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authorjeff <jeff@FreeBSD.org>2003-02-10 14:03:45 +0000
committerjeff <jeff@FreeBSD.org>2003-02-10 14:03:45 +0000
commitfbd09df3ebb5c8ef1b210de15741b060a2fa1c1a (patch)
tree485e43da061208f54066ed3b4072121b02a1b216 /sys/kern/sched_ule.c
parent15498f1825ef9fc89467f53960cd35a18535078a (diff)
downloadFreeBSD-src-fbd09df3ebb5c8ef1b210de15741b060a2fa1c1a.zip
FreeBSD-src-fbd09df3ebb5c8ef1b210de15741b060a2fa1c1a.tar.gz
- Add a new variable 'kg_runtime' that tracks the amount of time we've run.
- Use the ratio of kg_runtime / kg_slptime to determine our dynamic priority. - Scale kg_runtime and kg_slptime back when the sum of the two exceeds SCHED_SLP_RUN_MAX. This allows us to slowly forget old behavior. - Scale back the runtime and slptime in fork so that the new process has the same ratio but much less accumulated time. This causes new behavior to be noticed more quickly.
Diffstat (limited to 'sys/kern/sched_ule.c')
-rw-r--r--sys/kern/sched_ule.c91
1 files changed, 66 insertions, 25 deletions
diff --git a/sys/kern/sched_ule.c b/sys/kern/sched_ule.c
index 614018c..27b602b 100644
--- a/sys/kern/sched_ule.c
+++ b/sys/kern/sched_ule.c
@@ -79,9 +79,11 @@ struct ke_sched {
#define ke_cpu ke_sched->ske_cpu
struct kg_sched {
- int skg_slptime;
+ int skg_slptime; /* Number of ticks we vol. slept */
+ int skg_runtime; /* Number of ticks we were running */
};
#define kg_slptime kg_sched->skg_slptime
+#define kg_runtime kg_sched->skg_runtime
struct td_sched {
int std_slptime;
@@ -107,25 +109,37 @@ struct td_sched *thread0_sched = &td_sched;
* This priority range has 20 priorities on either end that are reachable
* only through nice values.
*/
+#define SCHED_PRI_RANGE (PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE + 1)
#define SCHED_PRI_NRESV 40
-#define SCHED_PRI_RANGE ((PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE + 1) - \
- SCHED_PRI_NRESV)
+#define SCHED_PRI_BASE (SCHED_PRI_NRESV / 2)
+#define SCHED_PRI_DYN (SCHED_PRI_RANGE - SCHED_PRI_NRESV)
+#define SCHED_PRI_DYN_HALF (SCHED_PRI_DYN / 2)
/*
* These determine how sleep time effects the priority of a process.
*
- * SLP_MAX: Maximum amount of accrued sleep time.
- * SLP_SCALE: Scale the number of ticks slept across the dynamic priority
- * range.
- * SLP_TOPRI: Convert a number of ticks slept into a priority value.
- * SLP_DECAY: Reduce the sleep time to 50% for every granted slice.
+ * SLP_RUN_MAX: Maximum amount of sleep time + run time we'll accumulate
+ * before throttling back.
+ * SLP_RUN_THORTTLE: Divisor for reducing slp/run time.
+ * SLP_RATIO: Compute a bounded ratio of slp time vs run time.
+ * SLP_TOPRI: Convert a number of ticks slept and ticks ran into a priority
*/
-#define SCHED_SLP_MAX (hz * 2)
-#define SCHED_SLP_SCALE(slp) (((slp) * SCHED_PRI_RANGE) / SCHED_SLP_MAX)
-#define SCHED_SLP_TOPRI(slp) (SCHED_PRI_RANGE - SCHED_SLP_SCALE((slp)) + \
+#define SCHED_SLP_RUN_MAX ((hz * 30) * 1024)
+#define SCHED_SLP_RUN_THROTTLE (10)
+static __inline int
+sched_slp_ratio(int b, int s)
+{
+ b /= SCHED_PRI_DYN_HALF;
+ if (b == 0)
+ return (0);
+ s /= b;
+ return (s);
+}
+#define SCHED_SLP_TOPRI(slp, run) \
+ ((((slp) > (run))? \
+ sched_slp_ratio((slp), (run)): \
+ SCHED_PRI_DYN_HALF + (SCHED_PRI_DYN_HALF - sched_slp_ratio((run), (slp))))+ \
SCHED_PRI_NRESV / 2)
-#define SCHED_SLP_DECAY(slp) ((slp) / 2) /* XXX Multiple kses break */
-
/*
* These parameters and macros determine the size of the time slice that is
* granted to each thread.
@@ -149,16 +163,19 @@ struct td_sched *thread0_sched = &td_sched;
#define SCHED_PRI_TOSLICE(pri) \
(SCHED_SLICE_MAX - SCHED_SLICE_SCALE((pri), SCHED_PRI_RANGE))
#define SCHED_SLP_TOSLICE(slp) \
- (SCHED_SLICE_MAX - SCHED_SLICE_SCALE((slp), SCHED_SLP_MAX))
+ (SCHED_SLICE_MAX - SCHED_SLICE_SCALE((slp), SCHED_PRI_DYN))
#define SCHED_SLP_COMP(slice) (((slice) / 5) * 3) /* 60% */
#define SCHED_PRI_COMP(slice) (((slice) / 5) * 2) /* 40% */
/*
* This macro determines whether or not the kse belongs on the current or
* next run queue.
+ *
+ * XXX nice value should effect how interactive a kg is.
*/
-#define SCHED_CURR(kg) ((kg)->kg_slptime > (hz / 4) || \
- (kg)->kg_pri_class != PRI_TIMESHARE)
+#define SCHED_CURR(kg) (((kg)->kg_slptime > (kg)->kg_runtime && \
+ sched_slp_ratio((kg)->kg_slptime, (kg)->kg_runtime) > 4) || \
+ (kg)->kg_pri_class != PRI_TIMESHARE)
/*
* Cpu percentage computation macros and defines.
@@ -328,7 +345,7 @@ sched_priority(struct ksegrp *kg)
if (kg->kg_pri_class != PRI_TIMESHARE)
return (kg->kg_user_pri);
- pri = SCHED_SLP_TOPRI(kg->kg_slptime);
+ pri = SCHED_SLP_TOPRI(kg->kg_slptime, kg->kg_runtime);
CTR2(KTR_RUNQ, "sched_priority: slptime: %d\tpri: %d",
kg->kg_slptime, pri);
@@ -359,9 +376,12 @@ sched_slice(struct ksegrp *kg)
pri = kg->kg_user_pri;
pri -= PRI_MIN_TIMESHARE;
pslice = SCHED_PRI_TOSLICE(pri);
- sslice = SCHED_SLP_TOSLICE(kg->kg_slptime);
+ sslice = SCHED_PRI_TOSLICE(SCHED_SLP_TOPRI(kg->kg_slptime, kg->kg_runtime));
+/*
+SCHED_SLP_TOSLICE(SCHED_SLP_RATIO(
+ kg->kg_slptime, kg->kg_runtime));
+*/
slice = SCHED_SLP_COMP(sslice) + SCHED_PRI_COMP(pslice);
- kg->kg_slptime = SCHED_SLP_DECAY(kg->kg_slptime);
CTR4(KTR_RUNQ,
"sched_slice: pri: %d\tsslice: %d\tpslice: %d\tslice: %d",
@@ -372,6 +392,16 @@ sched_slice(struct ksegrp *kg)
else if (slice > SCHED_SLICE_MAX)
slice = SCHED_SLICE_MAX;
+ /*
+ * Every time we grant a new slice check to see if we need to scale
+ * back the slp and run time in the kg. This will cause us to forget
+ * old interactivity while maintaining the current ratio.
+ */
+ if ((kg->kg_runtime + kg->kg_slptime) > SCHED_SLP_RUN_MAX) {
+ kg->kg_runtime /= SCHED_SLP_RUN_THROTTLE;
+ kg->kg_slptime /= SCHED_SLP_RUN_THROTTLE;
+ }
+
return (slice);
}
@@ -539,9 +569,7 @@ sched_wakeup(struct thread *td)
kg = td->td_ksegrp;
if (td->td_slptime) {
- kg->kg_slptime += ticks - td->td_slptime;
- if (kg->kg_slptime > SCHED_SLP_MAX)
- kg->kg_slptime = SCHED_SLP_MAX;
+ kg->kg_slptime += (ticks - td->td_slptime) * 1024;
td->td_priority = sched_priority(kg);
}
td->td_slptime = 0;
@@ -573,14 +601,26 @@ sched_fork(struct ksegrp *kg, struct ksegrp *child)
pkse = FIRST_KSE_IN_KSEGRP(kg);
/* XXX Need something better here */
+ if (kg->kg_slptime > kg->kg_runtime) {
+ child->kg_slptime = SCHED_PRI_DYN;
+ child->kg_runtime = kg->kg_slptime / SCHED_PRI_DYN;
+ } else {
+ child->kg_runtime = SCHED_PRI_DYN;
+ child->kg_slptime = kg->kg_runtime / SCHED_PRI_DYN;
+ }
+#if 0
child->kg_slptime = kg->kg_slptime;
+ child->kg_runtime = kg->kg_runtime;
+#endif
child->kg_user_pri = kg->kg_user_pri;
+#if 0
if (pkse->ke_cpu != PCPU_GET(cpuid)) {
printf("pkse->ke_cpu = %d\n", pkse->ke_cpu);
printf("cpuid = %d", PCPU_GET(cpuid));
Debugger("stop");
}
+#endif
ckse->ke_slice = pkse->ke_slice;
ckse->ke_cpu = pkse->ke_cpu; /* sched_pickcpu(); */
@@ -603,6 +643,7 @@ sched_exit(struct ksegrp *kg, struct ksegrp *child)
/* XXX Need something better here */
mtx_assert(&sched_lock, MA_OWNED);
kg->kg_slptime = child->kg_slptime;
+ kg->kg_runtime = child->kg_runtime;
sched_priority(kg);
}
@@ -646,11 +687,11 @@ sched_clock(struct thread *td)
ke->ke_flags |= KEF_NEEDRESCHED;
#endif
/*
- * We used a tick, decrease our total sleep time. This decreases our
+ * We used a tick charge it to the ksegrp so that we can compute our
* "interactivity".
*/
- if (kg->kg_slptime)
- kg->kg_slptime--;
+ kg->kg_runtime += 1024;
+
/*
* We used up one time slice.
*/
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