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authoremaste <emaste@FreeBSD.org>2013-08-23 18:06:42 +0000
committeremaste <emaste@FreeBSD.org>2013-08-23 18:06:42 +0000
commit424d4dadd208e2a1e9a43c3d55f47f03ba0c4509 (patch)
tree05d762b98a499804ce690e6ce04033f1ddf4dee6 /contrib/llvm/tools/lldb/source/Target/Process.cpp
parentcde487f27a84e02a560384f75178fddca68740f6 (diff)
parentdcd15f81789e389c1cb27d264fcdddfd0a6002bd (diff)
downloadFreeBSD-src-424d4dadd208e2a1e9a43c3d55f47f03ba0c4509.zip
FreeBSD-src-424d4dadd208e2a1e9a43c3d55f47f03ba0c4509.tar.gz
Merge lldb r188801 to contrib/llvm/tools/lldb/
Diffstat (limited to 'contrib/llvm/tools/lldb/source/Target/Process.cpp')
-rw-r--r--contrib/llvm/tools/lldb/source/Target/Process.cpp5595
1 files changed, 5595 insertions, 0 deletions
diff --git a/contrib/llvm/tools/lldb/source/Target/Process.cpp b/contrib/llvm/tools/lldb/source/Target/Process.cpp
new file mode 100644
index 0000000..6edb939
--- /dev/null
+++ b/contrib/llvm/tools/lldb/source/Target/Process.cpp
@@ -0,0 +1,5595 @@
+//===-- Process.cpp ---------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/lldb-python.h"
+
+#include "lldb/Target/Process.h"
+
+#include "lldb/lldb-private-log.h"
+
+#include "lldb/Breakpoint/StoppointCallbackContext.h"
+#include "lldb/Breakpoint/BreakpointLocation.h"
+#include "lldb/Core/Event.h"
+#include "lldb/Core/ConnectionFileDescriptor.h"
+#include "lldb/Core/Debugger.h"
+#include "lldb/Core/InputReader.h"
+#include "lldb/Core/Log.h"
+#include "lldb/Core/Module.h"
+#include "lldb/Core/PluginManager.h"
+#include "lldb/Core/State.h"
+#include "lldb/Expression/ClangUserExpression.h"
+#include "lldb/Interpreter/CommandInterpreter.h"
+#include "lldb/Host/Host.h"
+#include "lldb/Target/ABI.h"
+#include "lldb/Target/DynamicLoader.h"
+#include "lldb/Target/OperatingSystem.h"
+#include "lldb/Target/LanguageRuntime.h"
+#include "lldb/Target/CPPLanguageRuntime.h"
+#include "lldb/Target/ObjCLanguageRuntime.h"
+#include "lldb/Target/Platform.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/StopInfo.h"
+#include "lldb/Target/Target.h"
+#include "lldb/Target/TargetList.h"
+#include "lldb/Target/Thread.h"
+#include "lldb/Target/ThreadPlan.h"
+#include "lldb/Target/ThreadPlanBase.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+
+// Comment out line below to disable memory caching, overriding the process setting
+// target.process.disable-memory-cache
+#define ENABLE_MEMORY_CACHING
+
+#ifdef ENABLE_MEMORY_CACHING
+#define DISABLE_MEM_CACHE_DEFAULT false
+#else
+#define DISABLE_MEM_CACHE_DEFAULT true
+#endif
+
+class ProcessOptionValueProperties : public OptionValueProperties
+{
+public:
+ ProcessOptionValueProperties (const ConstString &name) :
+ OptionValueProperties (name)
+ {
+ }
+
+ // This constructor is used when creating ProcessOptionValueProperties when it
+ // is part of a new lldb_private::Process instance. It will copy all current
+ // global property values as needed
+ ProcessOptionValueProperties (ProcessProperties *global_properties) :
+ OptionValueProperties(*global_properties->GetValueProperties())
+ {
+ }
+
+ virtual const Property *
+ GetPropertyAtIndex (const ExecutionContext *exe_ctx, bool will_modify, uint32_t idx) const
+ {
+ // When gettings the value for a key from the process options, we will always
+ // try and grab the setting from the current process if there is one. Else we just
+ // use the one from this instance.
+ if (exe_ctx)
+ {
+ Process *process = exe_ctx->GetProcessPtr();
+ if (process)
+ {
+ ProcessOptionValueProperties *instance_properties = static_cast<ProcessOptionValueProperties *>(process->GetValueProperties().get());
+ if (this != instance_properties)
+ return instance_properties->ProtectedGetPropertyAtIndex (idx);
+ }
+ }
+ return ProtectedGetPropertyAtIndex (idx);
+ }
+};
+
+static PropertyDefinition
+g_properties[] =
+{
+ { "disable-memory-cache" , OptionValue::eTypeBoolean, false, DISABLE_MEM_CACHE_DEFAULT, NULL, NULL, "Disable reading and caching of memory in fixed-size units." },
+ { "extra-startup-command", OptionValue::eTypeArray , false, OptionValue::eTypeString, NULL, NULL, "A list containing extra commands understood by the particular process plugin used. "
+ "For instance, to turn on debugserver logging set this to \"QSetLogging:bitmask=LOG_DEFAULT;\"" },
+ { "ignore-breakpoints-in-expressions", OptionValue::eTypeBoolean, true, true, NULL, NULL, "If true, breakpoints will be ignored during expression evaluation." },
+ { "unwind-on-error-in-expressions", OptionValue::eTypeBoolean, true, true, NULL, NULL, "If true, errors in expression evaluation will unwind the stack back to the state before the call." },
+ { "python-os-plugin-path", OptionValue::eTypeFileSpec, false, true, NULL, NULL, "A path to a python OS plug-in module file that contains a OperatingSystemPlugIn class." },
+ { "stop-on-sharedlibrary-events" , OptionValue::eTypeBoolean, true, false, NULL, NULL, "If true, stop when a shared library is loaded or unloaded." },
+ { "detach-keeps-stopped" , OptionValue::eTypeBoolean, true, false, NULL, NULL, "If true, detach will attempt to keep the process stopped." },
+ { NULL , OptionValue::eTypeInvalid, false, 0, NULL, NULL, NULL }
+};
+
+enum {
+ ePropertyDisableMemCache,
+ ePropertyExtraStartCommand,
+ ePropertyIgnoreBreakpointsInExpressions,
+ ePropertyUnwindOnErrorInExpressions,
+ ePropertyPythonOSPluginPath,
+ ePropertyStopOnSharedLibraryEvents,
+ ePropertyDetachKeepsStopped
+};
+
+ProcessProperties::ProcessProperties (bool is_global) :
+ Properties ()
+{
+ if (is_global)
+ {
+ m_collection_sp.reset (new ProcessOptionValueProperties(ConstString("process")));
+ m_collection_sp->Initialize(g_properties);
+ m_collection_sp->AppendProperty(ConstString("thread"),
+ ConstString("Settings specific to threads."),
+ true,
+ Thread::GetGlobalProperties()->GetValueProperties());
+ }
+ else
+ m_collection_sp.reset (new ProcessOptionValueProperties(Process::GetGlobalProperties().get()));
+}
+
+ProcessProperties::~ProcessProperties()
+{
+}
+
+bool
+ProcessProperties::GetDisableMemoryCache() const
+{
+ const uint32_t idx = ePropertyDisableMemCache;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean (NULL, idx, g_properties[idx].default_uint_value != 0);
+}
+
+Args
+ProcessProperties::GetExtraStartupCommands () const
+{
+ Args args;
+ const uint32_t idx = ePropertyExtraStartCommand;
+ m_collection_sp->GetPropertyAtIndexAsArgs(NULL, idx, args);
+ return args;
+}
+
+void
+ProcessProperties::SetExtraStartupCommands (const Args &args)
+{
+ const uint32_t idx = ePropertyExtraStartCommand;
+ m_collection_sp->SetPropertyAtIndexFromArgs(NULL, idx, args);
+}
+
+FileSpec
+ProcessProperties::GetPythonOSPluginPath () const
+{
+ const uint32_t idx = ePropertyPythonOSPluginPath;
+ return m_collection_sp->GetPropertyAtIndexAsFileSpec(NULL, idx);
+}
+
+void
+ProcessProperties::SetPythonOSPluginPath (const FileSpec &file)
+{
+ const uint32_t idx = ePropertyPythonOSPluginPath;
+ m_collection_sp->SetPropertyAtIndexAsFileSpec(NULL, idx, file);
+}
+
+
+bool
+ProcessProperties::GetIgnoreBreakpointsInExpressions () const
+{
+ const uint32_t idx = ePropertyIgnoreBreakpointsInExpressions;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(NULL, idx, g_properties[idx].default_uint_value != 0);
+}
+
+void
+ProcessProperties::SetIgnoreBreakpointsInExpressions (bool ignore)
+{
+ const uint32_t idx = ePropertyIgnoreBreakpointsInExpressions;
+ m_collection_sp->SetPropertyAtIndexAsBoolean(NULL, idx, ignore);
+}
+
+bool
+ProcessProperties::GetUnwindOnErrorInExpressions () const
+{
+ const uint32_t idx = ePropertyUnwindOnErrorInExpressions;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(NULL, idx, g_properties[idx].default_uint_value != 0);
+}
+
+void
+ProcessProperties::SetUnwindOnErrorInExpressions (bool ignore)
+{
+ const uint32_t idx = ePropertyUnwindOnErrorInExpressions;
+ m_collection_sp->SetPropertyAtIndexAsBoolean(NULL, idx, ignore);
+}
+
+bool
+ProcessProperties::GetStopOnSharedLibraryEvents () const
+{
+ const uint32_t idx = ePropertyStopOnSharedLibraryEvents;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(NULL, idx, g_properties[idx].default_uint_value != 0);
+}
+
+void
+ProcessProperties::SetStopOnSharedLibraryEvents (bool stop)
+{
+ const uint32_t idx = ePropertyStopOnSharedLibraryEvents;
+ m_collection_sp->SetPropertyAtIndexAsBoolean(NULL, idx, stop);
+}
+
+bool
+ProcessProperties::GetDetachKeepsStopped () const
+{
+ const uint32_t idx = ePropertyDetachKeepsStopped;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(NULL, idx, g_properties[idx].default_uint_value != 0);
+}
+
+void
+ProcessProperties::SetDetachKeepsStopped (bool stop)
+{
+ const uint32_t idx = ePropertyDetachKeepsStopped;
+ m_collection_sp->SetPropertyAtIndexAsBoolean(NULL, idx, stop);
+}
+
+void
+ProcessInstanceInfo::Dump (Stream &s, Platform *platform) const
+{
+ const char *cstr;
+ if (m_pid != LLDB_INVALID_PROCESS_ID)
+ s.Printf (" pid = %" PRIu64 "\n", m_pid);
+
+ if (m_parent_pid != LLDB_INVALID_PROCESS_ID)
+ s.Printf (" parent = %" PRIu64 "\n", m_parent_pid);
+
+ if (m_executable)
+ {
+ s.Printf (" name = %s\n", m_executable.GetFilename().GetCString());
+ s.PutCString (" file = ");
+ m_executable.Dump(&s);
+ s.EOL();
+ }
+ const uint32_t argc = m_arguments.GetArgumentCount();
+ if (argc > 0)
+ {
+ for (uint32_t i=0; i<argc; i++)
+ {
+ const char *arg = m_arguments.GetArgumentAtIndex(i);
+ if (i < 10)
+ s.Printf (" arg[%u] = %s\n", i, arg);
+ else
+ s.Printf ("arg[%u] = %s\n", i, arg);
+ }
+ }
+
+ const uint32_t envc = m_environment.GetArgumentCount();
+ if (envc > 0)
+ {
+ for (uint32_t i=0; i<envc; i++)
+ {
+ const char *env = m_environment.GetArgumentAtIndex(i);
+ if (i < 10)
+ s.Printf (" env[%u] = %s\n", i, env);
+ else
+ s.Printf ("env[%u] = %s\n", i, env);
+ }
+ }
+
+ if (m_arch.IsValid())
+ s.Printf (" arch = %s\n", m_arch.GetTriple().str().c_str());
+
+ if (m_uid != UINT32_MAX)
+ {
+ cstr = platform->GetUserName (m_uid);
+ s.Printf (" uid = %-5u (%s)\n", m_uid, cstr ? cstr : "");
+ }
+ if (m_gid != UINT32_MAX)
+ {
+ cstr = platform->GetGroupName (m_gid);
+ s.Printf (" gid = %-5u (%s)\n", m_gid, cstr ? cstr : "");
+ }
+ if (m_euid != UINT32_MAX)
+ {
+ cstr = platform->GetUserName (m_euid);
+ s.Printf (" euid = %-5u (%s)\n", m_euid, cstr ? cstr : "");
+ }
+ if (m_egid != UINT32_MAX)
+ {
+ cstr = platform->GetGroupName (m_egid);
+ s.Printf (" egid = %-5u (%s)\n", m_egid, cstr ? cstr : "");
+ }
+}
+
+void
+ProcessInstanceInfo::DumpTableHeader (Stream &s, Platform *platform, bool show_args, bool verbose)
+{
+ const char *label;
+ if (show_args || verbose)
+ label = "ARGUMENTS";
+ else
+ label = "NAME";
+
+ if (verbose)
+ {
+ s.Printf ("PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE %s\n", label);
+ s.PutCString ("====== ====== ========== ========== ========== ========== ======================== ============================\n");
+ }
+ else
+ {
+ s.Printf ("PID PARENT USER ARCH %s\n", label);
+ s.PutCString ("====== ====== ========== ======= ============================\n");
+ }
+}
+
+void
+ProcessInstanceInfo::DumpAsTableRow (Stream &s, Platform *platform, bool show_args, bool verbose) const
+{
+ if (m_pid != LLDB_INVALID_PROCESS_ID)
+ {
+ const char *cstr;
+ s.Printf ("%-6" PRIu64 " %-6" PRIu64 " ", m_pid, m_parent_pid);
+
+
+ if (verbose)
+ {
+ cstr = platform->GetUserName (m_uid);
+ if (cstr && cstr[0]) // Watch for empty string that indicates lookup failed
+ s.Printf ("%-10s ", cstr);
+ else
+ s.Printf ("%-10u ", m_uid);
+
+ cstr = platform->GetGroupName (m_gid);
+ if (cstr && cstr[0]) // Watch for empty string that indicates lookup failed
+ s.Printf ("%-10s ", cstr);
+ else
+ s.Printf ("%-10u ", m_gid);
+
+ cstr = platform->GetUserName (m_euid);
+ if (cstr && cstr[0]) // Watch for empty string that indicates lookup failed
+ s.Printf ("%-10s ", cstr);
+ else
+ s.Printf ("%-10u ", m_euid);
+
+ cstr = platform->GetGroupName (m_egid);
+ if (cstr && cstr[0]) // Watch for empty string that indicates lookup failed
+ s.Printf ("%-10s ", cstr);
+ else
+ s.Printf ("%-10u ", m_egid);
+ s.Printf ("%-24s ", m_arch.IsValid() ? m_arch.GetTriple().str().c_str() : "");
+ }
+ else
+ {
+ s.Printf ("%-10s %-7d %s ",
+ platform->GetUserName (m_euid),
+ (int)m_arch.GetTriple().getArchName().size(),
+ m_arch.GetTriple().getArchName().data());
+ }
+
+ if (verbose || show_args)
+ {
+ const uint32_t argc = m_arguments.GetArgumentCount();
+ if (argc > 0)
+ {
+ for (uint32_t i=0; i<argc; i++)
+ {
+ if (i > 0)
+ s.PutChar (' ');
+ s.PutCString (m_arguments.GetArgumentAtIndex(i));
+ }
+ }
+ }
+ else
+ {
+ s.PutCString (GetName());
+ }
+
+ s.EOL();
+ }
+}
+
+
+void
+ProcessInfo::SetArguments (char const **argv, bool first_arg_is_executable)
+{
+ m_arguments.SetArguments (argv);
+
+ // Is the first argument the executable?
+ if (first_arg_is_executable)
+ {
+ const char *first_arg = m_arguments.GetArgumentAtIndex (0);
+ if (first_arg)
+ {
+ // Yes the first argument is an executable, set it as the executable
+ // in the launch options. Don't resolve the file path as the path
+ // could be a remote platform path
+ const bool resolve = false;
+ m_executable.SetFile(first_arg, resolve);
+ }
+ }
+}
+void
+ProcessInfo::SetArguments (const Args& args, bool first_arg_is_executable)
+{
+ // Copy all arguments
+ m_arguments = args;
+
+ // Is the first argument the executable?
+ if (first_arg_is_executable)
+ {
+ const char *first_arg = m_arguments.GetArgumentAtIndex (0);
+ if (first_arg)
+ {
+ // Yes the first argument is an executable, set it as the executable
+ // in the launch options. Don't resolve the file path as the path
+ // could be a remote platform path
+ const bool resolve = false;
+ m_executable.SetFile(first_arg, resolve);
+ }
+ }
+}
+
+void
+ProcessLaunchInfo::FinalizeFileActions (Target *target, bool default_to_use_pty)
+{
+ // If notthing was specified, then check the process for any default
+ // settings that were set with "settings set"
+ if (m_file_actions.empty())
+ {
+ if (m_flags.Test(eLaunchFlagDisableSTDIO))
+ {
+ AppendSuppressFileAction (STDIN_FILENO , true, false);
+ AppendSuppressFileAction (STDOUT_FILENO, false, true);
+ AppendSuppressFileAction (STDERR_FILENO, false, true);
+ }
+ else
+ {
+ // Check for any values that might have gotten set with any of:
+ // (lldb) settings set target.input-path
+ // (lldb) settings set target.output-path
+ // (lldb) settings set target.error-path
+ FileSpec in_path;
+ FileSpec out_path;
+ FileSpec err_path;
+ if (target)
+ {
+ in_path = target->GetStandardInputPath();
+ out_path = target->GetStandardOutputPath();
+ err_path = target->GetStandardErrorPath();
+ }
+
+ if (in_path || out_path || err_path)
+ {
+ char path[PATH_MAX];
+ if (in_path && in_path.GetPath(path, sizeof(path)))
+ AppendOpenFileAction(STDIN_FILENO, path, true, false);
+
+ if (out_path && out_path.GetPath(path, sizeof(path)))
+ AppendOpenFileAction(STDOUT_FILENO, path, false, true);
+
+ if (err_path && err_path.GetPath(path, sizeof(path)))
+ AppendOpenFileAction(STDERR_FILENO, path, false, true);
+ }
+ else if (default_to_use_pty)
+ {
+ if (m_pty.OpenFirstAvailableMaster (O_RDWR|O_NOCTTY, NULL, 0))
+ {
+ const char *slave_path = m_pty.GetSlaveName (NULL, 0);
+ AppendOpenFileAction(STDIN_FILENO, slave_path, true, false);
+ AppendOpenFileAction(STDOUT_FILENO, slave_path, false, true);
+ AppendOpenFileAction(STDERR_FILENO, slave_path, false, true);
+ }
+ }
+ }
+ }
+}
+
+
+bool
+ProcessLaunchInfo::ConvertArgumentsForLaunchingInShell (Error &error,
+ bool localhost,
+ bool will_debug,
+ bool first_arg_is_full_shell_command)
+{
+ error.Clear();
+
+ if (GetFlags().Test (eLaunchFlagLaunchInShell))
+ {
+ const char *shell_executable = GetShell();
+ if (shell_executable)
+ {
+ char shell_resolved_path[PATH_MAX];
+
+ if (localhost)
+ {
+ FileSpec shell_filespec (shell_executable, true);
+
+ if (!shell_filespec.Exists())
+ {
+ // Resolve the path in case we just got "bash", "sh" or "tcsh"
+ if (!shell_filespec.ResolveExecutableLocation ())
+ {
+ error.SetErrorStringWithFormat("invalid shell path '%s'", shell_executable);
+ return false;
+ }
+ }
+ shell_filespec.GetPath (shell_resolved_path, sizeof(shell_resolved_path));
+ shell_executable = shell_resolved_path;
+ }
+
+ const char **argv = GetArguments().GetConstArgumentVector ();
+ if (argv == NULL || argv[0] == NULL)
+ return false;
+ Args shell_arguments;
+ std::string safe_arg;
+ shell_arguments.AppendArgument (shell_executable);
+ shell_arguments.AppendArgument ("-c");
+ StreamString shell_command;
+ if (will_debug)
+ {
+ // Add a modified PATH environment variable in case argv[0]
+ // is a relative path
+ const char *argv0 = argv[0];
+ if (argv0 && (argv0[0] != '/' && argv0[0] != '~'))
+ {
+ // We have a relative path to our executable which may not work if
+ // we just try to run "a.out" (without it being converted to "./a.out")
+ const char *working_dir = GetWorkingDirectory();
+ // Be sure to put quotes around PATH's value in case any paths have spaces...
+ std::string new_path("PATH=\"");
+ const size_t empty_path_len = new_path.size();
+
+ if (working_dir && working_dir[0])
+ {
+ new_path += working_dir;
+ }
+ else
+ {
+ char current_working_dir[PATH_MAX];
+ const char *cwd = getcwd(current_working_dir, sizeof(current_working_dir));
+ if (cwd && cwd[0])
+ new_path += cwd;
+ }
+ const char *curr_path = getenv("PATH");
+ if (curr_path)
+ {
+ if (new_path.size() > empty_path_len)
+ new_path += ':';
+ new_path += curr_path;
+ }
+ new_path += "\" ";
+ shell_command.PutCString(new_path.c_str());
+ }
+
+ shell_command.PutCString ("exec");
+
+ // Only Apple supports /usr/bin/arch being able to specify the architecture
+ if (GetArchitecture().IsValid())
+ {
+ shell_command.Printf(" /usr/bin/arch -arch %s", GetArchitecture().GetArchitectureName());
+ // Set the resume count to 2:
+ // 1 - stop in shell
+ // 2 - stop in /usr/bin/arch
+ // 3 - then we will stop in our program
+ SetResumeCount(2);
+ }
+ else
+ {
+ // Set the resume count to 1:
+ // 1 - stop in shell
+ // 2 - then we will stop in our program
+ SetResumeCount(1);
+ }
+ }
+
+ if (first_arg_is_full_shell_command)
+ {
+ // There should only be one argument that is the shell command itself to be used as is
+ if (argv[0] && !argv[1])
+ shell_command.Printf("%s", argv[0]);
+ else
+ return false;
+ }
+ else
+ {
+ for (size_t i=0; argv[i] != NULL; ++i)
+ {
+ const char *arg = Args::GetShellSafeArgument (argv[i], safe_arg);
+ shell_command.Printf(" %s", arg);
+ }
+ }
+ shell_arguments.AppendArgument (shell_command.GetString().c_str());
+ m_executable.SetFile(shell_executable, false);
+ m_arguments = shell_arguments;
+ return true;
+ }
+ else
+ {
+ error.SetErrorString ("invalid shell path");
+ }
+ }
+ else
+ {
+ error.SetErrorString ("not launching in shell");
+ }
+ return false;
+}
+
+
+bool
+ProcessLaunchInfo::FileAction::Open (int fd, const char *path, bool read, bool write)
+{
+ if ((read || write) && fd >= 0 && path && path[0])
+ {
+ m_action = eFileActionOpen;
+ m_fd = fd;
+ if (read && write)
+ m_arg = O_NOCTTY | O_CREAT | O_RDWR;
+ else if (read)
+ m_arg = O_NOCTTY | O_RDONLY;
+ else
+ m_arg = O_NOCTTY | O_CREAT | O_WRONLY;
+ m_path.assign (path);
+ return true;
+ }
+ else
+ {
+ Clear();
+ }
+ return false;
+}
+
+bool
+ProcessLaunchInfo::FileAction::Close (int fd)
+{
+ Clear();
+ if (fd >= 0)
+ {
+ m_action = eFileActionClose;
+ m_fd = fd;
+ }
+ return m_fd >= 0;
+}
+
+
+bool
+ProcessLaunchInfo::FileAction::Duplicate (int fd, int dup_fd)
+{
+ Clear();
+ if (fd >= 0 && dup_fd >= 0)
+ {
+ m_action = eFileActionDuplicate;
+ m_fd = fd;
+ m_arg = dup_fd;
+ }
+ return m_fd >= 0;
+}
+
+
+
+bool
+ProcessLaunchInfo::FileAction::AddPosixSpawnFileAction (posix_spawn_file_actions_t *file_actions,
+ const FileAction *info,
+ Log *log,
+ Error& error)
+{
+ if (info == NULL)
+ return false;
+
+ switch (info->m_action)
+ {
+ case eFileActionNone:
+ error.Clear();
+ break;
+
+ case eFileActionClose:
+ if (info->m_fd == -1)
+ error.SetErrorString ("invalid fd for posix_spawn_file_actions_addclose(...)");
+ else
+ {
+ error.SetError (::posix_spawn_file_actions_addclose (file_actions, info->m_fd),
+ eErrorTypePOSIX);
+ if (log && (error.Fail() || log))
+ error.PutToLog(log, "posix_spawn_file_actions_addclose (action=%p, fd=%i)",
+ file_actions, info->m_fd);
+ }
+ break;
+
+ case eFileActionDuplicate:
+ if (info->m_fd == -1)
+ error.SetErrorString ("invalid fd for posix_spawn_file_actions_adddup2(...)");
+ else if (info->m_arg == -1)
+ error.SetErrorString ("invalid duplicate fd for posix_spawn_file_actions_adddup2(...)");
+ else
+ {
+ error.SetError (::posix_spawn_file_actions_adddup2 (file_actions, info->m_fd, info->m_arg),
+ eErrorTypePOSIX);
+ if (log && (error.Fail() || log))
+ error.PutToLog(log, "posix_spawn_file_actions_adddup2 (action=%p, fd=%i, dup_fd=%i)",
+ file_actions, info->m_fd, info->m_arg);
+ }
+ break;
+
+ case eFileActionOpen:
+ if (info->m_fd == -1)
+ error.SetErrorString ("invalid fd in posix_spawn_file_actions_addopen(...)");
+ else
+ {
+ int oflag = info->m_arg;
+
+ mode_t mode = 0;
+
+ if (oflag & O_CREAT)
+ mode = 0640;
+
+ error.SetError (::posix_spawn_file_actions_addopen (file_actions,
+ info->m_fd,
+ info->m_path.c_str(),
+ oflag,
+ mode),
+ eErrorTypePOSIX);
+ if (error.Fail() || log)
+ error.PutToLog(log,
+ "posix_spawn_file_actions_addopen (action=%p, fd=%i, path='%s', oflag=%i, mode=%i)",
+ file_actions, info->m_fd, info->m_path.c_str(), oflag, mode);
+ }
+ break;
+ }
+ return error.Success();
+}
+
+Error
+ProcessLaunchCommandOptions::SetOptionValue (uint32_t option_idx, const char *option_arg)
+{
+ Error error;
+ const int short_option = m_getopt_table[option_idx].val;
+
+ switch (short_option)
+ {
+ case 's': // Stop at program entry point
+ launch_info.GetFlags().Set (eLaunchFlagStopAtEntry);
+ break;
+
+ case 'i': // STDIN for read only
+ {
+ ProcessLaunchInfo::FileAction action;
+ if (action.Open (STDIN_FILENO, option_arg, true, false))
+ launch_info.AppendFileAction (action);
+ }
+ break;
+
+ case 'o': // Open STDOUT for write only
+ {
+ ProcessLaunchInfo::FileAction action;
+ if (action.Open (STDOUT_FILENO, option_arg, false, true))
+ launch_info.AppendFileAction (action);
+ }
+ break;
+
+ case 'e': // STDERR for write only
+ {
+ ProcessLaunchInfo::FileAction action;
+ if (action.Open (STDERR_FILENO, option_arg, false, true))
+ launch_info.AppendFileAction (action);
+ }
+ break;
+
+
+ case 'p': // Process plug-in name
+ launch_info.SetProcessPluginName (option_arg);
+ break;
+
+ case 'n': // Disable STDIO
+ {
+ ProcessLaunchInfo::FileAction action;
+ if (action.Open (STDIN_FILENO, "/dev/null", true, false))
+ launch_info.AppendFileAction (action);
+ if (action.Open (STDOUT_FILENO, "/dev/null", false, true))
+ launch_info.AppendFileAction (action);
+ if (action.Open (STDERR_FILENO, "/dev/null", false, true))
+ launch_info.AppendFileAction (action);
+ }
+ break;
+
+ case 'w':
+ launch_info.SetWorkingDirectory (option_arg);
+ break;
+
+ case 't': // Open process in new terminal window
+ launch_info.GetFlags().Set (eLaunchFlagLaunchInTTY);
+ break;
+
+ case 'a':
+ if (!launch_info.GetArchitecture().SetTriple (option_arg, m_interpreter.GetPlatform(true).get()))
+ launch_info.GetArchitecture().SetTriple (option_arg);
+ break;
+
+ case 'A':
+ launch_info.GetFlags().Set (eLaunchFlagDisableASLR);
+ break;
+
+ case 'c':
+ if (option_arg && option_arg[0])
+ launch_info.SetShell (option_arg);
+ else
+ launch_info.SetShell ("/bin/bash");
+ break;
+
+ case 'v':
+ launch_info.GetEnvironmentEntries().AppendArgument(option_arg);
+ break;
+
+ default:
+ error.SetErrorStringWithFormat("unrecognized short option character '%c'", short_option);
+ break;
+
+ }
+ return error;
+}
+
+OptionDefinition
+ProcessLaunchCommandOptions::g_option_table[] =
+{
+{ LLDB_OPT_SET_ALL, false, "stop-at-entry", 's', no_argument, NULL, 0, eArgTypeNone, "Stop at the entry point of the program when launching a process."},
+{ LLDB_OPT_SET_ALL, false, "disable-aslr", 'A', no_argument, NULL, 0, eArgTypeNone, "Disable address space layout randomization when launching a process."},
+{ LLDB_OPT_SET_ALL, false, "plugin", 'p', required_argument, NULL, 0, eArgTypePlugin, "Name of the process plugin you want to use."},
+{ LLDB_OPT_SET_ALL, false, "working-dir", 'w', required_argument, NULL, 0, eArgTypeDirectoryName, "Set the current working directory to <path> when running the inferior."},
+{ LLDB_OPT_SET_ALL, false, "arch", 'a', required_argument, NULL, 0, eArgTypeArchitecture, "Set the architecture for the process to launch when ambiguous."},
+{ LLDB_OPT_SET_ALL, false, "environment", 'v', required_argument, NULL, 0, eArgTypeNone, "Specify an environment variable name/value stirng (--environement NAME=VALUE). Can be specified multiple times for subsequent environment entries."},
+{ LLDB_OPT_SET_ALL, false, "shell", 'c', optional_argument, NULL, 0, eArgTypeFilename, "Run the process in a shell (not supported on all platforms)."},
+
+{ LLDB_OPT_SET_1 , false, "stdin", 'i', required_argument, NULL, 0, eArgTypeFilename, "Redirect stdin for the process to <filename>."},
+{ LLDB_OPT_SET_1 , false, "stdout", 'o', required_argument, NULL, 0, eArgTypeFilename, "Redirect stdout for the process to <filename>."},
+{ LLDB_OPT_SET_1 , false, "stderr", 'e', required_argument, NULL, 0, eArgTypeFilename, "Redirect stderr for the process to <filename>."},
+
+{ LLDB_OPT_SET_2 , false, "tty", 't', no_argument, NULL, 0, eArgTypeNone, "Start the process in a terminal (not supported on all platforms)."},
+
+{ LLDB_OPT_SET_3 , false, "no-stdio", 'n', no_argument, NULL, 0, eArgTypeNone, "Do not set up for terminal I/O to go to running process."},
+
+{ 0 , false, NULL, 0, 0, NULL, 0, eArgTypeNone, NULL }
+};
+
+
+
+bool
+ProcessInstanceInfoMatch::NameMatches (const char *process_name) const
+{
+ if (m_name_match_type == eNameMatchIgnore || process_name == NULL)
+ return true;
+ const char *match_name = m_match_info.GetName();
+ if (!match_name)
+ return true;
+
+ return lldb_private::NameMatches (process_name, m_name_match_type, match_name);
+}
+
+bool
+ProcessInstanceInfoMatch::Matches (const ProcessInstanceInfo &proc_info) const
+{
+ if (!NameMatches (proc_info.GetName()))
+ return false;
+
+ if (m_match_info.ProcessIDIsValid() &&
+ m_match_info.GetProcessID() != proc_info.GetProcessID())
+ return false;
+
+ if (m_match_info.ParentProcessIDIsValid() &&
+ m_match_info.GetParentProcessID() != proc_info.GetParentProcessID())
+ return false;
+
+ if (m_match_info.UserIDIsValid () &&
+ m_match_info.GetUserID() != proc_info.GetUserID())
+ return false;
+
+ if (m_match_info.GroupIDIsValid () &&
+ m_match_info.GetGroupID() != proc_info.GetGroupID())
+ return false;
+
+ if (m_match_info.EffectiveUserIDIsValid () &&
+ m_match_info.GetEffectiveUserID() != proc_info.GetEffectiveUserID())
+ return false;
+
+ if (m_match_info.EffectiveGroupIDIsValid () &&
+ m_match_info.GetEffectiveGroupID() != proc_info.GetEffectiveGroupID())
+ return false;
+
+ if (m_match_info.GetArchitecture().IsValid() &&
+ !m_match_info.GetArchitecture().IsCompatibleMatch(proc_info.GetArchitecture()))
+ return false;
+ return true;
+}
+
+bool
+ProcessInstanceInfoMatch::MatchAllProcesses () const
+{
+ if (m_name_match_type != eNameMatchIgnore)
+ return false;
+
+ if (m_match_info.ProcessIDIsValid())
+ return false;
+
+ if (m_match_info.ParentProcessIDIsValid())
+ return false;
+
+ if (m_match_info.UserIDIsValid ())
+ return false;
+
+ if (m_match_info.GroupIDIsValid ())
+ return false;
+
+ if (m_match_info.EffectiveUserIDIsValid ())
+ return false;
+
+ if (m_match_info.EffectiveGroupIDIsValid ())
+ return false;
+
+ if (m_match_info.GetArchitecture().IsValid())
+ return false;
+
+ if (m_match_all_users)
+ return false;
+
+ return true;
+
+}
+
+void
+ProcessInstanceInfoMatch::Clear()
+{
+ m_match_info.Clear();
+ m_name_match_type = eNameMatchIgnore;
+ m_match_all_users = false;
+}
+
+ProcessSP
+Process::FindPlugin (Target &target, const char *plugin_name, Listener &listener, const FileSpec *crash_file_path)
+{
+ static uint32_t g_process_unique_id = 0;
+
+ ProcessSP process_sp;
+ ProcessCreateInstance create_callback = NULL;
+ if (plugin_name)
+ {
+ ConstString const_plugin_name(plugin_name);
+ create_callback = PluginManager::GetProcessCreateCallbackForPluginName (const_plugin_name);
+ if (create_callback)
+ {
+ process_sp = create_callback(target, listener, crash_file_path);
+ if (process_sp)
+ {
+ if (process_sp->CanDebug(target, true))
+ {
+ process_sp->m_process_unique_id = ++g_process_unique_id;
+ }
+ else
+ process_sp.reset();
+ }
+ }
+ }
+ else
+ {
+ for (uint32_t idx = 0; (create_callback = PluginManager::GetProcessCreateCallbackAtIndex(idx)) != NULL; ++idx)
+ {
+ process_sp = create_callback(target, listener, crash_file_path);
+ if (process_sp)
+ {
+ if (process_sp->CanDebug(target, false))
+ {
+ process_sp->m_process_unique_id = ++g_process_unique_id;
+ break;
+ }
+ else
+ process_sp.reset();
+ }
+ }
+ }
+ return process_sp;
+}
+
+ConstString &
+Process::GetStaticBroadcasterClass ()
+{
+ static ConstString class_name ("lldb.process");
+ return class_name;
+}
+
+//----------------------------------------------------------------------
+// Process constructor
+//----------------------------------------------------------------------
+Process::Process(Target &target, Listener &listener) :
+ ProcessProperties (false),
+ UserID (LLDB_INVALID_PROCESS_ID),
+ Broadcaster (&(target.GetDebugger()), "lldb.process"),
+ m_target (target),
+ m_public_state (eStateUnloaded),
+ m_private_state (eStateUnloaded),
+ m_private_state_broadcaster (NULL, "lldb.process.internal_state_broadcaster"),
+ m_private_state_control_broadcaster (NULL, "lldb.process.internal_state_control_broadcaster"),
+ m_private_state_listener ("lldb.process.internal_state_listener"),
+ m_private_state_control_wait(),
+ m_private_state_thread (LLDB_INVALID_HOST_THREAD),
+ m_mod_id (),
+ m_process_unique_id(0),
+ m_thread_index_id (0),
+ m_thread_id_to_index_id_map (),
+ m_exit_status (-1),
+ m_exit_string (),
+ m_thread_mutex (Mutex::eMutexTypeRecursive),
+ m_thread_list_real (this),
+ m_thread_list (this),
+ m_notifications (),
+ m_image_tokens (),
+ m_listener (listener),
+ m_breakpoint_site_list (),
+ m_dynamic_checkers_ap (),
+ m_unix_signals (),
+ m_abi_sp (),
+ m_process_input_reader (),
+ m_stdio_communication ("process.stdio"),
+ m_stdio_communication_mutex (Mutex::eMutexTypeRecursive),
+ m_stdout_data (),
+ m_stderr_data (),
+ m_profile_data_comm_mutex (Mutex::eMutexTypeRecursive),
+ m_profile_data (),
+ m_memory_cache (*this),
+ m_allocated_memory_cache (*this),
+ m_should_detach (false),
+ m_next_event_action_ap(),
+ m_public_run_lock (),
+ m_private_run_lock (),
+ m_currently_handling_event(false),
+ m_finalize_called(false),
+ m_clear_thread_plans_on_stop (false),
+ m_last_broadcast_state (eStateInvalid),
+ m_destroy_in_process (false),
+ m_can_jit(eCanJITDontKnow)
+{
+ CheckInWithManager ();
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
+ if (log)
+ log->Printf ("%p Process::Process()", this);
+
+ SetEventName (eBroadcastBitStateChanged, "state-changed");
+ SetEventName (eBroadcastBitInterrupt, "interrupt");
+ SetEventName (eBroadcastBitSTDOUT, "stdout-available");
+ SetEventName (eBroadcastBitSTDERR, "stderr-available");
+ SetEventName (eBroadcastBitProfileData, "profile-data-available");
+
+ m_private_state_control_broadcaster.SetEventName (eBroadcastInternalStateControlStop , "control-stop" );
+ m_private_state_control_broadcaster.SetEventName (eBroadcastInternalStateControlPause , "control-pause" );
+ m_private_state_control_broadcaster.SetEventName (eBroadcastInternalStateControlResume, "control-resume");
+
+ listener.StartListeningForEvents (this,
+ eBroadcastBitStateChanged |
+ eBroadcastBitInterrupt |
+ eBroadcastBitSTDOUT |
+ eBroadcastBitSTDERR |
+ eBroadcastBitProfileData);
+
+ m_private_state_listener.StartListeningForEvents(&m_private_state_broadcaster,
+ eBroadcastBitStateChanged |
+ eBroadcastBitInterrupt);
+
+ m_private_state_listener.StartListeningForEvents(&m_private_state_control_broadcaster,
+ eBroadcastInternalStateControlStop |
+ eBroadcastInternalStateControlPause |
+ eBroadcastInternalStateControlResume);
+}
+
+//----------------------------------------------------------------------
+// Destructor
+//----------------------------------------------------------------------
+Process::~Process()
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
+ if (log)
+ log->Printf ("%p Process::~Process()", this);
+ StopPrivateStateThread();
+}
+
+const ProcessPropertiesSP &
+Process::GetGlobalProperties()
+{
+ static ProcessPropertiesSP g_settings_sp;
+ if (!g_settings_sp)
+ g_settings_sp.reset (new ProcessProperties (true));
+ return g_settings_sp;
+}
+
+void
+Process::Finalize()
+{
+ switch (GetPrivateState())
+ {
+ case eStateConnected:
+ case eStateAttaching:
+ case eStateLaunching:
+ case eStateStopped:
+ case eStateRunning:
+ case eStateStepping:
+ case eStateCrashed:
+ case eStateSuspended:
+ if (GetShouldDetach())
+ {
+ // FIXME: This will have to be a process setting:
+ bool keep_stopped = false;
+ Detach(keep_stopped);
+ }
+ else
+ Destroy();
+ break;
+
+ case eStateInvalid:
+ case eStateUnloaded:
+ case eStateDetached:
+ case eStateExited:
+ break;
+ }
+
+ // Clear our broadcaster before we proceed with destroying
+ Broadcaster::Clear();
+
+ // Do any cleanup needed prior to being destructed... Subclasses
+ // that override this method should call this superclass method as well.
+
+ // We need to destroy the loader before the derived Process class gets destroyed
+ // since it is very likely that undoing the loader will require access to the real process.
+ m_dynamic_checkers_ap.reset();
+ m_abi_sp.reset();
+ m_os_ap.reset();
+ m_dyld_ap.reset();
+ m_thread_list_real.Destroy();
+ m_thread_list.Destroy();
+ std::vector<Notifications> empty_notifications;
+ m_notifications.swap(empty_notifications);
+ m_image_tokens.clear();
+ m_memory_cache.Clear();
+ m_allocated_memory_cache.Clear();
+ m_language_runtimes.clear();
+ m_next_event_action_ap.reset();
+//#ifdef LLDB_CONFIGURATION_DEBUG
+// StreamFile s(stdout, false);
+// EventSP event_sp;
+// while (m_private_state_listener.GetNextEvent(event_sp))
+// {
+// event_sp->Dump (&s);
+// s.EOL();
+// }
+//#endif
+ // We have to be very careful here as the m_private_state_listener might
+ // contain events that have ProcessSP values in them which can keep this
+ // process around forever. These events need to be cleared out.
+ m_private_state_listener.Clear();
+ m_public_run_lock.TrySetRunning(); // This will do nothing if already locked
+ m_public_run_lock.SetStopped();
+ m_private_run_lock.TrySetRunning(); // This will do nothing if already locked
+ m_private_run_lock.SetStopped();
+ m_finalize_called = true;
+}
+
+void
+Process::RegisterNotificationCallbacks (const Notifications& callbacks)
+{
+ m_notifications.push_back(callbacks);
+ if (callbacks.initialize != NULL)
+ callbacks.initialize (callbacks.baton, this);
+}
+
+bool
+Process::UnregisterNotificationCallbacks(const Notifications& callbacks)
+{
+ std::vector<Notifications>::iterator pos, end = m_notifications.end();
+ for (pos = m_notifications.begin(); pos != end; ++pos)
+ {
+ if (pos->baton == callbacks.baton &&
+ pos->initialize == callbacks.initialize &&
+ pos->process_state_changed == callbacks.process_state_changed)
+ {
+ m_notifications.erase(pos);
+ return true;
+ }
+ }
+ return false;
+}
+
+void
+Process::SynchronouslyNotifyStateChanged (StateType state)
+{
+ std::vector<Notifications>::iterator notification_pos, notification_end = m_notifications.end();
+ for (notification_pos = m_notifications.begin(); notification_pos != notification_end; ++notification_pos)
+ {
+ if (notification_pos->process_state_changed)
+ notification_pos->process_state_changed (notification_pos->baton, this, state);
+ }
+}
+
+// FIXME: We need to do some work on events before the general Listener sees them.
+// For instance if we are continuing from a breakpoint, we need to ensure that we do
+// the little "insert real insn, step & stop" trick. But we can't do that when the
+// event is delivered by the broadcaster - since that is done on the thread that is
+// waiting for new events, so if we needed more than one event for our handling, we would
+// stall. So instead we do it when we fetch the event off of the queue.
+//
+
+StateType
+Process::GetNextEvent (EventSP &event_sp)
+{
+ StateType state = eStateInvalid;
+
+ if (m_listener.GetNextEventForBroadcaster (this, event_sp) && event_sp)
+ state = Process::ProcessEventData::GetStateFromEvent (event_sp.get());
+
+ return state;
+}
+
+
+StateType
+Process::WaitForProcessToStop (const TimeValue *timeout, lldb::EventSP *event_sp_ptr)
+{
+ // We can't just wait for a "stopped" event, because the stopped event may have restarted the target.
+ // We have to actually check each event, and in the case of a stopped event check the restarted flag
+ // on the event.
+ if (event_sp_ptr)
+ event_sp_ptr->reset();
+ StateType state = GetState();
+ // If we are exited or detached, we won't ever get back to any
+ // other valid state...
+ if (state == eStateDetached || state == eStateExited)
+ return state;
+
+ while (state != eStateInvalid)
+ {
+ EventSP event_sp;
+ state = WaitForStateChangedEvents (timeout, event_sp);
+ if (event_sp_ptr && event_sp)
+ *event_sp_ptr = event_sp;
+
+ switch (state)
+ {
+ case eStateCrashed:
+ case eStateDetached:
+ case eStateExited:
+ case eStateUnloaded:
+ return state;
+ case eStateStopped:
+ if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
+ continue;
+ else
+ return state;
+ default:
+ continue;
+ }
+ }
+ return state;
+}
+
+
+StateType
+Process::WaitForState
+(
+ const TimeValue *timeout,
+ const StateType *match_states, const uint32_t num_match_states
+)
+{
+ EventSP event_sp;
+ uint32_t i;
+ StateType state = GetState();
+ while (state != eStateInvalid)
+ {
+ // If we are exited or detached, we won't ever get back to any
+ // other valid state...
+ if (state == eStateDetached || state == eStateExited)
+ return state;
+
+ state = WaitForStateChangedEvents (timeout, event_sp);
+
+ for (i=0; i<num_match_states; ++i)
+ {
+ if (match_states[i] == state)
+ return state;
+ }
+ }
+ return state;
+}
+
+bool
+Process::HijackProcessEvents (Listener *listener)
+{
+ if (listener != NULL)
+ {
+ return HijackBroadcaster(listener, eBroadcastBitStateChanged | eBroadcastBitInterrupt);
+ }
+ else
+ return false;
+}
+
+void
+Process::RestoreProcessEvents ()
+{
+ RestoreBroadcaster();
+}
+
+bool
+Process::HijackPrivateProcessEvents (Listener *listener)
+{
+ if (listener != NULL)
+ {
+ return m_private_state_broadcaster.HijackBroadcaster(listener, eBroadcastBitStateChanged | eBroadcastBitInterrupt);
+ }
+ else
+ return false;
+}
+
+void
+Process::RestorePrivateProcessEvents ()
+{
+ m_private_state_broadcaster.RestoreBroadcaster();
+}
+
+StateType
+Process::WaitForStateChangedEvents (const TimeValue *timeout, EventSP &event_sp)
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+
+ if (log)
+ log->Printf ("Process::%s (timeout = %p, event_sp)...", __FUNCTION__, timeout);
+
+ StateType state = eStateInvalid;
+ if (m_listener.WaitForEventForBroadcasterWithType (timeout,
+ this,
+ eBroadcastBitStateChanged | eBroadcastBitInterrupt,
+ event_sp))
+ {
+ if (event_sp && event_sp->GetType() == eBroadcastBitStateChanged)
+ state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+ else if (log)
+ log->Printf ("Process::%s got no event or was interrupted.", __FUNCTION__);
+ }
+
+ if (log)
+ log->Printf ("Process::%s (timeout = %p, event_sp) => %s",
+ __FUNCTION__,
+ timeout,
+ StateAsCString(state));
+ return state;
+}
+
+Event *
+Process::PeekAtStateChangedEvents ()
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+
+ if (log)
+ log->Printf ("Process::%s...", __FUNCTION__);
+
+ Event *event_ptr;
+ event_ptr = m_listener.PeekAtNextEventForBroadcasterWithType (this,
+ eBroadcastBitStateChanged);
+ if (log)
+ {
+ if (event_ptr)
+ {
+ log->Printf ("Process::%s (event_ptr) => %s",
+ __FUNCTION__,
+ StateAsCString(ProcessEventData::GetStateFromEvent (event_ptr)));
+ }
+ else
+ {
+ log->Printf ("Process::%s no events found",
+ __FUNCTION__);
+ }
+ }
+ return event_ptr;
+}
+
+StateType
+Process::WaitForStateChangedEventsPrivate (const TimeValue *timeout, EventSP &event_sp)
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+
+ if (log)
+ log->Printf ("Process::%s (timeout = %p, event_sp)...", __FUNCTION__, timeout);
+
+ StateType state = eStateInvalid;
+ if (m_private_state_listener.WaitForEventForBroadcasterWithType (timeout,
+ &m_private_state_broadcaster,
+ eBroadcastBitStateChanged | eBroadcastBitInterrupt,
+ event_sp))
+ if (event_sp && event_sp->GetType() == eBroadcastBitStateChanged)
+ state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ // This is a bit of a hack, but when we wait here we could very well return
+ // to the command-line, and that could disable the log, which would render the
+ // log we got above invalid.
+ if (log)
+ {
+ if (state == eStateInvalid)
+ log->Printf ("Process::%s (timeout = %p, event_sp) => TIMEOUT", __FUNCTION__, timeout);
+ else
+ log->Printf ("Process::%s (timeout = %p, event_sp) => %s", __FUNCTION__, timeout, StateAsCString(state));
+ }
+ return state;
+}
+
+bool
+Process::WaitForEventsPrivate (const TimeValue *timeout, EventSP &event_sp, bool control_only)
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+
+ if (log)
+ log->Printf ("Process::%s (timeout = %p, event_sp)...", __FUNCTION__, timeout);
+
+ if (control_only)
+ return m_private_state_listener.WaitForEventForBroadcaster(timeout, &m_private_state_control_broadcaster, event_sp);
+ else
+ return m_private_state_listener.WaitForEvent(timeout, event_sp);
+}
+
+bool
+Process::IsRunning () const
+{
+ return StateIsRunningState (m_public_state.GetValue());
+}
+
+int
+Process::GetExitStatus ()
+{
+ if (m_public_state.GetValue() == eStateExited)
+ return m_exit_status;
+ return -1;
+}
+
+
+const char *
+Process::GetExitDescription ()
+{
+ if (m_public_state.GetValue() == eStateExited && !m_exit_string.empty())
+ return m_exit_string.c_str();
+ return NULL;
+}
+
+bool
+Process::SetExitStatus (int status, const char *cstr)
+{
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("Process::SetExitStatus (status=%i (0x%8.8x), description=%s%s%s)",
+ status, status,
+ cstr ? "\"" : "",
+ cstr ? cstr : "NULL",
+ cstr ? "\"" : "");
+
+ // We were already in the exited state
+ if (m_private_state.GetValue() == eStateExited)
+ {
+ if (log)
+ log->Printf("Process::SetExitStatus () ignoring exit status because state was already set to eStateExited");
+ return false;
+ }
+
+ m_exit_status = status;
+ if (cstr)
+ m_exit_string = cstr;
+ else
+ m_exit_string.clear();
+
+ DidExit ();
+
+ SetPrivateState (eStateExited);
+ return true;
+}
+
+// This static callback can be used to watch for local child processes on
+// the current host. The the child process exits, the process will be
+// found in the global target list (we want to be completely sure that the
+// lldb_private::Process doesn't go away before we can deliver the signal.
+bool
+Process::SetProcessExitStatus (void *callback_baton,
+ lldb::pid_t pid,
+ bool exited,
+ int signo, // Zero for no signal
+ int exit_status // Exit value of process if signal is zero
+)
+{
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf ("Process::SetProcessExitStatus (baton=%p, pid=%" PRIu64 ", exited=%i, signal=%i, exit_status=%i)\n",
+ callback_baton,
+ pid,
+ exited,
+ signo,
+ exit_status);
+
+ if (exited)
+ {
+ TargetSP target_sp(Debugger::FindTargetWithProcessID (pid));
+ if (target_sp)
+ {
+ ProcessSP process_sp (target_sp->GetProcessSP());
+ if (process_sp)
+ {
+ const char *signal_cstr = NULL;
+ if (signo)
+ signal_cstr = process_sp->GetUnixSignals().GetSignalAsCString (signo);
+
+ process_sp->SetExitStatus (exit_status, signal_cstr);
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+
+void
+Process::UpdateThreadListIfNeeded ()
+{
+ const uint32_t stop_id = GetStopID();
+ if (m_thread_list.GetSize(false) == 0 || stop_id != m_thread_list.GetStopID())
+ {
+ const StateType state = GetPrivateState();
+ if (StateIsStoppedState (state, true))
+ {
+ Mutex::Locker locker (m_thread_list.GetMutex ());
+ // m_thread_list does have its own mutex, but we need to
+ // hold onto the mutex between the call to UpdateThreadList(...)
+ // and the os->UpdateThreadList(...) so it doesn't change on us
+ ThreadList &old_thread_list = m_thread_list;
+ ThreadList real_thread_list(this);
+ ThreadList new_thread_list(this);
+ // Always update the thread list with the protocol specific
+ // thread list, but only update if "true" is returned
+ if (UpdateThreadList (m_thread_list_real, real_thread_list))
+ {
+ // Don't call into the OperatingSystem to update the thread list if we are shutting down, since
+ // that may call back into the SBAPI's, requiring the API lock which is already held by whoever is
+ // shutting us down, causing a deadlock.
+ if (!m_destroy_in_process)
+ {
+ OperatingSystem *os = GetOperatingSystem ();
+ if (os)
+ {
+ // Clear any old backing threads where memory threads might have been
+ // backed by actual threads from the lldb_private::Process subclass
+ size_t num_old_threads = old_thread_list.GetSize(false);
+ for (size_t i=0; i<num_old_threads; ++i)
+ old_thread_list.GetThreadAtIndex(i, false)->ClearBackingThread();
+
+ // Now let the OperatingSystem plug-in update the thread list
+ os->UpdateThreadList (old_thread_list, // Old list full of threads created by OS plug-in
+ real_thread_list, // The actual thread list full of threads created by each lldb_private::Process subclass
+ new_thread_list); // The new thread list that we will show to the user that gets filled in
+ }
+ else
+ {
+ // No OS plug-in, the new thread list is the same as the real thread list
+ new_thread_list = real_thread_list;
+ }
+ }
+
+ m_thread_list_real.Update(real_thread_list);
+ m_thread_list.Update (new_thread_list);
+ m_thread_list.SetStopID (stop_id);
+ }
+ }
+ }
+}
+
+ThreadSP
+Process::CreateOSPluginThread (lldb::tid_t tid, lldb::addr_t context)
+{
+ OperatingSystem *os = GetOperatingSystem ();
+ if (os)
+ return os->CreateThread(tid, context);
+ return ThreadSP();
+}
+
+uint32_t
+Process::GetNextThreadIndexID (uint64_t thread_id)
+{
+ return AssignIndexIDToThread(thread_id);
+}
+
+bool
+Process::HasAssignedIndexIDToThread(uint64_t thread_id)
+{
+ std::map<uint64_t, uint32_t>::iterator iterator = m_thread_id_to_index_id_map.find(thread_id);
+ if (iterator == m_thread_id_to_index_id_map.end())
+ {
+ return false;
+ }
+ else
+ {
+ return true;
+ }
+}
+
+uint32_t
+Process::AssignIndexIDToThread(uint64_t thread_id)
+{
+ uint32_t result = 0;
+ std::map<uint64_t, uint32_t>::iterator iterator = m_thread_id_to_index_id_map.find(thread_id);
+ if (iterator == m_thread_id_to_index_id_map.end())
+ {
+ result = ++m_thread_index_id;
+ m_thread_id_to_index_id_map[thread_id] = result;
+ }
+ else
+ {
+ result = iterator->second;
+ }
+
+ return result;
+}
+
+StateType
+Process::GetState()
+{
+ // If any other threads access this we will need a mutex for it
+ return m_public_state.GetValue ();
+}
+
+void
+Process::SetPublicState (StateType new_state, bool restarted)
+{
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("Process::SetPublicState (state = %s, restarted = %i)", StateAsCString(new_state), restarted);
+ const StateType old_state = m_public_state.GetValue();
+ m_public_state.SetValue (new_state);
+
+ // On the transition from Run to Stopped, we unlock the writer end of the
+ // run lock. The lock gets locked in Resume, which is the public API
+ // to tell the program to run.
+ if (!IsHijackedForEvent(eBroadcastBitStateChanged))
+ {
+ if (new_state == eStateDetached)
+ {
+ if (log)
+ log->Printf("Process::SetPublicState (%s) -- unlocking run lock for detach", StateAsCString(new_state));
+ m_public_run_lock.SetStopped();
+ }
+ else
+ {
+ const bool old_state_is_stopped = StateIsStoppedState(old_state, false);
+ const bool new_state_is_stopped = StateIsStoppedState(new_state, false);
+ if ((old_state_is_stopped != new_state_is_stopped))
+ {
+ if (new_state_is_stopped && !restarted)
+ {
+ if (log)
+ log->Printf("Process::SetPublicState (%s) -- unlocking run lock", StateAsCString(new_state));
+ m_public_run_lock.SetStopped();
+ }
+ }
+ }
+ }
+}
+
+Error
+Process::Resume ()
+{
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("Process::Resume -- locking run lock");
+ if (!m_public_run_lock.TrySetRunning())
+ {
+ Error error("Resume request failed - process still running.");
+ if (log)
+ log->Printf ("Process::Resume: -- TrySetRunning failed, not resuming.");
+ return error;
+ }
+ return PrivateResume();
+}
+
+StateType
+Process::GetPrivateState ()
+{
+ return m_private_state.GetValue();
+}
+
+void
+Process::SetPrivateState (StateType new_state)
+{
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STATE | LIBLLDB_LOG_PROCESS));
+ bool state_changed = false;
+
+ if (log)
+ log->Printf("Process::SetPrivateState (%s)", StateAsCString(new_state));
+
+ Mutex::Locker thread_locker(m_thread_list.GetMutex());
+ Mutex::Locker locker(m_private_state.GetMutex());
+
+ const StateType old_state = m_private_state.GetValueNoLock ();
+ state_changed = old_state != new_state;
+
+ const bool old_state_is_stopped = StateIsStoppedState(old_state, false);
+ const bool new_state_is_stopped = StateIsStoppedState(new_state, false);
+ if (old_state_is_stopped != new_state_is_stopped)
+ {
+ if (new_state_is_stopped)
+ m_private_run_lock.SetStopped();
+ else
+ m_private_run_lock.SetRunning();
+ }
+
+ if (state_changed)
+ {
+ m_private_state.SetValueNoLock (new_state);
+ if (StateIsStoppedState(new_state, false))
+ {
+ // Note, this currently assumes that all threads in the list
+ // stop when the process stops. In the future we will want to
+ // support a debugging model where some threads continue to run
+ // while others are stopped. When that happens we will either need
+ // a way for the thread list to identify which threads are stopping
+ // or create a special thread list containing only threads which
+ // actually stopped.
+ //
+ // The process plugin is responsible for managing the actual
+ // behavior of the threads and should have stopped any threads
+ // that are going to stop before we get here.
+ m_thread_list.DidStop();
+
+ m_mod_id.BumpStopID();
+ m_memory_cache.Clear();
+ if (log)
+ log->Printf("Process::SetPrivateState (%s) stop_id = %u", StateAsCString(new_state), m_mod_id.GetStopID());
+ }
+ // Use our target to get a shared pointer to ourselves...
+ if (m_finalize_called && PrivateStateThreadIsValid() == false)
+ BroadcastEvent (eBroadcastBitStateChanged, new ProcessEventData (shared_from_this(), new_state));
+ else
+ m_private_state_broadcaster.BroadcastEvent (eBroadcastBitStateChanged, new ProcessEventData (shared_from_this(), new_state));
+ }
+ else
+ {
+ if (log)
+ log->Printf("Process::SetPrivateState (%s) state didn't change. Ignoring...", StateAsCString(new_state));
+ }
+}
+
+void
+Process::SetRunningUserExpression (bool on)
+{
+ m_mod_id.SetRunningUserExpression (on);
+}
+
+addr_t
+Process::GetImageInfoAddress()
+{
+ return LLDB_INVALID_ADDRESS;
+}
+
+//----------------------------------------------------------------------
+// LoadImage
+//
+// This function provides a default implementation that works for most
+// unix variants. Any Process subclasses that need to do shared library
+// loading differently should override LoadImage and UnloadImage and
+// do what is needed.
+//----------------------------------------------------------------------
+uint32_t
+Process::LoadImage (const FileSpec &image_spec, Error &error)
+{
+ char path[PATH_MAX];
+ image_spec.GetPath(path, sizeof(path));
+
+ DynamicLoader *loader = GetDynamicLoader();
+ if (loader)
+ {
+ error = loader->CanLoadImage();
+ if (error.Fail())
+ return LLDB_INVALID_IMAGE_TOKEN;
+ }
+
+ if (error.Success())
+ {
+ ThreadSP thread_sp(GetThreadList ().GetSelectedThread());
+
+ if (thread_sp)
+ {
+ StackFrameSP frame_sp (thread_sp->GetStackFrameAtIndex (0));
+
+ if (frame_sp)
+ {
+ ExecutionContext exe_ctx;
+ frame_sp->CalculateExecutionContext (exe_ctx);
+ const bool unwind_on_error = true;
+ const bool ignore_breakpoints = true;
+ StreamString expr;
+ expr.Printf("dlopen (\"%s\", 2)", path);
+ const char *prefix = "extern \"C\" void* dlopen (const char *path, int mode);\n";
+ lldb::ValueObjectSP result_valobj_sp;
+ ClangUserExpression::Evaluate (exe_ctx,
+ eExecutionPolicyAlways,
+ lldb::eLanguageTypeUnknown,
+ ClangUserExpression::eResultTypeAny,
+ unwind_on_error,
+ ignore_breakpoints,
+ expr.GetData(),
+ prefix,
+ result_valobj_sp,
+ true,
+ ClangUserExpression::kDefaultTimeout);
+ error = result_valobj_sp->GetError();
+ if (error.Success())
+ {
+ Scalar scalar;
+ if (result_valobj_sp->ResolveValue (scalar))
+ {
+ addr_t image_ptr = scalar.ULongLong(LLDB_INVALID_ADDRESS);
+ if (image_ptr != 0 && image_ptr != LLDB_INVALID_ADDRESS)
+ {
+ uint32_t image_token = m_image_tokens.size();
+ m_image_tokens.push_back (image_ptr);
+ return image_token;
+ }
+ }
+ }
+ }
+ }
+ }
+ if (!error.AsCString())
+ error.SetErrorStringWithFormat("unable to load '%s'", path);
+ return LLDB_INVALID_IMAGE_TOKEN;
+}
+
+//----------------------------------------------------------------------
+// UnloadImage
+//
+// This function provides a default implementation that works for most
+// unix variants. Any Process subclasses that need to do shared library
+// loading differently should override LoadImage and UnloadImage and
+// do what is needed.
+//----------------------------------------------------------------------
+Error
+Process::UnloadImage (uint32_t image_token)
+{
+ Error error;
+ if (image_token < m_image_tokens.size())
+ {
+ const addr_t image_addr = m_image_tokens[image_token];
+ if (image_addr == LLDB_INVALID_ADDRESS)
+ {
+ error.SetErrorString("image already unloaded");
+ }
+ else
+ {
+ DynamicLoader *loader = GetDynamicLoader();
+ if (loader)
+ error = loader->CanLoadImage();
+
+ if (error.Success())
+ {
+ ThreadSP thread_sp(GetThreadList ().GetSelectedThread());
+
+ if (thread_sp)
+ {
+ StackFrameSP frame_sp (thread_sp->GetStackFrameAtIndex (0));
+
+ if (frame_sp)
+ {
+ ExecutionContext exe_ctx;
+ frame_sp->CalculateExecutionContext (exe_ctx);
+ const bool unwind_on_error = true;
+ const bool ignore_breakpoints = true;
+ StreamString expr;
+ expr.Printf("dlclose ((void *)0x%" PRIx64 ")", image_addr);
+ const char *prefix = "extern \"C\" int dlclose(void* handle);\n";
+ lldb::ValueObjectSP result_valobj_sp;
+ ClangUserExpression::Evaluate (exe_ctx,
+ eExecutionPolicyAlways,
+ lldb::eLanguageTypeUnknown,
+ ClangUserExpression::eResultTypeAny,
+ unwind_on_error,
+ ignore_breakpoints,
+ expr.GetData(),
+ prefix,
+ result_valobj_sp,
+ true,
+ ClangUserExpression::kDefaultTimeout);
+ if (result_valobj_sp->GetError().Success())
+ {
+ Scalar scalar;
+ if (result_valobj_sp->ResolveValue (scalar))
+ {
+ if (scalar.UInt(1))
+ {
+ error.SetErrorStringWithFormat("expression failed: \"%s\"", expr.GetData());
+ }
+ else
+ {
+ m_image_tokens[image_token] = LLDB_INVALID_ADDRESS;
+ }
+ }
+ }
+ else
+ {
+ error = result_valobj_sp->GetError();
+ }
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ error.SetErrorString("invalid image token");
+ }
+ return error;
+}
+
+const lldb::ABISP &
+Process::GetABI()
+{
+ if (!m_abi_sp)
+ m_abi_sp = ABI::FindPlugin(m_target.GetArchitecture());
+ return m_abi_sp;
+}
+
+LanguageRuntime *
+Process::GetLanguageRuntime(lldb::LanguageType language, bool retry_if_null)
+{
+ LanguageRuntimeCollection::iterator pos;
+ pos = m_language_runtimes.find (language);
+ if (pos == m_language_runtimes.end() || (retry_if_null && !(*pos).second))
+ {
+ lldb::LanguageRuntimeSP runtime_sp(LanguageRuntime::FindPlugin(this, language));
+
+ m_language_runtimes[language] = runtime_sp;
+ return runtime_sp.get();
+ }
+ else
+ return (*pos).second.get();
+}
+
+CPPLanguageRuntime *
+Process::GetCPPLanguageRuntime (bool retry_if_null)
+{
+ LanguageRuntime *runtime = GetLanguageRuntime(eLanguageTypeC_plus_plus, retry_if_null);
+ if (runtime != NULL && runtime->GetLanguageType() == eLanguageTypeC_plus_plus)
+ return static_cast<CPPLanguageRuntime *> (runtime);
+ return NULL;
+}
+
+ObjCLanguageRuntime *
+Process::GetObjCLanguageRuntime (bool retry_if_null)
+{
+ LanguageRuntime *runtime = GetLanguageRuntime(eLanguageTypeObjC, retry_if_null);
+ if (runtime != NULL && runtime->GetLanguageType() == eLanguageTypeObjC)
+ return static_cast<ObjCLanguageRuntime *> (runtime);
+ return NULL;
+}
+
+bool
+Process::IsPossibleDynamicValue (ValueObject& in_value)
+{
+ if (in_value.IsDynamic())
+ return false;
+ LanguageType known_type = in_value.GetObjectRuntimeLanguage();
+
+ if (known_type != eLanguageTypeUnknown && known_type != eLanguageTypeC)
+ {
+ LanguageRuntime *runtime = GetLanguageRuntime (known_type);
+ return runtime ? runtime->CouldHaveDynamicValue(in_value) : false;
+ }
+
+ LanguageRuntime *cpp_runtime = GetLanguageRuntime (eLanguageTypeC_plus_plus);
+ if (cpp_runtime && cpp_runtime->CouldHaveDynamicValue(in_value))
+ return true;
+
+ LanguageRuntime *objc_runtime = GetLanguageRuntime (eLanguageTypeObjC);
+ return objc_runtime ? objc_runtime->CouldHaveDynamicValue(in_value) : false;
+}
+
+BreakpointSiteList &
+Process::GetBreakpointSiteList()
+{
+ return m_breakpoint_site_list;
+}
+
+const BreakpointSiteList &
+Process::GetBreakpointSiteList() const
+{
+ return m_breakpoint_site_list;
+}
+
+
+void
+Process::DisableAllBreakpointSites ()
+{
+ m_breakpoint_site_list.ForEach([this](BreakpointSite *bp_site) -> void {
+// bp_site->SetEnabled(true);
+ DisableBreakpointSite(bp_site);
+ });
+}
+
+Error
+Process::ClearBreakpointSiteByID (lldb::user_id_t break_id)
+{
+ Error error (DisableBreakpointSiteByID (break_id));
+
+ if (error.Success())
+ m_breakpoint_site_list.Remove(break_id);
+
+ return error;
+}
+
+Error
+Process::DisableBreakpointSiteByID (lldb::user_id_t break_id)
+{
+ Error error;
+ BreakpointSiteSP bp_site_sp = m_breakpoint_site_list.FindByID (break_id);
+ if (bp_site_sp)
+ {
+ if (bp_site_sp->IsEnabled())
+ error = DisableBreakpointSite (bp_site_sp.get());
+ }
+ else
+ {
+ error.SetErrorStringWithFormat("invalid breakpoint site ID: %" PRIu64, break_id);
+ }
+
+ return error;
+}
+
+Error
+Process::EnableBreakpointSiteByID (lldb::user_id_t break_id)
+{
+ Error error;
+ BreakpointSiteSP bp_site_sp = m_breakpoint_site_list.FindByID (break_id);
+ if (bp_site_sp)
+ {
+ if (!bp_site_sp->IsEnabled())
+ error = EnableBreakpointSite (bp_site_sp.get());
+ }
+ else
+ {
+ error.SetErrorStringWithFormat("invalid breakpoint site ID: %" PRIu64, break_id);
+ }
+ return error;
+}
+
+lldb::break_id_t
+Process::CreateBreakpointSite (const BreakpointLocationSP &owner, bool use_hardware)
+{
+ const addr_t load_addr = owner->GetAddress().GetOpcodeLoadAddress (&m_target);
+ if (load_addr != LLDB_INVALID_ADDRESS)
+ {
+ BreakpointSiteSP bp_site_sp;
+
+ // Look up this breakpoint site. If it exists, then add this new owner, otherwise
+ // create a new breakpoint site and add it.
+
+ bp_site_sp = m_breakpoint_site_list.FindByAddress (load_addr);
+
+ if (bp_site_sp)
+ {
+ bp_site_sp->AddOwner (owner);
+ owner->SetBreakpointSite (bp_site_sp);
+ return bp_site_sp->GetID();
+ }
+ else
+ {
+ bp_site_sp.reset (new BreakpointSite (&m_breakpoint_site_list, owner, load_addr, use_hardware));
+ if (bp_site_sp)
+ {
+ if (EnableBreakpointSite (bp_site_sp.get()).Success())
+ {
+ owner->SetBreakpointSite (bp_site_sp);
+ return m_breakpoint_site_list.Add (bp_site_sp);
+ }
+ }
+ }
+ }
+ // We failed to enable the breakpoint
+ return LLDB_INVALID_BREAK_ID;
+
+}
+
+void
+Process::RemoveOwnerFromBreakpointSite (lldb::user_id_t owner_id, lldb::user_id_t owner_loc_id, BreakpointSiteSP &bp_site_sp)
+{
+ uint32_t num_owners = bp_site_sp->RemoveOwner (owner_id, owner_loc_id);
+ if (num_owners == 0)
+ {
+ // Don't try to disable the site if we don't have a live process anymore.
+ if (IsAlive())
+ DisableBreakpointSite (bp_site_sp.get());
+ m_breakpoint_site_list.RemoveByAddress(bp_site_sp->GetLoadAddress());
+ }
+}
+
+
+size_t
+Process::RemoveBreakpointOpcodesFromBuffer (addr_t bp_addr, size_t size, uint8_t *buf) const
+{
+ size_t bytes_removed = 0;
+ BreakpointSiteList bp_sites_in_range;
+
+ if (m_breakpoint_site_list.FindInRange (bp_addr, bp_addr + size, bp_sites_in_range))
+ {
+ bp_sites_in_range.ForEach([bp_addr, size, buf, &bytes_removed](BreakpointSite *bp_site) -> void {
+ if (bp_site->GetType() == BreakpointSite::eSoftware)
+ {
+ addr_t intersect_addr;
+ size_t intersect_size;
+ size_t opcode_offset;
+ if (bp_site->IntersectsRange(bp_addr, size, &intersect_addr, &intersect_size, &opcode_offset))
+ {
+ assert(bp_addr <= intersect_addr && intersect_addr < bp_addr + size);
+ assert(bp_addr < intersect_addr + intersect_size && intersect_addr + intersect_size <= bp_addr + size);
+ assert(opcode_offset + intersect_size <= bp_site->GetByteSize());
+ size_t buf_offset = intersect_addr - bp_addr;
+ ::memcpy(buf + buf_offset, bp_site->GetSavedOpcodeBytes() + opcode_offset, intersect_size);
+ }
+ }
+ });
+ }
+ return bytes_removed;
+}
+
+
+
+size_t
+Process::GetSoftwareBreakpointTrapOpcode (BreakpointSite* bp_site)
+{
+ PlatformSP platform_sp (m_target.GetPlatform());
+ if (platform_sp)
+ return platform_sp->GetSoftwareBreakpointTrapOpcode (m_target, bp_site);
+ return 0;
+}
+
+Error
+Process::EnableSoftwareBreakpoint (BreakpointSite *bp_site)
+{
+ Error error;
+ assert (bp_site != NULL);
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
+ const addr_t bp_addr = bp_site->GetLoadAddress();
+ if (log)
+ log->Printf ("Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64, bp_site->GetID(), (uint64_t)bp_addr);
+ if (bp_site->IsEnabled())
+ {
+ if (log)
+ log->Printf ("Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- already enabled", bp_site->GetID(), (uint64_t)bp_addr);
+ return error;
+ }
+
+ if (bp_addr == LLDB_INVALID_ADDRESS)
+ {
+ error.SetErrorString("BreakpointSite contains an invalid load address.");
+ return error;
+ }
+ // Ask the lldb::Process subclass to fill in the correct software breakpoint
+ // trap for the breakpoint site
+ const size_t bp_opcode_size = GetSoftwareBreakpointTrapOpcode(bp_site);
+
+ if (bp_opcode_size == 0)
+ {
+ error.SetErrorStringWithFormat ("Process::GetSoftwareBreakpointTrapOpcode() returned zero, unable to get breakpoint trap for address 0x%" PRIx64, bp_addr);
+ }
+ else
+ {
+ const uint8_t * const bp_opcode_bytes = bp_site->GetTrapOpcodeBytes();
+
+ if (bp_opcode_bytes == NULL)
+ {
+ error.SetErrorString ("BreakpointSite doesn't contain a valid breakpoint trap opcode.");
+ return error;
+ }
+
+ // Save the original opcode by reading it
+ if (DoReadMemory(bp_addr, bp_site->GetSavedOpcodeBytes(), bp_opcode_size, error) == bp_opcode_size)
+ {
+ // Write a software breakpoint in place of the original opcode
+ if (DoWriteMemory(bp_addr, bp_opcode_bytes, bp_opcode_size, error) == bp_opcode_size)
+ {
+ uint8_t verify_bp_opcode_bytes[64];
+ if (DoReadMemory(bp_addr, verify_bp_opcode_bytes, bp_opcode_size, error) == bp_opcode_size)
+ {
+ if (::memcmp(bp_opcode_bytes, verify_bp_opcode_bytes, bp_opcode_size) == 0)
+ {
+ bp_site->SetEnabled(true);
+ bp_site->SetType (BreakpointSite::eSoftware);
+ if (log)
+ log->Printf ("Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- SUCCESS",
+ bp_site->GetID(),
+ (uint64_t)bp_addr);
+ }
+ else
+ error.SetErrorString("failed to verify the breakpoint trap in memory.");
+ }
+ else
+ error.SetErrorString("Unable to read memory to verify breakpoint trap.");
+ }
+ else
+ error.SetErrorString("Unable to write breakpoint trap to memory.");
+ }
+ else
+ error.SetErrorString("Unable to read memory at breakpoint address.");
+ }
+ if (log && error.Fail())
+ log->Printf ("Process::EnableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- FAILED: %s",
+ bp_site->GetID(),
+ (uint64_t)bp_addr,
+ error.AsCString());
+ return error;
+}
+
+Error
+Process::DisableSoftwareBreakpoint (BreakpointSite *bp_site)
+{
+ Error error;
+ assert (bp_site != NULL);
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
+ addr_t bp_addr = bp_site->GetLoadAddress();
+ lldb::user_id_t breakID = bp_site->GetID();
+ if (log)
+ log->Printf ("Process::DisableSoftwareBreakpoint (breakID = %" PRIu64 ") addr = 0x%" PRIx64, breakID, (uint64_t)bp_addr);
+
+ if (bp_site->IsHardware())
+ {
+ error.SetErrorString("Breakpoint site is a hardware breakpoint.");
+ }
+ else if (bp_site->IsEnabled())
+ {
+ const size_t break_op_size = bp_site->GetByteSize();
+ const uint8_t * const break_op = bp_site->GetTrapOpcodeBytes();
+ if (break_op_size > 0)
+ {
+ // Clear a software breakoint instruction
+ uint8_t curr_break_op[8];
+ assert (break_op_size <= sizeof(curr_break_op));
+ bool break_op_found = false;
+
+ // Read the breakpoint opcode
+ if (DoReadMemory (bp_addr, curr_break_op, break_op_size, error) == break_op_size)
+ {
+ bool verify = false;
+ // Make sure we have the a breakpoint opcode exists at this address
+ if (::memcmp (curr_break_op, break_op, break_op_size) == 0)
+ {
+ break_op_found = true;
+ // We found a valid breakpoint opcode at this address, now restore
+ // the saved opcode.
+ if (DoWriteMemory (bp_addr, bp_site->GetSavedOpcodeBytes(), break_op_size, error) == break_op_size)
+ {
+ verify = true;
+ }
+ else
+ error.SetErrorString("Memory write failed when restoring original opcode.");
+ }
+ else
+ {
+ error.SetErrorString("Original breakpoint trap is no longer in memory.");
+ // Set verify to true and so we can check if the original opcode has already been restored
+ verify = true;
+ }
+
+ if (verify)
+ {
+ uint8_t verify_opcode[8];
+ assert (break_op_size < sizeof(verify_opcode));
+ // Verify that our original opcode made it back to the inferior
+ if (DoReadMemory (bp_addr, verify_opcode, break_op_size, error) == break_op_size)
+ {
+ // compare the memory we just read with the original opcode
+ if (::memcmp (bp_site->GetSavedOpcodeBytes(), verify_opcode, break_op_size) == 0)
+ {
+ // SUCCESS
+ bp_site->SetEnabled(false);
+ if (log)
+ log->Printf ("Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- SUCCESS", bp_site->GetID(), (uint64_t)bp_addr);
+ return error;
+ }
+ else
+ {
+ if (break_op_found)
+ error.SetErrorString("Failed to restore original opcode.");
+ }
+ }
+ else
+ error.SetErrorString("Failed to read memory to verify that breakpoint trap was restored.");
+ }
+ }
+ else
+ error.SetErrorString("Unable to read memory that should contain the breakpoint trap.");
+ }
+ }
+ else
+ {
+ if (log)
+ log->Printf ("Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- already disabled", bp_site->GetID(), (uint64_t)bp_addr);
+ return error;
+ }
+
+ if (log)
+ log->Printf ("Process::DisableSoftwareBreakpoint (site_id = %d) addr = 0x%" PRIx64 " -- FAILED: %s",
+ bp_site->GetID(),
+ (uint64_t)bp_addr,
+ error.AsCString());
+ return error;
+
+}
+
+// Uncomment to verify memory caching works after making changes to caching code
+//#define VERIFY_MEMORY_READS
+
+size_t
+Process::ReadMemory (addr_t addr, void *buf, size_t size, Error &error)
+{
+ if (!GetDisableMemoryCache())
+ {
+#if defined (VERIFY_MEMORY_READS)
+ // Memory caching is enabled, with debug verification
+
+ if (buf && size)
+ {
+ // Uncomment the line below to make sure memory caching is working.
+ // I ran this through the test suite and got no assertions, so I am
+ // pretty confident this is working well. If any changes are made to
+ // memory caching, uncomment the line below and test your changes!
+
+ // Verify all memory reads by using the cache first, then redundantly
+ // reading the same memory from the inferior and comparing to make sure
+ // everything is exactly the same.
+ std::string verify_buf (size, '\0');
+ assert (verify_buf.size() == size);
+ const size_t cache_bytes_read = m_memory_cache.Read (this, addr, buf, size, error);
+ Error verify_error;
+ const size_t verify_bytes_read = ReadMemoryFromInferior (addr, const_cast<char *>(verify_buf.data()), verify_buf.size(), verify_error);
+ assert (cache_bytes_read == verify_bytes_read);
+ assert (memcmp(buf, verify_buf.data(), verify_buf.size()) == 0);
+ assert (verify_error.Success() == error.Success());
+ return cache_bytes_read;
+ }
+ return 0;
+#else // !defined(VERIFY_MEMORY_READS)
+ // Memory caching is enabled, without debug verification
+
+ return m_memory_cache.Read (addr, buf, size, error);
+#endif // defined (VERIFY_MEMORY_READS)
+ }
+ else
+ {
+ // Memory caching is disabled
+
+ return ReadMemoryFromInferior (addr, buf, size, error);
+ }
+}
+
+size_t
+Process::ReadCStringFromMemory (addr_t addr, std::string &out_str, Error &error)
+{
+ char buf[256];
+ out_str.clear();
+ addr_t curr_addr = addr;
+ while (1)
+ {
+ size_t length = ReadCStringFromMemory (curr_addr, buf, sizeof(buf), error);
+ if (length == 0)
+ break;
+ out_str.append(buf, length);
+ // If we got "length - 1" bytes, we didn't get the whole C string, we
+ // need to read some more characters
+ if (length == sizeof(buf) - 1)
+ curr_addr += length;
+ else
+ break;
+ }
+ return out_str.size();
+}
+
+
+size_t
+Process::ReadStringFromMemory (addr_t addr, char *dst, size_t max_bytes, Error &error,
+ size_t type_width)
+{
+ size_t total_bytes_read = 0;
+ if (dst && max_bytes && type_width && max_bytes >= type_width)
+ {
+ // Ensure a null terminator independent of the number of bytes that is read.
+ memset (dst, 0, max_bytes);
+ size_t bytes_left = max_bytes - type_width;
+
+ const char terminator[4] = {'\0', '\0', '\0', '\0'};
+ assert(sizeof(terminator) >= type_width &&
+ "Attempting to validate a string with more than 4 bytes per character!");
+
+ addr_t curr_addr = addr;
+ const size_t cache_line_size = m_memory_cache.GetMemoryCacheLineSize();
+ char *curr_dst = dst;
+
+ error.Clear();
+ while (bytes_left > 0 && error.Success())
+ {
+ addr_t cache_line_bytes_left = cache_line_size - (curr_addr % cache_line_size);
+ addr_t bytes_to_read = std::min<addr_t>(bytes_left, cache_line_bytes_left);
+ size_t bytes_read = ReadMemory (curr_addr, curr_dst, bytes_to_read, error);
+
+ if (bytes_read == 0)
+ break;
+
+ // Search for a null terminator of correct size and alignment in bytes_read
+ size_t aligned_start = total_bytes_read - total_bytes_read % type_width;
+ for (size_t i = aligned_start; i + type_width <= total_bytes_read + bytes_read; i += type_width)
+ if (::strncmp(&dst[i], terminator, type_width) == 0)
+ {
+ error.Clear();
+ return i;
+ }
+
+ total_bytes_read += bytes_read;
+ curr_dst += bytes_read;
+ curr_addr += bytes_read;
+ bytes_left -= bytes_read;
+ }
+ }
+ else
+ {
+ if (max_bytes)
+ error.SetErrorString("invalid arguments");
+ }
+ return total_bytes_read;
+}
+
+// Deprecated in favor of ReadStringFromMemory which has wchar support and correct code to find
+// null terminators.
+size_t
+Process::ReadCStringFromMemory (addr_t addr, char *dst, size_t dst_max_len, Error &result_error)
+{
+ size_t total_cstr_len = 0;
+ if (dst && dst_max_len)
+ {
+ result_error.Clear();
+ // NULL out everything just to be safe
+ memset (dst, 0, dst_max_len);
+ Error error;
+ addr_t curr_addr = addr;
+ const size_t cache_line_size = m_memory_cache.GetMemoryCacheLineSize();
+ size_t bytes_left = dst_max_len - 1;
+ char *curr_dst = dst;
+
+ while (bytes_left > 0)
+ {
+ addr_t cache_line_bytes_left = cache_line_size - (curr_addr % cache_line_size);
+ addr_t bytes_to_read = std::min<addr_t>(bytes_left, cache_line_bytes_left);
+ size_t bytes_read = ReadMemory (curr_addr, curr_dst, bytes_to_read, error);
+
+ if (bytes_read == 0)
+ {
+ result_error = error;
+ dst[total_cstr_len] = '\0';
+ break;
+ }
+ const size_t len = strlen(curr_dst);
+
+ total_cstr_len += len;
+
+ if (len < bytes_to_read)
+ break;
+
+ curr_dst += bytes_read;
+ curr_addr += bytes_read;
+ bytes_left -= bytes_read;
+ }
+ }
+ else
+ {
+ if (dst == NULL)
+ result_error.SetErrorString("invalid arguments");
+ else
+ result_error.Clear();
+ }
+ return total_cstr_len;
+}
+
+size_t
+Process::ReadMemoryFromInferior (addr_t addr, void *buf, size_t size, Error &error)
+{
+ if (buf == NULL || size == 0)
+ return 0;
+
+ size_t bytes_read = 0;
+ uint8_t *bytes = (uint8_t *)buf;
+
+ while (bytes_read < size)
+ {
+ const size_t curr_size = size - bytes_read;
+ const size_t curr_bytes_read = DoReadMemory (addr + bytes_read,
+ bytes + bytes_read,
+ curr_size,
+ error);
+ bytes_read += curr_bytes_read;
+ if (curr_bytes_read == curr_size || curr_bytes_read == 0)
+ break;
+ }
+
+ // Replace any software breakpoint opcodes that fall into this range back
+ // into "buf" before we return
+ if (bytes_read > 0)
+ RemoveBreakpointOpcodesFromBuffer (addr, bytes_read, (uint8_t *)buf);
+ return bytes_read;
+}
+
+uint64_t
+Process::ReadUnsignedIntegerFromMemory (lldb::addr_t vm_addr, size_t integer_byte_size, uint64_t fail_value, Error &error)
+{
+ Scalar scalar;
+ if (ReadScalarIntegerFromMemory(vm_addr, integer_byte_size, false, scalar, error))
+ return scalar.ULongLong(fail_value);
+ return fail_value;
+}
+
+addr_t
+Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error)
+{
+ Scalar scalar;
+ if (ReadScalarIntegerFromMemory(vm_addr, GetAddressByteSize(), false, scalar, error))
+ return scalar.ULongLong(LLDB_INVALID_ADDRESS);
+ return LLDB_INVALID_ADDRESS;
+}
+
+
+bool
+Process::WritePointerToMemory (lldb::addr_t vm_addr,
+ lldb::addr_t ptr_value,
+ Error &error)
+{
+ Scalar scalar;
+ const uint32_t addr_byte_size = GetAddressByteSize();
+ if (addr_byte_size <= 4)
+ scalar = (uint32_t)ptr_value;
+ else
+ scalar = ptr_value;
+ return WriteScalarToMemory(vm_addr, scalar, addr_byte_size, error) == addr_byte_size;
+}
+
+size_t
+Process::WriteMemoryPrivate (addr_t addr, const void *buf, size_t size, Error &error)
+{
+ size_t bytes_written = 0;
+ const uint8_t *bytes = (const uint8_t *)buf;
+
+ while (bytes_written < size)
+ {
+ const size_t curr_size = size - bytes_written;
+ const size_t curr_bytes_written = DoWriteMemory (addr + bytes_written,
+ bytes + bytes_written,
+ curr_size,
+ error);
+ bytes_written += curr_bytes_written;
+ if (curr_bytes_written == curr_size || curr_bytes_written == 0)
+ break;
+ }
+ return bytes_written;
+}
+
+size_t
+Process::WriteMemory (addr_t addr, const void *buf, size_t size, Error &error)
+{
+#if defined (ENABLE_MEMORY_CACHING)
+ m_memory_cache.Flush (addr, size);
+#endif
+
+ if (buf == NULL || size == 0)
+ return 0;
+
+ m_mod_id.BumpMemoryID();
+
+ // We need to write any data that would go where any current software traps
+ // (enabled software breakpoints) any software traps (breakpoints) that we
+ // may have placed in our tasks memory.
+
+ BreakpointSiteList bp_sites_in_range;
+
+ if (m_breakpoint_site_list.FindInRange (addr, addr + size, bp_sites_in_range))
+ {
+ // No breakpoint sites overlap
+ if (bp_sites_in_range.IsEmpty())
+ return WriteMemoryPrivate (addr, buf, size, error);
+ else
+ {
+ const uint8_t *ubuf = (const uint8_t *)buf;
+ uint64_t bytes_written = 0;
+
+ bp_sites_in_range.ForEach([this, addr, size, &bytes_written, &ubuf, &error](BreakpointSite *bp) -> void {
+
+ if (error.Success())
+ {
+ addr_t intersect_addr;
+ size_t intersect_size;
+ size_t opcode_offset;
+ const bool intersects = bp->IntersectsRange(addr, size, &intersect_addr, &intersect_size, &opcode_offset);
+ assert(intersects);
+ assert(addr <= intersect_addr && intersect_addr < addr + size);
+ assert(addr < intersect_addr + intersect_size && intersect_addr + intersect_size <= addr + size);
+ assert(opcode_offset + intersect_size <= bp->GetByteSize());
+
+ // Check for bytes before this breakpoint
+ const addr_t curr_addr = addr + bytes_written;
+ if (intersect_addr > curr_addr)
+ {
+ // There are some bytes before this breakpoint that we need to
+ // just write to memory
+ size_t curr_size = intersect_addr - curr_addr;
+ size_t curr_bytes_written = WriteMemoryPrivate (curr_addr,
+ ubuf + bytes_written,
+ curr_size,
+ error);
+ bytes_written += curr_bytes_written;
+ if (curr_bytes_written != curr_size)
+ {
+ // We weren't able to write all of the requested bytes, we
+ // are done looping and will return the number of bytes that
+ // we have written so far.
+ if (error.Success())
+ error.SetErrorToGenericError();
+ }
+ }
+ // Now write any bytes that would cover up any software breakpoints
+ // directly into the breakpoint opcode buffer
+ ::memcpy(bp->GetSavedOpcodeBytes() + opcode_offset, ubuf + bytes_written, intersect_size);
+ bytes_written += intersect_size;
+ }
+ });
+
+ if (bytes_written < size)
+ bytes_written += WriteMemoryPrivate (addr + bytes_written,
+ ubuf + bytes_written,
+ size - bytes_written,
+ error);
+ }
+ }
+ else
+ {
+ return WriteMemoryPrivate (addr, buf, size, error);
+ }
+
+ // Write any remaining bytes after the last breakpoint if we have any left
+ return 0; //bytes_written;
+}
+
+size_t
+Process::WriteScalarToMemory (addr_t addr, const Scalar &scalar, size_t byte_size, Error &error)
+{
+ if (byte_size == UINT32_MAX)
+ byte_size = scalar.GetByteSize();
+ if (byte_size > 0)
+ {
+ uint8_t buf[32];
+ const size_t mem_size = scalar.GetAsMemoryData (buf, byte_size, GetByteOrder(), error);
+ if (mem_size > 0)
+ return WriteMemory(addr, buf, mem_size, error);
+ else
+ error.SetErrorString ("failed to get scalar as memory data");
+ }
+ else
+ {
+ error.SetErrorString ("invalid scalar value");
+ }
+ return 0;
+}
+
+size_t
+Process::ReadScalarIntegerFromMemory (addr_t addr,
+ uint32_t byte_size,
+ bool is_signed,
+ Scalar &scalar,
+ Error &error)
+{
+ uint64_t uval = 0;
+ if (byte_size == 0)
+ {
+ error.SetErrorString ("byte size is zero");
+ }
+ else if (byte_size & (byte_size - 1))
+ {
+ error.SetErrorStringWithFormat ("byte size %u is not a power of 2", byte_size);
+ }
+ else if (byte_size <= sizeof(uval))
+ {
+ const size_t bytes_read = ReadMemory (addr, &uval, byte_size, error);
+ if (bytes_read == byte_size)
+ {
+ DataExtractor data (&uval, sizeof(uval), GetByteOrder(), GetAddressByteSize());
+ lldb::offset_t offset = 0;
+ if (byte_size <= 4)
+ scalar = data.GetMaxU32 (&offset, byte_size);
+ else
+ scalar = data.GetMaxU64 (&offset, byte_size);
+ if (is_signed)
+ scalar.SignExtend(byte_size * 8);
+ return bytes_read;
+ }
+ }
+ else
+ {
+ error.SetErrorStringWithFormat ("byte size of %u is too large for integer scalar type", byte_size);
+ }
+ return 0;
+}
+
+#define USE_ALLOCATE_MEMORY_CACHE 1
+addr_t
+Process::AllocateMemory(size_t size, uint32_t permissions, Error &error)
+{
+ if (GetPrivateState() != eStateStopped)
+ return LLDB_INVALID_ADDRESS;
+
+#if defined (USE_ALLOCATE_MEMORY_CACHE)
+ return m_allocated_memory_cache.AllocateMemory(size, permissions, error);
+#else
+ addr_t allocated_addr = DoAllocateMemory (size, permissions, error);
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("Process::AllocateMemory(size=%4zu, permissions=%s) => 0x%16.16" PRIx64 " (m_stop_id = %u m_memory_id = %u)",
+ size,
+ GetPermissionsAsCString (permissions),
+ (uint64_t)allocated_addr,
+ m_mod_id.GetStopID(),
+ m_mod_id.GetMemoryID());
+ return allocated_addr;
+#endif
+}
+
+bool
+Process::CanJIT ()
+{
+ if (m_can_jit == eCanJITDontKnow)
+ {
+ Error err;
+
+ uint64_t allocated_memory = AllocateMemory(8,
+ ePermissionsReadable | ePermissionsWritable | ePermissionsExecutable,
+ err);
+
+ if (err.Success())
+ m_can_jit = eCanJITYes;
+ else
+ m_can_jit = eCanJITNo;
+
+ DeallocateMemory (allocated_memory);
+ }
+
+ return m_can_jit == eCanJITYes;
+}
+
+void
+Process::SetCanJIT (bool can_jit)
+{
+ m_can_jit = (can_jit ? eCanJITYes : eCanJITNo);
+}
+
+Error
+Process::DeallocateMemory (addr_t ptr)
+{
+ Error error;
+#if defined (USE_ALLOCATE_MEMORY_CACHE)
+ if (!m_allocated_memory_cache.DeallocateMemory(ptr))
+ {
+ error.SetErrorStringWithFormat ("deallocation of memory at 0x%" PRIx64 " failed.", (uint64_t)ptr);
+ }
+#else
+ error = DoDeallocateMemory (ptr);
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("Process::DeallocateMemory(addr=0x%16.16" PRIx64 ") => err = %s (m_stop_id = %u, m_memory_id = %u)",
+ ptr,
+ error.AsCString("SUCCESS"),
+ m_mod_id.GetStopID(),
+ m_mod_id.GetMemoryID());
+#endif
+ return error;
+}
+
+
+ModuleSP
+Process::ReadModuleFromMemory (const FileSpec& file_spec,
+ lldb::addr_t header_addr)
+{
+ ModuleSP module_sp (new Module (file_spec, ArchSpec()));
+ if (module_sp)
+ {
+ Error error;
+ ObjectFile *objfile = module_sp->GetMemoryObjectFile (shared_from_this(), header_addr, error);
+ if (objfile)
+ return module_sp;
+ }
+ return ModuleSP();
+}
+
+Error
+Process::EnableWatchpoint (Watchpoint *watchpoint, bool notify)
+{
+ Error error;
+ error.SetErrorString("watchpoints are not supported");
+ return error;
+}
+
+Error
+Process::DisableWatchpoint (Watchpoint *watchpoint, bool notify)
+{
+ Error error;
+ error.SetErrorString("watchpoints are not supported");
+ return error;
+}
+
+StateType
+Process::WaitForProcessStopPrivate (const TimeValue *timeout, EventSP &event_sp)
+{
+ StateType state;
+ // Now wait for the process to launch and return control to us, and then
+ // call DidLaunch:
+ while (1)
+ {
+ event_sp.reset();
+ state = WaitForStateChangedEventsPrivate (timeout, event_sp);
+
+ if (StateIsStoppedState(state, false))
+ break;
+
+ // If state is invalid, then we timed out
+ if (state == eStateInvalid)
+ break;
+
+ if (event_sp)
+ HandlePrivateEvent (event_sp);
+ }
+ return state;
+}
+
+Error
+Process::Launch (const ProcessLaunchInfo &launch_info)
+{
+ Error error;
+ m_abi_sp.reset();
+ m_dyld_ap.reset();
+ m_os_ap.reset();
+ m_process_input_reader.reset();
+
+ Module *exe_module = m_target.GetExecutableModulePointer();
+ if (exe_module)
+ {
+ char local_exec_file_path[PATH_MAX];
+ char platform_exec_file_path[PATH_MAX];
+ exe_module->GetFileSpec().GetPath(local_exec_file_path, sizeof(local_exec_file_path));
+ exe_module->GetPlatformFileSpec().GetPath(platform_exec_file_path, sizeof(platform_exec_file_path));
+ if (exe_module->GetFileSpec().Exists())
+ {
+ if (PrivateStateThreadIsValid ())
+ PausePrivateStateThread ();
+
+ error = WillLaunch (exe_module);
+ if (error.Success())
+ {
+ const bool restarted = false;
+ SetPublicState (eStateLaunching, restarted);
+ m_should_detach = false;
+
+ if (m_public_run_lock.TrySetRunning())
+ {
+ // Now launch using these arguments.
+ error = DoLaunch (exe_module, launch_info);
+ }
+ else
+ {
+ // This shouldn't happen
+ error.SetErrorString("failed to acquire process run lock");
+ }
+
+ if (error.Fail())
+ {
+ if (GetID() != LLDB_INVALID_PROCESS_ID)
+ {
+ SetID (LLDB_INVALID_PROCESS_ID);
+ const char *error_string = error.AsCString();
+ if (error_string == NULL)
+ error_string = "launch failed";
+ SetExitStatus (-1, error_string);
+ }
+ }
+ else
+ {
+ EventSP event_sp;
+ TimeValue timeout_time;
+ timeout_time = TimeValue::Now();
+ timeout_time.OffsetWithSeconds(10);
+ StateType state = WaitForProcessStopPrivate(&timeout_time, event_sp);
+
+ if (state == eStateInvalid || event_sp.get() == NULL)
+ {
+ // We were able to launch the process, but we failed to
+ // catch the initial stop.
+ SetExitStatus (0, "failed to catch stop after launch");
+ Destroy();
+ }
+ else if (state == eStateStopped || state == eStateCrashed)
+ {
+
+ DidLaunch ();
+
+ DynamicLoader *dyld = GetDynamicLoader ();
+ if (dyld)
+ dyld->DidLaunch();
+
+ m_os_ap.reset (OperatingSystem::FindPlugin (this, NULL));
+ // This delays passing the stopped event to listeners till DidLaunch gets
+ // a chance to complete...
+ HandlePrivateEvent (event_sp);
+
+ if (PrivateStateThreadIsValid ())
+ ResumePrivateStateThread ();
+ else
+ StartPrivateStateThread ();
+ }
+ else if (state == eStateExited)
+ {
+ // We exited while trying to launch somehow. Don't call DidLaunch as that's
+ // not likely to work, and return an invalid pid.
+ HandlePrivateEvent (event_sp);
+ }
+ }
+ }
+ }
+ else
+ {
+ error.SetErrorStringWithFormat("file doesn't exist: '%s'", local_exec_file_path);
+ }
+ }
+ return error;
+}
+
+
+Error
+Process::LoadCore ()
+{
+ Error error = DoLoadCore();
+ if (error.Success())
+ {
+ if (PrivateStateThreadIsValid ())
+ ResumePrivateStateThread ();
+ else
+ StartPrivateStateThread ();
+
+ DynamicLoader *dyld = GetDynamicLoader ();
+ if (dyld)
+ dyld->DidAttach();
+
+ m_os_ap.reset (OperatingSystem::FindPlugin (this, NULL));
+ // We successfully loaded a core file, now pretend we stopped so we can
+ // show all of the threads in the core file and explore the crashed
+ // state.
+ SetPrivateState (eStateStopped);
+
+ }
+ return error;
+}
+
+DynamicLoader *
+Process::GetDynamicLoader ()
+{
+ if (m_dyld_ap.get() == NULL)
+ m_dyld_ap.reset (DynamicLoader::FindPlugin(this, NULL));
+ return m_dyld_ap.get();
+}
+
+
+Process::NextEventAction::EventActionResult
+Process::AttachCompletionHandler::PerformAction (lldb::EventSP &event_sp)
+{
+ StateType state = ProcessEventData::GetStateFromEvent (event_sp.get());
+ switch (state)
+ {
+ case eStateRunning:
+ case eStateConnected:
+ return eEventActionRetry;
+
+ case eStateStopped:
+ case eStateCrashed:
+ {
+ // During attach, prior to sending the eStateStopped event,
+ // lldb_private::Process subclasses must set the new process ID.
+ assert (m_process->GetID() != LLDB_INVALID_PROCESS_ID);
+ // We don't want these events to be reported, so go set the ShouldReportStop here:
+ m_process->GetThreadList().SetShouldReportStop (eVoteNo);
+
+ if (m_exec_count > 0)
+ {
+ --m_exec_count;
+ RequestResume();
+ return eEventActionRetry;
+ }
+ else
+ {
+ m_process->CompleteAttach ();
+ return eEventActionSuccess;
+ }
+ }
+ break;
+
+ default:
+ case eStateExited:
+ case eStateInvalid:
+ break;
+ }
+
+ m_exit_string.assign ("No valid Process");
+ return eEventActionExit;
+}
+
+Process::NextEventAction::EventActionResult
+Process::AttachCompletionHandler::HandleBeingInterrupted()
+{
+ return eEventActionSuccess;
+}
+
+const char *
+Process::AttachCompletionHandler::GetExitString ()
+{
+ return m_exit_string.c_str();
+}
+
+Error
+Process::Attach (ProcessAttachInfo &attach_info)
+{
+ m_abi_sp.reset();
+ m_process_input_reader.reset();
+ m_dyld_ap.reset();
+ m_os_ap.reset();
+
+ lldb::pid_t attach_pid = attach_info.GetProcessID();
+ Error error;
+ if (attach_pid == LLDB_INVALID_PROCESS_ID)
+ {
+ char process_name[PATH_MAX];
+
+ if (attach_info.GetExecutableFile().GetPath (process_name, sizeof(process_name)))
+ {
+ const bool wait_for_launch = attach_info.GetWaitForLaunch();
+
+ if (wait_for_launch)
+ {
+ error = WillAttachToProcessWithName(process_name, wait_for_launch);
+ if (error.Success())
+ {
+ if (m_public_run_lock.TrySetRunning())
+ {
+ m_should_detach = true;
+ const bool restarted = false;
+ SetPublicState (eStateAttaching, restarted);
+ // Now attach using these arguments.
+ error = DoAttachToProcessWithName (process_name, wait_for_launch, attach_info);
+ }
+ else
+ {
+ // This shouldn't happen
+ error.SetErrorString("failed to acquire process run lock");
+ }
+
+ if (error.Fail())
+ {
+ if (GetID() != LLDB_INVALID_PROCESS_ID)
+ {
+ SetID (LLDB_INVALID_PROCESS_ID);
+ if (error.AsCString() == NULL)
+ error.SetErrorString("attach failed");
+
+ SetExitStatus(-1, error.AsCString());
+ }
+ }
+ else
+ {
+ SetNextEventAction(new Process::AttachCompletionHandler(this, attach_info.GetResumeCount()));
+ StartPrivateStateThread();
+ }
+ return error;
+ }
+ }
+ else
+ {
+ ProcessInstanceInfoList process_infos;
+ PlatformSP platform_sp (m_target.GetPlatform ());
+
+ if (platform_sp)
+ {
+ ProcessInstanceInfoMatch match_info;
+ match_info.GetProcessInfo() = attach_info;
+ match_info.SetNameMatchType (eNameMatchEquals);
+ platform_sp->FindProcesses (match_info, process_infos);
+ const uint32_t num_matches = process_infos.GetSize();
+ if (num_matches == 1)
+ {
+ attach_pid = process_infos.GetProcessIDAtIndex(0);
+ // Fall through and attach using the above process ID
+ }
+ else
+ {
+ match_info.GetProcessInfo().GetExecutableFile().GetPath (process_name, sizeof(process_name));
+ if (num_matches > 1)
+ error.SetErrorStringWithFormat ("more than one process named %s", process_name);
+ else
+ error.SetErrorStringWithFormat ("could not find a process named %s", process_name);
+ }
+ }
+ else
+ {
+ error.SetErrorString ("invalid platform, can't find processes by name");
+ return error;
+ }
+ }
+ }
+ else
+ {
+ error.SetErrorString ("invalid process name");
+ }
+ }
+
+ if (attach_pid != LLDB_INVALID_PROCESS_ID)
+ {
+ error = WillAttachToProcessWithID(attach_pid);
+ if (error.Success())
+ {
+
+ if (m_public_run_lock.TrySetRunning())
+ {
+ // Now attach using these arguments.
+ m_should_detach = true;
+ const bool restarted = false;
+ SetPublicState (eStateAttaching, restarted);
+ error = DoAttachToProcessWithID (attach_pid, attach_info);
+ }
+ else
+ {
+ // This shouldn't happen
+ error.SetErrorString("failed to acquire process run lock");
+ }
+
+ if (error.Success())
+ {
+
+ SetNextEventAction(new Process::AttachCompletionHandler(this, attach_info.GetResumeCount()));
+ StartPrivateStateThread();
+ }
+ else
+ {
+ if (GetID() != LLDB_INVALID_PROCESS_ID)
+ {
+ SetID (LLDB_INVALID_PROCESS_ID);
+ const char *error_string = error.AsCString();
+ if (error_string == NULL)
+ error_string = "attach failed";
+
+ SetExitStatus(-1, error_string);
+ }
+ }
+ }
+ }
+ return error;
+}
+
+void
+Process::CompleteAttach ()
+{
+ // Let the process subclass figure out at much as it can about the process
+ // before we go looking for a dynamic loader plug-in.
+ DidAttach();
+
+ // We just attached. If we have a platform, ask it for the process architecture, and if it isn't
+ // the same as the one we've already set, switch architectures.
+ PlatformSP platform_sp (m_target.GetPlatform ());
+ assert (platform_sp.get());
+ if (platform_sp)
+ {
+ const ArchSpec &target_arch = m_target.GetArchitecture();
+ if (target_arch.IsValid() && !platform_sp->IsCompatibleArchitecture (target_arch, false, NULL))
+ {
+ ArchSpec platform_arch;
+ platform_sp = platform_sp->GetPlatformForArchitecture (target_arch, &platform_arch);
+ if (platform_sp)
+ {
+ m_target.SetPlatform (platform_sp);
+ m_target.SetArchitecture(platform_arch);
+ }
+ }
+ else
+ {
+ ProcessInstanceInfo process_info;
+ platform_sp->GetProcessInfo (GetID(), process_info);
+ const ArchSpec &process_arch = process_info.GetArchitecture();
+ if (process_arch.IsValid() && !m_target.GetArchitecture().IsExactMatch(process_arch))
+ m_target.SetArchitecture (process_arch);
+ }
+ }
+
+ // We have completed the attach, now it is time to find the dynamic loader
+ // plug-in
+ DynamicLoader *dyld = GetDynamicLoader ();
+ if (dyld)
+ dyld->DidAttach();
+
+ m_os_ap.reset (OperatingSystem::FindPlugin (this, NULL));
+ // Figure out which one is the executable, and set that in our target:
+ const ModuleList &target_modules = m_target.GetImages();
+ Mutex::Locker modules_locker(target_modules.GetMutex());
+ size_t num_modules = target_modules.GetSize();
+ ModuleSP new_executable_module_sp;
+
+ for (size_t i = 0; i < num_modules; i++)
+ {
+ ModuleSP module_sp (target_modules.GetModuleAtIndexUnlocked (i));
+ if (module_sp && module_sp->IsExecutable())
+ {
+ if (m_target.GetExecutableModulePointer() != module_sp.get())
+ new_executable_module_sp = module_sp;
+ break;
+ }
+ }
+ if (new_executable_module_sp)
+ m_target.SetExecutableModule (new_executable_module_sp, false);
+}
+
+Error
+Process::ConnectRemote (Stream *strm, const char *remote_url)
+{
+ m_abi_sp.reset();
+ m_process_input_reader.reset();
+
+ // Find the process and its architecture. Make sure it matches the architecture
+ // of the current Target, and if not adjust it.
+
+ Error error (DoConnectRemote (strm, remote_url));
+ if (error.Success())
+ {
+ if (GetID() != LLDB_INVALID_PROCESS_ID)
+ {
+ EventSP event_sp;
+ StateType state = WaitForProcessStopPrivate(NULL, event_sp);
+
+ if (state == eStateStopped || state == eStateCrashed)
+ {
+ // If we attached and actually have a process on the other end, then
+ // this ended up being the equivalent of an attach.
+ CompleteAttach ();
+
+ // This delays passing the stopped event to listeners till
+ // CompleteAttach gets a chance to complete...
+ HandlePrivateEvent (event_sp);
+
+ }
+ }
+
+ if (PrivateStateThreadIsValid ())
+ ResumePrivateStateThread ();
+ else
+ StartPrivateStateThread ();
+ }
+ return error;
+}
+
+
+Error
+Process::PrivateResume ()
+{
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_PROCESS|LIBLLDB_LOG_STEP));
+ if (log)
+ log->Printf("Process::PrivateResume() m_stop_id = %u, public state: %s private state: %s",
+ m_mod_id.GetStopID(),
+ StateAsCString(m_public_state.GetValue()),
+ StateAsCString(m_private_state.GetValue()));
+
+ Error error (WillResume());
+ // Tell the process it is about to resume before the thread list
+ if (error.Success())
+ {
+ // Now let the thread list know we are about to resume so it
+ // can let all of our threads know that they are about to be
+ // resumed. Threads will each be called with
+ // Thread::WillResume(StateType) where StateType contains the state
+ // that they are supposed to have when the process is resumed
+ // (suspended/running/stepping). Threads should also check
+ // their resume signal in lldb::Thread::GetResumeSignal()
+ // to see if they are supposed to start back up with a signal.
+ if (m_thread_list.WillResume())
+ {
+ // Last thing, do the PreResumeActions.
+ if (!RunPreResumeActions())
+ {
+ error.SetErrorStringWithFormat ("Process::PrivateResume PreResumeActions failed, not resuming.");
+ }
+ else
+ {
+ m_mod_id.BumpResumeID();
+ error = DoResume();
+ if (error.Success())
+ {
+ DidResume();
+ m_thread_list.DidResume();
+ if (log)
+ log->Printf ("Process thinks the process has resumed.");
+ }
+ }
+ }
+ else
+ {
+ // Somebody wanted to run without running. So generate a continue & a stopped event,
+ // and let the world handle them.
+ if (log)
+ log->Printf ("Process::PrivateResume() asked to simulate a start & stop.");
+
+ SetPrivateState(eStateRunning);
+ SetPrivateState(eStateStopped);
+ }
+ }
+ else if (log)
+ log->Printf ("Process::PrivateResume() got an error \"%s\".", error.AsCString("<unknown error>"));
+ return error;
+}
+
+Error
+Process::Halt (bool clear_thread_plans)
+{
+ // Don't clear the m_clear_thread_plans_on_stop, only set it to true if
+ // in case it was already set and some thread plan logic calls halt on its
+ // own.
+ m_clear_thread_plans_on_stop |= clear_thread_plans;
+
+ // First make sure we aren't in the middle of handling an event, or we might restart. This is pretty weak, since
+ // we could just straightaway get another event. It just narrows the window...
+ m_currently_handling_event.WaitForValueEqualTo(false);
+
+
+ // Pause our private state thread so we can ensure no one else eats
+ // the stop event out from under us.
+ Listener halt_listener ("lldb.process.halt_listener");
+ HijackPrivateProcessEvents(&halt_listener);
+
+ EventSP event_sp;
+ Error error (WillHalt());
+
+ if (error.Success())
+ {
+
+ bool caused_stop = false;
+
+ // Ask the process subclass to actually halt our process
+ error = DoHalt(caused_stop);
+ if (error.Success())
+ {
+ if (m_public_state.GetValue() == eStateAttaching)
+ {
+ SetExitStatus(SIGKILL, "Cancelled async attach.");
+ Destroy ();
+ }
+ else
+ {
+ // If "caused_stop" is true, then DoHalt stopped the process. If
+ // "caused_stop" is false, the process was already stopped.
+ // If the DoHalt caused the process to stop, then we want to catch
+ // this event and set the interrupted bool to true before we pass
+ // this along so clients know that the process was interrupted by
+ // a halt command.
+ if (caused_stop)
+ {
+ // Wait for 1 second for the process to stop.
+ TimeValue timeout_time;
+ timeout_time = TimeValue::Now();
+ timeout_time.OffsetWithSeconds(1);
+ bool got_event = halt_listener.WaitForEvent (&timeout_time, event_sp);
+ StateType state = ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ if (!got_event || state == eStateInvalid)
+ {
+ // We timeout out and didn't get a stop event...
+ error.SetErrorStringWithFormat ("Halt timed out. State = %s", StateAsCString(GetState()));
+ }
+ else
+ {
+ if (StateIsStoppedState (state, false))
+ {
+ // We caused the process to interrupt itself, so mark this
+ // as such in the stop event so clients can tell an interrupted
+ // process from a natural stop
+ ProcessEventData::SetInterruptedInEvent (event_sp.get(), true);
+ }
+ else
+ {
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("Process::Halt() failed to stop, state is: %s", StateAsCString(state));
+ error.SetErrorString ("Did not get stopped event after halt.");
+ }
+ }
+ }
+ DidHalt();
+ }
+ }
+ }
+ // Resume our private state thread before we post the event (if any)
+ RestorePrivateProcessEvents();
+
+ // Post any event we might have consumed. If all goes well, we will have
+ // stopped the process, intercepted the event and set the interrupted
+ // bool in the event. Post it to the private event queue and that will end up
+ // correctly setting the state.
+ if (event_sp)
+ m_private_state_broadcaster.BroadcastEvent(event_sp);
+
+ return error;
+}
+
+Error
+Process::HaltForDestroyOrDetach(lldb::EventSP &exit_event_sp)
+{
+ Error error;
+ if (m_public_state.GetValue() == eStateRunning)
+ {
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("Process::Destroy() About to halt.");
+ error = Halt();
+ if (error.Success())
+ {
+ // Consume the halt event.
+ TimeValue timeout (TimeValue::Now());
+ timeout.OffsetWithSeconds(1);
+ StateType state = WaitForProcessToStop (&timeout, &exit_event_sp);
+
+ // If the process exited while we were waiting for it to stop, put the exited event into
+ // the shared pointer passed in and return. Our caller doesn't need to do anything else, since
+ // they don't have a process anymore...
+
+ if (state == eStateExited || m_private_state.GetValue() == eStateExited)
+ {
+ if (log)
+ log->Printf("Process::HaltForDestroyOrDetach() Process exited while waiting to Halt.");
+ return error;
+ }
+ else
+ exit_event_sp.reset(); // It is ok to consume any non-exit stop events
+
+ if (state != eStateStopped)
+ {
+ if (log)
+ log->Printf("Process::HaltForDestroyOrDetach() Halt failed to stop, state is: %s", StateAsCString(state));
+ // If we really couldn't stop the process then we should just error out here, but if the
+ // lower levels just bobbled sending the event and we really are stopped, then continue on.
+ StateType private_state = m_private_state.GetValue();
+ if (private_state != eStateStopped)
+ {
+ return error;
+ }
+ }
+ }
+ else
+ {
+ if (log)
+ log->Printf("Process::HaltForDestroyOrDetach() Halt got error: %s", error.AsCString());
+ }
+ }
+ return error;
+}
+
+Error
+Process::Detach (bool keep_stopped)
+{
+ EventSP exit_event_sp;
+ Error error;
+ m_destroy_in_process = true;
+
+ error = WillDetach();
+
+ if (error.Success())
+ {
+ if (DetachRequiresHalt())
+ {
+ error = HaltForDestroyOrDetach (exit_event_sp);
+ if (!error.Success())
+ {
+ m_destroy_in_process = false;
+ return error;
+ }
+ else if (exit_event_sp)
+ {
+ // We shouldn't need to do anything else here. There's no process left to detach from...
+ StopPrivateStateThread();
+ m_destroy_in_process = false;
+ return error;
+ }
+ }
+
+ error = DoDetach(keep_stopped);
+ if (error.Success())
+ {
+ DidDetach();
+ StopPrivateStateThread();
+ }
+ else
+ {
+ return error;
+ }
+ }
+ m_destroy_in_process = false;
+
+ // If we exited when we were waiting for a process to stop, then
+ // forward the event here so we don't lose the event
+ if (exit_event_sp)
+ {
+ // Directly broadcast our exited event because we shut down our
+ // private state thread above
+ BroadcastEvent(exit_event_sp);
+ }
+
+ // If we have been interrupted (to kill us) in the middle of running, we may not end up propagating
+ // the last events through the event system, in which case we might strand the write lock. Unlock
+ // it here so when we do to tear down the process we don't get an error destroying the lock.
+
+ m_public_run_lock.SetStopped();
+ return error;
+}
+
+Error
+Process::Destroy ()
+{
+
+ // Tell ourselves we are in the process of destroying the process, so that we don't do any unnecessary work
+ // that might hinder the destruction. Remember to set this back to false when we are done. That way if the attempt
+ // failed and the process stays around for some reason it won't be in a confused state.
+
+ m_destroy_in_process = true;
+
+ Error error (WillDestroy());
+ if (error.Success())
+ {
+ EventSP exit_event_sp;
+ if (DestroyRequiresHalt())
+ {
+ error = HaltForDestroyOrDetach(exit_event_sp);
+ }
+
+ if (m_public_state.GetValue() != eStateRunning)
+ {
+ // Ditch all thread plans, and remove all our breakpoints: in case we have to restart the target to
+ // kill it, we don't want it hitting a breakpoint...
+ // Only do this if we've stopped, however, since if we didn't manage to halt it above, then
+ // we're not going to have much luck doing this now.
+ m_thread_list.DiscardThreadPlans();
+ DisableAllBreakpointSites();
+ }
+
+ error = DoDestroy();
+ if (error.Success())
+ {
+ DidDestroy();
+ StopPrivateStateThread();
+ }
+ m_stdio_communication.StopReadThread();
+ m_stdio_communication.Disconnect();
+ if (m_process_input_reader && m_process_input_reader->IsActive())
+ m_target.GetDebugger().PopInputReader (m_process_input_reader);
+ if (m_process_input_reader)
+ m_process_input_reader.reset();
+
+ // If we exited when we were waiting for a process to stop, then
+ // forward the event here so we don't lose the event
+ if (exit_event_sp)
+ {
+ // Directly broadcast our exited event because we shut down our
+ // private state thread above
+ BroadcastEvent(exit_event_sp);
+ }
+
+ // If we have been interrupted (to kill us) in the middle of running, we may not end up propagating
+ // the last events through the event system, in which case we might strand the write lock. Unlock
+ // it here so when we do to tear down the process we don't get an error destroying the lock.
+ m_public_run_lock.SetStopped();
+ }
+
+ m_destroy_in_process = false;
+
+ return error;
+}
+
+Error
+Process::Signal (int signal)
+{
+ Error error (WillSignal());
+ if (error.Success())
+ {
+ error = DoSignal(signal);
+ if (error.Success())
+ DidSignal();
+ }
+ return error;
+}
+
+lldb::ByteOrder
+Process::GetByteOrder () const
+{
+ return m_target.GetArchitecture().GetByteOrder();
+}
+
+uint32_t
+Process::GetAddressByteSize () const
+{
+ return m_target.GetArchitecture().GetAddressByteSize();
+}
+
+
+bool
+Process::ShouldBroadcastEvent (Event *event_ptr)
+{
+ const StateType state = Process::ProcessEventData::GetStateFromEvent (event_ptr);
+ bool return_value = true;
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_EVENTS | LIBLLDB_LOG_PROCESS));
+
+ switch (state)
+ {
+ case eStateConnected:
+ case eStateAttaching:
+ case eStateLaunching:
+ case eStateDetached:
+ case eStateExited:
+ case eStateUnloaded:
+ // These events indicate changes in the state of the debugging session, always report them.
+ return_value = true;
+ break;
+ case eStateInvalid:
+ // We stopped for no apparent reason, don't report it.
+ return_value = false;
+ break;
+ case eStateRunning:
+ case eStateStepping:
+ // If we've started the target running, we handle the cases where we
+ // are already running and where there is a transition from stopped to
+ // running differently.
+ // running -> running: Automatically suppress extra running events
+ // stopped -> running: Report except when there is one or more no votes
+ // and no yes votes.
+ SynchronouslyNotifyStateChanged (state);
+ switch (m_last_broadcast_state)
+ {
+ case eStateRunning:
+ case eStateStepping:
+ // We always suppress multiple runnings with no PUBLIC stop in between.
+ return_value = false;
+ break;
+ default:
+ // TODO: make this work correctly. For now always report
+ // run if we aren't running so we don't miss any runnning
+ // events. If I run the lldb/test/thread/a.out file and
+ // break at main.cpp:58, run and hit the breakpoints on
+ // multiple threads, then somehow during the stepping over
+ // of all breakpoints no run gets reported.
+
+ // This is a transition from stop to run.
+ switch (m_thread_list.ShouldReportRun (event_ptr))
+ {
+ case eVoteYes:
+ case eVoteNoOpinion:
+ return_value = true;
+ break;
+ case eVoteNo:
+ return_value = false;
+ break;
+ }
+ break;
+ }
+ break;
+ case eStateStopped:
+ case eStateCrashed:
+ case eStateSuspended:
+ {
+ // We've stopped. First see if we're going to restart the target.
+ // If we are going to stop, then we always broadcast the event.
+ // If we aren't going to stop, let the thread plans decide if we're going to report this event.
+ // If no thread has an opinion, we don't report it.
+
+ RefreshStateAfterStop ();
+ if (ProcessEventData::GetInterruptedFromEvent (event_ptr))
+ {
+ if (log)
+ log->Printf ("Process::ShouldBroadcastEvent (%p) stopped due to an interrupt, state: %s",
+ event_ptr,
+ StateAsCString(state));
+ return_value = true;
+ }
+ else
+ {
+ bool was_restarted = ProcessEventData::GetRestartedFromEvent (event_ptr);
+ bool should_resume = false;
+
+ // It makes no sense to ask "ShouldStop" if we've already been restarted...
+ // Asking the thread list is also not likely to go well, since we are running again.
+ // So in that case just report the event.
+
+ if (!was_restarted)
+ should_resume = m_thread_list.ShouldStop (event_ptr) == false;
+
+ if (was_restarted || should_resume || m_resume_requested)
+ {
+ Vote stop_vote = m_thread_list.ShouldReportStop (event_ptr);
+ if (log)
+ log->Printf ("Process::ShouldBroadcastEvent: should_stop: %i state: %s was_restarted: %i stop_vote: %d.",
+ should_resume,
+ StateAsCString(state),
+ was_restarted,
+ stop_vote);
+
+ switch (stop_vote)
+ {
+ case eVoteYes:
+ return_value = true;
+ break;
+ case eVoteNoOpinion:
+ case eVoteNo:
+ return_value = false;
+ break;
+ }
+
+ if (!was_restarted)
+ {
+ if (log)
+ log->Printf ("Process::ShouldBroadcastEvent (%p) Restarting process from state: %s", event_ptr, StateAsCString(state));
+ ProcessEventData::SetRestartedInEvent(event_ptr, true);
+ PrivateResume ();
+ }
+
+ }
+ else
+ {
+ return_value = true;
+ SynchronouslyNotifyStateChanged (state);
+ }
+ }
+ }
+ break;
+ }
+
+ // We do some coalescing of events (for instance two consecutive running events get coalesced.)
+ // But we only coalesce against events we actually broadcast. So we use m_last_broadcast_state
+ // to track that. NB - you can't use "m_public_state.GetValue()" for that purpose, as was originally done,
+ // because the PublicState reflects the last event pulled off the queue, and there may be several
+ // events stacked up on the queue unserviced. So the PublicState may not reflect the last broadcasted event
+ // yet. m_last_broadcast_state gets updated here.
+
+ if (return_value)
+ m_last_broadcast_state = state;
+
+ if (log)
+ log->Printf ("Process::ShouldBroadcastEvent (%p) => new state: %s, last broadcast state: %s - %s",
+ event_ptr,
+ StateAsCString(state),
+ StateAsCString(m_last_broadcast_state),
+ return_value ? "YES" : "NO");
+ return return_value;
+}
+
+
+bool
+Process::StartPrivateStateThread (bool force)
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_EVENTS));
+
+ bool already_running = PrivateStateThreadIsValid ();
+ if (log)
+ log->Printf ("Process::%s()%s ", __FUNCTION__, already_running ? " already running" : " starting private state thread");
+
+ if (!force && already_running)
+ return true;
+
+ // Create a thread that watches our internal state and controls which
+ // events make it to clients (into the DCProcess event queue).
+ char thread_name[1024];
+ if (already_running)
+ snprintf(thread_name, sizeof(thread_name), "<lldb.process.internal-state-override(pid=%" PRIu64 ")>", GetID());
+ else
+ snprintf(thread_name, sizeof(thread_name), "<lldb.process.internal-state(pid=%" PRIu64 ")>", GetID());
+
+ // Create the private state thread, and start it running.
+ m_private_state_thread = Host::ThreadCreate (thread_name, Process::PrivateStateThread, this, NULL);
+ bool success = IS_VALID_LLDB_HOST_THREAD(m_private_state_thread);
+ if (success)
+ {
+ ResumePrivateStateThread();
+ return true;
+ }
+ else
+ return false;
+}
+
+void
+Process::PausePrivateStateThread ()
+{
+ ControlPrivateStateThread (eBroadcastInternalStateControlPause);
+}
+
+void
+Process::ResumePrivateStateThread ()
+{
+ ControlPrivateStateThread (eBroadcastInternalStateControlResume);
+}
+
+void
+Process::StopPrivateStateThread ()
+{
+ if (PrivateStateThreadIsValid ())
+ ControlPrivateStateThread (eBroadcastInternalStateControlStop);
+ else
+ {
+ Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf ("Went to stop the private state thread, but it was already invalid.");
+ }
+}
+
+void
+Process::ControlPrivateStateThread (uint32_t signal)
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
+
+ assert (signal == eBroadcastInternalStateControlStop ||
+ signal == eBroadcastInternalStateControlPause ||
+ signal == eBroadcastInternalStateControlResume);
+
+ if (log)
+ log->Printf ("Process::%s (signal = %d)", __FUNCTION__, signal);
+
+ // Signal the private state thread. First we should copy this is case the
+ // thread starts exiting since the private state thread will NULL this out
+ // when it exits
+ const lldb::thread_t private_state_thread = m_private_state_thread;
+ if (IS_VALID_LLDB_HOST_THREAD(private_state_thread))
+ {
+ TimeValue timeout_time;
+ bool timed_out;
+
+ m_private_state_control_broadcaster.BroadcastEvent (signal, NULL);
+
+ timeout_time = TimeValue::Now();
+ timeout_time.OffsetWithSeconds(2);
+ if (log)
+ log->Printf ("Sending control event of type: %d.", signal);
+ m_private_state_control_wait.WaitForValueEqualTo (true, &timeout_time, &timed_out);
+ m_private_state_control_wait.SetValue (false, eBroadcastNever);
+
+ if (signal == eBroadcastInternalStateControlStop)
+ {
+ if (timed_out)
+ {
+ Error error;
+ Host::ThreadCancel (private_state_thread, &error);
+ if (log)
+ log->Printf ("Timed out responding to the control event, cancel got error: \"%s\".", error.AsCString());
+ }
+ else
+ {
+ if (log)
+ log->Printf ("The control event killed the private state thread without having to cancel.");
+ }
+
+ thread_result_t result = NULL;
+ Host::ThreadJoin (private_state_thread, &result, NULL);
+ m_private_state_thread = LLDB_INVALID_HOST_THREAD;
+ }
+ }
+ else
+ {
+ if (log)
+ log->Printf ("Private state thread already dead, no need to signal it to stop.");
+ }
+}
+
+void
+Process::SendAsyncInterrupt ()
+{
+ if (PrivateStateThreadIsValid())
+ m_private_state_broadcaster.BroadcastEvent (Process::eBroadcastBitInterrupt, NULL);
+ else
+ BroadcastEvent (Process::eBroadcastBitInterrupt, NULL);
+}
+
+void
+Process::HandlePrivateEvent (EventSP &event_sp)
+{
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ m_resume_requested = false;
+
+ m_currently_handling_event.SetValue(true, eBroadcastNever);
+
+ const StateType new_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ // First check to see if anybody wants a shot at this event:
+ if (m_next_event_action_ap.get() != NULL)
+ {
+ NextEventAction::EventActionResult action_result = m_next_event_action_ap->PerformAction(event_sp);
+ if (log)
+ log->Printf ("Ran next event action, result was %d.", action_result);
+
+ switch (action_result)
+ {
+ case NextEventAction::eEventActionSuccess:
+ SetNextEventAction(NULL);
+ break;
+
+ case NextEventAction::eEventActionRetry:
+ break;
+
+ case NextEventAction::eEventActionExit:
+ // Handle Exiting Here. If we already got an exited event,
+ // we should just propagate it. Otherwise, swallow this event,
+ // and set our state to exit so the next event will kill us.
+ if (new_state != eStateExited)
+ {
+ // FIXME: should cons up an exited event, and discard this one.
+ SetExitStatus(0, m_next_event_action_ap->GetExitString());
+ m_currently_handling_event.SetValue(false, eBroadcastAlways);
+ SetNextEventAction(NULL);
+ return;
+ }
+ SetNextEventAction(NULL);
+ break;
+ }
+ }
+
+ // See if we should broadcast this state to external clients?
+ const bool should_broadcast = ShouldBroadcastEvent (event_sp.get());
+
+ if (should_broadcast)
+ {
+ if (log)
+ {
+ log->Printf ("Process::%s (pid = %" PRIu64 ") broadcasting new state %s (old state %s) to %s",
+ __FUNCTION__,
+ GetID(),
+ StateAsCString(new_state),
+ StateAsCString (GetState ()),
+ IsHijackedForEvent(eBroadcastBitStateChanged) ? "hijacked" : "public");
+ }
+ Process::ProcessEventData::SetUpdateStateOnRemoval(event_sp.get());
+ if (StateIsRunningState (new_state))
+ PushProcessInputReader ();
+ else if (!Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
+ PopProcessInputReader ();
+
+ BroadcastEvent (event_sp);
+ }
+ else
+ {
+ if (log)
+ {
+ log->Printf ("Process::%s (pid = %" PRIu64 ") suppressing state %s (old state %s): should_broadcast == false",
+ __FUNCTION__,
+ GetID(),
+ StateAsCString(new_state),
+ StateAsCString (GetState ()));
+ }
+ }
+ m_currently_handling_event.SetValue(false, eBroadcastAlways);
+}
+
+void *
+Process::PrivateStateThread (void *arg)
+{
+ Process *proc = static_cast<Process*> (arg);
+ void *result = proc->RunPrivateStateThread ();
+ return result;
+}
+
+void *
+Process::RunPrivateStateThread ()
+{
+ bool control_only = true;
+ m_private_state_control_wait.SetValue (false, eBroadcastNever);
+
+ Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") thread starting...", __FUNCTION__, this, GetID());
+
+ bool exit_now = false;
+ while (!exit_now)
+ {
+ EventSP event_sp;
+ WaitForEventsPrivate (NULL, event_sp, control_only);
+ if (event_sp->BroadcasterIs(&m_private_state_control_broadcaster))
+ {
+ if (log)
+ log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") got a control event: %d", __FUNCTION__, this, GetID(), event_sp->GetType());
+
+ switch (event_sp->GetType())
+ {
+ case eBroadcastInternalStateControlStop:
+ exit_now = true;
+ break; // doing any internal state managment below
+
+ case eBroadcastInternalStateControlPause:
+ control_only = true;
+ break;
+
+ case eBroadcastInternalStateControlResume:
+ control_only = false;
+ break;
+ }
+
+ m_private_state_control_wait.SetValue (true, eBroadcastAlways);
+ continue;
+ }
+ else if (event_sp->GetType() == eBroadcastBitInterrupt)
+ {
+ if (m_public_state.GetValue() == eStateAttaching)
+ {
+ if (log)
+ log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") woke up with an interrupt while attaching - forwarding interrupt.", __FUNCTION__, this, GetID());
+ BroadcastEvent (eBroadcastBitInterrupt, NULL);
+ }
+ else
+ {
+ if (log)
+ log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") woke up with an interrupt - Halting.", __FUNCTION__, this, GetID());
+ Halt();
+ }
+ continue;
+ }
+
+ const StateType internal_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ if (internal_state != eStateInvalid)
+ {
+ if (m_clear_thread_plans_on_stop &&
+ StateIsStoppedState(internal_state, true))
+ {
+ m_clear_thread_plans_on_stop = false;
+ m_thread_list.DiscardThreadPlans();
+ }
+ HandlePrivateEvent (event_sp);
+ }
+
+ if (internal_state == eStateInvalid ||
+ internal_state == eStateExited ||
+ internal_state == eStateDetached )
+ {
+ if (log)
+ log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") about to exit with internal state %s...", __FUNCTION__, this, GetID(), StateAsCString(internal_state));
+
+ break;
+ }
+ }
+
+ // Verify log is still enabled before attempting to write to it...
+ if (log)
+ log->Printf ("Process::%s (arg = %p, pid = %" PRIu64 ") thread exiting...", __FUNCTION__, this, GetID());
+
+ m_public_run_lock.SetStopped();
+ m_private_state_control_wait.SetValue (true, eBroadcastAlways);
+ m_private_state_thread = LLDB_INVALID_HOST_THREAD;
+ return NULL;
+}
+
+//------------------------------------------------------------------
+// Process Event Data
+//------------------------------------------------------------------
+
+Process::ProcessEventData::ProcessEventData () :
+ EventData (),
+ m_process_sp (),
+ m_state (eStateInvalid),
+ m_restarted (false),
+ m_update_state (0),
+ m_interrupted (false)
+{
+}
+
+Process::ProcessEventData::ProcessEventData (const ProcessSP &process_sp, StateType state) :
+ EventData (),
+ m_process_sp (process_sp),
+ m_state (state),
+ m_restarted (false),
+ m_update_state (0),
+ m_interrupted (false)
+{
+}
+
+Process::ProcessEventData::~ProcessEventData()
+{
+}
+
+const ConstString &
+Process::ProcessEventData::GetFlavorString ()
+{
+ static ConstString g_flavor ("Process::ProcessEventData");
+ return g_flavor;
+}
+
+const ConstString &
+Process::ProcessEventData::GetFlavor () const
+{
+ return ProcessEventData::GetFlavorString ();
+}
+
+void
+Process::ProcessEventData::DoOnRemoval (Event *event_ptr)
+{
+ // This function gets called twice for each event, once when the event gets pulled
+ // off of the private process event queue, and then any number of times, first when it gets pulled off of
+ // the public event queue, then other times when we're pretending that this is where we stopped at the
+ // end of expression evaluation. m_update_state is used to distinguish these
+ // three cases; it is 0 when we're just pulling it off for private handling,
+ // and > 1 for expression evaluation, and we don't want to do the breakpoint command handling then.
+ if (m_update_state != 1)
+ return;
+
+ m_process_sp->SetPublicState (m_state, Process::ProcessEventData::GetRestartedFromEvent(event_ptr));
+
+ // If we're stopped and haven't restarted, then do the breakpoint commands here:
+ if (m_state == eStateStopped && ! m_restarted)
+ {
+ ThreadList &curr_thread_list = m_process_sp->GetThreadList();
+ uint32_t num_threads = curr_thread_list.GetSize();
+ uint32_t idx;
+
+ // The actions might change one of the thread's stop_info's opinions about whether we should
+ // stop the process, so we need to query that as we go.
+
+ // One other complication here, is that we try to catch any case where the target has run (except for expressions)
+ // and immediately exit, but if we get that wrong (which is possible) then the thread list might have changed, and
+ // that would cause our iteration here to crash. We could make a copy of the thread list, but we'd really like
+ // to also know if it has changed at all, so we make up a vector of the thread ID's and check what we get back
+ // against this list & bag out if anything differs.
+ std::vector<uint32_t> thread_index_array(num_threads);
+ for (idx = 0; idx < num_threads; ++idx)
+ thread_index_array[idx] = curr_thread_list.GetThreadAtIndex(idx)->GetIndexID();
+
+ // Use this to track whether we should continue from here. We will only continue the target running if
+ // no thread says we should stop. Of course if some thread's PerformAction actually sets the target running,
+ // then it doesn't matter what the other threads say...
+
+ bool still_should_stop = false;
+
+ // Sometimes - for instance if we have a bug in the stub we are talking to, we stop but no thread has a
+ // valid stop reason. In that case we should just stop, because we have no way of telling what the right
+ // thing to do is, and it's better to let the user decide than continue behind their backs.
+
+ bool does_anybody_have_an_opinion = false;
+
+ for (idx = 0; idx < num_threads; ++idx)
+ {
+ curr_thread_list = m_process_sp->GetThreadList();
+ if (curr_thread_list.GetSize() != num_threads)
+ {
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP | LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("Number of threads changed from %u to %u while processing event.", num_threads, curr_thread_list.GetSize());
+ break;
+ }
+
+ lldb::ThreadSP thread_sp = curr_thread_list.GetThreadAtIndex(idx);
+
+ if (thread_sp->GetIndexID() != thread_index_array[idx])
+ {
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP | LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf("The thread at position %u changed from %u to %u while processing event.",
+ idx,
+ thread_index_array[idx],
+ thread_sp->GetIndexID());
+ break;
+ }
+
+ StopInfoSP stop_info_sp = thread_sp->GetStopInfo ();
+ if (stop_info_sp && stop_info_sp->IsValid())
+ {
+ does_anybody_have_an_opinion = true;
+ bool this_thread_wants_to_stop;
+ if (stop_info_sp->GetOverrideShouldStop())
+ {
+ this_thread_wants_to_stop = stop_info_sp->GetOverriddenShouldStopValue();
+ }
+ else
+ {
+ stop_info_sp->PerformAction(event_ptr);
+ // The stop action might restart the target. If it does, then we want to mark that in the
+ // event so that whoever is receiving it will know to wait for the running event and reflect
+ // that state appropriately.
+ // We also need to stop processing actions, since they aren't expecting the target to be running.
+
+ // FIXME: we might have run.
+ if (stop_info_sp->HasTargetRunSinceMe())
+ {
+ SetRestarted (true);
+ break;
+ }
+
+ this_thread_wants_to_stop = stop_info_sp->ShouldStop(event_ptr);
+ }
+
+ if (still_should_stop == false)
+ still_should_stop = this_thread_wants_to_stop;
+ }
+ }
+
+
+ if (!GetRestarted())
+ {
+ if (!still_should_stop && does_anybody_have_an_opinion)
+ {
+ // We've been asked to continue, so do that here.
+ SetRestarted(true);
+ // Use the public resume method here, since this is just
+ // extending a public resume.
+ m_process_sp->PrivateResume();
+ }
+ else
+ {
+ // If we didn't restart, run the Stop Hooks here:
+ // They might also restart the target, so watch for that.
+ m_process_sp->GetTarget().RunStopHooks();
+ if (m_process_sp->GetPrivateState() == eStateRunning)
+ SetRestarted(true);
+ }
+ }
+ }
+}
+
+void
+Process::ProcessEventData::Dump (Stream *s) const
+{
+ if (m_process_sp)
+ s->Printf(" process = %p (pid = %" PRIu64 "), ", m_process_sp.get(), m_process_sp->GetID());
+
+ s->Printf("state = %s", StateAsCString(GetState()));
+}
+
+const Process::ProcessEventData *
+Process::ProcessEventData::GetEventDataFromEvent (const Event *event_ptr)
+{
+ if (event_ptr)
+ {
+ const EventData *event_data = event_ptr->GetData();
+ if (event_data && event_data->GetFlavor() == ProcessEventData::GetFlavorString())
+ return static_cast <const ProcessEventData *> (event_ptr->GetData());
+ }
+ return NULL;
+}
+
+ProcessSP
+Process::ProcessEventData::GetProcessFromEvent (const Event *event_ptr)
+{
+ ProcessSP process_sp;
+ const ProcessEventData *data = GetEventDataFromEvent (event_ptr);
+ if (data)
+ process_sp = data->GetProcessSP();
+ return process_sp;
+}
+
+StateType
+Process::ProcessEventData::GetStateFromEvent (const Event *event_ptr)
+{
+ const ProcessEventData *data = GetEventDataFromEvent (event_ptr);
+ if (data == NULL)
+ return eStateInvalid;
+ else
+ return data->GetState();
+}
+
+bool
+Process::ProcessEventData::GetRestartedFromEvent (const Event *event_ptr)
+{
+ const ProcessEventData *data = GetEventDataFromEvent (event_ptr);
+ if (data == NULL)
+ return false;
+ else
+ return data->GetRestarted();
+}
+
+void
+Process::ProcessEventData::SetRestartedInEvent (Event *event_ptr, bool new_value)
+{
+ ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
+ if (data != NULL)
+ data->SetRestarted(new_value);
+}
+
+size_t
+Process::ProcessEventData::GetNumRestartedReasons(const Event *event_ptr)
+{
+ ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
+ if (data != NULL)
+ return data->GetNumRestartedReasons();
+ else
+ return 0;
+}
+
+const char *
+Process::ProcessEventData::GetRestartedReasonAtIndex(const Event *event_ptr, size_t idx)
+{
+ ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
+ if (data != NULL)
+ return data->GetRestartedReasonAtIndex(idx);
+ else
+ return NULL;
+}
+
+void
+Process::ProcessEventData::AddRestartedReason (Event *event_ptr, const char *reason)
+{
+ ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
+ if (data != NULL)
+ data->AddRestartedReason(reason);
+}
+
+bool
+Process::ProcessEventData::GetInterruptedFromEvent (const Event *event_ptr)
+{
+ const ProcessEventData *data = GetEventDataFromEvent (event_ptr);
+ if (data == NULL)
+ return false;
+ else
+ return data->GetInterrupted ();
+}
+
+void
+Process::ProcessEventData::SetInterruptedInEvent (Event *event_ptr, bool new_value)
+{
+ ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
+ if (data != NULL)
+ data->SetInterrupted(new_value);
+}
+
+bool
+Process::ProcessEventData::SetUpdateStateOnRemoval (Event *event_ptr)
+{
+ ProcessEventData *data = const_cast<ProcessEventData *>(GetEventDataFromEvent (event_ptr));
+ if (data)
+ {
+ data->SetUpdateStateOnRemoval();
+ return true;
+ }
+ return false;
+}
+
+lldb::TargetSP
+Process::CalculateTarget ()
+{
+ return m_target.shared_from_this();
+}
+
+void
+Process::CalculateExecutionContext (ExecutionContext &exe_ctx)
+{
+ exe_ctx.SetTargetPtr (&m_target);
+ exe_ctx.SetProcessPtr (this);
+ exe_ctx.SetThreadPtr(NULL);
+ exe_ctx.SetFramePtr (NULL);
+}
+
+//uint32_t
+//Process::ListProcessesMatchingName (const char *name, StringList &matches, std::vector<lldb::pid_t> &pids)
+//{
+// return 0;
+//}
+//
+//ArchSpec
+//Process::GetArchSpecForExistingProcess (lldb::pid_t pid)
+//{
+// return Host::GetArchSpecForExistingProcess (pid);
+//}
+//
+//ArchSpec
+//Process::GetArchSpecForExistingProcess (const char *process_name)
+//{
+// return Host::GetArchSpecForExistingProcess (process_name);
+//}
+//
+void
+Process::AppendSTDOUT (const char * s, size_t len)
+{
+ Mutex::Locker locker (m_stdio_communication_mutex);
+ m_stdout_data.append (s, len);
+ BroadcastEventIfUnique (eBroadcastBitSTDOUT, new ProcessEventData (shared_from_this(), GetState()));
+}
+
+void
+Process::AppendSTDERR (const char * s, size_t len)
+{
+ Mutex::Locker locker (m_stdio_communication_mutex);
+ m_stderr_data.append (s, len);
+ BroadcastEventIfUnique (eBroadcastBitSTDERR, new ProcessEventData (shared_from_this(), GetState()));
+}
+
+void
+Process::BroadcastAsyncProfileData(const std::string &one_profile_data)
+{
+ Mutex::Locker locker (m_profile_data_comm_mutex);
+ m_profile_data.push_back(one_profile_data);
+ BroadcastEventIfUnique (eBroadcastBitProfileData, new ProcessEventData (shared_from_this(), GetState()));
+}
+
+size_t
+Process::GetAsyncProfileData (char *buf, size_t buf_size, Error &error)
+{
+ Mutex::Locker locker(m_profile_data_comm_mutex);
+ if (m_profile_data.empty())
+ return 0;
+
+ std::string &one_profile_data = m_profile_data.front();
+ size_t bytes_available = one_profile_data.size();
+ if (bytes_available > 0)
+ {
+ Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf ("Process::GetProfileData (buf = %p, size = %" PRIu64 ")", buf, (uint64_t)buf_size);
+ if (bytes_available > buf_size)
+ {
+ memcpy(buf, one_profile_data.c_str(), buf_size);
+ one_profile_data.erase(0, buf_size);
+ bytes_available = buf_size;
+ }
+ else
+ {
+ memcpy(buf, one_profile_data.c_str(), bytes_available);
+ m_profile_data.erase(m_profile_data.begin());
+ }
+ }
+ return bytes_available;
+}
+
+
+//------------------------------------------------------------------
+// Process STDIO
+//------------------------------------------------------------------
+
+size_t
+Process::GetSTDOUT (char *buf, size_t buf_size, Error &error)
+{
+ Mutex::Locker locker(m_stdio_communication_mutex);
+ size_t bytes_available = m_stdout_data.size();
+ if (bytes_available > 0)
+ {
+ Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf ("Process::GetSTDOUT (buf = %p, size = %" PRIu64 ")", buf, (uint64_t)buf_size);
+ if (bytes_available > buf_size)
+ {
+ memcpy(buf, m_stdout_data.c_str(), buf_size);
+ m_stdout_data.erase(0, buf_size);
+ bytes_available = buf_size;
+ }
+ else
+ {
+ memcpy(buf, m_stdout_data.c_str(), bytes_available);
+ m_stdout_data.clear();
+ }
+ }
+ return bytes_available;
+}
+
+
+size_t
+Process::GetSTDERR (char *buf, size_t buf_size, Error &error)
+{
+ Mutex::Locker locker(m_stdio_communication_mutex);
+ size_t bytes_available = m_stderr_data.size();
+ if (bytes_available > 0)
+ {
+ Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
+ if (log)
+ log->Printf ("Process::GetSTDERR (buf = %p, size = %" PRIu64 ")", buf, (uint64_t)buf_size);
+ if (bytes_available > buf_size)
+ {
+ memcpy(buf, m_stderr_data.c_str(), buf_size);
+ m_stderr_data.erase(0, buf_size);
+ bytes_available = buf_size;
+ }
+ else
+ {
+ memcpy(buf, m_stderr_data.c_str(), bytes_available);
+ m_stderr_data.clear();
+ }
+ }
+ return bytes_available;
+}
+
+void
+Process::STDIOReadThreadBytesReceived (void *baton, const void *src, size_t src_len)
+{
+ Process *process = (Process *) baton;
+ process->AppendSTDOUT (static_cast<const char *>(src), src_len);
+}
+
+size_t
+Process::ProcessInputReaderCallback (void *baton,
+ InputReader &reader,
+ lldb::InputReaderAction notification,
+ const char *bytes,
+ size_t bytes_len)
+{
+ Process *process = (Process *) baton;
+
+ switch (notification)
+ {
+ case eInputReaderActivate:
+ break;
+
+ case eInputReaderDeactivate:
+ break;
+
+ case eInputReaderReactivate:
+ break;
+
+ case eInputReaderAsynchronousOutputWritten:
+ break;
+
+ case eInputReaderGotToken:
+ {
+ Error error;
+ process->PutSTDIN (bytes, bytes_len, error);
+ }
+ break;
+
+ case eInputReaderInterrupt:
+ process->SendAsyncInterrupt();
+ break;
+
+ case eInputReaderEndOfFile:
+ process->AppendSTDOUT ("^D", 2);
+ break;
+
+ case eInputReaderDone:
+ break;
+
+ }
+
+ return bytes_len;
+}
+
+void
+Process::ResetProcessInputReader ()
+{
+ m_process_input_reader.reset();
+}
+
+void
+Process::SetSTDIOFileDescriptor (int file_descriptor)
+{
+ // First set up the Read Thread for reading/handling process I/O
+
+ std::unique_ptr<ConnectionFileDescriptor> conn_ap (new ConnectionFileDescriptor (file_descriptor, true));
+
+ if (conn_ap.get())
+ {
+ m_stdio_communication.SetConnection (conn_ap.release());
+ if (m_stdio_communication.IsConnected())
+ {
+ m_stdio_communication.SetReadThreadBytesReceivedCallback (STDIOReadThreadBytesReceived, this);
+ m_stdio_communication.StartReadThread();
+
+ // Now read thread is set up, set up input reader.
+
+ if (!m_process_input_reader.get())
+ {
+ m_process_input_reader.reset (new InputReader(m_target.GetDebugger()));
+ Error err (m_process_input_reader->Initialize (Process::ProcessInputReaderCallback,
+ this,
+ eInputReaderGranularityByte,
+ NULL,
+ NULL,
+ false));
+
+ if (err.Fail())
+ m_process_input_reader.reset();
+ }
+ }
+ }
+}
+
+void
+Process::PushProcessInputReader ()
+{
+ if (m_process_input_reader && !m_process_input_reader->IsActive())
+ m_target.GetDebugger().PushInputReader (m_process_input_reader);
+}
+
+void
+Process::PopProcessInputReader ()
+{
+ if (m_process_input_reader && m_process_input_reader->IsActive())
+ m_target.GetDebugger().PopInputReader (m_process_input_reader);
+}
+
+// The process needs to know about installed plug-ins
+void
+Process::SettingsInitialize ()
+{
+// static std::vector<OptionEnumValueElement> g_plugins;
+//
+// int i=0;
+// const char *name;
+// OptionEnumValueElement option_enum;
+// while ((name = PluginManager::GetProcessPluginNameAtIndex (i)) != NULL)
+// {
+// if (name)
+// {
+// option_enum.value = i;
+// option_enum.string_value = name;
+// option_enum.usage = PluginManager::GetProcessPluginDescriptionAtIndex (i);
+// g_plugins.push_back (option_enum);
+// }
+// ++i;
+// }
+// option_enum.value = 0;
+// option_enum.string_value = NULL;
+// option_enum.usage = NULL;
+// g_plugins.push_back (option_enum);
+//
+// for (i=0; (name = SettingsController::instance_settings_table[i].var_name); ++i)
+// {
+// if (::strcmp (name, "plugin") == 0)
+// {
+// SettingsController::instance_settings_table[i].enum_values = &g_plugins[0];
+// break;
+// }
+// }
+//
+ Thread::SettingsInitialize ();
+}
+
+void
+Process::SettingsTerminate ()
+{
+ Thread::SettingsTerminate ();
+}
+
+ExecutionResults
+Process::RunThreadPlan (ExecutionContext &exe_ctx,
+ lldb::ThreadPlanSP &thread_plan_sp,
+ bool stop_others,
+ bool run_others,
+ bool unwind_on_error,
+ bool ignore_breakpoints,
+ uint32_t timeout_usec,
+ Stream &errors)
+{
+ ExecutionResults return_value = eExecutionSetupError;
+
+ if (thread_plan_sp.get() == NULL)
+ {
+ errors.Printf("RunThreadPlan called with empty thread plan.");
+ return eExecutionSetupError;
+ }
+
+ if (!thread_plan_sp->ValidatePlan(NULL))
+ {
+ errors.Printf ("RunThreadPlan called with an invalid thread plan.");
+ return eExecutionSetupError;
+ }
+
+ if (exe_ctx.GetProcessPtr() != this)
+ {
+ errors.Printf("RunThreadPlan called on wrong process.");
+ return eExecutionSetupError;
+ }
+
+ Thread *thread = exe_ctx.GetThreadPtr();
+ if (thread == NULL)
+ {
+ errors.Printf("RunThreadPlan called with invalid thread.");
+ return eExecutionSetupError;
+ }
+
+ // We rely on the thread plan we are running returning "PlanCompleted" if when it successfully completes.
+ // For that to be true the plan can't be private - since private plans suppress themselves in the
+ // GetCompletedPlan call.
+
+ bool orig_plan_private = thread_plan_sp->GetPrivate();
+ thread_plan_sp->SetPrivate(false);
+
+ if (m_private_state.GetValue() != eStateStopped)
+ {
+ errors.Printf ("RunThreadPlan called while the private state was not stopped.");
+ return eExecutionSetupError;
+ }
+
+ // Save the thread & frame from the exe_ctx for restoration after we run
+ const uint32_t thread_idx_id = thread->GetIndexID();
+ StackFrameSP selected_frame_sp = thread->GetSelectedFrame();
+ if (!selected_frame_sp)
+ {
+ thread->SetSelectedFrame(0);
+ selected_frame_sp = thread->GetSelectedFrame();
+ if (!selected_frame_sp)
+ {
+ errors.Printf("RunThreadPlan called without a selected frame on thread %d", thread_idx_id);
+ return eExecutionSetupError;
+ }
+ }
+
+ StackID ctx_frame_id = selected_frame_sp->GetStackID();
+
+ // N.B. Running the target may unset the currently selected thread and frame. We don't want to do that either,
+ // so we should arrange to reset them as well.
+
+ lldb::ThreadSP selected_thread_sp = GetThreadList().GetSelectedThread();
+
+ uint32_t selected_tid;
+ StackID selected_stack_id;
+ if (selected_thread_sp)
+ {
+ selected_tid = selected_thread_sp->GetIndexID();
+ selected_stack_id = selected_thread_sp->GetSelectedFrame()->GetStackID();
+ }
+ else
+ {
+ selected_tid = LLDB_INVALID_THREAD_ID;
+ }
+
+ lldb::thread_t backup_private_state_thread = LLDB_INVALID_HOST_THREAD;
+ lldb::StateType old_state;
+ lldb::ThreadPlanSP stopper_base_plan_sp;
+
+ Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP | LIBLLDB_LOG_PROCESS));
+ if (Host::GetCurrentThread() == m_private_state_thread)
+ {
+ // Yikes, we are running on the private state thread! So we can't wait for public events on this thread, since
+ // we are the thread that is generating public events.
+ // The simplest thing to do is to spin up a temporary thread to handle private state thread events while
+ // we are fielding public events here.
+ if (log)
+ log->Printf ("Running thread plan on private state thread, spinning up another state thread to handle the events.");
+
+
+ backup_private_state_thread = m_private_state_thread;
+
+ // One other bit of business: we want to run just this thread plan and anything it pushes, and then stop,
+ // returning control here.
+ // But in the normal course of things, the plan above us on the stack would be given a shot at the stop
+ // event before deciding to stop, and we don't want that. So we insert a "stopper" base plan on the stack
+ // before the plan we want to run. Since base plans always stop and return control to the user, that will
+ // do just what we want.
+ stopper_base_plan_sp.reset(new ThreadPlanBase (*thread));
+ thread->QueueThreadPlan (stopper_base_plan_sp, false);
+ // Have to make sure our public state is stopped, since otherwise the reporting logic below doesn't work correctly.
+ old_state = m_public_state.GetValue();
+ m_public_state.SetValueNoLock(eStateStopped);
+
+ // Now spin up the private state thread:
+ StartPrivateStateThread(true);
+ }
+
+ thread->QueueThreadPlan(thread_plan_sp, false); // This used to pass "true" does that make sense?
+
+ Listener listener("lldb.process.listener.run-thread-plan");
+
+ lldb::EventSP event_to_broadcast_sp;
+
+ {
+ // This process event hijacker Hijacks the Public events and its destructor makes sure that the process events get
+ // restored on exit to the function.
+ //
+ // If the event needs to propagate beyond the hijacker (e.g., the process exits during execution), then the event
+ // is put into event_to_broadcast_sp for rebroadcasting.
+
+ ProcessEventHijacker run_thread_plan_hijacker (*this, &listener);
+
+ if (log)
+ {
+ StreamString s;
+ thread_plan_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose);
+ log->Printf ("Process::RunThreadPlan(): Resuming thread %u - 0x%4.4" PRIx64 " to run thread plan \"%s\".",
+ thread->GetIndexID(),
+ thread->GetID(),
+ s.GetData());
+ }
+
+ bool got_event;
+ lldb::EventSP event_sp;
+ lldb::StateType stop_state = lldb::eStateInvalid;
+
+ TimeValue* timeout_ptr = NULL;
+ TimeValue real_timeout;
+
+ bool before_first_timeout = true; // This is set to false the first time that we have to halt the target.
+ bool do_resume = true;
+ bool handle_running_event = true;
+ const uint64_t default_one_thread_timeout_usec = 250000;
+
+ // This is just for accounting:
+ uint32_t num_resumes = 0;
+
+ TimeValue one_thread_timeout = TimeValue::Now();
+ TimeValue final_timeout = one_thread_timeout;
+
+ if (run_others)
+ {
+ // If we are running all threads then we take half the time to run all threads, bounded by
+ // .25 sec.
+ if (timeout_usec == 0)
+ one_thread_timeout.OffsetWithMicroSeconds(default_one_thread_timeout_usec);
+ else
+ {
+ uint64_t computed_timeout = timeout_usec / 2;
+ if (computed_timeout > default_one_thread_timeout_usec)
+ computed_timeout = default_one_thread_timeout_usec;
+ one_thread_timeout.OffsetWithMicroSeconds(computed_timeout);
+ }
+ final_timeout.OffsetWithMicroSeconds (timeout_usec);
+ }
+ else
+ {
+ if (timeout_usec != 0)
+ final_timeout.OffsetWithMicroSeconds(timeout_usec);
+ }
+
+ // This while loop must exit out the bottom, there's cleanup that we need to do when we are done.
+ // So don't call return anywhere within it.
+
+ while (1)
+ {
+ // We usually want to resume the process if we get to the top of the loop.
+ // The only exception is if we get two running events with no intervening
+ // stop, which can happen, we will just wait for then next stop event.
+ if (log)
+ log->Printf ("Top of while loop: do_resume: %i handle_running_event: %i before_first_timeout: %i.",
+ do_resume,
+ handle_running_event,
+ before_first_timeout);
+
+ if (do_resume || handle_running_event)
+ {
+ // Do the initial resume and wait for the running event before going further.
+
+ if (do_resume)
+ {
+ num_resumes++;
+ Error resume_error = PrivateResume ();
+ if (!resume_error.Success())
+ {
+ errors.Printf("Error resuming inferior the %d time: \"%s\".\n",
+ num_resumes,
+ resume_error.AsCString());
+ return_value = eExecutionSetupError;
+ break;
+ }
+ }
+
+ TimeValue resume_timeout = TimeValue::Now();
+ resume_timeout.OffsetWithMicroSeconds(500000);
+
+ got_event = listener.WaitForEvent(&resume_timeout, event_sp);
+ if (!got_event)
+ {
+ if (log)
+ log->Printf ("Process::RunThreadPlan(): didn't get any event after resume %d, exiting.",
+ num_resumes);
+
+ errors.Printf("Didn't get any event after resume %d, exiting.", num_resumes);
+ return_value = eExecutionSetupError;
+ break;
+ }
+
+ stop_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+
+ if (stop_state != eStateRunning)
+ {
+ bool restarted = false;
+
+ if (stop_state == eStateStopped)
+ {
+ restarted = Process::ProcessEventData::GetRestartedFromEvent(event_sp.get());
+ if (log)
+ log->Printf("Process::RunThreadPlan(): didn't get running event after "
+ "resume %d, got %s instead (restarted: %i, do_resume: %i, handle_running_event: %i).",
+ num_resumes,
+ StateAsCString(stop_state),
+ restarted,
+ do_resume,
+ handle_running_event);
+ }
+
+ if (restarted)
+ {
+ // This is probably an overabundance of caution, I don't think I should ever get a stopped & restarted
+ // event here. But if I do, the best thing is to Halt and then get out of here.
+ Halt();
+ }
+
+ errors.Printf("Didn't get running event after initial resume, got %s instead.",
+ StateAsCString(stop_state));
+ return_value = eExecutionSetupError;
+ break;
+ }
+
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): resuming succeeded.");
+ // We need to call the function synchronously, so spin waiting for it to return.
+ // If we get interrupted while executing, we're going to lose our context, and
+ // won't be able to gather the result at this point.
+ // We set the timeout AFTER the resume, since the resume takes some time and we
+ // don't want to charge that to the timeout.
+ }
+ else
+ {
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): waiting for next event.");
+ }
+
+ if (before_first_timeout)
+ {
+ if (run_others)
+ timeout_ptr = &one_thread_timeout;
+ else
+ {
+ if (timeout_usec == 0)
+ timeout_ptr = NULL;
+ else
+ timeout_ptr = &final_timeout;
+ }
+ }
+ else
+ {
+ if (timeout_usec == 0)
+ timeout_ptr = NULL;
+ else
+ timeout_ptr = &final_timeout;
+ }
+
+ do_resume = true;
+ handle_running_event = true;
+
+ // Now wait for the process to stop again:
+ event_sp.reset();
+
+ if (log)
+ {
+ if (timeout_ptr)
+ {
+ log->Printf ("Process::RunThreadPlan(): about to wait - now is %" PRIu64 " - endpoint is %" PRIu64,
+ TimeValue::Now().GetAsMicroSecondsSinceJan1_1970(),
+ timeout_ptr->GetAsMicroSecondsSinceJan1_1970());
+ }
+ else
+ {
+ log->Printf ("Process::RunThreadPlan(): about to wait forever.");
+ }
+ }
+
+ got_event = listener.WaitForEvent (timeout_ptr, event_sp);
+
+ if (got_event)
+ {
+ if (event_sp.get())
+ {
+ bool keep_going = false;
+ if (event_sp->GetType() == eBroadcastBitInterrupt)
+ {
+ Halt();
+ return_value = eExecutionInterrupted;
+ errors.Printf ("Execution halted by user interrupt.");
+ if (log)
+ log->Printf ("Process::RunThreadPlan(): Got interrupted by eBroadcastBitInterrupted, exiting.");
+ break;
+ }
+ else
+ {
+ stop_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+ if (log)
+ log->Printf("Process::RunThreadPlan(): in while loop, got event: %s.", StateAsCString(stop_state));
+
+ switch (stop_state)
+ {
+ case lldb::eStateStopped:
+ {
+ // We stopped, figure out what we are going to do now.
+ ThreadSP thread_sp = GetThreadList().FindThreadByIndexID (thread_idx_id);
+ if (!thread_sp)
+ {
+ // Ooh, our thread has vanished. Unlikely that this was successful execution...
+ if (log)
+ log->Printf ("Process::RunThreadPlan(): execution completed but our thread (index-id=%u) has vanished.", thread_idx_id);
+ return_value = eExecutionInterrupted;
+ }
+ else
+ {
+ // If we were restarted, we just need to go back up to fetch another event.
+ if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
+ {
+ if (log)
+ {
+ log->Printf ("Process::RunThreadPlan(): Got a stop and restart, so we'll continue waiting.");
+ }
+ keep_going = true;
+ do_resume = false;
+ handle_running_event = true;
+
+ }
+ else
+ {
+
+ StopInfoSP stop_info_sp (thread_sp->GetStopInfo ());
+ StopReason stop_reason = eStopReasonInvalid;
+ if (stop_info_sp)
+ stop_reason = stop_info_sp->GetStopReason();
+
+
+ // FIXME: We only check if the stop reason is plan complete, should we make sure that
+ // it is OUR plan that is complete?
+ if (stop_reason == eStopReasonPlanComplete)
+ {
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): execution completed successfully.");
+ // Now mark this plan as private so it doesn't get reported as the stop reason
+ // after this point.
+ if (thread_plan_sp)
+ thread_plan_sp->SetPrivate (orig_plan_private);
+ return_value = eExecutionCompleted;
+ }
+ else
+ {
+ // Something restarted the target, so just wait for it to stop for real.
+ if (stop_reason == eStopReasonBreakpoint)
+ {
+ if (log)
+ log->Printf ("Process::RunThreadPlan() stopped for breakpoint: %s.", stop_info_sp->GetDescription());
+ return_value = eExecutionHitBreakpoint;
+ if (!ignore_breakpoints)
+ {
+ event_to_broadcast_sp = event_sp;
+ }
+ }
+ else
+ {
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): thread plan didn't successfully complete.");
+ if (!unwind_on_error)
+ event_to_broadcast_sp = event_sp;
+ return_value = eExecutionInterrupted;
+ }
+ }
+ }
+ }
+ }
+ break;
+
+ case lldb::eStateRunning:
+ // This shouldn't really happen, but sometimes we do get two running events without an
+ // intervening stop, and in that case we should just go back to waiting for the stop.
+ do_resume = false;
+ keep_going = true;
+ handle_running_event = false;
+ break;
+
+ default:
+ if (log)
+ log->Printf("Process::RunThreadPlan(): execution stopped with unexpected state: %s.", StateAsCString(stop_state));
+
+ if (stop_state == eStateExited)
+ event_to_broadcast_sp = event_sp;
+
+ errors.Printf ("Execution stopped with unexpected state.\n");
+ return_value = eExecutionInterrupted;
+ break;
+ }
+ }
+
+ if (keep_going)
+ continue;
+ else
+ break;
+ }
+ else
+ {
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): got_event was true, but the event pointer was null. How odd...");
+ return_value = eExecutionInterrupted;
+ break;
+ }
+ }
+ else
+ {
+ // If we didn't get an event that means we've timed out...
+ // We will interrupt the process here. Depending on what we were asked to do we will
+ // either exit, or try with all threads running for the same timeout.
+
+ if (log) {
+ if (run_others)
+ {
+ uint64_t remaining_time = final_timeout - TimeValue::Now();
+ if (before_first_timeout)
+ log->Printf ("Process::RunThreadPlan(): Running function with one thread timeout timed out, "
+ "running till for %" PRId64 " usec with all threads enabled.",
+ remaining_time);
+ else
+ log->Printf ("Process::RunThreadPlan(): Restarting function with all threads enabled "
+ "and timeout: %d timed out, abandoning execution.",
+ timeout_usec);
+ }
+ else
+ log->Printf ("Process::RunThreadPlan(): Running function with timeout: %d timed out, "
+ "abandoning execution.",
+ timeout_usec);
+ }
+
+ // It is possible that between the time we issued the Halt, and we get around to calling Halt the target
+ // could have stopped. That's fine, Halt will figure that out and send the appropriate Stopped event.
+ // BUT it is also possible that we stopped & restarted (e.g. hit a signal with "stop" set to false.) In
+ // that case, we'll get the stopped & restarted event, and we should go back to waiting for the Halt's
+ // stopped event. That's what this while loop does.
+
+ bool back_to_top = true;
+ uint32_t try_halt_again = 0;
+ bool do_halt = true;
+ const uint32_t num_retries = 5;
+ while (try_halt_again < num_retries)
+ {
+ Error halt_error;
+ if (do_halt)
+ {
+ if (log)
+ log->Printf ("Process::RunThreadPlan(): Running Halt.");
+ halt_error = Halt();
+ }
+ if (halt_error.Success())
+ {
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): Halt succeeded.");
+
+ real_timeout = TimeValue::Now();
+ real_timeout.OffsetWithMicroSeconds(500000);
+
+ got_event = listener.WaitForEvent(&real_timeout, event_sp);
+
+ if (got_event)
+ {
+ stop_state = Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+ if (log)
+ {
+ log->Printf ("Process::RunThreadPlan(): Stopped with event: %s", StateAsCString(stop_state));
+ if (stop_state == lldb::eStateStopped
+ && Process::ProcessEventData::GetInterruptedFromEvent(event_sp.get()))
+ log->PutCString (" Event was the Halt interruption event.");
+ }
+
+ if (stop_state == lldb::eStateStopped)
+ {
+ // Between the time we initiated the Halt and the time we delivered it, the process could have
+ // already finished its job. Check that here:
+
+ if (thread->IsThreadPlanDone (thread_plan_sp.get()))
+ {
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): Even though we timed out, the call plan was done. "
+ "Exiting wait loop.");
+ return_value = eExecutionCompleted;
+ back_to_top = false;
+ break;
+ }
+
+ if (Process::ProcessEventData::GetRestartedFromEvent(event_sp.get()))
+ {
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): Went to halt but got a restarted event, there must be an un-restarted stopped event so try again... "
+ "Exiting wait loop.");
+ try_halt_again++;
+ do_halt = false;
+ continue;
+ }
+
+ if (!run_others)
+ {
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): try_all_threads was false, we stopped so now we're quitting.");
+ return_value = eExecutionInterrupted;
+ back_to_top = false;
+ break;
+ }
+
+ if (before_first_timeout)
+ {
+ // Set all the other threads to run, and return to the top of the loop, which will continue;
+ before_first_timeout = false;
+ thread_plan_sp->SetStopOthers (false);
+ if (log)
+ log->PutCString ("Process::RunThreadPlan(): about to resume.");
+
+ back_to_top = true;
+ break;
+ }
+ else
+ {
+ // Running all threads failed, so return Interrupted.
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): running all threads timed out.");
+ return_value = eExecutionInterrupted;
+ back_to_top = false;
+ break;
+ }
+ }
+ }
+ else
+ { if (log)
+ log->PutCString("Process::RunThreadPlan(): halt said it succeeded, but I got no event. "
+ "I'm getting out of here passing Interrupted.");
+ return_value = eExecutionInterrupted;
+ back_to_top = false;
+ break;
+ }
+ }
+ else
+ {
+ try_halt_again++;
+ continue;
+ }
+ }
+
+ if (!back_to_top || try_halt_again > num_retries)
+ break;
+ else
+ continue;
+ }
+ } // END WAIT LOOP
+
+ // If we had to start up a temporary private state thread to run this thread plan, shut it down now.
+ if (IS_VALID_LLDB_HOST_THREAD(backup_private_state_thread))
+ {
+ StopPrivateStateThread();
+ Error error;
+ m_private_state_thread = backup_private_state_thread;
+ if (stopper_base_plan_sp)
+ {
+ thread->DiscardThreadPlansUpToPlan(stopper_base_plan_sp);
+ }
+ m_public_state.SetValueNoLock(old_state);
+
+ }
+
+ // Restore the thread state if we are going to discard the plan execution. There are three cases where this
+ // could happen:
+ // 1) The execution successfully completed
+ // 2) We hit a breakpoint, and ignore_breakpoints was true
+ // 3) We got some other error, and discard_on_error was true
+ bool should_unwind = (return_value == eExecutionInterrupted && unwind_on_error)
+ || (return_value == eExecutionHitBreakpoint && ignore_breakpoints);
+
+ if (return_value == eExecutionCompleted
+ || should_unwind)
+ {
+ thread_plan_sp->RestoreThreadState();
+ }
+
+ // Now do some processing on the results of the run:
+ if (return_value == eExecutionInterrupted || return_value == eExecutionHitBreakpoint)
+ {
+ if (log)
+ {
+ StreamString s;
+ if (event_sp)
+ event_sp->Dump (&s);
+ else
+ {
+ log->PutCString ("Process::RunThreadPlan(): Stop event that interrupted us is NULL.");
+ }
+
+ StreamString ts;
+
+ const char *event_explanation = NULL;
+
+ do
+ {
+ if (!event_sp)
+ {
+ event_explanation = "<no event>";
+ break;
+ }
+ else if (event_sp->GetType() == eBroadcastBitInterrupt)
+ {
+ event_explanation = "<user interrupt>";
+ break;
+ }
+ else
+ {
+ const Process::ProcessEventData *event_data = Process::ProcessEventData::GetEventDataFromEvent (event_sp.get());
+
+ if (!event_data)
+ {
+ event_explanation = "<no event data>";
+ break;
+ }
+
+ Process *process = event_data->GetProcessSP().get();
+
+ if (!process)
+ {
+ event_explanation = "<no process>";
+ break;
+ }
+
+ ThreadList &thread_list = process->GetThreadList();
+
+ uint32_t num_threads = thread_list.GetSize();
+ uint32_t thread_index;
+
+ ts.Printf("<%u threads> ", num_threads);
+
+ for (thread_index = 0;
+ thread_index < num_threads;
+ ++thread_index)
+ {
+ Thread *thread = thread_list.GetThreadAtIndex(thread_index).get();
+
+ if (!thread)
+ {
+ ts.Printf("<?> ");
+ continue;
+ }
+
+ ts.Printf("<0x%4.4" PRIx64 " ", thread->GetID());
+ RegisterContext *register_context = thread->GetRegisterContext().get();
+
+ if (register_context)
+ ts.Printf("[ip 0x%" PRIx64 "] ", register_context->GetPC());
+ else
+ ts.Printf("[ip unknown] ");
+
+ lldb::StopInfoSP stop_info_sp = thread->GetStopInfo();
+ if (stop_info_sp)
+ {
+ const char *stop_desc = stop_info_sp->GetDescription();
+ if (stop_desc)
+ ts.PutCString (stop_desc);
+ }
+ ts.Printf(">");
+ }
+
+ event_explanation = ts.GetData();
+ }
+ } while (0);
+
+ if (event_explanation)
+ log->Printf("Process::RunThreadPlan(): execution interrupted: %s %s", s.GetData(), event_explanation);
+ else
+ log->Printf("Process::RunThreadPlan(): execution interrupted: %s", s.GetData());
+ }
+
+ if (should_unwind && thread_plan_sp)
+ {
+ if (log)
+ log->Printf ("Process::RunThreadPlan: ExecutionInterrupted - discarding thread plans up to %p.", thread_plan_sp.get());
+ thread->DiscardThreadPlansUpToPlan (thread_plan_sp);
+ thread_plan_sp->SetPrivate (orig_plan_private);
+ }
+ else
+ {
+ if (log)
+ log->Printf ("Process::RunThreadPlan: ExecutionInterrupted - for plan: %p not discarding.", thread_plan_sp.get());
+ }
+ }
+ else if (return_value == eExecutionSetupError)
+ {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): execution set up error.");
+
+ if (unwind_on_error && thread_plan_sp)
+ {
+ thread->DiscardThreadPlansUpToPlan (thread_plan_sp);
+ thread_plan_sp->SetPrivate (orig_plan_private);
+ }
+ }
+ else
+ {
+ if (thread->IsThreadPlanDone (thread_plan_sp.get()))
+ {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): thread plan is done");
+ return_value = eExecutionCompleted;
+ }
+ else if (thread->WasThreadPlanDiscarded (thread_plan_sp.get()))
+ {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): thread plan was discarded");
+ return_value = eExecutionDiscarded;
+ }
+ else
+ {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): thread plan stopped in mid course");
+ if (unwind_on_error && thread_plan_sp)
+ {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): discarding thread plan 'cause unwind_on_error is set.");
+ thread->DiscardThreadPlansUpToPlan (thread_plan_sp);
+ thread_plan_sp->SetPrivate (orig_plan_private);
+ }
+ }
+ }
+
+ // Thread we ran the function in may have gone away because we ran the target
+ // Check that it's still there, and if it is put it back in the context. Also restore the
+ // frame in the context if it is still present.
+ thread = GetThreadList().FindThreadByIndexID(thread_idx_id, true).get();
+ if (thread)
+ {
+ exe_ctx.SetFrameSP (thread->GetFrameWithStackID (ctx_frame_id));
+ }
+
+ // Also restore the current process'es selected frame & thread, since this function calling may
+ // be done behind the user's back.
+
+ if (selected_tid != LLDB_INVALID_THREAD_ID)
+ {
+ if (GetThreadList().SetSelectedThreadByIndexID (selected_tid) && selected_stack_id.IsValid())
+ {
+ // We were able to restore the selected thread, now restore the frame:
+ Mutex::Locker lock(GetThreadList().GetMutex());
+ StackFrameSP old_frame_sp = GetThreadList().GetSelectedThread()->GetFrameWithStackID(selected_stack_id);
+ if (old_frame_sp)
+ GetThreadList().GetSelectedThread()->SetSelectedFrame(old_frame_sp.get());
+ }
+ }
+ }
+
+ // If the process exited during the run of the thread plan, notify everyone.
+
+ if (event_to_broadcast_sp)
+ {
+ if (log)
+ log->PutCString("Process::RunThreadPlan(): rebroadcasting event.");
+ BroadcastEvent(event_to_broadcast_sp);
+ }
+
+ return return_value;
+}
+
+const char *
+Process::ExecutionResultAsCString (ExecutionResults result)
+{
+ const char *result_name;
+
+ switch (result)
+ {
+ case eExecutionCompleted:
+ result_name = "eExecutionCompleted";
+ break;
+ case eExecutionDiscarded:
+ result_name = "eExecutionDiscarded";
+ break;
+ case eExecutionInterrupted:
+ result_name = "eExecutionInterrupted";
+ break;
+ case eExecutionHitBreakpoint:
+ result_name = "eExecutionHitBreakpoint";
+ break;
+ case eExecutionSetupError:
+ result_name = "eExecutionSetupError";
+ break;
+ case eExecutionTimedOut:
+ result_name = "eExecutionTimedOut";
+ break;
+ }
+ return result_name;
+}
+
+void
+Process::GetStatus (Stream &strm)
+{
+ const StateType state = GetState();
+ if (StateIsStoppedState(state, false))
+ {
+ if (state == eStateExited)
+ {
+ int exit_status = GetExitStatus();
+ const char *exit_description = GetExitDescription();
+ strm.Printf ("Process %" PRIu64 " exited with status = %i (0x%8.8x) %s\n",
+ GetID(),
+ exit_status,
+ exit_status,
+ exit_description ? exit_description : "");
+ }
+ else
+ {
+ if (state == eStateConnected)
+ strm.Printf ("Connected to remote target.\n");
+ else
+ strm.Printf ("Process %" PRIu64 " %s\n", GetID(), StateAsCString (state));
+ }
+ }
+ else
+ {
+ strm.Printf ("Process %" PRIu64 " is running.\n", GetID());
+ }
+}
+
+size_t
+Process::GetThreadStatus (Stream &strm,
+ bool only_threads_with_stop_reason,
+ uint32_t start_frame,
+ uint32_t num_frames,
+ uint32_t num_frames_with_source)
+{
+ size_t num_thread_infos_dumped = 0;
+
+ Mutex::Locker locker (GetThreadList().GetMutex());
+ const size_t num_threads = GetThreadList().GetSize();
+ for (uint32_t i = 0; i < num_threads; i++)
+ {
+ Thread *thread = GetThreadList().GetThreadAtIndex(i).get();
+ if (thread)
+ {
+ if (only_threads_with_stop_reason)
+ {
+ StopInfoSP stop_info_sp = thread->GetStopInfo();
+ if (stop_info_sp.get() == NULL || !stop_info_sp->IsValid())
+ continue;
+ }
+ thread->GetStatus (strm,
+ start_frame,
+ num_frames,
+ num_frames_with_source);
+ ++num_thread_infos_dumped;
+ }
+ }
+ return num_thread_infos_dumped;
+}
+
+void
+Process::AddInvalidMemoryRegion (const LoadRange &region)
+{
+ m_memory_cache.AddInvalidRange(region.GetRangeBase(), region.GetByteSize());
+}
+
+bool
+Process::RemoveInvalidMemoryRange (const LoadRange &region)
+{
+ return m_memory_cache.RemoveInvalidRange(region.GetRangeBase(), region.GetByteSize());
+}
+
+void
+Process::AddPreResumeAction (PreResumeActionCallback callback, void *baton)
+{
+ m_pre_resume_actions.push_back(PreResumeCallbackAndBaton (callback, baton));
+}
+
+bool
+Process::RunPreResumeActions ()
+{
+ bool result = true;
+ while (!m_pre_resume_actions.empty())
+ {
+ struct PreResumeCallbackAndBaton action = m_pre_resume_actions.back();
+ m_pre_resume_actions.pop_back();
+ bool this_result = action.callback (action.baton);
+ if (result == true) result = this_result;
+ }
+ return result;
+}
+
+void
+Process::ClearPreResumeActions ()
+{
+ m_pre_resume_actions.clear();
+}
+
+void
+Process::Flush ()
+{
+ m_thread_list.Flush();
+}
+
+void
+Process::DidExec ()
+{
+ Target &target = GetTarget();
+ target.CleanupProcess ();
+ ModuleList unloaded_modules (target.GetImages());
+ target.ModulesDidUnload (unloaded_modules);
+ target.GetSectionLoadList().Clear();
+ m_dynamic_checkers_ap.reset();
+ m_abi_sp.reset();
+ m_os_ap.reset();
+ m_dyld_ap.reset();
+ m_image_tokens.clear();
+ m_allocated_memory_cache.Clear();
+ m_language_runtimes.clear();
+ m_thread_list.DiscardThreadPlans();
+ m_memory_cache.Clear(true);
+ DoDidExec();
+ CompleteAttach ();
+}
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