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author | rdivacky <rdivacky@FreeBSD.org> | 2010-05-27 15:15:58 +0000 |
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committer | rdivacky <rdivacky@FreeBSD.org> | 2010-05-27 15:15:58 +0000 |
commit | 1e3dec662ea18131c495db50caccc57f77b7a5fe (patch) | |
tree | 9fad9a5d5dd8c4ff54af48edad9c8cc26dd5fda1 /include/llvm/Analysis/Lint.h | |
parent | 377552607e51dc1d3e6ff33833f9620bcfe815ac (diff) | |
download | FreeBSD-src-1e3dec662ea18131c495db50caccc57f77b7a5fe.zip FreeBSD-src-1e3dec662ea18131c495db50caccc57f77b7a5fe.tar.gz |
Update LLVM to r104832.
Diffstat (limited to 'include/llvm/Analysis/Lint.h')
-rw-r--r-- | include/llvm/Analysis/Lint.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/include/llvm/Analysis/Lint.h b/include/llvm/Analysis/Lint.h index 2f01366..eb65d22 100644 --- a/include/llvm/Analysis/Lint.h +++ b/include/llvm/Analysis/Lint.h @@ -38,8 +38,7 @@ FunctionPass *createLintPass(); /// This should only be used for debugging, because it plays games with /// PassManagers and stuff. void lintModule( - const Module &M, ///< The module to be checked - std::string *ErrorInfo = 0 ///< Information about failures. + const Module &M ///< The module to be checked ); // lintFunction - Check a function. |