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authorjhb <jhb@FreeBSD.org>2000-10-25 05:19:40 +0000
committerjhb <jhb@FreeBSD.org>2000-10-25 05:19:40 +0000
commitff18363a3e5e60f38c8f7a52c7e7f4ea1c8b797f (patch)
treed0f426694e386a2b666529e1e1ad06938c3d7e83 /sys/kern/kern_clock.c
parent08451a100d3bc5d4373e28f7acd976df25f3f785 (diff)
downloadFreeBSD-src-ff18363a3e5e60f38c8f7a52c7e7f4ea1c8b797f.zip
FreeBSD-src-ff18363a3e5e60f38c8f7a52c7e7f4ea1c8b797f.tar.gz
- Overhaul the software interrupt code to use interrupt threads for each
type of software interrupt. Roughly, what used to be a bit in spending now maps to a swi thread. Each thread can have multiple handlers, just like a hardware interrupt thread. - Instead of using a bitmask of pending interrupts, we schedule the specific software interrupt thread to run, so spending, NSWI, and the shandlers array are no longer needed. We can now have an arbitrary number of software interrupt threads. When you register a software interrupt thread via sinthand_add(), you get back a struct intrhand that you pass to sched_swi() when you wish to schedule your swi thread to run. - Convert the name of 'struct intrec' to 'struct intrhand' as it is a bit more intuitive. Also, prefix all the members of struct intrhand with 'ih_'. - Make swi_net() a MI function since there is now no point in it being MD. Submitted by: cp
Diffstat (limited to 'sys/kern/kern_clock.c')
-rw-r--r--sys/kern/kern_clock.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/sys/kern/kern_clock.c b/sys/kern/kern_clock.c
index c01b68e..74f346e 100644
--- a/sys/kern/kern_clock.c
+++ b/sys/kern/kern_clock.c
@@ -58,6 +58,8 @@
#include <vm/pmap.h>
#include <vm/vm_map.h>
#include <sys/sysctl.h>
+#include <sys/bus.h>
+#include <sys/interrupt.h>
#include <machine/cpu.h>
#include <machine/limits.h>
@@ -192,7 +194,7 @@ hardclock(frame)
* relatively high clock interrupt priority any longer than necessary.
*/
if (TAILQ_FIRST(&callwheel[ticks & callwheelmask]) != NULL) {
- setsoftclock();
+ sched_swi(softclock_ih, SWI_NOSWITCH);
} else if (softticks + 1 == ticks)
++softticks;
}
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