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authored <ed@FreeBSD.org>2009-06-02 17:52:33 +0000
committered <ed@FreeBSD.org>2009-06-02 17:52:33 +0000
commit3277b69d734b9c90b44ebde4ede005717e2c3b2e (patch)
tree64ba909838c23261cace781ece27d106134ea451 /lib/Transforms/Utils/PromoteMemoryToRegister.cpp
downloadFreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.zip
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Import LLVM, at r72732.
Diffstat (limited to 'lib/Transforms/Utils/PromoteMemoryToRegister.cpp')
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1 files changed, 1003 insertions, 0 deletions
diff --git a/lib/Transforms/Utils/PromoteMemoryToRegister.cpp b/lib/Transforms/Utils/PromoteMemoryToRegister.cpp
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+//===- PromoteMemoryToRegister.cpp - Convert allocas to registers ---------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file promotes memory references to be register references. It promotes
+// alloca instructions which only have loads and stores as uses. An alloca is
+// transformed by using dominator frontiers to place PHI nodes, then traversing
+// the function in depth-first order to rewrite loads and stores as appropriate.
+// This is just the standard SSA construction algorithm to construct "pruned"
+// SSA form.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "mem2reg"
+#include "llvm/Transforms/Utils/PromoteMemToReg.h"
+#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Function.h"
+#include "llvm/Instructions.h"
+#include "llvm/IntrinsicInst.h"
+#include "llvm/Analysis/Dominators.h"
+#include "llvm/Analysis/AliasSetTracker.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Support/Compiler.h"
+#include <algorithm>
+using namespace llvm;
+
+STATISTIC(NumLocalPromoted, "Number of alloca's promoted within one block");
+STATISTIC(NumSingleStore, "Number of alloca's promoted with a single store");
+STATISTIC(NumDeadAlloca, "Number of dead alloca's removed");
+STATISTIC(NumPHIInsert, "Number of PHI nodes inserted");
+
+// Provide DenseMapInfo for all pointers.
+namespace llvm {
+template<>
+struct DenseMapInfo<std::pair<BasicBlock*, unsigned> > {
+ typedef std::pair<BasicBlock*, unsigned> EltTy;
+ static inline EltTy getEmptyKey() {
+ return EltTy(reinterpret_cast<BasicBlock*>(-1), ~0U);
+ }
+ static inline EltTy getTombstoneKey() {
+ return EltTy(reinterpret_cast<BasicBlock*>(-2), 0U);
+ }
+ static unsigned getHashValue(const std::pair<BasicBlock*, unsigned> &Val) {
+ return DenseMapInfo<void*>::getHashValue(Val.first) + Val.second*2;
+ }
+ static bool isEqual(const EltTy &LHS, const EltTy &RHS) {
+ return LHS == RHS;
+ }
+ static bool isPod() { return true; }
+};
+}
+
+/// isAllocaPromotable - Return true if this alloca is legal for promotion.
+/// This is true if there are only loads and stores to the alloca.
+///
+bool llvm::isAllocaPromotable(const AllocaInst *AI) {
+ // FIXME: If the memory unit is of pointer or integer type, we can permit
+ // assignments to subsections of the memory unit.
+
+ // Only allow direct and non-volatile loads and stores...
+ for (Value::use_const_iterator UI = AI->use_begin(), UE = AI->use_end();
+ UI != UE; ++UI) // Loop over all of the uses of the alloca
+ if (const LoadInst *LI = dyn_cast<LoadInst>(*UI)) {
+ if (LI->isVolatile())
+ return false;
+ } else if (const StoreInst *SI = dyn_cast<StoreInst>(*UI)) {
+ if (SI->getOperand(0) == AI)
+ return false; // Don't allow a store OF the AI, only INTO the AI.
+ if (SI->isVolatile())
+ return false;
+ } else if (const BitCastInst *BC = dyn_cast<BitCastInst>(*UI)) {
+ // A bitcast that does not feed into debug info inhibits promotion.
+ if (!BC->hasOneUse() || !isa<DbgInfoIntrinsic>(*BC->use_begin()))
+ return false;
+ // If the only use is by debug info, this alloca will not exist in
+ // non-debug code, so don't try to promote; this ensures the same
+ // codegen with debug info. Otherwise, debug info should not
+ // inhibit promotion (but we must examine other uses).
+ if (AI->hasOneUse())
+ return false;
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
+namespace {
+ struct AllocaInfo;
+
+ // Data package used by RenamePass()
+ class VISIBILITY_HIDDEN RenamePassData {
+ public:
+ typedef std::vector<Value *> ValVector;
+
+ RenamePassData() {}
+ RenamePassData(BasicBlock *B, BasicBlock *P,
+ const ValVector &V) : BB(B), Pred(P), Values(V) {}
+ BasicBlock *BB;
+ BasicBlock *Pred;
+ ValVector Values;
+
+ void swap(RenamePassData &RHS) {
+ std::swap(BB, RHS.BB);
+ std::swap(Pred, RHS.Pred);
+ Values.swap(RHS.Values);
+ }
+ };
+
+ /// LargeBlockInfo - This assigns and keeps a per-bb relative ordering of
+ /// load/store instructions in the block that directly load or store an alloca.
+ ///
+ /// This functionality is important because it avoids scanning large basic
+ /// blocks multiple times when promoting many allocas in the same block.
+ class VISIBILITY_HIDDEN LargeBlockInfo {
+ /// InstNumbers - For each instruction that we track, keep the index of the
+ /// instruction. The index starts out as the number of the instruction from
+ /// the start of the block.
+ DenseMap<const Instruction *, unsigned> InstNumbers;
+ public:
+
+ /// isInterestingInstruction - This code only looks at accesses to allocas.
+ static bool isInterestingInstruction(const Instruction *I) {
+ return (isa<LoadInst>(I) && isa<AllocaInst>(I->getOperand(0))) ||
+ (isa<StoreInst>(I) && isa<AllocaInst>(I->getOperand(1)));
+ }
+
+ /// getInstructionIndex - Get or calculate the index of the specified
+ /// instruction.
+ unsigned getInstructionIndex(const Instruction *I) {
+ assert(isInterestingInstruction(I) &&
+ "Not a load/store to/from an alloca?");
+
+ // If we already have this instruction number, return it.
+ DenseMap<const Instruction *, unsigned>::iterator It = InstNumbers.find(I);
+ if (It != InstNumbers.end()) return It->second;
+
+ // Scan the whole block to get the instruction. This accumulates
+ // information for every interesting instruction in the block, in order to
+ // avoid gratuitus rescans.
+ const BasicBlock *BB = I->getParent();
+ unsigned InstNo = 0;
+ for (BasicBlock::const_iterator BBI = BB->begin(), E = BB->end();
+ BBI != E; ++BBI)
+ if (isInterestingInstruction(BBI))
+ InstNumbers[BBI] = InstNo++;
+ It = InstNumbers.find(I);
+
+ assert(It != InstNumbers.end() && "Didn't insert instruction?");
+ return It->second;
+ }
+
+ void deleteValue(const Instruction *I) {
+ InstNumbers.erase(I);
+ }
+
+ void clear() {
+ InstNumbers.clear();
+ }
+ };
+
+ struct VISIBILITY_HIDDEN PromoteMem2Reg {
+ /// Allocas - The alloca instructions being promoted.
+ ///
+ std::vector<AllocaInst*> Allocas;
+ DominatorTree &DT;
+ DominanceFrontier &DF;
+
+ /// AST - An AliasSetTracker object to update. If null, don't update it.
+ ///
+ AliasSetTracker *AST;
+
+ /// AllocaLookup - Reverse mapping of Allocas.
+ ///
+ std::map<AllocaInst*, unsigned> AllocaLookup;
+
+ /// NewPhiNodes - The PhiNodes we're adding.
+ ///
+ DenseMap<std::pair<BasicBlock*, unsigned>, PHINode*> NewPhiNodes;
+
+ /// PhiToAllocaMap - For each PHI node, keep track of which entry in Allocas
+ /// it corresponds to.
+ DenseMap<PHINode*, unsigned> PhiToAllocaMap;
+
+ /// PointerAllocaValues - If we are updating an AliasSetTracker, then for
+ /// each alloca that is of pointer type, we keep track of what to copyValue
+ /// to the inserted PHI nodes here.
+ ///
+ std::vector<Value*> PointerAllocaValues;
+
+ /// Visited - The set of basic blocks the renamer has already visited.
+ ///
+ SmallPtrSet<BasicBlock*, 16> Visited;
+
+ /// BBNumbers - Contains a stable numbering of basic blocks to avoid
+ /// non-determinstic behavior.
+ DenseMap<BasicBlock*, unsigned> BBNumbers;
+
+ /// BBNumPreds - Lazily compute the number of predecessors a block has.
+ DenseMap<const BasicBlock*, unsigned> BBNumPreds;
+ public:
+ PromoteMem2Reg(const std::vector<AllocaInst*> &A, DominatorTree &dt,
+ DominanceFrontier &df, AliasSetTracker *ast)
+ : Allocas(A), DT(dt), DF(df), AST(ast) {}
+
+ void run();
+
+ /// properlyDominates - Return true if I1 properly dominates I2.
+ ///
+ bool properlyDominates(Instruction *I1, Instruction *I2) const {
+ if (InvokeInst *II = dyn_cast<InvokeInst>(I1))
+ I1 = II->getNormalDest()->begin();
+ return DT.properlyDominates(I1->getParent(), I2->getParent());
+ }
+
+ /// dominates - Return true if BB1 dominates BB2 using the DominatorTree.
+ ///
+ bool dominates(BasicBlock *BB1, BasicBlock *BB2) const {
+ return DT.dominates(BB1, BB2);
+ }
+
+ private:
+ void RemoveFromAllocasList(unsigned &AllocaIdx) {
+ Allocas[AllocaIdx] = Allocas.back();
+ Allocas.pop_back();
+ --AllocaIdx;
+ }
+
+ unsigned getNumPreds(const BasicBlock *BB) {
+ unsigned &NP = BBNumPreds[BB];
+ if (NP == 0)
+ NP = std::distance(pred_begin(BB), pred_end(BB))+1;
+ return NP-1;
+ }
+
+ void DetermineInsertionPoint(AllocaInst *AI, unsigned AllocaNum,
+ AllocaInfo &Info);
+ void ComputeLiveInBlocks(AllocaInst *AI, AllocaInfo &Info,
+ const SmallPtrSet<BasicBlock*, 32> &DefBlocks,
+ SmallPtrSet<BasicBlock*, 32> &LiveInBlocks);
+
+ void RewriteSingleStoreAlloca(AllocaInst *AI, AllocaInfo &Info,
+ LargeBlockInfo &LBI);
+ void PromoteSingleBlockAlloca(AllocaInst *AI, AllocaInfo &Info,
+ LargeBlockInfo &LBI);
+
+
+ void RenamePass(BasicBlock *BB, BasicBlock *Pred,
+ RenamePassData::ValVector &IncVals,
+ std::vector<RenamePassData> &Worklist);
+ bool QueuePhiNode(BasicBlock *BB, unsigned AllocaIdx, unsigned &Version,
+ SmallPtrSet<PHINode*, 16> &InsertedPHINodes);
+ };
+
+ struct AllocaInfo {
+ std::vector<BasicBlock*> DefiningBlocks;
+ std::vector<BasicBlock*> UsingBlocks;
+
+ StoreInst *OnlyStore;
+ BasicBlock *OnlyBlock;
+ bool OnlyUsedInOneBlock;
+
+ Value *AllocaPointerVal;
+
+ void clear() {
+ DefiningBlocks.clear();
+ UsingBlocks.clear();
+ OnlyStore = 0;
+ OnlyBlock = 0;
+ OnlyUsedInOneBlock = true;
+ AllocaPointerVal = 0;
+ }
+
+ /// AnalyzeAlloca - Scan the uses of the specified alloca, filling in our
+ /// ivars.
+ void AnalyzeAlloca(AllocaInst *AI) {
+ clear();
+
+ // As we scan the uses of the alloca instruction, keep track of stores,
+ // and decide whether all of the loads and stores to the alloca are within
+ // the same basic block.
+ for (Value::use_iterator U = AI->use_begin(), E = AI->use_end();
+ U != E;) {
+ Instruction *User = cast<Instruction>(*U);
+ ++U;
+ if (BitCastInst *BC = dyn_cast<BitCastInst>(User)) {
+ // Remove any uses of this alloca in DbgInfoInstrinsics.
+ assert(BC->hasOneUse() && "Unexpected alloca uses!");
+ DbgInfoIntrinsic *DI = cast<DbgInfoIntrinsic>(*BC->use_begin());
+ DI->eraseFromParent();
+ BC->eraseFromParent();
+ continue;
+ }
+ else if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
+ // Remember the basic blocks which define new values for the alloca
+ DefiningBlocks.push_back(SI->getParent());
+ AllocaPointerVal = SI->getOperand(0);
+ OnlyStore = SI;
+ } else {
+ LoadInst *LI = cast<LoadInst>(User);
+ // Otherwise it must be a load instruction, keep track of variable
+ // reads.
+ UsingBlocks.push_back(LI->getParent());
+ AllocaPointerVal = LI;
+ }
+
+ if (OnlyUsedInOneBlock) {
+ if (OnlyBlock == 0)
+ OnlyBlock = User->getParent();
+ else if (OnlyBlock != User->getParent())
+ OnlyUsedInOneBlock = false;
+ }
+ }
+ }
+ };
+} // end of anonymous namespace
+
+
+void PromoteMem2Reg::run() {
+ Function &F = *DF.getRoot()->getParent();
+
+ if (AST) PointerAllocaValues.resize(Allocas.size());
+
+ AllocaInfo Info;
+ LargeBlockInfo LBI;
+
+ for (unsigned AllocaNum = 0; AllocaNum != Allocas.size(); ++AllocaNum) {
+ AllocaInst *AI = Allocas[AllocaNum];
+
+ assert(isAllocaPromotable(AI) &&
+ "Cannot promote non-promotable alloca!");
+ assert(AI->getParent()->getParent() == &F &&
+ "All allocas should be in the same function, which is same as DF!");
+
+ if (AI->use_empty()) {
+ // If there are no uses of the alloca, just delete it now.
+ if (AST) AST->deleteValue(AI);
+ AI->eraseFromParent();
+
+ // Remove the alloca from the Allocas list, since it has been processed
+ RemoveFromAllocasList(AllocaNum);
+ ++NumDeadAlloca;
+ continue;
+ }
+
+ // Calculate the set of read and write-locations for each alloca. This is
+ // analogous to finding the 'uses' and 'definitions' of each variable.
+ Info.AnalyzeAlloca(AI);
+
+ // If there is only a single store to this value, replace any loads of
+ // it that are directly dominated by the definition with the value stored.
+ if (Info.DefiningBlocks.size() == 1) {
+ RewriteSingleStoreAlloca(AI, Info, LBI);
+
+ // Finally, after the scan, check to see if the store is all that is left.
+ if (Info.UsingBlocks.empty()) {
+ // Remove the (now dead) store and alloca.
+ Info.OnlyStore->eraseFromParent();
+ LBI.deleteValue(Info.OnlyStore);
+
+ if (AST) AST->deleteValue(AI);
+ AI->eraseFromParent();
+ LBI.deleteValue(AI);
+
+ // The alloca has been processed, move on.
+ RemoveFromAllocasList(AllocaNum);
+
+ ++NumSingleStore;
+ continue;
+ }
+ }
+
+ // If the alloca is only read and written in one basic block, just perform a
+ // linear sweep over the block to eliminate it.
+ if (Info.OnlyUsedInOneBlock) {
+ PromoteSingleBlockAlloca(AI, Info, LBI);
+
+ // Finally, after the scan, check to see if the stores are all that is
+ // left.
+ if (Info.UsingBlocks.empty()) {
+
+ // Remove the (now dead) stores and alloca.
+ while (!AI->use_empty()) {
+ StoreInst *SI = cast<StoreInst>(AI->use_back());
+ SI->eraseFromParent();
+ LBI.deleteValue(SI);
+ }
+
+ if (AST) AST->deleteValue(AI);
+ AI->eraseFromParent();
+ LBI.deleteValue(AI);
+
+ // The alloca has been processed, move on.
+ RemoveFromAllocasList(AllocaNum);
+
+ ++NumLocalPromoted;
+ continue;
+ }
+ }
+
+ // If we haven't computed a numbering for the BB's in the function, do so
+ // now.
+ if (BBNumbers.empty()) {
+ unsigned ID = 0;
+ for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
+ BBNumbers[I] = ID++;
+ }
+
+ // If we have an AST to keep updated, remember some pointer value that is
+ // stored into the alloca.
+ if (AST)
+ PointerAllocaValues[AllocaNum] = Info.AllocaPointerVal;
+
+ // Keep the reverse mapping of the 'Allocas' array for the rename pass.
+ AllocaLookup[Allocas[AllocaNum]] = AllocaNum;
+
+ // At this point, we're committed to promoting the alloca using IDF's, and
+ // the standard SSA construction algorithm. Determine which blocks need PHI
+ // nodes and see if we can optimize out some work by avoiding insertion of
+ // dead phi nodes.
+ DetermineInsertionPoint(AI, AllocaNum, Info);
+ }
+
+ if (Allocas.empty())
+ return; // All of the allocas must have been trivial!
+
+ LBI.clear();
+
+
+ // Set the incoming values for the basic block to be null values for all of
+ // the alloca's. We do this in case there is a load of a value that has not
+ // been stored yet. In this case, it will get this null value.
+ //
+ RenamePassData::ValVector Values(Allocas.size());
+ for (unsigned i = 0, e = Allocas.size(); i != e; ++i)
+ Values[i] = UndefValue::get(Allocas[i]->getAllocatedType());
+
+ // Walks all basic blocks in the function performing the SSA rename algorithm
+ // and inserting the phi nodes we marked as necessary
+ //
+ std::vector<RenamePassData> RenamePassWorkList;
+ RenamePassWorkList.push_back(RenamePassData(F.begin(), 0, Values));
+ while (!RenamePassWorkList.empty()) {
+ RenamePassData RPD;
+ RPD.swap(RenamePassWorkList.back());
+ RenamePassWorkList.pop_back();
+ // RenamePass may add new worklist entries.
+ RenamePass(RPD.BB, RPD.Pred, RPD.Values, RenamePassWorkList);
+ }
+
+ // The renamer uses the Visited set to avoid infinite loops. Clear it now.
+ Visited.clear();
+
+ // Remove the allocas themselves from the function.
+ for (unsigned i = 0, e = Allocas.size(); i != e; ++i) {
+ Instruction *A = Allocas[i];
+
+ // If there are any uses of the alloca instructions left, they must be in
+ // sections of dead code that were not processed on the dominance frontier.
+ // Just delete the users now.
+ //
+ if (!A->use_empty())
+ A->replaceAllUsesWith(UndefValue::get(A->getType()));
+ if (AST) AST->deleteValue(A);
+ A->eraseFromParent();
+ }
+
+
+ // Loop over all of the PHI nodes and see if there are any that we can get
+ // rid of because they merge all of the same incoming values. This can
+ // happen due to undef values coming into the PHI nodes. This process is
+ // iterative, because eliminating one PHI node can cause others to be removed.
+ bool EliminatedAPHI = true;
+ while (EliminatedAPHI) {
+ EliminatedAPHI = false;
+
+ for (DenseMap<std::pair<BasicBlock*, unsigned>, PHINode*>::iterator I =
+ NewPhiNodes.begin(), E = NewPhiNodes.end(); I != E;) {
+ PHINode *PN = I->second;
+
+ // If this PHI node merges one value and/or undefs, get the value.
+ if (Value *V = PN->hasConstantValue(true)) {
+ if (!isa<Instruction>(V) ||
+ properlyDominates(cast<Instruction>(V), PN)) {
+ if (AST && isa<PointerType>(PN->getType()))
+ AST->deleteValue(PN);
+ PN->replaceAllUsesWith(V);
+ PN->eraseFromParent();
+ NewPhiNodes.erase(I++);
+ EliminatedAPHI = true;
+ continue;
+ }
+ }
+ ++I;
+ }
+ }
+
+ // At this point, the renamer has added entries to PHI nodes for all reachable
+ // code. Unfortunately, there may be unreachable blocks which the renamer
+ // hasn't traversed. If this is the case, the PHI nodes may not
+ // have incoming values for all predecessors. Loop over all PHI nodes we have
+ // created, inserting undef values if they are missing any incoming values.
+ //
+ for (DenseMap<std::pair<BasicBlock*, unsigned>, PHINode*>::iterator I =
+ NewPhiNodes.begin(), E = NewPhiNodes.end(); I != E; ++I) {
+ // We want to do this once per basic block. As such, only process a block
+ // when we find the PHI that is the first entry in the block.
+ PHINode *SomePHI = I->second;
+ BasicBlock *BB = SomePHI->getParent();
+ if (&BB->front() != SomePHI)
+ continue;
+
+ // Only do work here if there the PHI nodes are missing incoming values. We
+ // know that all PHI nodes that were inserted in a block will have the same
+ // number of incoming values, so we can just check any of them.
+ if (SomePHI->getNumIncomingValues() == getNumPreds(BB))
+ continue;
+
+ // Get the preds for BB.
+ SmallVector<BasicBlock*, 16> Preds(pred_begin(BB), pred_end(BB));
+
+ // Ok, now we know that all of the PHI nodes are missing entries for some
+ // basic blocks. Start by sorting the incoming predecessors for efficient
+ // access.
+ std::sort(Preds.begin(), Preds.end());
+
+ // Now we loop through all BB's which have entries in SomePHI and remove
+ // them from the Preds list.
+ for (unsigned i = 0, e = SomePHI->getNumIncomingValues(); i != e; ++i) {
+ // Do a log(n) search of the Preds list for the entry we want.
+ SmallVector<BasicBlock*, 16>::iterator EntIt =
+ std::lower_bound(Preds.begin(), Preds.end(),
+ SomePHI->getIncomingBlock(i));
+ assert(EntIt != Preds.end() && *EntIt == SomePHI->getIncomingBlock(i)&&
+ "PHI node has entry for a block which is not a predecessor!");
+
+ // Remove the entry
+ Preds.erase(EntIt);
+ }
+
+ // At this point, the blocks left in the preds list must have dummy
+ // entries inserted into every PHI nodes for the block. Update all the phi
+ // nodes in this block that we are inserting (there could be phis before
+ // mem2reg runs).
+ unsigned NumBadPreds = SomePHI->getNumIncomingValues();
+ BasicBlock::iterator BBI = BB->begin();
+ while ((SomePHI = dyn_cast<PHINode>(BBI++)) &&
+ SomePHI->getNumIncomingValues() == NumBadPreds) {
+ Value *UndefVal = UndefValue::get(SomePHI->getType());
+ for (unsigned pred = 0, e = Preds.size(); pred != e; ++pred)
+ SomePHI->addIncoming(UndefVal, Preds[pred]);
+ }
+ }
+
+ NewPhiNodes.clear();
+}
+
+
+/// ComputeLiveInBlocks - Determine which blocks the value is live in. These
+/// are blocks which lead to uses. Knowing this allows us to avoid inserting
+/// PHI nodes into blocks which don't lead to uses (thus, the inserted phi nodes
+/// would be dead).
+void PromoteMem2Reg::
+ComputeLiveInBlocks(AllocaInst *AI, AllocaInfo &Info,
+ const SmallPtrSet<BasicBlock*, 32> &DefBlocks,
+ SmallPtrSet<BasicBlock*, 32> &LiveInBlocks) {
+
+ // To determine liveness, we must iterate through the predecessors of blocks
+ // where the def is live. Blocks are added to the worklist if we need to
+ // check their predecessors. Start with all the using blocks.
+ SmallVector<BasicBlock*, 64> LiveInBlockWorklist;
+ LiveInBlockWorklist.insert(LiveInBlockWorklist.end(),
+ Info.UsingBlocks.begin(), Info.UsingBlocks.end());
+
+ // If any of the using blocks is also a definition block, check to see if the
+ // definition occurs before or after the use. If it happens before the use,
+ // the value isn't really live-in.
+ for (unsigned i = 0, e = LiveInBlockWorklist.size(); i != e; ++i) {
+ BasicBlock *BB = LiveInBlockWorklist[i];
+ if (!DefBlocks.count(BB)) continue;
+
+ // Okay, this is a block that both uses and defines the value. If the first
+ // reference to the alloca is a def (store), then we know it isn't live-in.
+ for (BasicBlock::iterator I = BB->begin(); ; ++I) {
+ if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
+ if (SI->getOperand(1) != AI) continue;
+
+ // We found a store to the alloca before a load. The alloca is not
+ // actually live-in here.
+ LiveInBlockWorklist[i] = LiveInBlockWorklist.back();
+ LiveInBlockWorklist.pop_back();
+ --i, --e;
+ break;
+ } else if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
+ if (LI->getOperand(0) != AI) continue;
+
+ // Okay, we found a load before a store to the alloca. It is actually
+ // live into this block.
+ break;
+ }
+ }
+ }
+
+ // Now that we have a set of blocks where the phi is live-in, recursively add
+ // their predecessors until we find the full region the value is live.
+ while (!LiveInBlockWorklist.empty()) {
+ BasicBlock *BB = LiveInBlockWorklist.pop_back_val();
+
+ // The block really is live in here, insert it into the set. If already in
+ // the set, then it has already been processed.
+ if (!LiveInBlocks.insert(BB))
+ continue;
+
+ // Since the value is live into BB, it is either defined in a predecessor or
+ // live into it to. Add the preds to the worklist unless they are a
+ // defining block.
+ for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
+ BasicBlock *P = *PI;
+
+ // The value is not live into a predecessor if it defines the value.
+ if (DefBlocks.count(P))
+ continue;
+
+ // Otherwise it is, add to the worklist.
+ LiveInBlockWorklist.push_back(P);
+ }
+ }
+}
+
+/// DetermineInsertionPoint - At this point, we're committed to promoting the
+/// alloca using IDF's, and the standard SSA construction algorithm. Determine
+/// which blocks need phi nodes and see if we can optimize out some work by
+/// avoiding insertion of dead phi nodes.
+void PromoteMem2Reg::DetermineInsertionPoint(AllocaInst *AI, unsigned AllocaNum,
+ AllocaInfo &Info) {
+
+ // Unique the set of defining blocks for efficient lookup.
+ SmallPtrSet<BasicBlock*, 32> DefBlocks;
+ DefBlocks.insert(Info.DefiningBlocks.begin(), Info.DefiningBlocks.end());
+
+ // Determine which blocks the value is live in. These are blocks which lead
+ // to uses.
+ SmallPtrSet<BasicBlock*, 32> LiveInBlocks;
+ ComputeLiveInBlocks(AI, Info, DefBlocks, LiveInBlocks);
+
+ // Compute the locations where PhiNodes need to be inserted. Look at the
+ // dominance frontier of EACH basic-block we have a write in.
+ unsigned CurrentVersion = 0;
+ SmallPtrSet<PHINode*, 16> InsertedPHINodes;
+ std::vector<std::pair<unsigned, BasicBlock*> > DFBlocks;
+ while (!Info.DefiningBlocks.empty()) {
+ BasicBlock *BB = Info.DefiningBlocks.back();
+ Info.DefiningBlocks.pop_back();
+
+ // Look up the DF for this write, add it to defining blocks.
+ DominanceFrontier::const_iterator it = DF.find(BB);
+ if (it == DF.end()) continue;
+
+ const DominanceFrontier::DomSetType &S = it->second;
+
+ // In theory we don't need the indirection through the DFBlocks vector.
+ // In practice, the order of calling QueuePhiNode would depend on the
+ // (unspecified) ordering of basic blocks in the dominance frontier,
+ // which would give PHI nodes non-determinstic subscripts. Fix this by
+ // processing blocks in order of the occurance in the function.
+ for (DominanceFrontier::DomSetType::const_iterator P = S.begin(),
+ PE = S.end(); P != PE; ++P) {
+ // If the frontier block is not in the live-in set for the alloca, don't
+ // bother processing it.
+ if (!LiveInBlocks.count(*P))
+ continue;
+
+ DFBlocks.push_back(std::make_pair(BBNumbers[*P], *P));
+ }
+
+ // Sort by which the block ordering in the function.
+ if (DFBlocks.size() > 1)
+ std::sort(DFBlocks.begin(), DFBlocks.end());
+
+ for (unsigned i = 0, e = DFBlocks.size(); i != e; ++i) {
+ BasicBlock *BB = DFBlocks[i].second;
+ if (QueuePhiNode(BB, AllocaNum, CurrentVersion, InsertedPHINodes))
+ Info.DefiningBlocks.push_back(BB);
+ }
+ DFBlocks.clear();
+ }
+}
+
+/// RewriteSingleStoreAlloca - If there is only a single store to this value,
+/// replace any loads of it that are directly dominated by the definition with
+/// the value stored.
+void PromoteMem2Reg::RewriteSingleStoreAlloca(AllocaInst *AI,
+ AllocaInfo &Info,
+ LargeBlockInfo &LBI) {
+ StoreInst *OnlyStore = Info.OnlyStore;
+ bool StoringGlobalVal = !isa<Instruction>(OnlyStore->getOperand(0));
+ BasicBlock *StoreBB = OnlyStore->getParent();
+ int StoreIndex = -1;
+
+ // Clear out UsingBlocks. We will reconstruct it here if needed.
+ Info.UsingBlocks.clear();
+
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E; ) {
+ Instruction *UserInst = cast<Instruction>(*UI++);
+ if (!isa<LoadInst>(UserInst)) {
+ assert(UserInst == OnlyStore && "Should only have load/stores");
+ continue;
+ }
+ LoadInst *LI = cast<LoadInst>(UserInst);
+
+ // Okay, if we have a load from the alloca, we want to replace it with the
+ // only value stored to the alloca. We can do this if the value is
+ // dominated by the store. If not, we use the rest of the mem2reg machinery
+ // to insert the phi nodes as needed.
+ if (!StoringGlobalVal) { // Non-instructions are always dominated.
+ if (LI->getParent() == StoreBB) {
+ // If we have a use that is in the same block as the store, compare the
+ // indices of the two instructions to see which one came first. If the
+ // load came before the store, we can't handle it.
+ if (StoreIndex == -1)
+ StoreIndex = LBI.getInstructionIndex(OnlyStore);
+
+ if (unsigned(StoreIndex) > LBI.getInstructionIndex(LI)) {
+ // Can't handle this load, bail out.
+ Info.UsingBlocks.push_back(StoreBB);
+ continue;
+ }
+
+ } else if (LI->getParent() != StoreBB &&
+ !dominates(StoreBB, LI->getParent())) {
+ // If the load and store are in different blocks, use BB dominance to
+ // check their relationships. If the store doesn't dom the use, bail
+ // out.
+ Info.UsingBlocks.push_back(LI->getParent());
+ continue;
+ }
+ }
+
+ // Otherwise, we *can* safely rewrite this load.
+ LI->replaceAllUsesWith(OnlyStore->getOperand(0));
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ LI->eraseFromParent();
+ LBI.deleteValue(LI);
+ }
+}
+
+
+/// StoreIndexSearchPredicate - This is a helper predicate used to search by the
+/// first element of a pair.
+struct StoreIndexSearchPredicate {
+ bool operator()(const std::pair<unsigned, StoreInst*> &LHS,
+ const std::pair<unsigned, StoreInst*> &RHS) {
+ return LHS.first < RHS.first;
+ }
+};
+
+/// PromoteSingleBlockAlloca - Many allocas are only used within a single basic
+/// block. If this is the case, avoid traversing the CFG and inserting a lot of
+/// potentially useless PHI nodes by just performing a single linear pass over
+/// the basic block using the Alloca.
+///
+/// If we cannot promote this alloca (because it is read before it is written),
+/// return true. This is necessary in cases where, due to control flow, the
+/// alloca is potentially undefined on some control flow paths. e.g. code like
+/// this is potentially correct:
+///
+/// for (...) { if (c) { A = undef; undef = B; } }
+///
+/// ... so long as A is not used before undef is set.
+///
+void PromoteMem2Reg::PromoteSingleBlockAlloca(AllocaInst *AI, AllocaInfo &Info,
+ LargeBlockInfo &LBI) {
+ // The trickiest case to handle is when we have large blocks. Because of this,
+ // this code is optimized assuming that large blocks happen. This does not
+ // significantly pessimize the small block case. This uses LargeBlockInfo to
+ // make it efficient to get the index of various operations in the block.
+
+ // Clear out UsingBlocks. We will reconstruct it here if needed.
+ Info.UsingBlocks.clear();
+
+ // Walk the use-def list of the alloca, getting the locations of all stores.
+ typedef SmallVector<std::pair<unsigned, StoreInst*>, 64> StoresByIndexTy;
+ StoresByIndexTy StoresByIndex;
+
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end();
+ UI != E; ++UI)
+ if (StoreInst *SI = dyn_cast<StoreInst>(*UI))
+ StoresByIndex.push_back(std::make_pair(LBI.getInstructionIndex(SI), SI));
+
+ // If there are no stores to the alloca, just replace any loads with undef.
+ if (StoresByIndex.empty()) {
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;)
+ if (LoadInst *LI = dyn_cast<LoadInst>(*UI++)) {
+ LI->replaceAllUsesWith(UndefValue::get(LI->getType()));
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ LBI.deleteValue(LI);
+ LI->eraseFromParent();
+ }
+ return;
+ }
+
+ // Sort the stores by their index, making it efficient to do a lookup with a
+ // binary search.
+ std::sort(StoresByIndex.begin(), StoresByIndex.end());
+
+ // Walk all of the loads from this alloca, replacing them with the nearest
+ // store above them, if any.
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;) {
+ LoadInst *LI = dyn_cast<LoadInst>(*UI++);
+ if (!LI) continue;
+
+ unsigned LoadIdx = LBI.getInstructionIndex(LI);
+
+ // Find the nearest store that has a lower than this load.
+ StoresByIndexTy::iterator I =
+ std::lower_bound(StoresByIndex.begin(), StoresByIndex.end(),
+ std::pair<unsigned, StoreInst*>(LoadIdx, 0),
+ StoreIndexSearchPredicate());
+
+ // If there is no store before this load, then we can't promote this load.
+ if (I == StoresByIndex.begin()) {
+ // Can't handle this load, bail out.
+ Info.UsingBlocks.push_back(LI->getParent());
+ continue;
+ }
+
+ // Otherwise, there was a store before this load, the load takes its value.
+ --I;
+ LI->replaceAllUsesWith(I->second->getOperand(0));
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ LI->eraseFromParent();
+ LBI.deleteValue(LI);
+ }
+}
+
+
+// QueuePhiNode - queues a phi-node to be added to a basic-block for a specific
+// Alloca returns true if there wasn't already a phi-node for that variable
+//
+bool PromoteMem2Reg::QueuePhiNode(BasicBlock *BB, unsigned AllocaNo,
+ unsigned &Version,
+ SmallPtrSet<PHINode*, 16> &InsertedPHINodes) {
+ // Look up the basic-block in question.
+ PHINode *&PN = NewPhiNodes[std::make_pair(BB, AllocaNo)];
+
+ // If the BB already has a phi node added for the i'th alloca then we're done!
+ if (PN) return false;
+
+ // Create a PhiNode using the dereferenced type... and add the phi-node to the
+ // BasicBlock.
+ PN = PHINode::Create(Allocas[AllocaNo]->getAllocatedType(),
+ Allocas[AllocaNo]->getName() + "." +
+ utostr(Version++), BB->begin());
+ ++NumPHIInsert;
+ PhiToAllocaMap[PN] = AllocaNo;
+ PN->reserveOperandSpace(getNumPreds(BB));
+
+ InsertedPHINodes.insert(PN);
+
+ if (AST && isa<PointerType>(PN->getType()))
+ AST->copyValue(PointerAllocaValues[AllocaNo], PN);
+
+ return true;
+}
+
+// RenamePass - Recursively traverse the CFG of the function, renaming loads and
+// stores to the allocas which we are promoting. IncomingVals indicates what
+// value each Alloca contains on exit from the predecessor block Pred.
+//
+void PromoteMem2Reg::RenamePass(BasicBlock *BB, BasicBlock *Pred,
+ RenamePassData::ValVector &IncomingVals,
+ std::vector<RenamePassData> &Worklist) {
+NextIteration:
+ // If we are inserting any phi nodes into this BB, they will already be in the
+ // block.
+ if (PHINode *APN = dyn_cast<PHINode>(BB->begin())) {
+ // If we have PHI nodes to update, compute the number of edges from Pred to
+ // BB.
+ if (PhiToAllocaMap.count(APN)) {
+ // We want to be able to distinguish between PHI nodes being inserted by
+ // this invocation of mem2reg from those phi nodes that already existed in
+ // the IR before mem2reg was run. We determine that APN is being inserted
+ // because it is missing incoming edges. All other PHI nodes being
+ // inserted by this pass of mem2reg will have the same number of incoming
+ // operands so far. Remember this count.
+ unsigned NewPHINumOperands = APN->getNumOperands();
+
+ unsigned NumEdges = 0;
+ for (succ_iterator I = succ_begin(Pred), E = succ_end(Pred); I != E; ++I)
+ if (*I == BB)
+ ++NumEdges;
+ assert(NumEdges && "Must be at least one edge from Pred to BB!");
+
+ // Add entries for all the phis.
+ BasicBlock::iterator PNI = BB->begin();
+ do {
+ unsigned AllocaNo = PhiToAllocaMap[APN];
+
+ // Add N incoming values to the PHI node.
+ for (unsigned i = 0; i != NumEdges; ++i)
+ APN->addIncoming(IncomingVals[AllocaNo], Pred);
+
+ // The currently active variable for this block is now the PHI.
+ IncomingVals[AllocaNo] = APN;
+
+ // Get the next phi node.
+ ++PNI;
+ APN = dyn_cast<PHINode>(PNI);
+ if (APN == 0) break;
+
+ // Verify that it is missing entries. If not, it is not being inserted
+ // by this mem2reg invocation so we want to ignore it.
+ } while (APN->getNumOperands() == NewPHINumOperands);
+ }
+ }
+
+ // Don't revisit blocks.
+ if (!Visited.insert(BB)) return;
+
+ for (BasicBlock::iterator II = BB->begin(); !isa<TerminatorInst>(II); ) {
+ Instruction *I = II++; // get the instruction, increment iterator
+
+ if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
+ AllocaInst *Src = dyn_cast<AllocaInst>(LI->getPointerOperand());
+ if (!Src) continue;
+
+ std::map<AllocaInst*, unsigned>::iterator AI = AllocaLookup.find(Src);
+ if (AI == AllocaLookup.end()) continue;
+
+ Value *V = IncomingVals[AI->second];
+
+ // Anything using the load now uses the current value.
+ LI->replaceAllUsesWith(V);
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ BB->getInstList().erase(LI);
+ } else if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
+ // Delete this instruction and mark the name as the current holder of the
+ // value
+ AllocaInst *Dest = dyn_cast<AllocaInst>(SI->getPointerOperand());
+ if (!Dest) continue;
+
+ std::map<AllocaInst *, unsigned>::iterator ai = AllocaLookup.find(Dest);
+ if (ai == AllocaLookup.end())
+ continue;
+
+ // what value were we writing?
+ IncomingVals[ai->second] = SI->getOperand(0);
+ BB->getInstList().erase(SI);
+ }
+ }
+
+ // 'Recurse' to our successors.
+ succ_iterator I = succ_begin(BB), E = succ_end(BB);
+ if (I == E) return;
+
+ // Keep track of the successors so we don't visit the same successor twice
+ SmallPtrSet<BasicBlock*, 8> VisitedSuccs;
+
+ // Handle the first successor without using the worklist.
+ VisitedSuccs.insert(*I);
+ Pred = BB;
+ BB = *I;
+ ++I;
+
+ for (; I != E; ++I)
+ if (VisitedSuccs.insert(*I))
+ Worklist.push_back(RenamePassData(*I, Pred, IncomingVals));
+
+ goto NextIteration;
+}
+
+/// PromoteMemToReg - Promote the specified list of alloca instructions into
+/// scalar registers, inserting PHI nodes as appropriate. This function makes
+/// use of DominanceFrontier information. This function does not modify the CFG
+/// of the function at all. All allocas must be from the same function.
+///
+/// If AST is specified, the specified tracker is updated to reflect changes
+/// made to the IR.
+///
+void llvm::PromoteMemToReg(const std::vector<AllocaInst*> &Allocas,
+ DominatorTree &DT, DominanceFrontier &DF,
+ AliasSetTracker *AST) {
+ // If there is nothing to do, bail out...
+ if (Allocas.empty()) return;
+
+ PromoteMem2Reg(Allocas, DT, DF, AST).run();
+}
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