diff options
author | emaste <emaste@FreeBSD.org> | 2013-08-23 18:06:42 +0000 |
---|---|---|
committer | emaste <emaste@FreeBSD.org> | 2013-08-23 18:06:42 +0000 |
commit | 424d4dadd208e2a1e9a43c3d55f47f03ba0c4509 (patch) | |
tree | 05d762b98a499804ce690e6ce04033f1ddf4dee6 /contrib/llvm/tools/lldb/source/Symbol/CompileUnit.cpp | |
parent | cde487f27a84e02a560384f75178fddca68740f6 (diff) | |
parent | dcd15f81789e389c1cb27d264fcdddfd0a6002bd (diff) | |
download | FreeBSD-src-424d4dadd208e2a1e9a43c3d55f47f03ba0c4509.zip FreeBSD-src-424d4dadd208e2a1e9a43c3d55f47f03ba0c4509.tar.gz |
Merge lldb r188801 to contrib/llvm/tools/lldb/
Diffstat (limited to 'contrib/llvm/tools/lldb/source/Symbol/CompileUnit.cpp')
-rw-r--r-- | contrib/llvm/tools/lldb/source/Symbol/CompileUnit.cpp | 464 |
1 files changed, 464 insertions, 0 deletions
diff --git a/contrib/llvm/tools/lldb/source/Symbol/CompileUnit.cpp b/contrib/llvm/tools/lldb/source/Symbol/CompileUnit.cpp new file mode 100644 index 0000000..751b09e --- /dev/null +++ b/contrib/llvm/tools/lldb/source/Symbol/CompileUnit.cpp @@ -0,0 +1,464 @@ +//===-- CompileUnit.cpp -----------------------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "lldb/Symbol/CompileUnit.h" +#include "lldb/Core/Module.h" +#include "lldb/Core/Language.h" +#include "lldb/Symbol/LineTable.h" +#include "lldb/Symbol/SymbolVendor.h" +#include "lldb/Symbol/VariableList.h" + +using namespace lldb; +using namespace lldb_private; + +CompileUnit::CompileUnit (const lldb::ModuleSP &module_sp, void *user_data, const char *pathname, const lldb::user_id_t cu_sym_id, lldb::LanguageType language) : + ModuleChild(module_sp), + FileSpec (pathname, false), + UserID(cu_sym_id), + m_user_data (user_data), + m_language (language), + m_flags (0), + m_functions (), + m_support_files (), + m_line_table_ap (), + m_variables() +{ + if (language != eLanguageTypeUnknown) + m_flags.Set(flagsParsedLanguage); + assert(module_sp); +} + +CompileUnit::CompileUnit (const lldb::ModuleSP &module_sp, void *user_data, const FileSpec &fspec, const lldb::user_id_t cu_sym_id, lldb::LanguageType language) : + ModuleChild(module_sp), + FileSpec (fspec), + UserID(cu_sym_id), + m_user_data (user_data), + m_language (language), + m_flags (0), + m_functions (), + m_support_files (), + m_line_table_ap (), + m_variables() +{ + if (language != eLanguageTypeUnknown) + m_flags.Set(flagsParsedLanguage); + assert(module_sp); +} + +CompileUnit::~CompileUnit () +{ +} + +void +CompileUnit::CalculateSymbolContext(SymbolContext* sc) +{ + sc->comp_unit = this; + GetModule()->CalculateSymbolContext(sc); +} + +ModuleSP +CompileUnit::CalculateSymbolContextModule () +{ + return GetModule(); +} + +CompileUnit * +CompileUnit::CalculateSymbolContextCompileUnit () +{ + return this; +} + +void +CompileUnit::DumpSymbolContext(Stream *s) +{ + GetModule()->DumpSymbolContext(s); + s->Printf(", CompileUnit{0x%8.8" PRIx64 "}", GetID()); +} + + +void +CompileUnit::GetDescription(Stream *s, lldb::DescriptionLevel level) const +{ + Language language(m_language); + *s << "id = " << (const UserID&)*this << ", file = \"" << (const FileSpec&)*this << "\", language = \"" << language << '"'; +} + + +//---------------------------------------------------------------------- +// Dump the current contents of this object. No functions that cause on +// demand parsing of functions, globals, statics are called, so this +// is a good function to call to get an idea of the current contents of +// the CompileUnit object. +//---------------------------------------------------------------------- +void +CompileUnit::Dump(Stream *s, bool show_context) const +{ + s->Printf("%p: ", this); + s->Indent(); + *s << "CompileUnit" << (const UserID&)*this + << ", language = \"" << (const Language&)*this + << "\", file = '" << (const FileSpec&)*this << "'\n"; + +// m_types.Dump(s); + + if (m_variables.get()) + { + s->IndentMore(); + m_variables->Dump(s, show_context); + s->IndentLess(); + } + + if (!m_functions.empty()) + { + s->IndentMore(); + std::vector<FunctionSP>::const_iterator pos; + std::vector<FunctionSP>::const_iterator end = m_functions.end(); + for (pos = m_functions.begin(); pos != end; ++pos) + { + (*pos)->Dump(s, show_context); + } + + s->IndentLess(); + s->EOL(); + } +} + +//---------------------------------------------------------------------- +// Add a function to this compile unit +//---------------------------------------------------------------------- +void +CompileUnit::AddFunction(FunctionSP& funcSP) +{ + // TODO: order these by address + m_functions.push_back(funcSP); +} + +FunctionSP +CompileUnit::GetFunctionAtIndex (size_t idx) +{ + FunctionSP funcSP; + if (idx < m_functions.size()) + funcSP = m_functions[idx]; + return funcSP; +} + +//---------------------------------------------------------------------- +// Find functions using the a Mangled::Tokens token list. This +// function currently implements an interative approach designed to find +// all instances of certain functions. It isn't designed to the the +// quickest way to lookup functions as it will need to iterate through +// all functions and see if they match, though it does provide a powerful +// and context sensitive way to search for all functions with a certain +// name, all functions in a namespace, or all functions of a template +// type. See Mangled::Tokens::Parse() comments for more information. +// +// The function prototype will need to change to return a list of +// results. It was originally used to help debug the Mangled class +// and the Mangled::Tokens::MatchesQuery() function and it currently +// will print out a list of matching results for the functions that +// are currently in this compile unit. +// +// A FindFunctions method should be called prior to this that takes +// a regular function name (const char * or ConstString as a parameter) +// before resorting to this slower but more complete function. The +// other FindFunctions method should be able to take advantage of any +// accelerator tables available in the debug information (which is +// parsed by the SymbolFile parser plug-ins and registered with each +// Module). +//---------------------------------------------------------------------- +//void +//CompileUnit::FindFunctions(const Mangled::Tokens& tokens) +//{ +// if (!m_functions.empty()) +// { +// Stream s(stdout); +// std::vector<FunctionSP>::const_iterator pos; +// std::vector<FunctionSP>::const_iterator end = m_functions.end(); +// for (pos = m_functions.begin(); pos != end; ++pos) +// { +// const ConstString& demangled = (*pos)->Mangled().Demangled(); +// if (demangled) +// { +// const Mangled::Tokens& func_tokens = (*pos)->Mangled().GetTokens(); +// if (func_tokens.MatchesQuery (tokens)) +// s << "demangled MATCH found: " << demangled << "\n"; +// } +// } +// } +//} + +FunctionSP +CompileUnit::FindFunctionByUID (lldb::user_id_t func_uid) +{ + FunctionSP funcSP; + if (!m_functions.empty()) + { + std::vector<FunctionSP>::const_iterator pos; + std::vector<FunctionSP>::const_iterator end = m_functions.end(); + for (pos = m_functions.begin(); pos != end; ++pos) + { + if ((*pos)->GetID() == func_uid) + { + funcSP = *pos; + break; + } + } + } + return funcSP; +} + + +lldb::LanguageType +CompileUnit::GetLanguage() +{ + if (m_language == eLanguageTypeUnknown) + { + if (m_flags.IsClear(flagsParsedLanguage)) + { + m_flags.Set(flagsParsedLanguage); + SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor(); + if (symbol_vendor) + { + SymbolContext sc; + CalculateSymbolContext(&sc); + m_language = symbol_vendor->ParseCompileUnitLanguage(sc); + } + } + } + return m_language; +} + +LineTable* +CompileUnit::GetLineTable() +{ + if (m_line_table_ap.get() == NULL) + { + if (m_flags.IsClear(flagsParsedLineTable)) + { + m_flags.Set(flagsParsedLineTable); + SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor(); + if (symbol_vendor) + { + SymbolContext sc; + CalculateSymbolContext(&sc); + symbol_vendor->ParseCompileUnitLineTable(sc); + } + } + } + return m_line_table_ap.get(); +} + +void +CompileUnit::SetLineTable(LineTable* line_table) +{ + if (line_table == NULL) + m_flags.Clear(flagsParsedLineTable); + else + m_flags.Set(flagsParsedLineTable); + m_line_table_ap.reset(line_table); +} + +VariableListSP +CompileUnit::GetVariableList(bool can_create) +{ + if (m_variables.get() == NULL && can_create) + { + SymbolContext sc; + CalculateSymbolContext(&sc); + assert(sc.module_sp); + sc.module_sp->GetSymbolVendor()->ParseVariablesForContext(sc); + } + + return m_variables; +} + +uint32_t +CompileUnit::FindLineEntry (uint32_t start_idx, uint32_t line, const FileSpec* file_spec_ptr, bool exact, LineEntry *line_entry_ptr) +{ + uint32_t file_idx = 0; + + if (file_spec_ptr) + { + file_idx = GetSupportFiles().FindFileIndex (1, *file_spec_ptr, true); + if (file_idx == UINT32_MAX) + return UINT32_MAX; + } + else + { + // All the line table entries actually point to the version of the Compile + // Unit that is in the support files (the one at 0 was artifically added.) + // So prefer the one further on in the support files if it exists... + FileSpecList &support_files = GetSupportFiles(); + const bool full = true; + file_idx = support_files.FindFileIndex (1, support_files.GetFileSpecAtIndex(0), full); + if (file_idx == UINT32_MAX) + file_idx = 0; + } + LineTable *line_table = GetLineTable(); + if (line_table) + return line_table->FindLineEntryIndexByFileIndex (start_idx, file_idx, line, exact, line_entry_ptr); + return UINT32_MAX; +} + + + + +uint32_t +CompileUnit::ResolveSymbolContext +( + const FileSpec& file_spec, + uint32_t line, + bool check_inlines, + bool exact, + uint32_t resolve_scope, + SymbolContextList &sc_list +) +{ + // First find all of the file indexes that match our "file_spec". If + // "file_spec" has an empty directory, then only compare the basenames + // when finding file indexes + std::vector<uint32_t> file_indexes; + const bool full_match = file_spec.GetDirectory(); + bool file_spec_matches_cu_file_spec = FileSpec::Equal(file_spec, *this, full_match); + + // If we are not looking for inlined functions and our file spec doesn't + // match then we are done... + if (file_spec_matches_cu_file_spec == false && check_inlines == false) + return 0; + + uint32_t file_idx = GetSupportFiles().FindFileIndex (1, file_spec, true); + while (file_idx != UINT32_MAX) + { + file_indexes.push_back (file_idx); + file_idx = GetSupportFiles().FindFileIndex (file_idx + 1, file_spec, true); + } + + const size_t num_file_indexes = file_indexes.size(); + if (num_file_indexes == 0) + return 0; + + const uint32_t prev_size = sc_list.GetSize(); + + SymbolContext sc(GetModule()); + sc.comp_unit = this; + + + if (line != 0) + { + LineTable *line_table = sc.comp_unit->GetLineTable(); + + if (line_table != NULL) + { + uint32_t found_line; + uint32_t line_idx; + + if (num_file_indexes == 1) + { + // We only have a single support file that matches, so use + // the line table function that searches for a line entries + // that match a single support file index + LineEntry line_entry; + line_idx = line_table->FindLineEntryIndexByFileIndex (0, file_indexes.front(), line, exact, &line_entry); + + // If "exact == true", then "found_line" will be the same + // as "line". If "exact == false", the "found_line" will be the + // closest line entry with a line number greater than "line" and + // we will use this for our subsequent line exact matches below. + found_line = line_entry.line; + + while (line_idx != UINT32_MAX) + { + // If they only asked for the line entry, then we're done, we can just copy that over. + // But if they wanted more than just the line number, fill it in. + if (resolve_scope == eSymbolContextLineEntry) + { + sc.line_entry = line_entry; + } + else + { + line_entry.range.GetBaseAddress().CalculateSymbolContext(&sc, resolve_scope); + } + + sc_list.Append(sc); + line_idx = line_table->FindLineEntryIndexByFileIndex (line_idx + 1, file_indexes.front(), found_line, true, &line_entry); + } + } + else + { + // We found multiple support files that match "file_spec" so use + // the line table function that searches for a line entries + // that match a multiple support file indexes. + LineEntry line_entry; + line_idx = line_table->FindLineEntryIndexByFileIndex (0, file_indexes, line, exact, &line_entry); + + // If "exact == true", then "found_line" will be the same + // as "line". If "exact == false", the "found_line" will be the + // closest line entry with a line number greater than "line" and + // we will use this for our subsequent line exact matches below. + found_line = line_entry.line; + + while (line_idx != UINT32_MAX) + { + if (resolve_scope == eSymbolContextLineEntry) + { + sc.line_entry = line_entry; + } + else + { + line_entry.range.GetBaseAddress().CalculateSymbolContext(&sc, resolve_scope); + } + + sc_list.Append(sc); + line_idx = line_table->FindLineEntryIndexByFileIndex (line_idx + 1, file_indexes, found_line, true, &line_entry); + } + } + } + } + else if (file_spec_matches_cu_file_spec && !check_inlines) + { + // only append the context if we aren't looking for inline call sites + // by file and line and if the file spec matches that of the compile unit + sc_list.Append(sc); + } + return sc_list.GetSize() - prev_size; +} + +void +CompileUnit::SetVariableList(VariableListSP &variables) +{ + m_variables = variables; +} + +FileSpecList& +CompileUnit::GetSupportFiles () +{ + if (m_support_files.GetSize() == 0) + { + if (m_flags.IsClear(flagsParsedSupportFiles)) + { + m_flags.Set(flagsParsedSupportFiles); + SymbolVendor* symbol_vendor = GetModule()->GetSymbolVendor(); + if (symbol_vendor) + { + SymbolContext sc; + CalculateSymbolContext(&sc); + symbol_vendor->ParseCompileUnitSupportFiles(sc, m_support_files); + } + } + } + return m_support_files; +} + +void * +CompileUnit::GetUserData () const +{ + return m_user_data; +} + + |