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author | dim <dim@FreeBSD.org> | 2011-02-20 12:57:14 +0000 |
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committer | dim <dim@FreeBSD.org> | 2011-02-20 12:57:14 +0000 |
commit | cbb70ce070d220642b038ea101d9c0f9fbf860d6 (patch) | |
tree | d2b61ce94e654cb01a254d2195259db5f9cc3f3c /lib/System/Threading.cpp | |
parent | 4ace901e87dac5bbbac78ed325e75462e48e386e (diff) | |
download | FreeBSD-src-cbb70ce070d220642b038ea101d9c0f9fbf860d6.zip FreeBSD-src-cbb70ce070d220642b038ea101d9c0f9fbf860d6.tar.gz |
Vendor import of llvm trunk r126079:
http://llvm.org/svn/llvm-project/llvm/trunk@126079
Diffstat (limited to 'lib/System/Threading.cpp')
-rw-r--r-- | lib/System/Threading.cpp | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/lib/System/Threading.cpp b/lib/System/Threading.cpp deleted file mode 100644 index 466c468..0000000 --- a/lib/System/Threading.cpp +++ /dev/null @@ -1,64 +0,0 @@ -//===-- llvm/System/Threading.cpp- Control multithreading mode --*- C++ -*-==// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This file implements llvm_start_multithreaded() and friends. -// -//===----------------------------------------------------------------------===// - -#include "llvm/System/Threading.h" -#include "llvm/System/Atomic.h" -#include "llvm/System/Mutex.h" -#include "llvm/Config/config.h" -#include <cassert> - -using namespace llvm; - -static bool multithreaded_mode = false; - -static sys::Mutex* global_lock = 0; - -bool llvm::llvm_start_multithreaded() { -#ifdef LLVM_MULTITHREADED - assert(!multithreaded_mode && "Already multithreaded!"); - multithreaded_mode = true; - global_lock = new sys::Mutex(true); - - // We fence here to ensure that all initialization is complete BEFORE we - // return from llvm_start_multithreaded(). - sys::MemoryFence(); - return true; -#else - return false; -#endif -} - -void llvm::llvm_stop_multithreaded() { -#ifdef LLVM_MULTITHREADED - assert(multithreaded_mode && "Not currently multithreaded!"); - - // We fence here to insure that all threaded operations are complete BEFORE we - // return from llvm_stop_multithreaded(). - sys::MemoryFence(); - - multithreaded_mode = false; - delete global_lock; -#endif -} - -bool llvm::llvm_is_multithreaded() { - return multithreaded_mode; -} - -void llvm::llvm_acquire_global_lock() { - if (multithreaded_mode) global_lock->acquire(); -} - -void llvm::llvm_release_global_lock() { - if (multithreaded_mode) global_lock->release(); -} |