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authorpeter <peter@FreeBSD.org>1995-12-30 19:02:48 +0000
committerpeter <peter@FreeBSD.org>1995-12-30 19:02:48 +0000
commitc3f352d4ad515968c54d216a0e53252eff8ab3ef (patch)
tree48ddeda3c6c8d8572cc34bf52ccf9cb9bd97d488 /lib/libncurses
parentab124e78b0271ddb904b761b31e5c9a0cf24e070 (diff)
downloadFreeBSD-src-c3f352d4ad515968c54d216a0e53252eff8ab3ef.zip
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This commit was generated by cvs2svn to compensate for changes in r13122,
which included commits to RCS files with non-trunk default branches.
Diffstat (limited to 'lib/libncurses')
-rw-r--r--lib/libncurses/TESTS/bs.642
-rw-r--r--lib/libncurses/TESTS/gdc.622
-rw-r--r--lib/libncurses/nterm.h6
3 files changed, 0 insertions, 70 deletions
diff --git a/lib/libncurses/TESTS/bs.6 b/lib/libncurses/TESTS/bs.6
deleted file mode 100644
index 38cfe82..0000000
--- a/lib/libncurses/TESTS/bs.6
+++ /dev/null
@@ -1,42 +0,0 @@
-.TH BATTLESHIPS 6 "Aug 23, 1989"
-.SH NAME
-bs \- battleships game
-.SH SYNOPSIS
-battle [ -b | -s ] [ -c ]
-.SH DESCRIPTION
-This program allows you to play the familiar Battleships game against the
-computer on a 10x10 board. The interface is visual and largely
-self-explanatory; you place your ships and pick your shots by moving the
-cursor around the `sea' with the rogue/hack motion keys hjklyubn.
-.PP
-Note that when selecting a ship to place, you must type the capital letter
-(these are, after all, capital ships). During ship placement, the `r' command
-may be used to ignore the current position and randomly place your currently
-selected ship. The `R' command will place all remaining ships randomly. The ^L
-command (form feed, ASCII 12) will force a screen redraw).
-.PP
-The command-line arguments control game modes.
-
-.nf
- -b selects a `blitz' variant
- -s selects a `salvo' variant
- -c permits ships to be placed adjacently
-.fi
-
-The `blitz' variant allows a side to shoot for as long as it continues to
-score hits.
-.PP
-The `salvo' game allows a player one shot per turn for each of his/her ships
-still afloat. This puts a premium scoring hits early and knocking out some
-ships and also makes much harder the situation where you face a superior force
-with only your PT-boat.
-.PP
-Normally, ships must be separated by at least one square of open water. The
--c option disables this check and allows them to close-pack.
-.PP
-The algorithm the computer uses once it has found a ship to sink is provably
-optimal. The dispersion criterion for the random-fire algorithm may not be.
-.SH AUTHORS
-Originally written by one Bruce Holloway in 1986. Salvo mode added by Chuck A.
-DeGaul (cbosgd!cad). Visual user interface, `closepack' option, code rewrite
-and manual page by Eric S. Raymond <esr@snark.thyrsus.com> August 1989.
diff --git a/lib/libncurses/TESTS/gdc.6 b/lib/libncurses/TESTS/gdc.6
deleted file mode 100644
index 7fa60de..0000000
--- a/lib/libncurses/TESTS/gdc.6
+++ /dev/null
@@ -1,22 +0,0 @@
-.TH GDC 6
-.SH NAME
-gdc \- grand digital clock (curses)
-.SH SYNOPSIS
-.B gdc
-[-s] [
-.I n
-]
-.SH DESCRIPTION
-.I Gdc
-runs a digital clock made of reverse-video blanks on a curses
-compatible VDU screen. With an optional numeric argument
-.I n
-it stops after
-.I n
-seconds (default never).
-The optional
-.B -s
-flag makes digits scroll as they change. In this curses mode implementation,
-the scrolling option has trouble keeping up.
-.SH AUTHOR
-Amos Shapir, modified for curses by John Lupien.
diff --git a/lib/libncurses/nterm.h b/lib/libncurses/nterm.h
deleted file mode 100644
index bcbf315..0000000
--- a/lib/libncurses/nterm.h
+++ /dev/null
@@ -1,6 +0,0 @@
-/* libmytinfo must be installed first */
-#include <term.h>
-#define Filedes fd
-#define Ottyb shell_mode
-#define Nttyb prog_mode
-#define TTY struct termios
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