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author | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
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committer | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
commit | 3277b69d734b9c90b44ebde4ede005717e2c3b2e (patch) | |
tree | 64ba909838c23261cace781ece27d106134ea451 /lib/System/DynamicLibrary.cpp | |
download | FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.zip FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.tar.gz |
Import LLVM, at r72732.
Diffstat (limited to 'lib/System/DynamicLibrary.cpp')
-rw-r--r-- | lib/System/DynamicLibrary.cpp | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/lib/System/DynamicLibrary.cpp b/lib/System/DynamicLibrary.cpp new file mode 100644 index 0000000..3bf172c --- /dev/null +++ b/lib/System/DynamicLibrary.cpp @@ -0,0 +1,165 @@ +//===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This header file implements the operating system DynamicLibrary concept. +// +//===----------------------------------------------------------------------===// + +#include "llvm/System/DynamicLibrary.h" +#include "llvm/Config/config.h" +#include <cstdio> +#include <cstring> +#include <map> + +// Collection of symbol name/value pairs to be searched prior to any libraries. +std::map<std::string, void *> &g_symbols() { + static std::map<std::string, void *> symbols; + return symbols; +} + +void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName, + void *symbolValue) { + g_symbols()[symbolName] = symbolValue; +} + +// It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL +// license and special exception would cause all of LLVM to be placed under +// the LGPL. This is because the exception applies only when libtool is +// used, and obviously libtool is not used with Visual Studio. An entirely +// separate implementation is provided in win32/DynamicLibrary.cpp. + +#ifdef LLVM_ON_WIN32 + +#include "Win32/DynamicLibrary.inc" + +#else + +//#include "ltdl.h" +#include <dlfcn.h> +#include <cassert> +using namespace llvm; +using namespace llvm::sys; + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only TRULY operating system +//=== independent code. +//===----------------------------------------------------------------------===// + +//static std::vector<lt_dlhandle> OpenedHandles; +static std::vector<void *> OpenedHandles; + +DynamicLibrary::DynamicLibrary() {} + +DynamicLibrary::~DynamicLibrary() { + while(!OpenedHandles.empty()) { + void *H = OpenedHandles.back(); OpenedHandles.pop_back(); + dlclose(H); + } +} + +bool DynamicLibrary::LoadLibraryPermanently(const char *Filename, + std::string *ErrMsg) { + void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL); + if (H == 0) { + if (ErrMsg) + *ErrMsg = dlerror(); + return true; + } + OpenedHandles.push_back(H); + return false; +} + +void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { + // check_ltdl_initialization(); + + // First check symbols added via AddSymbol(). + std::map<std::string, void *>::iterator I = g_symbols().find(symbolName); + if (I != g_symbols().end()) + return I->second; + + // Now search the libraries. + for (std::vector<void *>::iterator I = OpenedHandles.begin(), + E = OpenedHandles.end(); I != E; ++I) { + //lt_ptr ptr = lt_dlsym(*I, symbolName); + void *ptr = dlsym(*I, symbolName); + if (ptr) + return ptr; + } + +#define EXPLICIT_SYMBOL(SYM) \ + extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM + + // If this is darwin, it has some funky issues, try to solve them here. Some + // important symbols are marked 'private external' which doesn't allow + // SearchForAddressOfSymbol to find them. As such, we special case them here, + // there is only a small handful of them. + +#ifdef __APPLE__ + { + EXPLICIT_SYMBOL(__ashldi3); + EXPLICIT_SYMBOL(__ashrdi3); + EXPLICIT_SYMBOL(__cmpdi2); + EXPLICIT_SYMBOL(__divdi3); + EXPLICIT_SYMBOL(__eprintf); + EXPLICIT_SYMBOL(__fixdfdi); + EXPLICIT_SYMBOL(__fixsfdi); + EXPLICIT_SYMBOL(__fixunsdfdi); + EXPLICIT_SYMBOL(__fixunssfdi); + EXPLICIT_SYMBOL(__floatdidf); + EXPLICIT_SYMBOL(__floatdisf); + EXPLICIT_SYMBOL(__lshrdi3); + EXPLICIT_SYMBOL(__moddi3); + EXPLICIT_SYMBOL(__udivdi3); + EXPLICIT_SYMBOL(__umoddi3); + } +#endif + +#ifdef __CYGWIN__ + { + EXPLICIT_SYMBOL(_alloca); + EXPLICIT_SYMBOL(__main); + } +#endif + +#undef EXPLICIT_SYMBOL + +// This macro returns the address of a well-known, explicit symbol +#define EXPLICIT_SYMBOL(SYM) \ + if (!strcmp(symbolName, #SYM)) return &SYM + +// On linux we have a weird situation. The stderr/out/in symbols are both +// macros and global variables because of standards requirements. So, we +// boldly use the EXPLICIT_SYMBOL macro without checking for a #define first. +#if defined(__linux__) + { + EXPLICIT_SYMBOL(stderr); + EXPLICIT_SYMBOL(stdout); + EXPLICIT_SYMBOL(stdin); + } +#else + // For everything else, we want to check to make sure the symbol isn't defined + // as a macro before using EXPLICIT_SYMBOL. + { +#ifndef stdin + EXPLICIT_SYMBOL(stdin); +#endif +#ifndef stdout + EXPLICIT_SYMBOL(stdout); +#endif +#ifndef stderr + EXPLICIT_SYMBOL(stderr); +#endif + } +#endif +#undef EXPLICIT_SYMBOL + + return 0; +} + +#endif // LLVM_ON_WIN32 |