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author | jkim <jkim@FreeBSD.org> | 2012-02-16 22:59:29 +0000 |
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committer | jkim <jkim@FreeBSD.org> | 2012-02-16 22:59:29 +0000 |
commit | a561c762bacb78b14d2bf5fb20afc1566203f990 (patch) | |
tree | d4ae2db1980d2ec7b164b1a5658fd2ae62569456 /sys/contrib/dev/acpica/components/dispatcher/dscontrol.c | |
parent | 2b86faa18cb89921d202e133fa6a1c39b63cfe16 (diff) | |
parent | a6dfe3119152f97e640cc135d963b9f7c95c84ef (diff) | |
download | FreeBSD-src-a561c762bacb78b14d2bf5fb20afc1566203f990.zip FreeBSD-src-a561c762bacb78b14d2bf5fb20afc1566203f990.tar.gz |
Merge ACPICA 20120215.
Diffstat (limited to 'sys/contrib/dev/acpica/components/dispatcher/dscontrol.c')
-rw-r--r-- | sys/contrib/dev/acpica/components/dispatcher/dscontrol.c | 424 |
1 files changed, 424 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/components/dispatcher/dscontrol.c b/sys/contrib/dev/acpica/components/dispatcher/dscontrol.c new file mode 100644 index 0000000..340dd03 --- /dev/null +++ b/sys/contrib/dev/acpica/components/dispatcher/dscontrol.c @@ -0,0 +1,424 @@ +/****************************************************************************** + * + * Module Name: dscontrol - Support for execution control opcodes - + * if/else/while/return + * + *****************************************************************************/ + +/* + * Copyright (C) 2000 - 2012, Intel Corp. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer, + * without modification. + * 2. Redistributions in binary form must reproduce at minimum a disclaimer + * substantially similar to the "NO WARRANTY" disclaimer below + * ("Disclaimer") and any redistribution must be conditioned upon + * including a substantially similar Disclaimer requirement for further + * binary redistribution. + * 3. Neither the names of the above-listed copyright holders nor the names + * of any contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * Alternatively, this software may be distributed under the terms of the + * GNU General Public License ("GPL") version 2 as published by the Free + * Software Foundation. + * + * NO WARRANTY + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING + * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGES. + */ + +#define __DSCONTROL_C__ + +#include <contrib/dev/acpica/include/acpi.h> +#include <contrib/dev/acpica/include/accommon.h> +#include <contrib/dev/acpica/include/amlcode.h> +#include <contrib/dev/acpica/include/acdispat.h> +#include <contrib/dev/acpica/include/acinterp.h> + +#define _COMPONENT ACPI_DISPATCHER + ACPI_MODULE_NAME ("dscontrol") + + +/******************************************************************************* + * + * FUNCTION: AcpiDsExecBeginControlOp + * + * PARAMETERS: WalkList - The list that owns the walk stack + * Op - The control Op + * + * RETURN: Status + * + * DESCRIPTION: Handles all control ops encountered during control method + * execution. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsExecBeginControlOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status = AE_OK; + ACPI_GENERIC_STATE *ControlState; + + + ACPI_FUNCTION_NAME (DsExecBeginControlOp); + + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p Opcode=%2.2X State=%p\n", + Op, Op->Common.AmlOpcode, WalkState)); + + switch (Op->Common.AmlOpcode) + { + case AML_WHILE_OP: + + /* + * If this is an additional iteration of a while loop, continue. + * There is no need to allocate a new control state. + */ + if (WalkState->ControlState) + { + if (WalkState->ControlState->Control.AmlPredicateStart == + (WalkState->ParserState.Aml - 1)) + { + /* Reset the state to start-of-loop */ + + WalkState->ControlState->Common.State = + ACPI_CONTROL_CONDITIONAL_EXECUTING; + break; + } + } + + /*lint -fallthrough */ + + case AML_IF_OP: + + /* + * IF/WHILE: Create a new control state to manage these + * constructs. We need to manage these as a stack, in order + * to handle nesting. + */ + ControlState = AcpiUtCreateControlState (); + if (!ControlState) + { + Status = AE_NO_MEMORY; + break; + } + /* + * Save a pointer to the predicate for multiple executions + * of a loop + */ + ControlState->Control.AmlPredicateStart = WalkState->ParserState.Aml - 1; + ControlState->Control.PackageEnd = WalkState->ParserState.PkgEnd; + ControlState->Control.Opcode = Op->Common.AmlOpcode; + + + /* Push the control state on this walk's control stack */ + + AcpiUtPushGenericState (&WalkState->ControlState, ControlState); + break; + + case AML_ELSE_OP: + + /* Predicate is in the state object */ + /* If predicate is true, the IF was executed, ignore ELSE part */ + + if (WalkState->LastPredicate) + { + Status = AE_CTRL_TRUE; + } + + break; + + case AML_RETURN_OP: + + break; + + default: + break; + } + + return (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiDsExecEndControlOp + * + * PARAMETERS: WalkList - The list that owns the walk stack + * Op - The control Op + * + * RETURN: Status + * + * DESCRIPTION: Handles all control ops encountered during control method + * execution. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiDsExecEndControlOp ( + ACPI_WALK_STATE *WalkState, + ACPI_PARSE_OBJECT *Op) +{ + ACPI_STATUS Status = AE_OK; + ACPI_GENERIC_STATE *ControlState; + + + ACPI_FUNCTION_NAME (DsExecEndControlOp); + + + switch (Op->Common.AmlOpcode) + { + case AML_IF_OP: + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[IF_OP] Op=%p\n", Op)); + + /* + * Save the result of the predicate in case there is an + * ELSE to come + */ + WalkState->LastPredicate = + (BOOLEAN) WalkState->ControlState->Common.Value; + + /* + * Pop the control state that was created at the start + * of the IF and free it + */ + ControlState = AcpiUtPopGenericState (&WalkState->ControlState); + AcpiUtDeleteGenericState (ControlState); + break; + + + case AML_ELSE_OP: + + break; + + + case AML_WHILE_OP: + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[WHILE_OP] Op=%p\n", Op)); + + ControlState = WalkState->ControlState; + if (ControlState->Common.Value) + { + /* Predicate was true, the body of the loop was just executed */ + + /* + * This loop counter mechanism allows the interpreter to escape + * possibly infinite loops. This can occur in poorly written AML + * when the hardware does not respond within a while loop and the + * loop does not implement a timeout. + */ + ControlState->Control.LoopCount++; + if (ControlState->Control.LoopCount > ACPI_MAX_LOOP_ITERATIONS) + { + Status = AE_AML_INFINITE_LOOP; + break; + } + + /* + * Go back and evaluate the predicate and maybe execute the loop + * another time + */ + Status = AE_CTRL_PENDING; + WalkState->AmlLastWhile = ControlState->Control.AmlPredicateStart; + break; + } + + /* Predicate was false, terminate this while loop */ + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "[WHILE_OP] termination! Op=%p\n",Op)); + + /* Pop this control state and free it */ + + ControlState = AcpiUtPopGenericState (&WalkState->ControlState); + AcpiUtDeleteGenericState (ControlState); + break; + + + case AML_RETURN_OP: + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "[RETURN_OP] Op=%p Arg=%p\n",Op, Op->Common.Value.Arg)); + + /* + * One optional operand -- the return value + * It can be either an immediate operand or a result that + * has been bubbled up the tree + */ + if (Op->Common.Value.Arg) + { + /* Since we have a real Return(), delete any implicit return */ + + AcpiDsClearImplicitReturn (WalkState); + + /* Return statement has an immediate operand */ + + Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + + /* + * If value being returned is a Reference (such as + * an arg or local), resolve it now because it may + * cease to exist at the end of the method. + */ + Status = AcpiExResolveToValue (&WalkState->Operands [0], WalkState); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + + /* + * Get the return value and save as the last result + * value. This is the only place where WalkState->ReturnDesc + * is set to anything other than zero! + */ + WalkState->ReturnDesc = WalkState->Operands[0]; + } + else if (WalkState->ResultCount) + { + /* Since we have a real Return(), delete any implicit return */ + + AcpiDsClearImplicitReturn (WalkState); + + /* + * The return value has come from a previous calculation. + * + * If value being returned is a Reference (such as + * an arg or local), resolve it now because it may + * cease to exist at the end of the method. + * + * Allow references created by the Index operator to return + * unchanged. + */ + if ((ACPI_GET_DESCRIPTOR_TYPE (WalkState->Results->Results.ObjDesc[0]) == ACPI_DESC_TYPE_OPERAND) && + ((WalkState->Results->Results.ObjDesc [0])->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) && + ((WalkState->Results->Results.ObjDesc [0])->Reference.Class != ACPI_REFCLASS_INDEX)) + { + Status = AcpiExResolveToValue (&WalkState->Results->Results.ObjDesc [0], WalkState); + if (ACPI_FAILURE (Status)) + { + return (Status); + } + } + + WalkState->ReturnDesc = WalkState->Results->Results.ObjDesc [0]; + } + else + { + /* No return operand */ + + if (WalkState->NumOperands) + { + AcpiUtRemoveReference (WalkState->Operands [0]); + } + + WalkState->Operands [0] = NULL; + WalkState->NumOperands = 0; + WalkState->ReturnDesc = NULL; + } + + + ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, + "Completed RETURN_OP State=%p, RetVal=%p\n", + WalkState, WalkState->ReturnDesc)); + + /* End the control method execution right now */ + + Status = AE_CTRL_TERMINATE; + break; + + + case AML_NOOP_OP: + + /* Just do nothing! */ + break; + + + case AML_BREAK_POINT_OP: + + /* + * Set the single-step flag. This will cause the debugger (if present) + * to break to the console within the AML debugger at the start of the + * next AML instruction. + */ + ACPI_DEBUGGER_EXEC ( + AcpiGbl_CmSingleStep = TRUE); + ACPI_DEBUGGER_EXEC ( + AcpiOsPrintf ("**break** Executed AML BreakPoint opcode\n")); + + /* Call to the OSL in case OS wants a piece of the action */ + + Status = AcpiOsSignal (ACPI_SIGNAL_BREAKPOINT, + "Executed AML Breakpoint opcode"); + break; + + + case AML_BREAK_OP: + case AML_CONTINUE_OP: /* ACPI 2.0 */ + + + /* Pop and delete control states until we find a while */ + + while (WalkState->ControlState && + (WalkState->ControlState->Control.Opcode != AML_WHILE_OP)) + { + ControlState = AcpiUtPopGenericState (&WalkState->ControlState); + AcpiUtDeleteGenericState (ControlState); + } + + /* No while found? */ + + if (!WalkState->ControlState) + { + return (AE_AML_NO_WHILE); + } + + /* Was: WalkState->AmlLastWhile = WalkState->ControlState->Control.AmlPredicateStart; */ + + WalkState->AmlLastWhile = WalkState->ControlState->Control.PackageEnd; + + /* Return status depending on opcode */ + + if (Op->Common.AmlOpcode == AML_BREAK_OP) + { + Status = AE_CTRL_BREAK; + } + else + { + Status = AE_CTRL_CONTINUE; + } + break; + + + default: + + ACPI_ERROR ((AE_INFO, "Unknown control opcode=0x%X Op=%p", + Op->Common.AmlOpcode, Op)); + + Status = AE_AML_BAD_OPCODE; + break; + } + + return (Status); +} |