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authorbde <bde@FreeBSD.org>1997-01-16 18:28:20 +0000
committerbde <bde@FreeBSD.org>1997-01-16 18:28:20 +0000
commita1dd37c329b1306804a7b19a1aeda00f327738c0 (patch)
tree12fa7c0cae67567c06b522e0389e53068c980afe /sys/amd64/isa
parent98c1aecc7e599188e23c533a33a93c46196b5f7e (diff)
downloadFreeBSD-src-a1dd37c329b1306804a7b19a1aeda00f327738c0.zip
FreeBSD-src-a1dd37c329b1306804a7b19a1aeda00f327738c0.tar.gz
Guard against the i8254 timer being uninitialzed if DELAY() is
called early for console i/o. The timer is usually in BIOS mode if it isn't explicitly initialized. Then it counts twice as fast and has a max count of 65535 instead of 11932. The larger count tended to cause infinite loops for delays of > 20 us. Such delays are rare. For syscons and kbdio, DELAY() is only called early enough to matter for ddb input after booting with -d, and the delay is too small to matter (and too small to be correct) except in the PC98 case. For pcvt, DELAY() is not used for small delays (pcvt uses its own broken routine instead of the standard broken one), but some versions call DELAY() with a large arg when they unnecessarily initialize the keyboard for doing console output. The problem is more serious for pcvt because there is always some early console output. Guard against the i8254 timer being partially or incorrectly initialized. This would have prevented the endless loop. Should be in 2.2.
Diffstat (limited to 'sys/amd64/isa')
-rw-r--r--sys/amd64/isa/clock.c27
1 files changed, 22 insertions, 5 deletions
diff --git a/sys/amd64/isa/clock.c b/sys/amd64/isa/clock.c
index 9319e4c..faa38fd 100644
--- a/sys/amd64/isa/clock.c
+++ b/sys/amd64/isa/clock.c
@@ -146,6 +146,7 @@ static void (*timer_func) __P((struct clockframe *frame)) = hardclock;
#if defined(I586_CPU) || defined(I686_CPU)
static void set_i586_ctr_freq(u_int i586_freq, u_int i8254_freq);
#endif
+static void set_timer_freq(u_int freq, int intr_freq);
static void
clkintr(struct clockframe frame)
@@ -361,7 +362,7 @@ getit(void)
void
DELAY(int n)
{
- int prev_tick, tick, ticks_left, sec, usec;
+ int delta, prev_tick, tick, ticks_left, sec, usec;
#ifdef DELAYDEBUG
int getit_calls = 1;
@@ -378,6 +379,13 @@ DELAY(int n)
printf("DELAY(%d)...", n);
#endif
/*
+ * Guard against the timer being uninitialized if we are called
+ * early for console i/o.
+ */
+ if (timer0_max_count == 0)
+ set_timer_freq(timer_freq, hz);
+
+ /*
* Read the counter first, so that the rest of the setup overhead is
* counted. Guess the initial overhead is 20 usec (on most systems it
* takes about 1.5 usec for each of the i/o's in getit(). The loop
@@ -404,11 +412,20 @@ DELAY(int n)
#ifdef DELAYDEBUG
++getit_calls;
#endif
- if (tick > prev_tick)
- ticks_left -= prev_tick - (tick - timer0_max_count);
- else
- ticks_left -= prev_tick - tick;
+ delta = prev_tick - tick;
prev_tick = tick;
+ if (delta < 0) {
+ delta += timer0_max_count;
+ /*
+ * Guard against timer0_max_count being wrong.
+ * This shouldn't happen in normal operation,
+ * but it may happen if set_timer_freq() is
+ * traced.
+ */
+ if (delta < 0)
+ delta = 0;
+ }
+ ticks_left -= delta;
}
#ifdef DELAYDEBUG
if (state == 1)
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