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author | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
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committer | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
commit | 3277b69d734b9c90b44ebde4ede005717e2c3b2e (patch) | |
tree | 64ba909838c23261cace781ece27d106134ea451 /lib/VMCore/Instruction.cpp | |
download | FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.zip FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.tar.gz |
Import LLVM, at r72732.
Diffstat (limited to 'lib/VMCore/Instruction.cpp')
-rw-r--r-- | lib/VMCore/Instruction.cpp | 387 |
1 files changed, 387 insertions, 0 deletions
diff --git a/lib/VMCore/Instruction.cpp b/lib/VMCore/Instruction.cpp new file mode 100644 index 0000000..9e030b7 --- /dev/null +++ b/lib/VMCore/Instruction.cpp @@ -0,0 +1,387 @@ +//===-- Instruction.cpp - Implement the Instruction class -----------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Instruction class for the VMCore library. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Type.h" +#include "llvm/Instructions.h" +#include "llvm/Function.h" +#include "llvm/Support/CallSite.h" +#include "llvm/Support/LeakDetector.h" +using namespace llvm; + +Instruction::Instruction(const Type *ty, unsigned it, Use *Ops, unsigned NumOps, + Instruction *InsertBefore) + : User(ty, Value::InstructionVal + it, Ops, NumOps), Parent(0) { + // Make sure that we get added to a basicblock + LeakDetector::addGarbageObject(this); + + // If requested, insert this instruction into a basic block... + if (InsertBefore) { + assert(InsertBefore->getParent() && + "Instruction to insert before is not in a basic block!"); + InsertBefore->getParent()->getInstList().insert(InsertBefore, this); + } +} + +Instruction::Instruction(const Type *ty, unsigned it, Use *Ops, unsigned NumOps, + BasicBlock *InsertAtEnd) + : User(ty, Value::InstructionVal + it, Ops, NumOps), Parent(0) { + // Make sure that we get added to a basicblock + LeakDetector::addGarbageObject(this); + + // append this instruction into the basic block + assert(InsertAtEnd && "Basic block to append to may not be NULL!"); + InsertAtEnd->getInstList().push_back(this); +} + + +// Out of line virtual method, so the vtable, etc has a home. +Instruction::~Instruction() { + assert(Parent == 0 && "Instruction still linked in the program!"); +} + + +void Instruction::setParent(BasicBlock *P) { + if (getParent()) { + if (!P) LeakDetector::addGarbageObject(this); + } else { + if (P) LeakDetector::removeGarbageObject(this); + } + + Parent = P; +} + +void Instruction::removeFromParent() { + getParent()->getInstList().remove(this); +} + +void Instruction::eraseFromParent() { + getParent()->getInstList().erase(this); +} + +/// insertBefore - Insert an unlinked instructions into a basic block +/// immediately before the specified instruction. +void Instruction::insertBefore(Instruction *InsertPos) { + InsertPos->getParent()->getInstList().insert(InsertPos, this); +} + +/// insertAfter - Insert an unlinked instructions into a basic block +/// immediately after the specified instruction. +void Instruction::insertAfter(Instruction *InsertPos) { + InsertPos->getParent()->getInstList().insertAfter(InsertPos, this); +} + +/// moveBefore - Unlink this instruction from its current basic block and +/// insert it into the basic block that MovePos lives in, right before +/// MovePos. +void Instruction::moveBefore(Instruction *MovePos) { + MovePos->getParent()->getInstList().splice(MovePos,getParent()->getInstList(), + this); +} + + +const char *Instruction::getOpcodeName(unsigned OpCode) { + switch (OpCode) { + // Terminators + case Ret: return "ret"; + case Br: return "br"; + case Switch: return "switch"; + case Invoke: return "invoke"; + case Unwind: return "unwind"; + case Unreachable: return "unreachable"; + + // Standard binary operators... + case Add: return "add"; + case Sub: return "sub"; + case Mul: return "mul"; + case UDiv: return "udiv"; + case SDiv: return "sdiv"; + case FDiv: return "fdiv"; + case URem: return "urem"; + case SRem: return "srem"; + case FRem: return "frem"; + + // Logical operators... + case And: return "and"; + case Or : return "or"; + case Xor: return "xor"; + + // Memory instructions... + case Malloc: return "malloc"; + case Free: return "free"; + case Alloca: return "alloca"; + case Load: return "load"; + case Store: return "store"; + case GetElementPtr: return "getelementptr"; + + // Convert instructions... + case Trunc: return "trunc"; + case ZExt: return "zext"; + case SExt: return "sext"; + case FPTrunc: return "fptrunc"; + case FPExt: return "fpext"; + case FPToUI: return "fptoui"; + case FPToSI: return "fptosi"; + case UIToFP: return "uitofp"; + case SIToFP: return "sitofp"; + case IntToPtr: return "inttoptr"; + case PtrToInt: return "ptrtoint"; + case BitCast: return "bitcast"; + + // Other instructions... + case ICmp: return "icmp"; + case FCmp: return "fcmp"; + case VICmp: return "vicmp"; + case VFCmp: return "vfcmp"; + case PHI: return "phi"; + case Select: return "select"; + case Call: return "call"; + case Shl: return "shl"; + case LShr: return "lshr"; + case AShr: return "ashr"; + case VAArg: return "va_arg"; + case ExtractElement: return "extractelement"; + case InsertElement: return "insertelement"; + case ShuffleVector: return "shufflevector"; + case ExtractValue: return "extractvalue"; + case InsertValue: return "insertvalue"; + + default: return "<Invalid operator> "; + } + + return 0; +} + +/// isIdenticalTo - Return true if the specified instruction is exactly +/// identical to the current one. This means that all operands match and any +/// extra information (e.g. load is volatile) agree. +bool Instruction::isIdenticalTo(const Instruction *I) const { + if (getOpcode() != I->getOpcode() || + getNumOperands() != I->getNumOperands() || + getType() != I->getType()) + return false; + + // We have two instructions of identical opcode and #operands. Check to see + // if all operands are the same. + for (unsigned i = 0, e = getNumOperands(); i != e; ++i) + if (getOperand(i) != I->getOperand(i)) + return false; + + // Check special state that is a part of some instructions. + if (const LoadInst *LI = dyn_cast<LoadInst>(this)) + return LI->isVolatile() == cast<LoadInst>(I)->isVolatile() && + LI->getAlignment() == cast<LoadInst>(I)->getAlignment(); + if (const StoreInst *SI = dyn_cast<StoreInst>(this)) + return SI->isVolatile() == cast<StoreInst>(I)->isVolatile() && + SI->getAlignment() == cast<StoreInst>(I)->getAlignment(); + if (const CmpInst *CI = dyn_cast<CmpInst>(this)) + return CI->getPredicate() == cast<CmpInst>(I)->getPredicate(); + if (const CallInst *CI = dyn_cast<CallInst>(this)) + return CI->isTailCall() == cast<CallInst>(I)->isTailCall() && + CI->getCallingConv() == cast<CallInst>(I)->getCallingConv() && + CI->getAttributes().getRawPointer() == + cast<CallInst>(I)->getAttributes().getRawPointer(); + if (const InvokeInst *CI = dyn_cast<InvokeInst>(this)) + return CI->getCallingConv() == cast<InvokeInst>(I)->getCallingConv() && + CI->getAttributes().getRawPointer() == + cast<InvokeInst>(I)->getAttributes().getRawPointer(); + if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(this)) { + if (IVI->getNumIndices() != cast<InsertValueInst>(I)->getNumIndices()) + return false; + for (unsigned i = 0, e = IVI->getNumIndices(); i != e; ++i) + if (IVI->idx_begin()[i] != cast<InsertValueInst>(I)->idx_begin()[i]) + return false; + return true; + } + if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(this)) { + if (EVI->getNumIndices() != cast<ExtractValueInst>(I)->getNumIndices()) + return false; + for (unsigned i = 0, e = EVI->getNumIndices(); i != e; ++i) + if (EVI->idx_begin()[i] != cast<ExtractValueInst>(I)->idx_begin()[i]) + return false; + return true; + } + + return true; +} + +// isSameOperationAs +bool Instruction::isSameOperationAs(const Instruction *I) const { + if (getOpcode() != I->getOpcode() || getType() != I->getType() || + getNumOperands() != I->getNumOperands()) + return false; + + // We have two instructions of identical opcode and #operands. Check to see + // if all operands are the same type + for (unsigned i = 0, e = getNumOperands(); i != e; ++i) + if (getOperand(i)->getType() != I->getOperand(i)->getType()) + return false; + + // Check special state that is a part of some instructions. + if (const LoadInst *LI = dyn_cast<LoadInst>(this)) + return LI->isVolatile() == cast<LoadInst>(I)->isVolatile() && + LI->getAlignment() == cast<LoadInst>(I)->getAlignment(); + if (const StoreInst *SI = dyn_cast<StoreInst>(this)) + return SI->isVolatile() == cast<StoreInst>(I)->isVolatile() && + SI->getAlignment() == cast<StoreInst>(I)->getAlignment(); + if (const CmpInst *CI = dyn_cast<CmpInst>(this)) + return CI->getPredicate() == cast<CmpInst>(I)->getPredicate(); + if (const CallInst *CI = dyn_cast<CallInst>(this)) + return CI->isTailCall() == cast<CallInst>(I)->isTailCall() && + CI->getCallingConv() == cast<CallInst>(I)->getCallingConv() && + CI->getAttributes().getRawPointer() == + cast<CallInst>(I)->getAttributes().getRawPointer(); + if (const InvokeInst *CI = dyn_cast<InvokeInst>(this)) + return CI->getCallingConv() == cast<InvokeInst>(I)->getCallingConv() && + CI->getAttributes().getRawPointer() == + cast<InvokeInst>(I)->getAttributes().getRawPointer(); + if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(this)) { + if (IVI->getNumIndices() != cast<InsertValueInst>(I)->getNumIndices()) + return false; + for (unsigned i = 0, e = IVI->getNumIndices(); i != e; ++i) + if (IVI->idx_begin()[i] != cast<InsertValueInst>(I)->idx_begin()[i]) + return false; + return true; + } + if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(this)) { + if (EVI->getNumIndices() != cast<ExtractValueInst>(I)->getNumIndices()) + return false; + for (unsigned i = 0, e = EVI->getNumIndices(); i != e; ++i) + if (EVI->idx_begin()[i] != cast<ExtractValueInst>(I)->idx_begin()[i]) + return false; + return true; + } + + return true; +} + +/// isUsedOutsideOfBlock - Return true if there are any uses of I outside of the +/// specified block. Note that PHI nodes are considered to evaluate their +/// operands in the corresponding predecessor block. +bool Instruction::isUsedOutsideOfBlock(const BasicBlock *BB) const { + for (use_const_iterator UI = use_begin(), E = use_end(); UI != E; ++UI) { + // PHI nodes uses values in the corresponding predecessor block. For other + // instructions, just check to see whether the parent of the use matches up. + const PHINode *PN = dyn_cast<PHINode>(*UI); + if (PN == 0) { + if (cast<Instruction>(*UI)->getParent() != BB) + return true; + continue; + } + + if (PN->getIncomingBlock(UI) != BB) + return true; + } + return false; +} + +/// mayReadFromMemory - Return true if this instruction may read memory. +/// +bool Instruction::mayReadFromMemory() const { + switch (getOpcode()) { + default: return false; + case Instruction::Free: + case Instruction::VAArg: + case Instruction::Load: + return true; + case Instruction::Call: + return !cast<CallInst>(this)->doesNotAccessMemory(); + case Instruction::Invoke: + return !cast<InvokeInst>(this)->doesNotAccessMemory(); + case Instruction::Store: + return cast<StoreInst>(this)->isVolatile(); + } +} + +/// mayWriteToMemory - Return true if this instruction may modify memory. +/// +bool Instruction::mayWriteToMemory() const { + switch (getOpcode()) { + default: return false; + case Instruction::Free: + case Instruction::Store: + case Instruction::VAArg: + return true; + case Instruction::Call: + return !cast<CallInst>(this)->onlyReadsMemory(); + case Instruction::Invoke: + return !cast<InvokeInst>(this)->onlyReadsMemory(); + case Instruction::Load: + return cast<LoadInst>(this)->isVolatile(); + } +} + +/// mayThrow - Return true if this instruction may throw an exception. +/// +bool Instruction::mayThrow() const { + if (const CallInst *CI = dyn_cast<CallInst>(this)) + return !CI->doesNotThrow(); + return false; +} + +/// isAssociative - Return true if the instruction is associative: +/// +/// Associative operators satisfy: x op (y op z) === (x op y) op z) +/// +/// In LLVM, the Add, Mul, And, Or, and Xor operators are associative, when not +/// applied to floating point types. +/// +bool Instruction::isAssociative(unsigned Opcode, const Type *Ty) { + if (Opcode == And || Opcode == Or || Opcode == Xor) + return true; + + // Add/Mul reassociate unless they are FP or FP vectors. + if (Opcode == Add || Opcode == Mul) + return !Ty->isFPOrFPVector(); + return 0; +} + +/// isCommutative - Return true if the instruction is commutative: +/// +/// Commutative operators satisfy: (x op y) === (y op x) +/// +/// In LLVM, these are the associative operators, plus SetEQ and SetNE, when +/// applied to any type. +/// +bool Instruction::isCommutative(unsigned op) { + switch (op) { + case Add: + case Mul: + case And: + case Or: + case Xor: + return true; + default: + return false; + } +} + +/// isTrapping - Return true if the instruction may trap. +/// +bool Instruction::isTrapping(unsigned op) { + switch(op) { + case UDiv: + case SDiv: + case FDiv: + case URem: + case SRem: + case FRem: + case Load: + case Store: + case Call: + case Invoke: + case VAArg: + return true; + default: + return false; + } +} |