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author | dim <dim@FreeBSD.org> | 2011-02-20 13:06:31 +0000 |
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committer | dim <dim@FreeBSD.org> | 2011-02-20 13:06:31 +0000 |
commit | 39fcc9a984e2820e4ea0fa2ac4abd17d9f3a31df (patch) | |
tree | a9243275843fbeaa590afc07ee888e006b8d54ea /lib/StaticAnalyzer/Checkers/MallocChecker.cpp | |
parent | 69b4eca4a4255ba43baa5c1d9bbdec3ec17f479e (diff) | |
download | FreeBSD-src-39fcc9a984e2820e4ea0fa2ac4abd17d9f3a31df.zip FreeBSD-src-39fcc9a984e2820e4ea0fa2ac4abd17d9f3a31df.tar.gz |
Vendor import of clang trunk r126079:
http://llvm.org/svn/llvm-project/cfe/trunk@126079
Diffstat (limited to 'lib/StaticAnalyzer/Checkers/MallocChecker.cpp')
-rw-r--r-- | lib/StaticAnalyzer/Checkers/MallocChecker.cpp | 731 |
1 files changed, 731 insertions, 0 deletions
diff --git a/lib/StaticAnalyzer/Checkers/MallocChecker.cpp b/lib/StaticAnalyzer/Checkers/MallocChecker.cpp new file mode 100644 index 0000000..9d3a887 --- /dev/null +++ b/lib/StaticAnalyzer/Checkers/MallocChecker.cpp @@ -0,0 +1,731 @@ +//=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines malloc/free checker, which checks for potential memory +// leaks, double free, and use-after-free problems. +// +//===----------------------------------------------------------------------===// + +#include "ExperimentalChecks.h" +#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerVisitor.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/GRState.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/GRStateTrait.h" +#include "clang/StaticAnalyzer/Core/PathSensitive/SymbolManager.h" +#include "llvm/ADT/ImmutableMap.h" +using namespace clang; +using namespace ento; + +namespace { + +class RefState { + enum Kind { AllocateUnchecked, AllocateFailed, Released, Escaped, + Relinquished } K; + const Stmt *S; + +public: + RefState(Kind k, const Stmt *s) : K(k), S(s) {} + + bool isAllocated() const { return K == AllocateUnchecked; } + //bool isFailed() const { return K == AllocateFailed; } + bool isReleased() const { return K == Released; } + //bool isEscaped() const { return K == Escaped; } + //bool isRelinquished() const { return K == Relinquished; } + + bool operator==(const RefState &X) const { + return K == X.K && S == X.S; + } + + static RefState getAllocateUnchecked(const Stmt *s) { + return RefState(AllocateUnchecked, s); + } + static RefState getAllocateFailed() { + return RefState(AllocateFailed, 0); + } + static RefState getReleased(const Stmt *s) { return RefState(Released, s); } + static RefState getEscaped(const Stmt *s) { return RefState(Escaped, s); } + static RefState getRelinquished(const Stmt *s) { + return RefState(Relinquished, s); + } + + void Profile(llvm::FoldingSetNodeID &ID) const { + ID.AddInteger(K); + ID.AddPointer(S); + } +}; + +class RegionState {}; + +class MallocChecker : public CheckerVisitor<MallocChecker> { + BuiltinBug *BT_DoubleFree; + BuiltinBug *BT_Leak; + BuiltinBug *BT_UseFree; + BuiltinBug *BT_UseRelinquished; + BuiltinBug *BT_BadFree; + IdentifierInfo *II_malloc, *II_free, *II_realloc, *II_calloc; + +public: + MallocChecker() + : BT_DoubleFree(0), BT_Leak(0), BT_UseFree(0), BT_UseRelinquished(0), + BT_BadFree(0), + II_malloc(0), II_free(0), II_realloc(0), II_calloc(0) {} + static void *getTag(); + bool evalCallExpr(CheckerContext &C, const CallExpr *CE); + void evalDeadSymbols(CheckerContext &C, SymbolReaper &SymReaper); + void evalEndPath(EndOfFunctionNodeBuilder &B, void *tag, ExprEngine &Eng); + void PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S); + const GRState *evalAssume(const GRState *state, SVal Cond, bool Assumption, + bool *respondsToCallback); + void visitLocation(CheckerContext &C, const Stmt *S, SVal l, bool isLoad); + virtual void PreVisitBind(CheckerContext &C, const Stmt *StoreE, + SVal location, SVal val); + +private: + void MallocMem(CheckerContext &C, const CallExpr *CE); + void MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE, + const OwnershipAttr* Att); + const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE, + const Expr *SizeEx, SVal Init, + const GRState *state) { + return MallocMemAux(C, CE, state->getSVal(SizeEx), Init, state); + } + const GRState *MallocMemAux(CheckerContext &C, const CallExpr *CE, + SVal SizeEx, SVal Init, + const GRState *state); + + void FreeMem(CheckerContext &C, const CallExpr *CE); + void FreeMemAttr(CheckerContext &C, const CallExpr *CE, + const OwnershipAttr* Att); + const GRState *FreeMemAux(CheckerContext &C, const CallExpr *CE, + const GRState *state, unsigned Num, bool Hold); + + void ReallocMem(CheckerContext &C, const CallExpr *CE); + void CallocMem(CheckerContext &C, const CallExpr *CE); + + bool SummarizeValue(llvm::raw_ostream& os, SVal V); + bool SummarizeRegion(llvm::raw_ostream& os, const MemRegion *MR); + void ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange range); +}; +} // end anonymous namespace + +typedef llvm::ImmutableMap<SymbolRef, RefState> RegionStateTy; + +namespace clang { +namespace ento { + template <> + struct GRStateTrait<RegionState> + : public GRStatePartialTrait<RegionStateTy> { + static void *GDMIndex() { return MallocChecker::getTag(); } + }; +} +} + +void ento::RegisterMallocChecker(ExprEngine &Eng) { + Eng.registerCheck(new MallocChecker()); +} + +void *MallocChecker::getTag() { + static int x; + return &x; +} + +bool MallocChecker::evalCallExpr(CheckerContext &C, const CallExpr *CE) { + const GRState *state = C.getState(); + const Expr *Callee = CE->getCallee(); + SVal L = state->getSVal(Callee); + + const FunctionDecl *FD = L.getAsFunctionDecl(); + if (!FD) + return false; + + ASTContext &Ctx = C.getASTContext(); + if (!II_malloc) + II_malloc = &Ctx.Idents.get("malloc"); + if (!II_free) + II_free = &Ctx.Idents.get("free"); + if (!II_realloc) + II_realloc = &Ctx.Idents.get("realloc"); + if (!II_calloc) + II_calloc = &Ctx.Idents.get("calloc"); + + if (FD->getIdentifier() == II_malloc) { + MallocMem(C, CE); + return true; + } + + if (FD->getIdentifier() == II_free) { + FreeMem(C, CE); + return true; + } + + if (FD->getIdentifier() == II_realloc) { + ReallocMem(C, CE); + return true; + } + + if (FD->getIdentifier() == II_calloc) { + CallocMem(C, CE); + return true; + } + + // Check all the attributes, if there are any. + // There can be multiple of these attributes. + bool rv = false; + if (FD->hasAttrs()) { + for (specific_attr_iterator<OwnershipAttr> + i = FD->specific_attr_begin<OwnershipAttr>(), + e = FD->specific_attr_end<OwnershipAttr>(); + i != e; ++i) { + switch ((*i)->getOwnKind()) { + case OwnershipAttr::Returns: { + MallocMemReturnsAttr(C, CE, *i); + rv = true; + break; + } + case OwnershipAttr::Takes: + case OwnershipAttr::Holds: { + FreeMemAttr(C, CE, *i); + rv = true; + break; + } + default: + break; + } + } + } + return rv; +} + +void MallocChecker::MallocMem(CheckerContext &C, const CallExpr *CE) { + const GRState *state = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), + C.getState()); + C.addTransition(state); +} + +void MallocChecker::MallocMemReturnsAttr(CheckerContext &C, const CallExpr *CE, + const OwnershipAttr* Att) { + if (Att->getModule() != "malloc") + return; + + OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end(); + if (I != E) { + const GRState *state = + MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), C.getState()); + C.addTransition(state); + return; + } + const GRState *state = MallocMemAux(C, CE, UnknownVal(), UndefinedVal(), + C.getState()); + C.addTransition(state); +} + +const GRState *MallocChecker::MallocMemAux(CheckerContext &C, + const CallExpr *CE, + SVal Size, SVal Init, + const GRState *state) { + unsigned Count = C.getNodeBuilder().getCurrentBlockCount(); + SValBuilder &svalBuilder = C.getSValBuilder(); + + // Set the return value. + SVal retVal = svalBuilder.getConjuredSymbolVal(NULL, CE, CE->getType(), Count); + state = state->BindExpr(CE, retVal); + + // Fill the region with the initialization value. + state = state->bindDefault(retVal, Init); + + // Set the region's extent equal to the Size parameter. + const SymbolicRegion *R = cast<SymbolicRegion>(retVal.getAsRegion()); + DefinedOrUnknownSVal Extent = R->getExtent(svalBuilder); + DefinedOrUnknownSVal DefinedSize = cast<DefinedOrUnknownSVal>(Size); + DefinedOrUnknownSVal extentMatchesSize = + svalBuilder.evalEQ(state, Extent, DefinedSize); + + state = state->assume(extentMatchesSize, true); + assert(state); + + SymbolRef Sym = retVal.getAsLocSymbol(); + assert(Sym); + + // Set the symbol's state to Allocated. + return state->set<RegionState>(Sym, RefState::getAllocateUnchecked(CE)); +} + +void MallocChecker::FreeMem(CheckerContext &C, const CallExpr *CE) { + const GRState *state = FreeMemAux(C, CE, C.getState(), 0, false); + + if (state) + C.addTransition(state); +} + +void MallocChecker::FreeMemAttr(CheckerContext &C, const CallExpr *CE, + const OwnershipAttr* Att) { + if (Att->getModule() != "malloc") + return; + + for (OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end(); + I != E; ++I) { + const GRState *state = FreeMemAux(C, CE, C.getState(), *I, + Att->getOwnKind() == OwnershipAttr::Holds); + if (state) + C.addTransition(state); + } +} + +const GRState *MallocChecker::FreeMemAux(CheckerContext &C, const CallExpr *CE, + const GRState *state, unsigned Num, + bool Hold) { + const Expr *ArgExpr = CE->getArg(Num); + SVal ArgVal = state->getSVal(ArgExpr); + + DefinedOrUnknownSVal location = cast<DefinedOrUnknownSVal>(ArgVal); + + // Check for null dereferences. + if (!isa<Loc>(location)) + return state; + + // FIXME: Technically using 'Assume' here can result in a path + // bifurcation. In such cases we need to return two states, not just one. + const GRState *notNullState, *nullState; + llvm::tie(notNullState, nullState) = state->assume(location); + + // The explicit NULL case, no operation is performed. + if (nullState && !notNullState) + return nullState; + + assert(notNullState); + + // Unknown values could easily be okay + // Undefined values are handled elsewhere + if (ArgVal.isUnknownOrUndef()) + return notNullState; + + const MemRegion *R = ArgVal.getAsRegion(); + + // Nonlocs can't be freed, of course. + // Non-region locations (labels and fixed addresses) also shouldn't be freed. + if (!R) { + ReportBadFree(C, ArgVal, ArgExpr->getSourceRange()); + return NULL; + } + + R = R->StripCasts(); + + // Blocks might show up as heap data, but should not be free()d + if (isa<BlockDataRegion>(R)) { + ReportBadFree(C, ArgVal, ArgExpr->getSourceRange()); + return NULL; + } + + const MemSpaceRegion *MS = R->getMemorySpace(); + + // Parameters, locals, statics, and globals shouldn't be freed. + if (!(isa<UnknownSpaceRegion>(MS) || isa<HeapSpaceRegion>(MS))) { + // FIXME: at the time this code was written, malloc() regions were + // represented by conjured symbols, which are all in UnknownSpaceRegion. + // This means that there isn't actually anything from HeapSpaceRegion + // that should be freed, even though we allow it here. + // Of course, free() can work on memory allocated outside the current + // function, so UnknownSpaceRegion is always a possibility. + // False negatives are better than false positives. + + ReportBadFree(C, ArgVal, ArgExpr->getSourceRange()); + return NULL; + } + + const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R); + // Various cases could lead to non-symbol values here. + // For now, ignore them. + if (!SR) + return notNullState; + + SymbolRef Sym = SR->getSymbol(); + const RefState *RS = state->get<RegionState>(Sym); + + // If the symbol has not been tracked, return. This is possible when free() is + // called on a pointer that does not get its pointee directly from malloc(). + // Full support of this requires inter-procedural analysis. + if (!RS) + return notNullState; + + // Check double free. + if (RS->isReleased()) { + if (ExplodedNode *N = C.generateSink()) { + if (!BT_DoubleFree) + BT_DoubleFree + = new BuiltinBug("Double free", + "Try to free a memory block that has been released"); + // FIXME: should find where it's freed last time. + BugReport *R = new BugReport(*BT_DoubleFree, + BT_DoubleFree->getDescription(), N); + C.EmitReport(R); + } + return NULL; + } + + // Normal free. + if (Hold) + return notNullState->set<RegionState>(Sym, RefState::getRelinquished(CE)); + return notNullState->set<RegionState>(Sym, RefState::getReleased(CE)); +} + +bool MallocChecker::SummarizeValue(llvm::raw_ostream& os, SVal V) { + if (nonloc::ConcreteInt *IntVal = dyn_cast<nonloc::ConcreteInt>(&V)) + os << "an integer (" << IntVal->getValue() << ")"; + else if (loc::ConcreteInt *ConstAddr = dyn_cast<loc::ConcreteInt>(&V)) + os << "a constant address (" << ConstAddr->getValue() << ")"; + else if (loc::GotoLabel *Label = dyn_cast<loc::GotoLabel>(&V)) + os << "the address of the label '" << Label->getLabel()->getName() << "'"; + else + return false; + + return true; +} + +bool MallocChecker::SummarizeRegion(llvm::raw_ostream& os, + const MemRegion *MR) { + switch (MR->getKind()) { + case MemRegion::FunctionTextRegionKind: { + const FunctionDecl *FD = cast<FunctionTextRegion>(MR)->getDecl(); + if (FD) + os << "the address of the function '" << FD << "'"; + else + os << "the address of a function"; + return true; + } + case MemRegion::BlockTextRegionKind: + os << "block text"; + return true; + case MemRegion::BlockDataRegionKind: + // FIXME: where the block came from? + os << "a block"; + return true; + default: { + const MemSpaceRegion *MS = MR->getMemorySpace(); + + switch (MS->getKind()) { + case MemRegion::StackLocalsSpaceRegionKind: { + const VarRegion *VR = dyn_cast<VarRegion>(MR); + const VarDecl *VD; + if (VR) + VD = VR->getDecl(); + else + VD = NULL; + + if (VD) + os << "the address of the local variable '" << VD->getName() << "'"; + else + os << "the address of a local stack variable"; + return true; + } + case MemRegion::StackArgumentsSpaceRegionKind: { + const VarRegion *VR = dyn_cast<VarRegion>(MR); + const VarDecl *VD; + if (VR) + VD = VR->getDecl(); + else + VD = NULL; + + if (VD) + os << "the address of the parameter '" << VD->getName() << "'"; + else + os << "the address of a parameter"; + return true; + } + case MemRegion::NonStaticGlobalSpaceRegionKind: + case MemRegion::StaticGlobalSpaceRegionKind: { + const VarRegion *VR = dyn_cast<VarRegion>(MR); + const VarDecl *VD; + if (VR) + VD = VR->getDecl(); + else + VD = NULL; + + if (VD) { + if (VD->isStaticLocal()) + os << "the address of the static variable '" << VD->getName() << "'"; + else + os << "the address of the global variable '" << VD->getName() << "'"; + } else + os << "the address of a global variable"; + return true; + } + default: + return false; + } + } + } +} + +void MallocChecker::ReportBadFree(CheckerContext &C, SVal ArgVal, + SourceRange range) { + if (ExplodedNode *N = C.generateSink()) { + if (!BT_BadFree) + BT_BadFree = new BuiltinBug("Bad free"); + + llvm::SmallString<100> buf; + llvm::raw_svector_ostream os(buf); + + const MemRegion *MR = ArgVal.getAsRegion(); + if (MR) { + while (const ElementRegion *ER = dyn_cast<ElementRegion>(MR)) + MR = ER->getSuperRegion(); + + // Special case for alloca() + if (isa<AllocaRegion>(MR)) + os << "Argument to free() was allocated by alloca(), not malloc()"; + else { + os << "Argument to free() is "; + if (SummarizeRegion(os, MR)) + os << ", which is not memory allocated by malloc()"; + else + os << "not memory allocated by malloc()"; + } + } else { + os << "Argument to free() is "; + if (SummarizeValue(os, ArgVal)) + os << ", which is not memory allocated by malloc()"; + else + os << "not memory allocated by malloc()"; + } + + EnhancedBugReport *R = new EnhancedBugReport(*BT_BadFree, os.str(), N); + R->addRange(range); + C.EmitReport(R); + } +} + +void MallocChecker::ReallocMem(CheckerContext &C, const CallExpr *CE) { + const GRState *state = C.getState(); + const Expr *arg0Expr = CE->getArg(0); + DefinedOrUnknownSVal arg0Val + = cast<DefinedOrUnknownSVal>(state->getSVal(arg0Expr)); + + SValBuilder &svalBuilder = C.getSValBuilder(); + + DefinedOrUnknownSVal PtrEQ = + svalBuilder.evalEQ(state, arg0Val, svalBuilder.makeNull()); + + // If the ptr is NULL, the call is equivalent to malloc(size). + if (const GRState *stateEqual = state->assume(PtrEQ, true)) { + // Hack: set the NULL symbolic region to released to suppress false warning. + // In the future we should add more states for allocated regions, e.g., + // CheckedNull, CheckedNonNull. + + SymbolRef Sym = arg0Val.getAsLocSymbol(); + if (Sym) + stateEqual = stateEqual->set<RegionState>(Sym, RefState::getReleased(CE)); + + const GRState *stateMalloc = MallocMemAux(C, CE, CE->getArg(1), + UndefinedVal(), stateEqual); + C.addTransition(stateMalloc); + } + + if (const GRState *stateNotEqual = state->assume(PtrEQ, false)) { + const Expr *Arg1 = CE->getArg(1); + DefinedOrUnknownSVal Arg1Val = + cast<DefinedOrUnknownSVal>(stateNotEqual->getSVal(Arg1)); + DefinedOrUnknownSVal SizeZero = + svalBuilder.evalEQ(stateNotEqual, Arg1Val, + svalBuilder.makeIntValWithPtrWidth(0, false)); + + if (const GRState *stateSizeZero = stateNotEqual->assume(SizeZero, true)) + if (const GRState *stateFree = FreeMemAux(C, CE, stateSizeZero, 0, false)) + C.addTransition(stateFree->BindExpr(CE, UndefinedVal(), true)); + + if (const GRState *stateSizeNotZero = stateNotEqual->assume(SizeZero,false)) + if (const GRState *stateFree = FreeMemAux(C, CE, stateSizeNotZero, + 0, false)) { + // FIXME: We should copy the content of the original buffer. + const GRState *stateRealloc = MallocMemAux(C, CE, CE->getArg(1), + UnknownVal(), stateFree); + C.addTransition(stateRealloc); + } + } +} + +void MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE) { + const GRState *state = C.getState(); + SValBuilder &svalBuilder = C.getSValBuilder(); + + SVal count = state->getSVal(CE->getArg(0)); + SVal elementSize = state->getSVal(CE->getArg(1)); + SVal TotalSize = svalBuilder.evalBinOp(state, BO_Mul, count, elementSize, + svalBuilder.getContext().getSizeType()); + SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy); + + C.addTransition(MallocMemAux(C, CE, TotalSize, zeroVal, state)); +} + +void MallocChecker::evalDeadSymbols(CheckerContext &C, SymbolReaper &SymReaper) +{ + if (!SymReaper.hasDeadSymbols()) + return; + + const GRState *state = C.getState(); + RegionStateTy RS = state->get<RegionState>(); + RegionStateTy::Factory &F = state->get_context<RegionState>(); + + for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { + if (SymReaper.isDead(I->first)) { + if (I->second.isAllocated()) { + if (ExplodedNode *N = C.generateNode()) { + if (!BT_Leak) + BT_Leak = new BuiltinBug("Memory leak", + "Allocated memory never released. Potential memory leak."); + // FIXME: where it is allocated. + BugReport *R = new BugReport(*BT_Leak, BT_Leak->getDescription(), N); + C.EmitReport(R); + } + } + + // Remove the dead symbol from the map. + RS = F.remove(RS, I->first); + } + } + C.generateNode(state->set<RegionState>(RS)); +} + +void MallocChecker::evalEndPath(EndOfFunctionNodeBuilder &B, void *tag, + ExprEngine &Eng) { + const GRState *state = B.getState(); + RegionStateTy M = state->get<RegionState>(); + + for (RegionStateTy::iterator I = M.begin(), E = M.end(); I != E; ++I) { + RefState RS = I->second; + if (RS.isAllocated()) { + ExplodedNode *N = B.generateNode(state, tag, B.getPredecessor()); + if (N) { + if (!BT_Leak) + BT_Leak = new BuiltinBug("Memory leak", + "Allocated memory never released. Potential memory leak."); + BugReport *R = new BugReport(*BT_Leak, BT_Leak->getDescription(), N); + Eng.getBugReporter().EmitReport(R); + } + } + } +} + +void MallocChecker::PreVisitReturnStmt(CheckerContext &C, const ReturnStmt *S) { + const Expr *retExpr = S->getRetValue(); + if (!retExpr) + return; + + const GRState *state = C.getState(); + + SymbolRef Sym = state->getSVal(retExpr).getAsSymbol(); + if (!Sym) + return; + + const RefState *RS = state->get<RegionState>(Sym); + if (!RS) + return; + + // FIXME: check other cases. + if (RS->isAllocated()) + state = state->set<RegionState>(Sym, RefState::getEscaped(S)); + + C.addTransition(state); +} + +const GRState *MallocChecker::evalAssume(const GRState *state, SVal Cond, + bool Assumption, + bool * /* respondsToCallback */) { + // If a symblic region is assumed to NULL, set its state to AllocateFailed. + // FIXME: should also check symbols assumed to non-null. + + RegionStateTy RS = state->get<RegionState>(); + + for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) { + if (state->getSymVal(I.getKey())) + state = state->set<RegionState>(I.getKey(),RefState::getAllocateFailed()); + } + + return state; +} + +// Check if the location is a freed symbolic region. +void MallocChecker::visitLocation(CheckerContext &C, const Stmt *S, SVal l, + bool isLoad) { + SymbolRef Sym = l.getLocSymbolInBase(); + if (Sym) { + const RefState *RS = C.getState()->get<RegionState>(Sym); + if (RS && RS->isReleased()) { + if (ExplodedNode *N = C.generateNode()) { + if (!BT_UseFree) + BT_UseFree = new BuiltinBug("Use dynamically allocated memory after" + " it is freed."); + + BugReport *R = new BugReport(*BT_UseFree, BT_UseFree->getDescription(), + N); + C.EmitReport(R); + } + } + } +} + +void MallocChecker::PreVisitBind(CheckerContext &C, + const Stmt *StoreE, + SVal location, + SVal val) { + // The PreVisitBind implements the same algorithm as already used by the + // Objective C ownership checker: if the pointer escaped from this scope by + // assignment, let it go. However, assigning to fields of a stack-storage + // structure does not transfer ownership. + + const GRState *state = C.getState(); + DefinedOrUnknownSVal l = cast<DefinedOrUnknownSVal>(location); + + // Check for null dereferences. + if (!isa<Loc>(l)) + return; + + // Before checking if the state is null, check if 'val' has a RefState. + // Only then should we check for null and bifurcate the state. + SymbolRef Sym = val.getLocSymbolInBase(); + if (Sym) { + if (const RefState *RS = state->get<RegionState>(Sym)) { + // If ptr is NULL, no operation is performed. + const GRState *notNullState, *nullState; + llvm::tie(notNullState, nullState) = state->assume(l); + + // Generate a transition for 'nullState' to record the assumption + // that the state was null. + if (nullState) + C.addTransition(nullState); + + if (!notNullState) + return; + + if (RS->isAllocated()) { + // Something we presently own is being assigned somewhere. + const MemRegion *AR = location.getAsRegion(); + if (!AR) + return; + AR = AR->StripCasts()->getBaseRegion(); + do { + // If it is on the stack, we still own it. + if (AR->hasStackNonParametersStorage()) + break; + + // If the state can't represent this binding, we still own it. + if (notNullState == (notNullState->bindLoc(cast<Loc>(location), + UnknownVal()))) + break; + + // We no longer own this pointer. + notNullState = + notNullState->set<RegionState>(Sym, + RefState::getRelinquished(StoreE)); + } + while (false); + } + C.addTransition(notNullState); + } + } +} |