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author | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
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committer | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
commit | 3277b69d734b9c90b44ebde4ede005717e2c3b2e (patch) | |
tree | 64ba909838c23261cace781ece27d106134ea451 /include/llvm/CodeGen/MachineDominators.h | |
download | FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.zip FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.tar.gz |
Import LLVM, at r72732.
Diffstat (limited to 'include/llvm/CodeGen/MachineDominators.h')
-rw-r--r-- | include/llvm/CodeGen/MachineDominators.h | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/include/llvm/CodeGen/MachineDominators.h b/include/llvm/CodeGen/MachineDominators.h new file mode 100644 index 0000000..5981e5a --- /dev/null +++ b/include/llvm/CodeGen/MachineDominators.h @@ -0,0 +1,199 @@ +//=- llvm/CodeGen/MachineDominators.h - Machine Dom Calculation --*- C++ -*-==// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines classes mirroring those in llvm/Analysis/Dominators.h, +// but for target-specific code rather than target-independent IR. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_CODEGEN_MACHINEDOMINATORS_H +#define LLVM_CODEGEN_MACHINEDOMINATORS_H + +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/Analysis/Dominators.h" +#include "llvm/Analysis/DominatorInternals.h" + +namespace llvm { + +inline void WriteAsOperand(std::ostream &, const MachineBasicBlock*, bool t) { } + +template<> +inline void DominatorTreeBase<MachineBasicBlock>::addRoot(MachineBasicBlock* MBB) { + this->Roots.push_back(MBB); +} + +EXTERN_TEMPLATE_INSTANTIATION(class DomTreeNodeBase<MachineBasicBlock>); +EXTERN_TEMPLATE_INSTANTIATION(class DominatorTreeBase<MachineBasicBlock>); + +typedef DomTreeNodeBase<MachineBasicBlock> MachineDomTreeNode; + +//===------------------------------------- +/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to +/// compute a normal dominator tree. +/// +class MachineDominatorTree : public MachineFunctionPass { +public: + static char ID; // Pass ID, replacement for typeid + DominatorTreeBase<MachineBasicBlock>* DT; + + MachineDominatorTree(); + + ~MachineDominatorTree(); + + DominatorTreeBase<MachineBasicBlock>& getBase() { return *DT; } + + virtual void getAnalysisUsage(AnalysisUsage &AU) const; + + /// getRoots - Return the root blocks of the current CFG. This may include + /// multiple blocks if we are computing post dominators. For forward + /// dominators, this will always be a single block (the entry node). + /// + inline const std::vector<MachineBasicBlock*> &getRoots() const { + return DT->getRoots(); + } + + inline MachineBasicBlock *getRoot() const { + return DT->getRoot(); + } + + inline MachineDomTreeNode *getRootNode() const { + return DT->getRootNode(); + } + + virtual bool runOnMachineFunction(MachineFunction &F); + + inline bool dominates(MachineDomTreeNode* A, MachineDomTreeNode* B) const { + return DT->dominates(A, B); + } + + inline bool dominates(MachineBasicBlock* A, MachineBasicBlock* B) const { + return DT->dominates(A, B); + } + + // dominates - Return true if A dominates B. This performs the + // special checks necessary if A and B are in the same basic block. + bool dominates(MachineInstr *A, MachineInstr *B) const { + MachineBasicBlock *BBA = A->getParent(), *BBB = B->getParent(); + if (BBA != BBB) return DT->dominates(BBA, BBB); + + // Loop through the basic block until we find A or B. + MachineBasicBlock::iterator I = BBA->begin(); + for (; &*I != A && &*I != B; ++I) /*empty*/; + + //if(!DT.IsPostDominators) { + // A dominates B if it is found first in the basic block. + return &*I == A; + //} else { + // // A post-dominates B if B is found first in the basic block. + // return &*I == B; + //} + } + + inline bool properlyDominates(const MachineDomTreeNode* A, + MachineDomTreeNode* B) const { + return DT->properlyDominates(A, B); + } + + inline bool properlyDominates(MachineBasicBlock* A, + MachineBasicBlock* B) const { + return DT->properlyDominates(A, B); + } + + /// findNearestCommonDominator - Find nearest common dominator basic block + /// for basic block A and B. If there is no such block then return NULL. + inline MachineBasicBlock *findNearestCommonDominator(MachineBasicBlock *A, + MachineBasicBlock *B) { + return DT->findNearestCommonDominator(A, B); + } + + inline MachineDomTreeNode *operator[](MachineBasicBlock *BB) const { + return DT->getNode(BB); + } + + /// getNode - return the (Post)DominatorTree node for the specified basic + /// block. This is the same as using operator[] on this class. + /// + inline MachineDomTreeNode *getNode(MachineBasicBlock *BB) const { + return DT->getNode(BB); + } + + /// addNewBlock - Add a new node to the dominator tree information. This + /// creates a new node as a child of DomBB dominator node,linking it into + /// the children list of the immediate dominator. + inline MachineDomTreeNode *addNewBlock(MachineBasicBlock *BB, + MachineBasicBlock *DomBB) { + return DT->addNewBlock(BB, DomBB); + } + + /// changeImmediateDominator - This method is used to update the dominator + /// tree information when a node's immediate dominator changes. + /// + inline void changeImmediateDominator(MachineBasicBlock *N, + MachineBasicBlock* NewIDom) { + DT->changeImmediateDominator(N, NewIDom); + } + + inline void changeImmediateDominator(MachineDomTreeNode *N, + MachineDomTreeNode* NewIDom) { + DT->changeImmediateDominator(N, NewIDom); + } + + /// eraseNode - Removes a node from the dominator tree. Block must not + /// domiante any other blocks. Removes node from its immediate dominator's + /// children list. Deletes dominator node associated with basic block BB. + inline void eraseNode(MachineBasicBlock *BB) { + DT->eraseNode(BB); + } + + /// splitBlock - BB is split and now it has one successor. Update dominator + /// tree to reflect this change. + inline void splitBlock(MachineBasicBlock* NewBB) { + DT->splitBlock(NewBB); + } + + + virtual void releaseMemory(); + + virtual void print(std::ostream &OS, const Module* M= 0) const { + DT->print(OS, M); + } +}; + +//===------------------------------------- +/// DominatorTree GraphTraits specialization so the DominatorTree can be +/// iterable by generic graph iterators. +/// + +template<class T> struct GraphTraits; + +template <> struct GraphTraits<MachineDomTreeNode *> { + typedef MachineDomTreeNode NodeType; + typedef NodeType::iterator ChildIteratorType; + + static NodeType *getEntryNode(NodeType *N) { + return N; + } + static inline ChildIteratorType child_begin(NodeType* N) { + return N->begin(); + } + static inline ChildIteratorType child_end(NodeType* N) { + return N->end(); + } +}; + +template <> struct GraphTraits<MachineDominatorTree*> + : public GraphTraits<MachineDomTreeNode *> { + static NodeType *getEntryNode(MachineDominatorTree *DT) { + return DT->getRootNode(); + } +}; + +} + +#endif |