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authorrdivacky <rdivacky@FreeBSD.org>2009-10-14 17:57:32 +0000
committerrdivacky <rdivacky@FreeBSD.org>2009-10-14 17:57:32 +0000
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treeb21f6de4e08b89bb7931806bab798fc2a5e3a686 /docs/CodingStandards.html
parent72621d11de5b873f1695f391eb95f0b336c3d2d4 (diff)
downloadFreeBSD-src-cd749a9c07f1de2fb8affde90537efa4bc3e7c54.zip
FreeBSD-src-cd749a9c07f1de2fb8affde90537efa4bc3e7c54.tar.gz
Update llvm to r84119.
Diffstat (limited to 'docs/CodingStandards.html')
-rw-r--r--docs/CodingStandards.html621
1 files changed, 580 insertions, 41 deletions
diff --git a/docs/CodingStandards.html b/docs/CodingStandards.html
index cf91110..f93e1ea 100644
--- a/docs/CodingStandards.html
+++ b/docs/CodingStandards.html
@@ -41,8 +41,12 @@
<li><a href="#hl_dontinclude">#include as Little as Possible</a></li>
<li><a href="#hl_privateheaders">Keep "internal" Headers
Private</a></li>
- <li><a href="#ll_iostream"><tt>#include &lt;iostream&gt;</tt> is
- <em>forbidden</em></a></li>
+ <li><a href="#hl_earlyexit">Use Early Exits and 'continue' to Simplify
+ Code</a></li>
+ <li><a href="#hl_else_after_return">Don't use "else" after a
+ return</a></li>
+ <li><a href="#hl_predicateloops">Turn Predicate Loops into Predicate
+ Functions</a></li>
</ol></li>
<li><a href="#micro">The Low Level Issues</a>
<ol>
@@ -52,16 +56,27 @@
classes in headers</a></li>
<li><a href="#ll_end">Don't evaluate end() every time through a
loop</a></li>
- <li><a href="#ll_preincrement">Prefer Preincrement</a></li>
+ <li><a href="#ll_iostream"><tt>#include &lt;iostream&gt;</tt> is
+ <em>forbidden</em></a></li>
<li><a href="#ll_avoidendl">Avoid <tt>std::endl</tt></a></li>
+ <li><a href="#ll_raw_ostream">Use <tt>raw_ostream</tt></a</li>
</ol></li>
+
+ <li><a href="#nano">Microscopic Details</a>
+ <ol>
+ <li><a href="#micro_spaceparen">Spaces Before Parentheses</a></li>
+ <li><a href="#micro_preincrement">Prefer Preincrement</a></li>
+ <li><a href="#micro_namespaceindent">Namespace Indentation</a></li>
+ <li><a href="#micro_anonns">Anonymous Namespaces</a></li>
+ </ol></li>
+
+
</ol></li>
<li><a href="#seealso">See Also</a></li>
</ol>
<div class="doc_author">
- <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a> and
- <a href="mailto:void@nondot.org">Bill Wendling</a></p>
+ <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a></p>
</div>
@@ -118,7 +133,9 @@ href="mailto:sabre@nondot.org">Chris</a>.</p>
<div class="doc_text">
<p>Comments are one critical part of readability and maintainability. Everyone
-knows they should comment, so should you. Although we all should probably
+knows they should comment, so should you. When writing comments, write them as
+English prose, which means they should use proper capitalization, punctuation,
+etc. Although we all should probably
comment our code more than we do, there are a few very critical places that
documentation is very useful:</p>
@@ -286,7 +303,7 @@ for debate.</p>
<div class="doc_text">
<p>In all cases, prefer spaces to tabs in source files. People have different
-prefered indentation levels, and different styles of indentation that they
+preferred indentation levels, and different styles of indentation that they
like... this is fine. What isn't is that different editors/viewers expand tabs
out to different tab stops. This can cause your code to look completely
unreadable, and it is not worth dealing with.</p>
@@ -402,7 +419,8 @@ different symbols based on whether <tt>class</tt> or <tt>struct</tt> was used to
declare the symbol. This can lead to problems at link time.</p>
<p>So, the rule for LLVM is to always use the <tt>class</tt> keyword, unless
-<b>all</b> members are public, in which case <tt>struct</tt> is allowed.</p>
+<b>all</b> members are public and the type is a C++ "POD" type, in which case
+<tt>struct</tt> is allowed.</p>
</div>
@@ -417,6 +435,7 @@ declare the symbol. This can lead to problems at link time.</p>
<div class="doc_subsection">
<a name="macro">The High Level Issues</a>
</div>
+<!-- ======================================================================= -->
<!-- _______________________________________________________________________ -->
@@ -472,7 +491,7 @@ most cases, you simply don't need the definition of a class... and not
<b>must</b> include all of the header files that you are using -- you can
include them either directly
or indirectly (through another header file). To make sure that you don't
-accidently forget to include a header file in your module header, make sure to
+accidentally forget to include a header file in your module header, make sure to
include your module header <b>first</b> in the implementation file (as mentioned
above). This way there won't be any hidden dependencies that you'll find out
about later...</p>
@@ -502,34 +521,256 @@ class itself... just make them private (or protected), and all is well.</p>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="ll_iostream"><tt>#include &lt;iostream&gt;</tt> is forbidden</a>
+ <a name="hl_earlyexit">Use Early Exits and 'continue' to Simplify Code</a>
</div>
<div class="doc_text">
-<p>The use of <tt>#include &lt;iostream&gt;</tt> in library files is
-hereby <b><em>forbidden</em></b>. The primary reason for doing this is to
-support clients using LLVM libraries as part of larger systems. In particular,
-we statically link LLVM into some dynamic libraries. Even if LLVM isn't used,
-the static c'tors are run whenever an application start up that uses the dynamic
-library. There are two problems with this:</p>
+<p>When reading code, keep in mind how much state and how many previous
+decisions have to be remembered by the reader to understand a block of code.
+Aim to reduce indentation where possible when it doesn't make it more difficult
+to understand the code. One great way to do this is by making use of early
+exits and the 'continue' keyword in long loops. As an example of using an early
+exit from a function, consider this "bad" code:</p>
-<ol>
- <li>The time to run the static c'tors impacts startup time of
- applications&mdash;a critical time for GUI apps.</li>
- <li>The static c'tors cause the app to pull many extra pages of memory off the
- disk: both the code for the static c'tors in each <tt>.o</tt> file and the
- small amount of data that gets touched. In addition, touched/dirty pages
- put more pressure on the VM system on low-memory machines.</li>
-</ol>
+<div class="doc_code">
+<pre>
+Value *DoSomething(Instruction *I) {
+ if (!isa&lt;TerminatorInst&gt;(I) &amp;&amp;
+ I-&gt;hasOneUse() &amp;&amp; SomeOtherThing(I)) {
+ ... some long code ....
+ }
+
+ return 0;
+}
+</pre>
+</div>
-<p>Note that using the other stream headers (<tt>&lt;sstream&gt;</tt> for
-example) is allowed normally, it is just <tt>&lt;iostream&gt;</tt> that is
-causing problems.</p>
+<p>This code has several problems if the body of the 'if' is large. When you're
+looking at the top of the function, it isn't immediately clear that this
+<em>only</em> does interesting things with non-terminator instructions, and only
+applies to things with the other predicates. Second, it is relatively difficult
+to describe (in comments) why these predicates are important because the if
+statement makes it difficult to lay out the comments. Third, when you're deep
+within the body of the code, it is indented an extra level. Finally, when
+reading the top of the function, it isn't clear what the result is if the
+predicate isn't true, you have to read to the end of the function to know that
+it returns null.</p>
+
+<p>It is much preferred to format the code like this:</p>
+
+<div class="doc_code">
+<pre>
+Value *DoSomething(Instruction *I) {
+ // Terminators never need 'something' done to them because, ...
+ if (isa&lt;TerminatorInst&gt;(I))
+ return 0;
+
+ // We conservatively avoid transforming instructions with multiple uses
+ // because goats like cheese.
+ if (!I-&gt;hasOneUse())
+ return 0;
+
+ // This is really just here for example.
+ if (!SomeOtherThing(I))
+ return 0;
+
+ ... some long code ....
+}
+</pre>
+</div>
+
+<p>This fixes these problems. A similar problem frequently happens in for
+loops. A silly example is something like this:</p>
+
+<div class="doc_code">
+<pre>
+ for (BasicBlock::iterator II = BB-&gt;begin(), E = BB-&gt;end(); II != E; ++II) {
+ if (BinaryOperator *BO = dyn_cast&lt;BinaryOperator&gt;(II)) {
+ Value *LHS = BO-&gt;getOperand(0);
+ Value *RHS = BO-&gt;getOperand(1);
+ if (LHS != RHS) {
+ ...
+ }
+ }
+ }
+</pre>
+</div>
-<p>The preferred replacement for stream functionality is the
-<tt>llvm::raw_ostream</tt> class (for writing to output streams of various
-sorts) and the <tt>llvm::MemoryBuffer</tt> API (for reading in files).</p>
+<p>When you have very very small loops, this sort of structure is fine, but if
+it exceeds more than 10-15 lines, it becomes difficult for people to read and
+understand at a glance.
+The problem with this sort of code is that it gets very nested very quickly,
+meaning that the reader of the code has to keep a lot of context in their brain
+to remember what is going immediately on in the loop, because they don't know
+if/when the if conditions will have elses etc. It is strongly preferred to
+structure the loop like this:</p>
+
+<div class="doc_code">
+<pre>
+ for (BasicBlock::iterator II = BB-&gt;begin(), E = BB-&gt;end(); II != E; ++II) {
+ BinaryOperator *BO = dyn_cast&lt;BinaryOperator&gt;(II);
+ if (!BO) continue;
+
+ Value *LHS = BO-&gt;getOperand(0);
+ Value *RHS = BO-&gt;getOperand(1);
+ if (LHS == RHS) continue;
+ }
+</pre>
+</div>
+
+<p>This has all the benefits of using early exits from functions: it reduces
+nesting of the loop, it makes it easier to describe why the conditions are true,
+and it makes it obvious to the reader that there is no "else" coming up that
+they have to push context into their brain for. If a loop is large, this can
+be a big understandability win.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="hl_else_after_return">Don't use "else" after a return</a>
+</div>
+
+<div class="doc_text">
+
+<p>For similar reasons above (reduction of indentation and easier reading),
+ please do not use "else" or "else if" after something that interrupts
+ control flow like return, break, continue, goto, etc. For example, this is
+ "bad":</p>
+
+<div class="doc_code">
+<pre>
+ case 'J': {
+ if (Signed) {
+ Type = Context.getsigjmp_bufType();
+ if (Type.isNull()) {
+ Error = ASTContext::GE_Missing_sigjmp_buf;
+ return QualType();
+ } else {
+ break;
+ }
+ } else {
+ Type = Context.getjmp_bufType();
+ if (Type.isNull()) {
+ Error = ASTContext::GE_Missing_jmp_buf;
+ return QualType();
+ } else {
+ break;
+ }
+ }
+ }
+ }
+</pre>
+</div>
+
+<p>It is better to write this something like:</p>
+
+<div class="doc_code">
+<pre>
+ case 'J':
+ if (Signed) {
+ Type = Context.getsigjmp_bufType();
+ if (Type.isNull()) {
+ Error = ASTContext::GE_Missing_sigjmp_buf;
+ return QualType();
+ }
+ } else {
+ Type = Context.getjmp_bufType();
+ if (Type.isNull()) {
+ Error = ASTContext::GE_Missing_jmp_buf;
+ return QualType();
+ }
+ }
+ break;
+</pre>
+</div>
+
+<p>Or better yet (in this case), as:</p>
+
+<div class="doc_code">
+<pre>
+ case 'J':
+ if (Signed)
+ Type = Context.getsigjmp_bufType();
+ else
+ Type = Context.getjmp_bufType();
+
+ if (Type.isNull()) {
+ Error = Signed ? ASTContext::GE_Missing_sigjmp_buf :
+ ASTContext::GE_Missing_jmp_buf;
+ return QualType();
+ }
+ break;
+</pre>
+</div>
+
+<p>The idea is to reduce indentation and the amount of code you have to keep
+ track of when reading the code.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="hl_predicateloops">Turn Predicate Loops into Predicate Functions</a>
+</div>
+
+<div class="doc_text">
+
+<p>It is very common to write small loops that just compute a boolean
+ value. There are a number of ways that people commonly write these, but an
+ example of this sort of thing is:</p>
+
+<div class="doc_code">
+<pre>
+ <b>bool FoundFoo = false;</b>
+ for (unsigned i = 0, e = BarList.size(); i != e; ++i)
+ if (BarList[i]-&gt;isFoo()) {
+ <b>FoundFoo = true;</b>
+ break;
+ }
+
+ <b>if (FoundFoo) {</b>
+ ...
+ }
+</pre>
+</div>
+
+<p>This sort of code is awkward to write, and is almost always a bad sign.
+Instead of this sort of loop, we strongly prefer to use a predicate function
+(which may be <a href="#micro_anonns">static</a>) that uses
+<a href="#hl_earlyexit">early exits</a> to compute the predicate. We prefer
+the code to be structured like this:
+</p>
+
+
+<div class="doc_code">
+<pre>
+/// ListContainsFoo - Return true if the specified list has an element that is
+/// a foo.
+static bool ListContainsFoo(const std::vector&lt;Bar*&gt; &amp;List) {
+ for (unsigned i = 0, e = List.size(); i != e; ++i)
+ if (List[i]-&gt;isFoo())
+ return true;
+ return false;
+}
+...
+
+ <b>if (ListContainsFoo(BarList)) {</b>
+ ...
+ }
+</pre>
+</div>
+
+<p>There are many reasons for doing this: it reduces indentation and factors out
+code which can often be shared by other code that checks for the same predicate.
+More importantly, it <em>forces you to pick a name</em> for the function, and
+forces you to write a comment for it. In this silly example, this doesn't add
+much value. However, if the condition is complex, this can make it a lot easier
+for the reader to understand the code that queries for this predicate. Instead
+of being faced with the in-line details of how we check to see if the BarList
+contains a foo, we can trust the function name and continue reading with better
+locality.</p>
</div>
@@ -538,6 +779,7 @@ sorts) and the <tt>llvm::MemoryBuffer</tt> API (for reading in files).</p>
<div class="doc_subsection">
<a name="micro">The Low Level Issues</a>
</div>
+<!-- ======================================================================= -->
<!-- _______________________________________________________________________ -->
@@ -548,7 +790,7 @@ sorts) and the <tt>llvm::MemoryBuffer</tt> API (for reading in files).</p>
<div class="doc_text">
<p>Use the "<tt>assert</tt>" function to its fullest. Check all of your
-preconditions and assumptions, you never know when a bug (not neccesarily even
+preconditions and assumptions, you never know when a bug (not necessarily even
yours) might be caught early by an assertion, which reduces debugging time
dramatically. The "<tt>&lt;cassert&gt;</tt>" header file is probably already
included by the header files you are using, so it doesn't cost anything to use
@@ -724,10 +966,156 @@ prefer it.</p>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="ll_iostream"><tt>#include &lt;iostream&gt;</tt> is forbidden</a>
+</div>
+
+<div class="doc_text">
+
+<p>The use of <tt>#include &lt;iostream&gt;</tt> in library files is
+hereby <b><em>forbidden</em></b>. The primary reason for doing this is to
+support clients using LLVM libraries as part of larger systems. In particular,
+we statically link LLVM into some dynamic libraries. Even if LLVM isn't used,
+the static c'tors are run whenever an application start up that uses the dynamic
+library. There are two problems with this:</p>
+
+<ol>
+ <li>The time to run the static c'tors impacts startup time of
+ applications&mdash;a critical time for GUI apps.</li>
+ <li>The static c'tors cause the app to pull many extra pages of memory off the
+ disk: both the code for the static c'tors in each <tt>.o</tt> file and the
+ small amount of data that gets touched. In addition, touched/dirty pages
+ put more pressure on the VM system on low-memory machines.</li>
+</ol>
+
+<p>Note that using the other stream headers (<tt>&lt;sstream&gt;</tt> for
+example) is not problematic in this regard (just <tt>&lt;iostream&gt;</tt>).
+However, raw_ostream provides various APIs that are better performing for almost
+every use than std::ostream style APIs, so you should just use it for new
+code.</p>
+
+<p><b>New code should always
+use <a href="#ll_raw_ostream"><tt>raw_ostream</tt></a> for writing, or
+the <tt>llvm::MemoryBuffer</tt> API for reading files.</b></p>
+
+</div>
+
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="ll_avoidendl">Avoid <tt>std::endl</tt></a>
+</div>
+
+<div class="doc_text">
+
+<p>The <tt>std::endl</tt> modifier, when used with iostreams outputs a newline
+to the output stream specified. In addition to doing this, however, it also
+flushes the output stream. In other words, these are equivalent:</p>
+
+<div class="doc_code">
+<pre>
+std::cout &lt;&lt; std::endl;
+std::cout &lt;&lt; '\n' &lt;&lt; std::flush;
+</pre>
+</div>
+
+<p>Most of the time, you probably have no reason to flush the output stream, so
+it's better to use a literal <tt>'\n'</tt>.</p>
+
+</div>
+
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="ll_raw_ostream">Use <tt>raw_ostream</tt></a>
+</div>
+
+<div class="doc_text">
+
+<p>LLVM includes a lightweight, simple, and efficient stream implementation
+in <tt>llvm/Support/raw_ostream.h</tt> which provides all of the common features
+of <tt>std::ostream</tt>. All new code should use <tt>raw_ostream</tt> instead
+of <tt>ostream</tt>.</p>
+
+<p>Unlike <tt>std::ostream</tt>, <tt>raw_ostream</tt> is not a template and can
+be forward declared as <tt>class raw_ostream</tt>. Public headers should
+generally not include the <tt>raw_ostream</tt> header, but use forward
+declarations and constant references to <tt>raw_ostream</tt> instances.</p>
+
+</div>
+
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="nano">Microscopic Details</a>
+</div>
+<!-- ======================================================================= -->
+
+<p>This section describes preferred low-level formatting guidelines along with
+reasoning on why we prefer them.</p>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="micro_spaceparen">Spaces Before Parentheses</a>
+</div>
+
+<div class="doc_text">
+
+<p>We prefer to put a space before a parentheses only in control flow
+statements, but not in normal function call expressions and function-like
+macros. For example, this is good:</p>
+
+<div class="doc_code">
+<pre>
+ <b>if (</b>x) ...
+ <b>for (</b>i = 0; i != 100; ++i) ...
+ <b>while (</b>llvm_rocks) ...
+
+ <b>somefunc(</b>42);
+ <b><a href="#ll_assert">assert</a>(</b>3 != 4 &amp;&amp; "laws of math are failing me");
+
+ a = <b>foo(</b>42, 92) + <b>bar(</b>x);
+ </pre>
+</div>
+
+<p>... and this is bad:</p>
+
+<div class="doc_code">
+<pre>
+ <b>if(</b>x) ...
+ <b>for(</b>i = 0; i != 100; ++i) ...
+ <b>while(</b>llvm_rocks) ...
+
+ <b>somefunc (</b>42);
+ <b><a href="#ll_assert">assert</a> (</b>3 != 4 &amp;&amp; "laws of math are failing me");
+
+ a = <b>foo (</b>42, 92) + <b>bar (</b>x);
+</pre>
+</div>
+
+<p>The reason for doing this is not completely arbitrary. This style makes
+ control flow operators stand out more, and makes expressions flow better. The
+ function call operator binds very tightly as a postfix operator. Putting
+ a space after a function name (as in the last example) makes it appear that
+ the code might bind the arguments of the left-hand-side of a binary operator
+ with the argument list of a function and the name of the right side. More
+ specifically, it is easy to misread the "a" example as:</p>
+
+<div class="doc_code">
+<pre>
+ a = foo <b>(</b>(42, 92) + bar<b>)</b> (x);
+</pre>
+</div>
+
+<p>... when skimming through the code. By avoiding a space in a function, we
+avoid this misinterpretation.</p>
+
+</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="ll_preincrement">Prefer Preincrement</a>
+ <a name="micro_preincrement">Prefer Preincrement</a>
</div>
<div class="doc_text">
@@ -747,27 +1135,178 @@ get in the habit of always using preincrement, and you won't have a problem.</p>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="ll_avoidendl">Avoid <tt>std::endl</tt></a>
+ <a name="micro_namespaceindent">Namespace Indentation</a>
</div>
<div class="doc_text">
-<p>The <tt>std::endl</tt> modifier, when used with iostreams outputs a newline
-to the output stream specified. In addition to doing this, however, it also
-flushes the output stream. In other words, these are equivalent:</p>
+<p>
+In general, we strive to reduce indentation where ever possible. This is useful
+because we want code to <a href="#scf_codewidth">fit into 80 columns</a> without
+wrapping horribly, but also because it makes it easier to understand the code.
+Namespaces are a funny thing: they are often large, and we often desire to put
+lots of stuff into them (so they can be large). Other times they are tiny,
+because they just hold an enum or something similar. In order to balance this,
+we use different approaches for small versus large namespaces.
+</p>
+
+<p>
+If a namespace definition is small and <em>easily</em> fits on a screen (say,
+less than 35 lines of code), then you should indent its body. Here's an
+example:
+</p>
<div class="doc_code">
<pre>
-std::cout &lt;&lt; std::endl;
-std::cout &lt;&lt; '\n' &lt;&lt; std::flush;
+namespace llvm {
+ namespace X86 {
+ /// RelocationType - An enum for the x86 relocation codes. Note that
+ /// the terminology here doesn't follow x86 convention - word means
+ /// 32-bit and dword means 64-bit.
+ enum RelocationType {
+ /// reloc_pcrel_word - PC relative relocation, add the relocated value to
+ /// the value already in memory, after we adjust it for where the PC is.
+ reloc_pcrel_word = 0,
+
+ /// reloc_picrel_word - PIC base relative relocation, add the relocated
+ /// value to the value already in memory, after we adjust it for where the
+ /// PIC base is.
+ reloc_picrel_word = 1,
+
+ /// reloc_absolute_word, reloc_absolute_dword - Absolute relocation, just
+ /// add the relocated value to the value already in memory.
+ reloc_absolute_word = 2,
+ reloc_absolute_dword = 3
+ };
+ }
+}
</pre>
</div>
-<p>Most of the time, you probably have no reason to flush the output stream, so
-it's better to use a literal <tt>'\n'</tt>.</p>
+<p>Since the body is small, indenting adds value because it makes it very clear
+where the namespace starts and ends, and it is easy to take the whole thing in
+in one "gulp" when reading the code. If the blob of code in the namespace is
+larger (as it typically is in a header in the llvm or clang namespaces), do not
+indent the code, and add a comment indicating what namespace is being closed.
+For example:</p>
+<div class="doc_code">
+<pre>
+namespace llvm {
+namespace knowledge {
+
+/// Grokable - This class represents things that Smith can have an intimate
+/// understanding of and contains the data associated with it.
+class Grokable {
+...
+public:
+ explicit Grokable() { ... }
+ virtual ~Grokable() = 0;
+
+ ...
+
+};
+
+} // end namespace knowledge
+} // end namespace llvm
+</pre>
</div>
+<p>Because the class is large, we don't expect that the reader can easily
+understand the entire concept in a glance, and the end of the file (where the
+namespaces end) may be a long ways away from the place they open. As such,
+indenting the contents of the namespace doesn't add any value, and detracts from
+the readability of the class. In these cases it is best to <em>not</em> indent
+the contents of the namespace.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="micro_anonns">Anonymous Namespaces</a>
+</div>
+
+<div class="doc_text">
+
+<p>After talking about namespaces in general, you may be wondering about
+anonymous namespaces in particular.
+Anonymous namespaces are a great language feature that tells the C++ compiler
+that the contents of the namespace are only visible within the current
+translation unit, allowing more aggressive optimization and eliminating the
+possibility of symbol name collisions. Anonymous namespaces are to C++ as
+"static" is to C functions and global variables. While "static" is available
+in C++, anonymous namespaces are more general: they can make entire classes
+private to a file.</p>
+
+<p>The problem with anonymous namespaces is that they naturally want to
+encourage indentation of their body, and they reduce locality of reference: if
+you see a random function definition in a C++ file, it is easy to see if it is
+marked static, but seeing if it is in an anonymous namespace requires scanning
+a big chunk of the file.</p>
+
+<p>Because of this, we have a simple guideline: make anonymous namespaces as
+small as possible, and only use them for class declarations. For example, this
+is good:</p>
+
+<div class="doc_code">
+<pre>
+<b>namespace {</b>
+ class StringSort {
+ ...
+ public:
+ StringSort(...)
+ bool operator&lt;(const char *RHS) const;
+ };
+<b>} // end anonymous namespace</b>
+
+static void Helper() {
+ ...
+}
+
+bool StringSort::operator&lt;(const char *RHS) const {
+ ...
+}
+
+</pre>
+</div>
+
+<p>This is bad:</p>
+
+
+<div class="doc_code">
+<pre>
+<b>namespace {</b>
+class StringSort {
+...
+public:
+ StringSort(...)
+ bool operator&lt;(const char *RHS) const;
+};
+
+void Helper() {
+ ...
+}
+
+bool StringSort::operator&lt;(const char *RHS) const {
+ ...
+}
+
+<b>} // end anonymous namespace</b>
+
+</pre>
+</div>
+
+
+<p>This is bad specifically because if you're looking at "Helper" in the middle
+of a large C++ file, that you have no immediate way to tell if it is local to
+the file. When it is marked static explicitly, this is immediately obvious.
+Also, there is no reason to enclose the definition of "operator&lt;" in the
+namespace just because it was declared there.
+</p>
+
+</div>
+
+
<!-- *********************************************************************** -->
<div class="doc_section">
@@ -807,7 +1346,7 @@ something.</p>
<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
<a href="http://llvm.org">LLVM Compiler Infrastructure</a><br>
- Last modified: $Date: 2009-06-30 08:27:54 +0200 (Tue, 30 Jun 2009) $
+ Last modified: $Date: 2009-10-12 16:46:08 +0200 (Mon, 12 Oct 2009) $
</address>
</body>
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