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author | rdivacky <rdivacky@FreeBSD.org> | 2009-10-23 14:19:52 +0000 |
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committer | rdivacky <rdivacky@FreeBSD.org> | 2009-10-23 14:19:52 +0000 |
commit | 9643cca39fb9fb3b49a8912926de98acf882283c (patch) | |
tree | 22cc59e4b240d84c3a5a60531119c4eca914a256 /lib/CodeGen/PrologEpilogInserter.cpp | |
parent | 1adacceba9c9ee0f16e54388e56c9a249b296f75 (diff) | |
download | FreeBSD-src-9643cca39fb9fb3b49a8912926de98acf882283c.zip FreeBSD-src-9643cca39fb9fb3b49a8912926de98acf882283c.tar.gz |
Update LLVM to r84949.
Diffstat (limited to 'lib/CodeGen/PrologEpilogInserter.cpp')
-rw-r--r-- | lib/CodeGen/PrologEpilogInserter.cpp | 121 |
1 files changed, 77 insertions, 44 deletions
diff --git a/lib/CodeGen/PrologEpilogInserter.cpp b/lib/CodeGen/PrologEpilogInserter.cpp index 7af0bba..a0860a1 100644 --- a/lib/CodeGen/PrologEpilogInserter.cpp +++ b/lib/CodeGen/PrologEpilogInserter.cpp @@ -259,7 +259,7 @@ void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) { // the TargetRegisterClass if the stack alignment is smaller. Use the // min. Align = std::min(Align, StackAlign); - FrameIdx = FFI->CreateStackObject(RC->getSize(), Align); + FrameIdx = FFI->CreateStackObject(RC->getSize(), Align, true); if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; } else { @@ -729,10 +729,12 @@ void PEI::replaceFrameIndices(MachineFunction &Fn) { /// the instruciton range. Return the operand number of the kill in Operand. static MachineBasicBlock::iterator findLastUseReg(MachineBasicBlock::iterator I, MachineBasicBlock::iterator ME, - unsigned Reg, unsigned *Operand) { + unsigned Reg) { // Scan forward to find the last use of this virtual register for (++I; I != ME; ++I) { MachineInstr *MI = I; + bool isDefInsn = false; + bool isKillInsn = false; for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) if (MI->getOperand(i).isReg()) { unsigned OpReg = MI->getOperand(i).getReg(); @@ -740,13 +742,14 @@ findLastUseReg(MachineBasicBlock::iterator I, MachineBasicBlock::iterator ME, continue; assert (OpReg == Reg && "overlapping use of scavenged index register!"); - // If this is the killing use, we're done - if (MI->getOperand(i).isKill()) { - if (Operand) - *Operand = i; - return I; - } + // If this is the killing use, we have a candidate. + if (MI->getOperand(i).isKill()) + isKillInsn = true; + else if (MI->getOperand(i).isDef()) + isDefInsn = true; } + if (isKillInsn && !isDefInsn) + return I; } // If we hit the end of the basic block, there was no kill of // the virtual register, which is wrong. @@ -763,10 +766,13 @@ void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { E = Fn.end(); BB != E; ++BB) { RS->enterBasicBlock(BB); + // FIXME: The logic flow in this function is still too convoluted. + // It needs a cleanup refactoring. Do that in preparation for tracking + // more than one scratch register value and using ranges to find + // available scratch registers. unsigned CurrentVirtReg = 0; unsigned CurrentScratchReg = 0; bool havePrevValue = false; - unsigned PrevScratchReg = 0; int PrevValue = 0; MachineInstr *PrevLastUseMI = NULL; unsigned PrevLastUseOp = 0; @@ -776,37 +782,39 @@ void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { // The instruction stream may change in the loop, so check BB->end() // directly. - for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { + for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { MachineInstr *MI = I; - for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) + bool isDefInsn = false; + bool isKillInsn = false; + bool clobbersScratchReg = false; + bool DoIncr = true; + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { if (MI->getOperand(i).isReg()) { MachineOperand &MO = MI->getOperand(i); unsigned Reg = MO.getReg(); if (Reg == 0) continue; if (!TargetRegisterInfo::isVirtualRegister(Reg)) { - // If we have an active scavenged register, we shouldn't be - // seeing any references to it. - assert (Reg != CurrentScratchReg - && "overlapping use of scavenged frame index register!"); - // If we have a previous scratch reg, check and see if anything // here kills whatever value is in there. - if (Reg == PrevScratchReg) { + if (Reg == CurrentScratchReg) { if (MO.isUse()) { // Two-address operands implicitly kill - if (MO.isKill() || MI->isRegTiedToDefOperand(i)) { - havePrevValue = false; - PrevScratchReg = 0; - } + if (MO.isKill() || MI->isRegTiedToDefOperand(i)) + clobbersScratchReg = true; } else { assert (MO.isDef()); - havePrevValue = false; - PrevScratchReg = 0; + clobbersScratchReg = true; } } continue; } + // If this is a def, remember that this insn defines the value. + // This lets us properly consider insns which re-use the scratch + // register, such as r2 = sub r2, #imm, in the middle of the + // scratch range. + if (MO.isDef()) + isDefInsn = true; // Have we already allocated a scratch register for this virtual? if (Reg != CurrentVirtReg) { @@ -837,50 +845,75 @@ void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { // for the virtual register are exclusively for the purpose // of populating the value in the register. That's reasonable // for these frame index registers, but it's still a very, very - // strong assumption. Perhaps this implies that the frame index - // elimination should be before register allocation, with - // conservative heuristics since we'll know less then, and - // the reuse calculations done directly when doing the code-gen? + // strong assumption. rdar://7322732. Better would be to + // explicitly check each instruction in the range for references + // to the virtual register. Only delete those insns that + // touch the virtual register. // Find the last use of the new virtual register. Remove all // instruction between here and there, and update the current // instruction to reference the last use insn instead. MachineBasicBlock::iterator LastUseMI = - findLastUseReg(I, BB->end(), Reg, &i); + findLastUseReg(I, BB->end(), Reg); + // Remove all instructions up 'til the last use, since they're // just calculating the value we already have. BB->erase(I, LastUseMI); MI = I = LastUseMI; - e = MI->getNumOperands(); - CurrentScratchReg = PrevScratchReg; - // Extend the live range of the register + // Extend the live range of the scratch register PrevLastUseMI->getOperand(PrevLastUseOp).setIsKill(false); RS->setUsed(CurrentScratchReg); - } else { CurrentVirtReg = Reg; - const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); - CurrentScratchReg = RS->FindUnusedReg(RC); - if (CurrentScratchReg == 0) - // No register is "free". Scavenge a register. - CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj); - PrevValue = Value; + // We deleted the instruction we were scanning the operands of. + // Jump back to the instruction iterator loop. Don't increment + // past this instruction since we updated the iterator already. + DoIncr = false; + break; } + + // Scavenge a new scratch register + CurrentVirtReg = Reg; + const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); + CurrentScratchReg = RS->FindUnusedReg(RC); + if (CurrentScratchReg == 0) + // No register is "free". Scavenge a register. + CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj); + + PrevValue = Value; } + // replace this reference to the virtual register with the + // scratch register. assert (CurrentScratchReg && "Missing scratch register!"); MI->getOperand(i).setReg(CurrentScratchReg); - // If this is the last use of the register, stop tracking it. if (MI->getOperand(i).isKill()) { - PrevScratchReg = CurrentScratchReg; - PrevLastUseMI = MI; + isKillInsn = true; PrevLastUseOp = i; - CurrentScratchReg = CurrentVirtReg = 0; - havePrevValue = trackingCurrentValue; + PrevLastUseMI = MI; } } - RS->forward(MI); + } + // If this is the last use of the scratch, stop tracking it. The + // last use will be a kill operand in an instruction that does + // not also define the scratch register. + if (isKillInsn && !isDefInsn) { + CurrentVirtReg = 0; + havePrevValue = trackingCurrentValue; + } + // Similarly, notice if instruction clobbered the value in the + // register we're tracking for possible later reuse. This is noted + // above, but enforced here since the value is still live while we + // process the rest of the operands of the instruction. + if (clobbersScratchReg) { + havePrevValue = false; + CurrentScratchReg = 0; + } + if (DoIncr) { + RS->forward(I); + ++I; + } } } } |