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author | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
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committer | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
commit | 3277b69d734b9c90b44ebde4ede005717e2c3b2e (patch) | |
tree | 64ba909838c23261cace781ece27d106134ea451 /lib/Support/Allocator.cpp | |
download | FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.zip FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.tar.gz |
Import LLVM, at r72732.
Diffstat (limited to 'lib/Support/Allocator.cpp')
-rw-r--r-- | lib/Support/Allocator.cpp | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/lib/Support/Allocator.cpp b/lib/Support/Allocator.cpp new file mode 100644 index 0000000..db0d8f3 --- /dev/null +++ b/lib/Support/Allocator.cpp @@ -0,0 +1,141 @@ +//===--- Allocator.cpp - Simple memory allocation abstraction -------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the BumpPtrAllocator interface. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Support/Allocator.h" +#include "llvm/Support/Recycler.h" +#include "llvm/Support/DataTypes.h" +#include "llvm/Support/Streams.h" +#include <ostream> +using namespace llvm; + +//===----------------------------------------------------------------------===// +// MemRegion class implementation +//===----------------------------------------------------------------------===// + +namespace { +/// MemRegion - This is one chunk of the BumpPtrAllocator. +class MemRegion { + unsigned RegionSize; + MemRegion *Next; + char *NextPtr; +public: + void Init(unsigned size, unsigned Alignment, MemRegion *next) { + RegionSize = size; + Next = next; + NextPtr = (char*)(this+1); + + // Align NextPtr. + NextPtr = (char*)((intptr_t)(NextPtr+Alignment-1) & + ~(intptr_t)(Alignment-1)); + } + + const MemRegion *getNext() const { return Next; } + unsigned getNumBytesAllocated() const { + return NextPtr-(const char*)this; + } + + /// Allocate - Allocate and return at least the specified number of bytes. + /// + void *Allocate(size_t AllocSize, size_t Alignment, MemRegion **RegPtr) { + + char* Result = (char*) (((uintptr_t) (NextPtr+Alignment-1)) + & ~((uintptr_t) Alignment-1)); + + // Speculate the new value of NextPtr. + char* NextPtrTmp = Result + AllocSize; + + // If we are still within the current region, return Result. + if (unsigned (NextPtrTmp - (char*) this) <= RegionSize) { + NextPtr = NextPtrTmp; + return Result; + } + + // Otherwise, we have to allocate a new chunk. Create one twice as big as + // this one. + MemRegion *NewRegion = (MemRegion *)malloc(RegionSize*2); + NewRegion->Init(RegionSize*2, Alignment, this); + + // Update the current "first region" pointer to point to the new region. + *RegPtr = NewRegion; + + // Try allocating from it now. + return NewRegion->Allocate(AllocSize, Alignment, RegPtr); + } + + /// Deallocate - Recursively release all memory for this and its next regions + /// to the system. + void Deallocate() { + MemRegion *next = Next; + free(this); + if (next) + next->Deallocate(); + } + + /// DeallocateAllButLast - Recursively release all memory for this and its + /// next regions to the system stopping at the last region in the list. + /// Returns the pointer to the last region. + MemRegion *DeallocateAllButLast() { + MemRegion *next = Next; + if (!next) + return this; + free(this); + return next->DeallocateAllButLast(); + } +}; +} + +//===----------------------------------------------------------------------===// +// BumpPtrAllocator class implementation +//===----------------------------------------------------------------------===// + +BumpPtrAllocator::BumpPtrAllocator() { + TheMemory = malloc(4096); + ((MemRegion*)TheMemory)->Init(4096, 1, 0); +} + +BumpPtrAllocator::~BumpPtrAllocator() { + ((MemRegion*)TheMemory)->Deallocate(); +} + +void BumpPtrAllocator::Reset() { + MemRegion *MRP = (MemRegion*)TheMemory; + MRP = MRP->DeallocateAllButLast(); + MRP->Init(4096, 1, 0); + TheMemory = MRP; +} + +void *BumpPtrAllocator::Allocate(size_t Size, size_t Align) { + MemRegion *MRP = (MemRegion*)TheMemory; + void *Ptr = MRP->Allocate(Size, Align, &MRP); + TheMemory = MRP; + return Ptr; +} + +void BumpPtrAllocator::PrintStats() const { + unsigned BytesUsed = 0; + unsigned NumRegions = 0; + const MemRegion *R = (MemRegion*)TheMemory; + for (; R; R = R->getNext(), ++NumRegions) + BytesUsed += R->getNumBytesAllocated(); + + cerr << "\nNumber of memory regions: " << NumRegions << "\n"; + cerr << "Bytes allocated: " << BytesUsed << "\n"; +} + +void llvm::PrintRecyclerStats(size_t Size, + size_t Align, + size_t FreeListSize) { + cerr << "Recycler element size: " << Size << '\n'; + cerr << "Recycler element alignment: " << Align << '\n'; + cerr << "Number of elements free for recycling: " << FreeListSize << '\n'; +} |