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authormarkm <markm@FreeBSD.org>2002-10-21 07:40:27 +0000
committermarkm <markm@FreeBSD.org>2002-10-21 07:40:27 +0000
commite41bd31debce476e2f6ae864651c7380bea2cdbb (patch)
treeb90261e8ce260fee190d0f359aa2884ddf2510de /games/hack/config.h
parent1cdc4d3dd3997f7f78a4a0ff9c52006837b0b5c4 (diff)
downloadFreeBSD-src-e41bd31debce476e2f6ae864651c7380bea2cdbb.zip
FreeBSD-src-e41bd31debce476e2f6ae864651c7380bea2cdbb.tar.gz
Deorbit complete. We dont build these anymore, so into the attic they go.
Diffstat (limited to 'games/hack/config.h')
-rw-r--r--games/hack/config.h140
1 files changed, 0 insertions, 140 deletions
diff --git a/games/hack/config.h b/games/hack/config.h
deleted file mode 100644
index dd25cfa..0000000
--- a/games/hack/config.h
+++ /dev/null
@@ -1,140 +0,0 @@
-/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
-/* config.h - version 1.0.3 */
-/* $FreeBSD$ */
-
-#include "pathnames.h"
-
-#ifndef CONFIG /* make sure the compiler doesnt see the typedefs twice */
-
-#define CONFIG
-#define UNIX /* delete if no fork(), exec() available */
-#define CHDIR /* delete if no chdir() available */
-
-/*
- * Some include files are in a different place under SYSV
- * BSD SYSV
- * <sys/wait.h> <wait.h>
- * <sys/time.h> <time.h>
- * <sgtty.h> <termio.h>
- * Some routines are called differently
- * index strchr
- * rindex strrchr
- * Also, the code for suspend and various ioctls is only given for BSD4.2
- * (I do not have access to a SYSV system.)
- */
-#define BSD /* delete this line on System V */
-
-/* #define STUPID */ /* avoid some complicated expressions if
- your C compiler chokes on them */
-/* #define PYRAMID_BUG */ /* avoid a bug on the Pyramid */
-/* #define NOWAITINCLUDE */ /* neither <wait.h> nor <sys/wait.h> exists */
-
-#define WIZARD "bruno" /* the person allowed to use the -D option */
-#define RECORD "record"/* the file containing the list of topscorers */
-#define NEWS "news" /* the file containing the latest hack news */
-#define HELP "help" /* the file containing a description of the commands */
-#define SHELP "hh" /* abbreviated form of the same */
-#define RUMORFILE "rumors" /* a file with fortune cookies */
-#define DATAFILE "data" /* a file giving the meaning of symbols used */
-#define FMASK 0660 /* file creation mask */
-#define HLOCK "perm" /* an empty file used for locking purposes */
-#define LLOCK "safelock" /* link to previous */
-
-#ifdef UNIX
-/*
- * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more"
- * If defined, it can be overridden by the environment variable PAGER.
- * Hack will use its internal pager if DEF_PAGER is not defined.
- * (This might be preferable for security reasons.)
- * #define DEF_PAGER ".../mydir/mypager"
- */
-
-/*
- * If you define MAIL, then the player will be notified of new mail
- * when it arrives. If you also define DEF_MAILREADER then this will
- * be the default mail reader, and can be overridden by the environment
- * variable MAILREADER; otherwise an internal pager will be used.
- * A stat system call is done on the mailbox every MAILCKFREQ moves.
- */
-/* #define MAIL */
-#define DEF_MAILREADER _PATH_MAIL /* or e.g. /bin/mail */
-#define MAILCKFREQ 100
-
-
-#define SHELL /* do not delete the '!' command */
-
-#ifdef BSD
-#define SUSPEND /* let ^Z suspend the game */
-#endif /* BSD */
-#endif /* UNIX */
-
-#ifdef CHDIR
-/*
- * If you define HACKDIR, then this will be the default playground;
- * otherwise it will be the current directory.
- */
-#ifdef QUEST
-#define HACKDIR _PATH_QUEST
-#else /* QUEST */
-#define HACKDIR _PATH_HACK
-#endif /* QUEST */
-
-/*
- * Some system administrators are stupid enough to make Hack suid root
- * or suid daemon, where daemon has other powers besides that of reading or
- * writing Hack files. In such cases one should be careful with chdir's
- * since the user might create files in a directory of his choice.
- * Of course SECURE is meaningful only if HACKDIR is defined.
- */
-#define SECURE /* do setuid(getuid()) after chdir() */
-
-/*
- * If it is desirable to limit the number of people that can play Hack
- * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
- * #define MAX_NR_OF_PLAYERS 100
- */
-#endif /* CHDIR */
-
-/* size of terminal screen is (at least) (ROWNO+2) by COLNO */
-#define COLNO 80
-#define ROWNO 22
-
-/*
- * small signed integers (8 bits suffice)
- * typedef char schar;
- * will do when you have signed characters; otherwise use
- * typedef short int schar;
- */
-typedef char schar;
-
-/*
- * small unsigned integers (8 bits suffice - but 7 bits do not)
- * - these are usually object types; be careful with inequalities! -
- * typedef unsigned char uchar;
- * will be satisfactory if you have an "unsigned char" type; otherwise use
- * typedef unsigned short int uchar;
- */
-typedef unsigned char uchar;
-
-/*
- * small integers in the range 0 - 127, usually coordinates
- * although they are nonnegative they must not be declared unsigned
- * since otherwise comparisons with signed quantities are done incorrectly
- */
-typedef schar xchar;
-typedef xchar boolean; /* 0 or 1 */
-#define TRUE 1
-#define FALSE 0
-
-/*
- * Declaration of bitfields in various structs; if your C compiler
- * doesnt handle bitfields well, e.g., if it is unable to initialize
- * structs containing bitfields, then you might use
- * #define Bitfield(x,n) uchar x
- * since the bitfields used never have more than 7 bits. (Most have 1 bit.)
- */
-#define Bitfield(x,n) unsigned x:n
-
-#define SIZE(x) (int)(sizeof(x) / sizeof(x[0]))
-
-#endif /* CONFIG */
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