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authoravg <avg@FreeBSD.org>2009-05-19 14:46:41 +0000
committeravg <avg@FreeBSD.org>2009-05-19 14:46:41 +0000
commit446155c1b9c328c7c094f10e8652c983b9213091 (patch)
tree1bf29b36bb41677c0742ff0393268009db7bb74a /sys/contrib/dev/acpica/dswload.c
parentcec3f46f5f61173a687aa7e171b0ac680707a164 (diff)
downloadFreeBSD-src-446155c1b9c328c7c094f10e8652c983b9213091.zip
FreeBSD-src-446155c1b9c328c7c094f10e8652c983b9213091.tar.gz
flatten acpica vendor area
do it for current ('dist') and previous versions; disable keywords expansion at the same time Reviewed by: attilio Approved by: rpaulo
Diffstat (limited to 'sys/contrib/dev/acpica/dswload.c')
-rw-r--r--sys/contrib/dev/acpica/dswload.c1294
1 files changed, 0 insertions, 1294 deletions
diff --git a/sys/contrib/dev/acpica/dswload.c b/sys/contrib/dev/acpica/dswload.c
deleted file mode 100644
index 7a65942..0000000
--- a/sys/contrib/dev/acpica/dswload.c
+++ /dev/null
@@ -1,1294 +0,0 @@
-/******************************************************************************
- *
- * Module Name: dswload - Dispatcher namespace load callbacks
- * $Revision: 1.117 $
- *
- *****************************************************************************/
-
-/******************************************************************************
- *
- * 1. Copyright Notice
- *
- * Some or all of this work - Copyright (c) 1999 - 2007, Intel Corp.
- * All rights reserved.
- *
- * 2. License
- *
- * 2.1. This is your license from Intel Corp. under its intellectual property
- * rights. You may have additional license terms from the party that provided
- * you this software, covering your right to use that party's intellectual
- * property rights.
- *
- * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
- * copy of the source code appearing in this file ("Covered Code") an
- * irrevocable, perpetual, worldwide license under Intel's copyrights in the
- * base code distributed originally by Intel ("Original Intel Code") to copy,
- * make derivatives, distribute, use and display any portion of the Covered
- * Code in any form, with the right to sublicense such rights; and
- *
- * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
- * license (with the right to sublicense), under only those claims of Intel
- * patents that are infringed by the Original Intel Code, to make, use, sell,
- * offer to sell, and import the Covered Code and derivative works thereof
- * solely to the minimum extent necessary to exercise the above copyright
- * license, and in no event shall the patent license extend to any additions
- * to or modifications of the Original Intel Code. No other license or right
- * is granted directly or by implication, estoppel or otherwise;
- *
- * The above copyright and patent license is granted only if the following
- * conditions are met:
- *
- * 3. Conditions
- *
- * 3.1. Redistribution of Source with Rights to Further Distribute Source.
- * Redistribution of source code of any substantial portion of the Covered
- * Code or modification with rights to further distribute source must include
- * the above Copyright Notice, the above License, this list of Conditions,
- * and the following Disclaimer and Export Compliance provision. In addition,
- * Licensee must cause all Covered Code to which Licensee contributes to
- * contain a file documenting the changes Licensee made to create that Covered
- * Code and the date of any change. Licensee must include in that file the
- * documentation of any changes made by any predecessor Licensee. Licensee
- * must include a prominent statement that the modification is derived,
- * directly or indirectly, from Original Intel Code.
- *
- * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
- * Redistribution of source code of any substantial portion of the Covered
- * Code or modification without rights to further distribute source must
- * include the following Disclaimer and Export Compliance provision in the
- * documentation and/or other materials provided with distribution. In
- * addition, Licensee may not authorize further sublicense of source of any
- * portion of the Covered Code, and must include terms to the effect that the
- * license from Licensee to its licensee is limited to the intellectual
- * property embodied in the software Licensee provides to its licensee, and
- * not to intellectual property embodied in modifications its licensee may
- * make.
- *
- * 3.3. Redistribution of Executable. Redistribution in executable form of any
- * substantial portion of the Covered Code or modification must reproduce the
- * above Copyright Notice, and the following Disclaimer and Export Compliance
- * provision in the documentation and/or other materials provided with the
- * distribution.
- *
- * 3.4. Intel retains all right, title, and interest in and to the Original
- * Intel Code.
- *
- * 3.5. Neither the name Intel nor any other trademark owned or controlled by
- * Intel shall be used in advertising or otherwise to promote the sale, use or
- * other dealings in products derived from or relating to the Covered Code
- * without prior written authorization from Intel.
- *
- * 4. Disclaimer and Export Compliance
- *
- * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
- * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
- * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
- * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
- * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
- * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
- * PARTICULAR PURPOSE.
- *
- * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
- * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
- * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
- * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
- * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
- * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
- * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
- * LIMITED REMEDY.
- *
- * 4.3. Licensee shall not export, either directly or indirectly, any of this
- * software or system incorporating such software without first obtaining any
- * required license or other approval from the U. S. Department of Commerce or
- * any other agency or department of the United States Government. In the
- * event Licensee exports any such software from the United States or
- * re-exports any such software from a foreign destination, Licensee shall
- * ensure that the distribution and export/re-export of the software is in
- * compliance with all laws, regulations, orders, or other restrictions of the
- * U.S. Export Administration Regulations. Licensee agrees that neither it nor
- * any of its subsidiaries will export/re-export any technical data, process,
- * software, or service, directly or indirectly, to any country for which the
- * United States government or any agency thereof requires an export license,
- * other governmental approval, or letter of assurance, without first obtaining
- * such license, approval or letter.
- *
- *****************************************************************************/
-
-#define __DSWLOAD_C__
-
-#include <contrib/dev/acpica/acpi.h>
-#include <contrib/dev/acpica/acparser.h>
-#include <contrib/dev/acpica/amlcode.h>
-#include <contrib/dev/acpica/acdispat.h>
-#include <contrib/dev/acpica/acinterp.h>
-#include <contrib/dev/acpica/acnamesp.h>
-#include <contrib/dev/acpica/acevents.h>
-
-#ifdef ACPI_ASL_COMPILER
-#include <contrib/dev/acpica/acdisasm.h>
-#endif
-
-#define _COMPONENT ACPI_DISPATCHER
- ACPI_MODULE_NAME ("dswload")
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiDsInitCallbacks
- *
- * PARAMETERS: WalkState - Current state of the parse tree walk
- * PassNumber - 1, 2, or 3
- *
- * RETURN: Status
- *
- * DESCRIPTION: Init walk state callbacks
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiDsInitCallbacks (
- ACPI_WALK_STATE *WalkState,
- UINT32 PassNumber)
-{
-
- switch (PassNumber)
- {
- case 1:
- WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
- ACPI_PARSE_DELETE_TREE;
- WalkState->DescendingCallback = AcpiDsLoad1BeginOp;
- WalkState->AscendingCallback = AcpiDsLoad1EndOp;
- break;
-
- case 2:
- WalkState->ParseFlags = ACPI_PARSE_LOAD_PASS1 |
- ACPI_PARSE_DELETE_TREE;
- WalkState->DescendingCallback = AcpiDsLoad2BeginOp;
- WalkState->AscendingCallback = AcpiDsLoad2EndOp;
- break;
-
- case 3:
-#ifndef ACPI_NO_METHOD_EXECUTION
- WalkState->ParseFlags |= ACPI_PARSE_EXECUTE |
- ACPI_PARSE_DELETE_TREE;
- WalkState->DescendingCallback = AcpiDsExecBeginOp;
- WalkState->AscendingCallback = AcpiDsExecEndOp;
-#endif
- break;
-
- default:
- return (AE_BAD_PARAMETER);
- }
-
- return (AE_OK);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiDsLoad1BeginOp
- *
- * PARAMETERS: WalkState - Current state of the parse tree walk
- * OutOp - Where to return op if a new one is created
- *
- * RETURN: Status
- *
- * DESCRIPTION: Descending callback used during the loading of ACPI tables.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiDsLoad1BeginOp (
- ACPI_WALK_STATE *WalkState,
- ACPI_PARSE_OBJECT **OutOp)
-{
- ACPI_PARSE_OBJECT *Op;
- ACPI_NAMESPACE_NODE *Node;
- ACPI_STATUS Status;
- ACPI_OBJECT_TYPE ObjectType;
- char *Path;
- UINT32 Flags;
-
-
- ACPI_FUNCTION_TRACE (DsLoad1BeginOp);
-
-
- Op = WalkState->Op;
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
-
- /* We are only interested in opcodes that have an associated name */
-
- if (Op)
- {
- if (!(WalkState->OpInfo->Flags & AML_NAMED))
- {
- *OutOp = Op;
- return_ACPI_STATUS (AE_OK);
- }
-
- /* Check if this object has already been installed in the namespace */
-
- if (Op->Common.Node)
- {
- *OutOp = Op;
- return_ACPI_STATUS (AE_OK);
- }
- }
-
- Path = AcpiPsGetNextNamestring (&WalkState->ParserState);
-
- /* Map the raw opcode into an internal object type */
-
- ObjectType = WalkState->OpInfo->ObjectType;
-
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "State=%p Op=%p [%s]\n", WalkState, Op, AcpiUtGetTypeName (ObjectType)));
-
- switch (WalkState->Opcode)
- {
- case AML_SCOPE_OP:
-
- /*
- * The target name of the Scope() operator must exist at this point so
- * that we can actually open the scope to enter new names underneath it.
- * Allow search-to-root for single namesegs.
- */
- Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
- ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
-#ifdef ACPI_ASL_COMPILER
- if (Status == AE_NOT_FOUND)
- {
- /*
- * Table disassembly:
- * Target of Scope() not found. Generate an External for it, and
- * insert the name into the namespace.
- */
- AcpiDmAddToExternalList (Path, ACPI_TYPE_DEVICE, 0);
- Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
- ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,
- WalkState, &Node);
- }
-#endif
- if (ACPI_FAILURE (Status))
- {
- ACPI_ERROR_NAMESPACE (Path, Status);
- return_ACPI_STATUS (Status);
- }
-
- /*
- * Check to make sure that the target is
- * one of the opcodes that actually opens a scope
- */
- switch (Node->Type)
- {
- case ACPI_TYPE_ANY:
- case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
- case ACPI_TYPE_DEVICE:
- case ACPI_TYPE_POWER:
- case ACPI_TYPE_PROCESSOR:
- case ACPI_TYPE_THERMAL:
-
- /* These are acceptable types */
- break;
-
- case ACPI_TYPE_INTEGER:
- case ACPI_TYPE_STRING:
- case ACPI_TYPE_BUFFER:
-
- /*
- * These types we will allow, but we will change the type. This
- * enables some existing code of the form:
- *
- * Name (DEB, 0)
- * Scope (DEB) { ... }
- *
- * Note: silently change the type here. On the second pass, we will report
- * a warning
- */
- ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
- "Type override - [%4.4s] had invalid type (%s) for Scope operator, changed to (Scope)\n",
- Path, AcpiUtGetTypeName (Node->Type)));
-
- Node->Type = ACPI_TYPE_ANY;
- WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
- break;
-
- default:
-
- /* All other types are an error */
-
- ACPI_ERROR ((AE_INFO,
- "Invalid type (%s) for target of Scope operator [%4.4s] (Cannot override)",
- AcpiUtGetTypeName (Node->Type), Path));
-
- return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
- }
- break;
-
-
- default:
- /*
- * For all other named opcodes, we will enter the name into
- * the namespace.
- *
- * Setup the search flags.
- * Since we are entering a name into the namespace, we do not want to
- * enable the search-to-root upsearch.
- *
- * There are only two conditions where it is acceptable that the name
- * already exists:
- * 1) the Scope() operator can reopen a scoping object that was
- * previously defined (Scope, Method, Device, etc.)
- * 2) Whenever we are parsing a deferred opcode (OpRegion, Buffer,
- * BufferField, or Package), the name of the object is already
- * in the namespace.
- */
- if (WalkState->DeferredNode)
- {
- /* This name is already in the namespace, get the node */
-
- Node = WalkState->DeferredNode;
- Status = AE_OK;
- break;
- }
-
- /*
- * If we are executing a method, do not create any namespace objects
- * during the load phase, only during execution.
- */
- if (WalkState->MethodNode)
- {
- Node = NULL;
- Status = AE_OK;
- break;
- }
-
- Flags = ACPI_NS_NO_UPSEARCH;
- if ((WalkState->Opcode != AML_SCOPE_OP) &&
- (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)))
- {
- Flags |= ACPI_NS_ERROR_IF_FOUND;
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n",
- AcpiUtGetTypeName (ObjectType)));
- }
- else
- {
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "[%s] Both Find or Create allowed\n",
- AcpiUtGetTypeName (ObjectType)));
- }
-
- /*
- * Enter the named type into the internal namespace. We enter the name
- * as we go downward in the parse tree. Any necessary subobjects that
- * involve arguments to the opcode must be created as we go back up the
- * parse tree later.
- */
- Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
- ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
- if (ACPI_FAILURE (Status))
- {
- if (Status == AE_ALREADY_EXISTS)
- {
- /* The name already exists in this scope */
-
- if (Node->Flags & ANOBJ_IS_EXTERNAL)
- {
- /*
- * Allow one create on an object or segment that was
- * previously declared External
- */
- Node->Flags &= ~ANOBJ_IS_EXTERNAL;
- Node->Type = (UINT8) ObjectType;
-
- /* Just retyped a node, probably will need to open a scope */
-
- if (AcpiNsOpensScope (ObjectType))
- {
- Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
- if (ACPI_FAILURE (Status))
- {
- return_ACPI_STATUS (Status);
- }
- }
-
- Status = AE_OK;
- }
- }
-
- if (ACPI_FAILURE (Status))
- {
- ACPI_ERROR_NAMESPACE (Path, Status);
- return_ACPI_STATUS (Status);
- }
- }
- break;
- }
-
- /* Common exit */
-
- if (!Op)
- {
- /* Create a new op */
-
- Op = AcpiPsAllocOp (WalkState->Opcode);
- if (!Op)
- {
- return_ACPI_STATUS (AE_NO_MEMORY);
- }
- }
-
- /* Initialize the op */
-
-#if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY))
- Op->Named.Path = ACPI_CAST_PTR (UINT8, Path);
-#endif
-
- if (Node)
- {
- /*
- * Put the Node in the "op" object that the parser uses, so we
- * can get it again quickly when this scope is closed
- */
- Op->Common.Node = Node;
- Op->Named.Name = Node->Name.Integer;
- }
-
- AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op);
- *OutOp = Op;
- return_ACPI_STATUS (Status);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiDsLoad1EndOp
- *
- * PARAMETERS: WalkState - Current state of the parse tree walk
- *
- * RETURN: Status
- *
- * DESCRIPTION: Ascending callback used during the loading of the namespace,
- * both control methods and everything else.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiDsLoad1EndOp (
- ACPI_WALK_STATE *WalkState)
-{
- ACPI_PARSE_OBJECT *Op;
- ACPI_OBJECT_TYPE ObjectType;
- ACPI_STATUS Status = AE_OK;
-
-
- ACPI_FUNCTION_TRACE (DsLoad1EndOp);
-
-
- Op = WalkState->Op;
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
-
- /* We are only interested in opcodes that have an associated name */
-
- if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_FIELD)))
- {
- return_ACPI_STATUS (AE_OK);
- }
-
- /* Get the object type to determine if we should pop the scope */
-
- ObjectType = WalkState->OpInfo->ObjectType;
-
-#ifndef ACPI_NO_METHOD_EXECUTION
- if (WalkState->OpInfo->Flags & AML_FIELD)
- {
- /*
- * If we are executing a method, do not create any namespace objects
- * during the load phase, only during execution.
- */
- if (!WalkState->MethodNode)
- {
- if (WalkState->Opcode == AML_FIELD_OP ||
- WalkState->Opcode == AML_BANK_FIELD_OP ||
- WalkState->Opcode == AML_INDEX_FIELD_OP)
- {
- Status = AcpiDsInitFieldObjects (Op, WalkState);
- }
- }
- return_ACPI_STATUS (Status);
- }
-
- /*
- * If we are executing a method, do not create any namespace objects
- * during the load phase, only during execution.
- */
- if (!WalkState->MethodNode)
- {
- if (Op->Common.AmlOpcode == AML_REGION_OP)
- {
- Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
- (ACPI_ADR_SPACE_TYPE) ((Op->Common.Value.Arg)->Common.Value.Integer),
- WalkState);
- if (ACPI_FAILURE (Status))
- {
- return_ACPI_STATUS (Status);
- }
- }
- }
-#endif
-
- if (Op->Common.AmlOpcode == AML_NAME_OP)
- {
- /* For Name opcode, get the object type from the argument */
-
- if (Op->Common.Value.Arg)
- {
- ObjectType = (AcpiPsGetOpcodeInfo (
- (Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType;
-
- /* Set node type if we have a namespace node */
-
- if (Op->Common.Node)
- {
- Op->Common.Node->Type = (UINT8) ObjectType;
- }
- }
- }
-
- /*
- * If we are executing a method, do not create any namespace objects
- * during the load phase, only during execution.
- */
- if (!WalkState->MethodNode)
- {
- if (Op->Common.AmlOpcode == AML_METHOD_OP)
- {
- /*
- * MethodOp PkgLength NameString MethodFlags TermList
- *
- * Note: We must create the method node/object pair as soon as we
- * see the method declaration. This allows later pass1 parsing
- * of invocations of the method (need to know the number of
- * arguments.)
- */
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
- WalkState, Op, Op->Named.Node));
-
- if (!AcpiNsGetAttachedObject (Op->Named.Node))
- {
- WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
- WalkState->NumOperands = 1;
-
- Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
- if (ACPI_SUCCESS (Status))
- {
- Status = AcpiExCreateMethod (Op->Named.Data,
- Op->Named.Length, WalkState);
- }
-
- WalkState->Operands[0] = NULL;
- WalkState->NumOperands = 0;
-
- if (ACPI_FAILURE (Status))
- {
- return_ACPI_STATUS (Status);
- }
- }
- }
- }
-
- /* Pop the scope stack (only if loading a table) */
-
- if (!WalkState->MethodNode &&
- AcpiNsOpensScope (ObjectType))
- {
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op %p\n",
- AcpiUtGetTypeName (ObjectType), Op));
-
- Status = AcpiDsScopeStackPop (WalkState);
- }
-
- return_ACPI_STATUS (Status);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiDsLoad2BeginOp
- *
- * PARAMETERS: WalkState - Current state of the parse tree walk
- * OutOp - Wher to return op if a new one is created
- *
- * RETURN: Status
- *
- * DESCRIPTION: Descending callback used during the loading of ACPI tables.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiDsLoad2BeginOp (
- ACPI_WALK_STATE *WalkState,
- ACPI_PARSE_OBJECT **OutOp)
-{
- ACPI_PARSE_OBJECT *Op;
- ACPI_NAMESPACE_NODE *Node;
- ACPI_STATUS Status;
- ACPI_OBJECT_TYPE ObjectType;
- char *BufferPtr;
- UINT32 Flags;
-
-
- ACPI_FUNCTION_TRACE (DsLoad2BeginOp);
-
-
- Op = WalkState->Op;
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
-
- if (Op)
- {
- if ((WalkState->ControlState) &&
- (WalkState->ControlState->Common.State ==
- ACPI_CONTROL_CONDITIONAL_EXECUTING))
- {
- /* We are executing a while loop outside of a method */
-
- Status = AcpiDsExecBeginOp (WalkState, OutOp);
- return_ACPI_STATUS (Status);
- }
-
- /* We only care about Namespace opcodes here */
-
- if ((!(WalkState->OpInfo->Flags & AML_NSOPCODE) &&
- (WalkState->Opcode != AML_INT_NAMEPATH_OP)) ||
- (!(WalkState->OpInfo->Flags & AML_NAMED)))
- {
-#ifdef ACPI_ENABLE_MODULE_LEVEL_CODE
- if ((WalkState->OpInfo->Class == AML_CLASS_EXECUTE) ||
- (WalkState->OpInfo->Class == AML_CLASS_CONTROL))
- {
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "Begin/EXEC: %s (fl %8.8X)\n", WalkState->OpInfo->Name,
- WalkState->OpInfo->Flags));
-
- /* Executing a type1 or type2 opcode outside of a method */
-
- Status = AcpiDsExecBeginOp (WalkState, OutOp);
- return_ACPI_STATUS (Status);
- }
-#endif
- return_ACPI_STATUS (AE_OK);
- }
-
- /* Get the name we are going to enter or lookup in the namespace */
-
- if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
- {
- /* For Namepath op, get the path string */
-
- BufferPtr = Op->Common.Value.String;
- if (!BufferPtr)
- {
- /* No name, just exit */
-
- return_ACPI_STATUS (AE_OK);
- }
- }
- else
- {
- /* Get name from the op */
-
- BufferPtr = ACPI_CAST_PTR (char, &Op->Named.Name);
- }
- }
- else
- {
- /* Get the namestring from the raw AML */
-
- BufferPtr = AcpiPsGetNextNamestring (&WalkState->ParserState);
- }
-
- /* Map the opcode into an internal object type */
-
- ObjectType = WalkState->OpInfo->ObjectType;
-
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "State=%p Op=%p Type=%X\n", WalkState, Op, ObjectType));
-
- switch (WalkState->Opcode)
- {
- case AML_FIELD_OP:
- case AML_BANK_FIELD_OP:
- case AML_INDEX_FIELD_OP:
-
- Node = NULL;
- Status = AE_OK;
- break;
-
- case AML_INT_NAMEPATH_OP:
- /*
- * The NamePath is an object reference to an existing object.
- * Don't enter the name into the namespace, but look it up
- * for use later.
- */
- Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
- ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
- WalkState, &(Node));
- break;
-
- case AML_SCOPE_OP:
- /*
- * The Path is an object reference to an existing object.
- * Don't enter the name into the namespace, but look it up
- * for use later.
- */
- Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
- ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
- WalkState, &(Node));
- if (ACPI_FAILURE (Status))
- {
-#ifdef ACPI_ASL_COMPILER
- if (Status == AE_NOT_FOUND)
- {
- Status = AE_OK;
- }
- else
- {
- ACPI_ERROR_NAMESPACE (BufferPtr, Status);
- }
-#else
- ACPI_ERROR_NAMESPACE (BufferPtr, Status);
-#endif
- return_ACPI_STATUS (Status);
- }
-
- /*
- * We must check to make sure that the target is
- * one of the opcodes that actually opens a scope
- */
- switch (Node->Type)
- {
- case ACPI_TYPE_ANY:
- case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
- case ACPI_TYPE_DEVICE:
- case ACPI_TYPE_POWER:
- case ACPI_TYPE_PROCESSOR:
- case ACPI_TYPE_THERMAL:
-
- /* These are acceptable types */
- break;
-
- case ACPI_TYPE_INTEGER:
- case ACPI_TYPE_STRING:
- case ACPI_TYPE_BUFFER:
-
- /*
- * These types we will allow, but we will change the type. This
- * enables some existing code of the form:
- *
- * Name (DEB, 0)
- * Scope (DEB) { ... }
- */
- ACPI_WARNING ((AE_INFO,
- "Type override - [%4.4s] had invalid type (%s) for Scope operator, changed to (Scope)",
- BufferPtr, AcpiUtGetTypeName (Node->Type)));
-
- Node->Type = ACPI_TYPE_ANY;
- WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
- break;
-
- default:
-
- /* All other types are an error */
-
- ACPI_ERROR ((AE_INFO,
- "Invalid type (%s) for target of Scope operator [%4.4s]",
- AcpiUtGetTypeName (Node->Type), BufferPtr));
-
- return (AE_AML_OPERAND_TYPE);
- }
- break;
-
- default:
-
- /* All other opcodes */
-
- if (Op && Op->Common.Node)
- {
- /* This op/node was previously entered into the namespace */
-
- Node = Op->Common.Node;
-
- if (AcpiNsOpensScope (ObjectType))
- {
- Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
- if (ACPI_FAILURE (Status))
- {
- return_ACPI_STATUS (Status);
- }
- }
-
- return_ACPI_STATUS (AE_OK);
- }
-
- /*
- * Enter the named type into the internal namespace. We enter the name
- * as we go downward in the parse tree. Any necessary subobjects that
- * involve arguments to the opcode must be created as we go back up the
- * parse tree later.
- *
- * Note: Name may already exist if we are executing a deferred opcode.
- */
- if (WalkState->DeferredNode)
- {
- /* This name is already in the namespace, get the node */
-
- Node = WalkState->DeferredNode;
- Status = AE_OK;
- break;
- }
-
- Flags = ACPI_NS_NO_UPSEARCH;
- if (WalkState->PassNumber == ACPI_IMODE_EXECUTE)
- {
- /* Execution mode, node cannot already exist, node is temporary */
-
- Flags |= (ACPI_NS_ERROR_IF_FOUND | ACPI_NS_TEMPORARY);
- }
-
- /* Add new entry or lookup existing entry */
-
- Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
- ACPI_IMODE_LOAD_PASS2, Flags, WalkState, &Node);
- break;
- }
-
- if (ACPI_FAILURE (Status))
- {
- ACPI_ERROR_NAMESPACE (BufferPtr, Status);
- return_ACPI_STATUS (Status);
- }
-
- if (!Op)
- {
- /* Create a new op */
-
- Op = AcpiPsAllocOp (WalkState->Opcode);
- if (!Op)
- {
- return_ACPI_STATUS (AE_NO_MEMORY);
- }
-
- /* Initialize the new op */
-
- if (Node)
- {
- Op->Named.Name = Node->Name.Integer;
- }
- *OutOp = Op;
- }
-
- /*
- * Put the Node in the "op" object that the parser uses, so we
- * can get it again quickly when this scope is closed
- */
- Op->Common.Node = Node;
- return_ACPI_STATUS (Status);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiDsLoad2EndOp
- *
- * PARAMETERS: WalkState - Current state of the parse tree walk
- *
- * RETURN: Status
- *
- * DESCRIPTION: Ascending callback used during the loading of the namespace,
- * both control methods and everything else.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiDsLoad2EndOp (
- ACPI_WALK_STATE *WalkState)
-{
- ACPI_PARSE_OBJECT *Op;
- ACPI_STATUS Status = AE_OK;
- ACPI_OBJECT_TYPE ObjectType;
- ACPI_NAMESPACE_NODE *Node;
- ACPI_PARSE_OBJECT *Arg;
- ACPI_NAMESPACE_NODE *NewNode;
-#ifndef ACPI_NO_METHOD_EXECUTION
- UINT32 i;
-#endif
-
-
- ACPI_FUNCTION_TRACE (DsLoad2EndOp);
-
- Op = WalkState->Op;
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Opcode [%s] Op %p State %p\n",
- WalkState->OpInfo->Name, Op, WalkState));
-
- /* Check if opcode had an associated namespace object */
-
- if (!(WalkState->OpInfo->Flags & AML_NSOBJECT))
- {
-#ifndef ACPI_NO_METHOD_EXECUTION
-#ifdef ACPI_ENABLE_MODULE_LEVEL_CODE
- /* No namespace object. Executable opcode? */
-
- if ((WalkState->OpInfo->Class == AML_CLASS_EXECUTE) ||
- (WalkState->OpInfo->Class == AML_CLASS_CONTROL))
- {
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "End/EXEC: %s (fl %8.8X)\n", WalkState->OpInfo->Name,
- WalkState->OpInfo->Flags));
-
- /* Executing a type1 or type2 opcode outside of a method */
-
- Status = AcpiDsExecEndOp (WalkState);
- return_ACPI_STATUS (Status);
- }
-#endif
-#endif
- return_ACPI_STATUS (AE_OK);
- }
-
- if (Op->Common.AmlOpcode == AML_SCOPE_OP)
- {
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "Ending scope Op=%p State=%p\n", Op, WalkState));
- }
-
- ObjectType = WalkState->OpInfo->ObjectType;
-
- /*
- * Get the Node/name from the earlier lookup
- * (It was saved in the *op structure)
- */
- Node = Op->Common.Node;
-
- /*
- * Put the Node on the object stack (Contains the ACPI Name of
- * this object)
- */
- WalkState->Operands[0] = (void *) Node;
- WalkState->NumOperands = 1;
-
- /* Pop the scope stack */
-
- if (AcpiNsOpensScope (ObjectType) &&
- (Op->Common.AmlOpcode != AML_INT_METHODCALL_OP))
- {
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p\n",
- AcpiUtGetTypeName (ObjectType), Op));
-
- Status = AcpiDsScopeStackPop (WalkState);
- if (ACPI_FAILURE (Status))
- {
- goto Cleanup;
- }
- }
-
- /*
- * Named operations are as follows:
- *
- * AML_ALIAS
- * AML_BANKFIELD
- * AML_CREATEBITFIELD
- * AML_CREATEBYTEFIELD
- * AML_CREATEDWORDFIELD
- * AML_CREATEFIELD
- * AML_CREATEQWORDFIELD
- * AML_CREATEWORDFIELD
- * AML_DATA_REGION
- * AML_DEVICE
- * AML_EVENT
- * AML_FIELD
- * AML_INDEXFIELD
- * AML_METHOD
- * AML_METHODCALL
- * AML_MUTEX
- * AML_NAME
- * AML_NAMEDFIELD
- * AML_OPREGION
- * AML_POWERRES
- * AML_PROCESSOR
- * AML_SCOPE
- * AML_THERMALZONE
- */
-
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "Create-Load [%s] State=%p Op=%p NamedObj=%p\n",
- AcpiPsGetOpcodeName (Op->Common.AmlOpcode), WalkState, Op, Node));
-
- /* Decode the opcode */
-
- Arg = Op->Common.Value.Arg;
-
- switch (WalkState->OpInfo->Type)
- {
-#ifndef ACPI_NO_METHOD_EXECUTION
-
- case AML_TYPE_CREATE_FIELD:
- /*
- * Create the field object, but the field buffer and index must
- * be evaluated later during the execution phase
- */
- Status = AcpiDsCreateBufferField (Op, WalkState);
- break;
-
-
- case AML_TYPE_NAMED_FIELD:
- /*
- * If we are executing a method, initialize the field
- */
- if (WalkState->MethodNode)
- {
- Status = AcpiDsInitFieldObjects (Op, WalkState);
- }
-
- switch (Op->Common.AmlOpcode)
- {
- case AML_INDEX_FIELD_OP:
-
- Status = AcpiDsCreateIndexField (Op, (ACPI_HANDLE) Arg->Common.Node,
- WalkState);
- break;
-
- case AML_BANK_FIELD_OP:
-
- Status = AcpiDsCreateBankField (Op, Arg->Common.Node, WalkState);
- break;
-
- case AML_FIELD_OP:
-
- Status = AcpiDsCreateField (Op, Arg->Common.Node, WalkState);
- break;
-
- default:
- /* All NAMED_FIELD opcodes must be handled above */
- break;
- }
- break;
-
-
- case AML_TYPE_NAMED_SIMPLE:
-
- Status = AcpiDsCreateOperands (WalkState, Arg);
- if (ACPI_FAILURE (Status))
- {
- goto Cleanup;
- }
-
- switch (Op->Common.AmlOpcode)
- {
- case AML_PROCESSOR_OP:
-
- Status = AcpiExCreateProcessor (WalkState);
- break;
-
- case AML_POWER_RES_OP:
-
- Status = AcpiExCreatePowerResource (WalkState);
- break;
-
- case AML_MUTEX_OP:
-
- Status = AcpiExCreateMutex (WalkState);
- break;
-
- case AML_EVENT_OP:
-
- Status = AcpiExCreateEvent (WalkState);
- break;
-
- case AML_DATA_REGION_OP:
-
- Status = AcpiExCreateTableRegion (WalkState);
- break;
-
- case AML_ALIAS_OP:
-
- Status = AcpiExCreateAlias (WalkState);
- break;
-
- default:
- /* Unknown opcode */
-
- Status = AE_OK;
- goto Cleanup;
- }
-
- /* Delete operands */
-
- for (i = 1; i < WalkState->NumOperands; i++)
- {
- AcpiUtRemoveReference (WalkState->Operands[i]);
- WalkState->Operands[i] = NULL;
- }
-
- break;
-#endif /* ACPI_NO_METHOD_EXECUTION */
-
- case AML_TYPE_NAMED_COMPLEX:
-
- switch (Op->Common.AmlOpcode)
- {
-#ifndef ACPI_NO_METHOD_EXECUTION
- case AML_REGION_OP:
-
- /*
- * If we are executing a method, initialize the region
- */
- if (WalkState->MethodNode)
- {
- Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
- (ACPI_ADR_SPACE_TYPE)
- ((Op->Common.Value.Arg)->Common.Value.Integer),
- WalkState);
- if (ACPI_FAILURE (Status))
- {
- return (Status);
- }
- }
-
- /*
- * The OpRegion is not fully parsed at this time. Only valid
- * argument is the SpaceId. (We must save the address of the
- * AML of the address and length operands)
- */
-
- /*
- * If we have a valid region, initialize it
- * Namespace is NOT locked at this point.
- *
- * TBD: need to unlock interpreter if it is locked, in order
- * to allow _REG methods to be run.
- */
- Status = AcpiEvInitializeRegion (AcpiNsGetAttachedObject (Node),
- FALSE);
- if (ACPI_FAILURE (Status))
- {
- /*
- * If AE_NOT_EXIST is returned, it is not fatal
- * because many regions get created before a handler
- * is installed for said region.
- */
- if (AE_NOT_EXIST == Status)
- {
- Status = AE_OK;
- }
- }
- break;
-
-
- case AML_NAME_OP:
-
- Status = AcpiDsCreateNode (WalkState, Node, Op);
- break;
-
-
- case AML_METHOD_OP:
- /*
- * MethodOp PkgLength NameString MethodFlags TermList
- *
- * Note: We must create the method node/object pair as soon as we
- * see the method declaration. This allows later pass1 parsing
- * of invocations of the method (need to know the number of
- * arguments.)
- */
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
- WalkState, Op, Op->Named.Node));
-
- if (!AcpiNsGetAttachedObject (Op->Named.Node))
- {
- WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
- WalkState->NumOperands = 1;
-
- Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
- if (ACPI_SUCCESS (Status))
- {
- Status = AcpiExCreateMethod (Op->Named.Data,
- Op->Named.Length, WalkState);
- }
- WalkState->Operands[0] = NULL;
- WalkState->NumOperands = 0;
-
- if (ACPI_FAILURE (Status))
- {
- return_ACPI_STATUS (Status);
- }
- }
- break;
-
-#endif /* ACPI_NO_METHOD_EXECUTION */
-
- default:
- /* All NAMED_COMPLEX opcodes must be handled above */
- break;
- }
- break;
-
-
- case AML_CLASS_INTERNAL:
-
- /* case AML_INT_NAMEPATH_OP: */
- break;
-
-
- case AML_CLASS_METHOD_CALL:
-
- ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
- "RESOLVING-MethodCall: State=%p Op=%p NamedObj=%p\n",
- WalkState, Op, Node));
-
- /*
- * Lookup the method name and save the Node
- */
- Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
- ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS2,
- ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
- WalkState, &(NewNode));
- if (ACPI_SUCCESS (Status))
- {
- /*
- * Make sure that what we found is indeed a method
- * We didn't search for a method on purpose, to see if the name
- * would resolve
- */
- if (NewNode->Type != ACPI_TYPE_METHOD)
- {
- Status = AE_AML_OPERAND_TYPE;
- }
-
- /* We could put the returned object (Node) on the object stack for
- * later, but for now, we will put it in the "op" object that the
- * parser uses, so we can get it again at the end of this scope
- */
- Op->Common.Node = NewNode;
- }
- else
- {
- ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
- }
- break;
-
-
- default:
- break;
- }
-
-Cleanup:
-
- /* Remove the Node pushed at the very beginning */
-
- WalkState->Operands[0] = NULL;
- WalkState->NumOperands = 0;
- return_ACPI_STATUS (Status);
-}
-
-
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