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authored <ed@FreeBSD.org>2009-06-02 17:52:33 +0000
committered <ed@FreeBSD.org>2009-06-02 17:52:33 +0000
commit3277b69d734b9c90b44ebde4ede005717e2c3b2e (patch)
tree64ba909838c23261cace781ece27d106134ea451 /lib/CodeGen/PrologEpilogInserter.cpp
downloadFreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.zip
FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.tar.gz
Import LLVM, at r72732.
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diff --git a/lib/CodeGen/PrologEpilogInserter.cpp b/lib/CodeGen/PrologEpilogInserter.cpp
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+//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass is responsible for finalizing the functions frame layout, saving
+// callee saved registers, and for emitting prolog & epilog code for the
+// function.
+//
+// This pass must be run after register allocation. After this pass is
+// executed, it is illegal to construct MO_FrameIndex operands.
+//
+// This pass provides an optional shrink wrapping variant of prolog/epilog
+// insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
+//
+//===----------------------------------------------------------------------===//
+
+#include "PrologEpilogInserter.h"
+#include "llvm/CodeGen/MachineDominators.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/RegisterScavenging.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Target/TargetFrameInfo.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/ADT/STLExtras.h"
+#include <climits>
+
+using namespace llvm;
+
+char PEI::ID = 0;
+
+static RegisterPass<PEI>
+X("prologepilog", "Prologue/Epilogue Insertion");
+
+/// createPrologEpilogCodeInserter - This function returns a pass that inserts
+/// prolog and epilog code, and eliminates abstract frame references.
+///
+FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
+
+/// runOnMachineFunction - Insert prolog/epilog code and replace abstract
+/// frame indexes with appropriate references.
+///
+bool PEI::runOnMachineFunction(MachineFunction &Fn) {
+ const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
+ RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
+
+ // Get MachineModuleInfo so that we can track the construction of the
+ // frame.
+ if (MachineModuleInfo *MMI = getAnalysisIfAvailable<MachineModuleInfo>())
+ Fn.getFrameInfo()->setMachineModuleInfo(MMI);
+
+ // Allow the target machine to make some adjustments to the function
+ // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
+ TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
+
+ // Scan the function for modified callee saved registers and insert spill
+ // code for any callee saved registers that are modified. Also calculate
+ // the MaxCallFrameSize and HasCalls variables for the function's frame
+ // information and eliminates call frame pseudo instructions.
+ calculateCalleeSavedRegisters(Fn);
+
+ // Determine placement of CSR spill/restore code:
+ // - with shrink wrapping, place spills and restores to tightly
+ // enclose regions in the Machine CFG of the function where
+ // they are used. Without shrink wrapping
+ // - default (no shrink wrapping), place all spills in the
+ // entry block, all restores in return blocks.
+ placeCSRSpillsAndRestores(Fn);
+
+ // Add the code to save and restore the callee saved registers
+ insertCSRSpillsAndRestores(Fn);
+
+ // Allow the target machine to make final modifications to the function
+ // before the frame layout is finalized.
+ TRI->processFunctionBeforeFrameFinalized(Fn);
+
+ // Calculate actual frame offsets for all abstract stack objects...
+ calculateFrameObjectOffsets(Fn);
+
+ // Add prolog and epilog code to the function. This function is required
+ // to align the stack frame as necessary for any stack variables or
+ // called functions. Because of this, calculateCalleeSavedRegisters
+ // must be called before this function in order to set the HasCalls
+ // and MaxCallFrameSize variables.
+ insertPrologEpilogCode(Fn);
+
+ // Replace all MO_FrameIndex operands with physical register references
+ // and actual offsets.
+ //
+ replaceFrameIndices(Fn);
+
+ delete RS;
+ clearAllSets();
+ return true;
+}
+
+#if 0
+void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
+ if (ShrinkWrapping || ShrinkWrapFunc != "") {
+ AU.addRequired<MachineLoopInfo>();
+ AU.addRequired<MachineDominatorTree>();
+ }
+ AU.addPreserved<MachineLoopInfo>();
+ AU.addPreserved<MachineDominatorTree>();
+ MachineFunctionPass::getAnalysisUsage(AU);
+}
+#endif
+
+/// calculateCalleeSavedRegisters - Scan the function for modified callee saved
+/// registers. Also calculate the MaxCallFrameSize and HasCalls variables for
+/// the function's frame information and eliminates call frame pseudo
+/// instructions.
+///
+void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
+ const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
+ const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
+
+ // Get the callee saved register list...
+ const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
+
+ // Get the function call frame set-up and tear-down instruction opcode
+ int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode();
+ int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
+
+ // These are used to keep track the callee-save area. Initialize them.
+ MinCSFrameIndex = INT_MAX;
+ MaxCSFrameIndex = 0;
+
+ // Early exit for targets which have no callee saved registers and no call
+ // frame setup/destroy pseudo instructions.
+ if ((CSRegs == 0 || CSRegs[0] == 0) &&
+ FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
+ return;
+
+ unsigned MaxCallFrameSize = 0;
+ bool HasCalls = false;
+
+ std::vector<MachineBasicBlock::iterator> FrameSDOps;
+ for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
+ for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
+ if (I->getOpcode() == FrameSetupOpcode ||
+ I->getOpcode() == FrameDestroyOpcode) {
+ assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
+ " instructions should have a single immediate argument!");
+ unsigned Size = I->getOperand(0).getImm();
+ if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
+ HasCalls = true;
+ FrameSDOps.push_back(I);
+ }
+
+ MachineFrameInfo *FFI = Fn.getFrameInfo();
+ FFI->setHasCalls(HasCalls);
+ FFI->setMaxCallFrameSize(MaxCallFrameSize);
+
+ for (unsigned i = 0, e = FrameSDOps.size(); i != e; ++i) {
+ MachineBasicBlock::iterator I = FrameSDOps[i];
+ // If call frames are not being included as part of the stack frame,
+ // and there is no dynamic allocation (therefore referencing frame slots
+ // off sp), leave the pseudo ops alone. We'll eliminate them later.
+ if (RegInfo->hasReservedCallFrame(Fn) || RegInfo->hasFP(Fn))
+ RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
+ }
+
+ // Now figure out which *callee saved* registers are modified by the current
+ // function, thus needing to be saved and restored in the prolog/epilog.
+ //
+ const TargetRegisterClass* const *CSRegClasses =
+ RegInfo->getCalleeSavedRegClasses(&Fn);
+ std::vector<CalleeSavedInfo> CSI;
+ for (unsigned i = 0; CSRegs[i]; ++i) {
+ unsigned Reg = CSRegs[i];
+ if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
+ // If the reg is modified, save it!
+ CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
+ } else {
+ for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
+ *AliasSet; ++AliasSet) { // Check alias registers too.
+ if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
+ CSI.push_back(CalleeSavedInfo(Reg, CSRegClasses[i]));
+ break;
+ }
+ }
+ }
+ }
+
+ if (CSI.empty())
+ return; // Early exit if no callee saved registers are modified!
+
+ unsigned NumFixedSpillSlots;
+ const std::pair<unsigned,int> *FixedSpillSlots =
+ TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
+
+ // Now that we know which registers need to be saved and restored, allocate
+ // stack slots for them.
+ for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
+ unsigned Reg = CSI[i].getReg();
+ const TargetRegisterClass *RC = CSI[i].getRegClass();
+
+ // Check to see if this physreg must be spilled to a particular stack slot
+ // on this target.
+ const std::pair<unsigned,int> *FixedSlot = FixedSpillSlots;
+ while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
+ FixedSlot->first != Reg)
+ ++FixedSlot;
+
+ int FrameIdx;
+ if (FixedSlot == FixedSpillSlots+NumFixedSpillSlots) {
+ // Nope, just spill it anywhere convenient.
+ unsigned Align = RC->getAlignment();
+ unsigned StackAlign = TFI->getStackAlignment();
+ // We may not be able to sastify the desired alignment specification of
+ // the TargetRegisterClass if the stack alignment is smaller.
+ // Use the min.
+ Align = std::min(Align, StackAlign);
+ FrameIdx = FFI->CreateStackObject(RC->getSize(), Align);
+ if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
+ if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
+ } else {
+ // Spill it to the stack where we must.
+ FrameIdx = FFI->CreateFixedObject(RC->getSize(), FixedSlot->second);
+ }
+ CSI[i].setFrameIdx(FrameIdx);
+ }
+
+ FFI->setCalleeSavedInfo(CSI);
+}
+
+/// insertCSRSpillsAndRestores - Insert spill and restore code for
+/// callee saved registers used in the function, handling shrink wrapping.
+///
+void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
+ // Get callee saved register information.
+ MachineFrameInfo *FFI = Fn.getFrameInfo();
+ const std::vector<CalleeSavedInfo> &CSI = FFI->getCalleeSavedInfo();
+
+ // Early exit if no callee saved registers are modified!
+ if (CSI.empty())
+ return;
+
+ const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
+ MachineBasicBlock::iterator I;
+
+ if (! ShrinkWrapThisFunction) {
+ // Spill using target interface.
+ I = EntryBlock->begin();
+ if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI)) {
+ for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
+ // Add the callee-saved register as live-in.
+ // It's killed at the spill.
+ EntryBlock->addLiveIn(CSI[i].getReg());
+
+ // Insert the spill to the stack frame.
+ TII.storeRegToStackSlot(*EntryBlock, I, CSI[i].getReg(), true,
+ CSI[i].getFrameIdx(), CSI[i].getRegClass());
+ }
+ }
+
+ // Restore using target interface.
+ for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
+ MachineBasicBlock* MBB = ReturnBlocks[ri];
+ I = MBB->end(); --I;
+
+ // Skip over all terminator instructions, which are part of the return
+ // sequence.
+ MachineBasicBlock::iterator I2 = I;
+ while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
+ I = I2;
+
+ bool AtStart = I == MBB->begin();
+ MachineBasicBlock::iterator BeforeI = I;
+ if (!AtStart)
+ --BeforeI;
+
+ // Restore all registers immediately before the return and any
+ // terminators that preceed it.
+ if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI)) {
+ for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
+ TII.loadRegFromStackSlot(*MBB, I, CSI[i].getReg(),
+ CSI[i].getFrameIdx(),
+ CSI[i].getRegClass());
+ assert(I != MBB->begin() &&
+ "loadRegFromStackSlot didn't insert any code!");
+ // Insert in reverse order. loadRegFromStackSlot can insert
+ // multiple instructions.
+ if (AtStart)
+ I = MBB->begin();
+ else {
+ I = BeforeI;
+ ++I;
+ }
+ }
+ }
+ }
+ return;
+ }
+
+ // Insert spills.
+ std::vector<CalleeSavedInfo> blockCSI;
+ for (CSRegBlockMap::iterator BI = CSRSave.begin(),
+ BE = CSRSave.end(); BI != BE; ++BI) {
+ MachineBasicBlock* MBB = BI->first;
+ CSRegSet save = BI->second;
+
+ if (save.empty())
+ continue;
+
+ blockCSI.clear();
+ for (CSRegSet::iterator RI = save.begin(),
+ RE = save.end(); RI != RE; ++RI) {
+ blockCSI.push_back(CSI[*RI]);
+ }
+ assert(blockCSI.size() > 0 &&
+ "Could not collect callee saved register info");
+
+ I = MBB->begin();
+
+ // When shrink wrapping, use stack slot stores/loads.
+ for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
+ // Add the callee-saved register as live-in.
+ // It's killed at the spill.
+ MBB->addLiveIn(blockCSI[i].getReg());
+
+ // Insert the spill to the stack frame.
+ TII.storeRegToStackSlot(*MBB, I, blockCSI[i].getReg(),
+ true,
+ blockCSI[i].getFrameIdx(),
+ blockCSI[i].getRegClass());
+ }
+ }
+
+ for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
+ BE = CSRRestore.end(); BI != BE; ++BI) {
+ MachineBasicBlock* MBB = BI->first;
+ CSRegSet restore = BI->second;
+
+ if (restore.empty())
+ continue;
+
+ blockCSI.clear();
+ for (CSRegSet::iterator RI = restore.begin(),
+ RE = restore.end(); RI != RE; ++RI) {
+ blockCSI.push_back(CSI[*RI]);
+ }
+ assert(blockCSI.size() > 0 &&
+ "Could not find callee saved register info");
+
+ // If MBB is empty and needs restores, insert at the _beginning_.
+ if (MBB->empty()) {
+ I = MBB->begin();
+ } else {
+ I = MBB->end();
+ --I;
+
+ // Skip over all terminator instructions, which are part of the
+ // return sequence.
+ if (! I->getDesc().isTerminator()) {
+ ++I;
+ } else {
+ MachineBasicBlock::iterator I2 = I;
+ while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
+ I = I2;
+ }
+ }
+
+ bool AtStart = I == MBB->begin();
+ MachineBasicBlock::iterator BeforeI = I;
+ if (!AtStart)
+ --BeforeI;
+
+ // Restore all registers immediately before the return and any
+ // terminators that preceed it.
+ for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
+ TII.loadRegFromStackSlot(*MBB, I, blockCSI[i].getReg(),
+ blockCSI[i].getFrameIdx(),
+ blockCSI[i].getRegClass());
+ assert(I != MBB->begin() &&
+ "loadRegFromStackSlot didn't insert any code!");
+ // Insert in reverse order. loadRegFromStackSlot can insert
+ // multiple instructions.
+ if (AtStart)
+ I = MBB->begin();
+ else {
+ I = BeforeI;
+ ++I;
+ }
+ }
+ }
+}
+
+/// AdjustStackOffset - Helper function used to adjust the stack frame offset.
+static inline void
+AdjustStackOffset(MachineFrameInfo *FFI, int FrameIdx,
+ bool StackGrowsDown, int64_t &Offset,
+ unsigned &MaxAlign) {
+ // If stack grows down, we need to add size of find the lowest address of the
+ // object.
+ if (StackGrowsDown)
+ Offset += FFI->getObjectSize(FrameIdx);
+
+ unsigned Align = FFI->getObjectAlignment(FrameIdx);
+
+ // If the alignment of this object is greater than that of the stack, then
+ // increase the stack alignment to match.
+ MaxAlign = std::max(MaxAlign, Align);
+
+ // Adjust to alignment boundary.
+ Offset = (Offset + Align - 1) / Align * Align;
+
+ if (StackGrowsDown) {
+ FFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
+ } else {
+ FFI->setObjectOffset(FrameIdx, Offset);
+ Offset += FFI->getObjectSize(FrameIdx);
+ }
+}
+
+/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
+/// abstract stack objects.
+///
+void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
+ const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
+
+ bool StackGrowsDown =
+ TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
+
+ // Loop over all of the stack objects, assigning sequential addresses...
+ MachineFrameInfo *FFI = Fn.getFrameInfo();
+
+ unsigned MaxAlign = FFI->getMaxAlignment();
+
+ // Start at the beginning of the local area.
+ // The Offset is the distance from the stack top in the direction
+ // of stack growth -- so it's always nonnegative.
+ int64_t Offset = TFI.getOffsetOfLocalArea();
+ if (StackGrowsDown)
+ Offset = -Offset;
+ assert(Offset >= 0
+ && "Local area offset should be in direction of stack growth");
+
+ // If there are fixed sized objects that are preallocated in the local area,
+ // non-fixed objects can't be allocated right at the start of local area.
+ // We currently don't support filling in holes in between fixed sized
+ // objects, so we adjust 'Offset' to point to the end of last fixed sized
+ // preallocated object.
+ for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) {
+ int64_t FixedOff;
+ if (StackGrowsDown) {
+ // The maximum distance from the stack pointer is at lower address of
+ // the object -- which is given by offset. For down growing stack
+ // the offset is negative, so we negate the offset to get the distance.
+ FixedOff = -FFI->getObjectOffset(i);
+ } else {
+ // The maximum distance from the start pointer is at the upper
+ // address of the object.
+ FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i);
+ }
+ if (FixedOff > Offset) Offset = FixedOff;
+ }
+
+ // First assign frame offsets to stack objects that are used to spill
+ // callee saved registers.
+ if (StackGrowsDown) {
+ for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
+ // If stack grows down, we need to add size of find the lowest
+ // address of the object.
+ Offset += FFI->getObjectSize(i);
+
+ unsigned Align = FFI->getObjectAlignment(i);
+ // If the alignment of this object is greater than that of the stack,
+ // then increase the stack alignment to match.
+ MaxAlign = std::max(MaxAlign, Align);
+ // Adjust to alignment boundary
+ Offset = (Offset+Align-1)/Align*Align;
+
+ FFI->setObjectOffset(i, -Offset); // Set the computed offset
+ }
+ } else {
+ int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
+ for (int i = MaxCSFI; i >= MinCSFI ; --i) {
+ unsigned Align = FFI->getObjectAlignment(i);
+ // If the alignment of this object is greater than that of the stack,
+ // then increase the stack alignment to match.
+ MaxAlign = std::max(MaxAlign, Align);
+ // Adjust to alignment boundary
+ Offset = (Offset+Align-1)/Align*Align;
+
+ FFI->setObjectOffset(i, Offset);
+ Offset += FFI->getObjectSize(i);
+ }
+ }
+
+ // Make sure the special register scavenging spill slot is closest to the
+ // frame pointer if a frame pointer is required.
+ const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
+ if (RS && RegInfo->hasFP(Fn)) {
+ int SFI = RS->getScavengingFrameIndex();
+ if (SFI >= 0)
+ AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
+ }
+
+ // Make sure that the stack protector comes before the local variables on the
+ // stack.
+ if (FFI->getStackProtectorIndex() >= 0)
+ AdjustStackOffset(FFI, FFI->getStackProtectorIndex(), StackGrowsDown,
+ Offset, MaxAlign);
+
+ // Then assign frame offsets to stack objects that are not used to spill
+ // callee saved registers.
+ for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) {
+ if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
+ continue;
+ if (RS && (int)i == RS->getScavengingFrameIndex())
+ continue;
+ if (FFI->isDeadObjectIndex(i))
+ continue;
+ if (FFI->getStackProtectorIndex() == (int)i)
+ continue;
+
+ AdjustStackOffset(FFI, i, StackGrowsDown, Offset, MaxAlign);
+ }
+
+ // Make sure the special register scavenging spill slot is closest to the
+ // stack pointer.
+ if (RS && !RegInfo->hasFP(Fn)) {
+ int SFI = RS->getScavengingFrameIndex();
+ if (SFI >= 0)
+ AdjustStackOffset(FFI, SFI, StackGrowsDown, Offset, MaxAlign);
+ }
+
+ // Round up the size to a multiple of the alignment, but only if there are
+ // calls or alloca's in the function. This ensures that any calls to
+ // subroutines have their stack frames suitable aligned.
+ // Also do this if we need runtime alignment of the stack. In this case
+ // offsets will be relative to SP not FP; round up the stack size so this
+ // works.
+ if (!RegInfo->targetHandlesStackFrameRounding() &&
+ (FFI->hasCalls() || FFI->hasVarSizedObjects() ||
+ (RegInfo->needsStackRealignment(Fn) &&
+ FFI->getObjectIndexEnd() != 0))) {
+ // If we have reserved argument space for call sites in the function
+ // immediately on entry to the current function, count it as part of the
+ // overall stack size.
+ if (RegInfo->hasReservedCallFrame(Fn))
+ Offset += FFI->getMaxCallFrameSize();
+
+ unsigned AlignMask = std::max(TFI.getStackAlignment(),MaxAlign) - 1;
+ Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
+ }
+
+ // Update frame info to pretend that this is part of the stack...
+ FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
+
+ // Remember the required stack alignment in case targets need it to perform
+ // dynamic stack alignment.
+ FFI->setMaxAlignment(MaxAlign);
+}
+
+
+/// insertPrologEpilogCode - Scan the function for modified callee saved
+/// registers, insert spill code for these callee saved registers, then add
+/// prolog and epilog code to the function.
+///
+void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
+ const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
+
+ // Add prologue to the function...
+ TRI->emitPrologue(Fn);
+
+ // Add epilogue to restore the callee-save registers in each exiting block
+ for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
+ // If last instruction is a return instruction, add an epilogue
+ if (!I->empty() && I->back().getDesc().isReturn())
+ TRI->emitEpilogue(Fn, *I);
+ }
+}
+
+
+/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
+/// register references and actual offsets.
+///
+void PEI::replaceFrameIndices(MachineFunction &Fn) {
+ if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
+
+ const TargetMachine &TM = Fn.getTarget();
+ assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
+ const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
+ const TargetFrameInfo *TFI = TM.getFrameInfo();
+ bool StackGrowsDown =
+ TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
+ int FrameSetupOpcode = TRI.getCallFrameSetupOpcode();
+ int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
+
+ for (MachineFunction::iterator BB = Fn.begin(),
+ E = Fn.end(); BB != E; ++BB) {
+ int SPAdj = 0; // SP offset due to call frame setup / destroy.
+ if (RS) RS->enterBasicBlock(BB);
+
+ for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
+ if (I->getOpcode() == TargetInstrInfo::DECLARE) {
+ // Ignore it.
+ ++I;
+ continue;
+ }
+
+ if (I->getOpcode() == FrameSetupOpcode ||
+ I->getOpcode() == FrameDestroyOpcode) {
+ // Remember how much SP has been adjusted to create the call
+ // frame.
+ int Size = I->getOperand(0).getImm();
+
+ if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
+ (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
+ Size = -Size;
+
+ SPAdj += Size;
+
+ MachineBasicBlock::iterator PrevI = BB->end();
+ if (I != BB->begin()) PrevI = prior(I);
+ TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
+
+ // Visit the instructions created by eliminateCallFramePseudoInstr().
+ if (PrevI == BB->end())
+ I = BB->begin(); // The replaced instr was the first in the block.
+ else
+ I = next(PrevI);
+ continue;
+ }
+
+ MachineInstr *MI = I;
+ bool DoIncr = true;
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
+ if (MI->getOperand(i).isFI()) {
+ // Some instructions (e.g. inline asm instructions) can have
+ // multiple frame indices and/or cause eliminateFrameIndex
+ // to insert more than one instruction. We need the register
+ // scavenger to go through all of these instructions so that
+ // it can update its register information. We keep the
+ // iterator at the point before insertion so that we can
+ // revisit them in full.
+ bool AtBeginning = (I == BB->begin());
+ if (!AtBeginning) --I;
+
+ // If this instruction has a FrameIndex operand, we need to
+ // use that target machine register info object to eliminate
+ // it.
+
+ TRI.eliminateFrameIndex(MI, SPAdj, RS);
+
+ // Reset the iterator if we were at the beginning of the BB.
+ if (AtBeginning) {
+ I = BB->begin();
+ DoIncr = false;
+ }
+
+ MI = 0;
+ break;
+ }
+
+ if (DoIncr && I != BB->end()) ++I;
+
+ // Update register states.
+ if (RS && MI) RS->forward(MI);
+ }
+
+ assert(SPAdj == 0 && "Unbalanced call frame setup / destroy pairs?");
+ }
+}
+
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