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author | bde <bde@FreeBSD.org> | 1998-07-07 05:37:34 +0000 |
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committer | bde <bde@FreeBSD.org> | 1998-07-07 05:37:34 +0000 |
commit | 04e31c4a1d6c2f2dba0f495f883d56742cf17236 (patch) | |
tree | 1b9a9bf2f628dca85bb2f56d6a48c30f8d1cecd5 /games | |
parent | d28c0c138bbfa7a46e1c630311b4229ff8e7dd3e (diff) | |
download | FreeBSD-src-04e31c4a1d6c2f2dba0f495f883d56742cf17236.zip FreeBSD-src-04e31c4a1d6c2f2dba0f495f883d56742cf17236.tar.gz |
Build internal tools in build-tools so that they have some chance of
working when the target system is not binary compatible. Use various
hacks to work around minor problems in the source and binary tree
layouts:
- caesar and strfile are built normally (the source layout is good),
then installed by copying them to ${WORLDTMP}/usr/bin (they are
installed in ${WORLDTMP}/usr/games, but I don't want to put that
in $PATH).
- colldef and mklocale are built and installed normally. Messy and
incomplete relative path searches for them and caesar and strfile
can now go away.
- internal tools that aren't installed are now built and left lying
around for the `make all' pass to use. If the target system is
not binary compatible, it is critical that these tools don't get
rebuilt. Cleaning of the obj tree before building the internal
tools should ensure this.
- most internal tools are built using internal build-tools targets,
but tn3270 is simpler for a change - it has all the tools in a
separate tree, so they can be built using `make all'.
Diffstat (limited to 'games')
0 files changed, 0 insertions, 0 deletions