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authored <ed@FreeBSD.org>2009-06-02 17:52:33 +0000
committered <ed@FreeBSD.org>2009-06-02 17:52:33 +0000
commit3277b69d734b9c90b44ebde4ede005717e2c3b2e (patch)
tree64ba909838c23261cace781ece27d106134ea451 /lib/System/DynamicLibrary.cpp
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Import LLVM, at r72732.
Diffstat (limited to 'lib/System/DynamicLibrary.cpp')
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1 files changed, 165 insertions, 0 deletions
diff --git a/lib/System/DynamicLibrary.cpp b/lib/System/DynamicLibrary.cpp
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+//===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This header file implements the operating system DynamicLibrary concept.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/System/DynamicLibrary.h"
+#include "llvm/Config/config.h"
+#include <cstdio>
+#include <cstring>
+#include <map>
+
+// Collection of symbol name/value pairs to be searched prior to any libraries.
+std::map<std::string, void *> &g_symbols() {
+ static std::map<std::string, void *> symbols;
+ return symbols;
+}
+
+void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName,
+ void *symbolValue) {
+ g_symbols()[symbolName] = symbolValue;
+}
+
+// It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL
+// license and special exception would cause all of LLVM to be placed under
+// the LGPL. This is because the exception applies only when libtool is
+// used, and obviously libtool is not used with Visual Studio. An entirely
+// separate implementation is provided in win32/DynamicLibrary.cpp.
+
+#ifdef LLVM_ON_WIN32
+
+#include "Win32/DynamicLibrary.inc"
+
+#else
+
+//#include "ltdl.h"
+#include <dlfcn.h>
+#include <cassert>
+using namespace llvm;
+using namespace llvm::sys;
+
+//===----------------------------------------------------------------------===//
+//=== WARNING: Implementation here must contain only TRULY operating system
+//=== independent code.
+//===----------------------------------------------------------------------===//
+
+//static std::vector<lt_dlhandle> OpenedHandles;
+static std::vector<void *> OpenedHandles;
+
+DynamicLibrary::DynamicLibrary() {}
+
+DynamicLibrary::~DynamicLibrary() {
+ while(!OpenedHandles.empty()) {
+ void *H = OpenedHandles.back(); OpenedHandles.pop_back();
+ dlclose(H);
+ }
+}
+
+bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
+ std::string *ErrMsg) {
+ void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL);
+ if (H == 0) {
+ if (ErrMsg)
+ *ErrMsg = dlerror();
+ return true;
+ }
+ OpenedHandles.push_back(H);
+ return false;
+}
+
+void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
+ // check_ltdl_initialization();
+
+ // First check symbols added via AddSymbol().
+ std::map<std::string, void *>::iterator I = g_symbols().find(symbolName);
+ if (I != g_symbols().end())
+ return I->second;
+
+ // Now search the libraries.
+ for (std::vector<void *>::iterator I = OpenedHandles.begin(),
+ E = OpenedHandles.end(); I != E; ++I) {
+ //lt_ptr ptr = lt_dlsym(*I, symbolName);
+ void *ptr = dlsym(*I, symbolName);
+ if (ptr)
+ return ptr;
+ }
+
+#define EXPLICIT_SYMBOL(SYM) \
+ extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
+
+ // If this is darwin, it has some funky issues, try to solve them here. Some
+ // important symbols are marked 'private external' which doesn't allow
+ // SearchForAddressOfSymbol to find them. As such, we special case them here,
+ // there is only a small handful of them.
+
+#ifdef __APPLE__
+ {
+ EXPLICIT_SYMBOL(__ashldi3);
+ EXPLICIT_SYMBOL(__ashrdi3);
+ EXPLICIT_SYMBOL(__cmpdi2);
+ EXPLICIT_SYMBOL(__divdi3);
+ EXPLICIT_SYMBOL(__eprintf);
+ EXPLICIT_SYMBOL(__fixdfdi);
+ EXPLICIT_SYMBOL(__fixsfdi);
+ EXPLICIT_SYMBOL(__fixunsdfdi);
+ EXPLICIT_SYMBOL(__fixunssfdi);
+ EXPLICIT_SYMBOL(__floatdidf);
+ EXPLICIT_SYMBOL(__floatdisf);
+ EXPLICIT_SYMBOL(__lshrdi3);
+ EXPLICIT_SYMBOL(__moddi3);
+ EXPLICIT_SYMBOL(__udivdi3);
+ EXPLICIT_SYMBOL(__umoddi3);
+ }
+#endif
+
+#ifdef __CYGWIN__
+ {
+ EXPLICIT_SYMBOL(_alloca);
+ EXPLICIT_SYMBOL(__main);
+ }
+#endif
+
+#undef EXPLICIT_SYMBOL
+
+// This macro returns the address of a well-known, explicit symbol
+#define EXPLICIT_SYMBOL(SYM) \
+ if (!strcmp(symbolName, #SYM)) return &SYM
+
+// On linux we have a weird situation. The stderr/out/in symbols are both
+// macros and global variables because of standards requirements. So, we
+// boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
+#if defined(__linux__)
+ {
+ EXPLICIT_SYMBOL(stderr);
+ EXPLICIT_SYMBOL(stdout);
+ EXPLICIT_SYMBOL(stdin);
+ }
+#else
+ // For everything else, we want to check to make sure the symbol isn't defined
+ // as a macro before using EXPLICIT_SYMBOL.
+ {
+#ifndef stdin
+ EXPLICIT_SYMBOL(stdin);
+#endif
+#ifndef stdout
+ EXPLICIT_SYMBOL(stdout);
+#endif
+#ifndef stderr
+ EXPLICIT_SYMBOL(stderr);
+#endif
+ }
+#endif
+#undef EXPLICIT_SYMBOL
+
+ return 0;
+}
+
+#endif // LLVM_ON_WIN32
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