diff options
author | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
---|---|---|
committer | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
commit | 057afceb86e030ad65b0130436860d9a18066186 (patch) | |
tree | a0ced9c9b9278eb776d89cd2565c27ddcf020b51 /games/wump/wump.info | |
parent | eedec95276cdb8aef98e92c5371000f10b8d6ba7 (diff) | |
download | FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.zip FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.tar.gz |
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
Diffstat (limited to 'games/wump/wump.info')
-rw-r--r-- | games/wump/wump.info | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/games/wump/wump.info b/games/wump/wump.info new file mode 100644 index 0000000..329e821 --- /dev/null +++ b/games/wump/wump.info @@ -0,0 +1,41 @@ +Welcome to the game of Hunt the Wumpus. + +The Wumpus typically lives in a cave of twenty rooms, with each room having +three tunnels connecting it to other rooms in the cavern. Caves may vary, +however, depending on options specified when starting the game. + +The game has the following hazards for intrepid adventurers to wind their +way through: + + Pits -- If you fall into one of the bottomless pits, you find yourself + slung back out on the far side of the Earth and in very poor + shape to continue your quest since you're dead. + + Bats -- As with any other cave, the Wumpus cave has bats in residence. + These are a bit more potent, however, and if you stumble into + one of their rooms they will rush up and carry you elsewhere in + the cave. + + Wumpus -- If you happen to walk into the room the Wumpus is in you'll find + that he has quite an appetite for young adventurous humans! Not + recommended. + +The Wumpus, by the way, is not bothered by the hazards since he has sucker +feet and is too big for a bat to lift. If you try to shoot him and miss, +there's also a chance that he'll up and move himself into another cave, +though by nature the Wumpus is a sedentary creature. + +Each turn you may either move or shoot a crooked arrow. Moving is done +simply by specifying "m" for move and the number of the room that you'd +like to move down a tunnel towards. Shooting is done similarly; indicate +that you'd like to shoot one of your magic arrows with an "s" for shoot, +then list a set of connected room numbers through which the deadly shaft +should fly! + +If your path for the arrow is incorrect, however, it will flail about in +the room it can't understand and randomly pick a tunnel to continue +through. You might just end up shooting yourself in the foot if you're +not careful! On the other hand, if you shoot the Wumpus you've WON! + +Good luck. + |