diff options
author | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
---|---|---|
committer | ed <ed@FreeBSD.org> | 2009-06-02 17:52:33 +0000 |
commit | 3277b69d734b9c90b44ebde4ede005717e2c3b2e (patch) | |
tree | 64ba909838c23261cace781ece27d106134ea451 /docs/GetElementPtr.html | |
download | FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.zip FreeBSD-src-3277b69d734b9c90b44ebde4ede005717e2c3b2e.tar.gz |
Import LLVM, at r72732.
Diffstat (limited to 'docs/GetElementPtr.html')
-rw-r--r-- | docs/GetElementPtr.html | 370 |
1 files changed, 370 insertions, 0 deletions
diff --git a/docs/GetElementPtr.html b/docs/GetElementPtr.html new file mode 100644 index 0000000..f4b096a --- /dev/null +++ b/docs/GetElementPtr.html @@ -0,0 +1,370 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" + "http://www.w3.org/TR/html4/strict.dtd"> +<html> +<head> + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> + <title>The Often Misunderstood GEP Instruction</title> + <link rel="stylesheet" href="llvm.css" type="text/css"> + <style type="text/css"> + TABLE { text-align: left; border: 1px solid black; border-collapse: collapse; margin: 0 0 0 0; } + </style> +</head> +<body> + +<div class="doc_title"> + The Often Misunderstood GEP Instruction +</div> + +<ol> + <li><a href="#intro">Introduction</a></li> + <li><a href="#questions">The Questions</a> + <ol> + <li><a href="#extra_index">Why is the extra 0 index required?</a></li> + <li><a href="#deref">What is dereferenced by GEP?</a></li> + <li><a href="#firstptr">Why can you index through the first pointer but not + subsequent ones?</a></li> + <li><a href="#lead0">Why don't GEP x,0,0,1 and GEP x,1 alias? </a></li> + <li><a href="#trail0">Why do GEP x,1,0,0 and GEP x,1 alias? </a></li> + </ol></li> + <li><a href="#summary">Summary</a></li> +</ol> + +<div class="doc_author"> + <p>Written by: <a href="mailto:rspencer@reidspencer.com">Reid Spencer</a>.</p> +</div> + + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="intro"><b>Introduction</b></a></div> +<!-- *********************************************************************** --> +<div class="doc_text"> + <p>This document seeks to dispel the mystery and confusion surrounding LLVM's + GetElementPtr (GEP) instruction. Questions about the wiley GEP instruction are + probably the most frequently occuring questions once a developer gets down to + coding with LLVM. Here we lay out the sources of confusion and show that the + GEP instruction is really quite simple. + </p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="questions"><b>The Questions</b></a></div> +<!-- *********************************************************************** --> +<div class="doc_text"> + <p>When people are first confronted with the GEP instruction, they tend to + relate it to known concepts from other programming paradigms, most notably C + array indexing and field selection. However, GEP is a little different and + this leads to the following questions; all of which are answered in the + following sections.</p> + <ol> + <li><a href="#firstptr">What is the first index of the GEP instruction?</a> + </li> + <li><a href="#extra_index">Why is the extra 0 index required?</a></li> + <li><a href="#deref">What is dereferenced by GEP?</a></li> + <li><a href="#lead0">Why don't GEP x,0,0,1 and GEP x,1 alias? </a></li> + <li><a href="#trail0">Why do GEP x,1,0,0 and GEP x,1 alias? </a></li> + </ol> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="firstptr"><b>What is the first index of the GEP instruction?</b></a> +</div> +<div class="doc_text"> + <p>Quick answer: The index stepping through the first operand.</p> + <p>The confusion with the first index usually arises from thinking about + the GetElementPtr instruction as if it was a C index operator. They aren't the + same. For example, when we write, in "C":</p> + +<div class="doc_code"> +<pre> +AType *Foo; +... +X = &Foo->F; +</pre> +</div> + + <p>it is natural to think that there is only one index, the selection of the + field <tt>F</tt>. However, in this example, <tt>Foo</tt> is a pointer. That + pointer must be indexed explicitly in LLVM. C, on the other hand, indexs + through it transparently. To arrive at the same address location as the C + code, you would provide the GEP instruction with two index operands. The + first operand indexes through the pointer; the second operand indexes the + field <tt>F</tt> of the structure, just as if you wrote:</p> + +<div class="doc_code"> +<pre> +X = &Foo[0].F; +</pre> +</div> + + <p>Sometimes this question gets rephrased as:</p> + <blockquote><p><i>Why is it okay to index through the first pointer, but + subsequent pointers won't be dereferenced?</i></p></blockquote> + <p>The answer is simply because memory does not have to be accessed to + perform the computation. The first operand to the GEP instruction must be a + value of a pointer type. The value of the pointer is provided directly to + the GEP instruction as an operand without any need for accessing memory. It + must, therefore be indexed and requires an index operand. Consider this + example:</p> + +<div class="doc_code"> +<pre> +struct munger_struct { + int f1; + int f2; +}; +void munge(struct munger_struct *P) { + P[0].f1 = P[1].f1 + P[2].f2; +} +... +munger_struct Array[3]; +... +munge(Array); +</pre> +</div> + + <p>In this "C" example, the front end compiler (llvm-gcc) will generate three + GEP instructions for the three indices through "P" in the assignment + statement. The function argument <tt>P</tt> will be the first operand of each + of these GEP instructions. The second operand indexes through that pointer. + The third operand will be the field offset into the + <tt>struct munger_struct</tt> type, for either the <tt>f1</tt> or + <tt>f2</tt> field. So, in LLVM assembly the <tt>munge</tt> function looks + like:</p> + +<div class="doc_code"> +<pre> +void %munge(%struct.munger_struct* %P) { +entry: + %tmp = getelementptr %struct.munger_struct* %P, i32 1, i32 0 + %tmp = load i32* %tmp + %tmp6 = getelementptr %struct.munger_struct* %P, i32 2, i32 1 + %tmp7 = load i32* %tmp6 + %tmp8 = add i32 %tmp7, %tmp + %tmp9 = getelementptr %struct.munger_struct* %P, i32 0, i32 0 + store i32 %tmp8, i32* %tmp9 + ret void +} +</pre> +</div> + + <p>In each case the first operand is the pointer through which the GEP + instruction starts. The same is true whether the first operand is an + argument, allocated memory, or a global variable. </p> + <p>To make this clear, let's consider a more obtuse example:</p> + +<div class="doc_code"> +<pre> +%MyVar = unintialized global i32 +... +%idx1 = getelementptr i32* %MyVar, i64 0 +%idx2 = getelementptr i32* %MyVar, i64 1 +%idx3 = getelementptr i32* %MyVar, i64 2 +</pre> +</div> + + <p>These GEP instructions are simply making address computations from the + base address of <tt>MyVar</tt>. They compute, as follows (using C syntax): + </p> + +<div class="doc_code"> +<pre> +idx1 = (char*) &MyVar + 0 +idx2 = (char*) &MyVar + 4 +idx3 = (char*) &MyVar + 8 +</pre> +</div> + + <p>Since the type <tt>i32</tt> is known to be four bytes long, the indices + 0, 1 and 2 translate into memory offsets of 0, 4, and 8, respectively. No + memory is accessed to make these computations because the address of + <tt>%MyVar</tt> is passed directly to the GEP instructions.</p> + <p>The obtuse part of this example is in the cases of <tt>%idx2</tt> and + <tt>%idx3</tt>. They result in the computation of addresses that point to + memory past the end of the <tt>%MyVar</tt> global, which is only one + <tt>i32</tt> long, not three <tt>i32</tt>s long. While this is legal in LLVM, + it is inadvisable because any load or store with the pointer that results + from these GEP instructions would produce undefined results.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="extra_index"><b>Why is the extra 0 index required?</b></a> +</div> +<!-- *********************************************************************** --> +<div class="doc_text"> + <p>Quick answer: there are no superfluous indices.</p> + <p>This question arises most often when the GEP instruction is applied to a + global variable which is always a pointer type. For example, consider + this:</p> + +<div class="doc_code"> +<pre> +%MyStruct = uninitialized global { float*, i32 } +... +%idx = getelementptr { float*, i32 }* %MyStruct, i64 0, i32 1 +</pre> +</div> + + <p>The GEP above yields an <tt>i32*</tt> by indexing the <tt>i32</tt> typed + field of the structure <tt>%MyStruct</tt>. When people first look at it, they + wonder why the <tt>i64 0</tt> index is needed. However, a closer inspection + of how globals and GEPs work reveals the need. Becoming aware of the following + facts will dispell the confusion:</p> + <ol> + <li>The type of <tt>%MyStruct</tt> is <i>not</i> <tt>{ float*, i32 }</tt> + but rather <tt>{ float*, i32 }*</tt>. That is, <tt>%MyStruct</tt> is a + pointer to a structure containing a pointer to a <tt>float</tt> and an + <tt>i32</tt>.</li> + <li>Point #1 is evidenced by noticing the type of the first operand of + the GEP instruction (<tt>%MyStruct</tt>) which is + <tt>{ float*, i32 }*</tt>.</li> + <li>The first index, <tt>i64 0</tt> is required to step over the global + variable <tt>%MyStruct</tt>. Since the first argument to the GEP + instruction must always be a value of pointer type, the first index + steps through that pointer. A value of 0 means 0 elements offset from that + pointer.</li> + <li>The second index, <tt>i32 1</tt> selects the second field of the + structure (the <tt>i32</tt>). </li> + </ol> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="deref"><b>What is dereferenced by GEP?</b></a> +</div> +<div class="doc_text"> + <p>Quick answer: nothing.</p> + <p>The GetElementPtr instruction dereferences nothing. That is, it doesn't + access memory in any way. That's what the Load and Store instructions are for. + GEP is only involved in the computation of addresses. For example, consider + this:</p> + +<div class="doc_code"> +<pre> +%MyVar = uninitialized global { [40 x i32 ]* } +... +%idx = getelementptr { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17 +</pre> +</div> + + <p>In this example, we have a global variable, <tt>%MyVar</tt> that is a + pointer to a structure containing a pointer to an array of 40 ints. The + GEP instruction seems to be accessing the 18th integer of the structure's + array of ints. However, this is actually an illegal GEP instruction. It + won't compile. The reason is that the pointer in the structure <i>must</i> + be dereferenced in order to index into the array of 40 ints. Since the + GEP instruction never accesses memory, it is illegal.</p> + <p>In order to access the 18th integer in the array, you would need to do the + following:</p> + +<div class="doc_code"> +<pre> +%idx = getelementptr { [40 x i32]* }* %, i64 0, i32 0 +%arr = load [40 x i32]** %idx +%idx = getelementptr [40 x i32]* %arr, i64 0, i64 17 +</pre> +</div> + + <p>In this case, we have to load the pointer in the structure with a load + instruction before we can index into the array. If the example was changed + to:</p> + +<div class="doc_code"> +<pre> +%MyVar = uninitialized global { [40 x i32 ] } +... +%idx = getelementptr { [40 x i32] }*, i64 0, i32 0, i64 17 +</pre> +</div> + + <p>then everything works fine. In this case, the structure does not contain a + pointer and the GEP instruction can index through the global variable, + into the first field of the structure and access the 18th <tt>i32</tt> in the + array there.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="lead0"><b>Why don't GEP x,0,0,1 and GEP x,1 alias?</b></a> +</div> +<div class="doc_text"> + <p>Quick Answer: They compute different address locations.</p> + <p>If you look at the first indices in these GEP + instructions you find that they are different (0 and 1), therefore the address + computation diverges with that index. Consider this example:</p> + +<div class="doc_code"> +<pre> +%MyVar = global { [10 x i32 ] } +%idx1 = getlementptr { [10 x i32 ] }* %MyVar, i64 0, i32 0, i64 1 +%idx2 = getlementptr { [10 x i32 ] }* %MyVar, i64 1 +</pre> +</div> + + <p>In this example, <tt>idx1</tt> computes the address of the second integer + in the array that is in the structure in %MyVar, that is <tt>MyVar+4</tt>. The + type of <tt>idx1</tt> is <tt>i32*</tt>. However, <tt>idx2</tt> computes the + address of <i>the next</i> structure after <tt>%MyVar</tt>. The type of + <tt>idx2</tt> is <tt>{ [10 x i32] }*</tt> and its value is equivalent + to <tt>MyVar + 40</tt> because it indexes past the ten 4-byte integers + in <tt>MyVar</tt>. Obviously, in such a situation, the pointers don't + alias.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_subsection"> + <a name="trail0"><b>Why do GEP x,1,0,0 and GEP x,1 alias?</b></a> +</div> +<div class="doc_text"> + <p>Quick Answer: They compute the same address location.</p> + <p>These two GEP instructions will compute the same address because indexing + through the 0th element does not change the address. However, it does change + the type. Consider this example:</p> + +<div class="doc_code"> +<pre> +%MyVar = global { [10 x i32 ] } +%idx1 = getlementptr { [10 x i32 ] }* %MyVar, i64 1, i32 0, i64 0 +%idx2 = getlementptr { [10 x i32 ] }* %MyVar, i64 1 +</pre> +</div> + + <p>In this example, the value of <tt>%idx1</tt> is <tt>%MyVar+40</tt> and + its type is <tt>i32*</tt>. The value of <tt>%idx2</tt> is also + <tt>MyVar+40</tt> but its type is <tt>{ [10 x i32] }*</tt>.</p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"><a name="summary"><b>Summary</b></a></div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + <p>In summary, here's some things to always remember about the GetElementPtr + instruction:</p> + <ol> + <li>The GEP instruction never accesses memory, it only provides pointer + computations.</li> + <li>The first operand to the GEP instruction is always a pointer and it must + be indexed.</li> + <li>There are no superfluous indices for the GEP instruction.</li> + <li>Trailing zero indices are superfluous for pointer aliasing, but not for + the types of the pointers.</li> + <li>Leading zero indices are not superfluous for pointer aliasing nor the + types of the pointers.</li> + </ol> +</div> + +<!-- *********************************************************************** --> + +<hr> +<address> + <a href="http://jigsaw.w3.org/css-validator/check/referer"><img + src="http://jigsaw.w3.org/css-validator/images/vcss-blue" alt="Valid CSS"></a> + <a href="http://validator.w3.org/check/referer"><img + src="http://www.w3.org/Icons/valid-html401-blue" alt="Valid HTML 4.01"></a> + <a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br/> + Last modified: $Date: 2008-12-11 19:23:24 +0100 (Thu, 11 Dec 2008) $ +</address> +</body> +</html> |