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authorpeter <peter@FreeBSD.org>1999-06-05 05:35:03 +0000
committerpeter <peter@FreeBSD.org>1999-06-05 05:35:03 +0000
commit21732dea0c4943518e727150906d9117775a8a6b (patch)
tree99f7e98fb0f17e44493e65e48edc712f1686eb56 /games
parent06a6a667a6bf7a90688c9b4f6a3bac0a4f01a1c6 (diff)
downloadFreeBSD-src-21732dea0c4943518e727150906d9117775a8a6b.zip
FreeBSD-src-21732dea0c4943518e727150906d9117775a8a6b.tar.gz
Various changes lifted from the OpenBSD cvs tree:
txdr_hyper and fxdr_hyper tweaks to avoid excessive CPU order knowledge. nfs_serv.c: don't call nfsm_adj() with negative values, windows clients could crash servers when doing a readdir of a large directory. nfs_socket.c: Use IP_PORTRANGE to get a priviliged port without a spin loop trying to bind(). Don't clobber a mbuf pointer or we get panics on a NFS3ERR_JUKEBOX error from a server when reusing a freed mbuf. nfs_subs.c: Don't loose st_blocks on NFSv2 mounts when > 2GB. Obtained from: OpenBSD
Diffstat (limited to 'games')
0 files changed, 0 insertions, 0 deletions
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