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authorbillf <billf@FreeBSD.org>1999-11-16 02:58:06 +0000
committerbillf <billf@FreeBSD.org>1999-11-16 02:58:06 +0000
commit44fac3a89d25ca434f91c4f961a363ea590faae8 (patch)
treea0cca4d47c73890ff2acd4b0d9331509ac360eb2 /games/larn
parentecc8d489403ddff78c214db39def15049d5dae6a (diff)
downloadFreeBSD-src-44fac3a89d25ca434f91c4f961a363ea590faae8.zip
FreeBSD-src-44fac3a89d25ca434f91c4f961a363ea590faae8.tar.gz
Sync our register usage with NetBSD's (non-)usage.
Diffstat (limited to 'games/larn')
-rw-r--r--games/larn/bill.c2
-rw-r--r--games/larn/create.c34
-rw-r--r--games/larn/diag.c14
-rw-r--r--games/larn/display.c18
-rw-r--r--games/larn/global.c62
-rw-r--r--games/larn/help.c4
-rw-r--r--games/larn/io.c60
-rw-r--r--games/larn/main.c52
-rw-r--r--games/larn/monster.c58
-rw-r--r--games/larn/moreobj.c10
-rw-r--r--games/larn/movem.c10
-rw-r--r--games/larn/nap.c4
-rw-r--r--games/larn/object.c24
-rw-r--r--games/larn/regen.c4
-rw-r--r--games/larn/savelev.c16
-rw-r--r--games/larn/scores.c38
-rw-r--r--games/larn/store.c24
-rw-r--r--games/larn/tok.c6
18 files changed, 220 insertions, 220 deletions
diff --git a/games/larn/bill.c b/games/larn/bill.c
index 360b65d..59eb96e 100644
--- a/games/larn/bill.c
+++ b/games/larn/bill.c
@@ -115,7 +115,7 @@ char *mail[] = {
void
mailbill()
{
- register int i;
+ int i;
char fname[32];
char buf[128];
char **cp;
diff --git a/games/larn/create.c b/games/larn/create.c
index 50d3290..1bfa1ee 100644
--- a/games/larn/create.c
+++ b/games/larn/create.c
@@ -12,7 +12,7 @@ extern short oldx,oldy;
*/
makeplayer()
{
- register int i;
+ int i;
scbr(); clear();
c[HPMAX]=c[HP]=10; /* start player off with 15 hit points */
c[LEVEL]=1; /* player starts at level one */
@@ -45,9 +45,9 @@ makeplayer()
Note that it is here we remove genocided monsters from the present level.
*/
newcavelevel(x)
- register int x;
+ int x;
{
- register int i,j;
+ int i,j;
if (beenhere[level]) savelevel(); /* put the level back into storage */
level = x; /* get the new level and put in working storage */
if (beenhere[x]==0) for (i=0; i<MAXY; i++) for (j=0; j<MAXX; j++) know[j][i]=mitem[j][i]=0;
@@ -76,7 +76,7 @@ static int mx,mxl,mxh,my,myl,myh,tmp2;
makemaze(k)
int k;
{
- register int i,j,tmp;
+ int i,j,tmp;
int z;
if (k > 1 && (rnd(17)<=4 || k==MAXLEVEL-1 || k==MAXLEVEL+MAXVLEVEL-1))
{
@@ -118,9 +118,9 @@ static int mx,mxl,mxh,my,myl,myh,tmp2;
function to eat away a filled in maze
*/
eat(xx,yy)
- register int xx,yy;
+ int xx,yy;
{
- register int dir,try;
+ int dir,try;
dir = rnd(4); try=2;
while (try)
{
@@ -166,7 +166,7 @@ cannedlevel(k)
int k;
{
char *row,*lgetl();
- register int i,j;
+ int i,j;
int it,arg,mit,marg;
if (lopen(larnlevels)<0)
{
@@ -217,9 +217,9 @@ cannedlevel(k)
level V3 has potion of cure dianthroritis and demon prince
*/
treasureroom(lv)
- register int lv;
+ int lv;
{
- register int tx,ty,xsize,ysize;
+ int tx,ty,xsize,ysize;
for (tx=1+rnd(10); tx<MAXX-10; tx+=10)
if ( (lv==MAXLEVEL-1) || (lv==MAXLEVEL+MAXVLEVEL-1) || rnd(13)==2)
@@ -240,7 +240,7 @@ treasureroom(lv)
troom(lv,xsize,ysize,tx,ty,glyph)
int lv,xsize,ysize,tx,ty,glyph;
{
- register int i,j;
+ int i,j;
int tp1,tp2;
for (j=ty-1; j<=ty+ysize; j++)
for (i=tx-1; i<=tx+xsize; i++) /* clear out space for room */
@@ -286,9 +286,9 @@ static void fillroom();
subroutine to create the objects in the maze for the given level
*/
makeobject(j)
- register int j;
+ int j;
{
- register int i;
+ int i;
if (j==0)
{
fillroom(OENTRANCE,0); /* entrance to dungeon */
@@ -377,7 +377,7 @@ fillmroom(n,what,arg)
int n,arg;
char what;
{
- register int i;
+ int i;
for (i=0; i<n; i++) fillroom(what,arg);
}
froom(n,itm,arg)
@@ -394,7 +394,7 @@ fillroom(what,arg)
int arg;
char what;
{
- register int x,y;
+ int x,y;
#ifdef EXTRA
c[FILLROOM]++;
@@ -422,7 +422,7 @@ fillroom(what,arg)
fillmonst(what)
char what;
{
- register int x,y,trys;
+ int x,y,trys;
for (trys=5; trys>0; --trys) /* max # of creation attempts */
{
x=rnd(MAXX-2); y=rnd(MAXY-2);
@@ -443,7 +443,7 @@ fillmonst(what)
sethp(flg)
int flg;
{
- register int i,j;
+ int i,j;
if (flg) for (i=0; i<MAXY; i++) for (j=0; j<MAXX; j++) stealth[j][i]=0;
if (level==0) { c[TELEFLAG]=0; return; } /* if teleported and found level 1 then know level we are on */
if (flg) j = rnd(12) + 2 + (level>>1); else j = (level>>1) + 1;
@@ -456,7 +456,7 @@ sethp(flg)
*/
checkgen()
{
- register int x,y;
+ int x,y;
for (y=0; y<MAXY; y++)
for (x=0; x<MAXX; x++)
if (monster[mitem[x][y]].genocided)
diff --git a/games/larn/diag.c b/games/larn/diag.c
index db4761c..860b18a 100644
--- a/games/larn/diag.c
+++ b/games/larn/diag.c
@@ -18,7 +18,7 @@ static struct tms cputime;
static int rndcount[16];
diag()
{
- register int i,j;
+ int i,j;
int hit,dam;
cursors(); lwclose();
if (lcreat(diagfile) < 0) /* open the diagnostic file */
@@ -113,7 +113,7 @@ diag()
dcount(l)
int l;
{
- register int i,j,p;
+ int i,j,p;
int k;
k=0;
for (i=0; i<MAXX; i++)
@@ -128,7 +128,7 @@ dcount(l)
*/
diagdrawscreen()
{
- register int i,j,k;
+ int i,j,k;
for (i=0; i<MAXY; i++)
@@ -148,8 +148,8 @@ static time_t zzz=0;
savegame(fname)
char *fname;
{
- register int i,k;
- register struct sphere *sp;
+ int i,k;
+ struct sphere *sp;
struct stat statbuf;
nosignal=1; lflush(); savelevel();
ointerest();
@@ -194,8 +194,8 @@ savegame(fname)
restoregame(fname)
char *fname;
{
- register int i,k;
- register struct sphere *sp,*sp2;
+ int i,k;
+ struct sphere *sp,*sp2;
struct stat filetimes;
cursors(); lprcat("\nRestoring . . ."); lflush();
if (lopen(fname) <= 0)
diff --git a/games/larn/display.c b/games/larn/display.c
index b0192c5..0c30590 100644
--- a/games/larn/display.c
+++ b/games/larn/display.c
@@ -28,7 +28,7 @@ static void botsub();
bot_linex()
{
- register int i;
+ int i;
if (cbak[SPELLS] <= -50 || (always))
{
cursor( 1,18);
@@ -132,7 +132,7 @@ static struct bot_side_def
botside()
{
- register int i,idx;
+ int i,idx;
for (i=0; i<17; i++)
{
idx = bot_data[i].typ;
@@ -149,10 +149,10 @@ botside()
static void
botsub(idx,str)
- register int idx;
+ int idx;
char *str;
{
- register int x,y;
+ int x,y;
y = idx & 0xff; x = (idx>>8) & 0xff; idx >>= 16;
if (c[idx] != cbak[idx])
{ cbak[idx]=c[idx]; cursor(x,y); lprintf(str,(long)c[idx]); }
@@ -167,7 +167,7 @@ int d_xmin=0,d_xmax=MAXX,d_ymin=0,d_ymax=MAXY; /* for limited screen drawing */
draws(xmin,xmax,ymin,ymax)
int xmin,xmax,ymin,ymax;
{
- register int i,idx;
+ int i,idx;
if (xmin==0 && xmax==MAXX) /* clear section of screen as needed */
{
if (ymin==0) cl_up(79,ymax);
@@ -198,7 +198,7 @@ draws(xmin,xmax,ymin,ymax)
char screen[MAXX][MAXY],d_flag; /* template for the screen */
drawscreen()
{
- register int i,j,k;
+ int i,j,k;
int lastx,lasty; /* variables used to optimize the object printing */
if (d_xmin==0 && d_xmax==MAXX && d_ymin==0 && d_ymax==MAXY)
{
@@ -268,7 +268,7 @@ drawscreen()
showcell(x,y)
int x,y;
{
- register int i,j,k,m;
+ int i,j,k,m;
if (c[BLINDCOUNT]) return; /* see nothing if blind */
if (c[AWARENESS]) { minx = x-3; maxx = x+3; miny = y-3; maxy = y+3; }
else { minx = x-1; maxx = x+1; miny = y-1; maxy = y+1; }
@@ -350,7 +350,7 @@ moveplayer(dir)
[6-northwest] [7-southeast] [8-southwest]
if direction=0, don't move--just show where he is */
{
- register int k,m,i,j;
+ int k,m,i,j;
if (c[CONFUSE]) if (c[LEVEL]<rnd(30)) dir=rund(9); /*if confused any dir*/
k = playerx + diroffx[dir]; m = playery + diroffy[dir];
if (k<0 || k>=MAXX || m<0 || m>=MAXY) { nomove=1; return(yrepcount = 0); }
@@ -376,7 +376,7 @@ static int lincount,count;
seemagic(arg)
int arg;
{
- register int i,number;
+ int i,number;
count = lincount = 0; nosignal=1;
if (arg== -1) /* if display spells while casting one */
diff --git a/games/larn/global.c b/games/larn/global.c
index 9fa19d9..4f7f29a 100644
--- a/games/larn/global.c
+++ b/games/larn/global.c
@@ -65,9 +65,9 @@ loselevel()
subroutine to increase experience points
*/
raiseexperience(x)
- register long x;
+ long x;
{
- register int i,tmp;
+ int i,tmp;
i=c[LEVEL]; c[EXPERIENCE]+=x;
while (c[EXPERIENCE] >= skill[c[LEVEL]] && (c[LEVEL] < MAXPLEVEL))
{
@@ -93,9 +93,9 @@ raiseexperience(x)
subroutine to lose experience points
*/
loseexperience(x)
- register long x;
+ long x;
{
- register int i,tmp;
+ int i,tmp;
i=c[LEVEL]; c[EXPERIENCE]-=x;
if (c[EXPERIENCE] < 0) c[EXPERIENCE]=0;
while (c[EXPERIENCE] < skill[c[LEVEL]-1])
@@ -125,7 +125,7 @@ loseexperience(x)
warning -- will kill player if hp goes to zero
*/
losehp(x)
- register int x;
+ int x;
{
if ((c[HP] -= x) <= 0)
{
@@ -134,7 +134,7 @@ losehp(x)
}
losemhp(x)
- register int x;
+ int x;
{
c[HP] -= x; if (c[HP] < 1) c[HP]=1;
c[HPMAX] -= x; if (c[HPMAX] < 1) c[HPMAX]=1;
@@ -150,13 +150,13 @@ losemhp(x)
subroutine to gain maximum hit points
*/
raisehp(x)
- register int x;
+ int x;
{
if ((c[HP] += x) > c[HPMAX]) c[HP] = c[HPMAX];
}
raisemhp(x)
- register int x;
+ int x;
{
c[HPMAX] += x; c[HP] += x;
}
@@ -171,13 +171,13 @@ raisemhp(x)
subroutine to gain maximum spells
*/
raisespells(x)
- register int x;
+ int x;
{
if ((c[SPELLS] += x) > c[SPELLMAX]) c[SPELLS] = c[SPELLMAX];
}
raisemspells(x)
- register int x;
+ int x;
{
c[SPELLMAX]+=x; c[SPELLS]+=x;
}
@@ -192,13 +192,13 @@ raisemspells(x)
subroutine to lose maximum spells
*/
losespells(x)
- register int x;
+ int x;
{
if ((c[SPELLS] -= x) < 0) c[SPELLS]=0;
}
losemspells(x)
- register int x;
+ int x;
{
if ((c[SPELLMAX] -= x) < 0) c[SPELLMAX]=0;
if ((c[SPELLS] -= x) < 0) c[SPELLS]=0;
@@ -212,9 +212,9 @@ losemspells(x)
for the given cave level
*/
makemonst(lev)
- register int lev;
+ int lev;
{
- register int tmp,x;
+ int tmp,x;
if (lev < 1) lev = 1; if (lev > 12) lev = 12;
tmp=WATERLORD;
if (lev < 5)
@@ -250,7 +250,7 @@ positionplayer()
*/
recalc()
{
- register int i,j,k;
+ int i,j,k;
c[AC] = c[MOREDEFENSES];
if (c[WEAR] >= 0)
switch(iven[c[WEAR]])
@@ -315,7 +315,7 @@ recalc()
*/
quit()
{
- register int i;
+ int i;
cursors(); strcpy(lastmonst,"");
lprcat("\n\nDo you really want to quit?");
while (1)
@@ -344,7 +344,7 @@ more()
take(itm,arg)
int itm,arg;
{
- register int i,limit;
+ int i,limit;
/* cursors(); */
if ((limit = 15+(c[LEVEL]>>1)) > 26) limit=26;
for (i=0; i<limit; i++)
@@ -401,7 +401,7 @@ drop_object(k)
*/
enchantarmor()
{
- register int tmp;
+ int tmp;
if (c[WEAR]<0) { if (c[SHIELD] < 0)
{ cursors(); beep(); lprcat("\nYou feel a sense of loss"); return; }
else { tmp=iven[c[SHIELD]]; if (tmp != OSCROLL) if (tmp != OPOTION) { ivenarg[c[SHIELD]]++; bottomline(); } } }
@@ -414,7 +414,7 @@ enchantarmor()
*/
enchweapon()
{
- register int tmp;
+ int tmp;
if (c[WIELD]<0)
{ cursors(); beep(); lprcat("\nYou feel a sense of loss"); return; }
tmp = iven[c[WIELD]];
@@ -431,7 +431,7 @@ enchweapon()
*/
pocketfull()
{
- register int i,limit;
+ int i,limit;
if ((limit = 15+(c[LEVEL]>>1)) > 26) limit=26;
for (i=0; i<limit; i++) if (iven[i]==0) return(0);
return(1);
@@ -442,7 +442,7 @@ pocketfull()
*/
nearbymonst()
{
- register int tmp,tmp2;
+ int tmp,tmp2;
for (tmp=playerx-1; tmp<playerx+2; tmp++)
for (tmp2=playery-1; tmp2<playery+2; tmp2++)
if (mitem[tmp][tmp2]) return(1); /* if monster nearby */
@@ -455,7 +455,7 @@ nearbymonst()
*/
stealsomething()
{
- register int i,j;
+ int i,j;
j=100;
while (1)
{
@@ -474,7 +474,7 @@ stealsomething()
*/
emptyhanded()
{
- register int i;
+ int i;
for (i=0; i<26; i++)
if (iven[i]) if (i!=c[WIELD]) if (i!=c[WEAR]) if (i!=c[SHIELD]) return(0);
return(1);
@@ -485,7 +485,7 @@ emptyhanded()
*/
creategem()
{
- register int i,j;
+ int i,j;
switch(rnd(4))
{
case 1: i=ODIAMOND; j=50; break;
@@ -503,7 +503,7 @@ creategem()
adjustcvalues(itm,arg)
int itm,arg;
{
- register int flag;
+ int flag;
flag=0;
switch(itm)
{
@@ -530,9 +530,9 @@ adjustcvalues(itm,arg)
returns a pointer to the string
*/
gettokstr(str)
- register char *str;
+ char *str;
{
- register int i,j;
+ int i,j;
i=50;
while ((getchar() != '"') && (--i > 0));
i=36;
@@ -552,8 +552,8 @@ gettokstr(str)
static char gpwbuf[33];
getpassword()
{
- register int i,j;
- register char *gpwp;
+ int i,j;
+ char *gpwp;
extern char *password;
scbr(); /* system("stty -echo cbreak"); */
gpwp = gpwbuf; lprcat("\nEnter Password: "); lflush();
@@ -571,7 +571,7 @@ getpassword()
*/
getyn()
{
- register int i;
+ int i;
i=0; while (i!='y' && i!='n' && i!='\33') i=getchar();
return(i);
}
@@ -582,7 +582,7 @@ getyn()
*/
packweight()
{
- register int i,j,k;
+ int i,j,k;
k=c[GOLD]/1000; j=25; while ((iven[j]==0) && (j>0)) --j;
for (i=0; i<=j; i++)
switch(iven[i])
diff --git a/games/larn/help.c b/games/larn/help.c
index 0d06d6f..fa31c82 100644
--- a/games/larn/help.c
+++ b/games/larn/help.c
@@ -13,7 +13,7 @@
extern char helpfile[];
help()
{
- register int i,j;
+ int i,j;
#ifndef VT100
char tmbuf[128]; /* intermediate translation buffer when not a VT100 */
#endif VT100
@@ -48,7 +48,7 @@ help()
*/
welcome()
{
- register int i;
+ int i;
#ifndef VT100
char tmbuf[128]; /* intermediate translation buffer when not a VT100 */
#endif VT100
diff --git a/games/larn/io.c b/games/larn/io.c
index a7fac5d..112268b 100644
--- a/games/larn/io.c
+++ b/games/larn/io.c
@@ -156,7 +156,7 @@ sncbr()
*/
newgame()
{
- register long *p,*pe;
+ long *p,*pe;
for (p=c,pe=c+100; p<pe; *p++ =0);
time(&initialtime); srandomdev();
lcreat((char*)0); /* open buffering for output to terminal */
@@ -198,9 +198,9 @@ lprintf(va_alist)
va_dcl
{
va_list ap; /* pointer for variable argument list */
- register char *fmt;
- register char *outb,*tmpb;
- register long wide,left,cont,n; /* data for lprintf */
+ char *fmt;
+ char *outb,*tmpb;
+ long wide,left,cont,n; /* data for lprintf */
char db[12]; /* %d buffer in lprintf */
va_start(ap); /* initialize the var args pointer */
@@ -280,7 +280,7 @@ va_dcl
* Returns nothing of value.
*/
lprint(x)
- register long x;
+ long x;
{
if (lpnt >= lpend) lflush();
*lpnt++ = 255 & x; *lpnt++ = 255 & (x>>8);
@@ -296,11 +296,11 @@ lprint(x)
* Returns nothing of value
*/
lwrite(buf,len)
- register char *buf;
+ char *buf;
int len;
{
- register char *str;
- register int num2;
+ char *str;
+ int num2;
if (len > 399) /* don't copy data if can just write it */
{
#ifdef EXTRA
@@ -333,7 +333,7 @@ lwrite(buf,len)
*/
long lgetc()
{
- register int i;
+ int i;
if (ipoint != iepoint) return(inbuffer[ipoint++]);
if (iepoint!=MAXIBUF) return(0);
if ((i=read(fd,inbuffer,MAXIBUF))<=0)
@@ -359,7 +359,7 @@ long lgetc()
*/
long lrint()
{
- register unsigned long i;
+ unsigned long i;
i = 255 & lgetc(); i |= (255 & lgetc()) << 8;
i |= (255 & lgetc()) << 16; i |= (255 & lgetc()) << 24;
return(i);
@@ -374,11 +374,11 @@ long lrint()
* Returns nothing of value
*/
lrfill(adr,num)
- register char *adr;
+ char *adr;
int num;
{
- register char *pnt;
- register int num2;
+ char *pnt;
+ int num2;
while (num)
{
if (iepoint == ipoint)
@@ -408,8 +408,8 @@ lrfill(adr,num)
*/
char *lgetw()
{
- register char *lgp,cc;
- register int n=LINBUFSIZE,quote=0;
+ char *lgp,cc;
+ int n=LINBUFSIZE,quote=0;
lgp = lgetwbuf;
do cc=lgetc(); while ((cc <= 32) && (cc > NULL)); /* eat whitespace */
for ( ; ; --n,cc=lgetc())
@@ -427,8 +427,8 @@ char *lgetw()
*/
char *lgetl()
{
- register int i=LINBUFSIZE,ch;
- register char *str=lgetwbuf;
+ int i=LINBUFSIZE,ch;
+ char *str=lgetwbuf;
for ( ; ; --i)
{
if ((*str++ = ch = lgetc()) == NULL)
@@ -523,9 +523,9 @@ lwclose()
* avoids calls to lprintf (time consuming)
*/
lprcat(str)
- register char *str;
+ char *str;
{
- register char *str2;
+ char *str2;
if (lpnt >= lpend) lflush();
str2 = lpnt;
while (*str2++ = *str++);
@@ -557,7 +557,7 @@ static char *x_num[]= { "H","H",";2H",";3H",";4H",";5H",";6H",";7H",";8H",";9H",
cursor(x,y)
int x,y;
{
- register char *p;
+ char *p;
if (lpnt >= lpend) lflush();
p = y_num[y]; /* get the string to print */
@@ -679,12 +679,12 @@ cl_line(x,y)
* cl_up(x,y) Clear screen from [x,1] to current position. Leave cursor at [x,y]
*/
cl_up(x,y)
- register int x,y;
+ int x,y;
{
#ifdef VT100
cursor(x,y); lprcat("\33[1J\33[2K");
#else VT100
- register int i;
+ int i;
cursor(1,1);
for (i=1; i<=y; i++) { *lpnt++ = CL_LINE; *lpnt++ = '\n'; }
cursor(x,y);
@@ -695,12 +695,12 @@ cl_up(x,y)
* cl_dn(x,y) Clear screen from [1,y] to end of display. Leave cursor at [x,y]
*/
cl_dn(x,y)
- register int x,y;
+ int x,y;
{
#ifdef VT100
cursor(x,y); lprcat("\33[J\33[2K");
#else VT100
- register int i;
+ int i;
cursor(1,y);
if (!CD)
{
@@ -718,7 +718,7 @@ cl_dn(x,y)
* standout(str) Print the argument string in inverse video (standout mode).
*/
standout(str)
- register char *str;
+ char *str;
{
#ifdef VT100
setbold();
@@ -752,8 +752,8 @@ set_score_output()
static int scrline=18; /* line # for wraparound instead of scrolling if no DL */
lflush ()
{
- register int lpoint;
- register char *str;
+ int lpoint;
+ char *str;
static int curx = 0;
static int cury = 0;
@@ -838,7 +838,7 @@ lflush ()
*/
lflush()
{
- register int lpoint;
+ int lpoint;
if ((lpoint = lpnt - lpbuf) > 0)
{
#ifdef EXTRA
@@ -878,9 +878,9 @@ flush_buf()
* Processes only the \33[#m sequence (converts . files for termcap use
*/
char *tmcapcnv(sd,ss)
- register char *sd,*ss;
+ char *sd,*ss;
{
- register int tmstate=0; /* 0=normal, 1=\33 2=[ 3=# */
+ int tmstate=0; /* 0=normal, 1=\33 2=[ 3=# */
char tmdigit=0; /* the # in \33[#m */
while (*ss)
{
diff --git a/games/larn/main.c b/games/larn/main.c
index a554031..7aa5697 100644
--- a/games/larn/main.c
+++ b/games/larn/main.c
@@ -39,7 +39,7 @@ main(argc,argv)
int argc;
char **argv;
{
- register int i,j;
+ int i,j;
int hard;
char *ptr=0,*ttype;
struct passwd *pwe;
@@ -236,7 +236,7 @@ main(argc,argv)
*/
showstr()
{
- register int i,number;
+ int i,number;
for (number=3, i=0; i<26; i++)
if (iven[i]) number++; /* count items in inventory */
t_setup(number); qshowstr(); t_endup(number);
@@ -244,7 +244,7 @@ showstr()
qshowstr()
{
- register int i,j,k,sigsav;
+ int i,j,k,sigsav;
srcount=0; sigsav=nosignal; nosignal=1; /* don't allow ^c etc */
if (c[GOLD]) { lprintf(".) %d gold pieces",(long)c[GOLD]); srcount++; }
for (k=26; k>=0; k--)
@@ -260,7 +260,7 @@ qshowstr()
* subroutine to clear screen depending on # lines to display
*/
t_setup(count)
- register int count;
+ int count;
{
if (count<20) /* how do we clear the screen? */
{
@@ -276,7 +276,7 @@ t_setup(count)
* subroutine to restore normal display screen depending on t_setup()
*/
t_endup(count)
- register int count;
+ int count;
{
if (count<18) /* how did we clear the screen? */
draws(0,MAXX,0,(count>MAXY) ? MAXY : count);
@@ -291,7 +291,7 @@ t_endup(count)
*/
showwear()
{
- register int i,j,sigsav,count;
+ int i,j,sigsav,count;
sigsav=nosignal; nosignal=1; /* don't allow ^c etc */
srcount=0;
@@ -325,7 +325,7 @@ showwear()
*/
showwield()
{
- register int i,j,sigsav,count;
+ int i,j,sigsav,count;
sigsav=nosignal; nosignal=1; /* don't allow ^c etc */
srcount=0;
@@ -361,7 +361,7 @@ showwield()
*/
showread()
{
- register int i,j,sigsav,count;
+ int i,j,sigsav,count;
sigsav=nosignal; nosignal=1; /* don't allow ^c etc */
srcount=0;
@@ -387,7 +387,7 @@ showread()
*/
showeat()
{
- register int i,j,sigsav,count;
+ int i,j,sigsav,count;
sigsav=nosignal; nosignal=1; /* don't allow ^c etc */
srcount=0;
@@ -413,7 +413,7 @@ showeat()
*/
showquaff()
{
- register int i,j,sigsav,count;
+ int i,j,sigsav,count;
sigsav=nosignal; nosignal=1; /* don't allow ^c etc */
srcount=0;
@@ -435,8 +435,8 @@ showquaff()
}
show1(idx,str2)
- register int idx;
- register char *str2[];
+ int idx;
+ char *str2[];
{
if (str2==0) lprintf("\n%c) %s",idx+'a',objectname[iven[idx]]);
else if (*str2[ivenarg[idx]]==0) lprintf("\n%c) %s",idx+'a',objectname[iven[idx]]);
@@ -444,7 +444,7 @@ show1(idx,str2)
}
show3(index)
- register int index;
+ int index;
{
switch(iven[index])
{
@@ -486,7 +486,7 @@ randmonst()
*/
parse()
{
- register int i,j,k,flag;
+ int i,j,k,flag;
while (1)
{
k = yylex();
@@ -578,7 +578,7 @@ parse()
c[LANCEDEATH]=1; c[WEAR] = c[SHIELD] = -1;
raiseexperience(6000000L); c[AWARENESS] += 25000;
{
- register int i,j;
+ int i,j;
for (i=0; i<MAXY; i++)
for (j=0; j<MAXX; j++) know[j][i]=1;
for (i=0; i<SPNUM; i++) spelknow[i]=1;
@@ -645,7 +645,7 @@ parse2()
run(dir)
int dir;
{
- register int i;
+ int i;
i=1; while (i)
{
i=moveplayer(dir);
@@ -660,7 +660,7 @@ run(dir)
*/
wield()
{
- register int i;
+ int i;
while (1)
{
if ((i = whatitem("wield"))=='\33') return;
@@ -691,7 +691,7 @@ ycwi(x)
*/
wear()
{
- register int i;
+ int i;
while (1)
{
if ((i = whatitem("wear"))=='\33') return;
@@ -719,8 +719,8 @@ wear()
*/
dropobj()
{
- register int i;
- register char *p;
+ int i;
+ char *p;
long amt;
p = &item[playerx][playery];
while (1)
@@ -763,7 +763,7 @@ dropobj()
*/
readscr()
{
- register int i;
+ int i;
while (1)
{
if ((i = whatitem("read"))=='\33') return;
@@ -785,7 +785,7 @@ readscr()
*/
eatcookie()
{
-register int i;
+int i;
char *p;
while (1)
{
@@ -819,7 +819,7 @@ while (1)
*/
quaff()
{
- register int i;
+ int i;
while (1)
{
if ((i = whatitem("quaff"))=='\33') return;
@@ -855,8 +855,8 @@ whatitem(str)
unsigned long readnum(mx)
long mx;
{
- register int i;
- register unsigned long amt=0;
+ int i;
+ unsigned long amt=0;
sncbr();
if ((i=getchar()) == '*') amt = mx; /* allow him to say * for all gold */
else
@@ -875,7 +875,7 @@ unsigned long readnum(mx)
* routine to zero every byte in a string
*/
szero(str)
- register char *str;
+ char *str;
{
while (*str)
*str++ = 0;
diff --git a/games/larn/monster.c b/games/larn/monster.c
index 909cec1..240df92 100644
--- a/games/larn/monster.c
+++ b/games/larn/monster.c
@@ -116,7 +116,7 @@ struct isave /* used for altar reality */
createmonster(mon)
int mon;
{
- register int x,y,k,i;
+ int x,y,k,i;
if (mon<1 || mon>MAXMONST+8) /* check for monster number out of bounds */
{
beep(); lprintf("\ncan't createmonst(%d)\n",(long)mon); nap(3000); return;
@@ -152,7 +152,7 @@ createmonster(mon)
* This routine will return FALSE if at a wall or the dungeon exit on level 1
*/
int cgood(x,y,itm,monst)
- register int x,y;
+ int x,y;
int itm,monst;
{
if ((y>=0) && (y<=MAXY-1) && (x>=0) && (x<=MAXX-1)) /* within bounds? */
@@ -174,7 +174,7 @@ int cgood(x,y,itm,monst)
createitem(it,arg)
int it,arg;
{
- register int x,y,k,i;
+ int x,y,k,i;
if (it >= MAXOBJ) return; /* no such object */
for (k=rnd(8), i= -8; i<0; i++,k++) /* choose direction, then try all */
{
@@ -195,7 +195,7 @@ createitem(it,arg)
static char eys[] = "\nEnter your spell: ";
cast()
{
- register int i,j,a,b,d;
+ int i,j,a,b,d;
cursors();
if (c[SPELLS]<=0) { lprcat("\nYou don't have any spells!"); return; }
lprcat(eys); --c[SPELLS];
@@ -229,9 +229,9 @@ static int dirsub();
speldamage(x)
int x;
{
- register int i,j,clev;
+ int i,j,clev;
int xl,xh,yl,yh;
- register char *p,*kn,*pm;
+ char *p,*kn,*pm;
if (x>=SPNUM) return; /* no such spell */
if (c[TIMESTOP]) { lprcat(" It didn't seem to work"); return; } /* not if time stopped */
clev = c[LEVEL];
@@ -487,7 +487,7 @@ isconfuse()
nospell(x,monst)
int x,monst;
{
- register int tmp;
+ int tmp;
if (x>=SPNUM || monst>=MAXMONST+8 || monst<0 || x<0) return(0); /* bad spell or monst */
if ((tmp=spelweird[monst-1][x])==0) return(0);
cursors(); lprc('\n'); lprintf(spelmes[tmp],monster[monst].name); return(1);
@@ -503,7 +503,7 @@ nospell(x,monst)
fullhit(xx)
int xx;
{
- register int i;
+ int i;
if (xx<0 || xx>20) return(0); /* fullhits are out of range */
if (c[LANCEDEATH]) return(10000); /* lance of death */
i = xx * ((c[WCLASS]>>1)+c[STRENGTH]+c[STREXTRA]-c[HARDGAME]-12+c[MOREDAM]);
@@ -525,7 +525,7 @@ direct(spnum,dam,str,arg)
char *str;
{
int x,y;
- register int m;
+ int m;
if (spnum<0 || spnum>=SPNUM || str==0) return; /* bad arguments */
if (isconfuse()) return;
dirsub(&x,&y);
@@ -575,8 +575,8 @@ godirect(spnum,dam,str,delay,cshow)
int spnum,dam,delay;
char *str,cshow;
{
- register char *p;
- register int x,y,m;
+ char *p;
+ int x,y,m;
int dx,dy;
if (spnum<0 || spnum>=SPNUM || str==0 || delay<0) return; /* bad args */
if (isconfuse()) return;
@@ -683,7 +683,7 @@ tdirect(spnum)
int spnum;
{
int x,y;
- register int m;
+ int m;
if (spnum<0 || spnum>=SPNUM) return; /* bad args */
if (isconfuse()) return;
dirsub(&x,&y);
@@ -708,7 +708,7 @@ omnidirect(spnum,dam,str)
int spnum,dam;
char *str;
{
- register int x,y,m;
+ int x,y,m;
if (spnum<0 || spnum>=SPNUM || str==0) return; /* bad args */
for (x=playerx-1; x<playerx+2; x++)
for (y=playery-1; y<playery+2; y++)
@@ -738,7 +738,7 @@ static int
dirsub(x,y)
int *x,*y;
{
- register int i;
+ int i;
lprcat("\nIn What Direction? ");
for (i=0; ; )
switch(getchar())
@@ -813,7 +813,7 @@ dirpoly(spnum)
hitmonster(x,y)
int x,y;
{
- register int tmp,monst,damag,flag;
+ int tmp,monst,damag,flag;
if (c[TIMESTOP]) return; /* not if time stopped */
vxy(&x,&y); /* verify coordinates are within range */
if ((monst = mitem[x][y]) == 0) return;
@@ -853,9 +853,9 @@ hitmonster(x,y)
*/
hitm(x,y,amt)
int x,y;
- register amt;
+ amt;
{
- register int monst;
+ int monst;
int hpoints,amt2;
vxy(&x,&y); /* verify coordinates are within range */
amt2 = amt; /* save initial damage so we can return it */
@@ -898,7 +898,7 @@ hitm(x,y,amt)
hitplayer(x,y)
int x,y;
{
- register int dam,tmp,mster,bias;
+ int dam,tmp,mster,bias;
vxy(&x,&y); /* verify coordinates are within range */
lastnum = mster = mitem[x][y];
/* spirit naga's and poltergeist's do nothing if scarab of negate spirit */
@@ -973,7 +973,7 @@ dropsomething(monst)
* Returns nothing of value.
*/
dropgold(amount)
- register int amount;
+ int amount;
{
if (amount > 250) createitem(OMAXGOLD,amount/100); else createitem(OGOLDPILE,amount);
}
@@ -989,7 +989,7 @@ dropgold(amount)
something(level)
int level;
{
- register int j;
+ int j;
int i;
if (level<0 || level>MAXLEVEL+MAXVLEVEL) return; /* correct level? */
if (rnd(101)<8) something(level); /* possibly more than one item */
@@ -1012,9 +1012,9 @@ static char nobjtab[] = { 0, OSCROLL, OSCROLL, OSCROLL, OSCROLL, OPOTION,
OLONGSWORD };
newobject(lev,i)
- register int lev,*i;
+ int lev,*i;
{
- register int tmp=32,j;
+ int tmp=32,j;
if (level<0 || level>MAXLEVEL+MAXVLEVEL) return(0); /* correct level? */
if (lev>6) tmp=37; else if (lev>4) tmp=35;
j = nobjtab[tmp=rnd(tmp)]; /* the object type */
@@ -1079,8 +1079,8 @@ static char spsel[] = { 1, 2, 3, 5, 6, 8, 9, 11, 13, 14 };
spattack(x,xx,yy)
int x,xx,yy;
{
- register int i,j=0,k,m;
- register char *p=0;
+ int i,j=0,k,m;
+ char *p=0;
if (c[CANCELLATION]) return(0);
vxy(&xx,&yy); /* verify x & y coordinates */
switch(x)
@@ -1226,8 +1226,8 @@ checkloss(x)
annihilate()
{
int i,j;
- register long k;
- register char *p;
+ long k;
+ char *p;
for (k=0, i=playerx-1; i<=playerx+1; i++)
for (j=playery-1; j<=playery+1; j++)
if (!vxy(&i,&j)) /* if not out of bounds */
@@ -1326,7 +1326,7 @@ boom: sphboom(x,y); /* blow up stuff around sphere */
rmsphere(x,y)
int x,y;
{
- register struct sphere *sp,*sp2=0;
+ struct sphere *sp,*sp2=0;
for (sp=spheres; sp; sp2=sp,sp=sp->p)
if (level==sp->lev) /* is sphere on this level? */
if ((x==sp->x) && (y==sp->y)) /* locate sphere at this location */
@@ -1351,7 +1351,7 @@ rmsphere(x,y)
sphboom(x,y)
int x,y;
{
- register int i,j;
+ int i,j;
if (c[HOLDMONST]) c[HOLDMONST]=1;
if (c[CANCELLATION]) c[CANCELLATION]=1;
for (j=max(1,x-2); j<min(x+3,MAXX-1); j++)
@@ -1376,7 +1376,7 @@ sphboom(x,y)
*/
genmonst()
{
- register int i,j;
+ int i,j;
cursors(); lprcat("\nGenocide what monster? ");
for (i=0; (!isalpha(i)) && (i!=' '); i=getchar());
lprc(i);
diff --git a/games/larn/moreobj.c b/games/larn/moreobj.c
index 2f6f21c..ddad0d6 100644
--- a/games/larn/moreobj.c
+++ b/games/larn/moreobj.c
@@ -120,7 +120,7 @@ ohear()
othrone(arg)
int arg;
{
- register int i,k;
+ int i,k;
lprcat("\nDo you (p) pry off jewels, (s) sit down"); iopts();
while (1)
@@ -162,7 +162,7 @@ othrone(arg)
odeadthrone()
{
- register int k;
+ int k;
lprcat("\nDo you (s) sit down"); iopts();
while (1)
@@ -189,7 +189,7 @@ odeadthrone()
*/
ochest()
{
- register int i,k;
+ int i,k;
lprcat("\nDo you (t) take it, (o) try to open it"); iopts();
while (1)
{
@@ -245,7 +245,7 @@ ochest()
ofountain()
{
- register int x;
+ int x;
cursors();
lprcat("\nDo you (d) drink, (w) wash yourself"); iopts();
while (1) switch(getchar())
@@ -326,7 +326,7 @@ fch(how,x)
fntchange(how)
int how;
{
- register long j;
+ long j;
lprc('\n');
switch(rnd(9))
{
diff --git a/games/larn/movem.c b/games/larn/movem.c
index 5091875..8ae1358 100644
--- a/games/larn/movem.c
+++ b/games/larn/movem.c
@@ -22,7 +22,7 @@ static short w1[9],w1x[9],w1y[9];
static int tmp1,tmp2,tmp3,tmp4,distance;
movemonst()
{
- register int i,j;
+ int i,j;
if (c[TIMESTOP]) return; /* no action if time is stopped */
if (c[HASTESELF]) if ((c[HASTESELF]&1)==0) return;
if (spheres) movsphere(); /* move the spheres of annihilation if any */
@@ -95,7 +95,7 @@ static int tmpitem,xl,xh,yl,yh;
movemt(i,j)
int i,j;
{
- register int k,m,z,tmp,xtmp,ytmp,monst;
+ int k,m,z,tmp,xtmp,ytmp,monst;
switch(monst=mitem[i][j]) /* for half speed monsters */
{
case TROGLODYTE: case HOBGOBLIN: case METAMORPH: case XVART:
@@ -192,7 +192,7 @@ out: if (tmp<distance) /* did find connectivity */
mmove(aa,bb,cc,dd)
int aa,bb,cc,dd;
{
- register int tmp,i,flag;
+ int tmp,i,flag;
char *who,*p;
flag=0; /* set to 1 if monster hit by arrow trap */
if ((cc==playerx) && (dd==playery))
@@ -276,8 +276,8 @@ mmove(aa,bb,cc,dd)
#define SPHMAX 20 /* maximum number of spheres movsphere can handle */
movsphere()
{
- register int x,y,dir,len;
- register struct sphere *sp,*sp2;
+ int x,y,dir,len;
+ struct sphere *sp,*sp2;
struct sphere sph[SPHMAX];
/* first duplicate sphere list */
diff --git a/games/larn/nap.c b/games/larn/nap.c
index 7b294fa..fbe4f61 100644
--- a/games/larn/nap.c
+++ b/games/larn/nap.c
@@ -14,7 +14,7 @@
* routine to take a nap for n milliseconds
*/
nap(x)
- register int x;
+ int x;
{
if (x<=0) return; /* eliminate chance for infinite loop */
lflush();
@@ -93,7 +93,7 @@ static napms(time)
struct timeb _gtime;
time_t matchtime;
unsigned short matchmilli;
- register struct timeb *tp = & _gtime;
+ struct timeb *tp = & _gtime;
if (time <= 0) return;
ftime(tp);
diff --git a/games/larn/object.c b/games/larn/object.c
index 230e7bc..cb5c216 100644
--- a/games/larn/object.c
+++ b/games/larn/object.c
@@ -12,7 +12,7 @@
*/
lookforobject()
{
-register int i,j;
+int i,j;
if (c[TIMESTOP]) return; /* can't find objects is time is stopped */
i=item[playerx][playery]; if (i==0) return;
showcell(playerx,playery); cursors(); yrepcount=0;
@@ -289,7 +289,7 @@ finditem(itm)
ostairs(dir)
int dir;
{
- register int k;
+ int k;
lprcat("\nDo you (s) stay here ");
if (dir > 0) lprcat("(u) go up "); else lprcat("(d) go down ");
lprcat("or (f) kick stairs? ");
@@ -345,7 +345,7 @@ ostairs(dir)
oteleport(err)
int err;
{
- register int tmp;
+ int tmp;
if (err) if (rnd(151)<3) died(264); /* stuck in a rock */
c[TELEFLAG]=1; /* show ?? on bottomline if been teleported */
if (level==0) tmp=0;
@@ -390,7 +390,7 @@ opotion(pot)
quaffpotion(pot)
int pot;
{
- register int i,j,k;
+ int i,j,k;
if (pot<0 || pot>=MAXPOTION) return; /* check for within bounds */
potionname[pot][0] = ' ';
switch(pot)
@@ -534,9 +534,9 @@ char time_change[] = { HASTESELF,HERO,ALTPRO,PROTECTIONTIME,DEXCOUNT,
* function to adjust time when time warping and taking courses in school
*/
adjtime(tim)
- register long tim;
+ long tim;
{
- register int j;
+ int j;
for (j=0; j<26; j++) /* adjust time related parameters */
if (c[time_change[j]])
if ((c[time_change[j]] -= tim) < 1) c[time_change[j]]=1;
@@ -549,7 +549,7 @@ adjtime(tim)
read_scroll(typ)
int typ;
{
- register int i,j;
+ int i,j;
if (typ<0 || typ>=MAXSCROLL) return; /* be sure we are within bounds */
scrollname[typ][0] = ' ';
switch(typ)
@@ -640,7 +640,7 @@ oorb()
opit()
{
- register int i;
+ int i;
if (rnd(101)<81)
if (rnd(70) > 9*c[DEXTERITY]-packweight() || rnd(101)<5)
if (level==MAXLEVEL-1) obottomless(); else
@@ -704,9 +704,9 @@ obook()
function to read a book
*/
readbook(lev)
- register int lev;
+ int lev;
{
- register int i,tmp;
+ int i,tmp;
if (lev<=3) i = rund((tmp=splev[lev])?tmp:1); else
i = rnd((tmp=splev[lev]-9)?tmp:1) + 9;
spelknow[i]=1;
@@ -741,7 +741,7 @@ ocookie()
ogold(arg)
int arg;
{
- register long i;
+ long i;
i = iarg[playerx][playery];
if (arg==OMAXGOLD) i *= 100;
else if (arg==OKGOLD) i *= 1000;
@@ -752,7 +752,7 @@ ogold(arg)
ohome()
{
- register int i;
+ int i;
nosignal = 1; /* disable signals */
for (i=0; i<26; i++) if (iven[i]==OPOTION) if (ivenarg[i]==21)
{
diff --git a/games/larn/regen.c b/games/larn/regen.c
index 06ac28d..40b84f6 100644
--- a/games/larn/regen.c
+++ b/games/larn/regen.c
@@ -11,8 +11,8 @@
*/
regen()
{
- register int i,flag;
- register long *d;
+ int i,flag;
+ long *d;
d = c;
#ifdef EXTRA
d[MOVESMADE]++;
diff --git a/games/larn/savelev.c b/games/larn/savelev.c
index 702801f..1ef873f 100644
--- a/games/larn/savelev.c
+++ b/games/larn/savelev.c
@@ -8,10 +8,10 @@ extern struct cel *cell;
*/
savelevel()
{
- register struct cel *pcel;
- register char *pitem,*pknow,*pmitem;
- register short *phitp,*piarg;
- register struct cel *pecel;
+ struct cel *pcel;
+ char *pitem,*pknow,*pmitem;
+ short *phitp,*piarg;
+ struct cel *pecel;
pcel = &cell[level*MAXX*MAXY]; /* pointer to this level's cells */
pecel = pcel + MAXX*MAXY; /* pointer to past end of this level's cells */
pitem=item[0]; piarg=iarg[0]; pknow=know[0]; pmitem=mitem[0]; phitp=hitp[0];
@@ -30,10 +30,10 @@ savelevel()
*/
getlevel()
{
- register struct cel *pcel;
- register char *pitem,*pknow,*pmitem;
- register short *phitp,*piarg;
- register struct cel *pecel;
+ struct cel *pcel;
+ char *pitem,*pknow,*pmitem;
+ short *phitp,*piarg;
+ struct cel *pecel;
pcel = &cell[level*MAXX*MAXY]; /* pointer to this level's cells */
pecel = pcel + MAXX*MAXY; /* pointer to past end of this level's cells */
pitem=item[0]; piarg=iarg[0]; pknow=know[0]; pmitem=mitem[0]; phitp=hitp[0];
diff --git a/games/larn/scores.c b/games/larn/scores.c
index c5c8b93..b932beb 100644
--- a/games/larn/scores.c
+++ b/games/larn/scores.c
@@ -124,7 +124,7 @@ writeboard()
*/
makeboard()
{
- register int i;
+ int i;
for (i=0; i<SCORESIZE; i++)
{
winr[i].taxes = winr[i].score = sco[i].score = 0;
@@ -145,7 +145,7 @@ makeboard()
*/
hashewon()
{
- register int i;
+ int i;
c[HARDGAME] = 0;
if (readboard() < 0) return(0); /* can't find scoreboard */
for (i=0; i<SCORESIZE; i++) /* search through winners scoreboard */
@@ -167,8 +167,8 @@ hashewon()
long paytaxes(x)
long x;
{
- register int i;
- register long amt;
+ int i;
+ long amt;
if (x<0) return(0L);
if (readboard()<0) return(0L);
for (i=0; i<SCORESIZE; i++)
@@ -192,8 +192,8 @@ long paytaxes(x)
*/
winshou()
{
- register struct wscofmt *p;
- register int i,j,count;
+ struct wscofmt *p;
+ int i,j,count;
for (count=j=i=0; i<SCORESIZE; i++) /* is there anyone on the scoreboard? */
if (winr[i].score != 0)
{ j++; break; }
@@ -230,7 +230,7 @@ winshou()
shou(x)
int x;
{
- register int i,j,n,k;
+ int i,j,n,k;
int count;
for (count=j=i=0; i<SCORESIZE; i++) /* is the scoreboard empty? */
if (sco[i].score!= 0)
@@ -274,7 +274,7 @@ shou(x)
static char esb[] = "The scoreboard is empty.\n";
showscores()
{
- register int i,j;
+ int i,j;
lflush(); lcreat((char*)0); if (readboard()<0) return;
i=winshou(); j=shou(0);
if (i+j == 0) lprcat(esb); else lprc('\n');
@@ -288,7 +288,7 @@ showscores()
*/
showallscores()
{
- register int i,j;
+ int i,j;
lflush(); lcreat((char*)0); if (readboard()<0) return;
c[WEAR] = c[WIELD] = c[SHIELD] = -1; /* not wielding or wearing anything */
for (i=0; i<MAXPOTION; i++) potionname[i][0]=' ';
@@ -305,7 +305,7 @@ showallscores()
*/
sortboard()
{
- register int i,j,pos;
+ int i,j,pos;
long jdat;
for (i=0; i<SCORESIZE; i++) sco[i].order = winr[i].order = -1;
pos=0; while (pos < SCORESIZE)
@@ -341,7 +341,7 @@ newscore(score, whoo, whyded, winner)
int winner, whyded;
char *whoo;
{
- register int i;
+ int i;
long taxes;
if (readboard() < 0) return; /* do the scoreboard */
/* if a winner then delete all non-winning scores */
@@ -384,7 +384,7 @@ new1sub(score,i,whoo,taxes)
int i;
char *whoo;
{
- register struct wscofmt *p;
+ struct wscofmt *p;
p = &winr[i];
p->taxes += taxes;
if ((score >= p->score) || (c[HARDGAME] > p->hardlev))
@@ -409,8 +409,8 @@ new2sub(score,i,whoo,whyded)
int i,whyded;
char *whoo;
{
- register int j;
- register struct scofmt *p;
+ int j;
+ struct scofmt *p;
p = &sco[i];
if ((score >= p->score) || (c[HARDGAME] > p->hardlev))
{
@@ -467,7 +467,7 @@ static int scorerror;
died(x)
int x;
{
- register int f,win;
+ int f,win;
char ch,*mod;
time_t zzz;
long i;
@@ -555,7 +555,7 @@ invalid:
diedsub(x)
int x;
{
- register char ch,*mod;
+ char ch,*mod;
lprintf("Score: %d, Diff: %d, %s ",(long)c[GOLD],(long)c[HARDGAME],logname);
if (x < 256)
{
@@ -573,8 +573,8 @@ int x;
*/
diedlog()
{
- register int n;
- register char *p;
+ int n;
+ char *p;
struct stat stbuf;
lcreat((char*)0);
if (lopen(logfile)<0)
@@ -620,7 +620,7 @@ getplid(nam)
char *nam;
{
int fd7,high=999,no;
- register char *p,*p2;
+ char *p,*p2;
char name[80];
if (havepid != -1) return(havepid); /* already did it */
lflush(); /* flush any pending I/O */
diff --git a/games/larn/store.c b/games/larn/store.c
index e751554..9f64c95 100644
--- a/games/larn/store.c
+++ b/games/larn/store.c
@@ -174,7 +174,7 @@ static void dnditem();
dnd_hed()
{
- register int i;
+ int i;
for (i=dnditm; i<26+dnditm; i++) dnditem(i);
cursor(50,18); lprcat("You have ");
}
@@ -204,7 +204,7 @@ static void nogold()
dndstore()
{
- register int i;
+ int i;
dnditm = 0;
nosignal = 1; /* disable signals */
clear(); dnd_2hed();
@@ -264,9 +264,9 @@ dndstore()
*/
static void
dnditem(i)
- register int i;
+ int i;
{
- register int j,k;
+ int j,k;
if (i >= maxitm) return;
cursor( (j=(i&1)*40+1) , (k=((i%26)>>1)+5) );
if (itm[i].qty == 0) { lprintf("%39s",""); return; }
@@ -318,7 +318,7 @@ sch_hed()
oschool()
{
- register int i;
+ int i;
long time_used;
nosignal = 1; /* disable signals */
sch_hed();
@@ -423,7 +423,7 @@ banktitle(str)
clear(); lprcat(str);
if (outstanding_taxes>0)
{
- register int i;
+ int i;
lprcat("\n\nThe Larn Revenue Service has ordered that your account be frozen until all\n"); beep();
lprintf("levied taxes have been paid. They have also told us that you owe %d gp in\n",(long)outstanding_taxes);
lprcat("taxes, and we must comply with them. We cannot serve you at this time. Sorry.\n");
@@ -444,7 +444,7 @@ banktitle(str)
*/
ointerest()
{
- register int i;
+ int i;
if (c[BANKACCOUNT]<0) c[BANKACCOUNT] = 0;
else if ((c[BANKACCOUNT]>0) && (c[BANKACCOUNT]<500000))
{
@@ -461,7 +461,7 @@ static long gemvalue[26]={0}; /* the appraisal of the gems */
obanksub()
{
unsigned long amt;
- register int i,k;
+ int i,k;
ointerest(); /* credit any needed interest */
for (k=i=0; i<26; i++)
@@ -547,9 +547,9 @@ obanksub()
subroutine to appraise any stone for the bank
*/
appraise(gemstone)
- register int gemstone;
+ int gemstone;
{
- register int j,amt;
+ int j,amt;
for (j=0; j<26; j++)
if (iven[j]==gemstone)
{
@@ -589,7 +589,7 @@ static otradhead()
otradepost()
{
- register int i,j,value,isub,izarg;
+ int i,j,value,isub,izarg;
dnditm = dndcount = 0;
nosignal = 1; /* disable signals */
resetscroll(); otradhead();
@@ -652,7 +652,7 @@ cnsitm()
*/
olrs()
{
- register int i,first;
+ int i,first;
unsigned long amt;
first = nosignal = 1; /* disable signals */
clear(); resetscroll(); cursor(1,4);
diff --git a/games/larn/tok.c b/games/larn/tok.c
index ff19398..449c7d2 100644
--- a/games/larn/tok.c
+++ b/games/larn/tok.c
@@ -114,7 +114,7 @@ flushall()
sethard(hard)
int hard;
{
- register int j,k,i;
+ int j,k,i;
j=c[HARDGAME]; hashewon();
if (restorflag==0) /* don't set c[HARDGAME] if restoring game */
{
@@ -143,8 +143,8 @@ sethard(hard)
*/
readopts()
{
- register char *i;
- register int j,k;
+ char *i;
+ int j,k;
int flag;
flag=1; /* set to 0 if he specifies a name for his character */
if (lopen(optsfile) < 0)
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