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authordcs <dcs@FreeBSD.org>1999-10-02 12:49:43 +0000
committerdcs <dcs@FreeBSD.org>1999-10-02 12:49:43 +0000
commitafdb9dc3a36a4ea64f6e9dd9e592041ed77b0c3b (patch)
treefe7819a13d1a9dcd187fedc318b60bab785e7279 /share/man/man4/splash.4
parent144e3b2cae75b8fdddbe1bc97bb634830657f68b (diff)
downloadFreeBSD-src-afdb9dc3a36a4ea64f6e9dd9e592041ed77b0c3b.zip
FreeBSD-src-afdb9dc3a36a4ea64f6e9dd9e592041ed77b0c3b.tar.gz
Update man page to loader.conf(5) days.
Diffstat (limited to 'share/man/man4/splash.4')
-rw-r--r--share/man/man4/splash.437
1 files changed, 14 insertions, 23 deletions
diff --git a/share/man/man4/splash.4 b/share/man/man4/splash.4
index 03d24c1..6409645 100644
--- a/share/man/man4/splash.4
+++ b/share/man/man4/splash.4
@@ -155,8 +155,8 @@ section above.
.\".Sh DRIVER CONFIGURATION
.Sh FILES
.Bl -tag -width /modules/splash_xxxx.ko -compact
-.It /boot/loader.rc
-boot loader script
+.It /boot/defaults/loader.conf
+boot loader configuration defaults
.It /etc/rc.conf
system configuration information
.It /modules/splash_*.ko
@@ -172,37 +172,27 @@ have the following line in the kernel configuration file.
.Pp
.Dl pseudo-device splash
.Pp
-The following examples show how to load the splash screen image from
-the boot loader prompt.
-They may be typed by hand at the loader prompt or may be written in
-the boot loader script
-.Pa /boot/loader.rc
-.Pq see Xr loader.rc 5 .
+Next, edit
+.Pa /boot/loader.conf
+.Pq see Xr loader.conf 5
+and include the following lines:
.Bd -literal -offset indent
-load kernel
-load -t splash_image_data chuck.bmp
-load splash_bmp
+splash_bmp_load="YES"
+bitmap_load="YES"
+bitmap_name="chuck.bmp"
.Ed
.Pp
-The second line loads a bitmap image file to be used in the splash screen.
In the above example, the file
.Pa chuck.bmp
is loaded.
-It is extremely important to include the option
-.Fl t Ar splash_image_data
-in this line, as the splash image decoder module will search for
-this tag name when looking up the preloaded bitmap data.
-The third line loads the splash image decoder module
-.Pa splash_bmp .
-.Pp
In the following example, the VESA module
is loaded so that a bitmap file which cannot be displayed in standard
VGA modes may be shown using one of the VESA video modes.
.Bd -literal -offset indent
-load kernel
-load vesa
-load -t splash_image_data chuck.pcx
-load splash_pcx
+splash_pcx_load="YES"
+vesa_load="YES"
+bitmap_load="YES"
+bitmap_name="chuck.pcx"
.Ed
.Pp
If the VESA support is statically linked to the kernel, it is not
@@ -223,6 +213,7 @@ and will remain in memory, wasting kernel memory space.
.Xr vidcontrol 1 ,
.Xr syscons 4 ,
.Xr vga 4 ,
+.Xr loader.conf 5 ,
.Xr rc.conf 5 ,
.Xr kldload 8 ,
.Xr kldunload 8 .
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