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authorpeter <peter@FreeBSD.org>1995-12-30 19:02:48 +0000
committerpeter <peter@FreeBSD.org>1995-12-30 19:02:48 +0000
commitab124e78b0271ddb904b761b31e5c9a0cf24e070 (patch)
tree0cf1447720c45721ed3d214a4eaaa6834bda155d /lib/libncurses
parent15748830d0fcd29294a1969a1012655e74908c1e (diff)
downloadFreeBSD-src-ab124e78b0271ddb904b761b31e5c9a0cf24e070.zip
FreeBSD-src-ab124e78b0271ddb904b761b31e5c9a0cf24e070.tar.gz
recording cvs-1.6 file death
Diffstat (limited to 'lib/libncurses')
-rw-r--r--lib/libncurses/TESTS/bs.c1252
-rw-r--r--lib/libncurses/TESTS/gdc.c202
-rw-r--r--lib/libncurses/lib_deleteln.c49
-rw-r--r--lib/libncurses/lib_insertln.c50
-rw-r--r--lib/libncurses/ncurses.h497
-rw-r--r--lib/libncurses/termcap.h52
6 files changed, 0 insertions, 2102 deletions
diff --git a/lib/libncurses/TESTS/bs.c b/lib/libncurses/TESTS/bs.c
deleted file mode 100644
index 3785fcd..0000000
--- a/lib/libncurses/TESTS/bs.c
+++ /dev/null
@@ -1,1252 +0,0 @@
-/*
- * bs.c - original author: Bruce Holloway
- * salvo option by: Chuck A DeGaul
- * with improved user interface, autoconfiguration and code cleanup
- * by Eric S. Raymond <esr@snark.thyrsus.com>
- * v1.2 with color support and minor portability fixes, November 1990
- * v2.0 featuring strict ANSI/POSIX conformance, November 1993.
- */
-
-#include <ncurses.h>
-#include <signal.h>
-#include <ctype.h>
-#include <assert.h>
-
-#ifndef A_UNDERLINE /* BSD curses */
-#define beep() write(1,"\007",1);
-#define cbreak crmode
-#define saveterm savetty
-#define resetterm resetty
-#define nocbreak nocrmode
-#define strchr index
-#endif /* !A_UNDERLINE */
-
-#ifdef isxdigit /* aha, must be an AT&T system... */
-#define srand(n) srand48(n)
-#define rand() lrand48()
-extern long lrand48();
-extern void srand48();
-#define bzero(s, n) (void)memset((char *)(s), '\0', n)
-extern char *memset();
-/*
- * Try this if ungetch() fails to resolve.
- *
- * #define ungetch ungetc
- */
-#endif /* isxdigit */
-
-extern unsigned sleep();
-extern char *strchr(), *strcpy();
-extern long time();
-extern void exit();
-
-static bool checkplace();
-
-/*
- * Constants for tuning the random-fire algorithm. It prefers moves that
- * diagonal-stripe the board with a stripe separation of srchstep. If
- * no such preferred moves are found, srchstep is decremented.
- */
-#define BEGINSTEP 3 /* initial value of srchstep */
-
-/* miscellaneous constants */
-#define SHIPTYPES 5
-#define OTHER (1-turn)
-#define PLAYER 0
-#define COMPUTER 1
-#define MARK_HIT 'H'
-#define MARK_MISS 'o'
-#define CTRLC '\003' /* used as terminate command */
-#define FF '\014' /* used as redraw command */
-
-/* coordinate handling */
-#define BWIDTH 10
-#define BDEPTH 10
-
-/* display symbols */
-#define SHOWHIT '*'
-#define SHOWSPLASH ' '
-#define IS_SHIP(c) isupper(c)
-
-/* how to position us on player board */
-#define PYBASE 3
-#define PXBASE 3
-#define PY(y) (PYBASE + (y))
-#define PX(x) (PXBASE + (x)*3)
-#define pgoto(y, x) (void)move(PY(y), PX(x))
-
-/* how to position us on cpu board */
-#define CYBASE 3
-#define CXBASE 48
-#define CY(y) (CYBASE + (y))
-#define CX(x) (CXBASE + (x)*3)
-#define cgoto(y, x) (void)move(CY(y), CX(x))
-
-#define ONBOARD(x, y) (x >= 0 && x < BWIDTH && y >= 0 && y < BDEPTH)
-
-/* other board locations */
-#define COLWIDTH 80
-#define PROMPTLINE 21 /* prompt line */
-#define SYBASE CYBASE + BDEPTH + 3 /* move key diagram */
-#define SXBASE 63
-#define MYBASE SYBASE - 1 /* diagram caption */
-#define MXBASE 64
-#define HYBASE SYBASE - 1 /* help area */
-#define HXBASE 0
-
-/* this will need to be changed if BWIDTH changes */
-static char numbers[] = " 0 1 2 3 4 5 6 7 8 9";
-
-static char carrier[] = "Aircraft Carrier";
-static char battle[] = "Battleship";
-static char sub[] = "Submarine";
-static char destroy[] = "Destroyer";
-static char ptboat[] = "PT Boat";
-
-static char name[40];
-static char dftname[] = "stranger";
-
-/* direction constants */
-#define E 0
-#define SE 1
-#define S 2
-#define SW 3
-#define W 4
-#define NW 5
-#define N 6
-#define NE 7
-static int xincr[8] = {1, 1, 0, -1, -1, -1, 0, 1};
-static int yincr[8] = {0, 1, 1, 1, 0, -1, -1, -1};
-
-/* current ship position and direction */
-static int curx = (BWIDTH / 2);
-static int cury = (BDEPTH / 2);
-
-typedef struct
-{
- char *name; /* name of the ship type */
- unsigned hits; /* how many times has this ship been hit? */
- char symbol; /* symbol for game purposes */
- char length; /* length of ship */
- char x, y; /* coordinates of ship start point */
- char dir; /* direction of `bow' */
- bool placed; /* has it been placed on the board? */
-}
-ship_t;
-
-ship_t plyship[SHIPTYPES] =
-{
- { carrier, 0, 'A', 5},
- { battle, 0, 'B', 4},
- { destroy, 0, 'D', 3},
- { sub, 0, 'S', 3},
- { ptboat, 0, 'P', 2},
-};
-
-ship_t cpuship[SHIPTYPES] =
-{
- { carrier, 0, 'A', 5},
- { battle, 0, 'B', 4},
- { destroy, 0, 'D', 3},
- { sub, 0, 'S', 3},
- { ptboat, 0, 'P', 2},
-};
-
-/* "Hits" board, and main board. */
-static char hits[2][BWIDTH][BDEPTH], board[2][BWIDTH][BDEPTH];
-
-static int turn; /* 0=player, 1=computer */
-static int plywon=0, cpuwon=0; /* How many games has each won? */
-
-static int salvo, blitz, closepack;
-
-#define PR (void)addstr
-
-static void uninitgame(sig)
-/* end the game, either normally or due to signal */
-int sig;
-{
- clear();
- (void)refresh();
- (void)resetterm();
- (void)echo();
- (void)endwin();
- exit(0);
-}
-
-static void announceopts()
-/* announce which game options are enabled */
-{
- if (salvo || blitz || closepack)
- {
- (void) printw("Playing optional game (");
- if (salvo)
- (void) printw("salvo, ");
- else
- (void) printw("nosalvo, ");
- if (blitz)
- (void) printw("blitz ");
- else
- (void) printw("noblitz, ");
- if (closepack)
- (void) printw("closepack)");
- else
- (void) printw("noclosepack)");
- }
- else
- (void) printw(
- "Playing standard game (noblitz, nosalvo, noclosepack)");
-}
-
-static void intro()
-{
- extern char *getlogin();
- char *tmpname;
-
- srand(time(0L)+getpid()); /* Kick the random number generator */
-
- (void) signal(SIGINT,uninitgame);
- (void) signal(SIGINT,uninitgame);
- (void) signal(SIGIOT,uninitgame); /* for assert(3) */
- if(signal(SIGQUIT,SIG_IGN) != SIG_IGN)
- (void)signal(SIGQUIT,uninitgame);
-
- if(tmpname = getlogin())
- {
- (void)strcpy(name,tmpname);
- name[0] = toupper(name[0]);
- }
- else
- (void)strcpy(name,dftname);
-
- (void)initscr();
-#ifdef KEY_MIN
- keypad(stdscr, TRUE);
-#endif /* KEY_MIN */
- (void)saveterm();
- (void)nonl();
- (void)cbreak();
- (void)noecho();
-
-#ifdef PENGUIN
- (void)clear();
- (void)mvaddstr(4,29,"Welcome to Battleship!");
- (void)move(8,0);
- PR(" \\\n");
- PR(" \\ \\ \\\n");
- PR(" \\ \\ \\ \\ \\_____________\n");
- PR(" \\ \\ \\_____________ \\ \\/ |\n");
- PR(" \\ \\/ \\ \\/ |\n");
- PR(" \\/ \\_____/ |__\n");
- PR(" ________________/ |\n");
- PR(" \\ S.S. Penguin |\n");
- PR(" \\ /\n");
- PR(" \\___________________________________________________/\n");
-
- (void) mvaddstr(22,27,"Hit any key to continue..."); (void)refresh();
- (void) getch();
-#endif /* PENGUIN */
-
-#ifdef A_COLOR
- start_color();
-
- init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK);
- init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK);
- init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK);
- init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK);
- init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK);
- init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK);
- init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK);
- init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK);
-#endif /* A_COLOR */
-
-}
-
-/* VARARGS1 */
-static void prompt(n, f, s)
-/* print a message at the prompt line */
-int n;
-char *f, *s;
-{
- (void) move(PROMPTLINE + n, 0);
- (void) clrtoeol();
- (void) printw(f, s);
- (void) refresh();
-}
-
-static void error(s)
-char *s;
-{
- (void) move(PROMPTLINE + 2, 0);
- (void) clrtoeol();
- if (s)
- {
- (void) addstr(s);
- (void) beep();
- }
-}
-
-static void placeship(b, ss, vis)
-int b;
-ship_t *ss;
-int vis;
-{
- int l;
-
- for(l = 0; l < ss->length; ++l)
- {
- int newx = ss->x + l * xincr[ss->dir];
- int newy = ss->y + l * yincr[ss->dir];
-
- board[b][newx][newy] = ss->symbol;
- if (vis)
- {
- pgoto(newy, newx);
- (void) addch((chtype)ss->symbol);
- }
- }
- ss->hits = 0;
-}
-
-static int rnd(n)
-int n;
-{
- return(((rand() & 0x7FFF) % n));
-}
-
-static void randomplace(b, ss)
-/* generate a valid random ship placement into px,py */
-int b;
-ship_t *ss;
-{
- register int bwidth = BWIDTH - ss->length;
- register int bdepth = BDEPTH - ss->length;
-
- do {
- ss->y = rnd(bdepth);
- ss->x = rnd(bwidth);
- ss->dir = rnd(2) ? E : S;
- } while
- (!checkplace(b, ss, FALSE));
-}
-
-static void initgame()
-{
- int i, j, unplaced;
- ship_t *ss;
-
- (void) clear();
- (void) mvaddstr(0,35,"BATTLESHIPS");
- (void) move(PROMPTLINE + 2, 0);
- announceopts();
-
- bzero(board, sizeof(char) * BWIDTH * BDEPTH * 2);
- bzero(hits, sizeof(char) * BWIDTH * BDEPTH * 2);
- for (i = 0; i < SHIPTYPES; i++)
- {
- ss = cpuship + i;
- ss->x = ss->y = ss->dir = ss->hits = ss->placed = 0;
- ss = plyship + i;
- ss->x = ss->y = ss->dir = ss->hits = ss->placed = 0;
- }
-
- /* draw empty boards */
- (void) mvaddstr(PYBASE - 2, PXBASE + 5, "Main Board");
- (void) mvaddstr(PYBASE - 1, PXBASE - 3,numbers);
- for(i=0; i < BDEPTH; ++i)
- {
- (void) mvaddch(PYBASE + i, PXBASE - 3, i + 'A');
-#ifdef A_COLOR
- if (has_colors())
- attron(COLOR_PAIR(COLOR_BLUE));
-#endif /* A_COLOR */
- (void) addch(' ');
- for (j = 0; j < BWIDTH; j++)
- (void) addstr(" . ");
-#ifdef A_COLOR
- attrset(0);
-#endif /* A_COLOR */
- (void) addch(' ');
- (void) addch(i + 'A');
- }
- (void) mvaddstr(PYBASE + BDEPTH, PXBASE - 3,numbers);
- (void) mvaddstr(CYBASE - 2, CXBASE + 7,"Hit/Miss Board");
- (void) mvaddstr(CYBASE - 1, CXBASE - 3, numbers);
- for(i=0; i < BDEPTH; ++i)
- {
- (void) mvaddch(CYBASE + i, CXBASE - 3, i + 'A');
-#ifdef A_COLOR
- if (has_colors())
- attron(COLOR_PAIR(COLOR_BLUE));
-#endif /* A_COLOR */
- (void) addch(' ');
- for (j = 0; j < BWIDTH; j++)
- (void) addstr(" . ");
-#ifdef A_COLOR
- attrset(0);
-#endif /* A_COLOR */
- (void) addch(' ');
- (void) addch(i + 'A');
- }
-
- (void) mvaddstr(CYBASE + BDEPTH,CXBASE - 3,numbers);
-
- (void) mvprintw(HYBASE, HXBASE,
- "To position your ships: move the cursor to a spot, then");
- (void) mvprintw(HYBASE+1,HXBASE,
- "type the first letter of a ship type to select it, then");
- (void) mvprintw(HYBASE+2,HXBASE,
- "type a direction ([hjkl] or [4862]), indicating how the");
- (void) mvprintw(HYBASE+3,HXBASE,
- "ship should be pointed. You may also type a ship letter");
- (void) mvprintw(HYBASE+4,HXBASE,
- "followed by `r' to position it randomly, or type `R' to");
- (void) mvprintw(HYBASE+5,HXBASE,
- "place all remaining ships randomly.");
-
- (void) mvaddstr(MYBASE, MXBASE, "Aiming keys:");
- (void) mvaddstr(SYBASE, SXBASE, "y k u 7 8 9");
- (void) mvaddstr(SYBASE+1, SXBASE, " \\|/ \\|/ ");
- (void) mvaddstr(SYBASE+2, SXBASE, "h-+-l 4-+-6");
- (void) mvaddstr(SYBASE+3, SXBASE, " /|\\ /|\\ ");
- (void) mvaddstr(SYBASE+4, SXBASE, "b j n 1 2 3");
-
- /* have the computer place ships */
- for(ss = cpuship; ss < cpuship + SHIPTYPES; ss++)
- {
- randomplace(COMPUTER, ss);
- placeship(COMPUTER, ss, FALSE);
- }
-
- ss = (ship_t *)NULL;
- do {
- extern char *strchr();
- static char getcoord();
- char c, docked[SHIPTYPES + 2], *cp = docked;
-
- /* figure which ships still wait to be placed */
- *cp++ = 'R';
- for (i = 0; i < SHIPTYPES; i++)
- if (!plyship[i].placed)
- *cp++ = plyship[i].symbol;
- *cp = '\0';
-
- /* get a command letter */
- prompt(1, "Type one of [%s] to pick a ship.", docked+1);
- do {
- c = getcoord(PLAYER);
- } while
- (!strchr(docked, c));
-
- if (c == 'R')
- (void) ungetch('R');
- else
- {
- /* map that into the corresponding symbol */
- for (ss = plyship; ss < plyship + SHIPTYPES; ss++)
- if (ss->symbol == c)
- break;
-
- prompt(1, "Type one of [hjklrR] to place your %s.", ss->name);
- pgoto(cury, curx);
- }
-
- do {
- c = getch();
- } while
- (!strchr("hjklrR", c) || c == FF);
-
- if (c == FF)
- {
- (void)clearok(stdscr, TRUE);
- (void)refresh();
- }
- else if (c == 'r')
- {
- prompt(1, "Random-placing your %s", ss->name);
- randomplace(PLAYER, ss);
- placeship(PLAYER, ss, TRUE);
- error((char *)NULL);
- ss->placed = TRUE;
- }
- else if (c == 'R')
- {
- prompt(1, "Placing the rest of your fleet at random...");
- for (ss = plyship; ss < plyship + SHIPTYPES; ss++)
- if (!ss->placed)
- {
- randomplace(PLAYER, ss);
- placeship(PLAYER, ss, TRUE);
- ss->placed = TRUE;
- }
- error((char *)NULL);
- }
- else if (strchr("hjkl8462", c))
- {
- ss->x = curx;
- ss->y = cury;
-
- switch(c)
- {
- case 'k': case '8': ss->dir = N; break;
- case 'j': case '2': ss->dir = S; break;
- case 'h': case '4': ss->dir = W; break;
- case 'l': case '6': ss->dir = E; break;
- }
-
- if (checkplace(PLAYER, ss, TRUE))
- {
- placeship(PLAYER, ss, TRUE);
- error((char *)NULL);
- ss->placed = TRUE;
- }
- }
-
- for (unplaced = i = 0; i < SHIPTYPES; i++)
- unplaced += !plyship[i].placed;
- } while
- (unplaced);
-
- turn = rnd(2);
-
- (void) mvprintw(HYBASE, HXBASE,
- "To fire, move the cursor to your chosen aiming point ");
- (void) mvprintw(HYBASE+1, HXBASE,
- "and strike any key other than a motion key. ");
- (void) mvprintw(HYBASE+2, HXBASE,
- " ");
- (void) mvprintw(HYBASE+3, HXBASE,
- " ");
- (void) mvprintw(HYBASE+4, HXBASE,
- " ");
- (void) mvprintw(HYBASE+5, HXBASE,
- " ");
-
- (void) prompt(0, "Press any key to start...");
- (void) getch();
-}
-
-static int getcoord(atcpu)
-int atcpu;
-{
- int ny, nx, c;
-
- if (atcpu)
- cgoto(cury,curx);
- else
- pgoto(cury, curx);
- (void)refresh();
- for (;;)
- {
- if (atcpu)
- {
- (void) mvprintw(CYBASE + BDEPTH+1, CXBASE+11, "(%d, %c)", curx, 'A'+cury);
- cgoto(cury, curx);
- }
- else
- {
- (void) mvprintw(PYBASE + BDEPTH+1, PXBASE+11, "(%d, %c)", curx, 'A'+cury);
- pgoto(cury, curx);
- }
-
- switch(c = getch())
- {
- case 'k': case '8':
-#ifdef KEY_MIN
- case KEY_UP:
-#endif /* KEY_MIN */
- ny = cury+BDEPTH-1; nx = curx;
- break;
- case 'j': case '2':
-#ifdef KEY_MIN
- case KEY_DOWN:
-#endif /* KEY_MIN */
- ny = cury+1; nx = curx;
- break;
- case 'h': case '4':
-#ifdef KEY_MIN
- case KEY_LEFT:
-#endif /* KEY_MIN */
- ny = cury; nx = curx+BWIDTH-1;
- break;
- case 'l': case '6':
-#ifdef KEY_MIN
- case KEY_RIGHT:
-#endif /* KEY_MIN */
- ny = cury; nx = curx+1;
- break;
- case 'y': case '7':
-#ifdef KEY_MIN
- case KEY_A1:
-#endif /* KEY_MIN */
- ny = cury+BDEPTH-1; nx = curx+BWIDTH-1;
- break;
- case 'b': case '1':
-#ifdef KEY_MIN
- case KEY_C1:
-#endif /* KEY_MIN */
- ny = cury+1; nx = curx+BWIDTH-1;
- break;
- case 'u': case '9':
-#ifdef KEY_MIN
- case KEY_A3:
-#endif /* KEY_MIN */
- ny = cury+BDEPTH-1; nx = curx+1;
- break;
- case 'n': case '3':
-#ifdef KEY_MIN
- case KEY_C3:
-#endif /* KEY_MIN */
- ny = cury+1; nx = curx+1;
- break;
- case FF:
- nx = curx; ny = cury;
- (void)clearok(stdscr, TRUE);
- (void)refresh();
- break;
- default:
- if (atcpu)
- (void) mvaddstr(CYBASE + BDEPTH + 1, CXBASE + 11, " ");
- else
- (void) mvaddstr(PYBASE + BDEPTH + 1, PXBASE + 11, " ");
- return(c);
- }
-
- curx = nx % BWIDTH;
- cury = ny % BDEPTH;
- }
-}
-
-static int collidecheck(b, y, x)
-/* is this location on the selected zboard adjacent to a ship? */
-int b;
-int y, x;
-{
- int collide;
-
- /* anything on the square */
- if (collide = IS_SHIP(board[b][x][y]))
- return(collide);
-
- /* anything on the neighbors */
- if (!closepack)
- {
- int i;
-
- for (i = 0; i < 8; i++)
- {
- int xend, yend;
-
- yend = y + yincr[i];
- xend = x + xincr[i];
- if (ONBOARD(xend, yend))
- collide += IS_SHIP(board[b][xend][yend]);
- }
- }
- return(collide);
-}
-
-static bool checkplace(b, ss, vis)
-int b;
-ship_t *ss;
-int vis;
-{
- int l, xend, yend;
-
- /* first, check for board edges */
- xend = ss->x + ss->length * xincr[ss->dir];
- yend = ss->y + ss->length * yincr[ss->dir];
- if (!ONBOARD(xend, yend))
- {
- if (vis)
- switch(rnd(3))
- {
- case 0:
- error("Ship is hanging from the edge of the world");
- break;
- case 1:
- error("Try fitting it on the board");
- break;
- case 2:
- error("Figure I won't find it if you put it there?");
- break;
- }
- return(0);
- }
-
- for(l = 0; l < ss->length; ++l)
- {
- if(collidecheck(b, ss->y+l*yincr[ss->dir], ss->x+l*xincr[ss->dir]))
- {
- if (vis)
- switch(rnd(3))
- {
- case 0:
- error("There's already a ship there");
- break;
- case 1:
- error("Collision alert! Aaaaaagh!");
- break;
- case 2:
- error("Er, Admiral, what about the other ship?");
- break;
- }
- return(FALSE);
- }
- }
- return(TRUE);
-}
-
-static int awinna()
-{
- int i, j;
- ship_t *ss;
-
- for(i=0; i<2; ++i)
- {
- ss = (i) ? cpuship : plyship;
- for(j=0; j < SHIPTYPES; ++j, ++ss)
- if(ss->length > ss->hits)
- break;
- if (j == SHIPTYPES)
- return(OTHER);
- }
- return(-1);
-}
-
-static ship_t *hitship(x, y)
-/* register a hit on the targeted ship */
-int x, y;
-{
- ship_t *sb, *ss;
- char sym;
- int oldx, oldy;
-
- getyx(stdscr, oldy, oldx);
- sb = (turn) ? plyship : cpuship;
- if(!(sym = board[OTHER][x][y]))
- return((ship_t *)NULL);
- for(ss = sb; ss < sb + SHIPTYPES; ++ss)
- if(ss->symbol == sym)
- {
- if (++ss->hits < ss->length) /* still afloat? */
- return((ship_t *)NULL);
- else /* sunk! */
- {
- int i, j;
-
- if (!closepack)
- for (j = -1; j <= 1; j++)
- {
- int bx = ss->x + j * xincr[(ss->dir + 2) % 8];
- int by = ss->y + j * yincr[(ss->dir + 2) % 8];
-
- for (i = -1; i <= ss->length; ++i)
- {
- int x, y;
-
- x = bx + i * xincr[ss->dir];
- y = by + i * yincr[ss->dir];
- if (ONBOARD(x, y))
- {
- hits[turn][x][y] = MARK_MISS;
- if (turn % 2 == PLAYER)
- {
- cgoto(y, x);
-#ifdef A_COLOR
- if (has_colors())
- attron(COLOR_PAIR(COLOR_GREEN));
-#endif /* A_COLOR */
- (void)addch(MARK_MISS);
-#ifdef A_COLOR
- attrset(0);
-#endif /* A_COLOR */
- }
- }
- }
- }
-
- for (i = 0; i < ss->length; ++i)
- {
- int x = ss->x + i * xincr[ss->dir];
- int y = ss->y + i * yincr[ss->dir];
-
- hits[turn][x][y] = ss->symbol;
- if (turn % 2 == PLAYER)
- {
- cgoto(y, x);
- (void) addch(ss->symbol);
- }
- }
-
- (void) move(oldy, oldx);
- return(ss);
- }
- }
- (void) move(oldy, oldx);
- return((ship_t *)NULL);
-}
-
-static int plyturn()
-{
- ship_t *ss;
- bool hit;
- char *m;
-
- prompt(1, "Where do you want to shoot? ");
- for (;;)
- {
- (void) getcoord(COMPUTER);
- if (hits[PLAYER][curx][cury])
- {
- prompt(1, "You shelled this spot already! Try again.");
- beep();
- }
- else
- break;
- }
- hit = IS_SHIP(board[COMPUTER][curx][cury]);
- hits[PLAYER][curx][cury] = hit ? MARK_HIT : MARK_MISS;
- cgoto(cury, curx);
-#ifdef A_COLOR
- if (has_colors())
- if (hit)
- attron(COLOR_PAIR(COLOR_RED));
- else
- attron(COLOR_PAIR(COLOR_GREEN));
-#endif /* A_COLOR */
- (void) addch((chtype)hits[PLAYER][curx][cury]);
-#ifdef A_COLOR
- attrset(0);
-#endif /* A_COLOR */
-
- prompt(1, "You %s.", hit ? "scored a hit" : "missed");
- if(hit && (ss = hitship(curx, cury)))
- {
- switch(rnd(5))
- {
- case 0:
- m = " You sank my %s!";
- break;
- case 1:
- m = " I have this sinking feeling about my %s....";
- break;
- case 2:
- m = " My %s has gone to Davy Jones's locker!";
- break;
- case 3:
- m = " Glub, glub -- my %s is headed for the bottom!";
- break;
- case 4:
- m = " You'll pick up survivors from my my %s, I hope...!";
- break;
- }
- (void)printw(m, ss->name);
- (void)beep();
- return(awinna() == -1);
- }
- return(hit);
-}
-
-static int sgetc(s)
-char *s;
-{
- char *s1;
- int ch;
-
- (void)refresh();
- for(;;)
- {
- ch = getch();
- if (islower(ch))
- ch = toupper(ch);
- if (ch == CTRLC)
- uninitgame();
- for (s1=s; *s1 && ch != *s1; ++s1)
- continue;
- if (*s1)
- {
- (void) addch((chtype)ch);
- (void)refresh();
- return(ch);
- }
- }
-}
-
-
-static void randomfire(px, py)
-/* random-fire routine -- implements simple diagonal-striping strategy */
-int *px, *py;
-{
- static int turncount = 0;
- static int srchstep = BEGINSTEP;
- static int huntoffs; /* Offset on search strategy */
- int ypossible[BWIDTH * BDEPTH], xpossible[BWIDTH * BDEPTH], nposs;
- int ypreferred[BWIDTH * BDEPTH], xpreferred[BWIDTH * BDEPTH], npref;
- int x, y, i;
-
- if (turncount++ == 0)
- huntoffs = rnd(srchstep);
-
- /* first, list all possible moves */
- nposs = npref = 0;
- for (x = 0; x < BWIDTH; x++)
- for (y = 0; y < BDEPTH; y++)
- if (!hits[COMPUTER][x][y])
- {
- xpossible[nposs] = x;
- ypossible[nposs] = y;
- nposs++;
- if (((x+huntoffs) % srchstep) != (y % srchstep))
- {
- xpreferred[npref] = x;
- ypreferred[npref] = y;
- npref++;
- }
- }
-
- if (npref)
- {
- i = rnd(npref);
-
- *px = xpreferred[i];
- *py = ypreferred[i];
- }
- else if (nposs)
- {
- i = rnd(nposs);
-
- *px = xpossible[i];
- *py = ypossible[i];
-
- if (srchstep > 1)
- --srchstep;
- }
- else
- {
- error("No moves possible?? Help!");
- exit(1);
- /*NOTREACHED*/
- }
-}
-
-#define S_MISS 0
-#define S_HIT 1
-#define S_SUNK -1
-
-static bool cpufire(x, y)
-/* fire away at given location */
-int x, y;
-{
- bool hit, sunk;
- ship_t *ss;
-
- hits[COMPUTER][x][y] = (hit = (board[PLAYER][x][y])) ? MARK_HIT : MARK_MISS;
- (void) mvprintw(PROMPTLINE, 0,
- "I shoot at %c%d. I %s!", y + 'A', x, hit ? "hit" : "miss");
- if (sunk = (hit && (ss = hitship(x, y))))
- (void) printw(" I've sunk your %s", ss->name);
- (void)clrtoeol();
-
- pgoto(y, x);
-#ifdef A_COLOR
- if (has_colors())
- if (hit)
- attron(COLOR_PAIR(COLOR_RED));
- else
- attron(COLOR_PAIR(COLOR_GREEN));
-#endif /* A_COLOR */
- (void)addch((chtype)(hit ? SHOWHIT : SHOWSPLASH));
-#ifdef A_COLOR
- attrset(0);
-#endif /* A_COLOR */
-
- return(hit ? (sunk ? S_SUNK : S_HIT) : S_MISS);
-}
-
-/*
- * This code implements a fairly irregular FSM, so please forgive the rampant
- * unstructuredness below. The five labels are states which need to be held
- * between computer turns.
- */
-static bool cputurn()
-{
-#define POSSIBLE(x, y) (ONBOARD(x, y) && !hits[COMPUTER][x][y])
-#define RANDOM_FIRE 0
-#define RANDOM_HIT 1
-#define HUNT_DIRECT 2
-#define FIRST_PASS 3
-#define REVERSE_JUMP 4
-#define SECOND_PASS 5
- static int next = RANDOM_FIRE;
- static bool used[4];
- static ship_t ts;
- int navail, x, y, d, n, hit = S_MISS;
-
- switch(next)
- {
- case RANDOM_FIRE: /* last shot was random and missed */
- refire:
- randomfire(&x, &y);
- if (!(hit = cpufire(x, y)))
- next = RANDOM_FIRE;
- else
- {
- ts.x = x; ts.y = y;
- ts.hits = 1;
- next = (hit == S_SUNK) ? RANDOM_FIRE : RANDOM_HIT;
- }
- break;
-
- case RANDOM_HIT: /* last shot was random and hit */
- used[E/2] = used[S/2] = used[W/2] = used[N/2] = FALSE;
- /* FALLTHROUGH */
-
- case HUNT_DIRECT: /* last shot hit, we're looking for ship's long axis */
- for (d = navail = 0; d < 4; d++)
- {
- x = ts.x + xincr[d*2]; y = ts.y + yincr[d*2];
- if (!used[d] && POSSIBLE(x, y))
- navail++;
- else
- used[d] = TRUE;
- }
- if (navail == 0) /* no valid places for shots adjacent... */
- goto refire; /* ...so we must random-fire */
- else
- {
- for (d = 0, n = rnd(navail) + 1; n; n--)
- while (used[d])
- d++;
-
- assert(d <= 4);
-
- used[d] = FALSE;
- x = ts.x + xincr[d*2];
- y = ts.y + yincr[d*2];
-
- assert(POSSIBLE(x, y));
-
- if (!(hit = cpufire(x, y)))
- next = HUNT_DIRECT;
- else
- {
- ts.x = x; ts.y = y; ts.dir = d*2; ts.hits++;
- next = (hit == S_SUNK) ? RANDOM_FIRE : FIRST_PASS;
- }
- }
- break;
-
- case FIRST_PASS: /* we have a start and a direction now */
- x = ts.x + xincr[ts.dir];
- y = ts.y + yincr[ts.dir];
- if (POSSIBLE(x, y) && (hit = cpufire(x, y)))
- {
- ts.x = x; ts.y = y; ts.hits++;
- next = (hit == S_SUNK) ? RANDOM_FIRE : FIRST_PASS;
- }
- else
- next = REVERSE_JUMP;
- break;
-
- case REVERSE_JUMP: /* nail down the ship's other end */
- d = ts.dir + 4;
- x = ts.x + ts.hits * xincr[d];
- y = ts.y + ts.hits * yincr[d];
- if (POSSIBLE(x, y) && (hit = cpufire(x, y)))
- {
- ts.x = x; ts.y = y; ts.dir = d; ts.hits++;
- next = (hit == S_SUNK) ? RANDOM_FIRE : SECOND_PASS;
- }
- else
- next = RANDOM_FIRE;
- break;
-
- case SECOND_PASS: /* kill squares not caught on first pass */
- x = ts.x + xincr[ts.dir];
- y = ts.y + yincr[ts.dir];
- if (POSSIBLE(x, y) && (hit = cpufire(x, y)))
- {
- ts.x = x; ts.y = y; ts.hits++;
- next = (hit == S_SUNK) ? RANDOM_FIRE: SECOND_PASS;
- break;
- }
- else
- next = RANDOM_FIRE;
- break;
- }
-
- /* check for continuation and/or winner */
- if (salvo)
- {
- (void)refresh();
- (void)sleep(1);
- }
- if (awinna() != -1)
- return(FALSE);
-
-#ifdef DEBUG
- (void) mvprintw(PROMPTLINE + 2, 0,
- "New state %d, x=%d, y=%d, d=%d",
- next, x, y, d);
-#endif /* DEBUG */
- return(hit);
-}
-
-playagain()
-{
- int j;
- ship_t *ss;
-
- for (ss = cpuship; ss < cpuship + SHIPTYPES; ss++)
- for(j = 0; j < ss->length; j++)
- {
- cgoto(ss->y + j * yincr[ss->dir], ss->x + j * xincr[ss->dir]);
- (void)addch((chtype)ss->symbol);
- }
-
- if(awinna())
- ++cpuwon;
- else
- ++plywon;
- j = 18 + strlen(name);
- if(plywon >= 10)
- ++j;
- if(cpuwon >= 10)
- ++j;
- (void) mvprintw(1,(COLWIDTH-j)/2,
- "%s: %d Computer: %d",name,plywon,cpuwon);
-
- prompt(2, (awinna()) ? "Want to be humiliated again, %s [yn]? "
- : "Going to give me a chance for revenge, %s [yn]? ",name);
- return(sgetc("YN") == 'Y');
-}
-
-static void do_options(c,op)
-int c;
-char *op[];
-{
- register int i;
-
- if (c > 1)
- {
- for (i=1; i<c; i++)
- {
- switch(op[i][0])
- {
- default:
- case '?':
- (void) fprintf(stderr, "Usage: battle [-s | -b] [-c]\n");
- (void) fprintf(stderr, "\tWhere the options are:\n");
- (void) fprintf(stderr, "\t-s : play a salvo game\n");
- (void) fprintf(stderr, "\t-b : play a blitz game\n");
- (void) fprintf(stderr, "\t-c : ships may be adjacent\n");
- exit(1);
- break;
- case '-':
- switch(op[i][1])
- {
- case 'b':
- blitz = 1;
- if (salvo == 1)
- {
- (void) fprintf(stderr,
- "Bad Arg: -b and -s are mutually exclusive\n");
- exit(1);
- }
- break;
- case 's':
- salvo = 1;
- if (blitz == 1)
- {
- (void) fprintf(stderr,
- "Bad Arg: -s and -b are mutually exclusive\n");
- exit(1);
- }
- break;
- case 'c':
- closepack = 1;
- break;
- default:
- (void) fprintf(stderr,
- "Bad arg: type \"%s ?\" for usage message\n", op[0]);
- exit(1);
- }
- }
- }
- }
-}
-
-static int scount(who)
-int who;
-{
- register int i, shots;
- register ship_t *sp;
-
- if (who)
- sp = cpuship; /* count cpu shots */
- else
- sp = plyship; /* count player shots */
-
- for (i=0, shots = 0; i < SHIPTYPES; i++, sp++)
- {
- if (sp->hits >= sp->length)
- continue; /* dead ship */
- else
- shots++;
- }
- return(shots);
-}
-
-main(argc, argv)
-int argc;
-char *argv[];
-{
- do_options(argc, argv);
-
- intro();
- do {
- initgame();
- while(awinna() == -1)
- {
- if (!blitz)
- {
- if (!salvo)
- {
- if(turn)
- (void) cputurn();
- else
- (void) plyturn();
- }
- else
- {
- register int i;
-
- i = scount(turn);
- while (i--)
- {
- if (turn)
- {
- if (cputurn() && awinna() != -1)
- i = 0;
- }
- else
- {
- if (plyturn() && awinna() != -1)
- i = 0;
- }
- }
- }
- }
- else
- while(turn ? cputurn() : plyturn())
- continue;
- turn = OTHER;
- }
- } while
- (playagain());
- uninitgame();
- /*NOTREACHED*/
-}
-
-/* bs.c ends here */
diff --git a/lib/libncurses/TESTS/gdc.c b/lib/libncurses/TESTS/gdc.c
deleted file mode 100644
index 84bd651..0000000
--- a/lib/libncurses/TESTS/gdc.c
+++ /dev/null
@@ -1,202 +0,0 @@
-/*
- * Grand digital clock for curses compatible terminals
- * Usage: gdc [-s] [n] -- run for n seconds (default infinity)
- * Flags: -s: scroll
- *
- * modified 10-18-89 for curses (jrl)
- * 10-18-89 added signal handling
- */
-
-#include <time.h>
-#include <signal.h>
-#include <ncurses.h>
-#include <stdlib.h>
-#ifndef NONPOSIX
-#include <unistd.h>
-#endif
-
-#define YBASE 10
-#define XBASE 10
-#define XLENGTH 54
-#define YDEPTH 5
-
-/* it won't be */
-long now; /* yeah! */
-struct tm *tm;
-
-short disp[11] = {
- 075557, 011111, 071747, 071717, 055711,
- 074717, 074757, 071111, 075757, 075717, 002020
-};
-long old[6], next[6], new[6], mask;
-char scrol;
-
-int sigtermed=0;
-
-int hascolor = 0;
-
-void set(int, int);
-void standt(int);
-void movto(int, int);
-
-void sighndl(signo)
-int signo;
-{
- signal(signo, sighndl);
- sigtermed=signo;
-}
-
-int
-main(argc, argv)
-int argc;
-char **argv;
-{
-long t, a;
-int i, j, s, k;
-int n = 0;
-
- signal(SIGINT,sighndl);
- signal(SIGTERM,sighndl);
- signal(SIGKILL,sighndl);
-
- initscr();
- cbreak();
- noecho();
-
- hascolor = has_colors();
-
- if(hascolor) {
- start_color();
- init_pair(1, COLOR_BLACK, COLOR_RED);
- init_pair(2, COLOR_RED, COLOR_BLACK);
- init_pair(3, COLOR_WHITE, COLOR_BLACK);
- attrset(COLOR_PAIR(2));
- }
-
- clear();
- refresh();
- while(--argc > 0) {
- if(**++argv == '-')
- scrol = 1;
- else
- n = atoi(*argv);
- }
-
- if(hascolor) {
- attrset(COLOR_PAIR(3));
-
- mvaddch(YBASE - 1, XBASE - 1, ACS_ULCORNER);
- hline(ACS_HLINE, XLENGTH);
- mvaddch(YBASE - 1, XBASE + XLENGTH, ACS_URCORNER);
-
- mvaddch(YBASE + YDEPTH, XBASE - 1, ACS_LLCORNER);
- hline(ACS_HLINE, XLENGTH);
- mvaddch(YBASE + YDEPTH, XBASE + XLENGTH, ACS_LRCORNER);
-
- move(YBASE, XBASE - 1);
- vline(ACS_VLINE, YDEPTH);
-
- move(YBASE, XBASE + XLENGTH);
- vline(ACS_VLINE, YDEPTH);
-
- attrset(COLOR_PAIR(2));
- }
- do {
- mask = 0;
- time(&now);
- tm = localtime(&now);
- set(tm->tm_sec%10, 0);
- set(tm->tm_sec/10, 4);
- set(tm->tm_min%10, 10);
- set(tm->tm_min/10, 14);
- set(tm->tm_hour%10, 20);
- set(tm->tm_hour/10, 24);
- set(10, 7);
- set(10, 17);
- for(k=0; k<6; k++) {
- if(scrol) {
- for(i=0; i<5; i++)
- new[i] = (new[i]&~mask) | (new[i+1]&mask);
- new[5] = (new[5]&~mask) | (next[k]&mask);
- } else
- new[k] = (new[k]&~mask) | (next[k]&mask);
- next[k] = 0;
- for(s=1; s>=0; s--) {
- standt(s);
- for(i=0; i<6; i++) {
- if((a = (new[i]^old[i])&(s ? new : old)[i]) != 0) {
- for(j=0,t=1<<26; t; t>>=1,j++) {
- if(a&t) {
- if(!(a&(t<<1))) {
- movto(YBASE + i, XBASE + 2*j);
- }
- addstr(" ");
- }
- }
- }
- if(!s) {
- old[i] = new[i];
- }
- }
- if(!s) {
- refresh();
- }
- }
- }
- movto(6, 0);
- refresh();
- sleep(1);
- if (sigtermed) {
- standend();
- clear();
- refresh();
- endwin();
- fprintf(stderr, "gdc terminated by signal %d\n", sigtermed);
- exit(1);
- }
- } while(--n);
- standend();
- clear();
- refresh();
- endwin();
- return(0);
-}
-
-void
-set(int t, int n)
-{
-int i, m;
-
- m = 7<<n;
- for(i=0; i<5; i++) {
- next[i] |= ((disp[t]>>(4-i)*3)&07)<<n;
- mask |= (next[i]^old[i])&m;
- }
- if(mask&m)
- mask |= m;
-}
-
-void
-standt(int on)
-{
- if (on) {
- if(hascolor) {
- attron(COLOR_PAIR(1));
- } else {
- attron(A_STANDOUT);
- }
- } else {
- if(hascolor) {
- attron(COLOR_PAIR(2));
- } else {
- attroff(A_STANDOUT);
- }
- }
-}
-
-void
-movto(int line, int col)
-{
- move(line, col);
-}
-
diff --git a/lib/libncurses/lib_deleteln.c b/lib/libncurses/lib_deleteln.c
deleted file mode 100644
index 054b99f..0000000
--- a/lib/libncurses/lib_deleteln.c
+++ /dev/null
@@ -1,49 +0,0 @@
-
-/* This work is copyrighted. See COPYRIGHT.OLD & COPYRIGHT.NEW for *
-* details. If they are missing then this copy is in violation of *
-* the copyright conditions. */
-
-/*
-** lib_deleteln.c
-**
-** The routine wdeleteln().
-**
-*/
-
-#include "curses.priv.h"
-#include <nterm.h>
-
-int wdeleteln(WINDOW *win)
-{
-chtype *end, *temp;
-int y, touched = 0;
-
- T(("wdeleteln(%x) called", win));
-
- temp = win->_line[win->_cury];
-
- if (win->_idlok && (delete_line != NULL)) {
- wrefresh(win);
- putp(delete_line);
- touched = 1;
- }
-
- for (y = win->_cury; y < win->_regbottom; y++) {
- win->_line[y] = win->_line[y+1];
-
- if (!touched) {
- win->_firstchar[y] = 0;
- win->_lastchar[y] = win->_maxx;
- }
- }
-
- win->_line[win->_regbottom] = temp;
- if (!touched) {
- win->_firstchar[win->_regbottom] = 0;
- win->_lastchar[win->_regbottom] = win->_maxx;
- }
-
- for (end = &(temp[win->_maxx]); temp <= end; )
- *temp++ = ' ';
- return OK;
-}
diff --git a/lib/libncurses/lib_insertln.c b/lib/libncurses/lib_insertln.c
deleted file mode 100644
index 4a39ce0..0000000
--- a/lib/libncurses/lib_insertln.c
+++ /dev/null
@@ -1,50 +0,0 @@
-
-/* This work is copyrighted. See COPYRIGHT.OLD & COPYRIGHT.NEW for *
-* details. If they are missing then this copy is in violation of *
-* the copyright conditions. */
-
-/*
-** lib_insertln.c
-**
-** The routine winsertln().
-**
-*/
-
-#include "curses.priv.h"
-#include <nterm.h>
-
-int winsertln(WINDOW *win)
-{
-chtype *temp, *end;
-int y, touched = 0;
-
- T(("winsertln(%x) called", win));
-
- temp = win->_line[win->_regbottom];
-
- if (win->_idlok && (insert_line != NULL)) {
- wrefresh(win);
- putp(insert_line);
- touched = 1;
- }
-
- if (!touched) {
- win->_firstchar[win->_cury] = 0;
- win->_lastchar[win->_cury] = win->_maxx;
- }
-
- for (y = win->_regbottom; y > win->_cury; y--) {
- win->_line[y] = win->_line[y-1];
-
- if (!touched) {
- win->_firstchar[y] = 0;
- win->_lastchar[y] = win->_maxx;
- }
- }
-
- win->_line[win->_cury] = temp;
-
- for (end = &temp[win->_maxx]; temp <= end; temp++)
- *temp = ' ';
- return OK;
-}
diff --git a/lib/libncurses/ncurses.h b/lib/libncurses/ncurses.h
deleted file mode 100644
index d9f615a..0000000
--- a/lib/libncurses/ncurses.h
+++ /dev/null
@@ -1,497 +0,0 @@
-
-/* This work is copyrighted. See COPYRIGHT.OLD & COPYRIGHT.NEW for *
-* details. If they are missing then this copy is in violation of *
-* the copyright conditions. */
-
-#ifndef __NCURSES_H
-#define __NCURSES_H
-#define CURSES 1
-#define CURSES_H 1
-
-#include <stdio.h>
-#include <stdarg.h>
-#ifndef NOTERMIOS
-#include <termios.h>
-#else
-#include <sgtty.h>
-#include <sys/ioctl.h>
-#endif
-#include <unctrl.h>
-
-#define bool char
-
-typedef unsigned long chtype;
-
-/* attributes */
-#define A_ATTRIBUTES 0xffffff00
-#define A_NORMAL 0x00000000
-#define A_STANDOUT 0x00010000
-#define A_UNDERLINE 0x00020000
-#define A_REVERSE 0x00040000
-#define A_BLINK 0x00080000
-#define A_DIM 0x00100000
-#define A_BOLD 0x00200000
-#define A_ALTCHARSET 0x00400000
-#define A_INVIS 0x00800000
-#define A_PROTECT 0x01000000
-#define A_CHARTEXT 0x000000ff
-#define A_COLOR 0x0000ff00
-#define COLOR_PAIR(n) (n << 8)
-#define PAIR_NUMBER(a) ((a & A_COLOR) >> 8)
-
-/* colors */
-extern int COLORS;
-extern int COLOR_PAIRS;
-extern unsigned char color_pairs[];
-
-#define COLOR_BLACK 0
-#define COLOR_RED 1
-#define COLOR_GREEN 2
-#define COLOR_YELLOW 3
-#define COLOR_BLUE 4
-#define COLOR_MAGENTA 5
-#define COLOR_CYAN 6
-#define COLOR_WHITE 7
-
-/* line graphics */
-
-extern chtype acs_map[];
-
-
-#define ACS_ULCORNER (acs_map['l'])
-#define ACS_LLCORNER (acs_map['m'])
-#define ACS_URCORNER (acs_map['k'])
-#define ACS_LRCORNER (acs_map['j'])
-#define ACS_RTEE (acs_map['u'])
-#define ACS_LTEE (acs_map['t'])
-#define ACS_BTEE (acs_map['v'])
-#define ACS_TTEE (acs_map['w'])
-#define ACS_HLINE (acs_map['q'])
-#define ACS_VLINE (acs_map['x'])
-#define ACS_PLUS (acs_map['n'])
-#define ACS_S1 (acs_map['o']) /* scan line 1 */
-#define ACS_S9 (acs_map['s']) /* scan line 9 */
-#define ACS_DIAMOND (acs_map['`']) /* diamond */
-#define ACS_CKBOARD (acs_map['a']) /* checker board (stipple) */
-#define ACS_DEGREE (acs_map['f']) /* degree symbol */
-#define ACS_PLMINUS (acs_map['g']) /* plus/minus */
-#define ACS_BULLET (acs_map['~']) /* bullet */
-#define ACS_LARROW (acs_map[',']) /* arrow pointing left */
-#define ACS_RARROW (acs_map['+']) /* arrow pointing right */
-#define ACS_DARROW (acs_map['.']) /* arrow pointing down */
-#define ACS_UARROW (acs_map['-']) /* arrow pointing up */
-#define ACS_BOARD (acs_map['h']) /* board of squares */
-#define ACS_LANTERN (acs_map['I']) /* lantern symbol */
-#define ACS_BLOCK (acs_map['0']) /* solid square block */
-
-#ifndef TRUE
-# define TRUE (1)
-# define FALSE (0)
-#endif
-
-#define ERR (-1)
-#define OK (0)
-
-#define _SUBWIN 0x01
-#define _ENDLINE 0x02
-#define _FULLWIN 0x04
-#define _SCROLLWIN 0x08
-#define _ISPAD 0x10
-#define _HASMOVED 0x20
-
-#define _NOCHANGE -1
-
-typedef struct screen SCREEN;
-typedef struct _win_st WINDOW;
-
-struct _win_st {
- short _cury, _curx; /* current cursor position */
- short _maxy, _maxx; /* maximum values of x and y NOT the screen dimensions */
- short _begy, _begx;
- short _flags;
- chtype _attrs;
- chtype _bkgd;
-
- /* The following should be consolidated into one bitset */
- bool _notimeout;
- bool _use_idc;
- bool _clear;
- bool _leave;
- bool _scroll;
- bool _idlok;
- bool _immed;
- bool _sync;
- bool _use_keypad; /* 0=no, 1=yes */
- bool _use_meta; /* T=use the meta key */
-
- int _delay; /* 0 = nodelay
- <0 = blocking
- >0 = delay */
- chtype **_line;
- short *_firstchar; /* First changed character in the line */
- short *_lastchar; /* Last changed character in the line */
- short _regtop; /* Top and bottom of scrolling region */
- short _regbottom;
- int _parx;
- int _pary;
- WINDOW *_parent; /* parent if a sub-window */
-};
-
-extern WINDOW *stdscr, *curscr, *newscr;
-
-extern int LINES, COLS;
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-extern char ttytype[]; /* needed for backward compatibility */
-
-extern int tigetflag(char *);
-extern int tigetnum(char *);
-extern char *tigetstr(char *);
-
-/* Debugging : use with libdcurses.a */
-
-extern void _init_trace(void);
-extern void _tracef(char *, ...);
-extern char *_traceattr(int mode);
-extern void traceon(void);
-extern void traceoff(void);
-
-/* function prototypes */
-
-extern int baudrate(void);
-extern int beep(void);
-extern int cbreak(void);
-extern int clearok(WINDOW *,int);
-extern int copywin(WINDOW *,WINDOW *,int,int,int,int,int,int,int);
-extern int crmode(void);
-extern int curs_set(int);
-extern int def_prog_mode(void);
-extern int def_shell_mode(void);
-extern int delwin(WINDOW *);
-extern WINDOW *derwin(WINDOW *,int,int,int,int);
-extern int doupdate(void);
-extern int echo(void);
-extern int endwin(void);
-extern char erasechar(void);
-extern int flash(void);
-extern int flushinp(void);
-extern int idlok(WINDOW *,int);
-extern int is_linetouched(WINDOW *,int);
-extern int is_wintouched(WINDOW *);
-extern WINDOW *initscr(void);
-extern int isendwin(void);
-extern char *keyname(int);
-extern int keypad(WINDOW *,int);
-extern char killchar(void);
-extern int leaveok(WINDOW *,int);
-extern char *longname(void);
-extern int meta(WINDOW *,int);
-extern int mvcur(int,int,int,int);
-extern int mvprintw(int,int,char *,...);
-extern int mvscanw(int,int,char *,...);
-extern int mvwin(WINDOW *,int,int);
-extern int mvwprintw(WINDOW *,int,int,char *,...);
-extern int mvwscanw(WINDOW *,int,int,char *,...);
-extern WINDOW *newpad(int,int);
-extern SCREEN *newterm(char *,FILE *,FILE *);
-extern WINDOW *newwin(int,int,int,int);
-extern int nl(void);
-extern int nocbreak(void);
-extern int nocrmode(void);
-extern int nodelay(WINDOW *,int);
-extern int noecho(void);
-extern int nonl(void);
-extern int noraw(void);
-extern int overlay(WINDOW *,WINDOW *);
-extern int overwrite(WINDOW *,WINDOW *);
-extern int pnoutrefresh(WINDOW *,int,int,int,int,int,int);
-extern int prefresh(WINDOW *,int,int,int,int,int,int);
-extern int printw(char *,...);
-extern int putp(char *);
-extern int raw(void);
-extern int reset_prog_mode(void);
-extern int reset_shell_mode(void);
-extern int resetty(void);
-extern int ripoffline(int line, int (*init)(WINDOW *, int));
-extern int savetty(void);
-extern int scanw(char *,...);
-extern int scrollok(WINDOW *,int);
-extern SCREEN *set_term(SCREEN *);
-extern int setupterm(char *,int,int *);
-extern WINDOW *subwin(WINDOW *,int,int,int,int);
-extern char *tgoto(char *,int,int);
-extern int timeout(int);
-extern char *tparm(char *, ...);
-extern int tputs(char *,int,int (*)(char));
-extern int ungetch(int);
-extern int vidattr(chtype);
-extern int vidputs(chtype,int (*)(char));
-extern int vwscanw(WINDOW *,char *,va_list);
-extern int vwprintw(WINDOW *,char *,va_list);
-extern int waddch(WINDOW *,chtype);
-extern int waddchnstr(WINDOW *,chtype *,int);
-extern int waddnstr(WINDOW *,char *,int);
-extern int wattron(WINDOW *,chtype);
-extern int wborder(WINDOW *,chtype,chtype,chtype,chtype,chtype,chtype,chtype,chtype);
-extern int wclear(WINDOW *);
-extern int wclrtobot(WINDOW *);
-extern int wclrtoeol(WINDOW *);
-extern int wdelch(WINDOW *);
-extern int werase(WINDOW *);
-extern int wgetch(WINDOW *);
-extern int wgetnstr(WINDOW *,char *,int maxlen);
-extern int whline(WINDOW *,chtype,int);
-extern int winsch(WINDOW *,chtype);
-extern int winsdel(WINDOW *,int);
-extern int winsnstr(WINDOW *,char *,int);
-extern int wmove(WINDOW *,int,int);
-extern int wnoutrefresh(WINDOW *);
-extern int wprintw(WINDOW *,char *,...);
-extern int redrawln(WINDOW *,int,int);
-extern int wrefresh(WINDOW *);
-extern int wscanw(WINDOW *,char *,...);
-extern int wscrl(WINDOW *,int);
-extern int wsetscrreg(WINDOW *,int,int);
-extern int wtimeout(WINDOW *,int);
-extern int wtouchln(WINDOW *,int,int,int);
-extern int wvline(WINDOW *,chtype,int);
-
-extern bool can_change_color(void);
-extern int color_content(short,short *,short *, short *);
-extern int has_colors(void);
-extern int init_color(short,short,short,short);
-extern int init_pair(short,short,short);
-extern int pair_content(short,short*,short*);
-extern int start_color(void);
-
-extern int slk_init(int);
-extern int slk_set(int,char *,int);
-extern int slk_refresh(void);
-extern int slk_noutrefresh(void);
-extern char *slk_label(int);
-extern int slk_clear(void);
-extern int slk_restore(void);
-extern int slk_touch(void);
-
-#ifdef __cplusplus
-}
-#endif
-
-/*
- * pseudo functions
- */
-#define wgetstr(w, s) wgetnstr(w, s, -1)
-
-#define napms(x) usleep(1000*x)
-#define setterm(term) setupterm(term, 1, (int *)0)
-
-#define fixterm() reset_prog_mode()
-#define resetterm() reset_shell_mode()
-#define saveterm() def_prog_mode()
-#define crmode() cbreak()
-#define nocrmode() nocbreak()
-#define gettmode()
-
-#define getyx(win,y,x) (y = (win)->_cury, x = (win)->_curx)
-#define getbegyx(win,y,x) (y = (win)->_begy, x = (win)->_begx)
-#define getmaxyx(win,y,x) (y = (win)->_maxy + 1, x = (win)->_maxx + 1)
-#define getsyx(y,x) getyx(stdscr, y, x)
-#define setsyx(y,x) (stdscr->_cury = y, stdscr->_curx = x)
-
-/* It seems older SYSV curses define these */
-#define getattrs(win) (win->_attrs)
-#define getmaxx(win) ((win)->_maxx + 1)
-#define getmaxy(win) ((win)->_maxy + 1)
-
-#define winch(win) ((win)->_line[(win)->_cury][(win)->_curx])
-#define wstandout(win) (wattrset(win,A_STANDOUT))
-#define wstandend(win) (wattrset(win,A_NORMAL))
-#define wattroff(win,at) ((win)->_attrs &= ~(at))
-#define wattrset(win,at) ((win)->_attrs = (at))
-
-#define subpad(p,l,c,y,x) derwin(p,l,c,y,x)
-#define scroll(win) wscrl(win,1)
-
-#define touchwin(win) wtouchln((win), 0, (win)->_maxy + 1, 1)
-#define touchline(win, s, c) wtouchln((win), s, c, 1)
-#define untouchwin(win) wtouchln((win), 0, (win)->_maxy + 1, 0)
-
-#define box(win, v, h) wborder(win, v, v, h, h, 0, 0, 0, 0)
-#define border(ls, rs, ts, bs, tl, tr, bl, br) wborder(stdscr, ls, rs, ts, bs, tl, tr, bl, br)
-#define hline(ch, n) whline(stdscr, ch, n)
-#define vline(ch, n) wvline(stdscr, ch, n)
-
-#define winsstr(w, s) winsnstr(w, s, 0)
-#define winsertln(w) winsdel(w, 1)
-#define wdeleteln(w) winsdel(w, -1)
-
-#define redrawwin(w) redrawln(w, 0, w->_maxy+1)
-
-/*
- * psuedo functions for standard screen
- */
-
-#define inch() winch(stdscr)
-#define standout() wstandout(stdscr)
-#define standend() wstandend(stdscr)
-#define attron(at) wattron(stdscr,at)
-#define attroff(at) wattroff(stdscr,at)
-#define attrset(at) wattrset(stdscr,at)
-#define addch(ch) waddch(stdscr,ch)
-#define getch() wgetch(stdscr)
-#define addstr(str) waddnstr(stdscr,str,-1)
-#define getstr(str) wgetstr(stdscr,str)
-#define move(y, x) wmove(stdscr,y,x)
-#define clear() wclear(stdscr)
-#define erase() werase(stdscr)
-#define clrtobot() wclrtobot(stdscr)
-#define clrtoeol() wclrtoeol(stdscr)
-#define insertln() winsertln(stdscr)
-#define deleteln() wdeleteln(stdscr)
-#define refresh() wrefresh(stdscr)
-#define insch(c) winsch(stdscr,c)
-#define delch() wdelch(stdscr)
-#define setscrreg(t,b) wsetscrreg(stdscr,t,b)
-#define scrl(n) wscrl(stdscr,n)
-#define timeout(delay) wtimeout(stdscr, delay)
-#define waddstr(win,str) waddnstr(win,str,-1)
-#define waddchstr(win,str) waddchnstr(win,str,-1)
-#define addchstr(str) waddchstr(stdscr, str)
-#define addchnstr(str, n) waddchnstr(stdscr, str, n)
-#define insdel(n) winsdel(stdscr, n)
-#define insstr(s) winsstr(stdscr, s)
-#define insnstr(s, n) winsnstr(stdscr, s, n)
-
-/*
- * mv functions
-*/
-
-#define mvwaddch(win,y,x,ch) (wmove(win,y,x) == ERR ? ERR : waddch(win,ch))
-#define mvwgetch(win,y,x) (wmove(win,y,x) == ERR ? ERR : wgetch(win))
-#define mvwaddchnstr(win,y,x,str,n) (wmove(win,y,x) == ERR ? ERR : waddchnstr(win,str,n))
-#define mvwaddchstr(win,y,x,str) (wmove(win,y,x) == ERR ? ERR : waddchnstr(win,str,-1))
-#define mvwaddnstr(win,y,x,str,n) (wmove(win,y,x) == ERR ? ERR : waddnstr(win,str,n))
-#define mvwaddstr(win,y,x,str) (wmove(win,y,x) == ERR ? ERR : waddnstr(win,str,-1))
-#define mvwgetstr(win,y,x,str) (wmove(win,y,x) == ERR ? ERR : wgetstr(win,str))
-#define mvwinch(win,y,x) (wmove(win,y,x) == ERR ? ERR : winch(win))
-#define mvwdelch(win,y,x) (wmove(win,y,x) == ERR ? ERR : wdelch(win))
-#define mvwinsch(win,y,x,c) (wmove(win,y,x) == ERR ? ERR : winsch(win,c))
-#define mvaddch(y,x,ch) mvwaddch(stdscr,y,x,ch)
-#define mvgetch(y,x) mvwgetch(stdscr,y,x)
-#define mvaddnstr(y,x,str,n) mvwaddnstr(stdscr,y,x,str,n)
-#define mvaddstr(y,x,str) mvwaddstr(stdscr,y,x,str)
-#define mvgetstr(y,x,str) mvwgetstr(stdscr,y,x,str)
-#define mvinch(y,x) mvwinch(stdscr,y,x)
-#define mvdelch(y,x) mvwdelch(stdscr,y,x)
-#define mvinsch(y,x,c) mvwinsch(stdscr,y,x,c)
-#define mvwinsstr(w, y, x, s) (wmove(w,y,x) == ERR ? ERR : winsstr(w,s))
-#define mvwinsnstr(w, y, x, s, n) (wmove(w,y,x) == ERR ? ERR : winsnstr(w,s,n))
-#define mvinsstr(y,x,s) mvwinsstr(stdscr,y,x,s)
-#define mvinsnstr(y,x,s,n) mvwinsnstr(stdscr,y,x,s,n)
-
-/* Funny "characters" enabled for various special function keys for input */
-/* Whether such a key exists depend if its definition is in the terminfo entry */
-
-#define KEY_MIN 0401 /* Minimum curses key */
-#define KEY_BREAK 0401 /* break key (unreliable) */
-#define KEY_DOWN 0402 /* The four arrow keys ... */
-#define KEY_UP 0403
-#define KEY_LEFT 0404
-#define KEY_RIGHT 0405 /* ... */
-#define KEY_HOME 0406 /* Home key (upward+left arrow) */
-#define KEY_BACKSPACE 0407 /* backspace (unreliable) */
-#define KEY_F0 0410 /* Function keys. Space for 64 */
-#define KEY_F(n) (KEY_F0+(n)) /* keys is reserved. */
-#define KEY_DL 0510 /* Delete line */
-#define KEY_IL 0511 /* Insert line */
-#define KEY_DC 0512 /* Delete character */
-#define KEY_IC 0513 /* Insert char or enter insert mode */
-#define KEY_EIC 0514 /* Exit insert char mode */
-#define KEY_CLEAR 0515 /* Clear screen */
-#define KEY_EOS 0516 /* Clear to end of screen */
-#define KEY_EOL 0517 /* Clear to end of line */
-#define KEY_SF 0520 /* Scroll 1 line forward */
-#define KEY_SR 0521 /* Scroll 1 line backwards (reverse) */
-#define KEY_NPAGE 0522 /* Next page */
-#define KEY_PPAGE 0523 /* Previous page */
-#define KEY_STAB 0524 /* Set tab */
-#define KEY_CTAB 0525 /* Clear tab */
-#define KEY_CATAB 0526 /* Clear all tabs */
-#define KEY_ENTER 0527 /* Enter or send (unreliable) */
-#define KEY_SRESET 0530 /* soft (partial) reset (unreliable) */
-#define KEY_RESET 0531 /* reset or hard reset (unreliable) */
-#define KEY_PRINT 0532 /* print or copy */
-#define KEY_LL 0533 /* home down or bottom (lower left) */
-
-/* The keypad is arranged like this: */
-/* a1 up a3 */
-/* left b2 right */
-/* c1 down c3 */
-
-#define KEY_A1 0534 /* Upper left of keypad */
-#define KEY_A3 0535 /* Upper right of keypad */
-#define KEY_B2 0536 /* Center of keypad */
-#define KEY_C1 0537 /* Lower left of keypad */
-#define KEY_C3 0540 /* Lower right of keypad */
-#define KEY_BTAB 0541 /* Back tab key */
-#define KEY_BEG 0542 /* beg(inning) key */
-#define KEY_CANCEL 0543 /* cancel key */
-#define KEY_CLOSE 0544 /* close key */
-#define KEY_COMMAND 0545 /* cmd (command) key */
-#define KEY_COPY 0546 /* copy key */
-#define KEY_CREATE 0547 /* create key */
-#define KEY_END 0550 /* end key */
-#define KEY_EXIT 0551 /* exit key */
-#define KEY_FIND 0552 /* find key */
-#define KEY_HELP 0553 /* help key */
-#define KEY_MARK 0554 /* mark key */
-#define KEY_MESSAGE 0555 /* message key */
-#define KEY_MOVE 0556 /* move key */
-#define KEY_NEXT 0557 /* next object key */
-#define KEY_OPEN 0560 /* open key */
-#define KEY_OPTIONS 0561 /* options key */
-#define KEY_PREVIOUS 0562 /* previous object key */
-#define KEY_REDO 0563 /* redo key */
-#define KEY_REFERENCE 0564 /* ref(erence) key */
-#define KEY_REFRESH 0565 /* refresh key */
-#define KEY_REPLACE 0566 /* replace key */
-#define KEY_RESTART 0567 /* restart key */
-#define KEY_RESUME 0570 /* resume key */
-#define KEY_SAVE 0571 /* save key */
-#define KEY_SBEG 0572 /* shifted beginning key */
-#define KEY_SCANCEL 0573 /* shifted cancel key */
-#define KEY_SCOMMAND 0574 /* shifted command key */
-#define KEY_SCOPY 0575 /* shifted copy key */
-#define KEY_SCREATE 0576 /* shifted create key */
-#define KEY_SDC 0577 /* shifted delete char key */
-#define KEY_SDL 0600 /* shifted delete line key */
-#define KEY_SELECT 0601 /* select key */
-#define KEY_SEND 0602 /* shifted end key */
-#define KEY_SEOL 0603 /* shifted clear line key */
-#define KEY_SEXIT 0604 /* shifted exit key */
-#define KEY_SFIND 0605 /* shifted find key */
-#define KEY_SHELP 0606 /* shifted help key */
-#define KEY_SHOME 0607 /* shifted home key */
-#define KEY_SIC 0610 /* shifted input key */
-#define KEY_SLEFT 0611 /* shifted left arrow key */
-#define KEY_SMESSAGE 0612 /* shifted message key */
-#define KEY_SMOVE 0613 /* shifted move key */
-#define KEY_SNEXT 0614 /* shifted next key */
-#define KEY_SOPTIONS 0615 /* shifted options key */
-#define KEY_SPREVIOUS 0616 /* shifted prev key */
-#define KEY_SPRINT 0617 /* shifted print key */
-#define KEY_SREDO 0620 /* shifted redo key */
-#define KEY_SREPLACE 0621 /* shifted replace key */
-#define KEY_SRIGHT 0622 /* shifted right arrow */
-#define KEY_SRSUME 0623 /* shifted resume key */
-#define KEY_SSAVE 0624 /* shifted save key */
-#define KEY_SSUSPEND 0625 /* shifted suspend key */
-#define KEY_SUNDO 0626 /* shifted undo key */
-#define KEY_SUSPEND 0627 /* suspend key */
-#define KEY_UNDO 0630 /* undo key */
-#define KEY_MAX 0777 /* Maximum curses key */
-
-#endif
diff --git a/lib/libncurses/termcap.h b/lib/libncurses/termcap.h
deleted file mode 100644
index 68fa7e5..0000000
--- a/lib/libncurses/termcap.h
+++ /dev/null
@@ -1,52 +0,0 @@
-#ifndef _TERMCAP_H
-#define _TERMCAP_H 1
-
-#ifdef __FreeBSD__
-#include <sys/cdefs.h>
-#else
-#ifndef __P
-#if defined(__STDC__) || defined(__cplusplus)
-#define __P(protos) protos
-#else
-#define __P(protos) () /* traditional C preprocessor */
-#endif
-#endif
-#ifndef __BEGIN_DECLS
-#ifdef __cplusplus
-#define __BEGIN_DECLS extern "C" {
-#define __END_DECLS };
-#else
-#define __BEGIN_DECLS
-#define __END_DECLS
-#endif
-#endif
-#endif
-
-__BEGIN_DECLS
-
-#ifndef __FreeBSD__
-#include <sys/types.h>
-#endif
-
-extern char PC;
-extern char *UP;
-extern char *BC;
-#ifdef __FreeBSD__
-extern short ospeed;
-#else
-extern speed_t ospeed;
-#endif
-
-extern int tgetent __P((char *, const char *));
-extern int tgetflag __P((const char *));
-extern int tgetnum __P((const char *));
-extern char *tgetstr __P((const char *, char **));
-
-extern int tputs __P((const char *, int, int (*)(int)));
-
-extern char *tgoto __P((const char *, int, int));
-extern char *tparam __P((const char *, char *, int, ...));
-
-__END_DECLS
-
-#endif /* _TERMCAP_H */
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