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authorschweikh <schweikh@FreeBSD.org>2004-04-08 16:31:17 +0000
committerschweikh <schweikh@FreeBSD.org>2004-04-08 16:31:17 +0000
commit8d18f51c03c30c1adaec92ca5a279cb3f63f8d6b (patch)
treef60aed9dbeec931064344205641bcecbf85d40ce /share/man/man4/splash.4
parentc989a7a01ec971fcd7a4df727fba714482514859 (diff)
downloadFreeBSD-src-8d18f51c03c30c1adaec92ca5a279cb3f63f8d6b.zip
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In the examples, make the bitmap_name an absolute path name.
This avoids hair pulling when someone expects the splash screen to just work when the bitmap file is in /boot.
Diffstat (limited to 'share/man/man4/splash.4')
-rw-r--r--share/man/man4/splash.46
1 files changed, 3 insertions, 3 deletions
diff --git a/share/man/man4/splash.4 b/share/man/man4/splash.4
index c2d8e0f..f66bdbe 100644
--- a/share/man/man4/splash.4
+++ b/share/man/man4/splash.4
@@ -192,11 +192,11 @@ and include the following lines:
.Bd -literal -offset indent
splash_bmp_load="YES"
bitmap_load="YES"
-bitmap_name="chuck.bmp"
+bitmap_name="/boot/chuck.bmp"
.Ed
.Pp
In the above example, the file
-.Pa chuck.bmp
+.Pa /boot/chuck.bmp
is loaded.
In the following example, the VESA module
is loaded so that a bitmap file which cannot be displayed in standard
@@ -205,7 +205,7 @@ VGA modes may be shown using one of the VESA video modes.
splash_pcx_load="YES"
vesa_load="YES"
bitmap_load="YES"
-bitmap_name="chuck.pcx"
+bitmap_name="/boot/chuck.pcx"
.Ed
.Pp
If the VESA support is statically linked to the kernel, it is not
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