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author | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
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committer | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
commit | 057afceb86e030ad65b0130436860d9a18066186 (patch) | |
tree | a0ced9c9b9278eb776d89cd2565c27ddcf020b51 /games/sail/pl_7.c | |
parent | eedec95276cdb8aef98e92c5371000f10b8d6ba7 (diff) | |
download | FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.zip FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.tar.gz |
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
Diffstat (limited to 'games/sail/pl_7.c')
-rw-r--r-- | games/sail/pl_7.c | 466 |
1 files changed, 466 insertions, 0 deletions
diff --git a/games/sail/pl_7.c b/games/sail/pl_7.c new file mode 100644 index 0000000..6a20737 --- /dev/null +++ b/games/sail/pl_7.c @@ -0,0 +1,466 @@ +/* + * Copyright (c) 1983, 1993 + * The Regents of the University of California. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. All advertising materials mentioning features or use of this software + * must display the following acknowledgement: + * This product includes software developed by the University of + * California, Berkeley and its contributors. + * 4. Neither the name of the University nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS + * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) + * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF + * SUCH DAMAGE. + */ + +#ifndef lint +static char sccsid[] = "@(#)pl_7.c 8.1 (Berkeley) 5/31/93"; +#endif /* not lint */ + +#include <sys/ttydefaults.h> +#include "player.h" + + +/* + * Display interface + */ + +static char sc_hasprompt; +static char *sc_prompt; +static char *sc_buf; +static int sc_line; + +initscreen() +{ + /* initscr() already done in SCREENTEST() */ + view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L); + slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L); + scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L); + stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L); + turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L); + done_curses++; + (void) leaveok(view_w, 1); + (void) leaveok(slot_w, 1); + (void) leaveok(stat_w, 1); + (void) leaveok(turn_w, 1); + noecho(); + crmode(); +} + +cleanupscreen() +{ + /* alarm already turned off */ + if (done_curses) { + (void) wmove(scroll_w, SCROLL_Y - 1, 0); + (void) wclrtoeol(scroll_w); + draw_screen(); + endwin(); + } +} + +void +newturn() +{ + repaired = loaded = fired = changed = 0; + movebuf[0] = '\0'; + + (void) alarm(0); + if (mf->readyL & R_LOADING) + if (mf->readyL & R_DOUBLE) + mf->readyL = R_LOADING; + else + mf->readyL = R_LOADED; + if (mf->readyR & R_LOADING) + if (mf->readyR & R_DOUBLE) + mf->readyR = R_LOADING; + else + mf->readyR = R_LOADED; + if (!hasdriver) + Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0); + + if (sc_hasprompt) { + (void) wmove(scroll_w, sc_line, 0); + (void) wclrtoeol(scroll_w); + } + if (Sync() < 0) + leave(LEAVE_SYNC); + if (!hasdriver) + leave(LEAVE_DRIVER); + if (sc_hasprompt) + (void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf); + + if (turn % 50 == 0) + Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0); + if (mf->FS && (!mc->rig1 || windspeed == 6)) + Write(W_FS, ms, 0, 0, 0, 0, 0); + if (mf->FS == 1) + Write(W_FS, ms, 0, 2, 0, 0, 0); + + if (mf->struck) + leave(LEAVE_QUIT); + if (mf->captured != 0) + leave(LEAVE_CAPTURED); + if (windspeed == 7) + leave(LEAVE_HURRICAN); + + adjustview(); + draw_screen(); + + (void) signal(SIGALRM, newturn); + (void) alarm(7); +} + +/*VARARGS2*/ +Signal(fmt, ship, a, b, c, d) +char *fmt; +register struct ship *ship; +int a, b, c, d; +{ + if (!done_curses) + return; + if (*fmt == '\7') + putchar(*fmt++); + if (ship == 0) + (void) wprintw(scroll_w, fmt, a, b, c, d); + else + (void) wprintw(scroll_w, fmt, ship->shipname, + colours(ship), sterncolour(ship), a, b, c, d); + Scroll(); +} + +Scroll() +{ + if (++sc_line >= SCROLL_Y) + sc_line = 0; + (void) wmove(scroll_w, sc_line, 0); + (void) wclrtoeol(scroll_w); +} + +prompt(p, ship) +register char *p; +struct ship *ship; +{ + static char buf[60]; + + if (ship != 0) { + (void)sprintf(buf, p, ship->shipname, colours(ship), + sterncolour(ship)); + p = buf; + } + sc_prompt = p; + sc_buf = ""; + sc_hasprompt = 1; + (void) waddstr(scroll_w, p); +} + +endprompt(flag) +char flag; +{ + sc_hasprompt = 0; + if (flag) + Scroll(); +} + +sgetch(p, ship, flag) +char *p; +struct ship *ship; +char flag; +{ + register c; + + prompt(p, ship); + blockalarm(); + (void) wrefresh(scroll_w); + unblockalarm(); + while ((c = wgetch(scroll_w)) == EOF) + ; + if (flag && c >= ' ' && c < 0x7f) + (void) waddch(scroll_w, c); + endprompt(flag); + return c; +} + +sgetstr(pr, buf, n) +char *pr; +register char *buf; +register n; +{ + register c; + register char *p = buf; + + prompt(pr, (struct ship *)0); + sc_buf = buf; + for (;;) { + *p = 0; + blockalarm(); + (void) wrefresh(scroll_w); + unblockalarm(); + while ((c = wgetch(scroll_w)) == EOF) + ; + switch (c) { + case '\n': + case '\r': + endprompt(1); + return; + case '\b': + if (p > buf) { + (void) waddstr(scroll_w, "\b \b"); + p--; + } + break; + default: + if (c >= ' ' && c < 0x7f && p < buf + n - 1) { + *p++ = c; + (void) waddch(scroll_w, c); + } else + (void) putchar(CTRL('g')); + } + } +} + +draw_screen() +{ + draw_view(); + draw_turn(); + draw_stat(); + draw_slot(); + (void) wrefresh(scroll_w); /* move the cursor */ +} + +draw_view() +{ + register struct ship *sp; + + (void) werase(view_w); + foreachship(sp) { + if (sp->file->dir + && sp->file->row > viewrow + && sp->file->row < viewrow + VIEW_Y + && sp->file->col > viewcol + && sp->file->col < viewcol + VIEW_X) { + (void) wmove(view_w, sp->file->row - viewrow, + sp->file->col - viewcol); + (void) waddch(view_w, colours(sp)); + (void) wmove(view_w, + sternrow(sp) - viewrow, + sterncol(sp) - viewcol); + (void) waddch(view_w, sterncolour(sp)); + } + } + (void) wrefresh(view_w); +} + +draw_turn() +{ + (void) wmove(turn_w, 0, 0); + (void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn); + (void) wrefresh(turn_w); +} + +draw_stat() +{ + (void) wmove(stat_w, STAT_1, 0); + (void) wprintw(stat_w, "Points %3d\n", mf->points); + (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms)); + (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms)); + + (void) wmove(stat_w, STAT_2, 0); + (void) wprintw(stat_w, " 0 %c(%c)\n", + maxmove(ms, winddir + 3, -1) + '0', + maxmove(ms, winddir + 3, 1) + '0'); + (void) waddstr(stat_w, " \\|/\n"); + (void) wprintw(stat_w, " -^-%c(%c)\n", + maxmove(ms, winddir + 2, -1) + '0', + maxmove(ms, winddir + 2, 1) + '0'); + (void) waddstr(stat_w, " /|\\\n"); + (void) wprintw(stat_w, " | %c(%c)\n", + maxmove(ms, winddir + 1, -1) + '0', + maxmove(ms, winddir + 1, 1) + '0'); + (void) wprintw(stat_w, " %c(%c)\n", + maxmove(ms, winddir, -1) + '0', + maxmove(ms, winddir, 1) + '0'); + + (void) wmove(stat_w, STAT_3, 0); + (void) wprintw(stat_w, "Load %c%c %c%c\n", + loadname[mf->loadL], readyname(mf->readyL), + loadname[mf->loadR], readyname(mf->readyR)); + (void) wprintw(stat_w, "Hull %2d\n", mc->hull); + (void) wprintw(stat_w, "Crew %2d %2d %2d\n", + mc->crew1, mc->crew2, mc->crew3); + (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR); + (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR); + (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3); + if (mc->rig4 < 0) + (void) waddch(stat_w, '-'); + else + (void) wprintw(stat_w, "%d", mc->rig4); + (void) wrefresh(stat_w); +} + +draw_slot() +{ + if (!boarding(ms, 0)) { + (void) mvwaddstr(slot_w, 0, 0, " "); + (void) mvwaddstr(slot_w, 1, 0, " "); + } else + (void) mvwaddstr(slot_w, 1, 0, "OBP"); + if (!boarding(ms, 1)) { + (void) mvwaddstr(slot_w, 2, 0, " "); + (void) mvwaddstr(slot_w, 3, 0, " "); + } else + (void) mvwaddstr(slot_w, 3, 0, "DBP"); + + (void) wmove(slot_w, SLOT_Y-4, 0); + if (mf->RH) + (void) wprintw(slot_w, "%dRH", mf->RH); + else + (void) waddstr(slot_w, " "); + (void) wmove(slot_w, SLOT_Y-3, 0); + if (mf->RG) + (void) wprintw(slot_w, "%dRG", mf->RG); + else + (void) waddstr(slot_w, " "); + (void) wmove(slot_w, SLOT_Y-2, 0); + if (mf->RR) + (void) wprintw(slot_w, "%dRR", mf->RR); + else + (void) waddstr(slot_w, " "); + +#define Y (SLOT_Y/2) + (void) wmove(slot_w, 7, 1); + (void) wprintw(slot_w,"%d", windspeed); + (void) mvwaddch(slot_w, Y, 0, ' '); + (void) mvwaddch(slot_w, Y, 2, ' '); + (void) mvwaddch(slot_w, Y-1, 0, ' '); + (void) mvwaddch(slot_w, Y-1, 1, ' '); + (void) mvwaddch(slot_w, Y-1, 2, ' '); + (void) mvwaddch(slot_w, Y+1, 0, ' '); + (void) mvwaddch(slot_w, Y+1, 1, ' '); + (void) mvwaddch(slot_w, Y+1, 2, ' '); + (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]); + switch (winddir) { + case 1: + case 5: + (void) waddch(slot_w, '|'); + break; + case 2: + case 6: + (void) waddch(slot_w, '/'); + break; + case 3: + case 7: + (void) waddch(slot_w, '-'); + break; + case 4: + case 8: + (void) waddch(slot_w, '\\'); + break; + } + (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+'); + (void) wrefresh(slot_w); +} + +draw_board() +{ + register int n; + + (void) clear(); + (void) werase(view_w); + (void) werase(slot_w); + (void) werase(scroll_w); + (void) werase(stat_w); + (void) werase(turn_w); + + sc_line = 0; + + (void) move(BOX_T, BOX_L); + for (n = 0; n < BOX_X; n++) + (void) addch('-'); + (void) move(BOX_B, BOX_L); + for (n = 0; n < BOX_X; n++) + (void) addch('-'); + for (n = BOX_T+1; n < BOX_B; n++) { + (void) mvaddch(n, BOX_L, '|'); + (void) mvaddch(n, BOX_R, '|'); + } + (void) mvaddch(BOX_T, BOX_L, '+'); + (void) mvaddch(BOX_T, BOX_R, '+'); + (void) mvaddch(BOX_B, BOX_L, '+'); + (void) mvaddch(BOX_B, BOX_R, '+'); + (void) refresh(); + +#define WSaIM "Wooden Ships & Iron Men" + (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2); + (void) waddstr(view_w, WSaIM); + (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2); + (void) waddstr(view_w, cc->name); + (void) wrefresh(view_w); + + (void) move(LINE_T, LINE_L); + (void) printw("Class %d %s (%d guns) '%s' (%c%c)", + mc->class, + classname[mc->class], + mc->guns, + ms->shipname, + colours(ms), + sterncolour(ms)); + (void) refresh(); +} + +centerview() +{ + viewrow = mf->row - VIEW_Y / 2; + viewcol = mf->col - VIEW_X / 2; +} + +upview() +{ + viewrow -= VIEW_Y / 3; +} + +downview() +{ + viewrow += VIEW_Y / 3; +} + +leftview() +{ + viewcol -= VIEW_X / 5; +} + +rightview() +{ + viewcol += VIEW_X / 5; +} + +adjustview() +{ + if (dont_adjust) + return; + if (mf->row < viewrow + VIEW_Y/4) + viewrow = mf->row - (VIEW_Y - VIEW_Y/4); + else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4)) + viewrow = mf->row - VIEW_Y/4; + if (mf->col < viewcol + VIEW_X/8) + viewcol = mf->col - (VIEW_X - VIEW_X/8); + else if (mf->col > viewcol + (VIEW_X - VIEW_X/8)) + viewcol = mf->col - VIEW_X/8; +} |