diff options
author | nwhitehorn <nwhitehorn@FreeBSD.org> | 2011-01-12 14:55:02 +0000 |
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committer | nwhitehorn <nwhitehorn@FreeBSD.org> | 2011-01-12 14:55:02 +0000 |
commit | 3d4e8889889e5e36302454225999f7e146d3219c (patch) | |
tree | fa315b999f531039df54ab7af8e99f7e8daad77c /gnu/lib/libdialog/ui_objects.h | |
parent | b905920a72950a63c9782b4911d252bfac08db6e (diff) | |
download | FreeBSD-src-3d4e8889889e5e36302454225999f7e146d3219c.zip FreeBSD-src-3d4e8889889e5e36302454225999f7e146d3219c.tar.gz |
Update dialog to version 20100428. This changes the license under which
dialog is distributed from GPLv2 to LGPLv2 and introduces a number of new
features and a new and better libdialog API. The existing libdialog will
be kept temporarily as libodialog for compatibility purposes until sade,
sysinstall and tzsetup have been either updated or replaced.
__FreeBSD_version is now 900030.
Discussed on: -current
Approved by: core
Obtained from: http://invisible-island.net/dialog
Diffstat (limited to 'gnu/lib/libdialog/ui_objects.h')
-rw-r--r-- | gnu/lib/libdialog/ui_objects.h | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/gnu/lib/libdialog/ui_objects.h b/gnu/lib/libdialog/ui_objects.h deleted file mode 100644 index b30feb8..0000000 --- a/gnu/lib/libdialog/ui_objects.h +++ /dev/null @@ -1,114 +0,0 @@ -/* - * Author: Marc van Kempen - * Desc: include file for UI-objects - * - * Copyright (c) 1995, Marc van Kempen - * - * All rights reserved. - * - * This software may be used, modified, copied, distributed, and - * sold, in both source and binary form provided that the above - * copyright and these terms are retained, verbatim, as the first - * lines of this file. Under no circumstances is the author - * responsible for the proper functioning of this software, nor does - * the author assume any responsibility for damages incurred with - * its use. - * - */ - -#include "dialog.h" -#include <ncurses.h> - -/*********************************************************************** - * - * Defines - * - ***********************************************************************/ - -#define ctrl(a) ((a) - 'a' + 1) - -/* the Object types */ -#define STRINGOBJ 1 -#define LISTOBJ 2 -#define BUTTONOBJ 3 - -/* the return signals from the selection routines */ -/* 1000 and higher should avoid conflicts with keys pressed */ -#define SEL_CR 1001 /* return was pressed */ -#define SEL_ESC 1002 /* ESC pressed */ -#define SEL_TAB 1003 /* TAB pressed */ -#define SEL_BACKTAB 1004 /* SHIFT-TAB pressed */ -#define SEL_BUTTON 1005 /* a button was pressed */ - -/*********************************************************************** - * - * Typedefs - * - ***********************************************************************/ - -typedef struct { - WINDOW *win; /* the window it's contained in */ - char *title; /* the prompt for the input field */ - char *s; /* initial value of the input field */ - int x, y, w, len; /* the (y, x) position of the upperleft */ - /* corner and the width <w> of the display */ - /* and length <len> of the field */ - int attr_mask; /* special attributes */ -} StringObj; - -typedef struct { - WINDOW *win; /* the windows it's contained in */ - char *title; /* the title of the list */ - char **name; /* the names of the list */ - int *seld; /* the currently selected names */ - char *elt; /* the current element in the list list[sel] */ - int x, y, w, h, n; /* dimensions of list and # of elements (n) */ - int scroll, sel; /* current position in the list */ -} ListObj; - -typedef struct { - WINDOW *win; /* the window it's contained in */ - char *title; /* title for the button */ - int x, y, w, h; /* its dimensions */ - int *pushed; /* boolean that determines wether button was pushed */ -} ButtonObj; - -typedef struct ComposeObj { - int objtype; - void *obj; - struct ComposeObj *next, *prev; -} ComposeObj; - -/********************************************************************** - * - * Prototypes - * - **********************************************************************/ - -void RefreshStringObj(StringObj *so); -StringObj *NewStringObj(WINDOW *win, char *title, char *s, - int y, int x, int w, int len); -int SelectStringObj(StringObj *so); -void DelStringObj(StringObj *so); - -void RefreshListObj(ListObj *lo); -ListObj *NewListObj(WINDOW *win, char *title, char **list, - char *listelt, int y, int x, int h, int w, int n); -void UpdateListObj(ListObj *lo, char **list, int n); -int SelectListObj(ListObj *lo); -void DelListObj(ListObj *obj); -void MarkCurrentListObj(ListObj *lo); -void MarkAllListObj(ListObj *lo); -void UnMarkAllListObj(ListObj *lo); - -void RefreshButtonObj(ButtonObj *bo); -ButtonObj *NewButtonObj(WINDOW *win, char *title, int *pushed, - int y, int x); -int SelectButtonObj(ButtonObj *bo); -void DelButtonObj(ButtonObj *bo); -void AddObj(ComposeObj **Obj, int objtype, void *obj); -void FreeObj(ComposeObj *Obj); -int ReadObj(ComposeObj *Obj); -int PollObj(ComposeObj **Obj); -void DelObj(ComposeObj *Obj); - |