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authormsmith <msmith@FreeBSD.org>2000-10-28 05:01:06 +0000
committermsmith <msmith@FreeBSD.org>2000-10-28 05:01:06 +0000
commit748be155016b7e29202235815e27acc5ff5e9e87 (patch)
tree7aa2f379c75259b97c8b033bddc2a8966ec9f18d /sys/contrib/dev/acpica/dsobject.c
downloadFreeBSD-src-748be155016b7e29202235815e27acc5ff5e9e87.zip
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Initial import of the Intel-maintained ACPI Component Architecture. This
is Intel's reference implementation of the core operating-system ACPI support. (This import is on the vendor branch.)
Diffstat (limited to 'sys/contrib/dev/acpica/dsobject.c')
-rw-r--r--sys/contrib/dev/acpica/dsobject.c805
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diff --git a/sys/contrib/dev/acpica/dsobject.c b/sys/contrib/dev/acpica/dsobject.c
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@@ -0,0 +1,805 @@
+/******************************************************************************
+ *
+ * Module Name: dsobject - Dispatcher object management routines
+ * $Revision: 48 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __DSOBJECT_C__
+
+#include "acpi.h"
+#include "acparser.h"
+#include "amlcode.h"
+#include "acdispat.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+
+#define _COMPONENT DISPATCHER
+ MODULE_NAME ("dsobject")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitOneObject
+ *
+ * PARAMETERS: ObjHandle - Node
+ * Level - Current nesting level
+ * Context - Points to a init info struct
+ * ReturnValue - Not used
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Callback from AcpiWalkNamespace. Invoked for every object
+ * within the namespace.
+ *
+ * Currently, the only objects that require initialization are:
+ * 1) Methods
+ * 2) Op Regions
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitOneObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ OBJECT_TYPE_INTERNAL Type;
+ ACPI_STATUS Status;
+ ACPI_INIT_WALK_INFO *Info = (ACPI_INIT_WALK_INFO *) Context;
+
+
+ Info->ObjectCount++;
+
+ /*
+ * We are only interested in objects owned by the table that
+ * was just loaded
+ */
+
+ if (((ACPI_NAMESPACE_NODE *) ObjHandle)->OwnerId !=
+ Info->TableDesc->TableId)
+ {
+ return (AE_OK);
+ }
+
+
+ /* And even then, we are only interested in a few object types */
+
+ Type = AcpiNsGetType (ObjHandle);
+
+ switch (Type)
+ {
+
+ case ACPI_TYPE_REGION:
+
+ AcpiDsInitializeRegion (ObjHandle);
+
+ Info->OpRegionCount++;
+ break;
+
+
+ case ACPI_TYPE_METHOD:
+
+ Info->MethodCount++;
+
+ DEBUG_PRINT_RAW (ACPI_OK, ("."));
+
+
+ /*
+ * Always parse methods to detect errors, we may delete
+ * the parse tree below
+ */
+
+ Status = AcpiDsParseMethod (ObjHandle);
+
+ /* TBD: [Errors] what do we do with an error? */
+
+ if (ACPI_FAILURE (Status))
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("DsInitOneObject: Method %p [%4.4s] parse failed! %s\n",
+ ObjHandle, &((ACPI_NAMESPACE_NODE *)ObjHandle)->Name,
+ AcpiCmFormatException (Status)));
+ break;
+ }
+
+ /*
+ * Keep the parse tree only if we are parsing all methods
+ * at init time (versus just-in-time)
+ */
+
+ if (AcpiGbl_WhenToParseMethods != METHOD_PARSE_AT_INIT)
+ {
+ AcpiNsDeleteNamespaceSubtree (ObjHandle);
+ }
+
+ break;
+
+ default:
+ break;
+ }
+
+ /*
+ * We ignore errors from above, and always return OK, since
+ * we don't want to abort the walk on a single error.
+ */
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDsInitializeObjects
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Walk the entire namespace and perform any necessary
+ * initialization on the objects found therein
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitializeObjects (
+ ACPI_TABLE_DESC *TableDesc,
+ ACPI_NAMESPACE_NODE *StartNode)
+{
+ ACPI_STATUS Status;
+ ACPI_INIT_WALK_INFO Info;
+
+
+ FUNCTION_TRACE ("DsInitializeObjects");
+
+
+ DEBUG_PRINT (TRACE_DISPATCH,
+ ("DsInitializeObjects: **** Starting initialization of namespace objects ****\n"));
+ DEBUG_PRINT_RAW (ACPI_OK, ("Parsing Methods:"));
+
+
+ Info.MethodCount = 0;
+ Info.OpRegionCount = 0;
+ Info.ObjectCount = 0;
+ Info.TableDesc = TableDesc;
+
+
+ /* Walk entire namespace from the supplied root */
+
+ Status = AcpiWalkNamespace (ACPI_TYPE_ANY, StartNode,
+ ACPI_UINT32_MAX, AcpiDsInitOneObject,
+ &Info, NULL);
+ if (ACPI_FAILURE (Status))
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("DsInitializeObjects: WalkNamespace failed! %x\n", Status));
+ }
+
+ DEBUG_PRINT_RAW (ACPI_OK,
+ ("\n%d Control Methods found and parsed (%d nodes total)\n",
+ Info.MethodCount, Info.ObjectCount));
+ DEBUG_PRINT (TRACE_DISPATCH,
+ ("DsInitializeObjects: %d Control Methods found\n", Info.MethodCount));
+ DEBUG_PRINT (TRACE_DISPATCH,
+ ("DsInitializeObjects: %d Op Regions found\n", Info.OpRegionCount));
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsInitObjectFromOp
+ *
+ * PARAMETERS: Op - Parser op used to init the internal object
+ * Opcode - AML opcode associated with the object
+ * ObjDesc - Namespace object to be initialized
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Initialize a namespace object from a parser Op and its
+ * associated arguments. The namespace object is a more compact
+ * representation of the Op and its arguments.
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsInitObjectFromOp (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ UINT16 Opcode,
+ ACPI_OPERAND_OBJECT **ObjDesc)
+{
+ ACPI_STATUS Status;
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_PARSE2_OBJECT *ByteList;
+ ACPI_OPERAND_OBJECT *ArgDesc;
+ ACPI_OPCODE_INFO *OpInfo;
+
+
+ OpInfo = AcpiPsGetOpcodeInfo (Opcode);
+ if (ACPI_GET_OP_TYPE (OpInfo) != ACPI_OP_TYPE_OPCODE)
+ {
+ /* Unknown opcode */
+
+ return (AE_TYPE);
+ }
+
+
+ /* Get and prepare the first argument */
+
+ switch ((*ObjDesc)->Common.Type)
+ {
+ case ACPI_TYPE_BUFFER:
+
+ /* First arg is a number */
+
+ AcpiDsCreateOperand (WalkState, Op->Value.Arg);
+ ArgDesc = WalkState->Operands [WalkState->NumOperands - 1];
+ AcpiDsObjStackPop (1, WalkState);
+
+ /* Resolve the object (could be an arg or local) */
+
+ Status = AcpiAmlResolveToValue (&ArgDesc, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiCmRemoveReference (ArgDesc);
+ return (Status);
+ }
+
+ /* We are expecting a number */
+
+ if (ArgDesc->Common.Type != ACPI_TYPE_NUMBER)
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("InitObject: Expecting number, got obj: %p type %X\n",
+ ArgDesc, ArgDesc->Common.Type));
+ AcpiCmRemoveReference (ArgDesc);
+ return (AE_TYPE);
+ }
+
+ /* Get the value, delete the internal object */
+
+ (*ObjDesc)->Buffer.Length = (UINT32) ArgDesc->Number.Value;
+ AcpiCmRemoveReference (ArgDesc);
+
+ /* Allocate the buffer */
+
+ if ((*ObjDesc)->Buffer.Length == 0)
+ {
+ (*ObjDesc)->Buffer.Pointer = NULL;
+ REPORT_WARNING (("Buffer created with zero length in AML\n"));
+ break;
+ }
+
+ else
+ {
+ (*ObjDesc)->Buffer.Pointer =
+ AcpiCmCallocate ((*ObjDesc)->Buffer.Length);
+
+ if (!(*ObjDesc)->Buffer.Pointer)
+ {
+ return (AE_NO_MEMORY);
+ }
+ }
+
+ /*
+ * Second arg is the buffer data (optional)
+ * ByteList can be either individual bytes or a
+ * string initializer!
+ */
+
+ /* skip first arg */
+ Arg = Op->Value.Arg;
+ ByteList = (ACPI_PARSE2_OBJECT *) Arg->Next;
+ if (ByteList)
+ {
+ if (ByteList->Opcode != AML_BYTELIST_OP)
+ {
+ DEBUG_PRINT (ACPI_ERROR,
+ ("InitObject: Expecting bytelist, got: %x\n",
+ ByteList));
+ return (AE_TYPE);
+ }
+
+ MEMCPY ((*ObjDesc)->Buffer.Pointer, ByteList->Data,
+ (*ObjDesc)->Buffer.Length);
+ }
+
+ break;
+
+
+ case ACPI_TYPE_PACKAGE:
+
+ /*
+ * When called, an internal package object has already
+ * been built and is pointed to by *ObjDesc.
+ * AcpiDsBuildInternalObject build another internal
+ * package object, so remove reference to the original
+ * so that it is deleted. Error checking is done
+ * within the remove reference function.
+ */
+ AcpiCmRemoveReference(*ObjDesc);
+
+ Status = AcpiDsBuildInternalObject (WalkState, Op, ObjDesc);
+ break;
+
+ case ACPI_TYPE_NUMBER:
+ (*ObjDesc)->Number.Value = Op->Value.Integer;
+ break;
+
+
+ case ACPI_TYPE_STRING:
+ (*ObjDesc)->String.Pointer = Op->Value.String;
+ (*ObjDesc)->String.Length = STRLEN (Op->Value.String);
+ break;
+
+
+ case ACPI_TYPE_METHOD:
+ break;
+
+
+ case INTERNAL_TYPE_REFERENCE:
+
+ switch (ACPI_GET_OP_CLASS (OpInfo))
+ {
+ case OPTYPE_LOCAL_VARIABLE:
+
+ /* Split the opcode into a base opcode + offset */
+
+ (*ObjDesc)->Reference.OpCode = AML_LOCAL_OP;
+ (*ObjDesc)->Reference.Offset = Opcode - AML_LOCAL_OP;
+ break;
+
+ case OPTYPE_METHOD_ARGUMENT:
+
+ /* Split the opcode into a base opcode + offset */
+
+ (*ObjDesc)->Reference.OpCode = AML_ARG_OP;
+ (*ObjDesc)->Reference.Offset = Opcode - AML_ARG_OP;
+ break;
+
+ default: /* Constants, Literals, etc.. */
+
+ if (Op->Opcode == AML_NAMEPATH_OP)
+ {
+ /* Node was saved in Op */
+
+ (*ObjDesc)->Reference.Node = Op->Node;
+ }
+
+ (*ObjDesc)->Reference.OpCode = Opcode;
+ break;
+ }
+
+ break;
+
+
+ default:
+
+ DEBUG_PRINT (ACPI_ERROR,
+ ("InitObject: Unimplemented data type: %x\n",
+ (*ObjDesc)->Common.Type));
+
+ break;
+ }
+
+ return (AE_OK);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsBuildInternalSimpleObj
+ *
+ * PARAMETERS: Op - Parser object to be translated
+ * ObjDescPtr - Where the ACPI internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Translate a parser Op object to the equivalent namespace object
+ * Simple objects are any objects other than a package object!
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsBuildInternalSimpleObj (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_OPERAND_OBJECT **ObjDescPtr)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ OBJECT_TYPE_INTERNAL Type;
+ ACPI_STATUS Status;
+ UINT32 Length;
+ char *Name;
+
+
+ FUNCTION_TRACE ("DsBuildInternalSimpleObj");
+
+
+ if (Op->Opcode == AML_NAMEPATH_OP)
+ {
+ /*
+ * This is an object reference. If The name was
+ * previously looked up in the NS, it is stored in this op.
+ * Otherwise, go ahead and look it up now
+ */
+
+ if (!Op->Node)
+ {
+ Status = AcpiNsLookup (WalkState->ScopeInfo,
+ Op->Value.String, ACPI_TYPE_ANY,
+ IMODE_EXECUTE,
+ NS_SEARCH_PARENT | NS_DONT_OPEN_SCOPE,
+ NULL,
+ (ACPI_NAMESPACE_NODE **)&(Op->Node));
+
+ if (ACPI_FAILURE (Status))
+ {
+ if (Status == AE_NOT_FOUND)
+ {
+ Name = NULL;
+ AcpiNsExternalizeName (ACPI_UINT32_MAX, Op->Value.String, &Length, &Name);
+
+ if (Name)
+ {
+ REPORT_WARNING (("Reference %s AML 0x%X not found\n",
+ Name, Op->AmlOffset));
+ AcpiCmFree (Name);
+ }
+ else
+ {
+ REPORT_WARNING (("Reference %s AML 0x%X not found\n",
+ Op->Value.String, Op->AmlOffset));
+ }
+ *ObjDescPtr = NULL;
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /*
+ * The reference will be a Reference
+ * TBD: [Restructure] unless we really need a separate
+ * type of INTERNAL_TYPE_REFERENCE change
+ * AcpiDsMapOpcodeToDataType to handle this case
+ */
+ Type = INTERNAL_TYPE_REFERENCE;
+ }
+ else
+ {
+ Type = AcpiDsMapOpcodeToDataType (Op->Opcode, NULL);
+ }
+
+
+ /* Create and init the internal ACPI object */
+
+ ObjDesc = AcpiCmCreateInternalObject (Type);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Status = AcpiDsInitObjectFromOp (WalkState, Op,
+ Op->Opcode, &ObjDesc);
+
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiCmRemoveReference (ObjDesc);
+ return_ACPI_STATUS (Status);
+ }
+
+ *ObjDescPtr = ObjDesc;
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsBuildInternalPackageObj
+ *
+ * PARAMETERS: Op - Parser object to be translated
+ * ObjDescPtr - Where the ACPI internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Translate a parser Op package object to the equivalent
+ * namespace object
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsBuildInternalPackageObj (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_OPERAND_OBJECT **ObjDescPtr)
+{
+ ACPI_PARSE_OBJECT *Arg;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STATUS Status = AE_OK;
+
+
+ FUNCTION_TRACE ("DsBuildInternalPackageObj");
+
+
+ ObjDesc = AcpiCmCreateInternalObject (ACPI_TYPE_PACKAGE);
+ if (!ObjDesc)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* The first argument must be the package length */
+
+ Arg = Op->Value.Arg;
+ ObjDesc->Package.Count = Arg->Value.Integer;
+
+ /*
+ * Allocate the array of pointers (ptrs to the
+ * individual objects) Add an extra pointer slot so
+ * that the list is always null terminated.
+ */
+
+ ObjDesc->Package.Elements =
+ AcpiCmCallocate ((ObjDesc->Package.Count + 1) *
+ sizeof (void *));
+
+ if (!ObjDesc->Package.Elements)
+ {
+ /* Package vector allocation failure */
+
+ REPORT_ERROR (("DsBuildInternalPackageObj: Package vector allocation failure\n"));
+
+ AcpiCmDeleteObjectDesc (ObjDesc);
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ ObjDesc->Package.NextElement = ObjDesc->Package.Elements;
+
+ /*
+ * Now init the elements of the package
+ */
+
+ Arg = Arg->Next;
+ while (Arg)
+ {
+ if (Arg->Opcode == AML_PACKAGE_OP)
+ {
+ Status = AcpiDsBuildInternalPackageObj (WalkState, Arg,
+ ObjDesc->Package.NextElement);
+ }
+
+ else
+ {
+ Status = AcpiDsBuildInternalSimpleObj (WalkState, Arg,
+ ObjDesc->Package.NextElement);
+ }
+
+ ObjDesc->Package.NextElement++;
+ Arg = Arg->Next;
+ }
+
+ *ObjDescPtr = ObjDesc;
+ return_ACPI_STATUS (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsBuildInternalObject
+ *
+ * PARAMETERS: Op - Parser object to be translated
+ * ObjDescPtr - Where the ACPI internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Translate a parser Op object to the equivalent namespace
+ * object
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsBuildInternalObject (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_PARSE_OBJECT *Op,
+ ACPI_OPERAND_OBJECT **ObjDescPtr)
+{
+ ACPI_STATUS Status;
+
+
+ if (Op->Opcode == AML_PACKAGE_OP)
+ {
+ Status = AcpiDsBuildInternalPackageObj (WalkState, Op,
+ ObjDescPtr);
+ }
+
+ else
+ {
+ Status = AcpiDsBuildInternalSimpleObj (WalkState, Op,
+ ObjDescPtr);
+ }
+
+ return (Status);
+}
+
+
+/*****************************************************************************
+ *
+ * FUNCTION: AcpiDsCreateNode
+ *
+ * PARAMETERS: Op - Parser object to be translated
+ * ObjDescPtr - Where the ACPI internal object is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION:
+ *
+ ****************************************************************************/
+
+ACPI_STATUS
+AcpiDsCreateNode (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_PARSE_OBJECT *Op)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ FUNCTION_TRACE_PTR ("DsCreateNode", Op);
+
+
+ if (!Op->Value.Arg)
+ {
+ /* No arguments, there is nothing to do */
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+
+ /* Build an internal object for the argument(s) */
+
+ Status = AcpiDsBuildInternalObject (WalkState,
+ Op->Value.Arg, &ObjDesc);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+
+ /* Re-type the object according to it's argument */
+
+ Node->Type = ObjDesc->Common.Type;
+
+ /* Init obj */
+
+ Status = AcpiNsAttachObject ((ACPI_HANDLE) Node, ObjDesc,
+ (UINT8) Node->Type);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ return_ACPI_STATUS (Status);
+
+
+Cleanup:
+
+ AcpiCmRemoveReference (ObjDesc);
+
+ return_ACPI_STATUS (Status);
+}
+
+
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