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authorrgrimes <rgrimes@FreeBSD.org>1995-05-30 03:37:36 +0000
committerrgrimes <rgrimes@FreeBSD.org>1995-05-30 03:37:36 +0000
commit30ef9631c5eac7f8254bd3d7ad274d34d9f518b8 (patch)
tree4d8ac7e75ac179a918a76def244de6e3f3314e76 /games/rogue
parent188803394908f222ab3ed8ec32331eb6dd00fd2d (diff)
downloadFreeBSD-src-30ef9631c5eac7f8254bd3d7ad274d34d9f518b8.zip
FreeBSD-src-30ef9631c5eac7f8254bd3d7ad274d34d9f518b8.tar.gz
Remove trailing whitespace.
Diffstat (limited to 'games/rogue')
-rw-r--r--games/rogue/machdep.c10
-rw-r--r--games/rogue/main.c2
-rw-r--r--games/rogue/move.c2
-rw-r--r--games/rogue/pack.c2
-rw-r--r--games/rogue/random.c6
-rw-r--r--games/rogue/use.c2
6 files changed, 12 insertions, 12 deletions
diff --git a/games/rogue/machdep.c b/games/rogue/machdep.c
index d539eaa..87266b1 100644
--- a/games/rogue/machdep.c
+++ b/games/rogue/machdep.c
@@ -60,7 +60,7 @@ static char sccsid[] = "@(#)machdep.c 8.1 (Berkeley) 5/31/93";
*
* All UNIX code should be included between the single "#ifdef UNIX" at the
* top of this file, and the "#endif" at the bottom.
- *
+ *
* To change a routine to include a new UNIX system, simply #ifdef the
* existing routine, as in the following example:
*
@@ -291,7 +291,7 @@ char *fname;
* system doesn't provide all of the time units requested here, then you
* can provide only those that it does, and return zeros for the others.
* If you cannot provide good time values, then users may be able to copy
- * saved-game files and play them.
+ * saved-game files and play them.
*/
md_gct(rt_buf)
@@ -322,7 +322,7 @@ struct rogue_time *rt_buf;
* exactly the same here.
* Or if md_gct() is implemented correctly, but your system does not provide
* file modification dates, you may return some date far in the past so
- * that the program will never know that a saved-game file being modified.
+ * that the program will never know that a saved-game file being modified.
* You may also do this if you wish to be able to restore games from
* saved-games that have been modified.
*/
@@ -481,7 +481,7 @@ int n;
* You need to find some single random integer, such as:
* process id.
* current time (minutes + seconds) returned from md_gct(), if implemented.
- *
+ *
* It will not help to return "get_rand()" or "rand()" or the return value of
* any pseudo-RNG. If you don't have a random number, you can just return 1,
* but this means your games will ALWAYS start the same way, and will play
@@ -591,7 +591,7 @@ char *shell;
* program is compiled with CURSES defined to use the enclosed curses
* emulation package. If you are not using this, then this routine is
* totally unnecessary.
- *
+ *
* Notice that information is saved between calls. This is used to
* restore the terminal to an initial saved state.
*
diff --git a/games/rogue/main.c b/games/rogue/main.c
index 97e492c..2687e34 100644
--- a/games/rogue/main.c
+++ b/games/rogue/main.c
@@ -77,7 +77,7 @@ char *argv[];
put_mons();
put_player(party_room);
print_stats(STAT_ALL);
-PL:
+PL:
play_level();
free_stuff(&level_objects);
free_stuff(&level_monsters);
diff --git a/games/rogue/move.c b/games/rogue/move.c
index d35d5ad..dc05700 100644
--- a/games/rogue/move.c
+++ b/games/rogue/move.c
@@ -297,7 +297,7 @@ register drow, dcol;
return(0);
}
-can_move(row1, col1, row2, col2)
+can_move(row1, col1, row2, col2)
{
if (!is_passable(row2, col2)) {
return(0);
diff --git a/games/rogue/pack.c b/games/rogue/pack.c
index 7e26b6e..7e9c4fc 100644
--- a/games/rogue/pack.c
+++ b/games/rogue/pack.c
@@ -221,7 +221,7 @@ object *obj, *pack;
op = pack->next_object;
while (op) {
- if ((op->what_is == obj->what_is) &&
+ if ((op->what_is == obj->what_is) &&
(op->which_kind == obj->which_kind)) {
if ((obj->what_is != WEAPON) ||
diff --git a/games/rogue/random.c b/games/rogue/random.c
index 39eb1dd..a721b16 100644
--- a/games/rogue/random.c
+++ b/games/rogue/random.c
@@ -51,11 +51,11 @@ static char sccsid[] = "@(#)random.c 8.1 (Berkeley) 5/31/93";
*/
static long rntb[32] = {
- 3, 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342,
+ 3, 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342,
0xde3b81e0, 0xdf0a6fb5, 0xf103bc02, 0x48f340fb, 0x7449e56b,
0xbeb1dbb0, 0xab5c5918, 0x946554fd, 0x8c2e680f, 0xeb3d799f,
0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88, 0xe369735d,
- 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
+ 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e,
0x8999220b, 0x27fb47b9
};
@@ -91,7 +91,7 @@ long
rrandom()
{
long i;
-
+
if (rand_type == 0) {
i = state[0] = (state[0]*1103515245 + 12345) & 0x7fffffff;
} else {
diff --git a/games/rogue/use.c b/games/rogue/use.c
index 2588cff..b340fe2 100644
--- a/games/rogue/use.c
+++ b/games/rogue/use.c
@@ -587,7 +587,7 @@ get_ench_color()
return(id_potions[get_rand(0, POTIONS-1)].title);
} else if (con_mon) {
return("red ");
- }
+ }
return("blue ");
}
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