diff options
author | yokota <yokota@FreeBSD.org> | 1999-11-08 11:37:46 +0000 |
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committer | yokota <yokota@FreeBSD.org> | 1999-11-08 11:37:46 +0000 |
commit | 5b90185d7f6229e8275354d49c936845932f68e9 (patch) | |
tree | 2fd4989fd857b909af28670ef7714168fdbf0cea /lib/libvgl/main.c | |
parent | 6b891b634b32d132848bd61a4f23bbdfe8013306 (diff) | |
download | FreeBSD-src-5b90185d7f6229e8275354d49c936845932f68e9.zip FreeBSD-src-5b90185d7f6229e8275354d49c936845932f68e9.tar.gz |
- This is the new version of libvgl jointly developed by sos and I.
It adds new functions and extend some structures and can handle
VESA modes.
- Update the man page.
- Bump the library version number.
(The old version will be added to compat3x.)
Diffstat (limited to 'lib/libvgl/main.c')
-rw-r--r-- | lib/libvgl/main.c | 371 |
1 files changed, 303 insertions, 68 deletions
diff --git a/lib/libvgl/main.c b/lib/libvgl/main.c index fc13f46..8211842 100644 --- a/lib/libvgl/main.c +++ b/lib/libvgl/main.c @@ -37,14 +37,21 @@ #include <machine/console.h> #include "vgl.h" +#define min(x, y) (((x) < (y)) ? (x) : (y)) +#define max(x, y) (((x) > (y)) ? (x) : (y)) + VGLBitmap *VGLDisplay; +video_info_t VGLModeInfo; +video_adapter_info_t VGLAdpInfo; +byte *VGLBuf; static int VGLMode; static int VGLOldMode; -static byte *VGLBuf; -static byte *VGLMem; +static size_t VGLBufSize; +static byte *VGLMem = MAP_FAILED; static int VGLSwitchPending; static int VGLOnDisplay; +static unsigned int VGLCurWindow; static int VGLInitDone = 0; void @@ -54,11 +61,15 @@ struct vt_mode smode; if (!VGLInitDone) return; - if (VGLOnDisplay && !VGLSwitchPending) { - outb(0x3c4, 0x02); - outb(0x3c5, 0x0f); - bzero(VGLMem, 64*1024); + VGLInitDone = 0; + + signal(SIGUSR1, SIG_IGN); + + if (VGLMem != MAP_FAILED) { + VGLClear(VGLDisplay, 0); + munmap(VGLMem, VGLAdpInfo.va_window_size); } + if (VGLOldMode >= M_VESA_BASE) { /* ugly, but necessary */ ioctl(0, _IO('V', VGLOldMode - M_VESA_BASE), 0); @@ -76,8 +87,11 @@ struct vt_mode smode; ioctl(0, KDSETMODE, KD_TEXT); smode.mode = VT_AUTO; ioctl(0, VT_SETMODE, &smode); - free(VGLBuf); + if (VGLBuf) + free(VGLBuf); + VGLBuf = NULL; free(VGLDisplay); + VGLDisplay = NULL; VGLKeyboardEnd(); } @@ -103,8 +117,10 @@ int VGLInit(int mode) { struct vt_mode smode; - struct winsize winsz; - int error; + int adptype; + + if (VGLInitDone) + return -1; signal(SIGUSR1, VGLSwitch); signal(SIGINT, VGLAbort); @@ -115,76 +131,142 @@ VGLInit(int mode) VGLOnDisplay = 1; VGLSwitchPending = 0; - ioctl(0, CONS_GET, &VGLOldMode); - - VGLMem = (byte*)mmap(0, 0x10000, PROT_READ|PROT_WRITE, MAP_FILE, - open("/dev/mem", O_RDWR), 0xA0000); - if (VGLMem <= (byte*)0) - return 1; + if (ioctl(0, CONS_GET, &VGLOldMode) || ioctl(0, CONS_CURRENT, &adptype)) + return -1; + if (IOCGROUP(mode) == 'V') /* XXX: this is ugly */ + VGLModeInfo.vi_mode = (mode & 0x0ff) + M_VESA_BASE; + else + VGLModeInfo.vi_mode = mode & 0x0ff; + if (ioctl(0, CONS_MODEINFO, &VGLModeInfo)) /* FBIO_MODEINFO */ + return -1; - VGLBuf = (byte*)malloc(256*1024); - if (VGLBuf == NULL) - return 1; + VGLDisplay = (VGLBitmap *)malloc(sizeof(VGLBitmap)); + if (VGLDisplay == NULL) + return -2; - VGLDisplay = (VGLBitmap*) malloc(sizeof(VGLBitmap)); - if (VGLDisplay == NULL) { - free(VGLBuf); - return 1; + if (ioctl(0, KDENABIO, 0)) { + free(VGLDisplay); + return -3; } - switch (mode) { - case SW_BG640x480: case SW_CG640x480: + VGLInitDone = 1; + + /* + * vi_mem_model specifies the memory model of the current video mode + * in -CURRENT. + */ + switch (VGLModeInfo.vi_mem_model) { + case V_INFO_MM_PLANAR: + /* we can handle EGA/VGA planner modes only */ + if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4 + || (adptype != KD_EGA && adptype != KD_VGA)) { + VGLEnd(); + return -4; + } VGLDisplay->Type = VIDBUF4; break; - case SW_VGA_CG320: + case V_INFO_MM_PACKED: + /* we can do only 256 color packed modes */ + if (VGLModeInfo.vi_depth != 8) { + VGLEnd(); + return -4; + } VGLDisplay->Type = VIDBUF8; break; - case SW_VGA_MODEX: + case V_INFO_MM_VGAX: VGLDisplay->Type = VIDBUF8X; break; default: VGLEnd(); - return 1; + return -4; } - if ((error = ioctl(0, KDENABIO, 0))) - return error; - ioctl(0, VT_WAITACTIVE, 0); ioctl(0, KDSETMODE, KD_GRAPHICS); - if ((error = ioctl(0, mode, 0))) { - ioctl(0, KDSETMODE, KD_TEXT); - ioctl(0, KDDISABIO, 0); - return error; + if (ioctl(0, mode, 0)) { + VGLEnd(); + return -5; + } + if (ioctl(0, CONS_ADPINFO, &VGLAdpInfo)) { /* FBIO_ADPINFO */ + VGLEnd(); + return -6; + } + + /* + * Calculate the shadow screen buffer size. In -CURRENT, va_buffer_size + * always holds the entire frame buffer size, wheather it's in the linear + * mode or windowed mode. + * VGLBufSize = VGLAdpInfo.va_buffer_size; + * In -STABLE, va_buffer_size holds the frame buffer size, only if + * the linear frame buffer mode is supported. Otherwise the field is zero. + * We shall calculate the minimal size in this case: + * VGLAdpInfo.va_line_width*VGLModeInfo.vi_height*VGLModeInfo.vi_planes + * or + * VGLAdpInfo.va_window_size*VGLModeInfo.vi_planes; + * Use whichever is larger. + */ + if (VGLAdpInfo.va_buffer_size != 0) + VGLBufSize = VGLAdpInfo.va_buffer_size; + else + VGLBufSize = max(VGLAdpInfo.va_line_width*VGLModeInfo.vi_height, + VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes; + VGLBuf = malloc(VGLBufSize); + if (VGLBuf == NULL) { + VGLEnd(); + return -7; + } + +#ifdef LIBVGL_DEBUG + fprintf(stderr, "VGLBufSize:0x%x\n", VGLBufSize); +#endif + + /* see if we are in the windowed buffer mode or in the linear buffer mode */ + if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) { + if (VGLDisplay->Type == VIDBUF4) + VGLDisplay->Type = VIDBUF4S; + else if (VGLDisplay->Type == VIDBUF8) + VGLDisplay->Type = VIDBUF8S; } VGLMode = mode; + VGLCurWindow = 0; - outb(0x3c4, 0x02); - outb(0x3c5, 0x0f); - bzero(VGLMem, 64*1024); + VGLDisplay->Xsize = VGLModeInfo.vi_width; + VGLDisplay->Ysize = VGLModeInfo.vi_height; + VGLDisplay->VXsize = VGLAdpInfo.va_line_width + *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes); + VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; + VGLDisplay->Xorigin = 0; + VGLDisplay->Yorigin = 0; - if (ioctl(0, TIOCGWINSZ, &winsz)) { + VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE, + MAP_FILE, 0, 0); + if (VGLMem == MAP_FAILED) { VGLEnd(); - return 1; + return -7; } - VGLDisplay->Bitmap = VGLMem; - VGLDisplay->Xsize = winsz.ws_xpixel; - VGLDisplay->Ysize = winsz.ws_ypixel; + VGLSavePalette(); +#ifdef LIBVGL_DEBUG + fprintf(stderr, "va_line_width:%d\n", VGLAdpInfo.va_line_width); + fprintf(stderr, "VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n", + VGLDisplay->Xsize, VGLDisplay->Ysize, + VGLDisplay->VXsize, VGLDisplay->VYsize); +#endif + smode.mode = VT_PROCESS; smode.waitv = 0; smode.relsig = SIGUSR1; smode.acqsig = SIGUSR1; smode.frsig = SIGINT; - if (ioctl(0, VT_SETMODE, &smode) == -1) { + if (ioctl(0, VT_SETMODE, &smode)) { VGLEnd(); - return 1; + return -9; } VGLTextSetFontFile((byte*)0); - VGLInitDone = 1; + VGLClear(VGLDisplay, 0); return 0; } @@ -192,6 +274,8 @@ void VGLCheckSwitch() { while (VGLSwitchPending) { + unsigned int offset; + unsigned int len; int i; VGLSwitchPending = 0; @@ -199,44 +283,195 @@ VGLCheckSwitch() ioctl(0, KDENABIO, 0); ioctl(0, KDSETMODE, KD_GRAPHICS); ioctl(0, VGLMode, 0); - outb(0x3c6, 0xff); - for (i=0; i<4; i++) { - outb(0x3c4, 0x02); - outb(0x3c5, 0x01<<i); - bcopy(&VGLBuf[i*64*1024], VGLMem, 64*1024); - } - VGLRestorePalette(); - ioctl(0, VT_RELDISP, VT_ACKACQ); - VGLDisplay->Bitmap = VGLMem; - switch (VGLMode) { - case SW_BG640x480: case SW_CG640x480: - VGLDisplay->Type = VIDBUF4; - break; - case SW_VGA_CG320: - VGLDisplay->Type = VIDBUF8; + VGLCurWindow = 0; + VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE, + MAP_FILE, 0, 0); + + /* XXX: what if mmap() has failed! */ + VGLDisplay->Type = VIDBUF8; /* XXX */ + switch (VGLModeInfo.vi_mem_model) { + case V_INFO_MM_PLANAR: + if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) { + if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) + VGLDisplay->Type = VIDBUF4S; + else + VGLDisplay->Type = VIDBUF4; + } else { + /* shouldn't be happening */ + } break; - case SW_VGA_MODEX: - VGLDisplay->Type = VIDBUF8X; + case V_INFO_MM_PACKED: + if (VGLModeInfo.vi_depth == 8) { + if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) + VGLDisplay->Type = VIDBUF8S; + else + VGLDisplay->Type = VIDBUF8; + } else { + /* shouldn't be happening */ + } break; + case V_INFO_MM_VGAX: + VGLDisplay->Type = VIDBUF8X; + break; default: - VGLDisplay->Type = VIDBUF8; /* XXX */ + /* shouldn't be happening */ break; } + + VGLDisplay->Bitmap = VGLMem; + VGLDisplay->Xsize = VGLModeInfo.vi_width; + VGLDisplay->Ysize = VGLModeInfo.vi_height; + VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize); + VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin); + switch (VGLDisplay->Type) { + case VIDBUF4S: + outb(0x3c6, 0xff); + outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */ + outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */ + for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes; + offset += len) { + VGLSetSegment(offset); + len = min(VGLBufSize/VGLModeInfo.vi_planes - offset, + VGLAdpInfo.va_window_size); + for (i = 0; i < VGLModeInfo.vi_planes; i++) { + outb(0x3c4, 0x02); + outb(0x3c5, 0x01<<i); + bcopy(&VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset], + VGLMem, len); + } + } + break; + case VIDBUF4: + case VIDBUF8X: + outb(0x3c6, 0xff); + outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */ + outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */ + for (i = 0; i < VGLModeInfo.vi_planes; i++) { + outb(0x3c4, 0x02); + outb(0x3c5, 0x01<<i); + bcopy(&VGLBuf[i*VGLAdpInfo.va_window_size], VGLMem, + VGLAdpInfo.va_window_size); + } + break; + case VIDBUF8: + case VIDBUF8S: + for (offset = 0; offset < VGLBufSize; offset += len) { + VGLSetSegment(offset); + len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size); + bcopy(&VGLBuf[offset], VGLMem, len); + } + break; + } + VGLRestorePalette(); + ioctl(0, VT_RELDISP, VT_ACKACQ); } else { - for (i=0; i<4; i++) { - outb(0x3ce, 0x04); - outb(0x3cf, i); - bcopy(VGLMem, &VGLBuf[i*64*1024], 64*1024); + switch (VGLDisplay->Type) { + case VIDBUF4S: + for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes; + offset += len) { + VGLSetSegment(offset); + len = min(VGLBufSize/VGLModeInfo.vi_planes - offset, + VGLAdpInfo.va_window_size); + for (i = 0; i < VGLModeInfo.vi_planes; i++) { + outb(0x3ce, 0x04); + outb(0x3cf, i); + bcopy(VGLMem, &VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset], + len); + } + } + break; + case VIDBUF4: + case VIDBUF8X: + /* + * NOTE: the saved buffer is NOT in the MEMBUF format which + * the ordinary memory bitmap object is stored in. XXX + */ + for (i = 0; i < VGLModeInfo.vi_planes; i++) { + outb(0x3ce, 0x04); + outb(0x3cf, i); + bcopy(VGLMem, &VGLBuf[i*VGLAdpInfo.va_window_size], + VGLAdpInfo.va_window_size); + } + break; + case VIDBUF8: + case VIDBUF8S: + for (offset = 0; offset < VGLBufSize; offset += len) { + VGLSetSegment(offset); + len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size); + bcopy(VGLMem, &VGLBuf[offset], len); + } + break; } + VGLMem = MAP_FAILED; + munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size); ioctl(0, VGLOldMode, 0); ioctl(0, KDSETMODE, KD_TEXT); ioctl(0, KDDISABIO, 0); ioctl(0, VT_RELDISP, VT_TRUE); VGLDisplay->Bitmap = VGLBuf; VGLDisplay->Type = MEMBUF; + VGLDisplay->Xsize = VGLDisplay->VXsize; + VGLDisplay->Ysize = VGLDisplay->VYsize; while (!VGLOnDisplay) pause(); } } } - + +int +VGLSetSegment(unsigned int offset) +{ + if (offset/VGLAdpInfo.va_window_size != VGLCurWindow) { + ioctl(0, CONS_SETWINORG, offset); /* FBIO_SETWINORG */ + VGLCurWindow = offset/VGLAdpInfo.va_window_size; + } + return (offset%VGLAdpInfo.va_window_size); +} + +int +VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize) +{ + if (VXsize < object->Xsize || VYsize < object->Ysize) + return -1; + if (object->Type == MEMBUF) + return -1; + if (ioctl(0, FBIO_SETLINEWIDTH, &VXsize)) + return -1; + ioctl(0, CONS_ADPINFO, &VGLAdpInfo); /* FBIO_ADPINFO */ + object->VXsize = VGLAdpInfo.va_line_width + *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes); + object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width; + if (VYsize < object->VYsize) + object->VYsize = VYsize; + +#ifdef LIBVGL_DEBUG + fprintf(stderr, "new size: VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n", + object->Xsize, object->Ysize, object->VXsize, object->VYsize); +#endif + + return 0; +} + +int +VGLPanScreen(VGLBitmap *object, int x, int y) +{ + video_display_start_t origin; + + if (x < 0 || x + object->Xsize > object->VXsize + || y < 0 || y + object->Ysize > object->VYsize) + return -1; + if (object->Type == MEMBUF) + return 0; + origin.x = x; + origin.y = y; + if (ioctl(0, FBIO_SETDISPSTART, &origin)) + return -1; + object->Xorigin = x; + object->Yorigin = y; + +#ifdef LIBVGL_DEBUG + fprintf(stderr, "new origin: (%d, %d)\n", x, y); +#endif + + return 0; +} |