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authorjkim <jkim@FreeBSD.org>2012-02-16 00:24:10 +0000
committerjkim <jkim@FreeBSD.org>2012-02-16 00:24:10 +0000
commita6dfe3119152f97e640cc135d963b9f7c95c84ef (patch)
tree71526afe7e3c45a4c88ba7b5d8d57d1e469feec2 /source/components/namespace
parent4cca06feceaf26d2d8b24e1d834b5ab61208d3fa (diff)
downloadFreeBSD-src-a6dfe3119152f97e640cc135d963b9f7c95c84ef.zip
FreeBSD-src-a6dfe3119152f97e640cc135d963b9f7c95c84ef.tar.gz
Import ACPICA 20120215.
Diffstat (limited to 'source/components/namespace')
-rw-r--r--source/components/namespace/nsaccess.c700
-rw-r--r--source/components/namespace/nsalloc.c588
-rw-r--r--source/components/namespace/nsdump.c769
-rw-r--r--source/components/namespace/nsdumpdv.c161
-rw-r--r--source/components/namespace/nseval.c485
-rw-r--r--source/components/namespace/nsinit.c665
-rw-r--r--source/components/namespace/nsload.c356
-rw-r--r--source/components/namespace/nsnames.c303
-rw-r--r--source/components/namespace/nsobject.c505
-rw-r--r--source/components/namespace/nsparse.c225
-rw-r--r--source/components/namespace/nspredef.c1243
-rw-r--r--source/components/namespace/nsrepair.c802
-rw-r--r--source/components/namespace/nsrepair2.c827
-rw-r--r--source/components/namespace/nssearch.c424
-rw-r--r--source/components/namespace/nsutils.c875
-rw-r--r--source/components/namespace/nswalk.c386
-rw-r--r--source/components/namespace/nsxfeval.c960
-rw-r--r--source/components/namespace/nsxfname.c702
-rw-r--r--source/components/namespace/nsxfobj.c285
19 files changed, 11261 insertions, 0 deletions
diff --git a/source/components/namespace/nsaccess.c b/source/components/namespace/nsaccess.c
new file mode 100644
index 0000000..9dfa76f
--- /dev/null
+++ b/source/components/namespace/nsaccess.c
@@ -0,0 +1,700 @@
+/*******************************************************************************
+ *
+ * Module Name: nsaccess - Top-level functions for accessing ACPI namespace
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSACCESS_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "amlcode.h"
+#include "acnamesp.h"
+#include "acdispat.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsaccess")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsRootInitialize
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Allocate and initialize the default root named objects
+ *
+ * MUTEX: Locks namespace for entire execution
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsRootInitialize (
+ void)
+{
+ ACPI_STATUS Status;
+ const ACPI_PREDEFINED_NAMES *InitVal = NULL;
+ ACPI_NAMESPACE_NODE *NewNode;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_STRING Val = NULL;
+
+
+ ACPI_FUNCTION_TRACE (NsRootInitialize);
+
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * The global root ptr is initially NULL, so a non-NULL value indicates
+ * that AcpiNsRootInitialize() has already been called; just return.
+ */
+ if (AcpiGbl_RootNode)
+ {
+ Status = AE_OK;
+ goto UnlockAndExit;
+ }
+
+ /*
+ * Tell the rest of the subsystem that the root is initialized
+ * (This is OK because the namespace is locked)
+ */
+ AcpiGbl_RootNode = &AcpiGbl_RootNodeStruct;
+
+ /* Enter the pre-defined names in the name table */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Entering predefined entries into namespace\n"));
+
+ for (InitVal = AcpiGbl_PreDefinedNames; InitVal->Name; InitVal++)
+ {
+ /* _OSI is optional for now, will be permanent later */
+
+ if (!ACPI_STRCMP (InitVal->Name, "_OSI") && !AcpiGbl_CreateOsiMethod)
+ {
+ continue;
+ }
+
+ Status = AcpiNsLookup (NULL, InitVal->Name, InitVal->Type,
+ ACPI_IMODE_LOAD_PASS2, ACPI_NS_NO_UPSEARCH,
+ NULL, &NewNode);
+
+ if (ACPI_FAILURE (Status) || (!NewNode)) /* Must be on same line for code converter */
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status,
+ "Could not create predefined name %s",
+ InitVal->Name));
+ }
+
+ /*
+ * Name entered successfully. If entry in PreDefinedNames[] specifies
+ * an initial value, create the initial value.
+ */
+ if (InitVal->Val)
+ {
+ Status = AcpiOsPredefinedOverride (InitVal, &Val);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Could not override predefined %s",
+ InitVal->Name));
+ }
+
+ if (!Val)
+ {
+ Val = InitVal->Val;
+ }
+
+ /*
+ * Entry requests an initial value, allocate a
+ * descriptor for it.
+ */
+ ObjDesc = AcpiUtCreateInternalObject (InitVal->Type);
+ if (!ObjDesc)
+ {
+ Status = AE_NO_MEMORY;
+ goto UnlockAndExit;
+ }
+
+ /*
+ * Convert value string from table entry to
+ * internal representation. Only types actually
+ * used for initial values are implemented here.
+ */
+ switch (InitVal->Type)
+ {
+ case ACPI_TYPE_METHOD:
+ ObjDesc->Method.ParamCount = (UINT8) ACPI_TO_INTEGER (Val);
+ ObjDesc->Common.Flags |= AOPOBJ_DATA_VALID;
+
+#if defined (ACPI_ASL_COMPILER)
+
+ /* Save the parameter count for the iASL compiler */
+
+ NewNode->Value = ObjDesc->Method.ParamCount;
+#else
+ /* Mark this as a very SPECIAL method */
+
+ ObjDesc->Method.InfoFlags = ACPI_METHOD_INTERNAL_ONLY;
+ ObjDesc->Method.Dispatch.Implementation = AcpiUtOsiImplementation;
+#endif
+ break;
+
+ case ACPI_TYPE_INTEGER:
+
+ ObjDesc->Integer.Value = ACPI_TO_INTEGER (Val);
+ break;
+
+
+ case ACPI_TYPE_STRING:
+
+ /* Build an object around the static string */
+
+ ObjDesc->String.Length = (UINT32) ACPI_STRLEN (Val);
+ ObjDesc->String.Pointer = Val;
+ ObjDesc->Common.Flags |= AOPOBJ_STATIC_POINTER;
+ break;
+
+
+ case ACPI_TYPE_MUTEX:
+
+ ObjDesc->Mutex.Node = NewNode;
+ ObjDesc->Mutex.SyncLevel = (UINT8) (ACPI_TO_INTEGER (Val) - 1);
+
+ /* Create a mutex */
+
+ Status = AcpiOsCreateMutex (&ObjDesc->Mutex.OsMutex);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiUtRemoveReference (ObjDesc);
+ goto UnlockAndExit;
+ }
+
+ /* Special case for ACPI Global Lock */
+
+ if (ACPI_STRCMP (InitVal->Name, "_GL_") == 0)
+ {
+ AcpiGbl_GlobalLockMutex = ObjDesc;
+
+ /* Create additional counting semaphore for global lock */
+
+ Status = AcpiOsCreateSemaphore (
+ 1, 0, &AcpiGbl_GlobalLockSemaphore);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiUtRemoveReference (ObjDesc);
+ goto UnlockAndExit;
+ }
+ }
+ break;
+
+
+ default:
+
+ ACPI_ERROR ((AE_INFO, "Unsupported initial type value 0x%X",
+ InitVal->Type));
+ AcpiUtRemoveReference (ObjDesc);
+ ObjDesc = NULL;
+ continue;
+ }
+
+ /* Store pointer to value descriptor in the Node */
+
+ Status = AcpiNsAttachObject (NewNode, ObjDesc,
+ ObjDesc->Common.Type);
+
+ /* Remove local reference to the object */
+
+ AcpiUtRemoveReference (ObjDesc);
+ }
+ }
+
+
+UnlockAndExit:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ /* Save a handle to "_GPE", it is always present */
+
+ if (ACPI_SUCCESS (Status))
+ {
+ Status = AcpiNsGetNode (NULL, "\\_GPE", ACPI_NS_NO_UPSEARCH,
+ &AcpiGbl_FadtGpeDevice);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsLookup
+ *
+ * PARAMETERS: ScopeInfo - Current scope info block
+ * Pathname - Search pathname, in internal format
+ * (as represented in the AML stream)
+ * Type - Type associated with name
+ * InterpreterMode - IMODE_LOAD_PASS2 => add name if not found
+ * Flags - Flags describing the search restrictions
+ * WalkState - Current state of the walk
+ * ReturnNode - Where the Node is placed (if found
+ * or created successfully)
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find or enter the passed name in the name space.
+ * Log an error if name not found in Exec mode.
+ *
+ * MUTEX: Assumes namespace is locked.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsLookup (
+ ACPI_GENERIC_STATE *ScopeInfo,
+ char *Pathname,
+ ACPI_OBJECT_TYPE Type,
+ ACPI_INTERPRETER_MODE InterpreterMode,
+ UINT32 Flags,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_STATUS Status;
+ char *Path = Pathname;
+ ACPI_NAMESPACE_NODE *PrefixNode;
+ ACPI_NAMESPACE_NODE *CurrentNode = NULL;
+ ACPI_NAMESPACE_NODE *ThisNode = NULL;
+ UINT32 NumSegments;
+ UINT32 NumCarats;
+ ACPI_NAME SimpleName;
+ ACPI_OBJECT_TYPE TypeToCheckFor;
+ ACPI_OBJECT_TYPE ThisSearchType;
+ UINT32 SearchParentFlag = ACPI_NS_SEARCH_PARENT;
+ UINT32 LocalFlags;
+
+
+ ACPI_FUNCTION_TRACE (NsLookup);
+
+
+ if (!ReturnNode)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ LocalFlags = Flags & ~(ACPI_NS_ERROR_IF_FOUND | ACPI_NS_SEARCH_PARENT);
+ *ReturnNode = ACPI_ENTRY_NOT_FOUND;
+ AcpiGbl_NsLookupCount++;
+
+ if (!AcpiGbl_RootNode)
+ {
+ return_ACPI_STATUS (AE_NO_NAMESPACE);
+ }
+
+ /* Get the prefix scope. A null scope means use the root scope */
+
+ if ((!ScopeInfo) ||
+ (!ScopeInfo->Scope.Node))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Null scope prefix, using root node (%p)\n",
+ AcpiGbl_RootNode));
+
+ PrefixNode = AcpiGbl_RootNode;
+ }
+ else
+ {
+ PrefixNode = ScopeInfo->Scope.Node;
+ if (ACPI_GET_DESCRIPTOR_TYPE (PrefixNode) != ACPI_DESC_TYPE_NAMED)
+ {
+ ACPI_ERROR ((AE_INFO, "%p is not a namespace node [%s]",
+ PrefixNode, AcpiUtGetDescriptorName (PrefixNode)));
+ return_ACPI_STATUS (AE_AML_INTERNAL);
+ }
+
+ if (!(Flags & ACPI_NS_PREFIX_IS_SCOPE))
+ {
+ /*
+ * This node might not be a actual "scope" node (such as a
+ * Device/Method, etc.) It could be a Package or other object
+ * node. Backup up the tree to find the containing scope node.
+ */
+ while (!AcpiNsOpensScope (PrefixNode->Type) &&
+ PrefixNode->Type != ACPI_TYPE_ANY)
+ {
+ PrefixNode = PrefixNode->Parent;
+ }
+ }
+ }
+
+ /* Save type. TBD: may be no longer necessary */
+
+ TypeToCheckFor = Type;
+
+ /*
+ * Begin examination of the actual pathname
+ */
+ if (!Pathname)
+ {
+ /* A Null NamePath is allowed and refers to the root */
+
+ NumSegments = 0;
+ ThisNode = AcpiGbl_RootNode;
+ Path = "";
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Null Pathname (Zero segments), Flags=%X\n", Flags));
+ }
+ else
+ {
+ /*
+ * Name pointer is valid (and must be in internal name format)
+ *
+ * Check for scope prefixes:
+ *
+ * As represented in the AML stream, a namepath consists of an
+ * optional scope prefix followed by a name segment part.
+ *
+ * If present, the scope prefix is either a Root Prefix (in
+ * which case the name is fully qualified), or one or more
+ * Parent Prefixes (in which case the name's scope is relative
+ * to the current scope).
+ */
+ if (*Path == (UINT8) AML_ROOT_PREFIX)
+ {
+ /* Pathname is fully qualified, start from the root */
+
+ ThisNode = AcpiGbl_RootNode;
+ SearchParentFlag = ACPI_NS_NO_UPSEARCH;
+
+ /* Point to name segment part */
+
+ Path++;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Path is absolute from root [%p]\n", ThisNode));
+ }
+ else
+ {
+ /* Pathname is relative to current scope, start there */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Searching relative to prefix scope [%4.4s] (%p)\n",
+ AcpiUtGetNodeName (PrefixNode), PrefixNode));
+
+ /*
+ * Handle multiple Parent Prefixes (carat) by just getting
+ * the parent node for each prefix instance.
+ */
+ ThisNode = PrefixNode;
+ NumCarats = 0;
+ while (*Path == (UINT8) AML_PARENT_PREFIX)
+ {
+ /* Name is fully qualified, no search rules apply */
+
+ SearchParentFlag = ACPI_NS_NO_UPSEARCH;
+
+ /*
+ * Point past this prefix to the name segment
+ * part or the next Parent Prefix
+ */
+ Path++;
+
+ /* Backup to the parent node */
+
+ NumCarats++;
+ ThisNode = ThisNode->Parent;
+ if (!ThisNode)
+ {
+ /* Current scope has no parent scope */
+
+ ACPI_ERROR ((AE_INFO,
+ "ACPI path has too many parent prefixes (^) "
+ "- reached beyond root node"));
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+ }
+
+ if (SearchParentFlag == ACPI_NS_NO_UPSEARCH)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Search scope is [%4.4s], path has %u carat(s)\n",
+ AcpiUtGetNodeName (ThisNode), NumCarats));
+ }
+ }
+
+ /*
+ * Determine the number of ACPI name segments in this pathname.
+ *
+ * The segment part consists of either:
+ * - A Null name segment (0)
+ * - A DualNamePrefix followed by two 4-byte name segments
+ * - A MultiNamePrefix followed by a byte indicating the
+ * number of segments and the segments themselves.
+ * - A single 4-byte name segment
+ *
+ * Examine the name prefix opcode, if any, to determine the number of
+ * segments.
+ */
+ switch (*Path)
+ {
+ case 0:
+ /*
+ * Null name after a root or parent prefixes. We already
+ * have the correct target node and there are no name segments.
+ */
+ NumSegments = 0;
+ Type = ThisNode->Type;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Prefix-only Pathname (Zero name segments), Flags=%X\n",
+ Flags));
+ break;
+
+ case AML_DUAL_NAME_PREFIX:
+
+ /* More than one NameSeg, search rules do not apply */
+
+ SearchParentFlag = ACPI_NS_NO_UPSEARCH;
+
+ /* Two segments, point to first name segment */
+
+ NumSegments = 2;
+ Path++;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Dual Pathname (2 segments, Flags=%X)\n", Flags));
+ break;
+
+ case AML_MULTI_NAME_PREFIX_OP:
+
+ /* More than one NameSeg, search rules do not apply */
+
+ SearchParentFlag = ACPI_NS_NO_UPSEARCH;
+
+ /* Extract segment count, point to first name segment */
+
+ Path++;
+ NumSegments = (UINT32) (UINT8) *Path;
+ Path++;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Multi Pathname (%u Segments, Flags=%X)\n",
+ NumSegments, Flags));
+ break;
+
+ default:
+ /*
+ * Not a Null name, no Dual or Multi prefix, hence there is
+ * only one name segment and Pathname is already pointing to it.
+ */
+ NumSegments = 1;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Simple Pathname (1 segment, Flags=%X)\n", Flags));
+ break;
+ }
+
+ ACPI_DEBUG_EXEC (AcpiNsPrintPathname (NumSegments, Path));
+ }
+
+
+ /*
+ * Search namespace for each segment of the name. Loop through and
+ * verify (or add to the namespace) each name segment.
+ *
+ * The object type is significant only at the last name
+ * segment. (We don't care about the types along the path, only
+ * the type of the final target object.)
+ */
+ ThisSearchType = ACPI_TYPE_ANY;
+ CurrentNode = ThisNode;
+ while (NumSegments && CurrentNode)
+ {
+ NumSegments--;
+ if (!NumSegments)
+ {
+ /* This is the last segment, enable typechecking */
+
+ ThisSearchType = Type;
+
+ /*
+ * Only allow automatic parent search (search rules) if the caller
+ * requested it AND we have a single, non-fully-qualified NameSeg
+ */
+ if ((SearchParentFlag != ACPI_NS_NO_UPSEARCH) &&
+ (Flags & ACPI_NS_SEARCH_PARENT))
+ {
+ LocalFlags |= ACPI_NS_SEARCH_PARENT;
+ }
+
+ /* Set error flag according to caller */
+
+ if (Flags & ACPI_NS_ERROR_IF_FOUND)
+ {
+ LocalFlags |= ACPI_NS_ERROR_IF_FOUND;
+ }
+ }
+
+ /* Extract one ACPI name from the front of the pathname */
+
+ ACPI_MOVE_32_TO_32 (&SimpleName, Path);
+
+ /* Try to find the single (4 character) ACPI name */
+
+ Status = AcpiNsSearchAndEnter (SimpleName, WalkState, CurrentNode,
+ InterpreterMode, ThisSearchType, LocalFlags, &ThisNode);
+ if (ACPI_FAILURE (Status))
+ {
+ if (Status == AE_NOT_FOUND)
+ {
+ /* Name not found in ACPI namespace */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Name [%4.4s] not found in scope [%4.4s] %p\n",
+ (char *) &SimpleName, (char *) &CurrentNode->Name,
+ CurrentNode));
+ }
+
+ *ReturnNode = ThisNode;
+ return_ACPI_STATUS (Status);
+ }
+
+ /* More segments to follow? */
+
+ if (NumSegments > 0)
+ {
+ /*
+ * If we have an alias to an object that opens a scope (such as a
+ * device or processor), we need to dereference the alias here so
+ * that we can access any children of the original node (via the
+ * remaining segments).
+ */
+ if (ThisNode->Type == ACPI_TYPE_LOCAL_ALIAS)
+ {
+ if (!ThisNode->Object)
+ {
+ return_ACPI_STATUS (AE_NOT_EXIST);
+ }
+
+ if (AcpiNsOpensScope (((ACPI_NAMESPACE_NODE *)
+ ThisNode->Object)->Type))
+ {
+ ThisNode = (ACPI_NAMESPACE_NODE *) ThisNode->Object;
+ }
+ }
+ }
+
+ /* Special handling for the last segment (NumSegments == 0) */
+
+ else
+ {
+ /*
+ * Sanity typecheck of the target object:
+ *
+ * If 1) This is the last segment (NumSegments == 0)
+ * 2) And we are looking for a specific type
+ * (Not checking for TYPE_ANY)
+ * 3) Which is not an alias
+ * 4) Which is not a local type (TYPE_SCOPE)
+ * 5) And the type of target object is known (not TYPE_ANY)
+ * 6) And target object does not match what we are looking for
+ *
+ * Then we have a type mismatch. Just warn and ignore it.
+ */
+ if ((TypeToCheckFor != ACPI_TYPE_ANY) &&
+ (TypeToCheckFor != ACPI_TYPE_LOCAL_ALIAS) &&
+ (TypeToCheckFor != ACPI_TYPE_LOCAL_METHOD_ALIAS) &&
+ (TypeToCheckFor != ACPI_TYPE_LOCAL_SCOPE) &&
+ (ThisNode->Type != ACPI_TYPE_ANY) &&
+ (ThisNode->Type != TypeToCheckFor))
+ {
+ /* Complain about a type mismatch */
+
+ ACPI_WARNING ((AE_INFO,
+ "NsLookup: Type mismatch on %4.4s (%s), searching for (%s)",
+ ACPI_CAST_PTR (char, &SimpleName),
+ AcpiUtGetTypeName (ThisNode->Type),
+ AcpiUtGetTypeName (TypeToCheckFor)));
+ }
+
+ /*
+ * If this is the last name segment and we are not looking for a
+ * specific type, but the type of found object is known, use that
+ * type to (later) see if it opens a scope.
+ */
+ if (Type == ACPI_TYPE_ANY)
+ {
+ Type = ThisNode->Type;
+ }
+ }
+
+ /* Point to next name segment and make this node current */
+
+ Path += ACPI_NAME_SIZE;
+ CurrentNode = ThisNode;
+ }
+
+ /* Always check if we need to open a new scope */
+
+ if (!(Flags & ACPI_NS_DONT_OPEN_SCOPE) && (WalkState))
+ {
+ /*
+ * If entry is a type which opens a scope, push the new scope on the
+ * scope stack.
+ */
+ if (AcpiNsOpensScope (Type))
+ {
+ Status = AcpiDsScopeStackPush (ThisNode, Type, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ }
+
+ *ReturnNode = ThisNode;
+ return_ACPI_STATUS (AE_OK);
+}
+
diff --git a/source/components/namespace/nsalloc.c b/source/components/namespace/nsalloc.c
new file mode 100644
index 0000000..c7e83e0
--- /dev/null
+++ b/source/components/namespace/nsalloc.c
@@ -0,0 +1,588 @@
+/*******************************************************************************
+ *
+ * Module Name: nsalloc - Namespace allocation and deletion utilities
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __NSALLOC_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsalloc")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCreateNode
+ *
+ * PARAMETERS: Name - Name of the new node (4 char ACPI name)
+ *
+ * RETURN: New namespace node (Null on failure)
+ *
+ * DESCRIPTION: Create a namespace node
+ *
+ ******************************************************************************/
+
+ACPI_NAMESPACE_NODE *
+AcpiNsCreateNode (
+ UINT32 Name)
+{
+ ACPI_NAMESPACE_NODE *Node;
+#ifdef ACPI_DBG_TRACK_ALLOCATIONS
+ UINT32 Temp;
+#endif
+
+
+ ACPI_FUNCTION_TRACE (NsCreateNode);
+
+
+ Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
+ if (!Node)
+ {
+ return_PTR (NULL);
+ }
+
+ ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
+
+#ifdef ACPI_DBG_TRACK_ALLOCATIONS
+ Temp = AcpiGbl_NsNodeList->TotalAllocated -
+ AcpiGbl_NsNodeList->TotalFreed;
+ if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
+ {
+ AcpiGbl_NsNodeList->MaxOccupied = Temp;
+ }
+#endif
+
+ Node->Name.Integer = Name;
+ ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
+ return_PTR (Node);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteNode
+ *
+ * PARAMETERS: Node - Node to be deleted
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Delete a namespace node. All node deletions must come through
+ * here. Detaches any attached objects, including any attached
+ * data. If a handler is associated with attached data, it is
+ * invoked before the node is deleted.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDeleteNode (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ACPI_FUNCTION_NAME (NsDeleteNode);
+
+
+ /* Detach an object if there is one */
+
+ AcpiNsDetachObject (Node);
+
+ /*
+ * Delete an attached data object if present (an object that was created
+ * and attached via AcpiAttachData). Note: After any normal object is
+ * detached above, the only possible remaining object is a data object.
+ */
+ ObjDesc = Node->Object;
+ if (ObjDesc &&
+ (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
+ {
+ /* Invoke the attached data deletion handler if present */
+
+ if (ObjDesc->Data.Handler)
+ {
+ ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
+ }
+
+ AcpiUtRemoveReference (ObjDesc);
+ }
+
+ /* Now we can delete the node */
+
+ (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
+
+ ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
+ ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
+ Node, AcpiGbl_CurrentNodeCount));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsRemoveNode
+ *
+ * PARAMETERS: Node - Node to be removed/deleted
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Remove (unlink) and delete a namespace node
+ *
+ ******************************************************************************/
+
+void
+AcpiNsRemoveNode (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_NAMESPACE_NODE *ParentNode;
+ ACPI_NAMESPACE_NODE *PrevNode;
+ ACPI_NAMESPACE_NODE *NextNode;
+
+
+ ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
+
+
+ ParentNode = Node->Parent;
+
+ PrevNode = NULL;
+ NextNode = ParentNode->Child;
+
+ /* Find the node that is the previous peer in the parent's child list */
+
+ while (NextNode != Node)
+ {
+ PrevNode = NextNode;
+ NextNode = NextNode->Peer;
+ }
+
+ if (PrevNode)
+ {
+ /* Node is not first child, unlink it */
+
+ PrevNode->Peer = Node->Peer;
+ }
+ else
+ {
+ /*
+ * Node is first child (has no previous peer).
+ * Link peer list to parent
+ */
+ ParentNode->Child = Node->Peer;
+ }
+
+ /* Delete the node and any attached objects */
+
+ AcpiNsDeleteNode (Node);
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInstallNode
+ *
+ * PARAMETERS: WalkState - Current state of the walk
+ * ParentNode - The parent of the new Node
+ * Node - The new Node to install
+ * Type - ACPI object type of the new Node
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Initialize a new namespace node and install it amongst
+ * its peers.
+ *
+ * Note: Current namespace lookup is linear search. This appears
+ * to be sufficient as namespace searches consume only a small
+ * fraction of the execution time of the ACPI subsystem.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsInstallNode (
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE *ParentNode, /* Parent */
+ ACPI_NAMESPACE_NODE *Node, /* New Child*/
+ ACPI_OBJECT_TYPE Type)
+{
+ ACPI_OWNER_ID OwnerId = 0;
+ ACPI_NAMESPACE_NODE *ChildNode;
+
+
+ ACPI_FUNCTION_TRACE (NsInstallNode);
+
+
+ if (WalkState)
+ {
+ /*
+ * Get the owner ID from the Walk state. The owner ID is used to
+ * track table deletion and deletion of objects created by methods.
+ */
+ OwnerId = WalkState->OwnerId;
+
+ if ((WalkState->MethodDesc) &&
+ (ParentNode != WalkState->MethodNode))
+ {
+ /*
+ * A method is creating a new node that is not a child of the
+ * method (it is non-local). Mark the executing method as having
+ * modified the namespace. This is used for cleanup when the
+ * method exits.
+ */
+ WalkState->MethodDesc->Method.InfoFlags |= ACPI_METHOD_MODIFIED_NAMESPACE;
+ }
+ }
+
+ /* Link the new entry into the parent and existing children */
+
+ Node->Peer = NULL;
+ Node->Parent = ParentNode;
+ ChildNode = ParentNode->Child;
+
+ if (!ChildNode)
+ {
+ ParentNode->Child = Node;
+ }
+ else
+ {
+ /* Add node to the end of the peer list */
+
+ while (ChildNode->Peer)
+ {
+ ChildNode = ChildNode->Peer;
+ }
+
+ ChildNode->Peer = Node;
+ }
+
+ /* Init the new entry */
+
+ Node->OwnerId = OwnerId;
+ Node->Type = (UINT8) Type;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n",
+ AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
+ AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
+ ParentNode));
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteChildren
+ *
+ * PARAMETERS: ParentNode - Delete this objects children
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete all children of the parent object. In other words,
+ * deletes a "scope".
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDeleteChildren (
+ ACPI_NAMESPACE_NODE *ParentNode)
+{
+ ACPI_NAMESPACE_NODE *NextNode;
+ ACPI_NAMESPACE_NODE *NodeToDelete;
+
+
+ ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
+
+
+ if (!ParentNode)
+ {
+ return_VOID;
+ }
+
+ /* Deallocate all children at this level */
+
+ NextNode = ParentNode->Child;
+ while (NextNode)
+ {
+ /* Grandchildren should have all been deleted already */
+
+ if (NextNode->Child)
+ {
+ ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
+ ParentNode, NextNode));
+ }
+
+ /*
+ * Delete this child node and move on to the next child in the list.
+ * No need to unlink the node since we are deleting the entire branch.
+ */
+ NodeToDelete = NextNode;
+ NextNode = NextNode->Peer;
+ AcpiNsDeleteNode (NodeToDelete);
+ };
+
+ /* Clear the parent's child pointer */
+
+ ParentNode->Child = NULL;
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteNamespaceSubtree
+ *
+ * PARAMETERS: ParentNode - Root of the subtree to be deleted
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
+ * stored within the subtree.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDeleteNamespaceSubtree (
+ ACPI_NAMESPACE_NODE *ParentNode)
+{
+ ACPI_NAMESPACE_NODE *ChildNode = NULL;
+ UINT32 Level = 1;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
+
+
+ if (!ParentNode)
+ {
+ return_VOID;
+ }
+
+ /* Lock namespace for possible update */
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_VOID;
+ }
+
+ /*
+ * Traverse the tree of objects until we bubble back up
+ * to where we started.
+ */
+ while (Level > 0)
+ {
+ /* Get the next node in this scope (NULL if none) */
+
+ ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
+ if (ChildNode)
+ {
+ /* Found a child node - detach any attached object */
+
+ AcpiNsDetachObject (ChildNode);
+
+ /* Check if this node has any children */
+
+ if (ChildNode->Child)
+ {
+ /*
+ * There is at least one child of this node,
+ * visit the node
+ */
+ Level++;
+ ParentNode = ChildNode;
+ ChildNode = NULL;
+ }
+ }
+ else
+ {
+ /*
+ * No more children of this parent node.
+ * Move up to the grandparent.
+ */
+ Level--;
+
+ /*
+ * Now delete all of the children of this parent
+ * all at the same time.
+ */
+ AcpiNsDeleteChildren (ParentNode);
+
+ /* New "last child" is this parent node */
+
+ ChildNode = ParentNode;
+
+ /* Move up the tree to the grandparent */
+
+ ParentNode = ParentNode->Parent;
+ }
+ }
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteNamespaceByOwner
+ *
+ * PARAMETERS: OwnerId - All nodes with this owner will be deleted
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Delete entries within the namespace that are owned by a
+ * specific ID. Used to delete entire ACPI tables. All
+ * reference counts are updated.
+ *
+ * MUTEX: Locks namespace during deletion walk.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDeleteNamespaceByOwner (
+ ACPI_OWNER_ID OwnerId)
+{
+ ACPI_NAMESPACE_NODE *ChildNode;
+ ACPI_NAMESPACE_NODE *DeletionNode;
+ ACPI_NAMESPACE_NODE *ParentNode;
+ UINT32 Level;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
+
+
+ if (OwnerId == 0)
+ {
+ return_VOID;
+ }
+
+ /* Lock namespace for possible update */
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_VOID;
+ }
+
+ DeletionNode = NULL;
+ ParentNode = AcpiGbl_RootNode;
+ ChildNode = NULL;
+ Level = 1;
+
+ /*
+ * Traverse the tree of nodes until we bubble back up
+ * to where we started.
+ */
+ while (Level > 0)
+ {
+ /*
+ * Get the next child of this parent node. When ChildNode is NULL,
+ * the first child of the parent is returned
+ */
+ ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
+
+ if (DeletionNode)
+ {
+ AcpiNsDeleteChildren (DeletionNode);
+ AcpiNsRemoveNode (DeletionNode);
+ DeletionNode = NULL;
+ }
+
+ if (ChildNode)
+ {
+ if (ChildNode->OwnerId == OwnerId)
+ {
+ /* Found a matching child node - detach any attached object */
+
+ AcpiNsDetachObject (ChildNode);
+ }
+
+ /* Check if this node has any children */
+
+ if (ChildNode->Child)
+ {
+ /*
+ * There is at least one child of this node,
+ * visit the node
+ */
+ Level++;
+ ParentNode = ChildNode;
+ ChildNode = NULL;
+ }
+ else if (ChildNode->OwnerId == OwnerId)
+ {
+ DeletionNode = ChildNode;
+ }
+ }
+ else
+ {
+ /*
+ * No more children of this parent node.
+ * Move up to the grandparent.
+ */
+ Level--;
+ if (Level != 0)
+ {
+ if (ParentNode->OwnerId == OwnerId)
+ {
+ DeletionNode = ParentNode;
+ }
+ }
+
+ /* New "last child" is this parent node */
+
+ ChildNode = ParentNode;
+
+ /* Move up the tree to the grandparent */
+
+ ParentNode = ParentNode->Parent;
+ }
+ }
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return_VOID;
+}
+
+
diff --git a/source/components/namespace/nsdump.c b/source/components/namespace/nsdump.c
new file mode 100644
index 0000000..edc1625
--- /dev/null
+++ b/source/components/namespace/nsdump.c
@@ -0,0 +1,769 @@
+/******************************************************************************
+ *
+ * Module Name: nsdump - table dumping routines for debug
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSDUMP_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsdump")
+
+/* Local prototypes */
+
+#ifdef ACPI_OBSOLETE_FUNCTIONS
+void
+AcpiNsDumpRootDevices (
+ void);
+
+static ACPI_STATUS
+AcpiNsDumpOneDevice (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue);
+#endif
+
+
+#if defined(ACPI_DEBUG_OUTPUT) || defined(ACPI_DEBUGGER)
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsPrintPathname
+ *
+ * PARAMETERS: NumSegments - Number of ACPI name segments
+ * Pathname - The compressed (internal) path
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Print an object's full namespace pathname
+ *
+ ******************************************************************************/
+
+void
+AcpiNsPrintPathname (
+ UINT32 NumSegments,
+ char *Pathname)
+{
+ UINT32 i;
+
+
+ ACPI_FUNCTION_NAME (NsPrintPathname);
+
+
+ if (!(AcpiDbgLevel & ACPI_LV_NAMES) || !(AcpiDbgLayer & ACPI_NAMESPACE))
+ {
+ return;
+ }
+
+ /* Print the entire name */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "["));
+
+ while (NumSegments)
+ {
+ for (i = 0; i < 4; i++)
+ {
+ ACPI_IS_PRINT (Pathname[i]) ?
+ AcpiOsPrintf ("%c", Pathname[i]) :
+ AcpiOsPrintf ("?");
+ }
+
+ Pathname += ACPI_NAME_SIZE;
+ NumSegments--;
+ if (NumSegments)
+ {
+ AcpiOsPrintf (".");
+ }
+ }
+
+ AcpiOsPrintf ("]\n");
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpPathname
+ *
+ * PARAMETERS: Handle - Object
+ * Msg - Prefix message
+ * Level - Desired debug level
+ * Component - Caller's component ID
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Print an object's full namespace pathname
+ * Manages allocation/freeing of a pathname buffer
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDumpPathname (
+ ACPI_HANDLE Handle,
+ char *Msg,
+ UINT32 Level,
+ UINT32 Component)
+{
+
+ ACPI_FUNCTION_TRACE (NsDumpPathname);
+
+
+ /* Do this only if the requested debug level and component are enabled */
+
+ if (!(AcpiDbgLevel & Level) || !(AcpiDbgLayer & Component))
+ {
+ return_VOID;
+ }
+
+ /* Convert handle to a full pathname and print it (with supplied message) */
+
+ AcpiNsPrintNodePathname (Handle, Msg);
+ AcpiOsPrintf ("\n");
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpOneObject
+ *
+ * PARAMETERS: ObjHandle - Node to be dumped
+ * Level - Nesting level of the handle
+ * Context - Passed into WalkNamespace
+ * ReturnValue - Not used
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Dump a single Node
+ * This procedure is a UserFunction called by AcpiNsWalkNamespace.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsDumpOneObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context;
+ ACPI_NAMESPACE_NODE *ThisNode;
+ ACPI_OPERAND_OBJECT *ObjDesc = NULL;
+ ACPI_OBJECT_TYPE ObjType;
+ ACPI_OBJECT_TYPE Type;
+ UINT32 BytesToDump;
+ UINT32 DbgLevel;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_NAME (NsDumpOneObject);
+
+
+ /* Is output enabled? */
+
+ if (!(AcpiDbgLevel & Info->DebugLevel))
+ {
+ return (AE_OK);
+ }
+
+ if (!ObjHandle)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Null object handle\n"));
+ return (AE_OK);
+ }
+
+ ThisNode = AcpiNsValidateHandle (ObjHandle);
+ if (!ThisNode)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Invalid object handle %p\n",
+ ObjHandle));
+ return (AE_OK);
+ }
+
+ Type = ThisNode->Type;
+
+ /* Check if the owner matches */
+
+ if ((Info->OwnerId != ACPI_OWNER_ID_MAX) &&
+ (Info->OwnerId != ThisNode->OwnerId))
+ {
+ return (AE_OK);
+ }
+
+ if (!(Info->DisplayType & ACPI_DISPLAY_SHORT))
+ {
+ /* Indent the object according to the level */
+
+ AcpiOsPrintf ("%2d%*s", (UINT32) Level - 1, (int) Level * 2, " ");
+
+ /* Check the node type and name */
+
+ if (Type > ACPI_TYPE_LOCAL_MAX)
+ {
+ ACPI_WARNING ((AE_INFO, "Invalid ACPI Object Type 0x%08X", Type));
+ }
+
+ AcpiOsPrintf ("%4.4s", AcpiUtGetNodeName (ThisNode));
+ }
+
+ /* Now we can print out the pertinent information */
+
+ AcpiOsPrintf (" %-12s %p %2.2X ",
+ AcpiUtGetTypeName (Type), ThisNode, ThisNode->OwnerId);
+
+ DbgLevel = AcpiDbgLevel;
+ AcpiDbgLevel = 0;
+ ObjDesc = AcpiNsGetAttachedObject (ThisNode);
+ AcpiDbgLevel = DbgLevel;
+
+ /* Temp nodes are those nodes created by a control method */
+
+ if (ThisNode->Flags & ANOBJ_TEMPORARY)
+ {
+ AcpiOsPrintf ("(T) ");
+ }
+
+ switch (Info->DisplayType & ACPI_DISPLAY_MASK)
+ {
+ case ACPI_DISPLAY_SUMMARY:
+
+ if (!ObjDesc)
+ {
+ /* No attached object, we are done */
+
+ AcpiOsPrintf ("\n");
+ return (AE_OK);
+ }
+
+ switch (Type)
+ {
+ case ACPI_TYPE_PROCESSOR:
+
+ AcpiOsPrintf ("ID %X Len %.4X Addr %p\n",
+ ObjDesc->Processor.ProcId, ObjDesc->Processor.Length,
+ ACPI_CAST_PTR (void, ObjDesc->Processor.Address));
+ break;
+
+
+ case ACPI_TYPE_DEVICE:
+
+ AcpiOsPrintf ("Notify Object: %p\n", ObjDesc);
+ break;
+
+
+ case ACPI_TYPE_METHOD:
+
+ AcpiOsPrintf ("Args %X Len %.4X Aml %p\n",
+ (UINT32) ObjDesc->Method.ParamCount,
+ ObjDesc->Method.AmlLength, ObjDesc->Method.AmlStart);
+ break;
+
+
+ case ACPI_TYPE_INTEGER:
+
+ AcpiOsPrintf ("= %8.8X%8.8X\n",
+ ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
+ break;
+
+
+ case ACPI_TYPE_PACKAGE:
+
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ AcpiOsPrintf ("Elements %.2X\n",
+ ObjDesc->Package.Count);
+ }
+ else
+ {
+ AcpiOsPrintf ("[Length not yet evaluated]\n");
+ }
+ break;
+
+
+ case ACPI_TYPE_BUFFER:
+
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ AcpiOsPrintf ("Len %.2X",
+ ObjDesc->Buffer.Length);
+
+ /* Dump some of the buffer */
+
+ if (ObjDesc->Buffer.Length > 0)
+ {
+ AcpiOsPrintf (" =");
+ for (i = 0; (i < ObjDesc->Buffer.Length && i < 12); i++)
+ {
+ AcpiOsPrintf (" %.2hX", ObjDesc->Buffer.Pointer[i]);
+ }
+ }
+ AcpiOsPrintf ("\n");
+ }
+ else
+ {
+ AcpiOsPrintf ("[Length not yet evaluated]\n");
+ }
+ break;
+
+
+ case ACPI_TYPE_STRING:
+
+ AcpiOsPrintf ("Len %.2X ", ObjDesc->String.Length);
+ AcpiUtPrintString (ObjDesc->String.Pointer, 32);
+ AcpiOsPrintf ("\n");
+ break;
+
+
+ case ACPI_TYPE_REGION:
+
+ AcpiOsPrintf ("[%s]",
+ AcpiUtGetRegionName (ObjDesc->Region.SpaceId));
+ if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID)
+ {
+ AcpiOsPrintf (" Addr %8.8X%8.8X Len %.4X\n",
+ ACPI_FORMAT_NATIVE_UINT (ObjDesc->Region.Address),
+ ObjDesc->Region.Length);
+ }
+ else
+ {
+ AcpiOsPrintf (" [Address/Length not yet evaluated]\n");
+ }
+ break;
+
+
+ case ACPI_TYPE_LOCAL_REFERENCE:
+
+ AcpiOsPrintf ("[%s]\n", AcpiUtGetReferenceName (ObjDesc));
+ break;
+
+
+ case ACPI_TYPE_BUFFER_FIELD:
+
+ if (ObjDesc->BufferField.BufferObj &&
+ ObjDesc->BufferField.BufferObj->Buffer.Node)
+ {
+ AcpiOsPrintf ("Buf [%4.4s]",
+ AcpiUtGetNodeName (
+ ObjDesc->BufferField.BufferObj->Buffer.Node));
+ }
+ break;
+
+
+ case ACPI_TYPE_LOCAL_REGION_FIELD:
+
+ AcpiOsPrintf ("Rgn [%4.4s]",
+ AcpiUtGetNodeName (
+ ObjDesc->CommonField.RegionObj->Region.Node));
+ break;
+
+
+ case ACPI_TYPE_LOCAL_BANK_FIELD:
+
+ AcpiOsPrintf ("Rgn [%4.4s] Bnk [%4.4s]",
+ AcpiUtGetNodeName (
+ ObjDesc->CommonField.RegionObj->Region.Node),
+ AcpiUtGetNodeName (
+ ObjDesc->BankField.BankObj->CommonField.Node));
+ break;
+
+
+ case ACPI_TYPE_LOCAL_INDEX_FIELD:
+
+ AcpiOsPrintf ("Idx [%4.4s] Dat [%4.4s]",
+ AcpiUtGetNodeName (
+ ObjDesc->IndexField.IndexObj->CommonField.Node),
+ AcpiUtGetNodeName (
+ ObjDesc->IndexField.DataObj->CommonField.Node));
+ break;
+
+
+ case ACPI_TYPE_LOCAL_ALIAS:
+ case ACPI_TYPE_LOCAL_METHOD_ALIAS:
+
+ AcpiOsPrintf ("Target %4.4s (%p)\n",
+ AcpiUtGetNodeName (ObjDesc), ObjDesc);
+ break;
+
+ default:
+
+ AcpiOsPrintf ("Object %p\n", ObjDesc);
+ break;
+ }
+
+ /* Common field handling */
+
+ switch (Type)
+ {
+ case ACPI_TYPE_BUFFER_FIELD:
+ case ACPI_TYPE_LOCAL_REGION_FIELD:
+ case ACPI_TYPE_LOCAL_BANK_FIELD:
+ case ACPI_TYPE_LOCAL_INDEX_FIELD:
+
+ AcpiOsPrintf (" Off %.3X Len %.2X Acc %.2hd\n",
+ (ObjDesc->CommonField.BaseByteOffset * 8)
+ + ObjDesc->CommonField.StartFieldBitOffset,
+ ObjDesc->CommonField.BitLength,
+ ObjDesc->CommonField.AccessByteWidth);
+ break;
+
+ default:
+ break;
+ }
+ break;
+
+
+ case ACPI_DISPLAY_OBJECTS:
+
+ AcpiOsPrintf ("O:%p", ObjDesc);
+ if (!ObjDesc)
+ {
+ /* No attached object, we are done */
+
+ AcpiOsPrintf ("\n");
+ return (AE_OK);
+ }
+
+ AcpiOsPrintf ("(R%u)", ObjDesc->Common.ReferenceCount);
+
+ switch (Type)
+ {
+ case ACPI_TYPE_METHOD:
+
+ /* Name is a Method and its AML offset/length are set */
+
+ AcpiOsPrintf (" M:%p-%X\n", ObjDesc->Method.AmlStart,
+ ObjDesc->Method.AmlLength);
+ break;
+
+ case ACPI_TYPE_INTEGER:
+
+ AcpiOsPrintf (" I:%8.8X8.8%X\n",
+ ACPI_FORMAT_UINT64 (ObjDesc->Integer.Value));
+ break;
+
+ case ACPI_TYPE_STRING:
+
+ AcpiOsPrintf (" S:%p-%X\n", ObjDesc->String.Pointer,
+ ObjDesc->String.Length);
+ break;
+
+ case ACPI_TYPE_BUFFER:
+
+ AcpiOsPrintf (" B:%p-%X\n", ObjDesc->Buffer.Pointer,
+ ObjDesc->Buffer.Length);
+ break;
+
+ default:
+
+ AcpiOsPrintf ("\n");
+ break;
+ }
+ break;
+
+
+ default:
+ AcpiOsPrintf ("\n");
+ break;
+ }
+
+ /* If debug turned off, done */
+
+ if (!(AcpiDbgLevel & ACPI_LV_VALUES))
+ {
+ return (AE_OK);
+ }
+
+ /* If there is an attached object, display it */
+
+ DbgLevel = AcpiDbgLevel;
+ AcpiDbgLevel = 0;
+ ObjDesc = AcpiNsGetAttachedObject (ThisNode);
+ AcpiDbgLevel = DbgLevel;
+
+ /* Dump attached objects */
+
+ while (ObjDesc)
+ {
+ ObjType = ACPI_TYPE_INVALID;
+ AcpiOsPrintf ("Attached Object %p: ", ObjDesc);
+
+ /* Decode the type of attached object and dump the contents */
+
+ switch (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc))
+ {
+ case ACPI_DESC_TYPE_NAMED:
+
+ AcpiOsPrintf ("(Ptr to Node)\n");
+ BytesToDump = sizeof (ACPI_NAMESPACE_NODE);
+ ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
+ break;
+
+ case ACPI_DESC_TYPE_OPERAND:
+
+ ObjType = ObjDesc->Common.Type;
+
+ if (ObjType > ACPI_TYPE_LOCAL_MAX)
+ {
+ AcpiOsPrintf ("(Pointer to ACPI Object type %.2X [UNKNOWN])\n",
+ ObjType);
+ BytesToDump = 32;
+ }
+ else
+ {
+ AcpiOsPrintf ("(Pointer to ACPI Object type %.2X [%s])\n",
+ ObjType, AcpiUtGetTypeName (ObjType));
+ BytesToDump = sizeof (ACPI_OPERAND_OBJECT);
+ }
+
+ ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
+ break;
+
+ default:
+
+ break;
+ }
+
+ /* If value is NOT an internal object, we are done */
+
+ if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) != ACPI_DESC_TYPE_OPERAND)
+ {
+ goto Cleanup;
+ }
+
+ /* Valid object, get the pointer to next level, if any */
+
+ switch (ObjType)
+ {
+ case ACPI_TYPE_BUFFER:
+ case ACPI_TYPE_STRING:
+ /*
+ * NOTE: takes advantage of common fields between string/buffer
+ */
+ BytesToDump = ObjDesc->String.Length;
+ ObjDesc = (void *) ObjDesc->String.Pointer;
+ AcpiOsPrintf ( "(Buffer/String pointer %p length %X)\n",
+ ObjDesc, BytesToDump);
+ ACPI_DUMP_BUFFER (ObjDesc, BytesToDump);
+ goto Cleanup;
+
+ case ACPI_TYPE_BUFFER_FIELD:
+ ObjDesc = (ACPI_OPERAND_OBJECT *) ObjDesc->BufferField.BufferObj;
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+ ObjDesc = (void *) ObjDesc->Package.Elements;
+ break;
+
+ case ACPI_TYPE_METHOD:
+ ObjDesc = (void *) ObjDesc->Method.AmlStart;
+ break;
+
+ case ACPI_TYPE_LOCAL_REGION_FIELD:
+ ObjDesc = (void *) ObjDesc->Field.RegionObj;
+ break;
+
+ case ACPI_TYPE_LOCAL_BANK_FIELD:
+ ObjDesc = (void *) ObjDesc->BankField.RegionObj;
+ break;
+
+ case ACPI_TYPE_LOCAL_INDEX_FIELD:
+ ObjDesc = (void *) ObjDesc->IndexField.IndexObj;
+ break;
+
+ default:
+ goto Cleanup;
+ }
+
+ ObjType = ACPI_TYPE_INVALID; /* Terminate loop after next pass */
+ }
+
+Cleanup:
+ AcpiOsPrintf ("\n");
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpObjects
+ *
+ * PARAMETERS: Type - Object type to be dumped
+ * DisplayType - 0 or ACPI_DISPLAY_SUMMARY
+ * MaxDepth - Maximum depth of dump. Use ACPI_UINT32_MAX
+ * for an effectively unlimited depth.
+ * OwnerId - Dump only objects owned by this ID. Use
+ * ACPI_UINT32_MAX to match all owners.
+ * StartHandle - Where in namespace to start/end search
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump typed objects within the loaded namespace. Uses
+ * AcpiNsWalkNamespace in conjunction with AcpiNsDumpOneObject.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDumpObjects (
+ ACPI_OBJECT_TYPE Type,
+ UINT8 DisplayType,
+ UINT32 MaxDepth,
+ ACPI_OWNER_ID OwnerId,
+ ACPI_HANDLE StartHandle)
+{
+ ACPI_WALK_INFO Info;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /*
+ * Just lock the entire namespace for the duration of the dump.
+ * We don't want any changes to the namespace during this time,
+ * especially the temporary nodes since we are going to display
+ * them also.
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiOsPrintf ("Could not acquire namespace mutex\n");
+ return;
+ }
+
+ Info.DebugLevel = ACPI_LV_TABLES;
+ Info.OwnerId = OwnerId;
+ Info.DisplayType = DisplayType;
+
+ (void) AcpiNsWalkNamespace (Type, StartHandle, MaxDepth,
+ ACPI_NS_WALK_NO_UNLOCK | ACPI_NS_WALK_TEMP_NODES,
+ AcpiNsDumpOneObject, NULL, (void *) &Info, NULL);
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpEntry
+ *
+ * PARAMETERS: Handle - Node to be dumped
+ * DebugLevel - Output level
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump a single Node
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDumpEntry (
+ ACPI_HANDLE Handle,
+ UINT32 DebugLevel)
+{
+ ACPI_WALK_INFO Info;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ Info.DebugLevel = DebugLevel;
+ Info.OwnerId = ACPI_OWNER_ID_MAX;
+ Info.DisplayType = ACPI_DISPLAY_SUMMARY;
+
+ (void) AcpiNsDumpOneObject (Handle, 1, &Info, NULL);
+}
+
+
+#ifdef ACPI_ASL_COMPILER
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpTables
+ *
+ * PARAMETERS: SearchBase - Root of subtree to be dumped, or
+ * NS_ALL to dump the entire namespace
+ * MaxDepth - Maximum depth of dump. Use INT_MAX
+ * for an effectively unlimited depth.
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump the name space, or a portion of it.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDumpTables (
+ ACPI_HANDLE SearchBase,
+ UINT32 MaxDepth)
+{
+ ACPI_HANDLE SearchHandle = SearchBase;
+
+
+ ACPI_FUNCTION_TRACE (NsDumpTables);
+
+
+ if (!AcpiGbl_RootNode)
+ {
+ /*
+ * If the name space has not been initialized,
+ * there is nothing to dump.
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_TABLES, "namespace not initialized!\n"));
+ return_VOID;
+ }
+
+ if (ACPI_NS_ALL == SearchBase)
+ {
+ /* Entire namespace */
+
+ SearchHandle = AcpiGbl_RootNode;
+ ACPI_DEBUG_PRINT ((ACPI_DB_TABLES, "\\\n"));
+ }
+
+ AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_OBJECTS, MaxDepth,
+ ACPI_OWNER_ID_MAX, SearchHandle);
+ return_VOID;
+}
+#endif
+#endif
+
diff --git a/source/components/namespace/nsdumpdv.c b/source/components/namespace/nsdumpdv.c
new file mode 100644
index 0000000..dde0a8d
--- /dev/null
+++ b/source/components/namespace/nsdumpdv.c
@@ -0,0 +1,161 @@
+/******************************************************************************
+ *
+ * Module Name: nsdump - table dumping routines for debug
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSDUMPDV_C__
+
+#include "acpi.h"
+
+
+/* TBD: This entire module is apparently obsolete and should be removed */
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsdumpdv")
+
+#ifdef ACPI_OBSOLETE_FUNCTIONS
+#if defined(ACPI_DEBUG_OUTPUT) || defined(ACPI_DEBUGGER)
+
+#include "acnamesp.h"
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpOneDevice
+ *
+ * PARAMETERS: Handle - Node to be dumped
+ * Level - Nesting level of the handle
+ * Context - Passed into WalkNamespace
+ * ReturnValue - Not used
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Dump a single Node that represents a device
+ * This procedure is a UserFunction called by AcpiNsWalkNamespace.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsDumpOneDevice (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_BUFFER Buffer;
+ ACPI_DEVICE_INFO *Info;
+ ACPI_STATUS Status;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_NAME (NsDumpOneDevice);
+
+
+ Status = AcpiNsDumpOneObject (ObjHandle, Level, Context, ReturnValue);
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+ Status = AcpiGetObjectInfo (ObjHandle, &Buffer);
+ if (ACPI_SUCCESS (Status))
+ {
+ Info = Buffer.Pointer;
+ for (i = 0; i < Level; i++)
+ {
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES, " "));
+ }
+
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_TABLES,
+ " HID: %s, ADR: %8.8X%8.8X, Status: %X\n",
+ Info->HardwareId.Value, ACPI_FORMAT_UINT64 (Info->Address),
+ Info->CurrentStatus));
+ ACPI_FREE (Info);
+ }
+
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDumpRootDevices
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Dump all objects of type "device"
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDumpRootDevices (
+ void)
+{
+ ACPI_HANDLE SysBusHandle;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_NAME (NsDumpRootDevices);
+
+
+ /* Only dump the table if tracing is enabled */
+
+ if (!(ACPI_LV_TABLES & AcpiDbgLevel))
+ {
+ return;
+ }
+
+ Status = AcpiGetHandle (NULL, ACPI_NS_SYSTEM_BUS, &SysBusHandle);
+ if (ACPI_FAILURE (Status))
+ {
+ return;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_TABLES,
+ "Display of all devices in the namespace:\n"));
+
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE, SysBusHandle,
+ ACPI_UINT32_MAX, ACPI_NS_WALK_NO_UNLOCK,
+ AcpiNsDumpOneDevice, NULL, NULL, NULL);
+}
+
+#endif
+#endif
+
+
diff --git a/source/components/namespace/nseval.c b/source/components/namespace/nseval.c
new file mode 100644
index 0000000..0183f7e7
--- /dev/null
+++ b/source/components/namespace/nseval.c
@@ -0,0 +1,485 @@
+/*******************************************************************************
+ *
+ * Module Name: nseval - Object evaluation, includes control method execution
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSEVAL_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acparser.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nseval")
+
+/* Local prototypes */
+
+static void
+AcpiNsExecModuleCode (
+ ACPI_OPERAND_OBJECT *MethodObj,
+ ACPI_EVALUATE_INFO *Info);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsEvaluate
+ *
+ * PARAMETERS: Info - Evaluation info block, contains:
+ * PrefixNode - Prefix or Method/Object Node to execute
+ * Pathname - Name of method to execute, If NULL, the
+ * Node is the object to execute
+ * Parameters - List of parameters to pass to the method,
+ * terminated by NULL. Params itself may be
+ * NULL if no parameters are being passed.
+ * ReturnObject - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ * ParameterType - Type of Parameter list
+ * ReturnObject - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ * Flags - ACPI_IGNORE_RETURN_VALUE to delete return
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Execute a control method or return the current value of an
+ * ACPI namespace object.
+ *
+ * MUTEX: Locks interpreter
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsEvaluate (
+ ACPI_EVALUATE_INFO *Info)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ ACPI_FUNCTION_TRACE (NsEvaluate);
+
+
+ if (!Info)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Initialize the return value to an invalid object */
+
+ Info->ReturnObject = NULL;
+ Info->ParamCount = 0;
+
+ /*
+ * Get the actual namespace node for the target object. Handles these cases:
+ *
+ * 1) Null node, Pathname (absolute path)
+ * 2) Node, Pathname (path relative to Node)
+ * 3) Node, Null Pathname
+ */
+ Status = AcpiNsGetNode (Info->PrefixNode, Info->Pathname,
+ ACPI_NS_NO_UPSEARCH, &Info->ResolvedNode);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * For a method alias, we must grab the actual method node so that proper
+ * scoping context will be established before execution.
+ */
+ if (AcpiNsGetType (Info->ResolvedNode) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
+ {
+ Info->ResolvedNode =
+ ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Info->ResolvedNode->Object);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%s [%p] Value %p\n", Info->Pathname,
+ Info->ResolvedNode, AcpiNsGetAttachedObject (Info->ResolvedNode)));
+
+ Node = Info->ResolvedNode;
+
+ /*
+ * Two major cases here:
+ *
+ * 1) The object is a control method -- execute it
+ * 2) The object is not a method -- just return it's current value
+ */
+ if (AcpiNsGetType (Info->ResolvedNode) == ACPI_TYPE_METHOD)
+ {
+ /*
+ * 1) Object is a control method - execute it
+ */
+
+ /* Verify that there is a method object associated with this node */
+
+ Info->ObjDesc = AcpiNsGetAttachedObject (Info->ResolvedNode);
+ if (!Info->ObjDesc)
+ {
+ ACPI_ERROR ((AE_INFO, "Control method has no attached sub-object"));
+ return_ACPI_STATUS (AE_NULL_OBJECT);
+ }
+
+ /* Count the number of arguments being passed to the method */
+
+ if (Info->Parameters)
+ {
+ while (Info->Parameters[Info->ParamCount])
+ {
+ if (Info->ParamCount > ACPI_METHOD_MAX_ARG)
+ {
+ return_ACPI_STATUS (AE_LIMIT);
+ }
+ Info->ParamCount++;
+ }
+ }
+
+ ACPI_DUMP_PATHNAME (Info->ResolvedNode, "ACPI: Execute Method",
+ ACPI_LV_INFO, _COMPONENT);
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Method at AML address %p Length %X\n",
+ Info->ObjDesc->Method.AmlStart + 1,
+ Info->ObjDesc->Method.AmlLength - 1));
+
+ /*
+ * Any namespace deletion must acquire both the namespace and
+ * interpreter locks to ensure that no thread is using the portion of
+ * the namespace that is being deleted.
+ *
+ * Execute the method via the interpreter. The interpreter is locked
+ * here before calling into the AML parser
+ */
+ AcpiExEnterInterpreter ();
+ Status = AcpiPsExecuteMethod (Info);
+ AcpiExExitInterpreter ();
+ }
+ else
+ {
+ /*
+ * 2) Object is not a method, return its current value
+ *
+ * Disallow certain object types. For these, "evaluation" is undefined.
+ */
+ switch (Info->ResolvedNode->Type)
+ {
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_EVENT:
+ case ACPI_TYPE_MUTEX:
+ case ACPI_TYPE_REGION:
+ case ACPI_TYPE_THERMAL:
+ case ACPI_TYPE_LOCAL_SCOPE:
+
+ ACPI_ERROR ((AE_INFO,
+ "[%4.4s] Evaluation of object type [%s] is not supported",
+ Info->ResolvedNode->Name.Ascii,
+ AcpiUtGetTypeName (Info->ResolvedNode->Type)));
+
+ return_ACPI_STATUS (AE_TYPE);
+
+ default:
+ break;
+ }
+
+ /*
+ * Objects require additional resolution steps (e.g., the Node may be
+ * a field that must be read, etc.) -- we can't just grab the object
+ * out of the node.
+ *
+ * Use ResolveNodeToValue() to get the associated value.
+ *
+ * NOTE: we can get away with passing in NULL for a walk state because
+ * ResolvedNode is guaranteed to not be a reference to either a method
+ * local or a method argument (because this interface is never called
+ * from a running method.)
+ *
+ * Even though we do not directly invoke the interpreter for object
+ * resolution, we must lock it because we could access an opregion.
+ * The opregion access code assumes that the interpreter is locked.
+ */
+ AcpiExEnterInterpreter ();
+
+ /* Function has a strange interface */
+
+ Status = AcpiExResolveNodeToValue (&Info->ResolvedNode, NULL);
+ AcpiExExitInterpreter ();
+
+ /*
+ * If AcpiExResolveNodeToValue() succeeded, the return value was placed
+ * in ResolvedNode.
+ */
+ if (ACPI_SUCCESS (Status))
+ {
+ Status = AE_CTRL_RETURN_VALUE;
+ Info->ReturnObject =
+ ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Info->ResolvedNode);
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Returning object %p [%s]\n",
+ Info->ReturnObject,
+ AcpiUtGetObjectTypeName (Info->ReturnObject)));
+ }
+ }
+
+ /*
+ * Check input argument count against the ASL-defined count for a method.
+ * Also check predefined names: argument count and return value against
+ * the ACPI specification. Some incorrect return value types are repaired.
+ */
+ (void) AcpiNsCheckPredefinedNames (Node, Info->ParamCount,
+ Status, &Info->ReturnObject);
+
+ /* Check if there is a return value that must be dealt with */
+
+ if (Status == AE_CTRL_RETURN_VALUE)
+ {
+ /* If caller does not want the return value, delete it */
+
+ if (Info->Flags & ACPI_IGNORE_RETURN_VALUE)
+ {
+ AcpiUtRemoveReference (Info->ReturnObject);
+ Info->ReturnObject = NULL;
+ }
+
+ /* Map AE_CTRL_RETURN_VALUE to AE_OK, we are done with it */
+
+ Status = AE_OK;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "*** Completed evaluation of object %s ***\n", Info->Pathname));
+
+ /*
+ * Namespace was unlocked by the handling AcpiNs* function, so we
+ * just return
+ */
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsExecModuleCodeList
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: None. Exceptions during method execution are ignored, since
+ * we cannot abort a table load.
+ *
+ * DESCRIPTION: Execute all elements of the global module-level code list.
+ * Each element is executed as a single control method.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsExecModuleCodeList (
+ void)
+{
+ ACPI_OPERAND_OBJECT *Prev;
+ ACPI_OPERAND_OBJECT *Next;
+ ACPI_EVALUATE_INFO *Info;
+ UINT32 MethodCount = 0;
+
+
+ ACPI_FUNCTION_TRACE (NsExecModuleCodeList);
+
+
+ /* Exit now if the list is empty */
+
+ Next = AcpiGbl_ModuleCodeList;
+ if (!Next)
+ {
+ return_VOID;
+ }
+
+ /* Allocate the evaluation information block */
+
+ Info = ACPI_ALLOCATE (sizeof (ACPI_EVALUATE_INFO));
+ if (!Info)
+ {
+ return_VOID;
+ }
+
+ /* Walk the list, executing each "method" */
+
+ while (Next)
+ {
+ Prev = Next;
+ Next = Next->Method.Mutex;
+
+ /* Clear the link field and execute the method */
+
+ Prev->Method.Mutex = NULL;
+ AcpiNsExecModuleCode (Prev, Info);
+ MethodCount++;
+
+ /* Delete the (temporary) method object */
+
+ AcpiUtRemoveReference (Prev);
+ }
+
+ ACPI_INFO ((AE_INFO,
+ "Executed %u blocks of module-level executable AML code",
+ MethodCount));
+
+ ACPI_FREE (Info);
+ AcpiGbl_ModuleCodeList = NULL;
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsExecModuleCode
+ *
+ * PARAMETERS: MethodObj - Object container for the module-level code
+ * Info - Info block for method evaluation
+ *
+ * RETURN: None. Exceptions during method execution are ignored, since
+ * we cannot abort a table load.
+ *
+ * DESCRIPTION: Execute a control method containing a block of module-level
+ * executable AML code. The control method is temporarily
+ * installed to the root node, then evaluated.
+ *
+ ******************************************************************************/
+
+static void
+AcpiNsExecModuleCode (
+ ACPI_OPERAND_OBJECT *MethodObj,
+ ACPI_EVALUATE_INFO *Info)
+{
+ ACPI_OPERAND_OBJECT *ParentObj;
+ ACPI_NAMESPACE_NODE *ParentNode;
+ ACPI_OBJECT_TYPE Type;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (NsExecModuleCode);
+
+
+ /*
+ * Get the parent node. We cheat by using the NextObject field
+ * of the method object descriptor.
+ */
+ ParentNode = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE,
+ MethodObj->Method.NextObject);
+ Type = AcpiNsGetType (ParentNode);
+
+ /*
+ * Get the region handler and save it in the method object. We may need
+ * this if an operation region declaration causes a _REG method to be run.
+ *
+ * We can't do this in AcpiPsLinkModuleCode because
+ * AcpiGbl_RootNode->Object is NULL at PASS1.
+ */
+ if ((Type == ACPI_TYPE_DEVICE) && ParentNode->Object)
+ {
+ MethodObj->Method.Dispatch.Handler =
+ ParentNode->Object->Device.Handler;
+ }
+
+ /* Must clear NextObject (AcpiNsAttachObject needs the field) */
+
+ MethodObj->Method.NextObject = NULL;
+
+ /* Initialize the evaluation information block */
+
+ ACPI_MEMSET (Info, 0, sizeof (ACPI_EVALUATE_INFO));
+ Info->PrefixNode = ParentNode;
+
+ /*
+ * Get the currently attached parent object. Add a reference, because the
+ * ref count will be decreased when the method object is installed to
+ * the parent node.
+ */
+ ParentObj = AcpiNsGetAttachedObject (ParentNode);
+ if (ParentObj)
+ {
+ AcpiUtAddReference (ParentObj);
+ }
+
+ /* Install the method (module-level code) in the parent node */
+
+ Status = AcpiNsAttachObject (ParentNode, MethodObj,
+ ACPI_TYPE_METHOD);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Exit;
+ }
+
+ /* Execute the parent node as a control method */
+
+ Status = AcpiNsEvaluate (Info);
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_INIT, "Executed module-level code at %p\n",
+ MethodObj->Method.AmlStart));
+
+ /* Delete a possible implicit return value (in slack mode) */
+
+ if (Info->ReturnObject)
+ {
+ AcpiUtRemoveReference (Info->ReturnObject);
+ }
+
+ /* Detach the temporary method object */
+
+ AcpiNsDetachObject (ParentNode);
+
+ /* Restore the original parent object */
+
+ if (ParentObj)
+ {
+ Status = AcpiNsAttachObject (ParentNode, ParentObj, Type);
+ }
+ else
+ {
+ ParentNode->Type = (UINT8) Type;
+ }
+
+Exit:
+ if (ParentObj)
+ {
+ AcpiUtRemoveReference (ParentObj);
+ }
+ return_VOID;
+}
+
diff --git a/source/components/namespace/nsinit.c b/source/components/namespace/nsinit.c
new file mode 100644
index 0000000..f3907aa
--- /dev/null
+++ b/source/components/namespace/nsinit.c
@@ -0,0 +1,665 @@
+/******************************************************************************
+ *
+ * Module Name: nsinit - namespace initialization
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __NSXFINIT_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+#include "acdispat.h"
+#include "acinterp.h"
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsinit")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiNsInitOneObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+AcpiNsInitOneDevice (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+static ACPI_STATUS
+AcpiNsFindIniMethods (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInitializeObjects
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Walk the entire namespace and perform any necessary
+ * initialization on the objects found therein
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsInitializeObjects (
+ void)
+{
+ ACPI_STATUS Status;
+ ACPI_INIT_WALK_INFO Info;
+
+
+ ACPI_FUNCTION_TRACE (NsInitializeObjects);
+
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "**** Starting initialization of namespace objects ****\n"));
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
+ "Completing Region/Field/Buffer/Package initialization:"));
+
+ /* Set all init info to zero */
+
+ ACPI_MEMSET (&Info, 0, sizeof (ACPI_INIT_WALK_INFO));
+
+ /* Walk entire namespace from the supplied root */
+
+ Status = AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, AcpiNsInitOneObject, NULL,
+ &Info, NULL);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status, "During WalkNamespace"));
+ }
+
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
+ "\nInitialized %u/%u Regions %u/%u Fields %u/%u "
+ "Buffers %u/%u Packages (%u nodes)\n",
+ Info.OpRegionInit, Info.OpRegionCount,
+ Info.FieldInit, Info.FieldCount,
+ Info.BufferInit, Info.BufferCount,
+ Info.PackageInit, Info.PackageCount, Info.ObjectCount));
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "%u Control Methods found\n", Info.MethodCount));
+ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
+ "%u Op Regions found\n", Info.OpRegionCount));
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInitializeDevices
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: ACPI_STATUS
+ *
+ * DESCRIPTION: Walk the entire namespace and initialize all ACPI devices.
+ * This means running _INI on all present devices.
+ *
+ * Note: We install PCI config space handler on region access,
+ * not here.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsInitializeDevices (
+ void)
+{
+ ACPI_STATUS Status;
+ ACPI_DEVICE_WALK_INFO Info;
+
+
+ ACPI_FUNCTION_TRACE (NsInitializeDevices);
+
+
+ /* Init counters */
+
+ Info.DeviceCount = 0;
+ Info.Num_STA = 0;
+ Info.Num_INI = 0;
+
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
+ "Initializing Device/Processor/Thermal objects "
+ "by executing _INI methods:"));
+
+ /* Tree analysis: find all subtrees that contain _INI methods */
+
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, FALSE, AcpiNsFindIniMethods, NULL, &Info, NULL);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ /* Allocate the evaluation information block */
+
+ Info.EvaluateInfo = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
+ if (!Info.EvaluateInfo)
+ {
+ Status = AE_NO_MEMORY;
+ goto ErrorExit;
+ }
+
+ /*
+ * Execute the "global" _INI method that may appear at the root. This
+ * support is provided for Windows compatibility (Vista+) and is not
+ * part of the ACPI specification.
+ */
+ Info.EvaluateInfo->PrefixNode = AcpiGbl_RootNode;
+ Info.EvaluateInfo->Pathname = METHOD_NAME__INI;
+ Info.EvaluateInfo->Parameters = NULL;
+ Info.EvaluateInfo->Flags = ACPI_IGNORE_RETURN_VALUE;
+
+ Status = AcpiNsEvaluate (Info.EvaluateInfo);
+ if (ACPI_SUCCESS (Status))
+ {
+ Info.Num_INI++;
+ }
+
+ /* Walk namespace to execute all _INIs on present devices */
+
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, FALSE, AcpiNsInitOneDevice, NULL, &Info, NULL);
+
+ /*
+ * Any _OSI requests should be completed by now. If the BIOS has
+ * requested any Windows OSI strings, we will always truncate
+ * I/O addresses to 16 bits -- for Windows compatibility.
+ */
+ if (AcpiGbl_OsiData >= ACPI_OSI_WIN_2000)
+ {
+ AcpiGbl_TruncateIoAddresses = TRUE;
+ }
+
+ ACPI_FREE (Info.EvaluateInfo);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
+ "\nExecuted %u _INI methods requiring %u _STA executions "
+ "(examined %u objects)\n",
+ Info.Num_INI, Info.Num_STA, Info.DeviceCount));
+
+ return_ACPI_STATUS (Status);
+
+
+ErrorExit:
+ ACPI_EXCEPTION ((AE_INFO, Status, "During device initialization"));
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInitOneObject
+ *
+ * PARAMETERS: ObjHandle - Node
+ * Level - Current nesting level
+ * Context - Points to a init info struct
+ * ReturnValue - Not used
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Callback from AcpiWalkNamespace. Invoked for every object
+ * within the namespace.
+ *
+ * Currently, the only objects that require initialization are:
+ * 1) Methods
+ * 2) Op Regions
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsInitOneObject (
+ ACPI_HANDLE ObjHandle,
+ UINT32 Level,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_OBJECT_TYPE Type;
+ ACPI_STATUS Status = AE_OK;
+ ACPI_INIT_WALK_INFO *Info = (ACPI_INIT_WALK_INFO *) Context;
+ ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ACPI_FUNCTION_NAME (NsInitOneObject);
+
+
+ Info->ObjectCount++;
+
+ /* And even then, we are only interested in a few object types */
+
+ Type = AcpiNsGetType (ObjHandle);
+ ObjDesc = AcpiNsGetAttachedObject (Node);
+ if (!ObjDesc)
+ {
+ return (AE_OK);
+ }
+
+ /* Increment counters for object types we are looking for */
+
+ switch (Type)
+ {
+ case ACPI_TYPE_REGION:
+ Info->OpRegionCount++;
+ break;
+
+ case ACPI_TYPE_BUFFER_FIELD:
+ Info->FieldCount++;
+ break;
+
+ case ACPI_TYPE_LOCAL_BANK_FIELD:
+ Info->FieldCount++;
+ break;
+
+ case ACPI_TYPE_BUFFER:
+ Info->BufferCount++;
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+ Info->PackageCount++;
+ break;
+
+ default:
+
+ /* No init required, just exit now */
+ return (AE_OK);
+ }
+
+ /* If the object is already initialized, nothing else to do */
+
+ if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
+ {
+ return (AE_OK);
+ }
+
+ /* Must lock the interpreter before executing AML code */
+
+ AcpiExEnterInterpreter ();
+
+ /*
+ * Each of these types can contain executable AML code within the
+ * declaration.
+ */
+ switch (Type)
+ {
+ case ACPI_TYPE_REGION:
+
+ Info->OpRegionInit++;
+ Status = AcpiDsGetRegionArguments (ObjDesc);
+ break;
+
+ case ACPI_TYPE_BUFFER_FIELD:
+
+ Info->FieldInit++;
+ Status = AcpiDsGetBufferFieldArguments (ObjDesc);
+ break;
+
+ case ACPI_TYPE_LOCAL_BANK_FIELD:
+
+ Info->FieldInit++;
+ Status = AcpiDsGetBankFieldArguments (ObjDesc);
+ break;
+
+ case ACPI_TYPE_BUFFER:
+
+ Info->BufferInit++;
+ Status = AcpiDsGetBufferArguments (ObjDesc);
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+
+ Info->PackageInit++;
+ Status = AcpiDsGetPackageArguments (ObjDesc);
+ break;
+
+ default:
+ /* No other types can get here */
+ break;
+ }
+
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_EXCEPTION ((AE_INFO, Status,
+ "Could not execute arguments for [%4.4s] (%s)",
+ AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Type)));
+ }
+
+ /*
+ * Print a dot for each object unless we are going to print the entire
+ * pathname
+ */
+ if (!(AcpiDbgLevel & ACPI_LV_INIT_NAMES))
+ {
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT, "."));
+ }
+
+ /*
+ * We ignore errors from above, and always return OK, since we don't want
+ * to abort the walk on any single error.
+ */
+ AcpiExExitInterpreter ();
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsFindIniMethods
+ *
+ * PARAMETERS: ACPI_WALK_CALLBACK
+ *
+ * RETURN: ACPI_STATUS
+ *
+ * DESCRIPTION: Called during namespace walk. Finds objects named _INI under
+ * device/processor/thermal objects, and marks the entire subtree
+ * with a SUBTREE_HAS_INI flag. This flag is used during the
+ * subsequent device initialization walk to avoid entire subtrees
+ * that do not contain an _INI.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsFindIniMethods (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_DEVICE_WALK_INFO *Info = ACPI_CAST_PTR (ACPI_DEVICE_WALK_INFO, Context);
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_NAMESPACE_NODE *ParentNode;
+
+
+ /* Keep count of device/processor/thermal objects */
+
+ Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjHandle);
+ if ((Node->Type == ACPI_TYPE_DEVICE) ||
+ (Node->Type == ACPI_TYPE_PROCESSOR) ||
+ (Node->Type == ACPI_TYPE_THERMAL))
+ {
+ Info->DeviceCount++;
+ return (AE_OK);
+ }
+
+ /* We are only looking for methods named _INI */
+
+ if (!ACPI_COMPARE_NAME (Node->Name.Ascii, METHOD_NAME__INI))
+ {
+ return (AE_OK);
+ }
+
+ /*
+ * The only _INI methods that we care about are those that are
+ * present under Device, Processor, and Thermal objects.
+ */
+ ParentNode = Node->Parent;
+ switch (ParentNode->Type)
+ {
+ case ACPI_TYPE_DEVICE:
+ case ACPI_TYPE_PROCESSOR:
+ case ACPI_TYPE_THERMAL:
+
+ /* Mark parent and bubble up the INI present flag to the root */
+
+ while (ParentNode)
+ {
+ ParentNode->Flags |= ANOBJ_SUBTREE_HAS_INI;
+ ParentNode = ParentNode->Parent;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInitOneDevice
+ *
+ * PARAMETERS: ACPI_WALK_CALLBACK
+ *
+ * RETURN: ACPI_STATUS
+ *
+ * DESCRIPTION: This is called once per device soon after ACPI is enabled
+ * to initialize each device. It determines if the device is
+ * present, and if so, calls _INI.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsInitOneDevice (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_DEVICE_WALK_INFO *WalkInfo = ACPI_CAST_PTR (ACPI_DEVICE_WALK_INFO, Context);
+ ACPI_EVALUATE_INFO *Info = WalkInfo->EvaluateInfo;
+ UINT32 Flags;
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *DeviceNode;
+
+
+ ACPI_FUNCTION_TRACE (NsInitOneDevice);
+
+
+ /* We are interested in Devices, Processors and ThermalZones only */
+
+ DeviceNode = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjHandle);
+ if ((DeviceNode->Type != ACPI_TYPE_DEVICE) &&
+ (DeviceNode->Type != ACPI_TYPE_PROCESSOR) &&
+ (DeviceNode->Type != ACPI_TYPE_THERMAL))
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * Because of an earlier namespace analysis, all subtrees that contain an
+ * _INI method are tagged.
+ *
+ * If this device subtree does not contain any _INI methods, we
+ * can exit now and stop traversing this entire subtree.
+ */
+ if (!(DeviceNode->Flags & ANOBJ_SUBTREE_HAS_INI))
+ {
+ return_ACPI_STATUS (AE_CTRL_DEPTH);
+ }
+
+ /*
+ * Run _STA to determine if this device is present and functioning. We
+ * must know this information for two important reasons (from ACPI spec):
+ *
+ * 1) We can only run _INI if the device is present.
+ * 2) We must abort the device tree walk on this subtree if the device is
+ * not present and is not functional (we will not examine the children)
+ *
+ * The _STA method is not required to be present under the device, we
+ * assume the device is present if _STA does not exist.
+ */
+ ACPI_DEBUG_EXEC (AcpiUtDisplayInitPathname (
+ ACPI_TYPE_METHOD, DeviceNode, METHOD_NAME__STA));
+
+ Status = AcpiUtExecute_STA (DeviceNode, &Flags);
+ if (ACPI_FAILURE (Status))
+ {
+ /* Ignore error and move on to next device */
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * Flags == -1 means that _STA was not found. In this case, we assume that
+ * the device is both present and functional.
+ *
+ * From the ACPI spec, description of _STA:
+ *
+ * "If a device object (including the processor object) does not have an
+ * _STA object, then OSPM assumes that all of the above bits are set (in
+ * other words, the device is present, ..., and functioning)"
+ */
+ if (Flags != ACPI_UINT32_MAX)
+ {
+ WalkInfo->Num_STA++;
+ }
+
+ /*
+ * Examine the PRESENT and FUNCTIONING status bits
+ *
+ * Note: ACPI spec does not seem to specify behavior for the present but
+ * not functioning case, so we assume functioning if present.
+ */
+ if (!(Flags & ACPI_STA_DEVICE_PRESENT))
+ {
+ /* Device is not present, we must examine the Functioning bit */
+
+ if (Flags & ACPI_STA_DEVICE_FUNCTIONING)
+ {
+ /*
+ * Device is not present but is "functioning". In this case,
+ * we will not run _INI, but we continue to examine the children
+ * of this device.
+ *
+ * From the ACPI spec, description of _STA: (Note - no mention
+ * of whether to run _INI or not on the device in question)
+ *
+ * "_STA may return bit 0 clear (not present) with bit 3 set
+ * (device is functional). This case is used to indicate a valid
+ * device for which no device driver should be loaded (for example,
+ * a bridge device.) Children of this device may be present and
+ * valid. OSPM should continue enumeration below a device whose
+ * _STA returns this bit combination"
+ */
+ return_ACPI_STATUS (AE_OK);
+ }
+ else
+ {
+ /*
+ * Device is not present and is not functioning. We must abort the
+ * walk of this subtree immediately -- don't look at the children
+ * of such a device.
+ *
+ * From the ACPI spec, description of _INI:
+ *
+ * "If the _STA method indicates that the device is not present,
+ * OSPM will not run the _INI and will not examine the children
+ * of the device for _INI methods"
+ */
+ return_ACPI_STATUS (AE_CTRL_DEPTH);
+ }
+ }
+
+ /*
+ * The device is present or is assumed present if no _STA exists.
+ * Run the _INI if it exists (not required to exist)
+ *
+ * Note: We know there is an _INI within this subtree, but it may not be
+ * under this particular device, it may be lower in the branch.
+ */
+ ACPI_DEBUG_EXEC (AcpiUtDisplayInitPathname (
+ ACPI_TYPE_METHOD, DeviceNode, METHOD_NAME__INI));
+
+ Info->PrefixNode = DeviceNode;
+ Info->Pathname = METHOD_NAME__INI;
+ Info->Parameters = NULL;
+ Info->Flags = ACPI_IGNORE_RETURN_VALUE;
+
+ Status = AcpiNsEvaluate (Info);
+ if (ACPI_SUCCESS (Status))
+ {
+ WalkInfo->Num_INI++;
+
+ if ((AcpiDbgLevel <= ACPI_LV_ALL_EXCEPTIONS) &&
+ (!(AcpiDbgLevel & ACPI_LV_INFO)))
+ {
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT, "."));
+ }
+ }
+
+#ifdef ACPI_DEBUG_OUTPUT
+ else if (Status != AE_NOT_FOUND)
+ {
+ /* Ignore error and move on to next device */
+
+ char *ScopeName = AcpiNsGetExternalPathname (Info->ResolvedNode);
+
+ ACPI_EXCEPTION ((AE_INFO, Status, "during %s._INI execution",
+ ScopeName));
+ ACPI_FREE (ScopeName);
+ }
+#endif
+
+ /* Ignore errors from above */
+
+ Status = AE_OK;
+
+ /*
+ * The _INI method has been run if present; call the Global Initialization
+ * Handler for this device.
+ */
+ if (AcpiGbl_InitHandler)
+ {
+ Status = AcpiGbl_InitHandler (DeviceNode, ACPI_INIT_DEVICE_INI);
+ }
+
+ return_ACPI_STATUS (Status);
+}
diff --git a/source/components/namespace/nsload.c b/source/components/namespace/nsload.c
new file mode 100644
index 0000000..3ef33f9
--- /dev/null
+++ b/source/components/namespace/nsload.c
@@ -0,0 +1,356 @@
+/******************************************************************************
+ *
+ * Module Name: nsload - namespace loading/expanding/contracting procedures
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSLOAD_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+#include "acdispat.h"
+#include "actables.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsload")
+
+/* Local prototypes */
+
+#ifdef ACPI_FUTURE_IMPLEMENTATION
+ACPI_STATUS
+AcpiNsUnloadNamespace (
+ ACPI_HANDLE Handle);
+
+static ACPI_STATUS
+AcpiNsDeleteSubtree (
+ ACPI_HANDLE StartHandle);
+#endif
+
+
+#ifndef ACPI_NO_METHOD_EXECUTION
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsLoadTable
+ *
+ * PARAMETERS: TableIndex - Index for table to be loaded
+ * Node - Owning NS node
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Load one ACPI table into the namespace
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsLoadTable (
+ UINT32 TableIndex,
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (NsLoadTable);
+
+
+ /*
+ * Parse the table and load the namespace with all named
+ * objects found within. Control methods are NOT parsed
+ * at this time. In fact, the control methods cannot be
+ * parsed until the entire namespace is loaded, because
+ * if a control method makes a forward reference (call)
+ * to another control method, we can't continue parsing
+ * because we don't know how many arguments to parse next!
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* If table already loaded into namespace, just return */
+
+ if (AcpiTbIsTableLoaded (TableIndex))
+ {
+ Status = AE_ALREADY_EXISTS;
+ goto Unlock;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "**** Loading table into namespace ****\n"));
+
+ Status = AcpiTbAllocateOwnerId (TableIndex);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Unlock;
+ }
+
+ Status = AcpiNsParseTable (TableIndex, Node);
+ if (ACPI_SUCCESS (Status))
+ {
+ AcpiTbSetTableLoadedFlag (TableIndex, TRUE);
+ }
+ else
+ {
+ (void) AcpiTbReleaseOwnerId (TableIndex);
+ }
+
+Unlock:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * Now we can parse the control methods. We always parse
+ * them here for a sanity check, and if configured for
+ * just-in-time parsing, we delete the control method
+ * parse trees.
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "**** Begin Table Method Parsing and Object Initialization\n"));
+
+ Status = AcpiDsInitializeObjects (TableIndex, Node);
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "**** Completed Table Method Parsing and Object Initialization\n"));
+
+ return_ACPI_STATUS (Status);
+}
+
+
+#ifdef ACPI_OBSOLETE_FUNCTIONS
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiLoadNamespace
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
+ * (DSDT points to either the BIOS or a buffer.)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsLoadNamespace (
+ void)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (AcpiLoadNameSpace);
+
+
+ /* There must be at least a DSDT installed */
+
+ if (AcpiGbl_DSDT == NULL)
+ {
+ ACPI_ERROR ((AE_INFO, "DSDT is not in memory"));
+ return_ACPI_STATUS (AE_NO_ACPI_TABLES);
+ }
+
+ /*
+ * Load the namespace. The DSDT is required,
+ * but the SSDT and PSDT tables are optional.
+ */
+ Status = AcpiNsLoadTableByType (ACPI_TABLE_ID_DSDT);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Ignore exceptions from these */
+
+ (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_SSDT);
+ (void) AcpiNsLoadTableByType (ACPI_TABLE_ID_PSDT);
+
+ ACPI_DEBUG_PRINT_RAW ((ACPI_DB_INIT,
+ "ACPI Namespace successfully loaded at root %p\n",
+ AcpiGbl_RootNode));
+
+ return_ACPI_STATUS (Status);
+}
+#endif
+
+#ifdef ACPI_FUTURE_IMPLEMENTATION
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDeleteSubtree
+ *
+ * PARAMETERS: StartHandle - Handle in namespace where search begins
+ *
+ * RETURNS Status
+ *
+ * DESCRIPTION: Walks the namespace starting at the given handle and deletes
+ * all objects, entries, and scopes in the entire subtree.
+ *
+ * Namespace/Interpreter should be locked or the subsystem should
+ * be in shutdown before this routine is called.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsDeleteSubtree (
+ ACPI_HANDLE StartHandle)
+{
+ ACPI_STATUS Status;
+ ACPI_HANDLE ChildHandle;
+ ACPI_HANDLE ParentHandle;
+ ACPI_HANDLE NextChildHandle;
+ ACPI_HANDLE Dummy;
+ UINT32 Level;
+
+
+ ACPI_FUNCTION_TRACE (NsDeleteSubtree);
+
+
+ ParentHandle = StartHandle;
+ ChildHandle = NULL;
+ Level = 1;
+
+ /*
+ * Traverse the tree of objects until we bubble back up
+ * to where we started.
+ */
+ while (Level > 0)
+ {
+ /* Attempt to get the next object in this scope */
+
+ Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
+ ChildHandle, &NextChildHandle);
+
+ ChildHandle = NextChildHandle;
+
+ /* Did we get a new object? */
+
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Check if this object has any children */
+
+ if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY, ChildHandle,
+ NULL, &Dummy)))
+ {
+ /*
+ * There is at least one child of this object,
+ * visit the object
+ */
+ Level++;
+ ParentHandle = ChildHandle;
+ ChildHandle = NULL;
+ }
+ }
+ else
+ {
+ /*
+ * No more children in this object, go back up to
+ * the object's parent
+ */
+ Level--;
+
+ /* Delete all children now */
+
+ AcpiNsDeleteChildren (ChildHandle);
+
+ ChildHandle = ParentHandle;
+ Status = AcpiGetParent (ParentHandle, &ParentHandle);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+ }
+
+ /* Now delete the starting object, and we are done */
+
+ AcpiNsRemoveNode (ChildHandle);
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsUnloadNameSpace
+ *
+ * PARAMETERS: Handle - Root of namespace subtree to be deleted
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Shrinks the namespace, typically in response to an undocking
+ * event. Deletes an entire subtree starting from (and
+ * including) the given handle.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsUnloadNamespace (
+ ACPI_HANDLE Handle)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (NsUnloadNameSpace);
+
+
+ /* Parameter validation */
+
+ if (!AcpiGbl_RootNode)
+ {
+ return_ACPI_STATUS (AE_NO_NAMESPACE);
+ }
+
+ if (!Handle)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* This function does the real work */
+
+ Status = AcpiNsDeleteSubtree (Handle);
+
+ return_ACPI_STATUS (Status);
+}
+#endif
+#endif
+
diff --git a/source/components/namespace/nsnames.c b/source/components/namespace/nsnames.c
new file mode 100644
index 0000000..f70900d
--- /dev/null
+++ b/source/components/namespace/nsnames.c
@@ -0,0 +1,303 @@
+/*******************************************************************************
+ *
+ * Module Name: nsnames - Name manipulation and search
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSNAMES_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "amlcode.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsnames")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsBuildExternalPath
+ *
+ * PARAMETERS: Node - NS node whose pathname is needed
+ * Size - Size of the pathname
+ * *NameBuffer - Where to return the pathname
+ *
+ * RETURN: Status
+ * Places the pathname into the NameBuffer, in external format
+ * (name segments separated by path separators)
+ *
+ * DESCRIPTION: Generate a full pathaname
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsBuildExternalPath (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_SIZE Size,
+ char *NameBuffer)
+{
+ ACPI_SIZE Index;
+ ACPI_NAMESPACE_NODE *ParentNode;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /* Special case for root */
+
+ Index = Size - 1;
+ if (Index < ACPI_NAME_SIZE)
+ {
+ NameBuffer[0] = AML_ROOT_PREFIX;
+ NameBuffer[1] = 0;
+ return (AE_OK);
+ }
+
+ /* Store terminator byte, then build name backwards */
+
+ ParentNode = Node;
+ NameBuffer[Index] = 0;
+
+ while ((Index > ACPI_NAME_SIZE) && (ParentNode != AcpiGbl_RootNode))
+ {
+ Index -= ACPI_NAME_SIZE;
+
+ /* Put the name into the buffer */
+
+ ACPI_MOVE_32_TO_32 ((NameBuffer + Index), &ParentNode->Name);
+ ParentNode = ParentNode->Parent;
+
+ /* Prefix name with the path separator */
+
+ Index--;
+ NameBuffer[Index] = ACPI_PATH_SEPARATOR;
+ }
+
+ /* Overwrite final separator with the root prefix character */
+
+ NameBuffer[Index] = AML_ROOT_PREFIX;
+
+ if (Index != 0)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Could not construct external pathname; index=%u, size=%u, Path=%s",
+ (UINT32) Index, (UINT32) Size, &NameBuffer[Size]));
+
+ return (AE_BAD_PARAMETER);
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetExternalPathname
+ *
+ * PARAMETERS: Node - Namespace node whose pathname is needed
+ *
+ * RETURN: Pointer to storage containing the fully qualified name of
+ * the node, In external format (name segments separated by path
+ * separators.)
+ *
+ * DESCRIPTION: Used to obtain the full pathname to a namespace node, usually
+ * for error and debug statements.
+ *
+ ******************************************************************************/
+
+char *
+AcpiNsGetExternalPathname (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_STATUS Status;
+ char *NameBuffer;
+ ACPI_SIZE Size;
+
+
+ ACPI_FUNCTION_TRACE_PTR (NsGetExternalPathname, Node);
+
+
+ /* Calculate required buffer size based on depth below root */
+
+ Size = AcpiNsGetPathnameLength (Node);
+ if (!Size)
+ {
+ return_PTR (NULL);
+ }
+
+ /* Allocate a buffer to be returned to caller */
+
+ NameBuffer = ACPI_ALLOCATE_ZEROED (Size);
+ if (!NameBuffer)
+ {
+ ACPI_ERROR ((AE_INFO, "Could not allocate %u bytes", (UINT32) Size));
+ return_PTR (NULL);
+ }
+
+ /* Build the path in the allocated buffer */
+
+ Status = AcpiNsBuildExternalPath (Node, Size, NameBuffer);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_FREE (NameBuffer);
+ return_PTR (NULL);
+ }
+
+ return_PTR (NameBuffer);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetPathnameLength
+ *
+ * PARAMETERS: Node - Namespace node
+ *
+ * RETURN: Length of path, including prefix
+ *
+ * DESCRIPTION: Get the length of the pathname string for this node
+ *
+ ******************************************************************************/
+
+ACPI_SIZE
+AcpiNsGetPathnameLength (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_SIZE Size;
+ ACPI_NAMESPACE_NODE *NextNode;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /*
+ * Compute length of pathname as 5 * number of name segments.
+ * Go back up the parent tree to the root
+ */
+ Size = 0;
+ NextNode = Node;
+
+ while (NextNode && (NextNode != AcpiGbl_RootNode))
+ {
+ if (ACPI_GET_DESCRIPTOR_TYPE (NextNode) != ACPI_DESC_TYPE_NAMED)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Invalid Namespace Node (%p) while traversing namespace",
+ NextNode));
+ return 0;
+ }
+ Size += ACPI_PATH_SEGMENT_LENGTH;
+ NextNode = NextNode->Parent;
+ }
+
+ if (!Size)
+ {
+ Size = 1; /* Root node case */
+ }
+
+ return (Size + 1); /* +1 for null string terminator */
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsHandleToPathname
+ *
+ * PARAMETERS: TargetHandle - Handle of named object whose name is
+ * to be found
+ * Buffer - Where the pathname is returned
+ *
+ * RETURN: Status, Buffer is filled with pathname if status is AE_OK
+ *
+ * DESCRIPTION: Build and return a full namespace pathname
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsHandleToPathname (
+ ACPI_HANDLE TargetHandle,
+ ACPI_BUFFER *Buffer)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_SIZE RequiredSize;
+
+
+ ACPI_FUNCTION_TRACE_PTR (NsHandleToPathname, TargetHandle);
+
+
+ Node = AcpiNsValidateHandle (TargetHandle);
+ if (!Node)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Determine size required for the caller buffer */
+
+ RequiredSize = AcpiNsGetPathnameLength (Node);
+ if (!RequiredSize)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Validate/Allocate/Clear caller buffer */
+
+ Status = AcpiUtInitializeBuffer (Buffer, RequiredSize);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Build the path in the caller buffer */
+
+ Status = AcpiNsBuildExternalPath (Node, RequiredSize, Buffer->Pointer);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%s [%X]\n",
+ (char *) Buffer->Pointer, (UINT32) RequiredSize));
+ return_ACPI_STATUS (AE_OK);
+}
+
+
diff --git a/source/components/namespace/nsobject.c b/source/components/namespace/nsobject.c
new file mode 100644
index 0000000..9b219a5
--- /dev/null
+++ b/source/components/namespace/nsobject.c
@@ -0,0 +1,505 @@
+/*******************************************************************************
+ *
+ * Module Name: nsobject - Utilities for objects attached to namespace
+ * table entries
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __NSOBJECT_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsobject")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsAttachObject
+ *
+ * PARAMETERS: Node - Parent Node
+ * Object - Object to be attached
+ * Type - Type of object, or ACPI_TYPE_ANY if not
+ * known
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Record the given object as the value associated with the
+ * name whose ACPI_HANDLE is passed. If Object is NULL
+ * and Type is ACPI_TYPE_ANY, set the name as having no value.
+ * Note: Future may require that the Node->Flags field be passed
+ * as a parameter.
+ *
+ * MUTEX: Assumes namespace is locked
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsAttachObject (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OPERAND_OBJECT *Object,
+ ACPI_OBJECT_TYPE Type)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *LastObjDesc;
+ ACPI_OBJECT_TYPE ObjectType = ACPI_TYPE_ANY;
+
+
+ ACPI_FUNCTION_TRACE (NsAttachObject);
+
+
+ /*
+ * Parameter validation
+ */
+ if (!Node)
+ {
+ /* Invalid handle */
+
+ ACPI_ERROR ((AE_INFO, "Null NamedObj handle"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (!Object && (ACPI_TYPE_ANY != Type))
+ {
+ /* Null object */
+
+ ACPI_ERROR ((AE_INFO,
+ "Null object, but type not ACPI_TYPE_ANY"));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
+ {
+ /* Not a name handle */
+
+ ACPI_ERROR ((AE_INFO, "Invalid handle %p [%s]",
+ Node, AcpiUtGetDescriptorName (Node)));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Check if this object is already attached */
+
+ if (Node->Object == Object)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
+ "Obj %p already installed in NameObj %p\n",
+ Object, Node));
+
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* If null object, we will just install it */
+
+ if (!Object)
+ {
+ ObjDesc = NULL;
+ ObjectType = ACPI_TYPE_ANY;
+ }
+
+ /*
+ * If the source object is a namespace Node with an attached object,
+ * we will use that (attached) object
+ */
+ else if ((ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) &&
+ ((ACPI_NAMESPACE_NODE *) Object)->Object)
+ {
+ /*
+ * Value passed is a name handle and that name has a
+ * non-null value. Use that name's value and type.
+ */
+ ObjDesc = ((ACPI_NAMESPACE_NODE *) Object)->Object;
+ ObjectType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
+ }
+
+ /*
+ * Otherwise, we will use the parameter object, but we must type
+ * it first
+ */
+ else
+ {
+ ObjDesc = (ACPI_OPERAND_OBJECT *) Object;
+
+ /* Use the given type */
+
+ ObjectType = Type;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Installing %p into Node %p [%4.4s]\n",
+ ObjDesc, Node, AcpiUtGetNodeName (Node)));
+
+ /* Detach an existing attached object if present */
+
+ if (Node->Object)
+ {
+ AcpiNsDetachObject (Node);
+ }
+
+ if (ObjDesc)
+ {
+ /*
+ * Must increment the new value's reference count
+ * (if it is an internal object)
+ */
+ AcpiUtAddReference (ObjDesc);
+
+ /*
+ * Handle objects with multiple descriptors - walk
+ * to the end of the descriptor list
+ */
+ LastObjDesc = ObjDesc;
+ while (LastObjDesc->Common.NextObject)
+ {
+ LastObjDesc = LastObjDesc->Common.NextObject;
+ }
+
+ /* Install the object at the front of the object list */
+
+ LastObjDesc->Common.NextObject = Node->Object;
+ }
+
+ Node->Type = (UINT8) ObjectType;
+ Node->Object = ObjDesc;
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDetachObject
+ *
+ * PARAMETERS: Node - A Namespace node whose object will be detached
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Detach/delete an object associated with a namespace node.
+ * if the object is an allocated object, it is freed.
+ * Otherwise, the field is simply cleared.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsDetachObject (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ACPI_FUNCTION_TRACE (NsDetachObject);
+
+
+ ObjDesc = Node->Object;
+
+ if (!ObjDesc ||
+ (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
+ {
+ return_VOID;
+ }
+
+ if (Node->Flags & ANOBJ_ALLOCATED_BUFFER)
+ {
+ /* Free the dynamic aml buffer */
+
+ if (ObjDesc->Common.Type == ACPI_TYPE_METHOD)
+ {
+ ACPI_FREE (ObjDesc->Method.AmlStart);
+ }
+ }
+
+ /* Clear the entry in all cases */
+
+ Node->Object = NULL;
+ if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) == ACPI_DESC_TYPE_OPERAND)
+ {
+ Node->Object = ObjDesc->Common.NextObject;
+ if (Node->Object &&
+ ((Node->Object)->Common.Type != ACPI_TYPE_LOCAL_DATA))
+ {
+ Node->Object = Node->Object->Common.NextObject;
+ }
+ }
+
+ /* Reset the node type to untyped */
+
+ Node->Type = ACPI_TYPE_ANY;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Node %p [%4.4s] Object %p\n",
+ Node, AcpiUtGetNodeName (Node), ObjDesc));
+
+ /* Remove one reference on the object (and all subobjects) */
+
+ AcpiUtRemoveReference (ObjDesc);
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetAttachedObject
+ *
+ * PARAMETERS: Node - Namespace node
+ *
+ * RETURN: Current value of the object field from the Node whose
+ * handle is passed
+ *
+ * DESCRIPTION: Obtain the object attached to a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_OPERAND_OBJECT *
+AcpiNsGetAttachedObject (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_FUNCTION_TRACE_PTR (NsGetAttachedObject, Node);
+
+
+ if (!Node)
+ {
+ ACPI_WARNING ((AE_INFO, "Null Node ptr"));
+ return_PTR (NULL);
+ }
+
+ if (!Node->Object ||
+ ((ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_OPERAND) &&
+ (ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_NAMED)) ||
+ ((Node->Object)->Common.Type == ACPI_TYPE_LOCAL_DATA))
+ {
+ return_PTR (NULL);
+ }
+
+ return_PTR (Node->Object);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetSecondaryObject
+ *
+ * PARAMETERS: Node - Namespace node
+ *
+ * RETURN: Current value of the object field from the Node whose
+ * handle is passed.
+ *
+ * DESCRIPTION: Obtain a secondary object associated with a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_OPERAND_OBJECT *
+AcpiNsGetSecondaryObject (
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_FUNCTION_TRACE_PTR (NsGetSecondaryObject, ObjDesc);
+
+
+ if ((!ObjDesc) ||
+ (ObjDesc->Common.Type== ACPI_TYPE_LOCAL_DATA) ||
+ (!ObjDesc->Common.NextObject) ||
+ ((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
+ {
+ return_PTR (NULL);
+ }
+
+ return_PTR (ObjDesc->Common.NextObject);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsAttachData
+ *
+ * PARAMETERS: Node - Namespace node
+ * Handler - Handler to be associated with the data
+ * Data - Data to be attached
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Low-level attach data. Create and attach a Data object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsAttachData (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_HANDLER Handler,
+ void *Data)
+{
+ ACPI_OPERAND_OBJECT *PrevObjDesc;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *DataDesc;
+
+
+ /* We only allow one attachment per handler */
+
+ PrevObjDesc = NULL;
+ ObjDesc = Node->Object;
+ while (ObjDesc)
+ {
+ if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
+ (ObjDesc->Data.Handler == Handler))
+ {
+ return (AE_ALREADY_EXISTS);
+ }
+
+ PrevObjDesc = ObjDesc;
+ ObjDesc = ObjDesc->Common.NextObject;
+ }
+
+ /* Create an internal object for the data */
+
+ DataDesc = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_DATA);
+ if (!DataDesc)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ DataDesc->Data.Handler = Handler;
+ DataDesc->Data.Pointer = Data;
+
+ /* Install the data object */
+
+ if (PrevObjDesc)
+ {
+ PrevObjDesc->Common.NextObject = DataDesc;
+ }
+ else
+ {
+ Node->Object = DataDesc;
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsDetachData
+ *
+ * PARAMETERS: Node - Namespace node
+ * Handler - Handler associated with the data
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Low-level detach data. Delete the data node, but the caller
+ * is responsible for the actual data.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsDetachData (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_HANDLER Handler)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ ACPI_OPERAND_OBJECT *PrevObjDesc;
+
+
+ PrevObjDesc = NULL;
+ ObjDesc = Node->Object;
+ while (ObjDesc)
+ {
+ if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
+ (ObjDesc->Data.Handler == Handler))
+ {
+ if (PrevObjDesc)
+ {
+ PrevObjDesc->Common.NextObject = ObjDesc->Common.NextObject;
+ }
+ else
+ {
+ Node->Object = ObjDesc->Common.NextObject;
+ }
+
+ AcpiUtRemoveReference (ObjDesc);
+ return (AE_OK);
+ }
+
+ PrevObjDesc = ObjDesc;
+ ObjDesc = ObjDesc->Common.NextObject;
+ }
+
+ return (AE_NOT_FOUND);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetAttachedData
+ *
+ * PARAMETERS: Node - Namespace node
+ * Handler - Handler associated with the data
+ * Data - Where the data is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Low level interface to obtain data previously associated with
+ * a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsGetAttachedData (
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_HANDLER Handler,
+ void **Data)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ObjDesc = Node->Object;
+ while (ObjDesc)
+ {
+ if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
+ (ObjDesc->Data.Handler == Handler))
+ {
+ *Data = ObjDesc->Data.Pointer;
+ return (AE_OK);
+ }
+
+ ObjDesc = ObjDesc->Common.NextObject;
+ }
+
+ return (AE_NOT_FOUND);
+}
+
+
diff --git a/source/components/namespace/nsparse.c b/source/components/namespace/nsparse.c
new file mode 100644
index 0000000..2c768c0
--- /dev/null
+++ b/source/components/namespace/nsparse.c
@@ -0,0 +1,225 @@
+/******************************************************************************
+ *
+ * Module Name: nsparse - namespace interface to AML parser
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSPARSE_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+#include "acparser.h"
+#include "acdispat.h"
+#include "actables.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsparse")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: NsOneCompleteParse
+ *
+ * PARAMETERS: PassNumber - 1 or 2
+ * TableDesc - The table to be parsed.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Perform one complete parse of an ACPI/AML table.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsOneCompleteParse (
+ UINT32 PassNumber,
+ UINT32 TableIndex,
+ ACPI_NAMESPACE_NODE *StartNode)
+{
+ ACPI_PARSE_OBJECT *ParseRoot;
+ ACPI_STATUS Status;
+ UINT32 AmlLength;
+ UINT8 *AmlStart;
+ ACPI_WALK_STATE *WalkState;
+ ACPI_TABLE_HEADER *Table;
+ ACPI_OWNER_ID OwnerId;
+
+
+ ACPI_FUNCTION_TRACE (NsOneCompleteParse);
+
+
+ Status = AcpiTbGetOwnerId (TableIndex, &OwnerId);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Create and init a Root Node */
+
+ ParseRoot = AcpiPsCreateScopeOp ();
+ if (!ParseRoot)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Create and initialize a new walk state */
+
+ WalkState = AcpiDsCreateWalkState (OwnerId, NULL, NULL, NULL);
+ if (!WalkState)
+ {
+ AcpiPsFreeOp (ParseRoot);
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Status = AcpiGetTableByIndex (TableIndex, &Table);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiDsDeleteWalkState (WalkState);
+ AcpiPsFreeOp (ParseRoot);
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Table must consist of at least a complete header */
+
+ if (Table->Length < sizeof (ACPI_TABLE_HEADER))
+ {
+ Status = AE_BAD_HEADER;
+ }
+ else
+ {
+ AmlStart = (UINT8 *) Table + sizeof (ACPI_TABLE_HEADER);
+ AmlLength = Table->Length - sizeof (ACPI_TABLE_HEADER);
+ Status = AcpiDsInitAmlWalk (WalkState, ParseRoot, NULL,
+ AmlStart, AmlLength, NULL, (UINT8) PassNumber);
+ }
+
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiDsDeleteWalkState (WalkState);
+ goto Cleanup;
+ }
+
+ /* StartNode is the default location to load the table */
+
+ if (StartNode && StartNode != AcpiGbl_RootNode)
+ {
+ Status = AcpiDsScopeStackPush (StartNode, ACPI_TYPE_METHOD, WalkState);
+ if (ACPI_FAILURE (Status))
+ {
+ AcpiDsDeleteWalkState (WalkState);
+ goto Cleanup;
+ }
+ }
+
+ /* Parse the AML */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "*PARSE* pass %u parse\n", PassNumber));
+ Status = AcpiPsParseAml (WalkState);
+
+Cleanup:
+ AcpiPsDeleteParseTree (ParseRoot);
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsParseTable
+ *
+ * PARAMETERS: TableDesc - An ACPI table descriptor for table to parse
+ * StartNode - Where to enter the table into the namespace
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Parse AML within an ACPI table and return a tree of ops
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsParseTable (
+ UINT32 TableIndex,
+ ACPI_NAMESPACE_NODE *StartNode)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (NsParseTable);
+
+
+ /*
+ * AML Parse, pass 1
+ *
+ * In this pass, we load most of the namespace. Control methods
+ * are not parsed until later. A parse tree is not created. Instead,
+ * each Parser Op subtree is deleted when it is finished. This saves
+ * a great deal of memory, and allows a small cache of parse objects
+ * to service the entire parse. The second pass of the parse then
+ * performs another complete parse of the AML.
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "**** Start pass 1\n"));
+ Status = AcpiNsOneCompleteParse (ACPI_IMODE_LOAD_PASS1,
+ TableIndex, StartNode);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * AML Parse, pass 2
+ *
+ * In this pass, we resolve forward references and other things
+ * that could not be completed during the first pass.
+ * Another complete parse of the AML is performed, but the
+ * overhead of this is compensated for by the fact that the
+ * parse objects are all cached.
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_PARSE, "**** Start pass 2\n"));
+ Status = AcpiNsOneCompleteParse (ACPI_IMODE_LOAD_PASS2,
+ TableIndex, StartNode);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
diff --git a/source/components/namespace/nspredef.c b/source/components/namespace/nspredef.c
new file mode 100644
index 0000000..1966268
--- /dev/null
+++ b/source/components/namespace/nspredef.c
@@ -0,0 +1,1243 @@
+/******************************************************************************
+ *
+ * Module Name: nspredef - Validation of ACPI predefined methods and objects
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define ACPI_CREATE_PREDEFINED_TABLE
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+#include "acpredef.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nspredef")
+
+
+/*******************************************************************************
+ *
+ * This module validates predefined ACPI objects that appear in the namespace,
+ * at the time they are evaluated (via AcpiEvaluateObject). The purpose of this
+ * validation is to detect problems with BIOS-exposed predefined ACPI objects
+ * before the results are returned to the ACPI-related drivers.
+ *
+ * There are several areas that are validated:
+ *
+ * 1) The number of input arguments as defined by the method/object in the
+ * ASL is validated against the ACPI specification.
+ * 2) The type of the return object (if any) is validated against the ACPI
+ * specification.
+ * 3) For returned package objects, the count of package elements is
+ * validated, as well as the type of each package element. Nested
+ * packages are supported.
+ *
+ * For any problems found, a warning message is issued.
+ *
+ ******************************************************************************/
+
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiNsCheckPackage (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr);
+
+static ACPI_STATUS
+AcpiNsCheckPackageList (
+ ACPI_PREDEFINED_DATA *Data,
+ const ACPI_PREDEFINED_INFO *Package,
+ ACPI_OPERAND_OBJECT **Elements,
+ UINT32 Count);
+
+static ACPI_STATUS
+AcpiNsCheckPackageElements (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **Elements,
+ UINT8 Type1,
+ UINT32 Count1,
+ UINT8 Type2,
+ UINT32 Count2,
+ UINT32 StartIndex);
+
+static ACPI_STATUS
+AcpiNsCheckObjectType (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr,
+ UINT32 ExpectedBtypes,
+ UINT32 PackageIndex);
+
+static ACPI_STATUS
+AcpiNsCheckReference (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT *ReturnObject);
+
+static void
+AcpiNsGetExpectedTypes (
+ char *Buffer,
+ UINT32 ExpectedBtypes);
+
+/*
+ * Names for the types that can be returned by the predefined objects.
+ * Used for warning messages. Must be in the same order as the ACPI_RTYPEs
+ */
+static const char *AcpiRtypeNames[] =
+{
+ "/Integer",
+ "/String",
+ "/Buffer",
+ "/Package",
+ "/Reference",
+};
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckPredefinedNames
+ *
+ * PARAMETERS: Node - Namespace node for the method/object
+ * UserParamCount - Number of parameters actually passed
+ * ReturnStatus - Status from the object evaluation
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Check an ACPI name for a match in the predefined name list.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsCheckPredefinedNames (
+ ACPI_NAMESPACE_NODE *Node,
+ UINT32 UserParamCount,
+ ACPI_STATUS ReturnStatus,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_STATUS Status = AE_OK;
+ const ACPI_PREDEFINED_INFO *Predefined;
+ char *Pathname;
+ ACPI_PREDEFINED_DATA *Data;
+
+
+ /* Match the name for this method/object against the predefined list */
+
+ Predefined = AcpiNsCheckForPredefinedName (Node);
+
+ /* Get the full pathname to the object, for use in warning messages */
+
+ Pathname = AcpiNsGetExternalPathname (Node);
+ if (!Pathname)
+ {
+ return (AE_OK); /* Could not get pathname, ignore */
+ }
+
+ /*
+ * Check that the parameter count for this method matches the ASL
+ * definition. For predefined names, ensure that both the caller and
+ * the method itself are in accordance with the ACPI specification.
+ */
+ AcpiNsCheckParameterCount (Pathname, Node, UserParamCount, Predefined);
+
+ /* If not a predefined name, we cannot validate the return object */
+
+ if (!Predefined)
+ {
+ goto Cleanup;
+ }
+
+ /*
+ * If the method failed or did not actually return an object, we cannot
+ * validate the return object
+ */
+ if ((ReturnStatus != AE_OK) && (ReturnStatus != AE_CTRL_RETURN_VALUE))
+ {
+ goto Cleanup;
+ }
+
+ /*
+ * If there is no return value, check if we require a return value for
+ * this predefined name. Either one return value is expected, or none,
+ * for both methods and other objects.
+ *
+ * Exit now if there is no return object. Warning if one was expected.
+ */
+ if (!ReturnObject)
+ {
+ if ((Predefined->Info.ExpectedBtypes) &&
+ (!(Predefined->Info.ExpectedBtypes & ACPI_RTYPE_NONE)))
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Pathname, ACPI_WARN_ALWAYS,
+ "Missing expected return value"));
+
+ Status = AE_AML_NO_RETURN_VALUE;
+ }
+ goto Cleanup;
+ }
+
+ /*
+ * Return value validation and possible repair.
+ *
+ * 1) Don't perform return value validation/repair if this feature
+ * has been disabled via a global option.
+ *
+ * 2) We have a return value, but if one wasn't expected, just exit,
+ * this is not a problem. For example, if the "Implicit Return"
+ * feature is enabled, methods will always return a value.
+ *
+ * 3) If the return value can be of any type, then we cannot perform
+ * any validation, just exit.
+ */
+ if (AcpiGbl_DisableAutoRepair ||
+ (!Predefined->Info.ExpectedBtypes) ||
+ (Predefined->Info.ExpectedBtypes == ACPI_RTYPE_ALL))
+ {
+ goto Cleanup;
+ }
+
+ /* Create the parameter data block for object validation */
+
+ Data = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_PREDEFINED_DATA));
+ if (!Data)
+ {
+ goto Cleanup;
+ }
+ Data->Predefined = Predefined;
+ Data->Node = Node;
+ Data->NodeFlags = Node->Flags;
+ Data->Pathname = Pathname;
+
+ /*
+ * Check that the type of the main return object is what is expected
+ * for this predefined name
+ */
+ Status = AcpiNsCheckObjectType (Data, ReturnObjectPtr,
+ Predefined->Info.ExpectedBtypes, ACPI_NOT_PACKAGE_ELEMENT);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Exit;
+ }
+
+ /*
+ * For returned Package objects, check the type of all sub-objects.
+ * Note: Package may have been newly created by call above.
+ */
+ if ((*ReturnObjectPtr)->Common.Type == ACPI_TYPE_PACKAGE)
+ {
+ Data->ParentPackage = *ReturnObjectPtr;
+ Status = AcpiNsCheckPackage (Data, ReturnObjectPtr);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Exit;
+ }
+ }
+
+ /*
+ * The return object was OK, or it was successfully repaired above.
+ * Now make some additional checks such as verifying that package
+ * objects are sorted correctly (if required) or buffer objects have
+ * the correct data width (bytes vs. dwords). These repairs are
+ * performed on a per-name basis, i.e., the code is specific to
+ * particular predefined names.
+ */
+ Status = AcpiNsComplexRepairs (Data, Node, Status, ReturnObjectPtr);
+
+Exit:
+ /*
+ * If the object validation failed or if we successfully repaired one
+ * or more objects, mark the parent node to suppress further warning
+ * messages during the next evaluation of the same method/object.
+ */
+ if (ACPI_FAILURE (Status) || (Data->Flags & ACPI_OBJECT_REPAIRED))
+ {
+ Node->Flags |= ANOBJ_EVALUATED;
+ }
+ ACPI_FREE (Data);
+
+Cleanup:
+ ACPI_FREE (Pathname);
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckParameterCount
+ *
+ * PARAMETERS: Pathname - Full pathname to the node (for error msgs)
+ * Node - Namespace node for the method/object
+ * UserParamCount - Number of args passed in by the caller
+ * Predefined - Pointer to entry in predefined name table
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Check that the declared (in ASL/AML) parameter count for a
+ * predefined name is what is expected (i.e., what is defined in
+ * the ACPI specification for this predefined name.)
+ *
+ ******************************************************************************/
+
+void
+AcpiNsCheckParameterCount (
+ char *Pathname,
+ ACPI_NAMESPACE_NODE *Node,
+ UINT32 UserParamCount,
+ const ACPI_PREDEFINED_INFO *Predefined)
+{
+ UINT32 ParamCount;
+ UINT32 RequiredParamsCurrent;
+ UINT32 RequiredParamsOld;
+
+
+ /* Methods have 0-7 parameters. All other types have zero. */
+
+ ParamCount = 0;
+ if (Node->Type == ACPI_TYPE_METHOD)
+ {
+ ParamCount = Node->Object->Method.ParamCount;
+ }
+
+ if (!Predefined)
+ {
+ /*
+ * Check the parameter count for non-predefined methods/objects.
+ *
+ * Warning if too few or too many arguments have been passed by the
+ * caller. An incorrect number of arguments may not cause the method
+ * to fail. However, the method will fail if there are too few
+ * arguments and the method attempts to use one of the missing ones.
+ */
+ if (UserParamCount < ParamCount)
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Pathname, ACPI_WARN_ALWAYS,
+ "Insufficient arguments - needs %u, found %u",
+ ParamCount, UserParamCount));
+ }
+ else if (UserParamCount > ParamCount)
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Pathname, ACPI_WARN_ALWAYS,
+ "Excess arguments - needs %u, found %u",
+ ParamCount, UserParamCount));
+ }
+ return;
+ }
+
+ /*
+ * Validate the user-supplied parameter count.
+ * Allow two different legal argument counts (_SCP, etc.)
+ */
+ RequiredParamsCurrent = Predefined->Info.ParamCount & 0x0F;
+ RequiredParamsOld = Predefined->Info.ParamCount >> 4;
+
+ if (UserParamCount != ACPI_UINT32_MAX)
+ {
+ if ((UserParamCount != RequiredParamsCurrent) &&
+ (UserParamCount != RequiredParamsOld))
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Pathname, ACPI_WARN_ALWAYS,
+ "Parameter count mismatch - "
+ "caller passed %u, ACPI requires %u",
+ UserParamCount, RequiredParamsCurrent));
+ }
+ }
+
+ /*
+ * Check that the ASL-defined parameter count is what is expected for
+ * this predefined name (parameter count as defined by the ACPI
+ * specification)
+ */
+ if ((ParamCount != RequiredParamsCurrent) &&
+ (ParamCount != RequiredParamsOld))
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Pathname, Node->Flags,
+ "Parameter count mismatch - ASL declared %u, ACPI requires %u",
+ ParamCount, RequiredParamsCurrent));
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckForPredefinedName
+ *
+ * PARAMETERS: Node - Namespace node for the method/object
+ *
+ * RETURN: Pointer to entry in predefined table. NULL indicates not found.
+ *
+ * DESCRIPTION: Check an object name against the predefined object list.
+ *
+ ******************************************************************************/
+
+const ACPI_PREDEFINED_INFO *
+AcpiNsCheckForPredefinedName (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ const ACPI_PREDEFINED_INFO *ThisName;
+
+
+ /* Quick check for a predefined name, first character must be underscore */
+
+ if (Node->Name.Ascii[0] != '_')
+ {
+ return (NULL);
+ }
+
+ /* Search info table for a predefined method/object name */
+
+ ThisName = PredefinedNames;
+ while (ThisName->Info.Name[0])
+ {
+ if (ACPI_COMPARE_NAME (Node->Name.Ascii, ThisName->Info.Name))
+ {
+ return (ThisName);
+ }
+
+ /*
+ * Skip next entry in the table if this name returns a Package
+ * (next entry contains the package info)
+ */
+ if (ThisName->Info.ExpectedBtypes & ACPI_RTYPE_PACKAGE)
+ {
+ ThisName++;
+ }
+
+ ThisName++;
+ }
+
+ return (NULL); /* Not found */
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckPackage
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Check a returned package object for the correct count and
+ * correct type of all sub-objects.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsCheckPackage (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ const ACPI_PREDEFINED_INFO *Package;
+ ACPI_OPERAND_OBJECT **Elements;
+ ACPI_STATUS Status = AE_OK;
+ UINT32 ExpectedCount;
+ UINT32 Count;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_NAME (NsCheckPackage);
+
+
+ /* The package info for this name is in the next table entry */
+
+ Package = Data->Predefined + 1;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "%s Validating return Package of Type %X, Count %X\n",
+ Data->Pathname, Package->RetInfo.Type, ReturnObject->Package.Count));
+
+ /*
+ * For variable-length Packages, we can safely remove all embedded
+ * and trailing NULL package elements
+ */
+ AcpiNsRemoveNullElements (Data, Package->RetInfo.Type, ReturnObject);
+
+ /* Extract package count and elements array */
+
+ Elements = ReturnObject->Package.Elements;
+ Count = ReturnObject->Package.Count;
+
+ /* The package must have at least one element, else invalid */
+
+ if (!Count)
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Return Package has no elements (empty)"));
+
+ return (AE_AML_OPERAND_VALUE);
+ }
+
+ /*
+ * Decode the type of the expected package contents
+ *
+ * PTYPE1 packages contain no subpackages
+ * PTYPE2 packages contain sub-packages
+ */
+ switch (Package->RetInfo.Type)
+ {
+ case ACPI_PTYPE1_FIXED:
+
+ /*
+ * The package count is fixed and there are no sub-packages
+ *
+ * If package is too small, exit.
+ * If package is larger than expected, issue warning but continue
+ */
+ ExpectedCount = Package->RetInfo.Count1 + Package->RetInfo.Count2;
+ if (Count < ExpectedCount)
+ {
+ goto PackageTooSmall;
+ }
+ else if (Count > ExpectedCount)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s: Return Package is larger than needed - "
+ "found %u, expected %u\n",
+ Data->Pathname, Count, ExpectedCount));
+ }
+
+ /* Validate all elements of the returned package */
+
+ Status = AcpiNsCheckPackageElements (Data, Elements,
+ Package->RetInfo.ObjectType1, Package->RetInfo.Count1,
+ Package->RetInfo.ObjectType2, Package->RetInfo.Count2, 0);
+ break;
+
+
+ case ACPI_PTYPE1_VAR:
+
+ /*
+ * The package count is variable, there are no sub-packages, and all
+ * elements must be of the same type
+ */
+ for (i = 0; i < Count; i++)
+ {
+ Status = AcpiNsCheckObjectType (Data, Elements,
+ Package->RetInfo.ObjectType1, i);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ Elements++;
+ }
+ break;
+
+
+ case ACPI_PTYPE1_OPTION:
+
+ /*
+ * The package count is variable, there are no sub-packages. There are
+ * a fixed number of required elements, and a variable number of
+ * optional elements.
+ *
+ * Check if package is at least as large as the minimum required
+ */
+ ExpectedCount = Package->RetInfo3.Count;
+ if (Count < ExpectedCount)
+ {
+ goto PackageTooSmall;
+ }
+
+ /* Variable number of sub-objects */
+
+ for (i = 0; i < Count; i++)
+ {
+ if (i < Package->RetInfo3.Count)
+ {
+ /* These are the required package elements (0, 1, or 2) */
+
+ Status = AcpiNsCheckObjectType (Data, Elements,
+ Package->RetInfo3.ObjectType[i], i);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+ else
+ {
+ /* These are the optional package elements */
+
+ Status = AcpiNsCheckObjectType (Data, Elements,
+ Package->RetInfo3.TailObjectType, i);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+ Elements++;
+ }
+ break;
+
+
+ case ACPI_PTYPE2_REV_FIXED:
+
+ /* First element is the (Integer) revision */
+
+ Status = AcpiNsCheckObjectType (Data, Elements,
+ ACPI_RTYPE_INTEGER, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ Elements++;
+ Count--;
+
+ /* Examine the sub-packages */
+
+ Status = AcpiNsCheckPackageList (Data, Package, Elements, Count);
+ break;
+
+
+ case ACPI_PTYPE2_PKG_COUNT:
+
+ /* First element is the (Integer) count of sub-packages to follow */
+
+ Status = AcpiNsCheckObjectType (Data, Elements,
+ ACPI_RTYPE_INTEGER, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /*
+ * Count cannot be larger than the parent package length, but allow it
+ * to be smaller. The >= accounts for the Integer above.
+ */
+ ExpectedCount = (UINT32) (*Elements)->Integer.Value;
+ if (ExpectedCount >= Count)
+ {
+ goto PackageTooSmall;
+ }
+
+ Count = ExpectedCount;
+ Elements++;
+
+ /* Examine the sub-packages */
+
+ Status = AcpiNsCheckPackageList (Data, Package, Elements, Count);
+ break;
+
+
+ case ACPI_PTYPE2:
+ case ACPI_PTYPE2_FIXED:
+ case ACPI_PTYPE2_MIN:
+ case ACPI_PTYPE2_COUNT:
+ case ACPI_PTYPE2_FIX_VAR:
+
+ /*
+ * These types all return a single Package that consists of a
+ * variable number of sub-Packages.
+ *
+ * First, ensure that the first element is a sub-Package. If not,
+ * the BIOS may have incorrectly returned the object as a single
+ * package instead of a Package of Packages (a common error if
+ * there is only one entry). We may be able to repair this by
+ * wrapping the returned Package with a new outer Package.
+ */
+ if (*Elements && ((*Elements)->Common.Type != ACPI_TYPE_PACKAGE))
+ {
+ /* Create the new outer package and populate it */
+
+ Status = AcpiNsRepairPackageList (Data, ReturnObjectPtr);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Update locals to point to the new package (of 1 element) */
+
+ ReturnObject = *ReturnObjectPtr;
+ Elements = ReturnObject->Package.Elements;
+ Count = 1;
+ }
+
+ /* Examine the sub-packages */
+
+ Status = AcpiNsCheckPackageList (Data, Package, Elements, Count);
+ break;
+
+
+ default:
+
+ /* Should not get here if predefined info table is correct */
+
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Invalid internal return type in table entry: %X",
+ Package->RetInfo.Type));
+
+ return (AE_AML_INTERNAL);
+ }
+
+ return (Status);
+
+
+PackageTooSmall:
+
+ /* Error exit for the case with an incorrect package count */
+
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Return Package is too small - found %u elements, expected %u",
+ Count, ExpectedCount));
+
+ return (AE_AML_OPERAND_VALUE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckPackageList
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * Package - Pointer to package-specific info for method
+ * Elements - Element list of parent package. All elements
+ * of this list should be of type Package.
+ * Count - Count of subpackages
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Examine a list of subpackages
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsCheckPackageList (
+ ACPI_PREDEFINED_DATA *Data,
+ const ACPI_PREDEFINED_INFO *Package,
+ ACPI_OPERAND_OBJECT **Elements,
+ UINT32 Count)
+{
+ ACPI_OPERAND_OBJECT *SubPackage;
+ ACPI_OPERAND_OBJECT **SubElements;
+ ACPI_STATUS Status;
+ UINT32 ExpectedCount;
+ UINT32 i;
+ UINT32 j;
+
+
+ /*
+ * Validate each sub-Package in the parent Package
+ *
+ * NOTE: assumes list of sub-packages contains no NULL elements.
+ * Any NULL elements should have been removed by earlier call
+ * to AcpiNsRemoveNullElements.
+ */
+ for (i = 0; i < Count; i++)
+ {
+ SubPackage = *Elements;
+ SubElements = SubPackage->Package.Elements;
+ Data->ParentPackage = SubPackage;
+
+ /* Each sub-object must be of type Package */
+
+ Status = AcpiNsCheckObjectType (Data, &SubPackage,
+ ACPI_RTYPE_PACKAGE, i);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Examine the different types of expected sub-packages */
+
+ Data->ParentPackage = SubPackage;
+ switch (Package->RetInfo.Type)
+ {
+ case ACPI_PTYPE2:
+ case ACPI_PTYPE2_PKG_COUNT:
+ case ACPI_PTYPE2_REV_FIXED:
+
+ /* Each subpackage has a fixed number of elements */
+
+ ExpectedCount = Package->RetInfo.Count1 + Package->RetInfo.Count2;
+ if (SubPackage->Package.Count < ExpectedCount)
+ {
+ goto PackageTooSmall;
+ }
+
+ Status = AcpiNsCheckPackageElements (Data, SubElements,
+ Package->RetInfo.ObjectType1,
+ Package->RetInfo.Count1,
+ Package->RetInfo.ObjectType2,
+ Package->RetInfo.Count2, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+
+ case ACPI_PTYPE2_FIX_VAR:
+ /*
+ * Each subpackage has a fixed number of elements and an
+ * optional element
+ */
+ ExpectedCount = Package->RetInfo.Count1 + Package->RetInfo.Count2;
+ if (SubPackage->Package.Count < ExpectedCount)
+ {
+ goto PackageTooSmall;
+ }
+
+ Status = AcpiNsCheckPackageElements (Data, SubElements,
+ Package->RetInfo.ObjectType1,
+ Package->RetInfo.Count1,
+ Package->RetInfo.ObjectType2,
+ SubPackage->Package.Count - Package->RetInfo.Count1, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+
+ case ACPI_PTYPE2_FIXED:
+
+ /* Each sub-package has a fixed length */
+
+ ExpectedCount = Package->RetInfo2.Count;
+ if (SubPackage->Package.Count < ExpectedCount)
+ {
+ goto PackageTooSmall;
+ }
+
+ /* Check the type of each sub-package element */
+
+ for (j = 0; j < ExpectedCount; j++)
+ {
+ Status = AcpiNsCheckObjectType (Data, &SubElements[j],
+ Package->RetInfo2.ObjectType[j], j);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+ break;
+
+
+ case ACPI_PTYPE2_MIN:
+
+ /* Each sub-package has a variable but minimum length */
+
+ ExpectedCount = Package->RetInfo.Count1;
+ if (SubPackage->Package.Count < ExpectedCount)
+ {
+ goto PackageTooSmall;
+ }
+
+ /* Check the type of each sub-package element */
+
+ Status = AcpiNsCheckPackageElements (Data, SubElements,
+ Package->RetInfo.ObjectType1,
+ SubPackage->Package.Count, 0, 0, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+
+ case ACPI_PTYPE2_COUNT:
+
+ /*
+ * First element is the (Integer) count of elements, including
+ * the count field (the ACPI name is NumElements)
+ */
+ Status = AcpiNsCheckObjectType (Data, SubElements,
+ ACPI_RTYPE_INTEGER, 0);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /*
+ * Make sure package is large enough for the Count and is
+ * is as large as the minimum size
+ */
+ ExpectedCount = (UINT32) (*SubElements)->Integer.Value;
+ if (SubPackage->Package.Count < ExpectedCount)
+ {
+ goto PackageTooSmall;
+ }
+ if (SubPackage->Package.Count < Package->RetInfo.Count1)
+ {
+ ExpectedCount = Package->RetInfo.Count1;
+ goto PackageTooSmall;
+ }
+ if (ExpectedCount == 0)
+ {
+ /*
+ * Either the NumEntries element was originally zero or it was
+ * a NULL element and repaired to an Integer of value zero.
+ * In either case, repair it by setting NumEntries to be the
+ * actual size of the subpackage.
+ */
+ ExpectedCount = SubPackage->Package.Count;
+ (*SubElements)->Integer.Value = ExpectedCount;
+ }
+
+ /* Check the type of each sub-package element */
+
+ Status = AcpiNsCheckPackageElements (Data, (SubElements + 1),
+ Package->RetInfo.ObjectType1,
+ (ExpectedCount - 1), 0, 0, 1);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+
+ default: /* Should not get here, type was validated by caller */
+
+ return (AE_AML_INTERNAL);
+ }
+
+ Elements++;
+ }
+
+ return (AE_OK);
+
+
+PackageTooSmall:
+
+ /* The sub-package count was smaller than required */
+
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Return Sub-Package[%u] is too small - found %u elements, expected %u",
+ i, SubPackage->Package.Count, ExpectedCount));
+
+ return (AE_AML_OPERAND_VALUE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckPackageElements
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * Elements - Pointer to the package elements array
+ * Type1 - Object type for first group
+ * Count1 - Count for first group
+ * Type2 - Object type for second group
+ * Count2 - Count for second group
+ * StartIndex - Start of the first group of elements
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Check that all elements of a package are of the correct object
+ * type. Supports up to two groups of different object types.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsCheckPackageElements (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **Elements,
+ UINT8 Type1,
+ UINT32 Count1,
+ UINT8 Type2,
+ UINT32 Count2,
+ UINT32 StartIndex)
+{
+ ACPI_OPERAND_OBJECT **ThisElement = Elements;
+ ACPI_STATUS Status;
+ UINT32 i;
+
+
+ /*
+ * Up to two groups of package elements are supported by the data
+ * structure. All elements in each group must be of the same type.
+ * The second group can have a count of zero.
+ */
+ for (i = 0; i < Count1; i++)
+ {
+ Status = AcpiNsCheckObjectType (Data, ThisElement,
+ Type1, i + StartIndex);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ ThisElement++;
+ }
+
+ for (i = 0; i < Count2; i++)
+ {
+ Status = AcpiNsCheckObjectType (Data, ThisElement,
+ Type2, (i + Count1 + StartIndex));
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ ThisElement++;
+ }
+
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckObjectType
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ * ExpectedBtypes - Bitmap of expected return type(s)
+ * PackageIndex - Index of object within parent package (if
+ * applicable - ACPI_NOT_PACKAGE_ELEMENT
+ * otherwise)
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Check the type of the return object against the expected object
+ * type(s). Use of Btype allows multiple expected object types.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsCheckObjectType (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr,
+ UINT32 ExpectedBtypes,
+ UINT32 PackageIndex)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_STATUS Status = AE_OK;
+ UINT32 ReturnBtype;
+ char TypeBuffer[48]; /* Room for 5 types */
+
+
+ /*
+ * If we get a NULL ReturnObject here, it is a NULL package element.
+ * Since all extraneous NULL package elements were removed earlier by a
+ * call to AcpiNsRemoveNullElements, this is an unexpected NULL element.
+ * We will attempt to repair it.
+ */
+ if (!ReturnObject)
+ {
+ Status = AcpiNsRepairNullElement (Data, ExpectedBtypes,
+ PackageIndex, ReturnObjectPtr);
+ if (ACPI_SUCCESS (Status))
+ {
+ return (AE_OK); /* Repair was successful */
+ }
+ goto TypeErrorExit;
+ }
+
+ /* A Namespace node should not get here, but make sure */
+
+ if (ACPI_GET_DESCRIPTOR_TYPE (ReturnObject) == ACPI_DESC_TYPE_NAMED)
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Invalid return type - Found a Namespace node [%4.4s] type %s",
+ ReturnObject->Node.Name.Ascii,
+ AcpiUtGetTypeName (ReturnObject->Node.Type)));
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ /*
+ * Convert the object type (ACPI_TYPE_xxx) to a bitmapped object type.
+ * The bitmapped type allows multiple possible return types.
+ *
+ * Note, the cases below must handle all of the possible types returned
+ * from all of the predefined names (including elements of returned
+ * packages)
+ */
+ switch (ReturnObject->Common.Type)
+ {
+ case ACPI_TYPE_INTEGER:
+ ReturnBtype = ACPI_RTYPE_INTEGER;
+ break;
+
+ case ACPI_TYPE_BUFFER:
+ ReturnBtype = ACPI_RTYPE_BUFFER;
+ break;
+
+ case ACPI_TYPE_STRING:
+ ReturnBtype = ACPI_RTYPE_STRING;
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+ ReturnBtype = ACPI_RTYPE_PACKAGE;
+ break;
+
+ case ACPI_TYPE_LOCAL_REFERENCE:
+ ReturnBtype = ACPI_RTYPE_REFERENCE;
+ break;
+
+ default:
+ /* Not one of the supported objects, must be incorrect */
+
+ goto TypeErrorExit;
+ }
+
+ /* Is the object one of the expected types? */
+
+ if (ReturnBtype & ExpectedBtypes)
+ {
+ /* For reference objects, check that the reference type is correct */
+
+ if (ReturnObject->Common.Type == ACPI_TYPE_LOCAL_REFERENCE)
+ {
+ Status = AcpiNsCheckReference (Data, ReturnObject);
+ }
+
+ return (Status);
+ }
+
+ /* Type mismatch -- attempt repair of the returned object */
+
+ Status = AcpiNsRepairObject (Data, ExpectedBtypes,
+ PackageIndex, ReturnObjectPtr);
+ if (ACPI_SUCCESS (Status))
+ {
+ return (AE_OK); /* Repair was successful */
+ }
+
+
+TypeErrorExit:
+
+ /* Create a string with all expected types for this predefined object */
+
+ AcpiNsGetExpectedTypes (TypeBuffer, ExpectedBtypes);
+
+ if (PackageIndex == ACPI_NOT_PACKAGE_ELEMENT)
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Return type mismatch - found %s, expected %s",
+ AcpiUtGetObjectTypeName (ReturnObject), TypeBuffer));
+ }
+ else
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Return Package type mismatch at index %u - "
+ "found %s, expected %s", PackageIndex,
+ AcpiUtGetObjectTypeName (ReturnObject), TypeBuffer));
+ }
+
+ return (AE_AML_OPERAND_TYPE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckReference
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObject - Object returned from the evaluation of a
+ * method or object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Check a returned reference object for the correct reference
+ * type. The only reference type that can be returned from a
+ * predefined method is a named reference. All others are invalid.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsCheckReference (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT *ReturnObject)
+{
+
+ /*
+ * Check the reference object for the correct reference type (opcode).
+ * The only type of reference that can be converted to an ACPI_OBJECT is
+ * a reference to a named object (reference class: NAME)
+ */
+ if (ReturnObject->Reference.Class == ACPI_REFCLASS_NAME)
+ {
+ return (AE_OK);
+ }
+
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Return type mismatch - unexpected reference object type [%s] %2.2X",
+ AcpiUtGetReferenceName (ReturnObject),
+ ReturnObject->Reference.Class));
+
+ return (AE_AML_OPERAND_TYPE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetExpectedTypes
+ *
+ * PARAMETERS: Buffer - Pointer to where the string is returned
+ * ExpectedBtypes - Bitmap of expected return type(s)
+ *
+ * RETURN: Buffer is populated with type names.
+ *
+ * DESCRIPTION: Translate the expected types bitmap into a string of ascii
+ * names of expected types, for use in warning messages.
+ *
+ ******************************************************************************/
+
+static void
+AcpiNsGetExpectedTypes (
+ char *Buffer,
+ UINT32 ExpectedBtypes)
+{
+ UINT32 ThisRtype;
+ UINT32 i;
+ UINT32 j;
+
+
+ j = 1;
+ Buffer[0] = 0;
+ ThisRtype = ACPI_RTYPE_INTEGER;
+
+ for (i = 0; i < ACPI_NUM_RTYPES; i++)
+ {
+ /* If one of the expected types, concatenate the name of this type */
+
+ if (ExpectedBtypes & ThisRtype)
+ {
+ ACPI_STRCAT (Buffer, &AcpiRtypeNames[i][j]);
+ j = 0; /* Use name separator from now on */
+ }
+ ThisRtype <<= 1; /* Next Rtype */
+ }
+}
diff --git a/source/components/namespace/nsrepair.c b/source/components/namespace/nsrepair.c
new file mode 100644
index 0000000..d820834
--- /dev/null
+++ b/source/components/namespace/nsrepair.c
@@ -0,0 +1,802 @@
+/******************************************************************************
+ *
+ * Module Name: nsrepair - Repair for objects returned by predefined methods
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSREPAIR_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+#include "acpredef.h"
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsrepair")
+
+
+/*******************************************************************************
+ *
+ * This module attempts to repair or convert objects returned by the
+ * predefined methods to an object type that is expected, as per the ACPI
+ * specification. The need for this code is dictated by the many machines that
+ * return incorrect types for the standard predefined methods. Performing these
+ * conversions here, in one place, eliminates the need for individual ACPI
+ * device drivers to do the same. Note: Most of these conversions are different
+ * than the internal object conversion routines used for implicit object
+ * conversion.
+ *
+ * The following conversions can be performed as necessary:
+ *
+ * Integer -> String
+ * Integer -> Buffer
+ * String -> Integer
+ * String -> Buffer
+ * Buffer -> Integer
+ * Buffer -> String
+ * Buffer -> Package of Integers
+ * Package -> Package of one Package
+ *
+ * Additional possible repairs:
+ *
+ * Required package elements that are NULL replaced by Integer/String/Buffer
+ * Incorrect standalone package wrapped with required outer package
+ *
+ ******************************************************************************/
+
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiNsConvertToInteger (
+ ACPI_OPERAND_OBJECT *OriginalObject,
+ ACPI_OPERAND_OBJECT **ReturnObject);
+
+static ACPI_STATUS
+AcpiNsConvertToString (
+ ACPI_OPERAND_OBJECT *OriginalObject,
+ ACPI_OPERAND_OBJECT **ReturnObject);
+
+static ACPI_STATUS
+AcpiNsConvertToBuffer (
+ ACPI_OPERAND_OBJECT *OriginalObject,
+ ACPI_OPERAND_OBJECT **ReturnObject);
+
+static ACPI_STATUS
+AcpiNsConvertToPackage (
+ ACPI_OPERAND_OBJECT *OriginalObject,
+ ACPI_OPERAND_OBJECT **ReturnObject);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepairObject
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ExpectedBtypes - Object types expected
+ * PackageIndex - Index of object within parent package (if
+ * applicable - ACPI_NOT_PACKAGE_ELEMENT
+ * otherwise)
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if repair was successful.
+ *
+ * DESCRIPTION: Attempt to repair/convert a return object of a type that was
+ * not expected.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsRepairObject (
+ ACPI_PREDEFINED_DATA *Data,
+ UINT32 ExpectedBtypes,
+ UINT32 PackageIndex,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_OPERAND_OBJECT *NewObject;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_NAME (NsRepairObject);
+
+
+ /*
+ * At this point, we know that the type of the returned object was not
+ * one of the expected types for this predefined name. Attempt to
+ * repair the object by converting it to one of the expected object
+ * types for this predefined name.
+ */
+ if (ExpectedBtypes & ACPI_RTYPE_INTEGER)
+ {
+ Status = AcpiNsConvertToInteger (ReturnObject, &NewObject);
+ if (ACPI_SUCCESS (Status))
+ {
+ goto ObjectRepaired;
+ }
+ }
+ if (ExpectedBtypes & ACPI_RTYPE_STRING)
+ {
+ Status = AcpiNsConvertToString (ReturnObject, &NewObject);
+ if (ACPI_SUCCESS (Status))
+ {
+ goto ObjectRepaired;
+ }
+ }
+ if (ExpectedBtypes & ACPI_RTYPE_BUFFER)
+ {
+ Status = AcpiNsConvertToBuffer (ReturnObject, &NewObject);
+ if (ACPI_SUCCESS (Status))
+ {
+ goto ObjectRepaired;
+ }
+ }
+ if (ExpectedBtypes & ACPI_RTYPE_PACKAGE)
+ {
+ Status = AcpiNsConvertToPackage (ReturnObject, &NewObject);
+ if (ACPI_SUCCESS (Status))
+ {
+ goto ObjectRepaired;
+ }
+ }
+
+ /* We cannot repair this object */
+
+ return (AE_AML_OPERAND_TYPE);
+
+
+ObjectRepaired:
+
+ /* Object was successfully repaired */
+
+ /*
+ * If the original object is a package element, we need to:
+ * 1. Set the reference count of the new object to match the
+ * reference count of the old object.
+ * 2. Decrement the reference count of the original object.
+ */
+ if (PackageIndex != ACPI_NOT_PACKAGE_ELEMENT)
+ {
+ NewObject->Common.ReferenceCount =
+ ReturnObject->Common.ReferenceCount;
+
+ if (ReturnObject->Common.ReferenceCount > 1)
+ {
+ ReturnObject->Common.ReferenceCount--;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s: Converted %s to expected %s at index %u\n",
+ Data->Pathname, AcpiUtGetObjectTypeName (ReturnObject),
+ AcpiUtGetObjectTypeName (NewObject), PackageIndex));
+ }
+ else
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s: Converted %s to expected %s\n",
+ Data->Pathname, AcpiUtGetObjectTypeName (ReturnObject),
+ AcpiUtGetObjectTypeName (NewObject)));
+ }
+
+ /* Delete old object, install the new return object */
+
+ AcpiUtRemoveReference (ReturnObject);
+ *ReturnObjectPtr = NewObject;
+ Data->Flags |= ACPI_OBJECT_REPAIRED;
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsConvertToInteger
+ *
+ * PARAMETERS: OriginalObject - Object to be converted
+ * ReturnObject - Where the new converted object is returned
+ *
+ * RETURN: Status. AE_OK if conversion was successful.
+ *
+ * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsConvertToInteger (
+ ACPI_OPERAND_OBJECT *OriginalObject,
+ ACPI_OPERAND_OBJECT **ReturnObject)
+{
+ ACPI_OPERAND_OBJECT *NewObject;
+ ACPI_STATUS Status;
+ UINT64 Value = 0;
+ UINT32 i;
+
+
+ switch (OriginalObject->Common.Type)
+ {
+ case ACPI_TYPE_STRING:
+
+ /* String-to-Integer conversion */
+
+ Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer,
+ ACPI_ANY_BASE, &Value);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+ case ACPI_TYPE_BUFFER:
+
+ /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
+
+ if (OriginalObject->Buffer.Length > 8)
+ {
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ /* Extract each buffer byte to create the integer */
+
+ for (i = 0; i < OriginalObject->Buffer.Length; i++)
+ {
+ Value |= ((UINT64) OriginalObject->Buffer.Pointer[i] << (i * 8));
+ }
+ break;
+
+ default:
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ NewObject = AcpiUtCreateIntegerObject (Value);
+ if (!NewObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ *ReturnObject = NewObject;
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsConvertToString
+ *
+ * PARAMETERS: OriginalObject - Object to be converted
+ * ReturnObject - Where the new converted object is returned
+ *
+ * RETURN: Status. AE_OK if conversion was successful.
+ *
+ * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsConvertToString (
+ ACPI_OPERAND_OBJECT *OriginalObject,
+ ACPI_OPERAND_OBJECT **ReturnObject)
+{
+ ACPI_OPERAND_OBJECT *NewObject;
+ ACPI_SIZE Length;
+ ACPI_STATUS Status;
+
+
+ switch (OriginalObject->Common.Type)
+ {
+ case ACPI_TYPE_INTEGER:
+ /*
+ * Integer-to-String conversion. Commonly, convert
+ * an integer of value 0 to a NULL string. The last element of
+ * _BIF and _BIX packages occasionally need this fix.
+ */
+ if (OriginalObject->Integer.Value == 0)
+ {
+ /* Allocate a new NULL string object */
+
+ NewObject = AcpiUtCreateStringObject (0);
+ if (!NewObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+ }
+ else
+ {
+ Status = AcpiExConvertToString (OriginalObject, &NewObject,
+ ACPI_IMPLICIT_CONVERT_HEX);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ }
+ break;
+
+ case ACPI_TYPE_BUFFER:
+ /*
+ * Buffer-to-String conversion. Use a ToString
+ * conversion, no transform performed on the buffer data. The best
+ * example of this is the _BIF method, where the string data from
+ * the battery is often (incorrectly) returned as buffer object(s).
+ */
+ Length = 0;
+ while ((Length < OriginalObject->Buffer.Length) &&
+ (OriginalObject->Buffer.Pointer[Length]))
+ {
+ Length++;
+ }
+
+ /* Allocate a new string object */
+
+ NewObject = AcpiUtCreateStringObject (Length);
+ if (!NewObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ /*
+ * Copy the raw buffer data with no transform. String is already NULL
+ * terminated at Length+1.
+ */
+ ACPI_MEMCPY (NewObject->String.Pointer,
+ OriginalObject->Buffer.Pointer, Length);
+ break;
+
+ default:
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ *ReturnObject = NewObject;
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsConvertToBuffer
+ *
+ * PARAMETERS: OriginalObject - Object to be converted
+ * ReturnObject - Where the new converted object is returned
+ *
+ * RETURN: Status. AE_OK if conversion was successful.
+ *
+ * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsConvertToBuffer (
+ ACPI_OPERAND_OBJECT *OriginalObject,
+ ACPI_OPERAND_OBJECT **ReturnObject)
+{
+ ACPI_OPERAND_OBJECT *NewObject;
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT **Elements;
+ UINT32 *DwordBuffer;
+ UINT32 Count;
+ UINT32 i;
+
+
+ switch (OriginalObject->Common.Type)
+ {
+ case ACPI_TYPE_INTEGER:
+ /*
+ * Integer-to-Buffer conversion.
+ * Convert the Integer to a packed-byte buffer. _MAT and other
+ * objects need this sometimes, if a read has been performed on a
+ * Field object that is less than or equal to the global integer
+ * size (32 or 64 bits).
+ */
+ Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+ break;
+
+ case ACPI_TYPE_STRING:
+
+ /* String-to-Buffer conversion. Simple data copy */
+
+ NewObject = AcpiUtCreateBufferObject (OriginalObject->String.Length);
+ if (!NewObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ ACPI_MEMCPY (NewObject->Buffer.Pointer,
+ OriginalObject->String.Pointer, OriginalObject->String.Length);
+ break;
+
+ case ACPI_TYPE_PACKAGE:
+ /*
+ * This case is often seen for predefined names that must return a
+ * Buffer object with multiple DWORD integers within. For example,
+ * _FDE and _GTM. The Package can be converted to a Buffer.
+ */
+
+ /* All elements of the Package must be integers */
+
+ Elements = OriginalObject->Package.Elements;
+ Count = OriginalObject->Package.Count;
+
+ for (i = 0; i < Count; i++)
+ {
+ if ((!*Elements) ||
+ ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
+ {
+ return (AE_AML_OPERAND_TYPE);
+ }
+ Elements++;
+ }
+
+ /* Create the new buffer object to replace the Package */
+
+ NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
+ if (!NewObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ /* Copy the package elements (integers) to the buffer as DWORDs */
+
+ Elements = OriginalObject->Package.Elements;
+ DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
+
+ for (i = 0; i < Count; i++)
+ {
+ *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
+ DwordBuffer++;
+ Elements++;
+ }
+ break;
+
+ default:
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ *ReturnObject = NewObject;
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsConvertToPackage
+ *
+ * PARAMETERS: OriginalObject - Object to be converted
+ * ReturnObject - Where the new converted object is returned
+ *
+ * RETURN: Status. AE_OK if conversion was successful.
+ *
+ * DESCRIPTION: Attempt to convert a Buffer object to a Package. Each byte of
+ * the buffer is converted to a single integer package element.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsConvertToPackage (
+ ACPI_OPERAND_OBJECT *OriginalObject,
+ ACPI_OPERAND_OBJECT **ReturnObject)
+{
+ ACPI_OPERAND_OBJECT *NewObject;
+ ACPI_OPERAND_OBJECT **Elements;
+ UINT32 Length;
+ UINT8 *Buffer;
+
+
+ switch (OriginalObject->Common.Type)
+ {
+ case ACPI_TYPE_BUFFER:
+
+ /* Buffer-to-Package conversion */
+
+ Length = OriginalObject->Buffer.Length;
+ NewObject = AcpiUtCreatePackageObject (Length);
+ if (!NewObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ /* Convert each buffer byte to an integer package element */
+
+ Elements = NewObject->Package.Elements;
+ Buffer = OriginalObject->Buffer.Pointer;
+
+ while (Length--)
+ {
+ *Elements = AcpiUtCreateIntegerObject ((UINT64) *Buffer);
+ if (!*Elements)
+ {
+ AcpiUtRemoveReference (NewObject);
+ return (AE_NO_MEMORY);
+ }
+ Elements++;
+ Buffer++;
+ }
+ break;
+
+ default:
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ *ReturnObject = NewObject;
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepairNullElement
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ExpectedBtypes - Object types expected
+ * PackageIndex - Index of object within parent package (if
+ * applicable - ACPI_NOT_PACKAGE_ELEMENT
+ * otherwise)
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if repair was successful.
+ *
+ * DESCRIPTION: Attempt to repair a NULL element of a returned Package object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsRepairNullElement (
+ ACPI_PREDEFINED_DATA *Data,
+ UINT32 ExpectedBtypes,
+ UINT32 PackageIndex,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_OPERAND_OBJECT *NewObject;
+
+
+ ACPI_FUNCTION_NAME (NsRepairNullElement);
+
+
+ /* No repair needed if return object is non-NULL */
+
+ if (ReturnObject)
+ {
+ return (AE_OK);
+ }
+
+ /*
+ * Attempt to repair a NULL element of a Package object. This applies to
+ * predefined names that return a fixed-length package and each element
+ * is required. It does not apply to variable-length packages where NULL
+ * elements are allowed, especially at the end of the package.
+ */
+ if (ExpectedBtypes & ACPI_RTYPE_INTEGER)
+ {
+ /* Need an Integer - create a zero-value integer */
+
+ NewObject = AcpiUtCreateIntegerObject ((UINT64) 0);
+ }
+ else if (ExpectedBtypes & ACPI_RTYPE_STRING)
+ {
+ /* Need a String - create a NULL string */
+
+ NewObject = AcpiUtCreateStringObject (0);
+ }
+ else if (ExpectedBtypes & ACPI_RTYPE_BUFFER)
+ {
+ /* Need a Buffer - create a zero-length buffer */
+
+ NewObject = AcpiUtCreateBufferObject (0);
+ }
+ else
+ {
+ /* Error for all other expected types */
+
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ if (!NewObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ /* Set the reference count according to the parent Package object */
+
+ NewObject->Common.ReferenceCount = Data->ParentPackage->Common.ReferenceCount;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s: Converted NULL package element to expected %s at index %u\n",
+ Data->Pathname, AcpiUtGetObjectTypeName (NewObject), PackageIndex));
+
+ *ReturnObjectPtr = NewObject;
+ Data->Flags |= ACPI_OBJECT_REPAIRED;
+ return (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsRemoveNullElements
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * PackageType - An AcpiReturnPackageTypes value
+ * ObjDesc - A Package object
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Remove all NULL package elements from packages that contain
+ * a variable number of sub-packages. For these types of
+ * packages, NULL elements can be safely removed.
+ *
+ *****************************************************************************/
+
+void
+AcpiNsRemoveNullElements (
+ ACPI_PREDEFINED_DATA *Data,
+ UINT8 PackageType,
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ ACPI_OPERAND_OBJECT **Source;
+ ACPI_OPERAND_OBJECT **Dest;
+ UINT32 Count;
+ UINT32 NewCount;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_NAME (NsRemoveNullElements);
+
+
+ /*
+ * We can safely remove all NULL elements from these package types:
+ * PTYPE1_VAR packages contain a variable number of simple data types.
+ * PTYPE2 packages contain a variable number of sub-packages.
+ */
+ switch (PackageType)
+ {
+ case ACPI_PTYPE1_VAR:
+ case ACPI_PTYPE2:
+ case ACPI_PTYPE2_COUNT:
+ case ACPI_PTYPE2_PKG_COUNT:
+ case ACPI_PTYPE2_FIXED:
+ case ACPI_PTYPE2_MIN:
+ case ACPI_PTYPE2_REV_FIXED:
+ case ACPI_PTYPE2_FIX_VAR:
+ break;
+
+ default:
+ case ACPI_PTYPE1_FIXED:
+ case ACPI_PTYPE1_OPTION:
+ return;
+ }
+
+ Count = ObjDesc->Package.Count;
+ NewCount = Count;
+
+ Source = ObjDesc->Package.Elements;
+ Dest = Source;
+
+ /* Examine all elements of the package object, remove nulls */
+
+ for (i = 0; i < Count; i++)
+ {
+ if (!*Source)
+ {
+ NewCount--;
+ }
+ else
+ {
+ *Dest = *Source;
+ Dest++;
+ }
+ Source++;
+ }
+
+ /* Update parent package if any null elements were removed */
+
+ if (NewCount < Count)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s: Found and removed %u NULL elements\n",
+ Data->Pathname, (Count - NewCount)));
+
+ /* NULL terminate list and update the package count */
+
+ *Dest = NULL;
+ ObjDesc->Package.Count = NewCount;
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepairPackageList
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ObjDescPtr - Pointer to the object to repair. The new
+ * package object is returned here,
+ * overwriting the old object.
+ *
+ * RETURN: Status, new object in *ObjDescPtr
+ *
+ * DESCRIPTION: Repair a common problem with objects that are defined to return
+ * a variable-length Package of Packages. If the variable-length
+ * is one, some BIOS code mistakenly simply declares a single
+ * Package instead of a Package with one sub-Package. This
+ * function attempts to repair this error by wrapping a Package
+ * object around the original Package, creating the correct
+ * Package with one sub-Package.
+ *
+ * Names that can be repaired in this manner include:
+ * _ALR, _CSD, _HPX, _MLS, _PRT, _PSS, _TRT, TSS
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsRepairPackageList (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ObjDescPtr)
+{
+ ACPI_OPERAND_OBJECT *PkgObjDesc;
+
+
+ ACPI_FUNCTION_NAME (NsRepairPackageList);
+
+
+ /*
+ * Create the new outer package and populate it. The new package will
+ * have a single element, the lone subpackage.
+ */
+ PkgObjDesc = AcpiUtCreatePackageObject (1);
+ if (!PkgObjDesc)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ PkgObjDesc->Package.Elements[0] = *ObjDescPtr;
+
+ /* Return the new object in the object pointer */
+
+ *ObjDescPtr = PkgObjDesc;
+ Data->Flags |= ACPI_OBJECT_REPAIRED;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s: Repaired incorrectly formed Package\n", Data->Pathname));
+
+ return (AE_OK);
+}
diff --git a/source/components/namespace/nsrepair2.c b/source/components/namespace/nsrepair2.c
new file mode 100644
index 0000000..a6a4d68
--- /dev/null
+++ b/source/components/namespace/nsrepair2.c
@@ -0,0 +1,827 @@
+/******************************************************************************
+ *
+ * Module Name: nsrepair2 - Repair for objects returned by specific
+ * predefined methods
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSREPAIR2_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsrepair2")
+
+
+/*
+ * Information structure and handler for ACPI predefined names that can
+ * be repaired on a per-name basis.
+ */
+typedef
+ACPI_STATUS (*ACPI_REPAIR_FUNCTION) (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr);
+
+typedef struct acpi_repair_info
+{
+ char Name[ACPI_NAME_SIZE];
+ ACPI_REPAIR_FUNCTION RepairFunction;
+
+} ACPI_REPAIR_INFO;
+
+
+/* Local prototypes */
+
+static const ACPI_REPAIR_INFO *
+AcpiNsMatchRepairableName (
+ ACPI_NAMESPACE_NODE *Node);
+
+static ACPI_STATUS
+AcpiNsRepair_ALR (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr);
+
+static ACPI_STATUS
+AcpiNsRepair_CID (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr);
+
+static ACPI_STATUS
+AcpiNsRepair_FDE (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr);
+
+static ACPI_STATUS
+AcpiNsRepair_HID (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr);
+
+static ACPI_STATUS
+AcpiNsRepair_PSS (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr);
+
+static ACPI_STATUS
+AcpiNsRepair_TSS (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr);
+
+static ACPI_STATUS
+AcpiNsCheckSortedList (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT *ReturnObject,
+ UINT32 ExpectedCount,
+ UINT32 SortIndex,
+ UINT8 SortDirection,
+ char *SortKeyName);
+
+static void
+AcpiNsSortList (
+ ACPI_OPERAND_OBJECT **Elements,
+ UINT32 Count,
+ UINT32 Index,
+ UINT8 SortDirection);
+
+/* Values for SortDirection above */
+
+#define ACPI_SORT_ASCENDING 0
+#define ACPI_SORT_DESCENDING 1
+
+
+/*
+ * This table contains the names of the predefined methods for which we can
+ * perform more complex repairs.
+ *
+ * As necessary:
+ *
+ * _ALR: Sort the list ascending by AmbientIlluminance
+ * _CID: Strings: uppercase all, remove any leading asterisk
+ * _FDE: Convert Buffer of BYTEs to a Buffer of DWORDs
+ * _GTM: Convert Buffer of BYTEs to a Buffer of DWORDs
+ * _HID: Strings: uppercase all, remove any leading asterisk
+ * _PSS: Sort the list descending by Power
+ * _TSS: Sort the list descending by Power
+ *
+ * Names that must be packages, but cannot be sorted:
+ *
+ * _BCL: Values are tied to the Package index where they appear, and cannot
+ * be moved or sorted. These index values are used for _BQC and _BCM.
+ * However, we can fix the case where a buffer is returned, by converting
+ * it to a Package of integers.
+ */
+static const ACPI_REPAIR_INFO AcpiNsRepairableNames[] =
+{
+ {"_ALR", AcpiNsRepair_ALR},
+ {"_CID", AcpiNsRepair_CID},
+ {"_FDE", AcpiNsRepair_FDE},
+ {"_GTM", AcpiNsRepair_FDE}, /* _GTM has same repair as _FDE */
+ {"_HID", AcpiNsRepair_HID},
+ {"_PSS", AcpiNsRepair_PSS},
+ {"_TSS", AcpiNsRepair_TSS},
+ {{0,0,0,0}, NULL} /* Table terminator */
+};
+
+
+#define ACPI_FDE_FIELD_COUNT 5
+#define ACPI_FDE_BYTE_BUFFER_SIZE 5
+#define ACPI_FDE_DWORD_BUFFER_SIZE (ACPI_FDE_FIELD_COUNT * sizeof (UINT32))
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsComplexRepairs
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * Node - Namespace node for the method/object
+ * ValidateStatus - Original status of earlier validation
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if repair was successful. If name is not
+ * matched, ValidateStatus is returned.
+ *
+ * DESCRIPTION: Attempt to repair/convert a return object of a type that was
+ * not expected.
+ *
+ *****************************************************************************/
+
+ACPI_STATUS
+AcpiNsComplexRepairs (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_STATUS ValidateStatus,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ const ACPI_REPAIR_INFO *Predefined;
+ ACPI_STATUS Status;
+
+
+ /* Check if this name is in the list of repairable names */
+
+ Predefined = AcpiNsMatchRepairableName (Node);
+ if (!Predefined)
+ {
+ return (ValidateStatus);
+ }
+
+ Status = Predefined->RepairFunction (Data, ReturnObjectPtr);
+ return (Status);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsMatchRepairableName
+ *
+ * PARAMETERS: Node - Namespace node for the method/object
+ *
+ * RETURN: Pointer to entry in repair table. NULL indicates not found.
+ *
+ * DESCRIPTION: Check an object name against the repairable object list.
+ *
+ *****************************************************************************/
+
+static const ACPI_REPAIR_INFO *
+AcpiNsMatchRepairableName (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ const ACPI_REPAIR_INFO *ThisName;
+
+
+ /* Search info table for a repairable predefined method/object name */
+
+ ThisName = AcpiNsRepairableNames;
+ while (ThisName->RepairFunction)
+ {
+ if (ACPI_COMPARE_NAME (Node->Name.Ascii, ThisName->Name))
+ {
+ return (ThisName);
+ }
+ ThisName++;
+ }
+
+ return (NULL); /* Not found */
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepair_ALR
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if object is OK or was repaired successfully
+ *
+ * DESCRIPTION: Repair for the _ALR object. If necessary, sort the object list
+ * ascending by the ambient illuminance values.
+ *
+ *****************************************************************************/
+
+static ACPI_STATUS
+AcpiNsRepair_ALR (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_STATUS Status;
+
+
+ Status = AcpiNsCheckSortedList (Data, ReturnObject, 2, 1,
+ ACPI_SORT_ASCENDING, "AmbientIlluminance");
+
+ return (Status);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepair_FDE
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if object is OK or was repaired successfully
+ *
+ * DESCRIPTION: Repair for the _FDE and _GTM objects. The expected return
+ * value is a Buffer of 5 DWORDs. This function repairs a common
+ * problem where the return value is a Buffer of BYTEs, not
+ * DWORDs.
+ *
+ *****************************************************************************/
+
+static ACPI_STATUS
+AcpiNsRepair_FDE (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_OPERAND_OBJECT *BufferObject;
+ UINT8 *ByteBuffer;
+ UINT32 *DwordBuffer;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_NAME (NsRepair_FDE);
+
+
+ switch (ReturnObject->Common.Type)
+ {
+ case ACPI_TYPE_BUFFER:
+
+ /* This is the expected type. Length should be (at least) 5 DWORDs */
+
+ if (ReturnObject->Buffer.Length >= ACPI_FDE_DWORD_BUFFER_SIZE)
+ {
+ return (AE_OK);
+ }
+
+ /* We can only repair if we have exactly 5 BYTEs */
+
+ if (ReturnObject->Buffer.Length != ACPI_FDE_BYTE_BUFFER_SIZE)
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Incorrect return buffer length %u, expected %u",
+ ReturnObject->Buffer.Length, ACPI_FDE_DWORD_BUFFER_SIZE));
+
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ /* Create the new (larger) buffer object */
+
+ BufferObject = AcpiUtCreateBufferObject (ACPI_FDE_DWORD_BUFFER_SIZE);
+ if (!BufferObject)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ /* Expand each byte to a DWORD */
+
+ ByteBuffer = ReturnObject->Buffer.Pointer;
+ DwordBuffer = ACPI_CAST_PTR (UINT32, BufferObject->Buffer.Pointer);
+
+ for (i = 0; i < ACPI_FDE_FIELD_COUNT; i++)
+ {
+ *DwordBuffer = (UINT32) *ByteBuffer;
+ DwordBuffer++;
+ ByteBuffer++;
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s Expanded Byte Buffer to expected DWord Buffer\n",
+ Data->Pathname));
+ break;
+
+ default:
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ /* Delete the original return object, return the new buffer object */
+
+ AcpiUtRemoveReference (ReturnObject);
+ *ReturnObjectPtr = BufferObject;
+
+ Data->Flags |= ACPI_OBJECT_REPAIRED;
+ return (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepair_CID
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if object is OK or was repaired successfully
+ *
+ * DESCRIPTION: Repair for the _CID object. If a string, ensure that all
+ * letters are uppercase and that there is no leading asterisk.
+ * If a Package, ensure same for all string elements.
+ *
+ *****************************************************************************/
+
+static ACPI_STATUS
+AcpiNsRepair_CID (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_STATUS Status;
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_OPERAND_OBJECT **ElementPtr;
+ ACPI_OPERAND_OBJECT *OriginalElement;
+ UINT16 OriginalRefCount;
+ UINT32 i;
+
+
+ /* Check for _CID as a simple string */
+
+ if (ReturnObject->Common.Type == ACPI_TYPE_STRING)
+ {
+ Status = AcpiNsRepair_HID (Data, ReturnObjectPtr);
+ return (Status);
+ }
+
+ /* Exit if not a Package */
+
+ if (ReturnObject->Common.Type != ACPI_TYPE_PACKAGE)
+ {
+ return (AE_OK);
+ }
+
+ /* Examine each element of the _CID package */
+
+ ElementPtr = ReturnObject->Package.Elements;
+ for (i = 0; i < ReturnObject->Package.Count; i++)
+ {
+ OriginalElement = *ElementPtr;
+ OriginalRefCount = OriginalElement->Common.ReferenceCount;
+
+ Status = AcpiNsRepair_HID (Data, ElementPtr);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Take care with reference counts */
+
+ if (OriginalElement != *ElementPtr)
+ {
+ /* Element was replaced */
+
+ (*ElementPtr)->Common.ReferenceCount =
+ OriginalRefCount;
+
+ AcpiUtRemoveReference (OriginalElement);
+ }
+
+ ElementPtr++;
+ }
+
+ return (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepair_HID
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if object is OK or was repaired successfully
+ *
+ * DESCRIPTION: Repair for the _HID object. If a string, ensure that all
+ * letters are uppercase and that there is no leading asterisk.
+ *
+ *****************************************************************************/
+
+static ACPI_STATUS
+AcpiNsRepair_HID (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_OPERAND_OBJECT *NewString;
+ char *Source;
+ char *Dest;
+
+
+ ACPI_FUNCTION_NAME (NsRepair_HID);
+
+
+ /* We only care about string _HID objects (not integers) */
+
+ if (ReturnObject->Common.Type != ACPI_TYPE_STRING)
+ {
+ return (AE_OK);
+ }
+
+ if (ReturnObject->String.Length == 0)
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "Invalid zero-length _HID or _CID string"));
+
+ /* Return AE_OK anyway, let driver handle it */
+
+ Data->Flags |= ACPI_OBJECT_REPAIRED;
+ return (AE_OK);
+ }
+
+ /* It is simplest to always create a new string object */
+
+ NewString = AcpiUtCreateStringObject (ReturnObject->String.Length);
+ if (!NewString)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ /*
+ * Remove a leading asterisk if present. For some unknown reason, there
+ * are many machines in the field that contains IDs like this.
+ *
+ * Examples: "*PNP0C03", "*ACPI0003"
+ */
+ Source = ReturnObject->String.Pointer;
+ if (*Source == '*')
+ {
+ Source++;
+ NewString->String.Length--;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s: Removed invalid leading asterisk\n", Data->Pathname));
+ }
+
+ /*
+ * Copy and uppercase the string. From the ACPI 5.0 specification:
+ *
+ * A valid PNP ID must be of the form "AAA####" where A is an uppercase
+ * letter and # is a hex digit. A valid ACPI ID must be of the form
+ * "NNNN####" where N is an uppercase letter or decimal digit, and
+ * # is a hex digit.
+ */
+ for (Dest = NewString->String.Pointer; *Source; Dest++, Source++)
+ {
+ *Dest = (char) ACPI_TOUPPER (*Source);
+ }
+
+ AcpiUtRemoveReference (ReturnObject);
+ *ReturnObjectPtr = NewString;
+ return (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepair_TSS
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if object is OK or was repaired successfully
+ *
+ * DESCRIPTION: Repair for the _TSS object. If necessary, sort the object list
+ * descending by the power dissipation values.
+ *
+ *****************************************************************************/
+
+static ACPI_STATUS
+AcpiNsRepair_TSS (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ /*
+ * We can only sort the _TSS return package if there is no _PSS in the
+ * same scope. This is because if _PSS is present, the ACPI specification
+ * dictates that the _TSS Power Dissipation field is to be ignored, and
+ * therefore some BIOSs leave garbage values in the _TSS Power field(s).
+ * In this case, it is best to just return the _TSS package as-is.
+ * (May, 2011)
+ */
+ Status = AcpiNsGetNode (Data->Node, "^_PSS", ACPI_NS_NO_UPSEARCH, &Node);
+ if (ACPI_SUCCESS (Status))
+ {
+ return (AE_OK);
+ }
+
+ Status = AcpiNsCheckSortedList (Data, ReturnObject, 5, 1,
+ ACPI_SORT_DESCENDING, "PowerDissipation");
+
+ return (Status);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsRepair_PSS
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObjectPtr - Pointer to the object returned from the
+ * evaluation of a method or object
+ *
+ * RETURN: Status. AE_OK if object is OK or was repaired successfully
+ *
+ * DESCRIPTION: Repair for the _PSS object. If necessary, sort the object list
+ * by the CPU frequencies. Check that the power dissipation values
+ * are all proportional to CPU frequency (i.e., sorting by
+ * frequency should be the same as sorting by power.)
+ *
+ *****************************************************************************/
+
+static ACPI_STATUS
+AcpiNsRepair_PSS (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT **ReturnObjectPtr)
+{
+ ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr;
+ ACPI_OPERAND_OBJECT **OuterElements;
+ UINT32 OuterElementCount;
+ ACPI_OPERAND_OBJECT **Elements;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ UINT32 PreviousValue;
+ ACPI_STATUS Status;
+ UINT32 i;
+
+
+ /*
+ * Entries (sub-packages) in the _PSS Package must be sorted by power
+ * dissipation, in descending order. If it appears that the list is
+ * incorrectly sorted, sort it. We sort by CpuFrequency, since this
+ * should be proportional to the power.
+ */
+ Status =AcpiNsCheckSortedList (Data, ReturnObject, 6, 0,
+ ACPI_SORT_DESCENDING, "CpuFrequency");
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /*
+ * We now know the list is correctly sorted by CPU frequency. Check if
+ * the power dissipation values are proportional.
+ */
+ PreviousValue = ACPI_UINT32_MAX;
+ OuterElements = ReturnObject->Package.Elements;
+ OuterElementCount = ReturnObject->Package.Count;
+
+ for (i = 0; i < OuterElementCount; i++)
+ {
+ Elements = (*OuterElements)->Package.Elements;
+ ObjDesc = Elements[1]; /* Index1 = PowerDissipation */
+
+ if ((UINT32) ObjDesc->Integer.Value > PreviousValue)
+ {
+ ACPI_WARN_PREDEFINED ((AE_INFO, Data->Pathname, Data->NodeFlags,
+ "SubPackage[%u,%u] - suspicious power dissipation values",
+ i-1, i));
+ }
+
+ PreviousValue = (UINT32) ObjDesc->Integer.Value;
+ OuterElements++;
+ }
+
+ return (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsCheckSortedList
+ *
+ * PARAMETERS: Data - Pointer to validation data structure
+ * ReturnObject - Pointer to the top-level returned object
+ * ExpectedCount - Minimum length of each sub-package
+ * SortIndex - Sub-package entry to sort on
+ * SortDirection - Ascending or descending
+ * SortKeyName - Name of the SortIndex field
+ *
+ * RETURN: Status. AE_OK if the list is valid and is sorted correctly or
+ * has been repaired by sorting the list.
+ *
+ * DESCRIPTION: Check if the package list is valid and sorted correctly by the
+ * SortIndex. If not, then sort the list.
+ *
+ *****************************************************************************/
+
+static ACPI_STATUS
+AcpiNsCheckSortedList (
+ ACPI_PREDEFINED_DATA *Data,
+ ACPI_OPERAND_OBJECT *ReturnObject,
+ UINT32 ExpectedCount,
+ UINT32 SortIndex,
+ UINT8 SortDirection,
+ char *SortKeyName)
+{
+ UINT32 OuterElementCount;
+ ACPI_OPERAND_OBJECT **OuterElements;
+ ACPI_OPERAND_OBJECT **Elements;
+ ACPI_OPERAND_OBJECT *ObjDesc;
+ UINT32 i;
+ UINT32 PreviousValue;
+
+
+ ACPI_FUNCTION_NAME (NsCheckSortedList);
+
+
+ /* The top-level object must be a package */
+
+ if (ReturnObject->Common.Type != ACPI_TYPE_PACKAGE)
+ {
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ /*
+ * NOTE: assumes list of sub-packages contains no NULL elements.
+ * Any NULL elements should have been removed by earlier call
+ * to AcpiNsRemoveNullElements.
+ */
+ OuterElements = ReturnObject->Package.Elements;
+ OuterElementCount = ReturnObject->Package.Count;
+ if (!OuterElementCount)
+ {
+ return (AE_AML_PACKAGE_LIMIT);
+ }
+
+ PreviousValue = 0;
+ if (SortDirection == ACPI_SORT_DESCENDING)
+ {
+ PreviousValue = ACPI_UINT32_MAX;
+ }
+
+ /* Examine each subpackage */
+
+ for (i = 0; i < OuterElementCount; i++)
+ {
+ /* Each element of the top-level package must also be a package */
+
+ if ((*OuterElements)->Common.Type != ACPI_TYPE_PACKAGE)
+ {
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ /* Each sub-package must have the minimum length */
+
+ if ((*OuterElements)->Package.Count < ExpectedCount)
+ {
+ return (AE_AML_PACKAGE_LIMIT);
+ }
+
+ Elements = (*OuterElements)->Package.Elements;
+ ObjDesc = Elements[SortIndex];
+
+ if (ObjDesc->Common.Type != ACPI_TYPE_INTEGER)
+ {
+ return (AE_AML_OPERAND_TYPE);
+ }
+
+ /*
+ * The list must be sorted in the specified order. If we detect a
+ * discrepancy, sort the entire list.
+ */
+ if (((SortDirection == ACPI_SORT_ASCENDING) &&
+ (ObjDesc->Integer.Value < PreviousValue)) ||
+ ((SortDirection == ACPI_SORT_DESCENDING) &&
+ (ObjDesc->Integer.Value > PreviousValue)))
+ {
+ AcpiNsSortList (ReturnObject->Package.Elements,
+ OuterElementCount, SortIndex, SortDirection);
+
+ Data->Flags |= ACPI_OBJECT_REPAIRED;
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR,
+ "%s: Repaired unsorted list - now sorted by %s\n",
+ Data->Pathname, SortKeyName));
+ return (AE_OK);
+ }
+
+ PreviousValue = (UINT32) ObjDesc->Integer.Value;
+ OuterElements++;
+ }
+
+ return (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsSortList
+ *
+ * PARAMETERS: Elements - Package object element list
+ * Count - Element count for above
+ * Index - Sort by which package element
+ * SortDirection - Ascending or Descending sort
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Sort the objects that are in a package element list.
+ *
+ * NOTE: Assumes that all NULL elements have been removed from the package,
+ * and that all elements have been verified to be of type Integer.
+ *
+ *****************************************************************************/
+
+static void
+AcpiNsSortList (
+ ACPI_OPERAND_OBJECT **Elements,
+ UINT32 Count,
+ UINT32 Index,
+ UINT8 SortDirection)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc1;
+ ACPI_OPERAND_OBJECT *ObjDesc2;
+ ACPI_OPERAND_OBJECT *TempObj;
+ UINT32 i;
+ UINT32 j;
+
+
+ /* Simple bubble sort */
+
+ for (i = 1; i < Count; i++)
+ {
+ for (j = (Count - 1); j >= i; j--)
+ {
+ ObjDesc1 = Elements[j-1]->Package.Elements[Index];
+ ObjDesc2 = Elements[j]->Package.Elements[Index];
+
+ if (((SortDirection == ACPI_SORT_ASCENDING) &&
+ (ObjDesc1->Integer.Value > ObjDesc2->Integer.Value)) ||
+
+ ((SortDirection == ACPI_SORT_DESCENDING) &&
+ (ObjDesc1->Integer.Value < ObjDesc2->Integer.Value)))
+ {
+ TempObj = Elements[j-1];
+ Elements[j-1] = Elements[j];
+ Elements[j] = TempObj;
+ }
+ }
+ }
+}
diff --git a/source/components/namespace/nssearch.c b/source/components/namespace/nssearch.c
new file mode 100644
index 0000000..d6f59cc
--- /dev/null
+++ b/source/components/namespace/nssearch.c
@@ -0,0 +1,424 @@
+/*******************************************************************************
+ *
+ * Module Name: nssearch - Namespace search
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSSEARCH_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+
+#ifdef ACPI_ASL_COMPILER
+#include "amlcode.h"
+#endif
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nssearch")
+
+/* Local prototypes */
+
+static ACPI_STATUS
+AcpiNsSearchParentTree (
+ UINT32 TargetName,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_TYPE Type,
+ ACPI_NAMESPACE_NODE **ReturnNode);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchOneScope
+ *
+ * PARAMETERS: TargetName - Ascii ACPI name to search for
+ * ParentNode - Starting node where search will begin
+ * Type - Object type to match
+ * ReturnNode - Where the matched Named obj is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Search a single level of the namespace. Performs a
+ * simple search of the specified level, and does not add
+ * entries or search parents.
+ *
+ *
+ * Named object lists are built (and subsequently dumped) in the
+ * order in which the names are encountered during the namespace load;
+ *
+ * All namespace searching is linear in this implementation, but
+ * could be easily modified to support any improved search
+ * algorithm. However, the linear search was chosen for simplicity
+ * and because the trees are small and the other interpreter
+ * execution overhead is relatively high.
+ *
+ * Note: CPU execution analysis has shown that the AML interpreter spends
+ * a very small percentage of its time searching the namespace. Therefore,
+ * the linear search seems to be sufficient, as there would seem to be
+ * little value in improving the search.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsSearchOneScope (
+ UINT32 TargetName,
+ ACPI_NAMESPACE_NODE *ParentNode,
+ ACPI_OBJECT_TYPE Type,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ ACPI_FUNCTION_TRACE (NsSearchOneScope);
+
+
+#ifdef ACPI_DEBUG_OUTPUT
+ if (ACPI_LV_NAMES & AcpiDbgLevel)
+ {
+ char *ScopeName;
+
+ ScopeName = AcpiNsGetExternalPathname (ParentNode);
+ if (ScopeName)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Searching %s (%p) For [%4.4s] (%s)\n",
+ ScopeName, ParentNode, ACPI_CAST_PTR (char, &TargetName),
+ AcpiUtGetTypeName (Type)));
+
+ ACPI_FREE (ScopeName);
+ }
+ }
+#endif
+
+ /*
+ * Search for name at this namespace level, which is to say that we
+ * must search for the name among the children of this object
+ */
+ Node = ParentNode->Child;
+ while (Node)
+ {
+ /* Check for match against the name */
+
+ if (Node->Name.Integer == TargetName)
+ {
+ /* Resolve a control method alias if any */
+
+ if (AcpiNsGetType (Node) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
+ {
+ Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Node->Object);
+ }
+
+ /* Found matching entry */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
+ ACPI_CAST_PTR (char, &TargetName),
+ AcpiUtGetTypeName (Node->Type),
+ Node, AcpiUtGetNodeName (ParentNode), ParentNode));
+
+ *ReturnNode = Node;
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Didn't match name, move on to the next peer object */
+
+ Node = Node->Peer;
+ }
+
+ /* Searched entire namespace level, not found */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Name [%4.4s] (%s) not found in search in scope [%4.4s] "
+ "%p first child %p\n",
+ ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type),
+ AcpiUtGetNodeName (ParentNode), ParentNode, ParentNode->Child));
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchParentTree
+ *
+ * PARAMETERS: TargetName - Ascii ACPI name to search for
+ * Node - Starting node where search will begin
+ * Type - Object type to match
+ * ReturnNode - Where the matched Node is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Called when a name has not been found in the current namespace
+ * level. Before adding it or giving up, ACPI scope rules require
+ * searching enclosing scopes in cases identified by AcpiNsLocal().
+ *
+ * "A name is located by finding the matching name in the current
+ * name space, and then in the parent name space. If the parent
+ * name space does not contain the name, the search continues
+ * recursively until either the name is found or the name space
+ * does not have a parent (the root of the name space). This
+ * indicates that the name is not found" (From ACPI Specification,
+ * section 5.3)
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsSearchParentTree (
+ UINT32 TargetName,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_OBJECT_TYPE Type,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *ParentNode;
+
+
+ ACPI_FUNCTION_TRACE (NsSearchParentTree);
+
+
+ ParentNode = Node->Parent;
+
+ /*
+ * If there is no parent (i.e., we are at the root) or type is "local",
+ * we won't be searching the parent tree.
+ */
+ if (!ParentNode)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
+ ACPI_CAST_PTR (char, &TargetName)));
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+ if (AcpiNsLocal (Type))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
+ ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type)));
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+ /* Search the parent tree */
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "Searching parent [%4.4s] for [%4.4s]\n",
+ AcpiUtGetNodeName (ParentNode), ACPI_CAST_PTR (char, &TargetName)));
+
+ /* Search parents until target is found or we have backed up to the root */
+
+ while (ParentNode)
+ {
+ /*
+ * Search parent scope. Use TYPE_ANY because we don't care about the
+ * object type at this point, we only care about the existence of
+ * the actual name we are searching for. Typechecking comes later.
+ */
+ Status = AcpiNsSearchOneScope (
+ TargetName, ParentNode, ACPI_TYPE_ANY, ReturnNode);
+ if (ACPI_SUCCESS (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Not found here, go up another level (until we reach the root) */
+
+ ParentNode = ParentNode->Parent;
+ }
+
+ /* Not found in parent tree */
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsSearchAndEnter
+ *
+ * PARAMETERS: TargetName - Ascii ACPI name to search for (4 chars)
+ * WalkState - Current state of the walk
+ * Node - Starting node where search will begin
+ * InterpreterMode - Add names only in ACPI_MODE_LOAD_PASS_x.
+ * Otherwise,search only.
+ * Type - Object type to match
+ * Flags - Flags describing the search restrictions
+ * ReturnNode - Where the Node is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Search for a name segment in a single namespace level,
+ * optionally adding it if it is not found. If the passed
+ * Type is not Any and the type previously stored in the
+ * entry was Any (i.e. unknown), update the stored type.
+ *
+ * In ACPI_IMODE_EXECUTE, search only.
+ * In other modes, search and add if not found.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsSearchAndEnter (
+ UINT32 TargetName,
+ ACPI_WALK_STATE *WalkState,
+ ACPI_NAMESPACE_NODE *Node,
+ ACPI_INTERPRETER_MODE InterpreterMode,
+ ACPI_OBJECT_TYPE Type,
+ UINT32 Flags,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *NewNode;
+
+
+ ACPI_FUNCTION_TRACE (NsSearchAndEnter);
+
+
+ /* Parameter validation */
+
+ if (!Node || !TargetName || !ReturnNode)
+ {
+ ACPI_ERROR ((AE_INFO,
+ "Null parameter: Node %p Name 0x%X ReturnNode %p",
+ Node, TargetName, ReturnNode));
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * Name must consist of valid ACPI characters. We will repair the name if
+ * necessary because we don't want to abort because of this, but we want
+ * all namespace names to be printable. A warning message is appropriate.
+ *
+ * This issue came up because there are in fact machines that exhibit
+ * this problem, and we want to be able to enable ACPI support for them,
+ * even though there are a few bad names.
+ */
+ AcpiUtRepairName (ACPI_CAST_PTR (char, &TargetName));
+
+ /* Try to find the name in the namespace level specified by the caller */
+
+ *ReturnNode = ACPI_ENTRY_NOT_FOUND;
+ Status = AcpiNsSearchOneScope (TargetName, Node, Type, ReturnNode);
+ if (Status != AE_NOT_FOUND)
+ {
+ /*
+ * If we found it AND the request specifies that a find is an error,
+ * return the error
+ */
+ if ((Status == AE_OK) &&
+ (Flags & ACPI_NS_ERROR_IF_FOUND))
+ {
+ Status = AE_ALREADY_EXISTS;
+ }
+
+#ifdef ACPI_ASL_COMPILER
+ if (*ReturnNode && (*ReturnNode)->Type == ACPI_TYPE_ANY)
+ {
+ (*ReturnNode)->Flags |= ANOBJ_IS_EXTERNAL;
+ }
+#endif
+
+ /* Either found it or there was an error: finished either way */
+
+ return_ACPI_STATUS (Status);
+ }
+
+ /*
+ * The name was not found. If we are NOT performing the first pass
+ * (name entry) of loading the namespace, search the parent tree (all the
+ * way to the root if necessary.) We don't want to perform the parent
+ * search when the namespace is actually being loaded. We want to perform
+ * the search when namespace references are being resolved (load pass 2)
+ * and during the execution phase.
+ */
+ if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
+ (Flags & ACPI_NS_SEARCH_PARENT))
+ {
+ /*
+ * Not found at this level - search parent tree according to the
+ * ACPI specification
+ */
+ Status = AcpiNsSearchParentTree (TargetName, Node, Type, ReturnNode);
+ if (ACPI_SUCCESS (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /* In execute mode, just search, never add names. Exit now */
+
+ if (InterpreterMode == ACPI_IMODE_EXECUTE)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
+ "%4.4s Not found in %p [Not adding]\n",
+ ACPI_CAST_PTR (char, &TargetName), Node));
+
+ return_ACPI_STATUS (AE_NOT_FOUND);
+ }
+
+ /* Create the new named object */
+
+ NewNode = AcpiNsCreateNode (TargetName);
+ if (!NewNode)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+#ifdef ACPI_ASL_COMPILER
+
+ /* Node is an object defined by an External() statement */
+
+ if (Flags & ACPI_NS_EXTERNAL ||
+ (WalkState && WalkState->Opcode == AML_SCOPE_OP))
+ {
+ NewNode->Flags |= ANOBJ_IS_EXTERNAL;
+ }
+#endif
+
+ if (Flags & ACPI_NS_TEMPORARY)
+ {
+ NewNode->Flags |= ANOBJ_TEMPORARY;
+ }
+
+ /* Install the new object into the parent's list of children */
+
+ AcpiNsInstallNode (WalkState, Node, NewNode, Type);
+ *ReturnNode = NewNode;
+ return_ACPI_STATUS (AE_OK);
+}
+
diff --git a/source/components/namespace/nsutils.c b/source/components/namespace/nsutils.c
new file mode 100644
index 0000000..3b07f83
--- /dev/null
+++ b/source/components/namespace/nsutils.c
@@ -0,0 +1,875 @@
+/******************************************************************************
+ *
+ * Module Name: nsutils - Utilities for accessing ACPI namespace, accessing
+ * parents and siblings and Scope manipulation
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSUTILS_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+#include "amlcode.h"
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsutils")
+
+/* Local prototypes */
+
+static BOOLEAN
+AcpiNsValidPathSeparator (
+ char Sep);
+
+#ifdef ACPI_OBSOLETE_FUNCTIONS
+ACPI_NAME
+AcpiNsFindParentName (
+ ACPI_NAMESPACE_NODE *NodeToSearch);
+#endif
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsPrintNodePathname
+ *
+ * PARAMETERS: Node - Object
+ * Message - Prefix message
+ *
+ * DESCRIPTION: Print an object's full namespace pathname
+ * Manages allocation/freeing of a pathname buffer
+ *
+ ******************************************************************************/
+
+void
+AcpiNsPrintNodePathname (
+ ACPI_NAMESPACE_NODE *Node,
+ const char *Message)
+{
+ ACPI_BUFFER Buffer;
+ ACPI_STATUS Status;
+
+
+ if (!Node)
+ {
+ AcpiOsPrintf ("[NULL NAME]");
+ return;
+ }
+
+ /* Convert handle to full pathname and print it (with supplied message) */
+
+ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
+
+ Status = AcpiNsHandleToPathname (Node, &Buffer);
+ if (ACPI_SUCCESS (Status))
+ {
+ if (Message)
+ {
+ AcpiOsPrintf ("%s ", Message);
+ }
+
+ AcpiOsPrintf ("[%s] (Node %p)", (char *) Buffer.Pointer, Node);
+ ACPI_FREE (Buffer.Pointer);
+ }
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsValidRootPrefix
+ *
+ * PARAMETERS: Prefix - Character to be checked
+ *
+ * RETURN: TRUE if a valid prefix
+ *
+ * DESCRIPTION: Check if a character is a valid ACPI Root prefix
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiNsValidRootPrefix (
+ char Prefix)
+{
+
+ return ((BOOLEAN) (Prefix == '\\'));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsValidPathSeparator
+ *
+ * PARAMETERS: Sep - Character to be checked
+ *
+ * RETURN: TRUE if a valid path separator
+ *
+ * DESCRIPTION: Check if a character is a valid ACPI path separator
+ *
+ ******************************************************************************/
+
+static BOOLEAN
+AcpiNsValidPathSeparator (
+ char Sep)
+{
+
+ return ((BOOLEAN) (Sep == '.'));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetType
+ *
+ * PARAMETERS: Node - Parent Node to be examined
+ *
+ * RETURN: Type field from Node whose handle is passed
+ *
+ * DESCRIPTION: Return the type of a Namespace node
+ *
+ ******************************************************************************/
+
+ACPI_OBJECT_TYPE
+AcpiNsGetType (
+ ACPI_NAMESPACE_NODE *Node)
+{
+ ACPI_FUNCTION_TRACE (NsGetType);
+
+
+ if (!Node)
+ {
+ ACPI_WARNING ((AE_INFO, "Null Node parameter"));
+ return_UINT32 (ACPI_TYPE_ANY);
+ }
+
+ return_UINT32 ((ACPI_OBJECT_TYPE) Node->Type);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsLocal
+ *
+ * PARAMETERS: Type - A namespace object type
+ *
+ * RETURN: LOCAL if names must be found locally in objects of the
+ * passed type, 0 if enclosing scopes should be searched
+ *
+ * DESCRIPTION: Returns scope rule for the given object type.
+ *
+ ******************************************************************************/
+
+UINT32
+AcpiNsLocal (
+ ACPI_OBJECT_TYPE Type)
+{
+ ACPI_FUNCTION_TRACE (NsLocal);
+
+
+ if (!AcpiUtValidObjectType (Type))
+ {
+ /* Type code out of range */
+
+ ACPI_WARNING ((AE_INFO, "Invalid Object Type 0x%X", Type));
+ return_UINT32 (ACPI_NS_NORMAL);
+ }
+
+ return_UINT32 ((UINT32) AcpiGbl_NsProperties[Type] & ACPI_NS_LOCAL);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetInternalNameLength
+ *
+ * PARAMETERS: Info - Info struct initialized with the
+ * external name pointer.
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Calculate the length of the internal (AML) namestring
+ * corresponding to the external (ASL) namestring.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsGetInternalNameLength (
+ ACPI_NAMESTRING_INFO *Info)
+{
+ const char *NextExternalChar;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ NextExternalChar = Info->ExternalName;
+ Info->NumCarats = 0;
+ Info->NumSegments = 0;
+ Info->FullyQualified = FALSE;
+
+ /*
+ * For the internal name, the required length is 4 bytes per segment, plus
+ * 1 each for RootPrefix, MultiNamePrefixOp, segment count, trailing null
+ * (which is not really needed, but no there's harm in putting it there)
+ *
+ * strlen() + 1 covers the first NameSeg, which has no path separator
+ */
+ if (AcpiNsValidRootPrefix (*NextExternalChar))
+ {
+ Info->FullyQualified = TRUE;
+ NextExternalChar++;
+
+ /* Skip redundant RootPrefix, like \\_SB.PCI0.SBRG.EC0 */
+
+ while (AcpiNsValidRootPrefix (*NextExternalChar))
+ {
+ NextExternalChar++;
+ }
+ }
+ else
+ {
+ /* Handle Carat prefixes */
+
+ while (*NextExternalChar == '^')
+ {
+ Info->NumCarats++;
+ NextExternalChar++;
+ }
+ }
+
+ /*
+ * Determine the number of ACPI name "segments" by counting the number of
+ * path separators within the string. Start with one segment since the
+ * segment count is [(# separators) + 1], and zero separators is ok.
+ */
+ if (*NextExternalChar)
+ {
+ Info->NumSegments = 1;
+ for (i = 0; NextExternalChar[i]; i++)
+ {
+ if (AcpiNsValidPathSeparator (NextExternalChar[i]))
+ {
+ Info->NumSegments++;
+ }
+ }
+ }
+
+ Info->Length = (ACPI_NAME_SIZE * Info->NumSegments) +
+ 4 + Info->NumCarats;
+
+ Info->NextExternalChar = NextExternalChar;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsBuildInternalName
+ *
+ * PARAMETERS: Info - Info struct fully initialized
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Construct the internal (AML) namestring
+ * corresponding to the external (ASL) namestring.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsBuildInternalName (
+ ACPI_NAMESTRING_INFO *Info)
+{
+ UINT32 NumSegments = Info->NumSegments;
+ char *InternalName = Info->InternalName;
+ const char *ExternalName = Info->NextExternalChar;
+ char *Result = NULL;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE (NsBuildInternalName);
+
+
+ /* Setup the correct prefixes, counts, and pointers */
+
+ if (Info->FullyQualified)
+ {
+ InternalName[0] = '\\';
+
+ if (NumSegments <= 1)
+ {
+ Result = &InternalName[1];
+ }
+ else if (NumSegments == 2)
+ {
+ InternalName[1] = AML_DUAL_NAME_PREFIX;
+ Result = &InternalName[2];
+ }
+ else
+ {
+ InternalName[1] = AML_MULTI_NAME_PREFIX_OP;
+ InternalName[2] = (char) NumSegments;
+ Result = &InternalName[3];
+ }
+ }
+ else
+ {
+ /*
+ * Not fully qualified.
+ * Handle Carats first, then append the name segments
+ */
+ i = 0;
+ if (Info->NumCarats)
+ {
+ for (i = 0; i < Info->NumCarats; i++)
+ {
+ InternalName[i] = '^';
+ }
+ }
+
+ if (NumSegments <= 1)
+ {
+ Result = &InternalName[i];
+ }
+ else if (NumSegments == 2)
+ {
+ InternalName[i] = AML_DUAL_NAME_PREFIX;
+ Result = &InternalName[(ACPI_SIZE) i+1];
+ }
+ else
+ {
+ InternalName[i] = AML_MULTI_NAME_PREFIX_OP;
+ InternalName[(ACPI_SIZE) i+1] = (char) NumSegments;
+ Result = &InternalName[(ACPI_SIZE) i+2];
+ }
+ }
+
+ /* Build the name (minus path separators) */
+
+ for (; NumSegments; NumSegments--)
+ {
+ for (i = 0; i < ACPI_NAME_SIZE; i++)
+ {
+ if (AcpiNsValidPathSeparator (*ExternalName) ||
+ (*ExternalName == 0))
+ {
+ /* Pad the segment with underscore(s) if segment is short */
+
+ Result[i] = '_';
+ }
+ else
+ {
+ /* Convert the character to uppercase and save it */
+
+ Result[i] = (char) ACPI_TOUPPER ((int) *ExternalName);
+ ExternalName++;
+ }
+ }
+
+ /* Now we must have a path separator, or the pathname is bad */
+
+ if (!AcpiNsValidPathSeparator (*ExternalName) &&
+ (*ExternalName != 0))
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Move on the next segment */
+
+ ExternalName++;
+ Result += ACPI_NAME_SIZE;
+ }
+
+ /* Terminate the string */
+
+ *Result = 0;
+
+ if (Info->FullyQualified)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Returning [%p] (abs) \"\\%s\"\n",
+ InternalName, InternalName));
+ }
+ else
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Returning [%p] (rel) \"%s\"\n",
+ InternalName, InternalName));
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsInternalizeName
+ *
+ * PARAMETERS: *ExternalName - External representation of name
+ * **Converted Name - Where to return the resulting
+ * internal represention of the name
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Convert an external representation (e.g. "\_PR_.CPU0")
+ * to internal form (e.g. 5c 2f 02 5f 50 52 5f 43 50 55 30)
+ *
+ *******************************************************************************/
+
+ACPI_STATUS
+AcpiNsInternalizeName (
+ const char *ExternalName,
+ char **ConvertedName)
+{
+ char *InternalName;
+ ACPI_NAMESTRING_INFO Info;
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (NsInternalizeName);
+
+
+ if ((!ExternalName) ||
+ (*ExternalName == 0) ||
+ (!ConvertedName))
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Get the length of the new internal name */
+
+ Info.ExternalName = ExternalName;
+ AcpiNsGetInternalNameLength (&Info);
+
+ /* We need a segment to store the internal name */
+
+ InternalName = ACPI_ALLOCATE_ZEROED (Info.Length);
+ if (!InternalName)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ /* Build the name */
+
+ Info.InternalName = InternalName;
+ Status = AcpiNsBuildInternalName (&Info);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_FREE (InternalName);
+ return_ACPI_STATUS (Status);
+ }
+
+ *ConvertedName = InternalName;
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsExternalizeName
+ *
+ * PARAMETERS: InternalNameLength - Lenth of the internal name below
+ * InternalName - Internal representation of name
+ * ConvertedNameLength - Where the length is returned
+ * ConvertedName - Where the resulting external name
+ * is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Convert internal name (e.g. 5c 2f 02 5f 50 52 5f 43 50 55 30)
+ * to its external (printable) form (e.g. "\_PR_.CPU0")
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsExternalizeName (
+ UINT32 InternalNameLength,
+ const char *InternalName,
+ UINT32 *ConvertedNameLength,
+ char **ConvertedName)
+{
+ UINT32 NamesIndex = 0;
+ UINT32 NumSegments = 0;
+ UINT32 RequiredLength;
+ UINT32 PrefixLength = 0;
+ UINT32 i = 0;
+ UINT32 j = 0;
+
+
+ ACPI_FUNCTION_TRACE (NsExternalizeName);
+
+
+ if (!InternalNameLength ||
+ !InternalName ||
+ !ConvertedName)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /* Check for a prefix (one '\' | one or more '^') */
+
+ switch (InternalName[0])
+ {
+ case '\\':
+ PrefixLength = 1;
+ break;
+
+ case '^':
+ for (i = 0; i < InternalNameLength; i++)
+ {
+ if (InternalName[i] == '^')
+ {
+ PrefixLength = i + 1;
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ if (i == InternalNameLength)
+ {
+ PrefixLength = i;
+ }
+
+ break;
+
+ default:
+ break;
+ }
+
+ /*
+ * Check for object names. Note that there could be 0-255 of these
+ * 4-byte elements.
+ */
+ if (PrefixLength < InternalNameLength)
+ {
+ switch (InternalName[PrefixLength])
+ {
+ case AML_MULTI_NAME_PREFIX_OP:
+
+ /* <count> 4-byte names */
+
+ NamesIndex = PrefixLength + 2;
+ NumSegments = (UINT8)
+ InternalName[(ACPI_SIZE) PrefixLength + 1];
+ break;
+
+ case AML_DUAL_NAME_PREFIX:
+
+ /* Two 4-byte names */
+
+ NamesIndex = PrefixLength + 1;
+ NumSegments = 2;
+ break;
+
+ case 0:
+
+ /* NullName */
+
+ NamesIndex = 0;
+ NumSegments = 0;
+ break;
+
+ default:
+
+ /* one 4-byte name */
+
+ NamesIndex = PrefixLength;
+ NumSegments = 1;
+ break;
+ }
+ }
+
+ /*
+ * Calculate the length of ConvertedName, which equals the length
+ * of the prefix, length of all object names, length of any required
+ * punctuation ('.') between object names, plus the NULL terminator.
+ */
+ RequiredLength = PrefixLength + (4 * NumSegments) +
+ ((NumSegments > 0) ? (NumSegments - 1) : 0) + 1;
+
+ /*
+ * Check to see if we're still in bounds. If not, there's a problem
+ * with InternalName (invalid format).
+ */
+ if (RequiredLength > InternalNameLength)
+ {
+ ACPI_ERROR ((AE_INFO, "Invalid internal name"));
+ return_ACPI_STATUS (AE_BAD_PATHNAME);
+ }
+
+ /* Build the ConvertedName */
+
+ *ConvertedName = ACPI_ALLOCATE_ZEROED (RequiredLength);
+ if (!(*ConvertedName))
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ j = 0;
+
+ for (i = 0; i < PrefixLength; i++)
+ {
+ (*ConvertedName)[j++] = InternalName[i];
+ }
+
+ if (NumSegments > 0)
+ {
+ for (i = 0; i < NumSegments; i++)
+ {
+ if (i > 0)
+ {
+ (*ConvertedName)[j++] = '.';
+ }
+
+ (*ConvertedName)[j++] = InternalName[NamesIndex++];
+ (*ConvertedName)[j++] = InternalName[NamesIndex++];
+ (*ConvertedName)[j++] = InternalName[NamesIndex++];
+ (*ConvertedName)[j++] = InternalName[NamesIndex++];
+ }
+ }
+
+ if (ConvertedNameLength)
+ {
+ *ConvertedNameLength = (UINT32) RequiredLength;
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsValidateHandle
+ *
+ * PARAMETERS: Handle - Handle to be validated and typecast to a
+ * namespace node.
+ *
+ * RETURN: A pointer to a namespace node
+ *
+ * DESCRIPTION: Convert a namespace handle to a namespace node. Handles special
+ * cases for the root node.
+ *
+ * NOTE: Real integer handles would allow for more verification
+ * and keep all pointers within this subsystem - however this introduces
+ * more overhead and has not been necessary to this point. Drivers
+ * holding handles are typically notified before a node becomes invalid
+ * due to a table unload.
+ *
+ ******************************************************************************/
+
+ACPI_NAMESPACE_NODE *
+AcpiNsValidateHandle (
+ ACPI_HANDLE Handle)
+{
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /* Parameter validation */
+
+ if ((!Handle) || (Handle == ACPI_ROOT_OBJECT))
+ {
+ return (AcpiGbl_RootNode);
+ }
+
+ /* We can at least attempt to verify the handle */
+
+ if (ACPI_GET_DESCRIPTOR_TYPE (Handle) != ACPI_DESC_TYPE_NAMED)
+ {
+ return (NULL);
+ }
+
+ return (ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Handle));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsTerminate
+ *
+ * PARAMETERS: none
+ *
+ * RETURN: none
+ *
+ * DESCRIPTION: free memory allocated for namespace and ACPI table storage.
+ *
+ ******************************************************************************/
+
+void
+AcpiNsTerminate (
+ void)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc;
+
+
+ ACPI_FUNCTION_TRACE (NsTerminate);
+
+
+ /*
+ * 1) Free the entire namespace -- all nodes and objects
+ *
+ * Delete all object descriptors attached to namepsace nodes
+ */
+ AcpiNsDeleteNamespaceSubtree (AcpiGbl_RootNode);
+
+ /* Detach any objects attached to the root */
+
+ ObjDesc = AcpiNsGetAttachedObject (AcpiGbl_RootNode);
+ if (ObjDesc)
+ {
+ AcpiNsDetachObject (AcpiGbl_RootNode);
+ }
+
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Namespace freed\n"));
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsOpensScope
+ *
+ * PARAMETERS: Type - A valid namespace type
+ *
+ * RETURN: NEWSCOPE if the passed type "opens a name scope" according
+ * to the ACPI specification, else 0
+ *
+ ******************************************************************************/
+
+UINT32
+AcpiNsOpensScope (
+ ACPI_OBJECT_TYPE Type)
+{
+ ACPI_FUNCTION_TRACE_STR (NsOpensScope, AcpiUtGetTypeName (Type));
+
+
+ if (!AcpiUtValidObjectType (Type))
+ {
+ /* type code out of range */
+
+ ACPI_WARNING ((AE_INFO, "Invalid Object Type 0x%X", Type));
+ return_UINT32 (ACPI_NS_NORMAL);
+ }
+
+ return_UINT32 (((UINT32) AcpiGbl_NsProperties[Type]) & ACPI_NS_NEWSCOPE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetNode
+ *
+ * PARAMETERS: *Pathname - Name to be found, in external (ASL) format. The
+ * \ (backslash) and ^ (carat) prefixes, and the
+ * . (period) to separate segments are supported.
+ * PrefixNode - Root of subtree to be searched, or NS_ALL for the
+ * root of the name space. If Name is fully
+ * qualified (first INT8 is '\'), the passed value
+ * of Scope will not be accessed.
+ * Flags - Used to indicate whether to perform upsearch or
+ * not.
+ * ReturnNode - Where the Node is returned
+ *
+ * DESCRIPTION: Look up a name relative to a given scope and return the
+ * corresponding Node. NOTE: Scope can be null.
+ *
+ * MUTEX: Locks namespace
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsGetNode (
+ ACPI_NAMESPACE_NODE *PrefixNode,
+ const char *Pathname,
+ UINT32 Flags,
+ ACPI_NAMESPACE_NODE **ReturnNode)
+{
+ ACPI_GENERIC_STATE ScopeInfo;
+ ACPI_STATUS Status;
+ char *InternalPath;
+
+
+ ACPI_FUNCTION_TRACE_PTR (NsGetNode, ACPI_CAST_PTR (char, Pathname));
+
+
+ if (!Pathname)
+ {
+ *ReturnNode = PrefixNode;
+ if (!PrefixNode)
+ {
+ *ReturnNode = AcpiGbl_RootNode;
+ }
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Convert path to internal representation */
+
+ Status = AcpiNsInternalizeName (Pathname, &InternalPath);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Must lock namespace during lookup */
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ /* Setup lookup scope (search starting point) */
+
+ ScopeInfo.Scope.Node = PrefixNode;
+
+ /* Lookup the name in the namespace */
+
+ Status = AcpiNsLookup (&ScopeInfo, InternalPath, ACPI_TYPE_ANY,
+ ACPI_IMODE_EXECUTE, (Flags | ACPI_NS_DONT_OPEN_SCOPE),
+ NULL, ReturnNode);
+ if (ACPI_FAILURE (Status))
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%s, %s\n",
+ Pathname, AcpiFormatException (Status)));
+ }
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+
+Cleanup:
+ ACPI_FREE (InternalPath);
+ return_ACPI_STATUS (Status);
+}
diff --git a/source/components/namespace/nswalk.c b/source/components/namespace/nswalk.c
new file mode 100644
index 0000000..35c3e17
--- /dev/null
+++ b/source/components/namespace/nswalk.c
@@ -0,0 +1,386 @@
+/******************************************************************************
+ *
+ * Module Name: nswalk - Functions for walking the ACPI namespace
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __NSWALK_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nswalk")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetNextNode
+ *
+ * PARAMETERS: ParentNode - Parent node whose children we are
+ * getting
+ * ChildNode - Previous child that was found.
+ * The NEXT child will be returned
+ *
+ * RETURN: ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
+ * none is found.
+ *
+ * DESCRIPTION: Return the next peer node within the namespace. If Handle
+ * is valid, Scope is ignored. Otherwise, the first node
+ * within Scope is returned.
+ *
+ ******************************************************************************/
+
+ACPI_NAMESPACE_NODE *
+AcpiNsGetNextNode (
+ ACPI_NAMESPACE_NODE *ParentNode,
+ ACPI_NAMESPACE_NODE *ChildNode)
+{
+ ACPI_FUNCTION_ENTRY ();
+
+
+ if (!ChildNode)
+ {
+ /* It's really the parent's _scope_ that we want */
+
+ return (ParentNode->Child);
+ }
+
+ /* Otherwise just return the next peer */
+
+ return (ChildNode->Peer);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetNextNodeTyped
+ *
+ * PARAMETERS: Type - Type of node to be searched for
+ * ParentNode - Parent node whose children we are
+ * getting
+ * ChildNode - Previous child that was found.
+ * The NEXT child will be returned
+ *
+ * RETURN: ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
+ * none is found.
+ *
+ * DESCRIPTION: Return the next peer node within the namespace. If Handle
+ * is valid, Scope is ignored. Otherwise, the first node
+ * within Scope is returned.
+ *
+ ******************************************************************************/
+
+ACPI_NAMESPACE_NODE *
+AcpiNsGetNextNodeTyped (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_NAMESPACE_NODE *ParentNode,
+ ACPI_NAMESPACE_NODE *ChildNode)
+{
+ ACPI_NAMESPACE_NODE *NextNode = NULL;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ NextNode = AcpiNsGetNextNode (ParentNode, ChildNode);
+
+ /* If any type is OK, we are done */
+
+ if (Type == ACPI_TYPE_ANY)
+ {
+ /* NextNode is NULL if we are at the end-of-list */
+
+ return (NextNode);
+ }
+
+ /* Must search for the node -- but within this scope only */
+
+ while (NextNode)
+ {
+ /* If type matches, we are done */
+
+ if (NextNode->Type == Type)
+ {
+ return (NextNode);
+ }
+
+ /* Otherwise, move on to the next peer node */
+
+ NextNode = NextNode->Peer;
+ }
+
+ /* Not found */
+
+ return (NULL);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsWalkNamespace
+ *
+ * PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
+ * StartNode - Handle in namespace where search begins
+ * MaxDepth - Depth to which search is to reach
+ * Flags - Whether to unlock the NS before invoking
+ * the callback routine
+ * PreOrderVisit - Called during tree pre-order visit
+ * when an object of "Type" is found
+ * PostOrderVisit - Called during tree post-order visit
+ * when an object of "Type" is found
+ * Context - Passed to user function(s) above
+ * ReturnValue - from the UserFunction if terminated
+ * early. Otherwise, returns NULL.
+ * RETURNS: Status
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the node specified by StartHandle.
+ * The callback function is called whenever a node that matches
+ * the type parameter is found. If the callback function returns
+ * a non-zero value, the search is terminated immediately and
+ * this value is returned to the caller.
+ *
+ * The point of this procedure is to provide a generic namespace
+ * walk routine that can be called from multiple places to
+ * provide multiple services; the callback function(s) can be
+ * tailored to each task, whether it is a print function,
+ * a compare function, etc.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiNsWalkNamespace (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_HANDLE StartNode,
+ UINT32 MaxDepth,
+ UINT32 Flags,
+ ACPI_WALK_CALLBACK PreOrderVisit,
+ ACPI_WALK_CALLBACK PostOrderVisit,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ ACPI_STATUS MutexStatus;
+ ACPI_NAMESPACE_NODE *ChildNode;
+ ACPI_NAMESPACE_NODE *ParentNode;
+ ACPI_OBJECT_TYPE ChildType;
+ UINT32 Level;
+ BOOLEAN NodePreviouslyVisited = FALSE;
+
+
+ ACPI_FUNCTION_TRACE (NsWalkNamespace);
+
+
+ /* Special case for the namespace Root Node */
+
+ if (StartNode == ACPI_ROOT_OBJECT)
+ {
+ StartNode = AcpiGbl_RootNode;
+ }
+
+ /* Null child means "get first node" */
+
+ ParentNode = StartNode;
+ ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
+ ChildType = ACPI_TYPE_ANY;
+ Level = 1;
+
+ /*
+ * Traverse the tree of nodes until we bubble back up to where we
+ * started. When Level is zero, the loop is done because we have
+ * bubbled up to (and passed) the original parent handle (StartEntry)
+ */
+ while (Level > 0 && ChildNode)
+ {
+ Status = AE_OK;
+
+ /* Found next child, get the type if we are not searching for ANY */
+
+ if (Type != ACPI_TYPE_ANY)
+ {
+ ChildType = ChildNode->Type;
+ }
+
+ /*
+ * Ignore all temporary namespace nodes (created during control
+ * method execution) unless told otherwise. These temporary nodes
+ * can cause a race condition because they can be deleted during
+ * the execution of the user function (if the namespace is
+ * unlocked before invocation of the user function.) Only the
+ * debugger namespace dump will examine the temporary nodes.
+ */
+ if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&
+ !(Flags & ACPI_NS_WALK_TEMP_NODES))
+ {
+ Status = AE_CTRL_DEPTH;
+ }
+
+ /* Type must match requested type */
+
+ else if (ChildType == Type)
+ {
+ /*
+ * Found a matching node, invoke the user callback function.
+ * Unlock the namespace if flag is set.
+ */
+ if (Flags & ACPI_NS_WALK_UNLOCK)
+ {
+ MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (MutexStatus))
+ {
+ return_ACPI_STATUS (MutexStatus);
+ }
+ }
+
+ /*
+ * Invoke the user function, either pre-order or post-order
+ * or both.
+ */
+ if (!NodePreviouslyVisited)
+ {
+ if (PreOrderVisit)
+ {
+ Status = PreOrderVisit (ChildNode, Level,
+ Context, ReturnValue);
+ }
+ }
+ else
+ {
+ if (PostOrderVisit)
+ {
+ Status = PostOrderVisit (ChildNode, Level,
+ Context, ReturnValue);
+ }
+ }
+
+ if (Flags & ACPI_NS_WALK_UNLOCK)
+ {
+ MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (MutexStatus))
+ {
+ return_ACPI_STATUS (MutexStatus);
+ }
+ }
+
+ switch (Status)
+ {
+ case AE_OK:
+ case AE_CTRL_DEPTH:
+
+ /* Just keep going */
+ break;
+
+ case AE_CTRL_TERMINATE:
+
+ /* Exit now, with OK status */
+
+ return_ACPI_STATUS (AE_OK);
+
+ default:
+
+ /* All others are valid exceptions */
+
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ /*
+ * Depth first search: Attempt to go down another level in the
+ * namespace if we are allowed to. Don't go any further if we have
+ * reached the caller specified maximum depth or if the user
+ * function has specified that the maximum depth has been reached.
+ */
+ if (!NodePreviouslyVisited &&
+ (Level < MaxDepth) &&
+ (Status != AE_CTRL_DEPTH))
+ {
+ if (ChildNode->Child)
+ {
+ /* There is at least one child of this node, visit it */
+
+ Level++;
+ ParentNode = ChildNode;
+ ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
+ continue;
+ }
+ }
+
+ /* No more children, re-visit this node */
+
+ if (!NodePreviouslyVisited)
+ {
+ NodePreviouslyVisited = TRUE;
+ continue;
+ }
+
+ /* No more children, visit peers */
+
+ ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
+ if (ChildNode)
+ {
+ NodePreviouslyVisited = FALSE;
+ }
+
+ /* No peers, re-visit parent */
+
+ else
+ {
+ /*
+ * No more children of this node (AcpiNsGetNextNode failed), go
+ * back upwards in the namespace tree to the node's parent.
+ */
+ Level--;
+ ChildNode = ParentNode;
+ ParentNode = ParentNode->Parent;
+
+ NodePreviouslyVisited = TRUE;
+ }
+ }
+
+ /* Complete walk, not terminated by user function */
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
diff --git a/source/components/namespace/nsxfeval.c b/source/components/namespace/nsxfeval.c
new file mode 100644
index 0000000..5006588
--- /dev/null
+++ b/source/components/namespace/nsxfeval.c
@@ -0,0 +1,960 @@
+/*******************************************************************************
+ *
+ * Module Name: nsxfeval - Public interfaces to the ACPI subsystem
+ * ACPI Object evaluation interfaces
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __NSXFEVAL_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsxfeval")
+
+/* Local prototypes */
+
+static void
+AcpiNsResolveReferences (
+ ACPI_EVALUATE_INFO *Info);
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiEvaluateObjectTyped
+ *
+ * PARAMETERS: Handle - Object handle (optional)
+ * Pathname - Object pathname (optional)
+ * ExternalParams - List of parameters to pass to method,
+ * terminated by NULL. May be NULL
+ * if no parameters are being passed.
+ * ReturnBuffer - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ * ReturnType - Expected type of return object
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find and evaluate the given object, passing the given
+ * parameters if necessary. One of "Handle" or "Pathname" must
+ * be valid (non-null)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiEvaluateObjectTyped (
+ ACPI_HANDLE Handle,
+ ACPI_STRING Pathname,
+ ACPI_OBJECT_LIST *ExternalParams,
+ ACPI_BUFFER *ReturnBuffer,
+ ACPI_OBJECT_TYPE ReturnType)
+{
+ ACPI_STATUS Status;
+ BOOLEAN MustFree = FALSE;
+
+
+ ACPI_FUNCTION_TRACE (AcpiEvaluateObjectTyped);
+
+
+ /* Return buffer must be valid */
+
+ if (!ReturnBuffer)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ if (ReturnBuffer->Length == ACPI_ALLOCATE_BUFFER)
+ {
+ MustFree = TRUE;
+ }
+
+ /* Evaluate the object */
+
+ Status = AcpiEvaluateObject (Handle, Pathname, ExternalParams, ReturnBuffer);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ /* Type ANY means "don't care" */
+
+ if (ReturnType == ACPI_TYPE_ANY)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ if (ReturnBuffer->Length == 0)
+ {
+ /* Error because caller specifically asked for a return value */
+
+ ACPI_ERROR ((AE_INFO, "No return value"));
+ return_ACPI_STATUS (AE_NULL_OBJECT);
+ }
+
+ /* Examine the object type returned from EvaluateObject */
+
+ if (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type == ReturnType)
+ {
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Return object type does not match requested type */
+
+ ACPI_ERROR ((AE_INFO,
+ "Incorrect return type [%s] requested [%s]",
+ AcpiUtGetTypeName (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type),
+ AcpiUtGetTypeName (ReturnType)));
+
+ if (MustFree)
+ {
+ /* Caller used ACPI_ALLOCATE_BUFFER, free the return buffer */
+
+ AcpiOsFree (ReturnBuffer->Pointer);
+ ReturnBuffer->Pointer = NULL;
+ }
+
+ ReturnBuffer->Length = 0;
+ return_ACPI_STATUS (AE_TYPE);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiEvaluateObjectTyped)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiEvaluateObject
+ *
+ * PARAMETERS: Handle - Object handle (optional)
+ * Pathname - Object pathname (optional)
+ * ExternalParams - List of parameters to pass to method,
+ * terminated by NULL. May be NULL
+ * if no parameters are being passed.
+ * ReturnBuffer - Where to put method's return value (if
+ * any). If NULL, no value is returned.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Find and evaluate the given object, passing the given
+ * parameters if necessary. One of "Handle" or "Pathname" must
+ * be valid (non-null)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiEvaluateObject (
+ ACPI_HANDLE Handle,
+ ACPI_STRING Pathname,
+ ACPI_OBJECT_LIST *ExternalParams,
+ ACPI_BUFFER *ReturnBuffer)
+{
+ ACPI_STATUS Status;
+ ACPI_EVALUATE_INFO *Info;
+ ACPI_SIZE BufferSpaceNeeded;
+ UINT32 i;
+
+
+ ACPI_FUNCTION_TRACE (AcpiEvaluateObject);
+
+
+ /* Allocate and initialize the evaluation information block */
+
+ Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
+ if (!Info)
+ {
+ return_ACPI_STATUS (AE_NO_MEMORY);
+ }
+
+ Info->Pathname = Pathname;
+
+ /* Convert and validate the device handle */
+
+ Info->PrefixNode = AcpiNsValidateHandle (Handle);
+ if (!Info->PrefixNode)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto Cleanup;
+ }
+
+ /*
+ * If there are parameters to be passed to a control method, the external
+ * objects must all be converted to internal objects
+ */
+ if (ExternalParams && ExternalParams->Count)
+ {
+ /*
+ * Allocate a new parameter block for the internal objects
+ * Add 1 to count to allow for null terminated internal list
+ */
+ Info->Parameters = ACPI_ALLOCATE_ZEROED (
+ ((ACPI_SIZE) ExternalParams->Count + 1) * sizeof (void *));
+ if (!Info->Parameters)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ /* Convert each external object in the list to an internal object */
+
+ for (i = 0; i < ExternalParams->Count; i++)
+ {
+ Status = AcpiUtCopyEobjectToIobject (
+ &ExternalParams->Pointer[i], &Info->Parameters[i]);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+ }
+ Info->Parameters[ExternalParams->Count] = NULL;
+ }
+
+ /*
+ * Three major cases:
+ * 1) Fully qualified pathname
+ * 2) No handle, not fully qualified pathname (error)
+ * 3) Valid handle
+ */
+ if ((Pathname) &&
+ (AcpiNsValidRootPrefix (Pathname[0])))
+ {
+ /* The path is fully qualified, just evaluate by name */
+
+ Info->PrefixNode = NULL;
+ Status = AcpiNsEvaluate (Info);
+ }
+ else if (!Handle)
+ {
+ /*
+ * A handle is optional iff a fully qualified pathname is specified.
+ * Since we've already handled fully qualified names above, this is
+ * an error
+ */
+ if (!Pathname)
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Both Handle and Pathname are NULL"));
+ }
+ else
+ {
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Null Handle with relative pathname [%s]", Pathname));
+ }
+
+ Status = AE_BAD_PARAMETER;
+ }
+ else
+ {
+ /* We have a namespace a node and a possible relative path */
+
+ Status = AcpiNsEvaluate (Info);
+ }
+
+ /*
+ * If we are expecting a return value, and all went well above,
+ * copy the return value to an external object.
+ */
+ if (ReturnBuffer)
+ {
+ if (!Info->ReturnObject)
+ {
+ ReturnBuffer->Length = 0;
+ }
+ else
+ {
+ if (ACPI_GET_DESCRIPTOR_TYPE (Info->ReturnObject) ==
+ ACPI_DESC_TYPE_NAMED)
+ {
+ /*
+ * If we received a NS Node as a return object, this means that
+ * the object we are evaluating has nothing interesting to
+ * return (such as a mutex, etc.) We return an error because
+ * these types are essentially unsupported by this interface.
+ * We don't check up front because this makes it easier to add
+ * support for various types at a later date if necessary.
+ */
+ Status = AE_TYPE;
+ Info->ReturnObject = NULL; /* No need to delete a NS Node */
+ ReturnBuffer->Length = 0;
+ }
+
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Dereference Index and RefOf references */
+
+ AcpiNsResolveReferences (Info);
+
+ /* Get the size of the returned object */
+
+ Status = AcpiUtGetObjectSize (Info->ReturnObject,
+ &BufferSpaceNeeded);
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Validate/Allocate/Clear caller buffer */
+
+ Status = AcpiUtInitializeBuffer (ReturnBuffer,
+ BufferSpaceNeeded);
+ if (ACPI_FAILURE (Status))
+ {
+ /*
+ * Caller's buffer is too small or a new one can't
+ * be allocated
+ */
+ ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
+ "Needed buffer size %X, %s\n",
+ (UINT32) BufferSpaceNeeded,
+ AcpiFormatException (Status)));
+ }
+ else
+ {
+ /* We have enough space for the object, build it */
+
+ Status = AcpiUtCopyIobjectToEobject (Info->ReturnObject,
+ ReturnBuffer);
+ }
+ }
+ }
+ }
+ }
+
+ if (Info->ReturnObject)
+ {
+ /*
+ * Delete the internal return object. NOTE: Interpreter must be
+ * locked to avoid race condition.
+ */
+ AcpiExEnterInterpreter ();
+
+ /* Remove one reference on the return object (should delete it) */
+
+ AcpiUtRemoveReference (Info->ReturnObject);
+ AcpiExExitInterpreter ();
+ }
+
+
+Cleanup:
+
+ /* Free the input parameter list (if we created one) */
+
+ if (Info->Parameters)
+ {
+ /* Free the allocated parameter block */
+
+ AcpiUtDeleteInternalObjectList (Info->Parameters);
+ }
+
+ ACPI_FREE (Info);
+ return_ACPI_STATUS (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiEvaluateObject)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsResolveReferences
+ *
+ * PARAMETERS: Info - Evaluation info block
+ *
+ * RETURN: Info->ReturnObject is replaced with the dereferenced object
+ *
+ * DESCRIPTION: Dereference certain reference objects. Called before an
+ * internal return object is converted to an external ACPI_OBJECT.
+ *
+ * Performs an automatic dereference of Index and RefOf reference objects.
+ * These reference objects are not supported by the ACPI_OBJECT, so this is a
+ * last resort effort to return something useful. Also, provides compatibility
+ * with other ACPI implementations.
+ *
+ * NOTE: does not handle references within returned package objects or nested
+ * references, but this support could be added later if found to be necessary.
+ *
+ ******************************************************************************/
+
+static void
+AcpiNsResolveReferences (
+ ACPI_EVALUATE_INFO *Info)
+{
+ ACPI_OPERAND_OBJECT *ObjDesc = NULL;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ /* We are interested in reference objects only */
+
+ if ((Info->ReturnObject)->Common.Type != ACPI_TYPE_LOCAL_REFERENCE)
+ {
+ return;
+ }
+
+ /*
+ * Two types of references are supported - those created by Index and
+ * RefOf operators. A name reference (AML_NAMEPATH_OP) can be converted
+ * to an ACPI_OBJECT, so it is not dereferenced here. A DdbHandle
+ * (AML_LOAD_OP) cannot be dereferenced, nor can it be converted to
+ * an ACPI_OBJECT.
+ */
+ switch (Info->ReturnObject->Reference.Class)
+ {
+ case ACPI_REFCLASS_INDEX:
+
+ ObjDesc = *(Info->ReturnObject->Reference.Where);
+ break;
+
+ case ACPI_REFCLASS_REFOF:
+
+ Node = Info->ReturnObject->Reference.Object;
+ if (Node)
+ {
+ ObjDesc = Node->Object;
+ }
+ break;
+
+ default:
+ return;
+ }
+
+ /* Replace the existing reference object */
+
+ if (ObjDesc)
+ {
+ AcpiUtAddReference (ObjDesc);
+ AcpiUtRemoveReference (Info->ReturnObject);
+ Info->ReturnObject = ObjDesc;
+ }
+
+ return;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiWalkNamespace
+ *
+ * PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
+ * StartObject - Handle in namespace where search begins
+ * MaxDepth - Depth to which search is to reach
+ * PreOrderVisit - Called during tree pre-order visit
+ * when an object of "Type" is found
+ * PostOrderVisit - Called during tree post-order visit
+ * when an object of "Type" is found
+ * Context - Passed to user function(s) above
+ * ReturnValue - Location where return value of
+ * UserFunction is put if terminated early
+ *
+ * RETURNS Return value from the UserFunction if terminated early.
+ * Otherwise, returns NULL.
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the object specified by StartHandle.
+ * The callback function is called whenever an object that matches
+ * the type parameter is found. If the callback function returns
+ * a non-zero value, the search is terminated immediately and this
+ * value is returned to the caller.
+ *
+ * The point of this procedure is to provide a generic namespace
+ * walk routine that can be called from multiple places to
+ * provide multiple services; the callback function(s) can be
+ * tailored to each task, whether it is a print function,
+ * a compare function, etc.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiWalkNamespace (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_HANDLE StartObject,
+ UINT32 MaxDepth,
+ ACPI_WALK_CALLBACK PreOrderVisit,
+ ACPI_WALK_CALLBACK PostOrderVisit,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+
+
+ ACPI_FUNCTION_TRACE (AcpiWalkNamespace);
+
+
+ /* Parameter validation */
+
+ if ((Type > ACPI_TYPE_LOCAL_MAX) ||
+ (!MaxDepth) ||
+ (!PreOrderVisit && !PostOrderVisit))
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * Need to acquire the namespace reader lock to prevent interference
+ * with any concurrent table unloads (which causes the deletion of
+ * namespace objects). We cannot allow the deletion of a namespace node
+ * while the user function is using it. The exception to this are the
+ * nodes created and deleted during control method execution -- these
+ * nodes are marked as temporary nodes and are ignored by the namespace
+ * walk. Thus, control methods can be executed while holding the
+ * namespace deletion lock (and the user function can execute control
+ * methods.)
+ */
+ Status = AcpiUtAcquireReadLock (&AcpiGbl_NamespaceRwLock);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /*
+ * Lock the namespace around the walk. The namespace will be
+ * unlocked/locked around each call to the user function - since the user
+ * function must be allowed to make ACPICA calls itself (for example, it
+ * will typically execute control methods during device enumeration.)
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ goto UnlockAndExit;
+ }
+
+ Status = AcpiNsWalkNamespace (Type, StartObject, MaxDepth,
+ ACPI_NS_WALK_UNLOCK, PreOrderVisit,
+ PostOrderVisit, Context, ReturnValue);
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+
+UnlockAndExit:
+ (void) AcpiUtReleaseReadLock (&AcpiGbl_NamespaceRwLock);
+ return_ACPI_STATUS (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiWalkNamespace)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiNsGetDeviceCallback
+ *
+ * PARAMETERS: Callback from AcpiGetDevice
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Takes callbacks from WalkNamespace and filters out all non-
+ * present devices, or if they specified a HID, it filters based
+ * on that.
+ *
+ ******************************************************************************/
+
+static ACPI_STATUS
+AcpiNsGetDeviceCallback (
+ ACPI_HANDLE ObjHandle,
+ UINT32 NestingLevel,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_GET_DEVICES_INFO *Info = Context;
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ UINT32 Flags;
+ ACPI_DEVICE_ID *Hid;
+ ACPI_DEVICE_ID_LIST *Cid;
+ UINT32 i;
+ BOOLEAN Found;
+ int NoMatch;
+
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ Node = AcpiNsValidateHandle (ObjHandle);
+ Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ if (!Node)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * First, filter based on the device HID and CID.
+ *
+ * 01/2010: For this case where a specific HID is requested, we don't
+ * want to run _STA until we have an actual HID match. Thus, we will
+ * not unnecessarily execute _STA on devices for which the caller
+ * doesn't care about. Previously, _STA was executed unconditionally
+ * on all devices found here.
+ *
+ * A side-effect of this change is that now we will continue to search
+ * for a matching HID even under device trees where the parent device
+ * would have returned a _STA that indicates it is not present or
+ * not functioning (thus aborting the search on that branch).
+ */
+ if (Info->Hid != NULL)
+ {
+ Status = AcpiUtExecute_HID (Node, &Hid);
+ if (Status == AE_NOT_FOUND)
+ {
+ return (AE_OK);
+ }
+ else if (ACPI_FAILURE (Status))
+ {
+ return (AE_CTRL_DEPTH);
+ }
+
+ NoMatch = ACPI_STRCMP (Hid->String, Info->Hid);
+ ACPI_FREE (Hid);
+
+ if (NoMatch)
+ {
+ /*
+ * HID does not match, attempt match within the
+ * list of Compatible IDs (CIDs)
+ */
+ Status = AcpiUtExecute_CID (Node, &Cid);
+ if (Status == AE_NOT_FOUND)
+ {
+ return (AE_OK);
+ }
+ else if (ACPI_FAILURE (Status))
+ {
+ return (AE_CTRL_DEPTH);
+ }
+
+ /* Walk the CID list */
+
+ Found = FALSE;
+ for (i = 0; i < Cid->Count; i++)
+ {
+ if (ACPI_STRCMP (Cid->Ids[i].String, Info->Hid) == 0)
+ {
+ /* Found a matching CID */
+
+ Found = TRUE;
+ break;
+ }
+ }
+
+ ACPI_FREE (Cid);
+ if (!Found)
+ {
+ return (AE_OK);
+ }
+ }
+ }
+
+ /* Run _STA to determine if device is present */
+
+ Status = AcpiUtExecute_STA (Node, &Flags);
+ if (ACPI_FAILURE (Status))
+ {
+ return (AE_CTRL_DEPTH);
+ }
+
+ if (!(Flags & ACPI_STA_DEVICE_PRESENT) &&
+ !(Flags & ACPI_STA_DEVICE_FUNCTIONING))
+ {
+ /*
+ * Don't examine the children of the device only when the
+ * device is neither present nor functional. See ACPI spec,
+ * description of _STA for more information.
+ */
+ return (AE_CTRL_DEPTH);
+ }
+
+ /* We have a valid device, invoke the user function */
+
+ Status = Info->UserFunction (ObjHandle, NestingLevel, Info->Context,
+ ReturnValue);
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetDevices
+ *
+ * PARAMETERS: HID - HID to search for. Can be NULL.
+ * UserFunction - Called when a matching object is found
+ * Context - Passed to user function
+ * ReturnValue - Location where return value of
+ * UserFunction is put if terminated early
+ *
+ * RETURNS Return value from the UserFunction if terminated early.
+ * Otherwise, returns NULL.
+ *
+ * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
+ * starting (and ending) at the object specified by StartHandle.
+ * The UserFunction is called whenever an object of type
+ * Device is found. If the user function returns
+ * a non-zero value, the search is terminated immediately and this
+ * value is returned to the caller.
+ *
+ * This is a wrapper for WalkNamespace, but the callback performs
+ * additional filtering. Please see AcpiNsGetDeviceCallback.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetDevices (
+ char *HID,
+ ACPI_WALK_CALLBACK UserFunction,
+ void *Context,
+ void **ReturnValue)
+{
+ ACPI_STATUS Status;
+ ACPI_GET_DEVICES_INFO Info;
+
+
+ ACPI_FUNCTION_TRACE (AcpiGetDevices);
+
+
+ /* Parameter validation */
+
+ if (!UserFunction)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * We're going to call their callback from OUR callback, so we need
+ * to know what it is, and their context parameter.
+ */
+ Info.Hid = HID;
+ Info.Context = Context;
+ Info.UserFunction = UserFunction;
+
+ /*
+ * Lock the namespace around the walk.
+ * The namespace will be unlocked/locked around each call
+ * to the user function - since this function
+ * must be allowed to make Acpi calls itself.
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE, ACPI_ROOT_OBJECT,
+ ACPI_UINT32_MAX, ACPI_NS_WALK_UNLOCK,
+ AcpiNsGetDeviceCallback, NULL, &Info, ReturnValue);
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return_ACPI_STATUS (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetDevices)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiAttachData
+ *
+ * PARAMETERS: ObjHandle - Namespace node
+ * Handler - Handler for this attachment
+ * Data - Pointer to data to be attached
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Attach arbitrary data and handler to a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiAttachData (
+ ACPI_HANDLE ObjHandle,
+ ACPI_OBJECT_HANDLER Handler,
+ void *Data)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ /* Parameter validation */
+
+ if (!ObjHandle ||
+ !Handler ||
+ !Data)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsValidateHandle (ObjHandle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ Status = AcpiNsAttachData (Node, Handler, Data);
+
+UnlockAndExit:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiAttachData)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiDetachData
+ *
+ * PARAMETERS: ObjHandle - Namespace node handle
+ * Handler - Handler used in call to AcpiAttachData
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Remove data that was previously attached to a node.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiDetachData (
+ ACPI_HANDLE ObjHandle,
+ ACPI_OBJECT_HANDLER Handler)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ /* Parameter validation */
+
+ if (!ObjHandle ||
+ !Handler)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsValidateHandle (ObjHandle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ Status = AcpiNsDetachData (Node, Handler);
+
+UnlockAndExit:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiDetachData)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetData
+ *
+ * PARAMETERS: ObjHandle - Namespace node
+ * Handler - Handler used in call to AttachData
+ * Data - Where the data is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Retrieve data that was previously attached to a namespace node.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetData (
+ ACPI_HANDLE ObjHandle,
+ ACPI_OBJECT_HANDLER Handler,
+ void **Data)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ /* Parameter validation */
+
+ if (!ObjHandle ||
+ !Handler ||
+ !Data)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsValidateHandle (ObjHandle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ Status = AcpiNsGetAttachedData (Node, Handler, Data);
+
+UnlockAndExit:
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetData)
+
+
diff --git a/source/components/namespace/nsxfname.c b/source/components/namespace/nsxfname.c
new file mode 100644
index 0000000..4690d09
--- /dev/null
+++ b/source/components/namespace/nsxfname.c
@@ -0,0 +1,702 @@
+/******************************************************************************
+ *
+ * Module Name: nsxfname - Public interfaces to the ACPI subsystem
+ * ACPI Namespace oriented interfaces
+ *
+ *****************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+#define __NSXFNAME_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+#include "acparser.h"
+#include "amlcode.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsxfname")
+
+/* Local prototypes */
+
+static char *
+AcpiNsCopyDeviceId (
+ ACPI_DEVICE_ID *Dest,
+ ACPI_DEVICE_ID *Source,
+ char *StringArea);
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiGetHandle
+ *
+ * PARAMETERS: Parent - Object to search under (search scope).
+ * Pathname - Pointer to an asciiz string containing the
+ * name
+ * RetHandle - Where the return handle is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This routine will search for a caller specified name in the
+ * name space. The caller can restrict the search region by
+ * specifying a non NULL parent. The parent value is itself a
+ * namespace handle.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetHandle (
+ ACPI_HANDLE Parent,
+ ACPI_STRING Pathname,
+ ACPI_HANDLE *RetHandle)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node = NULL;
+ ACPI_NAMESPACE_NODE *PrefixNode = NULL;
+
+
+ ACPI_FUNCTION_ENTRY ();
+
+
+ /* Parameter Validation */
+
+ if (!RetHandle || !Pathname)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Convert a parent handle to a prefix node */
+
+ if (Parent)
+ {
+ PrefixNode = AcpiNsValidateHandle (Parent);
+ if (!PrefixNode)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+ }
+
+ /*
+ * Valid cases are:
+ * 1) Fully qualified pathname
+ * 2) Parent + Relative pathname
+ *
+ * Error for <null Parent + relative path>
+ */
+ if (AcpiNsValidRootPrefix (Pathname[0]))
+ {
+ /* Pathname is fully qualified (starts with '\') */
+
+ /* Special case for root-only, since we can't search for it */
+
+ if (!ACPI_STRCMP (Pathname, ACPI_NS_ROOT_PATH))
+ {
+ *RetHandle = ACPI_CAST_PTR (ACPI_HANDLE, AcpiGbl_RootNode);
+ return (AE_OK);
+ }
+ }
+ else if (!PrefixNode)
+ {
+ /* Relative path with null prefix is disallowed */
+
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Find the Node and convert to a handle */
+
+ Status = AcpiNsGetNode (PrefixNode, Pathname, ACPI_NS_NO_UPSEARCH, &Node);
+ if (ACPI_SUCCESS (Status))
+ {
+ *RetHandle = ACPI_CAST_PTR (ACPI_HANDLE, Node);
+ }
+
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetHandle)
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiGetName
+ *
+ * PARAMETERS: Handle - Handle to be converted to a pathname
+ * NameType - Full pathname or single segment
+ * Buffer - Buffer for returned path
+ *
+ * RETURN: Pointer to a string containing the fully qualified Name.
+ *
+ * DESCRIPTION: This routine returns the fully qualified name associated with
+ * the Handle parameter. This and the AcpiPathnameToHandle are
+ * complementary functions.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetName (
+ ACPI_HANDLE Handle,
+ UINT32 NameType,
+ ACPI_BUFFER *Buffer)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+
+
+ /* Parameter validation */
+
+ if (NameType > ACPI_NAME_TYPE_MAX)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtValidateBuffer (Buffer);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ if (NameType == ACPI_FULL_PATHNAME)
+ {
+ /* Get the full pathname (From the namespace root) */
+
+ Status = AcpiNsHandleToPathname (Handle, Buffer);
+ return (Status);
+ }
+
+ /*
+ * Wants the single segment ACPI name.
+ * Validate handle and convert to a namespace Node
+ */
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ Node = AcpiNsValidateHandle (Handle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ /* Validate/Allocate/Clear caller buffer */
+
+ Status = AcpiUtInitializeBuffer (Buffer, ACPI_PATH_SEGMENT_LENGTH);
+ if (ACPI_FAILURE (Status))
+ {
+ goto UnlockAndExit;
+ }
+
+ /* Just copy the ACPI name from the Node and zero terminate it */
+
+ ACPI_STRNCPY (Buffer->Pointer, AcpiUtGetNodeName (Node),
+ ACPI_NAME_SIZE);
+ ((char *) Buffer->Pointer) [ACPI_NAME_SIZE] = 0;
+ Status = AE_OK;
+
+
+UnlockAndExit:
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetName)
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiNsCopyDeviceId
+ *
+ * PARAMETERS: Dest - Pointer to the destination DEVICE_ID
+ * Source - Pointer to the source DEVICE_ID
+ * StringArea - Pointer to where to copy the dest string
+ *
+ * RETURN: Pointer to the next string area
+ *
+ * DESCRIPTION: Copy a single DEVICE_ID, including the string data.
+ *
+ ******************************************************************************/
+
+static char *
+AcpiNsCopyDeviceId (
+ ACPI_DEVICE_ID *Dest,
+ ACPI_DEVICE_ID *Source,
+ char *StringArea)
+{
+ /* Create the destination DEVICE_ID */
+
+ Dest->String = StringArea;
+ Dest->Length = Source->Length;
+
+ /* Copy actual string and return a pointer to the next string area */
+
+ ACPI_MEMCPY (StringArea, Source->String, Source->Length);
+ return (StringArea + Source->Length);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiGetObjectInfo
+ *
+ * PARAMETERS: Handle - Object Handle
+ * ReturnBuffer - Where the info is returned
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Returns information about an object as gleaned from the
+ * namespace node and possibly by running several standard
+ * control methods (Such as in the case of a device.)
+ *
+ * For Device and Processor objects, run the Device _HID, _UID, _CID, _STA,
+ * _ADR, _SxW, and _SxD methods.
+ *
+ * Note: Allocates the return buffer, must be freed by the caller.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetObjectInfo (
+ ACPI_HANDLE Handle,
+ ACPI_DEVICE_INFO **ReturnBuffer)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_DEVICE_INFO *Info;
+ ACPI_DEVICE_ID_LIST *CidList = NULL;
+ ACPI_DEVICE_ID *Hid = NULL;
+ ACPI_DEVICE_ID *Uid = NULL;
+ char *NextIdString;
+ ACPI_OBJECT_TYPE Type;
+ ACPI_NAME Name;
+ UINT8 ParamCount= 0;
+ UINT8 Valid = 0;
+ UINT32 InfoSize;
+ UINT32 i;
+ ACPI_STATUS Status;
+
+
+ /* Parameter validation */
+
+ if (!Handle || !ReturnBuffer)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ goto Cleanup;
+ }
+
+ Node = AcpiNsValidateHandle (Handle);
+ if (!Node)
+ {
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Get the namespace node data while the namespace is locked */
+
+ InfoSize = sizeof (ACPI_DEVICE_INFO);
+ Type = Node->Type;
+ Name = Node->Name.Integer;
+
+ if (Node->Type == ACPI_TYPE_METHOD)
+ {
+ ParamCount = Node->Object->Method.ParamCount;
+ }
+
+ Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ if ((Type == ACPI_TYPE_DEVICE) ||
+ (Type == ACPI_TYPE_PROCESSOR))
+ {
+ /*
+ * Get extra info for ACPI Device/Processor objects only:
+ * Run the Device _HID, _UID, and _CID methods.
+ *
+ * Note: none of these methods are required, so they may or may
+ * not be present for this device. The Info->Valid bitfield is used
+ * to indicate which methods were found and run successfully.
+ */
+
+ /* Execute the Device._HID method */
+
+ Status = AcpiUtExecute_HID (Node, &Hid);
+ if (ACPI_SUCCESS (Status))
+ {
+ InfoSize += Hid->Length;
+ Valid |= ACPI_VALID_HID;
+ }
+
+ /* Execute the Device._UID method */
+
+ Status = AcpiUtExecute_UID (Node, &Uid);
+ if (ACPI_SUCCESS (Status))
+ {
+ InfoSize += Uid->Length;
+ Valid |= ACPI_VALID_UID;
+ }
+
+ /* Execute the Device._CID method */
+
+ Status = AcpiUtExecute_CID (Node, &CidList);
+ if (ACPI_SUCCESS (Status))
+ {
+ /* Add size of CID strings and CID pointer array */
+
+ InfoSize += (CidList->ListSize - sizeof (ACPI_DEVICE_ID_LIST));
+ Valid |= ACPI_VALID_CID;
+ }
+ }
+
+ /*
+ * Now that we have the variable-length data, we can allocate the
+ * return buffer
+ */
+ Info = ACPI_ALLOCATE_ZEROED (InfoSize);
+ if (!Info)
+ {
+ Status = AE_NO_MEMORY;
+ goto Cleanup;
+ }
+
+ /* Get the fixed-length data */
+
+ if ((Type == ACPI_TYPE_DEVICE) ||
+ (Type == ACPI_TYPE_PROCESSOR))
+ {
+ /*
+ * Get extra info for ACPI Device/Processor objects only:
+ * Run the _STA, _ADR and, SxW, and _SxD methods.
+ *
+ * Note: none of these methods are required, so they may or may
+ * not be present for this device. The Info->Valid bitfield is used
+ * to indicate which methods were found and run successfully.
+ */
+
+ /* Execute the Device._STA method */
+
+ Status = AcpiUtExecute_STA (Node, &Info->CurrentStatus);
+ if (ACPI_SUCCESS (Status))
+ {
+ Valid |= ACPI_VALID_STA;
+ }
+
+ /* Execute the Device._ADR method */
+
+ Status = AcpiUtEvaluateNumericObject (METHOD_NAME__ADR, Node,
+ &Info->Address);
+ if (ACPI_SUCCESS (Status))
+ {
+ Valid |= ACPI_VALID_ADR;
+ }
+
+ /* Execute the Device._SxW methods */
+
+ Status = AcpiUtExecutePowerMethods (Node,
+ AcpiGbl_LowestDstateNames, ACPI_NUM_SxW_METHODS,
+ Info->LowestDstates);
+ if (ACPI_SUCCESS (Status))
+ {
+ Valid |= ACPI_VALID_SXWS;
+ }
+
+ /* Execute the Device._SxD methods */
+
+ Status = AcpiUtExecutePowerMethods (Node,
+ AcpiGbl_HighestDstateNames, ACPI_NUM_SxD_METHODS,
+ Info->HighestDstates);
+ if (ACPI_SUCCESS (Status))
+ {
+ Valid |= ACPI_VALID_SXDS;
+ }
+ }
+
+ /*
+ * Create a pointer to the string area of the return buffer.
+ * Point to the end of the base ACPI_DEVICE_INFO structure.
+ */
+ NextIdString = ACPI_CAST_PTR (char, Info->CompatibleIdList.Ids);
+ if (CidList)
+ {
+ /* Point past the CID DEVICE_ID array */
+
+ NextIdString += ((ACPI_SIZE) CidList->Count * sizeof (ACPI_DEVICE_ID));
+ }
+
+ /*
+ * Copy the HID, UID, and CIDs to the return buffer. The variable-length
+ * strings are copied to the reserved area at the end of the buffer.
+ *
+ * For HID and CID, check if the ID is a PCI Root Bridge.
+ */
+ if (Hid)
+ {
+ NextIdString = AcpiNsCopyDeviceId (&Info->HardwareId,
+ Hid, NextIdString);
+
+ if (AcpiUtIsPciRootBridge (Hid->String))
+ {
+ Info->Flags |= ACPI_PCI_ROOT_BRIDGE;
+ }
+ }
+
+ if (Uid)
+ {
+ NextIdString = AcpiNsCopyDeviceId (&Info->UniqueId,
+ Uid, NextIdString);
+ }
+
+ if (CidList)
+ {
+ Info->CompatibleIdList.Count = CidList->Count;
+ Info->CompatibleIdList.ListSize = CidList->ListSize;
+
+ /* Copy each CID */
+
+ for (i = 0; i < CidList->Count; i++)
+ {
+ NextIdString = AcpiNsCopyDeviceId (&Info->CompatibleIdList.Ids[i],
+ &CidList->Ids[i], NextIdString);
+
+ if (AcpiUtIsPciRootBridge (CidList->Ids[i].String))
+ {
+ Info->Flags |= ACPI_PCI_ROOT_BRIDGE;
+ }
+ }
+ }
+
+ /* Copy the fixed-length data */
+
+ Info->InfoSize = InfoSize;
+ Info->Type = Type;
+ Info->Name = Name;
+ Info->ParamCount = ParamCount;
+ Info->Valid = Valid;
+
+ *ReturnBuffer = Info;
+ Status = AE_OK;
+
+
+Cleanup:
+ if (Hid)
+ {
+ ACPI_FREE (Hid);
+ }
+ if (Uid)
+ {
+ ACPI_FREE (Uid);
+ }
+ if (CidList)
+ {
+ ACPI_FREE (CidList);
+ }
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetObjectInfo)
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiInstallMethod
+ *
+ * PARAMETERS: Buffer - An ACPI table containing one control method
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Install a control method into the namespace. If the method
+ * name already exists in the namespace, it is overwritten. The
+ * input buffer must contain a valid DSDT or SSDT containing a
+ * single control method.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiInstallMethod (
+ UINT8 *Buffer)
+{
+ ACPI_TABLE_HEADER *Table = ACPI_CAST_PTR (ACPI_TABLE_HEADER, Buffer);
+ UINT8 *AmlBuffer;
+ UINT8 *AmlStart;
+ char *Path;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_OPERAND_OBJECT *MethodObj;
+ ACPI_PARSE_STATE ParserState;
+ UINT32 AmlLength;
+ UINT16 Opcode;
+ UINT8 MethodFlags;
+ ACPI_STATUS Status;
+
+
+ /* Parameter validation */
+
+ if (!Buffer)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Table must be a DSDT or SSDT */
+
+ if (!ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_DSDT) &&
+ !ACPI_COMPARE_NAME (Table->Signature, ACPI_SIG_SSDT))
+ {
+ return (AE_BAD_HEADER);
+ }
+
+ /* First AML opcode in the table must be a control method */
+
+ ParserState.Aml = Buffer + sizeof (ACPI_TABLE_HEADER);
+ Opcode = AcpiPsPeekOpcode (&ParserState);
+ if (Opcode != AML_METHOD_OP)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Extract method information from the raw AML */
+
+ ParserState.Aml += AcpiPsGetOpcodeSize (Opcode);
+ ParserState.PkgEnd = AcpiPsGetNextPackageEnd (&ParserState);
+ Path = AcpiPsGetNextNamestring (&ParserState);
+ MethodFlags = *ParserState.Aml++;
+ AmlStart = ParserState.Aml;
+ AmlLength = ACPI_PTR_DIFF (ParserState.PkgEnd, AmlStart);
+
+ /*
+ * Allocate resources up-front. We don't want to have to delete a new
+ * node from the namespace if we cannot allocate memory.
+ */
+ AmlBuffer = ACPI_ALLOCATE (AmlLength);
+ if (!AmlBuffer)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+ MethodObj = AcpiUtCreateInternalObject (ACPI_TYPE_METHOD);
+ if (!MethodObj)
+ {
+ ACPI_FREE (AmlBuffer);
+ return (AE_NO_MEMORY);
+ }
+
+ /* Lock namespace for AcpiNsLookup, we may be creating a new node */
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ goto ErrorExit;
+ }
+
+ /* The lookup either returns an existing node or creates a new one */
+
+ Status = AcpiNsLookup (NULL, Path, ACPI_TYPE_METHOD, ACPI_IMODE_LOAD_PASS1,
+ ACPI_NS_DONT_OPEN_SCOPE | ACPI_NS_ERROR_IF_FOUND, NULL, &Node);
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+
+ if (ACPI_FAILURE (Status)) /* NsLookup */
+ {
+ if (Status != AE_ALREADY_EXISTS)
+ {
+ goto ErrorExit;
+ }
+
+ /* Node existed previously, make sure it is a method node */
+
+ if (Node->Type != ACPI_TYPE_METHOD)
+ {
+ Status = AE_TYPE;
+ goto ErrorExit;
+ }
+ }
+
+ /* Copy the method AML to the local buffer */
+
+ ACPI_MEMCPY (AmlBuffer, AmlStart, AmlLength);
+
+ /* Initialize the method object with the new method's information */
+
+ MethodObj->Method.AmlStart = AmlBuffer;
+ MethodObj->Method.AmlLength = AmlLength;
+
+ MethodObj->Method.ParamCount = (UINT8)
+ (MethodFlags & AML_METHOD_ARG_COUNT);
+
+ if (MethodFlags & AML_METHOD_SERIALIZED)
+ {
+ MethodObj->Method.InfoFlags = ACPI_METHOD_SERIALIZED;
+
+ MethodObj->Method.SyncLevel = (UINT8)
+ ((MethodFlags & AML_METHOD_SYNC_LEVEL) >> 4);
+ }
+
+ /*
+ * Now that it is complete, we can attach the new method object to
+ * the method Node (detaches/deletes any existing object)
+ */
+ Status = AcpiNsAttachObject (Node, MethodObj, ACPI_TYPE_METHOD);
+
+ /*
+ * Flag indicates AML buffer is dynamic, must be deleted later.
+ * Must be set only after attach above.
+ */
+ Node->Flags |= ANOBJ_ALLOCATED_BUFFER;
+
+ /* Remove local reference to the method object */
+
+ AcpiUtRemoveReference (MethodObj);
+ return (Status);
+
+
+ErrorExit:
+
+ ACPI_FREE (AmlBuffer);
+ ACPI_FREE (MethodObj);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiInstallMethod)
diff --git a/source/components/namespace/nsxfobj.c b/source/components/namespace/nsxfobj.c
new file mode 100644
index 0000000..02f7777
--- /dev/null
+++ b/source/components/namespace/nsxfobj.c
@@ -0,0 +1,285 @@
+/*******************************************************************************
+ *
+ * Module Name: nsxfobj - Public interfaces to the ACPI subsystem
+ * ACPI Object oriented interfaces
+ *
+ ******************************************************************************/
+
+/*
+ * Copyright (C) 2000 - 2012, Intel Corp.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions, and the following disclaimer,
+ * without modification.
+ * 2. Redistributions in binary form must reproduce at minimum a disclaimer
+ * substantially similar to the "NO WARRANTY" disclaimer below
+ * ("Disclaimer") and any redistribution must be conditioned upon
+ * including a substantially similar Disclaimer requirement for further
+ * binary redistribution.
+ * 3. Neither the names of the above-listed copyright holders nor the names
+ * of any contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * Alternatively, this software may be distributed under the terms of the
+ * GNU General Public License ("GPL") version 2 as published by the Free
+ * Software Foundation.
+ *
+ * NO WARRANTY
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ */
+
+
+#define __NSXFOBJ_C__
+
+#include "acpi.h"
+#include "accommon.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT ACPI_NAMESPACE
+ ACPI_MODULE_NAME ("nsxfobj")
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetType
+ *
+ * PARAMETERS: Handle - Handle of object whose type is desired
+ * RetType - Where the type will be placed
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: This routine returns the type associatd with a particular handle
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetType (
+ ACPI_HANDLE Handle,
+ ACPI_OBJECT_TYPE *RetType)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_STATUS Status;
+
+
+ /* Parameter Validation */
+
+ if (!RetType)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /*
+ * Special case for the predefined Root Node
+ * (return type ANY)
+ */
+ if (Handle == ACPI_ROOT_OBJECT)
+ {
+ *RetType = ACPI_TYPE_ANY;
+ return (AE_OK);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsValidateHandle (Handle);
+ if (!Node)
+ {
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (AE_BAD_PARAMETER);
+ }
+
+ *RetType = Node->Type;
+
+
+ Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetType)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetParent
+ *
+ * PARAMETERS: Handle - Handle of object whose parent is desired
+ * RetHandle - Where the parent handle will be placed
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Returns a handle to the parent of the object represented by
+ * Handle.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetParent (
+ ACPI_HANDLE Handle,
+ ACPI_HANDLE *RetHandle)
+{
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_NAMESPACE_NODE *ParentNode;
+ ACPI_STATUS Status;
+
+
+ if (!RetHandle)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ /* Special case for the predefined Root Node (no parent) */
+
+ if (Handle == ACPI_ROOT_OBJECT)
+ {
+ return (AE_NULL_ENTRY);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* Convert and validate the handle */
+
+ Node = AcpiNsValidateHandle (Handle);
+ if (!Node)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+
+ /* Get the parent entry */
+
+ ParentNode = Node->Parent;
+ *RetHandle = ACPI_CAST_PTR (ACPI_HANDLE, ParentNode);
+
+ /* Return exception if parent is null */
+
+ if (!ParentNode)
+ {
+ Status = AE_NULL_ENTRY;
+ }
+
+
+UnlockAndExit:
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetParent)
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiGetNextObject
+ *
+ * PARAMETERS: Type - Type of object to be searched for
+ * Parent - Parent object whose children we are getting
+ * LastChild - Previous child that was found.
+ * The NEXT child will be returned
+ * RetHandle - Where handle to the next object is placed
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Return the next peer object within the namespace. If Handle is
+ * valid, Scope is ignored. Otherwise, the first object within
+ * Scope is returned.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiGetNextObject (
+ ACPI_OBJECT_TYPE Type,
+ ACPI_HANDLE Parent,
+ ACPI_HANDLE Child,
+ ACPI_HANDLE *RetHandle)
+{
+ ACPI_STATUS Status;
+ ACPI_NAMESPACE_NODE *Node;
+ ACPI_NAMESPACE_NODE *ParentNode = NULL;
+ ACPI_NAMESPACE_NODE *ChildNode = NULL;
+
+
+ /* Parameter validation */
+
+ if (Type > ACPI_TYPE_EXTERNAL_MAX)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
+ if (ACPI_FAILURE (Status))
+ {
+ return (Status);
+ }
+
+ /* If null handle, use the parent */
+
+ if (!Child)
+ {
+ /* Start search at the beginning of the specified scope */
+
+ ParentNode = AcpiNsValidateHandle (Parent);
+ if (!ParentNode)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+ }
+ else
+ {
+ /* Non-null handle, ignore the parent */
+ /* Convert and validate the handle */
+
+ ChildNode = AcpiNsValidateHandle (Child);
+ if (!ChildNode)
+ {
+ Status = AE_BAD_PARAMETER;
+ goto UnlockAndExit;
+ }
+ }
+
+ /* Internal function does the real work */
+
+ Node = AcpiNsGetNextNodeTyped (Type, ParentNode, ChildNode);
+ if (!Node)
+ {
+ Status = AE_NOT_FOUND;
+ goto UnlockAndExit;
+ }
+
+ if (RetHandle)
+ {
+ *RetHandle = ACPI_CAST_PTR (ACPI_HANDLE, Node);
+ }
+
+
+UnlockAndExit:
+
+ (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
+ return (Status);
+}
+
+ACPI_EXPORT_SYMBOL (AcpiGetNextObject)
+
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