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author | dcs <dcs@FreeBSD.org> | 1999-10-02 12:49:43 +0000 |
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committer | dcs <dcs@FreeBSD.org> | 1999-10-02 12:49:43 +0000 |
commit | afdb9dc3a36a4ea64f6e9dd9e592041ed77b0c3b (patch) | |
tree | fe7819a13d1a9dcd187fedc318b60bab785e7279 /share | |
parent | 144e3b2cae75b8fdddbe1bc97bb634830657f68b (diff) | |
download | FreeBSD-src-afdb9dc3a36a4ea64f6e9dd9e592041ed77b0c3b.zip FreeBSD-src-afdb9dc3a36a4ea64f6e9dd9e592041ed77b0c3b.tar.gz |
Update man page to loader.conf(5) days.
Diffstat (limited to 'share')
-rw-r--r-- | share/man/man4/man4.i386/splash.4 | 37 | ||||
-rw-r--r-- | share/man/man4/splash.4 | 37 |
2 files changed, 28 insertions, 46 deletions
diff --git a/share/man/man4/man4.i386/splash.4 b/share/man/man4/man4.i386/splash.4 index 03d24c1..6409645 100644 --- a/share/man/man4/man4.i386/splash.4 +++ b/share/man/man4/man4.i386/splash.4 @@ -155,8 +155,8 @@ section above. .\".Sh DRIVER CONFIGURATION .Sh FILES .Bl -tag -width /modules/splash_xxxx.ko -compact -.It /boot/loader.rc -boot loader script +.It /boot/defaults/loader.conf +boot loader configuration defaults .It /etc/rc.conf system configuration information .It /modules/splash_*.ko @@ -172,37 +172,27 @@ have the following line in the kernel configuration file. .Pp .Dl pseudo-device splash .Pp -The following examples show how to load the splash screen image from -the boot loader prompt. -They may be typed by hand at the loader prompt or may be written in -the boot loader script -.Pa /boot/loader.rc -.Pq see Xr loader.rc 5 . +Next, edit +.Pa /boot/loader.conf +.Pq see Xr loader.conf 5 +and include the following lines: .Bd -literal -offset indent -load kernel -load -t splash_image_data chuck.bmp -load splash_bmp +splash_bmp_load="YES" +bitmap_load="YES" +bitmap_name="chuck.bmp" .Ed .Pp -The second line loads a bitmap image file to be used in the splash screen. In the above example, the file .Pa chuck.bmp is loaded. -It is extremely important to include the option -.Fl t Ar splash_image_data -in this line, as the splash image decoder module will search for -this tag name when looking up the preloaded bitmap data. -The third line loads the splash image decoder module -.Pa splash_bmp . -.Pp In the following example, the VESA module is loaded so that a bitmap file which cannot be displayed in standard VGA modes may be shown using one of the VESA video modes. .Bd -literal -offset indent -load kernel -load vesa -load -t splash_image_data chuck.pcx -load splash_pcx +splash_pcx_load="YES" +vesa_load="YES" +bitmap_load="YES" +bitmap_name="chuck.pcx" .Ed .Pp If the VESA support is statically linked to the kernel, it is not @@ -223,6 +213,7 @@ and will remain in memory, wasting kernel memory space. .Xr vidcontrol 1 , .Xr syscons 4 , .Xr vga 4 , +.Xr loader.conf 5 , .Xr rc.conf 5 , .Xr kldload 8 , .Xr kldunload 8 . diff --git a/share/man/man4/splash.4 b/share/man/man4/splash.4 index 03d24c1..6409645 100644 --- a/share/man/man4/splash.4 +++ b/share/man/man4/splash.4 @@ -155,8 +155,8 @@ section above. .\".Sh DRIVER CONFIGURATION .Sh FILES .Bl -tag -width /modules/splash_xxxx.ko -compact -.It /boot/loader.rc -boot loader script +.It /boot/defaults/loader.conf +boot loader configuration defaults .It /etc/rc.conf system configuration information .It /modules/splash_*.ko @@ -172,37 +172,27 @@ have the following line in the kernel configuration file. .Pp .Dl pseudo-device splash .Pp -The following examples show how to load the splash screen image from -the boot loader prompt. -They may be typed by hand at the loader prompt or may be written in -the boot loader script -.Pa /boot/loader.rc -.Pq see Xr loader.rc 5 . +Next, edit +.Pa /boot/loader.conf +.Pq see Xr loader.conf 5 +and include the following lines: .Bd -literal -offset indent -load kernel -load -t splash_image_data chuck.bmp -load splash_bmp +splash_bmp_load="YES" +bitmap_load="YES" +bitmap_name="chuck.bmp" .Ed .Pp -The second line loads a bitmap image file to be used in the splash screen. In the above example, the file .Pa chuck.bmp is loaded. -It is extremely important to include the option -.Fl t Ar splash_image_data -in this line, as the splash image decoder module will search for -this tag name when looking up the preloaded bitmap data. -The third line loads the splash image decoder module -.Pa splash_bmp . -.Pp In the following example, the VESA module is loaded so that a bitmap file which cannot be displayed in standard VGA modes may be shown using one of the VESA video modes. .Bd -literal -offset indent -load kernel -load vesa -load -t splash_image_data chuck.pcx -load splash_pcx +splash_pcx_load="YES" +vesa_load="YES" +bitmap_load="YES" +bitmap_name="chuck.pcx" .Ed .Pp If the VESA support is statically linked to the kernel, it is not @@ -223,6 +213,7 @@ and will remain in memory, wasting kernel memory space. .Xr vidcontrol 1 , .Xr syscons 4 , .Xr vga 4 , +.Xr loader.conf 5 , .Xr rc.conf 5 , .Xr kldload 8 , .Xr kldunload 8 . |