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author | peter <peter@FreeBSD.org> | 1999-06-05 05:35:03 +0000 |
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committer | peter <peter@FreeBSD.org> | 1999-06-05 05:35:03 +0000 |
commit | 21732dea0c4943518e727150906d9117775a8a6b (patch) | |
tree | 99f7e98fb0f17e44493e65e48edc712f1686eb56 /games | |
parent | 06a6a667a6bf7a90688c9b4f6a3bac0a4f01a1c6 (diff) | |
download | FreeBSD-src-21732dea0c4943518e727150906d9117775a8a6b.zip FreeBSD-src-21732dea0c4943518e727150906d9117775a8a6b.tar.gz |
Various changes lifted from the OpenBSD cvs tree:
txdr_hyper and fxdr_hyper tweaks to avoid excessive CPU order knowledge.
nfs_serv.c: don't call nfsm_adj() with negative values, windows clients
could crash servers when doing a readdir of a large directory.
nfs_socket.c: Use IP_PORTRANGE to get a priviliged port without a spin
loop trying to bind(). Don't clobber a mbuf pointer or we get panics
on a NFS3ERR_JUKEBOX error from a server when reusing a freed mbuf.
nfs_subs.c: Don't loose st_blocks on NFSv2 mounts when > 2GB.
Obtained from: OpenBSD
Diffstat (limited to 'games')
0 files changed, 0 insertions, 0 deletions