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author | ariff <ariff@FreeBSD.org> | 2007-05-31 18:43:33 +0000 |
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committer | ariff <ariff@FreeBSD.org> | 2007-05-31 18:43:33 +0000 |
commit | e12a0ce02fe36373a2610fcdbf80521f4613b504 (patch) | |
tree | 0e66ac1b27ea2f1691da1ea5b896b26f55d8b668 /sys/conf/files | |
parent | 1469bf4a20a4d63ca2b38ad1eb3a7ebeb2c60a66 (diff) | |
download | FreeBSD-src-e12a0ce02fe36373a2610fcdbf80521f4613b504.zip FreeBSD-src-e12a0ce02fe36373a2610fcdbf80521f4613b504.tar.gz |
Last major commit and updates for RELENG_7:
- Rework the entire pcm_channel structure:
* Remove rarely used link placeholder, instead, make each pcm_channel
as head/link of each own/each other. Unlock - Lock sequence due to
sleep malloc has been reduced.
* Implement "busy" queue which will contain list of busy/active
channels. This greatly reduce locking contention for example while
servicing interrupt for hardware with many channels or when virtual
channels reach its 256 peak channels.
- So I heard you like v chan ... O RLY?
Welcome to Virtual **Record** Channels (vrec, rec vchans, vchans for
recording, Rec-Chan, you decide), the ultimate solutions for your
nagging O_RDWR full-duplex wannabe (note: flash plugins) monopolizing
single record channel causing EBUSY. Vrec works exactly like Vchans
(or, should I rename it to "Vplay" :) , except that it operates on the
opposite direction (recording). Up to 256 vrecs (like vchans) are
possible.
Notes:
* Relocate dev.pcm.%d.{vchans,vchanformat,vchanrate} to each of its
respective node/direction:
dev.pcm.%d.play.* for "play" (cdev = dsp%d.vp%d)
dev.pcm.%d.rec.* for "record" (cdev = dsp%d.vr%d)
* Don't expect that it will magically give you ability to split
"recording source" (eg: 1 channel for cdrom, 1 channel for mic,
etc). Just admit that you only have a *single* recording source /
channel. Please bug your hardware vendor instead :)
- Bump maxautovchans from 4 to 16. For a full-fledged multimedia
desktop/workstation with too many soundservers installed (esound,
artsd, jackd, pulse/polypaudio, ding-dong pling plong mudkip fuh fuh,
etc), 4 seems inadequate. There will be no memory penalty here, since
virtual channels are allocate only by demand.
- Nuke/Rework the entire statically created cdev entries. Everything is
clonable through snd own clone manager which designed to withstand many
kind of abusive devfs droids such as:
* while : ; do /bin/test -e /dev/dsp ; done
* jot 16777216 0 | while read x ; do ls /dev/dsp0.$x ; done
* hundreds (could be thousands) concurrent threads/process opening
"/dev/dsp" (previously, this might result EBUSY even with just
3 contesting threads/procs).
o Reusable clone objects (instead of creating new one like there's no
tomorrow) after certain expiration deadline. The clone allocator will
decide whether to reuse, share, or creating new clone.
o Automatic garbage collector.
- Dynamic unit magic allocator. Maximum attached soundcards can be tuned
using tunable "hw.snd.maxunit" (Default to 512). Minimum is 16, and
maximum is 2048.
- ..other fixes, mostly related to concurrency issues.
joel@ will do the manpage updates on sound(4).
Have fun.
Diffstat (limited to 'sys/conf/files')
-rw-r--r-- | sys/conf/files | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/sys/conf/files b/sys/conf/files index 18552dc..632ffb9 100644 --- a/sys/conf/files +++ b/sys/conf/files @@ -915,6 +915,8 @@ dev/sn/if_sn.c optional sn dev/sn/if_sn_isa.c optional sn isa dev/sn/if_sn_pccard.c optional sn pccard dev/snp/snp.c optional snp +dev/sound/clone.c optional sound +dev/sound/unit.c optional sound dev/sound/isa/ad1816.c optional snd_ad1816 isa dev/sound/isa/ess.c optional snd_ess isa dev/sound/isa/gusc.c optional snd_gusc isa |