diff options
author | swallace <swallace@FreeBSD.org> | 1994-09-19 05:41:13 +0000 |
---|---|---|
committer | swallace <swallace@FreeBSD.org> | 1994-09-19 05:41:13 +0000 |
commit | c15ded12c6ef30dac4161c8c1c8b2d6b4a628d40 (patch) | |
tree | df711a1adec790589545d446f9e69770419830d5 /games | |
parent | 2796b2bd7a1d4af638944ef0308d26126f29c116 (diff) | |
download | FreeBSD-src-c15ded12c6ef30dac4161c8c1c8b2d6b4a628d40.zip FreeBSD-src-c15ded12c6ef30dac4161c8c1c8b2d6b4a628d40.tar.gz |
Change setup.c so that game files are generated into obj dir,
then Makefile installs into ${DESTDIR}/var/games/phantasia
Diffstat (limited to 'games')
-rw-r--r-- | games/phantasia/Makefile | 9 | ||||
-rw-r--r-- | games/phantasia/pathnames.h | 8 | ||||
-rw-r--r-- | games/phantasia/setup.c | 32 |
3 files changed, 32 insertions, 17 deletions
diff --git a/games/phantasia/Makefile b/games/phantasia/Makefile index 06a6671..2f1073b 100644 --- a/games/phantasia/Makefile +++ b/games/phantasia/Makefile @@ -15,7 +15,14 @@ setup: phantglobs.o setup.o monsters.asc ${LIBM} beforeinstall: ./setup -m ${.CURDIR}/monsters.asc - chown games.bin ${DESTDIR}/var/games/phantasia/* + install -c -m 660 -o games -g bin gold ${DESTDIR}/var/games/phantasia + install -c -m 660 -o games -g bin lastdead ${DESTDIR}/var/games/phantasia + install -c -m 660 -o games -g bin mess ${DESTDIR}/var/games/phantasia + install -c -m 660 -o games -g bin monsters ${DESTDIR}/var/games/phantasia + install -c -m 660 -o games -g bin motd ${DESTDIR}/var/games/phantasia + install -c -m 660 -o games -g bin characs ${DESTDIR}/var/games/phantasia + install -c -m 660 -o games -g bin scoreboard ${DESTDIR}/var/games/phantasia + install -c -m 660 -o games -g bin void ${DESTDIR}/var/games/phantasia # Make Phantasia map. Change the map commands reflect your installation. # PLOTDEVICE is used for plotting the map. Change as appropriate. diff --git a/games/phantasia/pathnames.h b/games/phantasia/pathnames.h index 9e4d46b..cce5475 100644 --- a/games/phantasia/pathnames.h +++ b/games/phantasia/pathnames.h @@ -42,3 +42,11 @@ #define _PATH_PEOPLE "/var/games/phantasia/characs" #define _PATH_SCORE "/var/games/phantasia/scoreboard" #define _PATH_VOID "/var/games/phantasia/void" +#define _SPATH_GOLD "gold" +#define _SPATH_LASTDEAD "lastdead" +#define _SPATH_MESS "mess" +#define _SPATH_MONST "monsters" +#define _SPATH_MOTD "motd" +#define _SPATH_PEOPLE "characs" +#define _SPATH_SCORE "scoreboard" +#define _SPATH_VOID "void" diff --git a/games/phantasia/setup.c b/games/phantasia/setup.c index f916727..0306678 100644 --- a/games/phantasia/setup.c +++ b/games/phantasia/setup.c @@ -38,14 +38,14 @@ /************************************************************************/ static char *files[] = { /* all files to create */ - _PATH_MONST, - _PATH_PEOPLE, - _PATH_MESS, - _PATH_LASTDEAD, - _PATH_MOTD, - _PATH_GOLD, - _PATH_VOID, - _PATH_SCORE, + _SPATH_MONST, + _SPATH_PEOPLE, + _SPATH_MESS, + _SPATH_LASTDEAD, + _SPATH_MOTD, + _SPATH_GOLD, + _SPATH_VOID, + _SPATH_SCORE, NULL, }; @@ -86,7 +86,7 @@ main(argc, argv) if (stat(*filename, &fbuf) == 0) /* file exists; remove it */ { - if (!strcmp(*filename, _PATH_PEOPLE)) + if (!strcmp(*filename, _SPATH_PEOPLE)) /* do not reset character file if it already exists */ { ++filename; @@ -111,8 +111,8 @@ main(argc, argv) Enrgyvoid.ev_active = TRUE; Enrgyvoid.ev_x = ROLL(-1.0e6, 2.0e6); Enrgyvoid.ev_y = ROLL(-1.0e6, 2.0e6); - if ((fp = fopen(_PATH_VOID, "w")) == NULL) - Error("Cannot update %s.\n", _PATH_VOID); + if ((fp = fopen(_SPATH_VOID, "w")) == NULL) + Error("Cannot update %s.\n", _SPATH_VOID); else { fwrite(&Enrgyvoid, SZ_VOIDSTRUCT, 1, fp); @@ -120,8 +120,8 @@ main(argc, argv) } /* create binary monster data base */ - if ((Monstfp = fopen(_PATH_MONST, "w")) == NULL) - Error("Cannot update %s.\n", _PATH_MONST); + if ((Monstfp = fopen(_SPATH_MONST, "w")) == NULL) + Error("Cannot update %s.\n", _SPATH_MONST); else { if ((fp = fopen(monsterfile, "r")) == NULL) @@ -160,8 +160,8 @@ main(argc, argv) printf("One line 'motd' ? "); if (fgets(Databuf, SZ_DATABUF, stdin) == NULL) Databuf[0] = '\0'; - if ((fp = fopen(_PATH_MOTD, "w")) == NULL) - Error("Cannot update %s.\n", _PATH_MOTD); + if ((fp = fopen(_SPATH_MOTD, "w")) == NULL) + Error("Cannot update %s.\n", _SPATH_MOTD); else { fwrite(Databuf, sizeof(char), strlen(Databuf), fp); @@ -170,7 +170,7 @@ main(argc, argv) /* report compile-time options */ printf("Compiled options:\n\n"); - printf("Phantasia destination directory: %s\n", _PATH_PHANTDIR); + printf("Phantasia destination directory: %s\n", _SPATH_PHANTDIR); printf("Wizard: root UID: 0\n"); #ifdef BSD41 |