diff options
author | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
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committer | jkh <jkh@FreeBSD.org> | 1994-09-04 04:03:31 +0000 |
commit | 057afceb86e030ad65b0130436860d9a18066186 (patch) | |
tree | a0ced9c9b9278eb776d89cd2565c27ddcf020b51 /games/hack/config.h | |
parent | eedec95276cdb8aef98e92c5371000f10b8d6ba7 (diff) | |
download | FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.zip FreeBSD-src-057afceb86e030ad65b0130436860d9a18066186.tar.gz |
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
Diffstat (limited to 'games/hack/config.h')
-rw-r--r-- | games/hack/config.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/games/hack/config.h b/games/hack/config.h new file mode 100644 index 0000000..f382937 --- /dev/null +++ b/games/hack/config.h @@ -0,0 +1,139 @@ +/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ +/* config.h - version 1.0.3 */ + +#include "pathnames.h" + +#ifndef CONFIG /* make sure the compiler doesnt see the typedefs twice */ + +#define CONFIG +#define UNIX /* delete if no fork(), exec() available */ +#define CHDIR /* delete if no chdir() available */ + +/* + * Some include files are in a different place under SYSV + * BSD SYSV + * <sys/wait.h> <wait.h> + * <sys/time.h> <time.h> + * <sgtty.h> <termio.h> + * Some routines are called differently + * index strchr + * rindex strrchr + * Also, the code for suspend and various ioctls is only given for BSD4.2 + * (I do not have access to a SYSV system.) + */ +#define BSD /* delete this line on System V */ + +/* #define STUPID */ /* avoid some complicated expressions if + your C compiler chokes on them */ +/* #define PYRAMID_BUG */ /* avoid a bug on the Pyramid */ +/* #define NOWAITINCLUDE */ /* neither <wait.h> nor <sys/wait.h> exists */ + +#define WIZARD "bruno" /* the person allowed to use the -D option */ +#define RECORD "record"/* the file containing the list of topscorers */ +#define NEWS "news" /* the file containing the latest hack news */ +#define HELP "help" /* the file containing a description of the commands */ +#define SHELP "hh" /* abbreviated form of the same */ +#define RUMORFILE "rumors" /* a file with fortune cookies */ +#define DATAFILE "data" /* a file giving the meaning of symbols used */ +#define FMASK 0660 /* file creation mask */ +#define HLOCK "perm" /* an empty file used for locking purposes */ +#define LLOCK "safelock" /* link to previous */ + +#ifdef UNIX +/* + * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more" + * If defined, it can be overridden by the environment variable PAGER. + * Hack will use its internal pager if DEF_PAGER is not defined. + * (This might be preferable for security reasons.) + * #define DEF_PAGER ".../mydir/mypager" + */ + +/* + * If you define MAIL, then the player will be notified of new mail + * when it arrives. If you also define DEF_MAILREADER then this will + * be the default mail reader, and can be overridden by the environment + * variable MAILREADER; otherwise an internal pager will be used. + * A stat system call is done on the mailbox every MAILCKFREQ moves. + */ +/* #define MAIL */ +#define DEF_MAILREADER _PATH_MAIL /* or e.g. /bin/mail */ +#define MAILCKFREQ 100 + + +#define SHELL /* do not delete the '!' command */ + +#ifdef BSD +#define SUSPEND /* let ^Z suspend the game */ +#endif BSD +#endif UNIX + +#ifdef CHDIR +/* + * If you define HACKDIR, then this will be the default playground; + * otherwise it will be the current directory. + */ +#ifdef QUEST +#define HACKDIR _PATH_QUEST +#else QUEST +#define HACKDIR _PATH_HACK +#endif QUEST + +/* + * Some system administrators are stupid enough to make Hack suid root + * or suid daemon, where daemon has other powers besides that of reading or + * writing Hack files. In such cases one should be careful with chdir's + * since the user might create files in a directory of his choice. + * Of course SECURE is meaningful only if HACKDIR is defined. + */ +#define SECURE /* do setuid(getuid()) after chdir() */ + +/* + * If it is desirable to limit the number of people that can play Hack + * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS. + * #define MAX_NR_OF_PLAYERS 100 + */ +#endif CHDIR + +/* size of terminal screen is (at least) (ROWNO+2) by COLNO */ +#define COLNO 80 +#define ROWNO 22 + +/* + * small signed integers (8 bits suffice) + * typedef char schar; + * will do when you have signed characters; otherwise use + * typedef short int schar; + */ +typedef char schar; + +/* + * small unsigned integers (8 bits suffice - but 7 bits do not) + * - these are usually object types; be careful with inequalities! - + * typedef unsigned char uchar; + * will be satisfactory if you have an "unsigned char" type; otherwise use + * typedef unsigned short int uchar; + */ +typedef unsigned char uchar; + +/* + * small integers in the range 0 - 127, usually coordinates + * although they are nonnegative they must not be declared unsigned + * since otherwise comparisons with signed quantities are done incorrectly + */ +typedef schar xchar; +typedef xchar boolean; /* 0 or 1 */ +#define TRUE 1 +#define FALSE 0 + +/* + * Declaration of bitfields in various structs; if your C compiler + * doesnt handle bitfields well, e.g., if it is unable to initialize + * structs containing bitfields, then you might use + * #define Bitfield(x,n) uchar x + * since the bitfields used never have more than 7 bits. (Most have 1 bit.) + */ +#define Bitfield(x,n) unsigned x:n + +#define SIZE(x) (int)(sizeof(x) / sizeof(x[0])) + +#endif CONFIG |