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authordim <dim@FreeBSD.org>2012-12-02 13:10:19 +0000
committerdim <dim@FreeBSD.org>2012-12-02 13:10:19 +0000
commit6de2c08bc400b4aca9fb46684e8bdb56eed9b09f (patch)
tree32b4679ab4b8f28e5228daafc65e9dc436935353 /include/llvm/CodeGen/MachineFunction.h
parent4dc93743c9d40c29c0a3bec2aae328cac0d289e8 (diff)
downloadFreeBSD-src-6de2c08bc400b4aca9fb46684e8bdb56eed9b09f.zip
FreeBSD-src-6de2c08bc400b4aca9fb46684e8bdb56eed9b09f.tar.gz
Vendor import of llvm release_32 branch r168974 (effectively, 3.2 RC2):
http://llvm.org/svn/llvm-project/llvm/branches/release_32@168974
Diffstat (limited to 'include/llvm/CodeGen/MachineFunction.h')
-rw-r--r--include/llvm/CodeGen/MachineFunction.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/include/llvm/CodeGen/MachineFunction.h b/include/llvm/CodeGen/MachineFunction.h
index 062c750..025e18a 100644
--- a/include/llvm/CodeGen/MachineFunction.h
+++ b/include/llvm/CodeGen/MachineFunction.h
@@ -127,8 +127,8 @@ class MachineFunction {
/// about the control flow of such functions.
bool ExposesReturnsTwice;
- MachineFunction(const MachineFunction &); // DO NOT IMPLEMENT
- void operator=(const MachineFunction&); // DO NOT IMPLEMENT
+ MachineFunction(const MachineFunction &) LLVM_DELETED_FUNCTION;
+ void operator=(const MachineFunction&) LLVM_DELETED_FUNCTION;
public:
MachineFunction(const Function *Fn, const TargetMachine &TM,
unsigned FunctionNum, MachineModuleInfo &MMI,
@@ -138,15 +138,19 @@ public:
MachineModuleInfo &getMMI() const { return MMI; }
GCModuleInfo *getGMI() const { return GMI; }
MCContext &getContext() const { return Ctx; }
-
+
/// getFunction - Return the LLVM function that this machine code represents
///
const Function *getFunction() const { return Fn; }
+ /// getName - Return the name of the corresponding LLVM function.
+ ///
+ StringRef getName() const;
+
/// getFunctionNumber - Return a unique ID for the current function.
///
unsigned getFunctionNumber() const { return FunctionNumber; }
-
+
/// getTarget - Return the target machine this machine code is compiled with
///
const TargetMachine &getTarget() const { return Target; }
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