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authorbillf <billf@FreeBSD.org>1999-09-07 06:00:03 +0000
committerbillf <billf@FreeBSD.org>1999-09-07 06:00:03 +0000
commit3e1d9f25c8a992fb915d18ffaccb3a266e8ad0a4 (patch)
treea392a79dd376bd7e8273e85fac9e7af604437b66 /games/sail
parent33adb981d4021526b69c31fe25c2fc524378289f (diff)
downloadFreeBSD-src-3e1d9f25c8a992fb915d18ffaccb3a266e8ad0a4.zip
FreeBSD-src-3e1d9f25c8a992fb915d18ffaccb3a266e8ad0a4.tar.gz
Avoid ambigious if() if() else().
Diffstat (limited to 'games/sail')
-rw-r--r--games/sail/dr_1.c9
-rw-r--r--games/sail/pl_3.c12
-rw-r--r--games/sail/pl_7.c6
-rw-r--r--games/sail/sync.c9
4 files changed, 24 insertions, 12 deletions
diff --git a/games/sail/dr_1.c b/games/sail/dr_1.c
index 52ab369..239be81 100644
--- a/games/sail/dr_1.c
+++ b/games/sail/dr_1.c
@@ -346,11 +346,12 @@ compcombat()
hit++;
hit += QUAL[index][capship(sp)->specs->qual - 1];
for (n = 0; n < 3 && sp->file->captured == 0; n++)
- if (!crew[n])
+ if (!crew[n]) {
if (index <= 5)
hit--;
else
hit -= 2;
+ }
if (ready & R_INITIAL) {
if (!r)
sp->file->readyL &= ~R_INITIAL;
@@ -361,11 +362,12 @@ compcombat()
else
hit += 2;
}
- if (sp->file->captured != 0)
+ if (sp->file->captured != 0) {
if (index <= 1)
hit--;
else
hit -= 2;
+ }
hit += AMMO[index][load - 1];
temp = sp->specs->class;
if ((temp >= 5 || temp == 1) && windspeed == 5)
@@ -385,11 +387,12 @@ compcombat()
next()
{
- if (++turn % 55 == 0)
+ if (++turn % 55 == 0) {
if (alive)
alive = 0;
else
people = 0;
+ }
if (people <= 0 || windspeed == 7) {
register struct ship *s;
struct ship *bestship;
diff --git a/games/sail/pl_3.c b/games/sail/pl_3.c
index 3aee8b9..23ef384 100644
--- a/games/sail/pl_3.c
+++ b/games/sail/pl_3.c
@@ -124,11 +124,12 @@ acceptcombat()
else if (temp > 8)
temp -= 8;
sternrake = temp > 4 && temp < 6;
- if (rakehim)
+ if (rakehim) {
if (!sternrake)
Signal("Raking the %s!", closest);
else
Signal("Stern Rake! %s splintering!", closest);
+ }
index = guns;
if (target < 3)
index += car;
@@ -142,21 +143,24 @@ acceptcombat()
hit++;
hit += QUAL[index][mc->qual-1];
for (n = 0; n < 3 && mf->captured == 0; n++)
- if (!crew[n])
+ if (!crew[n]) {
if (index <= 5)
hit--;
else
hit -= 2;
- if (ready & R_INITIAL)
+ }
+ if (ready & R_INITIAL) {
if (index <= 3)
hit++;
else
hit += 2;
- if (mf->captured != 0)
+ }
+ if (mf->captured != 0) {
if (index <= 1)
hit--;
else
hit -= 2;
+ }
hit += AMMO[index][load - 1];
if (((temp = mc->class) >= 5 || temp == 1) && windspeed == 5)
hit--;
diff --git a/games/sail/pl_7.c b/games/sail/pl_7.c
index 80efdd0..e7afd95 100644
--- a/games/sail/pl_7.c
+++ b/games/sail/pl_7.c
@@ -84,16 +84,18 @@ newturn()
movebuf[0] = '\0';
(void) alarm(0);
- if (mf->readyL & R_LOADING)
+ if (mf->readyL & R_LOADING) {
if (mf->readyL & R_DOUBLE)
mf->readyL = R_LOADING;
else
mf->readyL = R_LOADED;
- if (mf->readyR & R_LOADING)
+ }
+ if (mf->readyR & R_LOADING) {
if (mf->readyR & R_DOUBLE)
mf->readyR = R_LOADING;
else
mf->readyR = R_LOADED;
+ }
if (!hasdriver)
Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
diff --git a/games/sail/sync.c b/games/sail/sync.c
index b896eed..ab663a9 100644
--- a/games/sail/sync.c
+++ b/games/sail/sync.c
@@ -264,7 +264,7 @@ sync_update(type, ship, a, b, c, d)
}
case W_UNFOUL: {
register struct snag *p = &ship->file->foul[a];
- if (p->sn_count > 0)
+ if (p->sn_count > 0) {
if (b) {
ship->file->nfoul -= p->sn_count;
p->sn_count = 0;
@@ -272,11 +272,12 @@ sync_update(type, ship, a, b, c, d)
ship->file->nfoul--;
p->sn_count--;
}
+ }
break;
}
case W_UNGRAP: {
register struct snag *p = &ship->file->grap[a];
- if (p->sn_count > 0)
+ if (p->sn_count > 0) {
if (b) {
ship->file->ngrap -= p->sn_count;
p->sn_count = 0;
@@ -284,14 +285,16 @@ sync_update(type, ship, a, b, c, d)
ship->file->ngrap--;
p->sn_count--;
}
+ }
break;
}
case W_SIGNAL:
- if (mode == MODE_PLAYER)
+ if (mode == MODE_PLAYER) {
if (nobells)
Signal("%s (%c%c): %s", ship, a);
else
Signal("\7%s (%c%c): %s", ship, a);
+ }
break;
case W_CREW: {
register struct shipspecs *s = ship->specs;
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