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author | attilio <attilio@FreeBSD.org> | 2012-01-28 14:00:21 +0000 |
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committer | attilio <attilio@FreeBSD.org> | 2012-01-28 14:00:21 +0000 |
commit | 1521eb447956638ea699e9468527cdcbd2b28659 (patch) | |
tree | 51e3a468764edd7cbdf62d40b3ad43948e5ccd09 /games/pom | |
parent | a1d2d789bd56b6e4fbadcea3ce4cab8cd7fed168 (diff) | |
download | FreeBSD-src-1521eb447956638ea699e9468527cdcbd2b28659.zip FreeBSD-src-1521eb447956638ea699e9468527cdcbd2b28659.tar.gz |
Avoid to check the same cache line/variable from all the locking
primitives by breaking stop_scheduler into a per-thread variable.
Also, store the new td_stopsched very close to td_*locks members as
they will be accessed mostly in the same codepaths as td_stopsched and
this results in avoiding a further cache-line pollution, possibly.
STOP_SCHEDULER() was pondered to use a new 'thread' argument, in order to
take advantage of already cached curthread, but in the end there should
not really be a performance benefit, while introducing a KPI breakage.
In collabouration with: flo
Reviewed by: avg
MFC after: 3 months (or never)
X-MFC: r228424
Diffstat (limited to 'games/pom')
0 files changed, 0 insertions, 0 deletions