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author | rdivacky <rdivacky@FreeBSD.org> | 2009-11-04 14:58:56 +0000 |
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committer | rdivacky <rdivacky@FreeBSD.org> | 2009-11-04 14:58:56 +0000 |
commit | 7ff99155c39edd73ebf1c6adfa023b1048fee9a4 (patch) | |
tree | b4dc751bcee540346911aa4115729eff2f991657 /lib/CodeGen/MachineFunction.cpp | |
parent | d1f06de484602e72707476a6152974847bac1570 (diff) | |
download | FreeBSD-src-7ff99155c39edd73ebf1c6adfa023b1048fee9a4.zip FreeBSD-src-7ff99155c39edd73ebf1c6adfa023b1048fee9a4.tar.gz |
Update LLVM to r86025.
Diffstat (limited to 'lib/CodeGen/MachineFunction.cpp')
-rw-r--r-- | lib/CodeGen/MachineFunction.cpp | 125 |
1 files changed, 93 insertions, 32 deletions
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp index b0ec809..5a1d9e6 100644 --- a/lib/CodeGen/MachineFunction.cpp +++ b/lib/CodeGen/MachineFunction.cpp @@ -30,13 +30,12 @@ #include "llvm/Target/TargetLowering.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetFrameInfo.h" -#include "llvm/Support/Compiler.h" #include "llvm/Support/GraphWriter.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; namespace { - struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { + struct Printer : public MachineFunctionPass { static char ID; raw_ostream &OS; @@ -53,7 +52,7 @@ namespace { } bool runOnMachineFunction(MachineFunction &MF) { - OS << Banner; + OS << "# " << Banner << ":\n"; MF.print(OS); return false; } @@ -304,7 +303,7 @@ void MachineFunction::dump() const { } void MachineFunction::print(raw_ostream &OS) const { - OS << "# Machine code for " << Fn->getName() << "():\n"; + OS << "# Machine code for function " << Fn->getName() << ":\n"; // Print Frame Information FrameInfo->print(*this, OS); @@ -318,34 +317,43 @@ void MachineFunction::print(raw_ostream &OS) const { const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); if (RegInfo && !RegInfo->livein_empty()) { - OS << "Live Ins:"; + OS << "Function Live Ins: "; for (MachineRegisterInfo::livein_iterator I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { if (TRI) - OS << " " << TRI->getName(I->first); + OS << "%" << TRI->getName(I->first); else - OS << " Reg #" << I->first; + OS << " %physreg" << I->first; if (I->second) - OS << " in VR#" << I->second << ' '; + OS << " in reg%" << I->second; + + if (next(I) != E) + OS << ", "; } OS << '\n'; } if (RegInfo && !RegInfo->liveout_empty()) { - OS << "Live Outs:"; + OS << "Function Live Outs: "; for (MachineRegisterInfo::liveout_iterator - I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) + I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I){ if (TRI) - OS << ' ' << TRI->getName(*I); + OS << '%' << TRI->getName(*I); else - OS << " Reg #" << *I; + OS << "%physreg" << *I; + + if (next(I) != E) + OS << " "; + } OS << '\n'; } - for (const_iterator BB = begin(), E = end(); BB != E; ++BB) + for (const_iterator BB = begin(), E = end(); BB != E; ++BB) { + OS << '\n'; BB->print(OS); + } - OS << "\n# End machine code for " << Fn->getName() << "().\n\n"; + OS << "\n# End machine code for function " << Fn->getName() << ".\n\n"; } namespace llvm { @@ -472,12 +480,16 @@ MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ + if (Objects.empty()) return; + const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); + OS << "Frame Objects:\n"; + for (unsigned i = 0, e = Objects.size(); i != e; ++i) { const StackObject &SO = Objects[i]; - OS << " <fi#" << (int)(i-NumFixedObjects) << ">: "; + OS << " fi#" << (int)(i-NumFixedObjects) << ": "; if (SO.Size == ~0ULL) { OS << "dead\n"; continue; @@ -485,15 +497,14 @@ void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ if (SO.Size == 0) OS << "variable sized"; else - OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); - OS << " alignment is " << SO.Alignment << " byte" - << (SO.Alignment != 1 ? "s," : ","); + OS << "size=" << SO.Size; + OS << ", align=" << SO.Alignment; if (i < NumFixedObjects) - OS << " fixed"; + OS << ", fixed"; if (i < NumFixedObjects || SO.SPOffset != -1) { int64_t Off = SO.SPOffset - ValOffset; - OS << " at location [SP"; + OS << ", at location [SP"; if (Off > 0) OS << "+" << Off; else if (Off < 0) @@ -502,9 +513,6 @@ void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ } OS << "\n"; } - - if (HasVarSizedObjects) - OS << " Stack frame contains variable sized objects\n"; } void MachineFrameInfo::dump(const MachineFunction &MF) const { @@ -548,12 +556,17 @@ MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, } void MachineJumpTableInfo::print(raw_ostream &OS) const { - // FIXME: this is lame, maybe we could print out the MBB numbers or something - // like {1, 2, 4, 5, 3, 0} + if (JumpTables.empty()) return; + + OS << "Jump Tables:\n"; + for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { - OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size() - << " entries\n"; + OS << " jt#" << i << ": "; + for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j) + OS << " BB#" << JumpTables[i].MBBs[j]->getNumber(); } + + OS << '\n'; } void MachineJumpTableInfo::dump() const { print(errs()); } @@ -582,6 +595,48 @@ MachineConstantPool::~MachineConstantPool() { delete Constants[i].Val.MachineCPVal; } +/// CanShareConstantPoolEntry - Test whether the given two constants +/// can be allocated the same constant pool entry. +static bool CanShareConstantPoolEntry(Constant *A, Constant *B, + const TargetData *TD) { + // Handle the trivial case quickly. + if (A == B) return true; + + // If they have the same type but weren't the same constant, quickly + // reject them. + if (A->getType() == B->getType()) return false; + + // For now, only support constants with the same size. + if (TD->getTypeStoreSize(A->getType()) != TD->getTypeStoreSize(B->getType())) + return false; + + // If a floating-point value and an integer value have the same encoding, + // they can share a constant-pool entry. + if (ConstantFP *AFP = dyn_cast<ConstantFP>(A)) + if (ConstantInt *BI = dyn_cast<ConstantInt>(B)) + return AFP->getValueAPF().bitcastToAPInt() == BI->getValue(); + if (ConstantFP *BFP = dyn_cast<ConstantFP>(B)) + if (ConstantInt *AI = dyn_cast<ConstantInt>(A)) + return BFP->getValueAPF().bitcastToAPInt() == AI->getValue(); + + // Two vectors can share an entry if each pair of corresponding + // elements could. + if (ConstantVector *AV = dyn_cast<ConstantVector>(A)) + if (ConstantVector *BV = dyn_cast<ConstantVector>(B)) { + if (AV->getType()->getNumElements() != BV->getType()->getNumElements()) + return false; + for (unsigned i = 0, e = AV->getType()->getNumElements(); i != e; ++i) + if (!CanShareConstantPoolEntry(AV->getOperand(i), + BV->getOperand(i), TD)) + return false; + return true; + } + + // TODO: Handle other cases. + + return false; +} + /// getConstantPoolIndex - Create a new entry in the constant pool or return /// an existing one. User must specify the log2 of the minimum required /// alignment for the object. @@ -590,14 +645,17 @@ unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, unsigned Alignment) { assert(Alignment && "Alignment must be specified!"); if (Alignment > PoolAlignment) PoolAlignment = Alignment; - + // Check to see if we already have this constant. // // FIXME, this could be made much more efficient for large constant pools. for (unsigned i = 0, e = Constants.size(); i != e; ++i) - if (Constants[i].Val.ConstVal == C && - (Constants[i].getAlignment() & (Alignment - 1)) == 0) + if (!Constants[i].isMachineConstantPoolEntry() && + CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) { + if ((unsigned)Constants[i].getAlignment() < Alignment) + Constants[i].Alignment = Alignment; return i; + } Constants.push_back(MachineConstantPoolEntry(C, Alignment)); return Constants.size()-1; @@ -620,13 +678,16 @@ unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, } void MachineConstantPool::print(raw_ostream &OS) const { + if (Constants.empty()) return; + + OS << "Constant Pool:\n"; for (unsigned i = 0, e = Constants.size(); i != e; ++i) { - OS << " <cp#" << i << "> is"; + OS << " cp#" << i << ": "; if (Constants[i].isMachineConstantPoolEntry()) Constants[i].Val.MachineCPVal->print(OS); else OS << *(Value*)Constants[i].Val.ConstVal; - OS << " , alignment=" << Constants[i].getAlignment(); + OS << ", align=" << Constants[i].getAlignment(); OS << "\n"; } } |