+ * with ID (ie, at address) xxx".
+ *
+ * Returns the node if found, else NULL.
+ */
+node_p
+ng_findname(node_p this, const char *name)
+{
+ node_p node, temp;
+
+ /* "." means "this node" */
+ if (strcmp(name, ".") == 0)
+ return(this);
+
+ /* Check for name-by-ID */
+ if ((temp = ng_decodeidname(name)) != NULL) {
+
+ /* Make sure the ID really points to a node */
+ LIST_FOREACH(node, &nodelist, nodes) {
+ if (node == temp)
+ break;
+ }
+ return (node);
+ }
+
+ /* Find node by name */
+ LIST_FOREACH(node, &nodelist, nodes) {
+ if (node->name != NULL && strcmp(node->name, name) == 0)
+ break;
+ }
+ return (node);
+}
+
+/*
+ * Decode a ID name, eg. "[f03034de]". Returns NULL if the
+ * string is not valid, otherwise returns the ID cast to a
+ * node pointer.
+ *
+ * NOTE: the returned pointer is not necessarily valid!
+ */
+static node_p
+ng_decodeidname(const char *name)
+{
+ u_int32_t val;
+ int k, len;
+
+ /* Basic checks */
+ for (len = 0; name[len] != '\0'; len++) {
+ const char ch = name[len];
+
+ if (len == 0) {
+ if (ch != '[')
+ return (NULL);
+ } else if (name[len + 1] == '\0') {
+ if (ch != ']')
+ return (NULL);
+ } else if (!((ch >= '0' && ch <= '9')
+ || (ch >= 'a' && ch <= 'f')
+ || (ch >= 'A' && ch <= 'F')))
+ return (NULL);
+ }
+ if (len < 3 || len > (sizeof(val) * 2) + 2 || name[1] == '0')
+ return (NULL);
+
+ /* Convert number to binary */
+ for (val = 0, k = 1; k < len - 1; k++) {
+ const char ch = name[k];
+
+ if (ch <= '9')
+ val = (val << 4) | ((ch - '0') & 0xf);
+ else
+ val = (val << 4) | (((ch & 0xdf) - 'A' + 10) & 0xf);
+ }
+ return ((node_p) val);
+}
+
+/*
+ * Remove a name from a node. This should only be called
+ * when shutting down and removing the node.
+ */
+void
+ng_unname(node_p node)
+{
+ if (node->name) {
+ FREE(node->name, M_NETGRAPH);
+ node->name = NULL;
+ ng_unref(node);
+ }
+}
+
+/************************************************************************
+ Hook routines
+
+ Names are not optional. Hooks are always connected, except for a
+ brief moment within these routines.
+
+************************************************************************/
+
+/*
+ * Remove a hook reference
+ */
+static void
+ng_unref_hook(hook_p hook)
+{
+ if (--hook->refs == 0)
+ FREE(hook, M_NETGRAPH);
+}
+
+/*
+ * Add an unconnected hook to a node. Only used internally.
+ */
+static int
+ng_add_hook(node_p node, const char *name, hook_p *hookp)
+{
+ hook_p hook;
+ int error = 0;
+
+ /* Check that the given name is good */
+ if (name == NULL) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+ LIST_FOREACH(hook, &node->hooks, hooks) {
+ if (strcmp(hook->name, name) == 0) {
+ TRAP_ERROR;
+ return (EEXIST);
+ }
+ }
+
+ /* Allocate the hook and link it up */
+ MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH, M_WAITOK);
+ if (hook == NULL) {
+ TRAP_ERROR;
+ return (ENOMEM);
+ }
+ bzero(hook, sizeof(*hook));
+ hook->refs = 1;
+ hook->flags = HK_INVALID;
+ hook->node = node;
+ node->refs++; /* each hook counts as a reference */
+
+ /* Check if the node type code has something to say about it */
+ if (node->type->newhook != NULL)
+ if ((error = (*node->type->newhook)(node, hook, name)) != 0)
+ goto fail;
+
+ /*
+ * The 'type' agrees so far, so go ahead and link it in.
+ * We'll ask again later when we actually connect the hooks.
+ */
+ LIST_INSERT_HEAD(&node->hooks, hook, hooks);
+ node->numhooks++;
+
+ /* Set hook name */
+ MALLOC(hook->name, char *, strlen(name) + 1, M_NETGRAPH, M_WAITOK);
+ if (hook->name == NULL) {
+ error = ENOMEM;
+ LIST_REMOVE(hook, hooks);
+ node->numhooks--;
+fail:
+ hook->node = NULL;
+ ng_unref(node);
+ ng_unref_hook(hook); /* this frees the hook */
+ return (error);
+ }
+ strcpy(hook->name, name);
+ if (hookp)
+ *hookp = hook;
+ return (error);
+}
+
+/*
+ * Connect a pair of hooks. Only used internally.
+ */
+static int
+ng_connect(hook_p hook1, hook_p hook2)
+{
+ int error;
+
+ hook1->peer = hook2;
+ hook2->peer = hook1;
+
+ /* Give each node the opportunity to veto the impending connection */
+ if (hook1->node->type->connect) {
+ if ((error = (*hook1->node->type->connect) (hook1))) {
+ ng_destroy_hook(hook1); /* also zaps hook2 */
+ return (error);
+ }
+ }
+ if (hook2->node->type->connect) {
+ if ((error = (*hook2->node->type->connect) (hook2))) {
+ ng_destroy_hook(hook2); /* also zaps hook1 */
+ return (error);
+ }
+ }
+ hook1->flags &= ~HK_INVALID;
+ hook2->flags &= ~HK_INVALID;
+ return (0);
+}
+
+/*
+ * Destroy a hook
+ *
+ * As hooks are always attached, this really destroys two hooks.
+ * The one given, and the one attached to it. Disconnect the hooks
+ * from each other first.
+ */
+void
+ng_destroy_hook(hook_p hook)
+{
+ hook_p peer = hook->peer;
+
+ hook->flags |= HK_INVALID; /* as soon as possible */
+ if (peer) {
+ peer->flags |= HK_INVALID; /* as soon as possible */
+ hook->peer = NULL;
+ peer->peer = NULL;
+ ng_disconnect_hook(peer);
+ }
+ ng_disconnect_hook(hook);
+}
+
+/*
+ * Notify the node of the hook's demise. This may result in more actions
+ * (e.g. shutdown) but we don't do that ourselves and don't know what
+ * happens there. If there is no appropriate handler, then just remove it
+ * (and decrement the reference count of it's node which in turn might
+ * make something happen).
+ */
+static void
+ng_disconnect_hook(hook_p hook)
+{
+ node_p node = hook->node;
+
+ /*
+ * Remove the hook from the node's list to avoid possible recursion
+ * in case the disconnection results in node shutdown.
+ */
+ LIST_REMOVE(hook, hooks);
+ node->numhooks--;
+ if (node->type->disconnect) {
+ /*
+ * The type handler may elect to destroy the peer so don't
+ * trust its existance after this point.
+ */
+ (*node->type->disconnect) (hook);
+ }
+ ng_unref(node); /* might be the last reference */
+ if (hook->name)
+ FREE(hook->name, M_NETGRAPH);
+ hook->node = NULL; /* may still be referenced elsewhere */
+ ng_unref_hook(hook);
+}
+
+/*
+ * Take two hooks on a node and merge the connection so that the given node
+ * is effectively bypassed.
+ */
+int
+ng_bypass(hook_p hook1, hook_p hook2)
+{
+ if (hook1->node != hook2->node)
+ return (EINVAL);
+ hook1->peer->peer = hook2->peer;
+ hook2->peer->peer = hook1->peer;
+
+ /* XXX If we ever cache methods on hooks update them as well */
+ hook1->peer = NULL;
+ hook2->peer = NULL;
+ ng_destroy_hook(hook1);
+ ng_destroy_hook(hook2);
+ return (0);
+}
+
+/*
+ * Install a new netgraph type
+ */
+int
+ng_newtype(struct ng_type *tp)
+{
+ const size_t namelen = strlen(tp->name);
+
+ /* Check version and type name fields */
+ if (tp->version != NG_VERSION || namelen == 0 || namelen > NG_TYPELEN) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+
+ /* Check for name collision */
+ if (ng_findtype(tp->name) != NULL) {
+ TRAP_ERROR;
+ return (EEXIST);
+ }
+
+ /* Link in new type */
+ LIST_INSERT_HEAD(&typelist, tp, types);
+ tp->refs = 0;
+ return (0);
+}
+
+/*
+ * Look for a type of the name given
+ */
+struct ng_type *
+ng_findtype(const char *typename)
+{
+ struct ng_type *type;
+
+ LIST_FOREACH(type, &typelist, types) {
+ if (strcmp(type->name, typename) == 0)
+ break;
+ }
+ return (type);
+}
+
+
+/************************************************************************
+ Composite routines
+************************************************************************/
+
+/*
+ * Make a peer and connect. The order is arranged to minimise
+ * the work needed to back out in case of error.
+ */
+int
+ng_mkpeer(node_p node, const char *name, const char *name2, char *type)
+{
+ node_p node2;
+ hook_p hook;
+ hook_p hook2;
+ int error;
+
+ if ((error = ng_add_hook(node, name, &hook)))
+ return (error);
+ if ((error = ng_make_node(type, &node2))) {
+ ng_destroy_hook(hook);
+ return (error);
+ }
+ if ((error = ng_add_hook(node2, name2, &hook2))) {
+ ng_rmnode(node2);
+ ng_destroy_hook(hook);
+ return (error);
+ }
+
+ /*
+ * Actually link the two hooks together.. on failure they are
+ * destroyed so we don't have to do that here.
+ */
+ if ((error = ng_connect(hook, hook2)))
+ ng_rmnode(node2);
+ return (error);
+}
+
+/*
+ * Connect two nodes using the specified hooks
+ */
+int
+ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2)
+{
+ int error;
+ hook_p hook;
+ hook_p hook2;
+
+ if ((error = ng_add_hook(node, name, &hook)))
+ return (error);
+ if ((error = ng_add_hook(node2, name2, &hook2))) {
+ ng_destroy_hook(hook);
+ return (error);
+ }
+ return (ng_connect(hook, hook2));
+}
+
+/*
+ * Parse and verify a string of the form: <NODE:><PATH>
+ *
+ * Such a string can refer to a specific node or a specific hook
+ * on a specific node, depending on how you look at it. In the
+ * latter case, the PATH component must not end in a dot.
+ *
+ * Both <NODE:> and <PATH> are optional. The <PATH> is a string
+ * of hook names separated by dots. This breaks out the original
+ * string, setting *nodep to "NODE" (or NULL if none) and *pathp
+ * to "PATH" (or NULL if degenerate). Also, *hookp will point to
+ * the final hook component of <PATH>, if any, otherwise NULL.
+ *
+ * This returns -1 if the path is malformed. The char ** are optional.
+ */
+
+int
+ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp)
+{
+ char *node, *path, *hook;
+ int k;
+
+ /*
+ * Extract absolute NODE, if any
+ */
+ for (path = addr; *path && *path != ':'; path++);
+ if (*path) {
+ node = addr; /* Here's the NODE */
+ *path++ = '\0'; /* Here's the PATH */
+
+ /* Node name must not be empty */
+ if (!*node)
+ return -1;
+
+ /* A name of "." is OK; otherwise '.' not allowed */
+ if (strcmp(node, ".") != 0) {
+ for (k = 0; node[k]; k++)
+ if (node[k] == '.')
+ return -1;
+ }
+ } else {
+ node = NULL; /* No absolute NODE */
+ path = addr; /* Here's the PATH */
+ }
+
+ /* Snoop for illegal characters in PATH */
+ for (k = 0; path[k]; k++)
+ if (path[k] == ':')
+ return -1;
+
+ /* Check for no repeated dots in PATH */
+ for (k = 0; path[k]; k++)
+ if (path[k] == '.' && path[k + 1] == '.')
+ return -1;
+
+ /* Remove extra (degenerate) dots from beginning or end of PATH */
+ if (path[0] == '.')
+ path++;
+ if (*path && path[strlen(path) - 1] == '.')
+ path[strlen(path) - 1] = 0;
+
+ /* If PATH has a dot, then we're not talking about a hook */
+ if (*path) {
+ for (hook = path, k = 0; path[k]; k++)
+ if (path[k] == '.') {
+ hook = NULL;
+ break;
+ }
+ } else
+ path = hook = NULL;
+
+ /* Done */
+ if (nodep)
+ *nodep = node;
+ if (pathp)
+ *pathp = path;
+ if (hookp)
+ *hookp = hook;
+ return (0);
+}
+
+/*
+ * Given a path, which may be absolute or relative, and a starting node,
+ * return the destination node. Compute the "return address" if desired.
+ */
+int
+ng_path2node(node_p here, const char *address, node_p *destp, char **rtnp)
+{
+ const node_p start = here;
+ char fullpath[NG_PATHLEN + 1];
+ char *nodename, *path, pbuf[2];
+ node_p node;
+ char *cp;
+
+ /* Initialize */
+ if (rtnp)
+ *rtnp = NULL;
+ if (destp == NULL)
+ return EINVAL;
+ *destp = NULL;
+
+ /* Make a writable copy of address for ng_path_parse() */
+ strncpy(fullpath, address, sizeof(fullpath) - 1);
+ fullpath[sizeof(fullpath) - 1] = '\0';
+
+ /* Parse out node and sequence of hooks */
+ if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) {
+ TRAP_ERROR;
+ return EINVAL;
+ }
+ if (path == NULL) {
+ pbuf[0] = '.'; /* Needs to be writable */
+ pbuf[1] = '\0';
+ path = pbuf;
+ }
+
+ /* For an absolute address, jump to the starting node */
+ if (nodename) {
+ node = ng_findname(here, nodename);
+ if (node == NULL) {
+ TRAP_ERROR;
+ return (ENOENT);
+ }
+ } else
+ node = here;
+
+ /* Now follow the sequence of hooks */
+ for (cp = path; node != NULL && *cp != '\0'; ) {
+ hook_p hook;
+ char *segment;
+
+ /*
+ * Break out the next path segment. Replace the dot we just
+ * found with a NUL; "cp" points to the next segment (or the
+ * NUL at the end).
+ */
+ for (segment = cp; *cp != '\0'; cp++) {
+ if (*cp == '.') {
+ *cp++ = '\0';
+ break;
+ }
+ }
+
+ /* Empty segment */
+ if (*segment == '\0')
+ continue;
+
+ /* We have a segment, so look for a hook by that name */
+ LIST_FOREACH(hook, &node->hooks, hooks) {
+ if (hook->name && strcmp(hook->name, segment) == 0)
+ break;
+ }
+
+ /* Can't get there from here... */
+ if (hook == NULL
+ || hook->peer == NULL
+ || (hook->flags & HK_INVALID) != 0) {
+ TRAP_ERROR;
+ return (ENOENT);
+ }
+
+ /* Hop on over to the next node */
+ node = hook->peer->node;
+ }
+
+ /* If node somehow missing, fail here (probably this is not needed) */
+ if (node == NULL) {
+ TRAP_ERROR;
+ return (ENXIO);
+ }
+
+ /* Now compute return address, i.e., the path to the sender */
+ if (rtnp != NULL) {
+ MALLOC(*rtnp, char *, NG_NODELEN + 2, M_NETGRAPH, M_WAITOK);
+ if (*rtnp == NULL) {
+ TRAP_ERROR;
+ return (ENOMEM);
+ }
+ if (start->name != NULL)
+ sprintf(*rtnp, "%s:", start->name);
+ else
+ sprintf(*rtnp, "[%lx]:", (u_long) start);
+ }
+
+ /* Done */
+ *destp = node;
+ return (0);
+}
+
+/*
+ * Call the appropriate message handler for the object.
+ * It is up to the message handler to free the message.
+ * If it's a generic message, handle it generically, otherwise
+ * call the type's message handler (if it exists)
+ */
+
+#define CALL_MSG_HANDLER(error, node, msg, retaddr, resp) \
+do { \
+ if((msg)->header.typecookie == NGM_GENERIC_COOKIE) { \
+ (error) = ng_generic_msg((node), (msg), \
+ (retaddr), (resp)); \
+ } else { \
+ if ((node)->type->rcvmsg != NULL) { \
+ (error) = (*(node)->type->rcvmsg)((node), \
+ (msg), (retaddr), (resp)); \
+ } else { \
+ TRAP_ERROR; \
+ FREE((msg), M_NETGRAPH); \
+ (error) = EINVAL; \
+ } \
+ } \
+} while (0)
+
+
+/*
+ * Send a control message to a node
+ */
+int
+ng_send_msg(node_p here, struct ng_mesg *msg, const char *address,
+ struct ng_mesg **rptr)
+{
+ node_p dest = NULL;
+ char *retaddr = NULL;
+ int error;
+
+ /* Find the target node */
+ error = ng_path2node(here, address, &dest, &retaddr);
+ if (error) {
+ FREE(msg, M_NETGRAPH);
+ return error;
+ }
+
+ /* Make sure the resp field is null before we start */
+ if (rptr != NULL)
+ *rptr = NULL;
+
+ CALL_MSG_HANDLER(error, dest, msg, retaddr, rptr);
+
+ /* Make sure that if there is a response, it has the RESP bit set */
+ if ((error == 0) && rptr && *rptr)
+ (*rptr)->header.flags |= NGF_RESP;
+
+ /*
+ * If we had a return address it is up to us to free it. They should
+ * have taken a copy if they needed to make a delayed response.
+ */
+ if (retaddr)
+ FREE(retaddr, M_NETGRAPH);
+ return (error);
+}
+
+/*
+ * Implement the 'generic' control messages
+ */
+static int
+ng_generic_msg(node_p here, struct ng_mesg *msg, const char *retaddr,
+ struct ng_mesg **resp)
+{
+ int error = 0;
+
+ if (msg->header.typecookie != NGM_GENERIC_COOKIE) {
+ TRAP_ERROR;
+ FREE(msg, M_NETGRAPH);
+ return (EINVAL);
+ }
+ switch (msg->header.cmd) {
+ case NGM_SHUTDOWN:
+ ng_rmnode(here);
+ break;
+ case NGM_MKPEER:
+ {
+ struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data;
+
+ if (msg->header.arglen != sizeof(*mkp)) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+ mkp->type[sizeof(mkp->type) - 1] = '\0';
+ mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0';
+ mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0';
+ error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type);
+ break;
+ }
+ case NGM_CONNECT:
+ {
+ struct ngm_connect *const con =
+ (struct ngm_connect *) msg->data;
+ node_p node2;
+
+ if (msg->header.arglen != sizeof(*con)) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+ con->path[sizeof(con->path) - 1] = '\0';
+ con->ourhook[sizeof(con->ourhook) - 1] = '\0';
+ con->peerhook[sizeof(con->peerhook) - 1] = '\0';
+ error = ng_path2node(here, con->path, &node2, NULL);
+ if (error)
+ break;
+ error = ng_con_nodes(here, con->ourhook, node2, con->peerhook);
+ break;
+ }
+ case NGM_NAME:
+ {
+ struct ngm_name *const nam = (struct ngm_name *) msg->data;
+
+ if (msg->header.arglen != sizeof(*nam)) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+ nam->name[sizeof(nam->name) - 1] = '\0';
+ error = ng_name_node(here, nam->name);
+ break;
+ }
+ case NGM_RMHOOK:
+ {
+ struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data;
+ hook_p hook;
+
+ if (msg->header.arglen != sizeof(*rmh)) {
+ TRAP_ERROR;
+ return (EINVAL);
+ }
+ rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0';
+ LIST_FOREACH(hook, &here->hooks, hooks) {
+ if (hook->name && strcmp(hook->name, rmh->ourhook) == 0)
+ break;
+ }
+ if (hook)
+ ng_destroy_hook(hook);
+ break;
+ }
+ case NGM_NODEINFO:
+ {
+ struct nodeinfo *ni;
+ struct ng_mesg *rp;
+
+ /* Get response struct */
+ if (resp == NULL) {
+ error = EINVAL;
+ break;
+ }
+ NG_MKRESPONSE(rp, msg, sizeof(*ni), M_NOWAIT);
+ if (rp == NULL) {
+ error = ENOMEM;
+ break;
+ }
+
+ /* Fill in node info */
+ ni = (struct nodeinfo *) rp->data;
+ if (here->name != NULL)
+ strncpy(ni->name, here->name, NG_NODELEN);
+ strncpy(ni->type, here->type->name, NG_TYPELEN);
+ ni->id = (u_int32_t) here;
+ ni->hooks = here->numhooks;
+ *resp = rp;
+ break;
+ }
+ case NGM_LISTHOOKS:
+ {
+ const int nhooks = here->numhooks;
+ struct hooklist *hl;
+ struct nodeinfo *ni;
+ struct ng_mesg *rp;
+ hook_p hook;
+
+ /* Get response struct */
+ if (resp == NULL) {
+ error = EINVAL;
+ break;
+ }
+ NG_MKRESPONSE(rp, msg, sizeof(*hl)
+ + (nhooks * sizeof(struct linkinfo)), M_NOWAIT);
+ if (rp == NULL) {
+ error = ENOMEM;
+ break;
+ }
+ hl = (struct hooklist *) rp->data;
+ ni = &hl->nodeinfo;
+
+ /* Fill in node info */
+ if (here->name)
+ strncpy(ni->name, here->name, NG_NODELEN);
+ strncpy(ni->type, here->type->name, NG_TYPELEN);
+ ni->id = (u_int32_t) here;
+
+ /* Cycle through the linked list of hooks */
+ ni->hooks = 0;
+ LIST_FOREACH(hook, &here->hooks, hooks) {
+ struct linkinfo *const link = &hl->link[ni->hooks];
+
+ if (ni->hooks >= nhooks) {
+ log(LOG_ERR, "%s: number of %s changed\n",
+ __FUNCTION__, "hooks");
+ break;
+ }
+ if ((hook->flags & HK_INVALID) != 0)
+ continue;
+ strncpy(link->ourhook, hook->name, NG_HOOKLEN);
+ strncpy(link->peerhook, hook->peer->name, NG_HOOKLEN);
+ if (hook->peer->node->name != NULL)
+ strncpy(link->nodeinfo.name,
+ hook->peer->node->name, NG_NODELEN);
+ strncpy(link->nodeinfo.type,
+ hook->peer->node->type->name, NG_TYPELEN);
+ link->nodeinfo.id = (u_int32_t) hook->peer->node;
+ link->nodeinfo.hooks = hook->peer->node->numhooks;
+ ni->hooks++;
+ }
+ *resp = rp;
+ break;
+ }
+
+ case NGM_LISTNAMES:
+ case NGM_LISTNODES:
+ {
+ const int unnamed = (msg->header.cmd == NGM_LISTNODES);
+ struct namelist *nl;
+ struct ng_mesg *rp;
+ node_p node;
+ int num = 0;
+
+ if (resp == NULL) {
+ error = EINVAL;
+ break;
+ }
+
+ /* Count number of nodes */
+ LIST_FOREACH(node, &nodelist, nodes) {
+ if (unnamed || node->name != NULL)
+ num++;
+ }
+
+ /* Get response struct */
+ if (resp == NULL) {
+ error = EINVAL;
+ break;
+ }
+ NG_MKRESPONSE(rp, msg, sizeof(*nl)
+ + (num * sizeof(struct nodeinfo)), M_NOWAIT);
+ if (rp == NULL) {
+ error = ENOMEM;
+ break;
+ }
+ nl = (struct namelist *) rp->data;
+
+ /* Cycle through the linked list of nodes */
+ nl->numnames = 0;
+ LIST_FOREACH(node, &nodelist, nodes) {
+ struct nodeinfo *const np = &nl->nodeinfo[nl->numnames];
+
+ if (nl->numnames >= num) {
+ log(LOG_ERR, "%s: number of %s changed\n",
+ __FUNCTION__, "nodes");
+ break;
+ }
+ if ((node->flags & NG_INVALID) != 0)
+ continue;
+ if (!unnamed && node->name == NULL)
+ continue;
+ if (node->name != NULL)
+ strncpy(np->name, node->name, NG_NODELEN);
+ strncpy(np->type, node->type->name, NG_TYPELEN);
+ np->id = (u_int32_t) node;
+ np->hooks = node->numhooks;
+ nl->numnames++;
+ }
+ *resp = rp;
+ break;
+ }
+
+ case NGM_LISTTYPES:
+ {
+ struct typelist *tl;
+ struct ng_mesg *rp;
+ struct ng_type *type;
+ int num = 0;
+
+ if (resp == NULL) {
+ error = EINVAL;
+ break;
+ }
+
+ /* Count number of types */
+ LIST_FOREACH(type, &typelist, types)
+ num++;
+
+ /* Get response struct */
+ if (resp == NULL) {
+ error = EINVAL;
+ break;
+ }
+ NG_MKRESPONSE(rp, msg, sizeof(*tl)
+ + (num * sizeof(struct typeinfo)), M_NOWAIT);
+ if (rp == NULL) {
+ error = ENOMEM;
+ break;
+ }
+ tl = (struct typelist *) rp->data;
+
+ /* Cycle through the linked list of types */
+ tl->numtypes = 0;
+ LIST_FOREACH(type, &typelist, types) {
+ struct typeinfo *const tp = &tl->typeinfo[tl->numtypes];
+
+ if (tl->numtypes >= num) {
+ log(LOG_ERR, "%s: number of %s changed\n",
+ __FUNCTION__, "types");
+ break;
+ }
+ strncpy(tp->typename, type->name, NG_TYPELEN);
+ tp->numnodes = type->refs;
+ tl->numtypes++;
+ }
+ *resp = rp;
+ break;
+ }
+
+ case NGM_TEXT_STATUS:
+ /*
+ * This one is tricky as it passes the command down to the
+ * actual node, even though it is a generic type command.
+ * This means we must assume that the msg is already freed
+ * when control passes back to us.
+ */
+ if (resp == NULL) {
+ error = EINVAL;
+ break;
+ }
+ if (here->type->rcvmsg != NULL)
+ return((*here->type->rcvmsg)(here, msg, retaddr, resp));
+ /* Fall through if rcvmsg not supported */
+ default:
+ TRAP_ERROR;
+ error = EINVAL;
+ }
+ FREE(msg, M_NETGRAPH);
+ return (error);
+}
+
+/*
+ * Send a data packet to a node. If the recipient has no
+ * 'receive data' method, then silently discard the packet.
+ */
+int
+ng_send_data(hook_p hook, struct mbuf *m, meta_p meta)
+{
+ int (*rcvdata)(hook_p, struct mbuf *, meta_p);
+ int error;
+
+#ifdef DIAGNOSTIC
+ if ((m->m_flags & M_PKTHDR) == 0)
+ panic(__FUNCTION__);
+#endif
+ if (hook && (hook->flags & HK_INVALID) == 0) {
+ rcvdata = hook->peer->node->type->rcvdata;
+ if (rcvdata != NULL)
+ error = (*rcvdata)(hook->peer, m, meta);
+ else {
+ error = 0;
+ NG_FREE_DATA(m, meta);
+ }
+ } else {
+ TRAP_ERROR;
+ error = ENOTCONN;
+ NG_FREE_DATA(m, meta);
+ }
+ return (error);
+}
+
+/*
+ * Send a queued data packet to a node. If the recipient has no
+ * 'receive queued data' method, then try the 'receive data' method above.
+ */
+int
+ng_send_dataq(hook_p hook, struct mbuf *m, meta_p meta)
+{
+ int (*rcvdataq)(hook_p, struct mbuf *, meta_p);
+ int error;
+
+#ifdef DIAGNOSTIC
+ if ((m->m_flags & M_PKTHDR) == 0)
+ panic(__FUNCTION__);
+#endif
+ if (hook && (hook->flags & HK_INVALID) == 0) {
+ rcvdataq = hook->peer->node->type->rcvdataq;
+ if (rcvdataq != NULL)
+ error = (*rcvdataq)(hook->peer, m, meta);
+ else {
+ error = ng_send_data(hook, m, meta);
+ }
+ } else {
+ TRAP_ERROR;
+ error = ENOTCONN;
+ NG_FREE_DATA(m, meta);
+ }
+ return (error);
+}
+
+/************************************************************************
+ Module routines
+************************************************************************/
+
+/*
+ * Handle the loading/unloading of a netgraph node type module
+ */
+int
+ng_mod_event(module_t mod, int event, void *data)
+{
+ struct ng_type *const type = data;
+ int s, error = 0;
+
+ switch (event) {
+ case MOD_LOAD:
+
+ /* Register new netgraph node type */
+ s = splnet();
+ if ((error = ng_newtype(type)) != 0) {
+ splx(s);
+ break;
+ }
+
+ /* Call type specific code */
+ if (type->mod_event != NULL)
+ if ((error = (*type->mod_event)(mod, event, data)) != 0)
+ LIST_REMOVE(type, types);
+ splx(s);
+ break;
+
+ case MOD_UNLOAD:
+ s = splnet();
+ if (type->refs != 0) /* make sure no nodes exist! */
+ error = EBUSY;
+ else {
+ if (type->mod_event != NULL) { /* check with type */
+ error = (*type->mod_event)(mod, event, data);
+ if (error != 0) { /* type refuses.. */
+ splx(s);
+ break;
+ }
+ }
+ LIST_REMOVE(type, types);
+ }
+ splx(s);
+ break;
+
+ default:
+ if (type->mod_event != NULL)
+ error = (*type->mod_event)(mod, event, data);
+ else
+ error = 0; /* XXX ? */
+ break;
+ }
+ return (error);
+}
+
+/*
+ * Handle loading and unloading for this code.
+ * The only thing we need to link into is the NETISR strucure.
+ */
+static int
+ngb_mod_event(module_t mod, int event, void *data)
+{
+ int s, error = 0;
+
+ switch (event) {
+ case MOD_LOAD:
+ /* Register line discipline */
+ s = splimp();
+ error = register_netisr(NETISR_NETGRAPH, ngintr);
+ splx(s);
+ break;
+ case MOD_UNLOAD:
+ /* You cant unload it because an interface may be using it. */
+ error = EBUSY;
+ break;
+ default:
+ error = EOPNOTSUPP;
+ break;
+ }
+ return (error);
+}
+
+static moduledata_t netgraph_mod = {
+ "netgraph",
+ ngb_mod_event,
+ (NULL)
+};
+DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_DRIVERS, SI_ORDER_MIDDLE);
+
+/************************************************************************
+ Queueing routines
+************************************************************************/
+
+/* The structure for queueing across ISR switches */
+struct ng_queue_entry {
+ u_long flags;
+ struct ng_queue_entry *next;
+ union {
+ struct {
+ hook_p da_hook; /* target hook */
+ struct mbuf *da_m;
+ meta_p da_meta;
+ } data;
+ struct {
+ struct ng_mesg *msg_msg;
+ node_p msg_node;
+ void *msg_retaddr;
+ } msg;
+ } body;
+};
+#define NGQF_DATA 0x01 /* the queue element is data */
+#define NGQF_MESG 0x02 /* the queue element is a message */
+
+static struct ng_queue_entry *ngqbase; /* items to be unqueued */
+static struct ng_queue_entry *ngqlast; /* last item queued */
+static const int ngqroom = 64; /* max items to queue */
+static int ngqsize; /* number of items in queue */
+
+static struct ng_queue_entry *ngqfree; /* free ones */
+static const int ngqfreemax = 16;/* cache at most this many */
+static int ngqfreesize; /* number of cached entries */
+
+/*
+ * Get a queue entry
+ */
+static struct ng_queue_entry *
+ng_getqblk(void)
+{
+ register struct ng_queue_entry *q;
+ int s;
+
+ /* Could be guarding against tty ints or whatever */
+ s = splhigh();
+
+ /* Try get a cached queue block, or else allocate a new one */
+ if ((q = ngqfree) == NULL) {
+ splx(s);
+ if (ngqsize < ngqroom) { /* don't worry about races */
+ MALLOC(q, struct ng_queue_entry *,
+ sizeof(*q), M_NETGRAPH, M_NOWAIT);
+ }
+ } else {
+ ngqfree = q->next;
+ ngqfreesize--;
+ splx(s);
+ }
+ return (q);
+}
+
+/*
+ * Release a queue entry
+ */
+#define RETURN_QBLK(q) \
+do { \
+ int s; \
+ if (ngqfreesize < ngqfreemax) { /* don't worry about races */ \
+ s = splhigh(); \
+ (q)->next = ngqfree; \
+ ngqfree = (q); \
+ ngqfreesize++; \
+ splx(s); \
+ } else { \
+ FREE((q), M_NETGRAPH); \
+ } \
+} while (0)
+
+/*
+ * Running at a raised (but we don't know which) processor priority level,
+ * put the data onto a queue to be picked up by another PPL (probably splnet)
+ */
+int
+ng_queue_data(hook_p hook, struct mbuf *m, meta_p meta)
+{
+ struct ng_queue_entry *q;
+ int s;
+
+ if (hook == NULL) {
+ NG_FREE_DATA(m, meta);
+ return (0);
+ }
+ if ((q = ng_getqblk()) == NULL) {
+ NG_FREE_DATA(m, meta);
+ return (ENOBUFS);
+ }
+
+ /* Fill out the contents */
+ q->flags = NGQF_DATA;
+ q->next = NULL;
+ q->body.data.da_hook = hook;
+ q->body.data.da_m = m;
+ q->body.data.da_meta = meta;
+ hook->refs++; /* don't let it go away while on the queue */
+
+ /* Put it on the queue */
+ s = splhigh();
+ if (ngqbase) {
+ ngqlast->next = q;
+ } else {
+ ngqbase = q;
+ }
+ ngqlast = q;
+ ngqsize++;
+ splx(s);
+
+ /* Schedule software interrupt to handle it later */
+ schednetisr(NETISR_NETGRAPH);
+ return (0);
+}
+
+/*
+ * Running at a raised (but we don't know which) processor priority level,
+ * put the msg onto a queue to be picked up by another PPL (probably splnet)
+ */
+int
+ng_queue_msg(node_p here, struct ng_mesg * msg, int len, const char *address)
+{
+ register struct ng_queue_entry *q;
+ int s;
+ node_p dest = NULL;
+ char *retaddr = NULL;
+ int error;
+
+ /* Find the target node. Note that this trashes address */
+ error = ng_path2node(here, address, &dest, &retaddr);
+ if (error) {
+ FREE(msg, M_NETGRAPH);
+ return (error);
+ }
+ if ((q = ng_getqblk()) == NULL) {
+ FREE(msg, M_NETGRAPH);
+ if (retaddr)
+ FREE(retaddr, M_NETGRAPH);
+ return (ENOBUFS);
+ }
+
+ /* Fill out the contents */
+ q->flags = NGQF_MESG;
+ q->next = NULL;
+ q->body.msg.msg_node = dest;
+ q->body.msg.msg_msg = msg;
+ q->body.msg.msg_retaddr = retaddr;
+ dest->refs++; /* don't let it go away while on the queue */
+
+ /* Put it on the queue */
+ s = splhigh();
+ if (ngqbase) {
+ ngqlast->next = q;
+ } else {
+ ngqbase = q;
+ }
+ ngqlast = q;
+ ngqsize++;
+ splx(s);
+
+ /* Schedule software interrupt to handle it later */
+ schednetisr(NETISR_NETGRAPH);
+ return (0);
+}
+
+/*
+ * Pick an item off the queue, process it, and dispose of the queue entry.
+ * Should be running at splnet.
+ */
+static void
+ngintr(void)
+{
+ hook_p hook;
+ struct ng_queue_entry *ngq;
+ struct mbuf *m;
+ meta_p meta;
+ void *retaddr;
+ struct ng_mesg *msg;
+ node_p node;
+ int error = 0;
+ int s;
+
+ while (1) {
+ s = splhigh();
+ if ((ngq = ngqbase)) {
+ ngqbase = ngq->next;
+ ngqsize--;
+ }
+ splx(s);
+ if (ngq == NULL)
+ return;
+ switch (ngq->flags) {
+ case NGQF_DATA:
+ hook = ngq->body.data.da_hook;
+ m = ngq->body.data.da_m;
+ meta = ngq->body.data.da_meta;
+ RETURN_QBLK(ngq);
+ NG_SEND_DATAQ(error, hook, m, meta);
+ ng_unref_hook(hook);
+ break;
+ case NGQF_MESG:
+ node = ngq->body.msg.msg_node;
+ msg = ngq->body.msg.msg_msg;
+ retaddr = ngq->body.msg.msg_retaddr;
+ RETURN_QBLK(ngq);
+ if (node->flags & NG_INVALID) {
+ FREE(msg, M_NETGRAPH);
+ } else {
+ CALL_MSG_HANDLER(error, node, msg,
+ retaddr, NULL);
+ }
+ ng_unref(node);
+ if (retaddr)
+ FREE(retaddr, M_NETGRAPH);
+ break;
+ default:
+ RETURN_QBLK(ngq);
+ }
+ }
+}
+
+
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