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authormarkm <markm@FreeBSD.org>2000-07-07 09:03:59 +0000
committermarkm <markm@FreeBSD.org>2000-07-07 09:03:59 +0000
commit3d0396c734b4176c3f33cb894ffeaeafdcc388f1 (patch)
tree9757babfbdeb7bf00ec479ddd1bd11a7ee9ee854 /sys/dev/random/yarrow.c
parentfffa6e77fa9ce6a51f57d97ca867024975537e8f (diff)
downloadFreeBSD-src-3d0396c734b4176c3f33cb894ffeaeafdcc388f1.zip
FreeBSD-src-3d0396c734b4176c3f33cb894ffeaeafdcc388f1.tar.gz
Add entropy gathering code. This will work whether the module is
compiled in or loaded.
Diffstat (limited to 'sys/dev/random/yarrow.c')
-rw-r--r--sys/dev/random/yarrow.c288
1 files changed, 208 insertions, 80 deletions
diff --git a/sys/dev/random/yarrow.c b/sys/dev/random/yarrow.c
index b54951b..ab4a69c 100644
--- a/sys/dev/random/yarrow.c
+++ b/sys/dev/random/yarrow.c
@@ -1,5 +1,5 @@
/*-
- * Copyright (c) 2000 Mark Murray
+ * Copyright (c) 2000 Mark R V Murray
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@@ -32,103 +32,166 @@
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/queue.h>
+#include <sys/taskqueue.h>
#include <sys/linker.h>
#include <sys/libkern.h>
#include <sys/mbuf.h>
#include <sys/random.h>
+#include <sys/time.h>
#include <sys/types.h>
#include <crypto/blowfish/blowfish.h>
#include <dev/randomdev/yarrow.h>
-void generator_gate(void);
-void reseed(void);
-void randominit(void);
+/* #define DEBUG */
-/* This is the beastie that needs protecting. It contains all of the
- * state that we are excited about.
- */
-struct state state;
+static void generator_gate(void);
+static void reseed(int);
+static void random_harvest_internal(struct timespec *nanotime, u_int64_t entropy, u_int bits, u_int frac, u_int source);
+
+/* Structure holding the entropy state */
+struct random_state random_state;
+
+/* When enough entropy has been harvested, asynchronously "stir" it in */
+static struct task regate_task;
+
+static struct context {
+ u_int pool;
+} context = { 0 };
+
+static void
+regate(void *context, int pending)
+{
+#ifdef DEBUG
+ printf("Regate task\n");
+#endif
+ reseed(((struct context *)context)->pool);
+}
void
-randominit(void)
+random_init(void)
{
- /* XXX much more to come */
- state.gengateinterval = 10;
+#ifdef DEBUG
+ printf("Random init\n");
+#endif
+ random_state.gengateinterval = 10;
+ random_state.bins = 10;
+ random_state.pool[0].thresh = 100;
+ random_state.pool[1].thresh = 160;
+ random_state.slowoverthresh = 2;
+ random_state.which = FAST;
+ TASK_INIT(&regate_task, 0, &regate, (void *)&context);
+ random_init_harvester(random_harvest_internal);
}
void
-reseed(void)
+random_deinit(void)
{
- unsigned char v[BINS][KEYSIZE]; /* v[i] */
- unsigned char hash[KEYSIZE]; /* h' */
+#ifdef DEBUG
+ printf("Random deinit\n");
+#endif
+ random_deinit_harvester();
+}
+
+static void
+reseed(int fastslow)
+{
+ unsigned char v[TIMEBIN][KEYSIZE]; /* v[i] */
+ unsigned char hash[KEYSIZE]; /* h' */
BF_KEY hashkey;
unsigned char ivec[8];
unsigned char temp[KEYSIZE];
+ struct entropy *bucket;
int i, j;
+#ifdef DEBUG
+ printf("Reseed type %d\n", fastslow);
+#endif
+
/* 1. Hash the accumulated entropy into v[0] */
- /* XXX to be done properly */
bzero((void *)&v[0], KEYSIZE);
- for (j = 0; j < sizeof(state.randomstuff); j += KEYSIZE) {
- BF_set_key(&hashkey, KEYSIZE, &state.randomstuff[j]);
- BF_cbc_encrypt(v[0], temp, KEYSIZE, &hashkey,
- ivec, BF_ENCRYPT);
- memcpy(&v[0], temp, KEYSIZE);
+ if (fastslow == SLOW) {
+ /* Feed a hash of the slow pool into the fast pool */
+ for (i = 0; i < ENTROPYSOURCE; i++) {
+ for (j = 0; j < ENTROPYBIN; j++) {
+ bucket = &random_state.pool[SLOW].source[i].entropy[j];
+ if(bucket->nanotime.tv_sec || bucket->nanotime.tv_nsec) {
+ BF_set_key(&hashkey, sizeof(struct entropy),
+ (void *)bucket);
+ BF_cbc_encrypt(v[0], temp, KEYSIZE, &hashkey, ivec,
+ BF_ENCRYPT);
+ memcpy(&v[0], temp, KEYSIZE);
+ bucket->nanotime.tv_sec = 0;
+ bucket->nanotime.tv_nsec = 0;
+ }
+ }
+ }
+ }
+
+ for (i = 0; i < ENTROPYSOURCE; i++) {
+ for (j = 0; j < ENTROPYBIN; j++) {
+ bucket = &random_state.pool[FAST].source[i].entropy[j];
+ if(bucket->nanotime.tv_sec || bucket->nanotime.tv_nsec) {
+ BF_set_key(&hashkey, sizeof(struct entropy), (void *)bucket);
+ BF_cbc_encrypt(v[0], temp, KEYSIZE, &hashkey, ivec, BF_ENCRYPT);
+ memcpy(&v[0], temp, KEYSIZE);
+ bucket->nanotime.tv_sec = 0;
+ bucket->nanotime.tv_nsec = 0;
+ }
+ }
}
/* 2. Compute hash values for all v. _Supposed_ to be computationally */
/* intensive. */
- for (i = 1; i < BINS; i++) {
+ if (random_state.bins > TIMEBIN)
+ random_state.bins = TIMEBIN;
+ for (i = 1; i < random_state.bins; i++) {
bzero((void *)&v[i], KEYSIZE);
- for (j = 0; j < sizeof(state.randomstuff); j += KEYSIZE) {
- /* v[i] #= h(v[i-1]) */
- BF_set_key(&hashkey, KEYSIZE, v[i - 1]);
- BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey,
- ivec, BF_ENCRYPT);
- memcpy(&v[i], temp, KEYSIZE);
- /* v[i] #= h(v[0]) */
- BF_set_key(&hashkey, KEYSIZE, v[0]);
- BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey,
- ivec, BF_ENCRYPT);
- memcpy(&v[i], temp, KEYSIZE);
- /* v[i] #= h(i) */
- BF_set_key(&hashkey, sizeof(int), (unsigned char *)&i);
- BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey,
- ivec, BF_ENCRYPT);
- memcpy(&v[i], temp, KEYSIZE);
- }
+ /* v[i] #= h(v[i-1]) */
+ BF_set_key(&hashkey, KEYSIZE, v[i - 1]);
+ BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey, ivec, BF_ENCRYPT);
+ memcpy(&v[i], temp, KEYSIZE);
+ /* v[i] #= h(v[0]) */
+ BF_set_key(&hashkey, KEYSIZE, v[0]);
+ BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey, ivec, BF_ENCRYPT);
+ memcpy(&v[i], temp, KEYSIZE);
+ /* v[i] #= h(i) */
+ BF_set_key(&hashkey, sizeof(int), (unsigned char *)&i);
+ BF_cbc_encrypt(v[i], temp, KEYSIZE, &hashkey, ivec, BF_ENCRYPT);
+ memcpy(&v[i], temp, KEYSIZE);
}
/* 3. Compute a new Key. */
bzero((void *)hash, KEYSIZE);
- BF_set_key(&hashkey, KEYSIZE, (unsigned char *)&state.key);
- BF_cbc_encrypt(hash, temp, KEYSIZE, &hashkey,
- ivec, BF_ENCRYPT);
+ BF_set_key(&hashkey, KEYSIZE, (unsigned char *)&random_state.key);
+ BF_cbc_encrypt(hash, temp, KEYSIZE, &hashkey, ivec, BF_ENCRYPT);
memcpy(hash, temp, KEYSIZE);
- for (i = 1; i < BINS; i++) {
+ for (i = 1; i < random_state.bins; i++) {
BF_set_key(&hashkey, KEYSIZE, v[i]);
- BF_cbc_encrypt(hash, temp, KEYSIZE, &hashkey,
- ivec, BF_ENCRYPT);
+ BF_cbc_encrypt(hash, temp, KEYSIZE, &hashkey, ivec, BF_ENCRYPT);
memcpy(hash, temp, KEYSIZE);
}
-
- BF_set_key(&state.key, KEYSIZE, hash);
+ BF_set_key(&random_state.key, KEYSIZE, hash);
/* 4. Recompute the counter */
- state.counter = 0;
- BF_cbc_encrypt((unsigned char *)&state.counter, temp,
- sizeof(state.counter), &state.key, state.ivec,
- BF_ENCRYPT);
- memcpy(&state.counter, temp, state.counter);
+ random_state.counter = 0;
+ BF_cbc_encrypt((unsigned char *)&random_state.counter, temp,
+ sizeof(random_state.counter), &random_state.key,
+ random_state.ivec, BF_ENCRYPT);
+ memcpy(&random_state.counter, temp, random_state.counter);
- /* 5. Reset all entropy estimate accumulators to zero */
+ /* 5. Reset entropy estimate accumulators to zero */
- bzero((void *)state.randomstuff, sizeof(state.randomstuff));
+ for (i = 0; i <= fastslow; i++) {
+ for (j = 0; j < ENTROPYSOURCE; j++) {
+ random_state.pool[i].source[j].bits = 0;
+ random_state.pool[i].source[j].frac = 0;
+ }
+ }
/* 6. Wipe memory of intermediate values */
@@ -151,43 +214,46 @@ read_random(char *buf, u_int count)
if (gate) {
generator_gate();
- state.outputblocks = 0;
+ random_state.outputblocks = 0;
gate = 0;
}
- if (count >= sizeof(state.counter)) {
+ if (count >= sizeof(random_state.counter)) {
retval = 0;
- for (i = 0; i < count; i += sizeof(state.counter)) {
- state.counter++;
- BF_cbc_encrypt((unsigned char *)&state.counter,
- (unsigned char *)&genval, sizeof(state.counter),
- &state.key, state.ivec, BF_ENCRYPT);
- memcpy(&buf[i], &genval, sizeof(state.counter));
- if (++state.outputblocks >= state.gengateinterval) {
+ for (i = 0; i < count; i += sizeof(random_state.counter)) {
+ random_state.counter++;
+ BF_cbc_encrypt((unsigned char *)&random_state.counter,
+ (unsigned char *)&genval,
+ sizeof(random_state.counter),
+ &random_state.key, random_state.ivec, BF_ENCRYPT);
+ memcpy(&buf[i], &genval, sizeof(random_state.counter));
+ if (++random_state.outputblocks >= random_state.gengateinterval) {
generator_gate();
- state.outputblocks = 0;
+ random_state.outputblocks = 0;
}
- retval += sizeof(state.counter);
+ retval += sizeof(random_state.counter);
}
}
else {
if (!cur) {
- state.counter++;
- BF_cbc_encrypt((unsigned char *)&state.counter,
- (unsigned char *)&genval, sizeof(state.counter),
- &state.key, state.ivec, BF_ENCRYPT);
+ random_state.counter++;
+ BF_cbc_encrypt((unsigned char *)&random_state.counter,
+ (unsigned char *)&genval,
+ sizeof(random_state.counter),
+ &random_state.key, random_state.ivec,
+ BF_ENCRYPT);
memcpy(buf, &genval, count);
- cur = sizeof(state.counter) - count;
- if (++state.outputblocks >= state.gengateinterval) {
+ cur = sizeof(random_state.counter) - count;
+ if (++random_state.outputblocks >= random_state.gengateinterval) {
generator_gate();
- state.outputblocks = 0;
+ random_state.outputblocks = 0;
}
retval = count;
}
else {
retval = cur < count ? cur : count;
memcpy(buf,
- (char *)&state.counter +
- (sizeof(state.counter) - retval),
+ (char *)&random_state.counter +
+ (sizeof(random_state.counter) - retval),
retval);
cur -= retval;
}
@@ -195,19 +261,81 @@ read_random(char *buf, u_int count)
return retval;
}
-void
+static void
generator_gate(void)
{
int i;
unsigned char temp[KEYSIZE];
- for (i = 0; i < KEYSIZE; i += sizeof(state.counter)) {
- state.counter++;
- BF_cbc_encrypt((unsigned char *)&state.counter, &temp[i],
- sizeof(state.counter), &state.key, state.ivec,
- BF_ENCRYPT);
+#ifdef DEBUG
+ /* printf("Generator gate\n"); */
+#endif
+ for (i = 0; i < KEYSIZE; i += sizeof(random_state.counter)) {
+ random_state.counter++;
+ BF_cbc_encrypt((unsigned char *)&random_state.counter,
+ &(temp[i]), sizeof(random_state.counter),
+ &random_state.key, random_state.ivec, BF_ENCRYPT);
}
- BF_set_key(&state.key, KEYSIZE, temp);
+ BF_set_key(&random_state.key, KEYSIZE, temp);
bzero((void *)temp, KEYSIZE);
}
+
+/* Entropy harvesting routine. This is supposed to be fast; do */
+/* not do anything slow in here! */
+
+static void
+random_harvest_internal(struct timespec *nanotime, u_int64_t entropy,
+ u_int bits, u_int frac, u_int origin)
+{
+ u_int insert;
+ int which; /* fast or slow */
+ struct entropy *bucket;
+ struct source *source;
+ struct pool *pool;
+
+#ifdef DEBUG
+ printf("Random harvest\n");
+#endif
+ if (origin < ENTROPYSOURCE) {
+
+ which = random_state.which;
+ pool = &random_state.pool[which];
+ source = &pool->source[origin];
+
+ insert = source->current + 1;
+ if (insert >= ENTROPYBIN)
+ insert = 0;
+
+ bucket = &source->entropy[insert];
+
+ if (!bucket->nanotime.tv_sec && !bucket->nanotime.tv_nsec) {
+
+ /* nanotime provides clock jitter */
+ bucket->nanotime = *nanotime;
+
+ /* the harvested entropy */
+ bucket->data = entropy;
+
+ /* update the estimates - including "fractional bits" */
+ source->bits += bits;
+ source->frac += frac;
+ if (source->frac >= 1024) {
+ source->bits += source->frac / 1024;
+ source->frac %= 1024;
+ }
+ context.pool = which;
+ if (source->bits >= pool->thresh) {
+ /* XXX Needs to be multiply queued? */
+ taskqueue_enqueue(taskqueue_swi, &regate_task);
+ }
+
+ /* bump the insertion point */
+ source->current = insert;
+
+ /* toggle the pool for next time */
+ random_state.which = !random_state.which;
+
+ }
+ }
+}
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