diff options
author | ache <ache@FreeBSD.org> | 2008-08-08 01:42:17 +0000 |
---|---|---|
committer | ache <ache@FreeBSD.org> | 2008-08-08 01:42:17 +0000 |
commit | 823689b09c9db6b0a03a78837e4c02b453e37d8d (patch) | |
tree | 8f6ee5f63b889dc3ddd277538eb981661d977ec6 /games/random/randomize_fd.h | |
parent | c14ceb129d096f937348a276508fee6f9493f9ae (diff) | |
download | FreeBSD-src-823689b09c9db6b0a03a78837e4c02b453e37d8d.zip FreeBSD-src-823689b09c9db6b0a03a78837e4c02b453e37d8d.tar.gz |
I was confused a bit by the wrong construction with RAND_MAX
used in randomize_fd.c.
Although the max value is the same currently, RAND_MAX is for rand(),
not for random().
So move RANDOM_MAX const to the common file now, make it UL and
use in randomize_fd.c too.
(in any case its old value was 1 less then must be, as noted in
the prev. commit)
Diffstat (limited to 'games/random/randomize_fd.h')
-rw-r--r-- | games/random/randomize_fd.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/games/random/randomize_fd.h b/games/random/randomize_fd.h index 5b50e62..6f9fac2 100644 --- a/games/random/randomize_fd.h +++ b/games/random/randomize_fd.h @@ -29,6 +29,12 @@ #ifndef __RANDOMIZE_FD__ #define __RANDOMIZE_FD__ +/* + * The random() function is defined to return values between 0 and + * 2^31 - 1 inclusive in random(3). + */ +#define RANDOM_MAX 0x80000000UL + #define RANDOM_TYPE_UNSET 0 #define RANDOM_TYPE_LINES 1 #define RANDOM_TYPE_WORDS 2 |