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authoryokota <yokota@FreeBSD.org>2001-07-26 09:46:08 +0000
committeryokota <yokota@FreeBSD.org>2001-07-26 09:46:08 +0000
commit505859f37d54f23b1ebc688851be182d4e1332c8 (patch)
tree4835d369f1de9c2e8499f9c70cae6a7a7042e4aa /lib/libvgl/vgl.3
parenta3ac291cdb0ce59586c20a29bf14be5178337bbc (diff)
downloadFreeBSD-src-505859f37d54f23b1ebc688851be182d4e1332c8.zip
FreeBSD-src-505859f37d54f23b1ebc688851be182d4e1332c8.tar.gz
Fix spelling in the last commit. (Oh, I thought I had run ispell... ;-<
Spotted by: sheldonh
Diffstat (limited to 'lib/libvgl/vgl.3')
-rw-r--r--lib/libvgl/vgl.36
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/libvgl/vgl.3 b/lib/libvgl/vgl.3
index 187dd61..6bda189 100644
--- a/lib/libvgl/vgl.3
+++ b/lib/libvgl/vgl.3
@@ -424,8 +424,8 @@ functions,
may not be able to properly restore the graphics hardware.
.Pp
The recommended way to handle signals and program termination is to
-have a flag to indicate singnal's delivery.
-Your singnal handlers set this flag but do not terminate
+have a flag to indicate signal's delivery.
+Your signal handlers set this flag but do not terminate
the program immediately.
The main part of the program checks the flag to see if it is
supporsed to terminate, and call
@@ -443,7 +443,7 @@ and
and terminates the program at appropriate time,
after one of these signals is caught.
If you want to have your own signal handlers for these signals,
-install handers
+install handlers
.Em after
.Fn VGLInit .
.Pp
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